Template:Data/Type/SMTN: Difference between revisions
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(Edited game executable to get more. Removed parentheses. Will do more later.) |
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{{#switch:{{{1}}}<!--numbers = internal number converted to decimal--> | {{#switch:{{{1}}}<!--numbers = internal number converted to decimal | ||
42 is assigned to the unused Azazel and Lilith; 43 and 44 are unassigned; 49 is assigned to the unused Seraph, Cherub, and Throne; still filling these out because they might be for bosses--> | |||
|#default={{Data/Type/SMTN/Chart|strike=—|slash=—|skill=—|gun=—|thrown=—|fire=—|ice=—|electric=—|force=—|recovery=—|almighty=—|dark=—|light=—|mind=—|nerve=—}} | |#default={{Data/Type/SMTN/Chart|strike=—|slash=—|skill=—|gun=—|thrown=—|fire=—|ice=—|electric=—|force=—|recovery=—|almighty=—|dark=—|light=—|mind=—|nerve=—}} | ||
|0={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | |||
|1={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+1|mind=+1|nerve=+1}} | |1={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+1|mind=+1|nerve=+1}} | ||
|2={{Data/Type/SMTN/Chart|strike=+3|slash=+3|skill=+3|gun=+3|thrown=+3|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | |2={{Data/Type/SMTN/Chart|strike=+3|slash=+3|skill=+3|gun=+3|thrown=+3|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|3={{Data/Type/SMTN/Chart|strike=+3 | |3={{Data/Type/SMTN/Chart|strike=+3 {{Rst|Rf}}|slash=+3|skill=+3 {{Rst|Rf}}|gun=+1|thrown=+3|fire=+1|ice=+1|electric=+1|force=+3|recovery=+1|almighty=+1|dark=+4|light=+9|mind=-4|nerve=+1}} | ||
|4={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+5}} | |4={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+5}} | ||
|5={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+3|thrown=+3|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=-4|light=+9|mind=-4|nerve=+5}} | |5={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+3|thrown=+3|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=-4|light=+9|mind=-4|nerve=+5}} | ||
|6={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+4|thrown=+4|fire=+1|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+9}} | |6={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+4|thrown=+4|fire=+1|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+9}} | ||
|7={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+5 | |7={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+5 {{Rst|Dr}}|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+1}} | ||
|8={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+2|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+1}} | |8={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+2|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+1}} | ||
|9={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+9 | |9={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+9 {{Rst|Dr}}|ice=-8|electric=+1|force=+2|recovery=+1|almighty=+1|dark=+5|light=+3|mind=+3|nerve=+5}} | ||
|10={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+5 | |10={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+5 {{Rst|Rf}}|ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+3}} | ||
|11={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=-8|almighty=+1|dark=+5 | |11={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=-8|almighty=+1|dark=+5 {{Rst|Rf}}|light=+5 {{Rst|Rf}}|mind=+5|nerve=+5}} | ||
|12={{Data/Type/SMTN/Chart|strike=+2 | |12={{Data/Type/SMTN/Chart|strike=+2 {{Rst|Rf}}|slash=+2|skill=+2 {{Rst|Rf}}|gun=+1|thrown=+2|fire=+1|ice=+1|electric=+1|force=+2|recovery=-2|almighty=+1|dark=+5|light=+9|mind=+1|nerve=-4}} | ||
|13={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=-2|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | |13={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=-2|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|14={{Data/Type/SMTN/Chart|strike=+5|slash=+5|skill=+5|gun=-4|thrown=-4|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+5|light=+9|mind=+1|nerve=+5}} | |14={{Data/Type/SMTN/Chart|strike=+5|slash=+5|skill=+5|gun=-4|thrown=-4|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+5|light=+9|mind=+1|nerve=+5}} | ||
