Module:Data/Skill/p3r: Difference between revisions
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m (Text replacement - "attribute = 'Support'" to "attribute = 'support'") |
m (Text replacement - "↵rank = '?'," to "") |
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Line 11: | Line 11: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 28: | Line 27: | ||
crit = '—', | crit = '—', | ||
acc = '97', | acc = '97', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 45: | Line 43: | ||
crit = '—', | crit = '—', | ||
acc = '95', | acc = '95', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 62: | Line 59: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 79: | Line 75: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 96: | Line 91: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 113: | Line 107: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 130: | Line 123: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 147: | Line 139: | ||
crit = '12', | crit = '12', | ||
acc = '88', | acc = '88', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 164: | Line 155: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 181: | Line 171: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 198: | Line 187: | ||
crit = '', | crit = '', | ||
acc = '', | acc = '', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = '', | outbattle = '', | ||
Line 215: | Line 203: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 232: | Line 219: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 249: | Line 235: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 266: | Line 251: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 283: | Line 267: | ||
crit = '5', | crit = '5', | ||
acc = '85', | acc = '85', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 300: | Line 283: | ||
crit = '13', | crit = '13', | ||
acc = '88', | acc = '88', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 317: | Line 299: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 334: | Line 315: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 351: | Line 331: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 368: | Line 347: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 385: | Line 363: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 402: | Line 379: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 419: | Line 395: | ||
crit = '8', | crit = '8', | ||
acc = '90', | acc = '90', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 436: | Line 411: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 453: | Line 427: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 470: | Line 443: | ||
crit = '10', | crit = '10', | ||
acc = '80', | acc = '80', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 487: | Line 459: | ||
crit = '30', | crit = '30', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 504: | Line 475: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 521: | Line 491: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 538: | Line 507: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 555: | Line 523: | ||
crit = '20', | crit = '20', | ||
acc = '90', | acc = '90', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 572: | Line 539: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 589: | Line 555: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 606: | Line 571: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 623: | Line 587: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 640: | Line 603: | ||
crit = '', | crit = '', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 657: | Line 619: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 674: | Line 635: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 691: | Line 651: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 708: | Line 667: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 725: | Line 683: | ||
crit = '', | crit = '', | ||
acc = '', | acc = '', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 742: | Line 699: | ||
crit = '', | crit = '', | ||
acc = '', | acc = '', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 759: | Line 715: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 776: | Line 731: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 793: | Line 747: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 810: | Line 763: | ||
crit = '3', | crit = '3', | ||
acc = '95', | acc = '95', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 827: | Line 779: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 844: | Line 795: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 861: | Line 811: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 878: | Line 827: | ||
crit = '', | crit = '', | ||
acc = '', | acc = '', | ||
inbattle = '', | inbattle = '', | ||
outbattle = '', | outbattle = '', | ||
Line 895: | Line 843: | ||
crit = '17', | crit = '17', | ||
acc = '85', | acc = '85', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 912: | Line 859: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 929: | Line 875: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 946: | Line 891: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
Line 963: | Line 907: | ||
crit = '—', | crit = '—', | ||
acc = '97', | acc = '97', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 980: | Line 923: | ||
crit = '—', | crit = '—', | ||
acc = '95', | acc = '95', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 997: | Line 939: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,014: | Line 955: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,031: | Line 971: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,048: | Line 987: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,065: | Line 1,003: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,082: | Line 1,019: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,099: | Line 1,035: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,116: | Line 1,051: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,133: | Line 1,067: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,150: | Line 1,083: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,167: | Line 1,099: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,184: | Line 1,115: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,201: | Line 1,131: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,218: | Line 1,147: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,235: | Line 1,163: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,252: | Line 1,179: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,269: | Line 1,195: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,286: | Line 1,211: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,303: | Line 1,227: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,320: | Line 1,243: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,337: | Line 1,259: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,354: | Line 1,275: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,371: | Line 1,291: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,388: | Line 1,307: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,405: | Line 1,323: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,422: | Line 1,339: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,439: | Line 1,355: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,456: | Line 1,371: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,473: | Line 1,387: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,490: | Line 1,403: | ||