|16={{Data/Type/SMTN/Chart|strike=+4|slash=+4|skill=+4|gun=-4|thrown=-4|fire=+5 | |16={{Data/Type/SMTN/Chart|strike=+4|slash=+4|skill=+4|gun=-4|thrown=-4|fire=+5 {{Rst|Dr}}|ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+5}} | ||
|17={{Data/Type/SMTN/Chart|strike=+4|slash=+4|skill=+4|gun=-4|thrown=-4|fire=+1|ice=+9|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9|light=+1|mind=+1|nerve=+9}} | |17={{Data/Type/SMTN/Chart|strike=+4|slash=+4|skill=+4|gun=-4|thrown=-4|fire=+1|ice=+9|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9|light=+1|mind=+1|nerve=+9}} | ||
|18={{Data/Type/SMTN/Chart|strike=+3|slash=+1|skill=+3|gun=+3|thrown=+3|fire=-8|ice=+5|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+9|light=-8|mind=+9|nerve=+9}} | |18={{Data/Type/SMTN/Chart|strike=+3|slash=+1|skill=+3|gun=+3|thrown=+3|fire=-8|ice=+5|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+9|light=-8|mind=+9|nerve=+9}} | ||
|19={{Data/Type/SMTN/Chart|strike=+3|slash=+1|skill=+3|gun=+1|thrown=+1|fire=-2|ice=-4|electric=+3 | |19={{Data/Type/SMTN/Chart|strike=+3|slash=+1|skill=+3|gun=+1|thrown=+1|fire=-2|ice=-4|electric=+3 {{Rst|Rf}}|force=+1|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+3|nerve=+7}} | ||
|20={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 | |20={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 {{Rst|Rf}}|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+1}} | ||
|21={{Data/Type/SMTN/Chart|strike=+4|slash=+1|skill=+4|gun=+4|thrown=+4|fire=+1|ice=+5|electric=+5|force=+1|recovery=+1|almighty=+1|dark=+9 | |21={{Data/Type/SMTN/Chart|strike=+4|slash=+1|skill=+4|gun=+4|thrown=+4|fire=+1|ice=+5|electric=+5|force=+1|recovery=+1|almighty=+1|dark=+9 {{Rst|Rf}}|light=+1|mind=+3|nerve=+9}} | ||
|22={{Data/Type/SMTN/Chart|strike=+3|slash=+2|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+7|light=+1|mind=+1|nerve=+5}} | |22={{Data/Type/SMTN/Chart|strike=+3|slash=+2|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+7|light=+1|mind=+1|nerve=+5}} | ||
|23={{Data/Type/SMTN/Chart|strike=-4|slash=-4|skill=-4|gun=-4|thrown=-4|fire=+5 | |23={{Data/Type/SMTN/Chart|strike=-4|slash=-4|skill=-4|gun=-4|thrown=-4|fire=+5 {{Rst|Dr}}|ice=+5 {{Rst|Dr}}|electric=+5 {{Rst|Dr}}|force=+5 {{Rst|Dr}}|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|24={{Data/Type/SMTN/Chart|strike=-4|slash=-4|skill=-4|gun=-4|thrown=-4|fire=+5 | |24={{Data/Type/SMTN/Chart|strike=-4|slash=-4|skill=-4|gun=-4|thrown=-4|fire=+5 {{Rst|Rf}}|ice=+5 {{Rst|Rf}}|electric=+5 {{Rst|Rf}}|force=+5 {{Rst|Rf}}|recovery=+1|almighty=+1|dark=+5 {{Rst|Rf}}|light=+5 {{Rst|Rf}}|mind=+5 {{Rst|Rf}}|nerve=+5 {{Rst|Rf}}}} | ||
|25={{Data/Type/SMTN/Chart|strike=-1|slash=-1|skill=-1|gun=-1|thrown=-1|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+5 | |25={{Data/Type/SMTN/Chart|strike=-1|slash=-1|skill=-1|gun=-1|thrown=-1|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+5 {{Rst|Rf}}|light=+5 {{Rst|Rf}}|mind=+9|nerve=+5 {{Rst|Rf}}}} | ||
|26={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | |26={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|27={{Data/Type/SMTN/Chart|strike=+5 | |27={{Data/Type/SMTN/Chart|strike=+5 {{Rst|Dr}}|slash=+5 {{Rst|Dr}}|skill=+5 {{Rst|Dr}}|gun=+5 {{Rst|Dr}}|thrown=+5 {{Rst|Dr}}|fire=-8|ice=-8|electric=-8|force=-8|recovery=+1|almighty=+1|dark=-4|light=+5|mind=-4|nerve=-8}} | ||
|28={{Data/Type/SMTN/Chart|strike=+5 | |28={{Data/Type/SMTN/Chart|strike=+5 {{Rst|Rf}}|slash=+5 {{Rst|Rf}}|skill=+5 {{Rst|Rf}}|gun=+5 {{Rst|Rf}}|thrown=+5 {{Rst|Rf}}|fire=-8|ice=-8|electric=-8|force=-8|recovery=+1|almighty=+1|dark=-4|light=+5|mind=-4|nerve=-8}} | ||