crit = '5', | crit = '5', | ||
acc = '95', | acc = '95', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,507: | Line 1,419: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,524: | Line 1,435: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 1,541: | Line 1,451: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,558: | Line 1,467: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,575: | Line 1,483: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,592: | Line 1,499: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,609: | Line 1,515: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,626: | Line 1,531: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = '', | outbattle = '', | ||
Line 1,643: | Line 1,547: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,660: | Line 1,563: | ||
crit = '15', | crit = '15', | ||
acc = '90', | acc = '90', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,677: | Line 1,579: | ||
crit = '15', | crit = '15', | ||
acc = '85', | acc = '85', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,694: | Line 1,595: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 1,728: | Line 1,628: | ||
crit = '—', | crit = '—', | ||
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Line 5,085: | Line 4,787: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,100: | Line 4,801: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,115: | Line 4,815: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,130: | Line 4,829: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,145: | Line 4,843: | ||
crit = '—', | crit = '—', | ||
acc = '', | acc = '', | ||
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Line 5,160: | Line 4,857: | ||
crit = '—', | crit = '—', | ||
acc = '', | acc = '', | ||
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Line 5,175: | Line 4,871: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
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Line 5,190: | Line 4,885: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
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Line 5,205: | Line 4,899: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,221: | Line 4,914: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,236: | Line 4,928: | ||
crit = '5', | crit = '5', | ||
acc = '90', | acc = '90', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,251: | Line 4,942: | ||
crit = '50', | crit = '50', | ||
acc = '90', | acc = '90', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,266: | Line 4,956: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,281: | Line 4,970: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,296: | Line 4,984: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,311: | Line 4,998: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
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Line 5,326: | Line 5,012: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
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Line 5,341: | Line 5,026: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,356: | Line 5,040: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
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Line 5,371: | Line 5,054: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
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Line 5,386: | Line 5,068: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,402: | Line 5,083: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,417: | Line 5,097: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
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Line 5,432: | Line 5,111: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,447: | Line 5,125: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,462: | Line 5,139: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,477: | Line 5,153: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,492: | Line 5,167: | ||
crit = '—', | crit = '—', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,507: | Line 5,181: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,522: | Line 5,195: | ||
crit = '10', | crit = '10', | ||
acc = '100', | acc = '100', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,537: | Line 5,209: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,552: | Line 5,223: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,567: | Line 5,237: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,582: | Line 5,251: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,597: | Line 5,265: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,612: | Line 5,279: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,627: | Line 5,293: | ||
crit = '30', | crit = '30', | ||
acc = '95', | acc = '95', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,642: | Line 5,307: | ||
crit = '10', | crit = '10', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,657: | Line 5,321: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,672: | Line 5,335: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,687: | Line 5,349: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,702: | Line 5,363: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,717: | Line 5,377: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,732: | Line 5,391: | ||
crit = '—', | crit = '—', | ||
acc = '99', | acc = '99', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,748: | Line 5,406: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,765: | Line 5,422: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,782: | Line 5,438: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,799: | Line 5,454: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,816: | Line 5,470: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,833: | Line 5,486: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,850: | Line 5,502: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,867: | Line 5,518: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,884: | Line 5,534: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,901: | Line 5,550: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,918: | Line 5,566: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,935: | Line 5,582: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,952: | Line 5,598: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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Line 5,969: | Line 5,614: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 5,986: | Line 5,630: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,003: | Line 5,646: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,020: | Line 5,662: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,037: | Line 5,678: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,054: | Line 5,694: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,071: | Line 5,710: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,088: | Line 5,726: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,105: | Line 5,742: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,122: | Line 5,758: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,139: | Line 