|29={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5 | |29={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5 {{Rst|Rf}}|force=+3|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+3}} | ||
|30={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+3 | |30={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+3 {{Rst|Dr}}|force=+2|recovery=+1|almighty=+1|dark=+1|light=+1|mind=+1|nerve=+1}} | ||
|31={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+2|gun=+1|thrown=+2|fire=+3|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+1|mind=+1|nerve=+5}} | |31={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+2|gun=+1|thrown=+2|fire=+3|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+1|mind=+1|nerve=+5}} | ||
|32={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+5 | |32={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+5 {{Rst|Dr}}|ice=-4|electric=+1|force=+3|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+1|nerve=+3}} | ||
|33={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=-4|ice=+5 | |33={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=-4|ice=+5 {{Rst|Dr}}|electric=+1|force=+3|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+1|nerve=+3}} | ||
|34={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+5|nerve=+5}} | |34={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+5|nerve=+5}} | ||
|35={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5|force=+2|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+5|nerve=+5}} | |35={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5|force=+2|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+5|nerve=+5}} | ||
Line 39: | Line 41: | ||
|38={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+3|nerve=+3}} | |38={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+3|nerve=+3}} | ||
|39={{Data/Type/SMTN/Chart|strike=+3|slash=+3|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+2|recovery=+1|almighty=+1|dark=+3|light=+5|mind=-4|nerve=+5}} | |39={{Data/Type/SMTN/Chart|strike=+3|slash=+3|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+2|recovery=+1|almighty=+1|dark=+3|light=+5|mind=-4|nerve=+5}} | ||
|40={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=-4|light=+9 | |40={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=-4|light=+9 {{Rst|Rf}}|mind=+3|nerve=+3}} | ||
|41={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9 | |41={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9 {{Rst|Rf}}|light=-4|mind=+3|nerve=+9}} | ||
|42={{Data/Type/SMTN/Chart|strike= | |42={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+9 {{Rst|Rf}}|ice=+9 {{Rst|Rf}}|electric=+9 {{Rst|Rf}}|force=+9 {{Rst|Rf}}|recovery=+1|almighty=+1|dark=+9 {{Rst|Rf}}|light=+9 {{Rst|Rf}}|mind=+9 {{Rst|Rf}}|nerve=+9 {{Rst|Rf}}}} | ||
|43={{Data/Type/SMTN/Chart|strike= | |43={{Data/Type/SMTN/Chart|strike=+4|slash=+4|skill=+4|gun=+4|thrown=+4|fire=+4|ice=+4|electric=+4|force=+4|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|44={{Data/Type/SMTN/Chart|strike= | |44={{Data/Type/SMTN/Chart|strike=+4|slash=+2|skill=+4|gun=+2|thrown=+4|fire=+4|ice=+4|electric=+1|force=+4|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}} | ||
|45={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+5 | |45={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+5 {{Rst|Dr}}|ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}} | ||
|46={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 | |46={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 {{Rst|Dr}}|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}} | ||
|47={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+5 | |47={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+5 {{Rst|Dr}}|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}} | ||
|48={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+1|force=+5 | |48={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+1|force=+5 {{Rst|Dr}}|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}} | ||
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