5,774: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,156: | Line 5,790: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,173: | Line 5,806: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,190: | Line 5,822: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,207: | Line 5,838: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,224: | Line 5,854: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,241: | Line 5,870: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,258: | Line 5,886: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,275: | Line 5,902: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,292: | Line 5,918: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,309: | Line 5,934: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,326: | Line 5,950: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,343: | Line 5,966: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,360: | Line 5,982: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,377: | Line 5,998: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,394: | Line 6,014: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,411: | Line 6,030: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,428: | Line 6,046: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,445: | Line 6,062: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,462: | Line 6,078: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,479: | Line 6,094: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,496: | Line 6,110: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,513: | Line 6,126: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,530: | Line 6,142: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,547: | Line 6,158: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,564: | Line 6,174: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,581: | Line 6,190: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,598: | Line 6,206: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,615: | Line 6,222: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,632: | Line 6,238: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
Line 6,649: | Line 6,254: | ||
crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '', | crit = '', | ||
acc = '', | acc = '', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
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crit = '—', | crit = '—', | ||
acc = '—', | acc = '—', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', |
Revision as of 22:26, 21 June 2024
Documentation for this module may be created at Module:Data/Skill/p3r/doc
local skill = { ['agi'] = { attribute = 'fire', effect = '', cost = 3, costtype = 'SP', target = 'One Foe', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Fire]] damage to 1 foe.', name = 'Agi' }, ['inferno'] = { attribute = 'fire', effect = '', cost = 40, costtype = 'SP', target = 'One Foe', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '97', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Fire]] damage to 1 foe.', name = 'Inferno' }, ['blazing hell'] = { attribute = 'fire', effect = '', cost = 44, costtype = 'SP', target = 'All Foes', hit = '1', power = 500, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Fire]] damage to all foes.', name = 'Blazing Hell' }, ['agidyne'] = { attribute = 'fire', effect = '', cost = 12, costtype = 'SP', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals heavy Fire damage to 1 foe.', name = 'Agidyne' }, ['agilao'] = { attribute = 'fire', effect = '', cost = 6, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Fire]] damage to 1 foe.', name = 'Agilao' }, ['ailment boost'] = { attribute = 'passive', effect = 'Success rate of all ailments x1.25. Does not stack. When equipped with multiple boosts, the highest % will be used.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting ailments.', name = 'Ailment Boost' }, ['divine grace'] = { attribute = 'passive', effect = 'Healing spells restore x1.50 more HP.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increases the effect of healing skills.', name = 'Divine Grace' }, ['angelic grace'] = { attribute = 'passive', effect = 'Increases Evasion against these elements by x1.15. If you have multiple skills that increase evasion against a certain element, only the highest value will be used.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Fire]]/[[Ice]]/[[Wind]]/[[Electric]]/[[Light]]/[[Dark]] skills.', name = 'Angelic Grace' }, ['akasha arts'] = { attribute = 'strike', effect = '', cost = '22%', costtype = 'HP', target = 'All Foes', hit = '1-2', power = 300, powerlvl = '?', crit = '12', acc = '88', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Strike]] damage to all foes (1-2 hits).', name = 'Akasha Arts' }, ['amrita drop'] = { attribute = 'healing', effect = '', cost = 14, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures all ailments besides KO for 1 ally.', name = 'Amrita Drop' }, ['amrita shower'] = { attribute = 'healing', effect = '', cost = 25, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures all ailments besides KO for all allies.', name = 'Amrita Shower' }, ['analyze'] = { attribute = 'navigator', effect = '', cost = '—', costtype = '', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = '', description = 'Used to detect enemy\'s stats and weakpoints.', name = 'Analyze' }, ['full analysis'] = { attribute = 'navigator', effect = '', cost = 35, costtype = 'SP', target = 'One Foe', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Fully reveal the affinities of 1 foe.', name = 'Full Analysis' }, ['apt pupil'] = { attribute = 'passive', effect = 'Multiplies critical rate x2.0. Stacks with [[Crit Rate Boost]], [[Rebellion]], and other similar skills. <!-- the book doesn\'t specify which "other skills" -->', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Doubles the chance of dealing a critical hit.', name = 'Apt Pupil' }, ['armageddon'] = { attribute = 'almi', effect = 'Reduces user\'s HP and SP to 1.', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 9999, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Ultimate [[Almighty]] damage to all foes, but reduces user\'s HP and SP to 1.', name = 'Armageddon' }, ['trickster'] = { attribute = 'almi', effect = '80% chance of random ailment', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 300, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Massive [[Almighty]] damage to all foes. High chance of inflicting an ailment.', name = 'Trickster' }, ['arrow rain'] = { attribute = 'pierce', effect = '', cost = '16%', costtype = 'HP', target = 'All Foes', hit = '1-4', power = 27, powerlvl = '?', crit = '5', acc = '85', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to all foes (1-4 hits).', name = 'Arrow Rain' }, ['assault dive'] = { attribute = 'strike', effect = '', cost = '11%', costtype = 'HP', target = 'One Foe', hit = '1', power = 120, powerlvl = '?', crit = '13', acc = '88', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Strike]] damage to 1 foe.', name = 'Assault Dive' }, ['auto maraku'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases party\'s Defense at the start of battle.', name = 'Auto Maraku' }, ['auto masuku'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases party\'s Accuracy/Evasion at the start of battle.', name = 'Auto Masuku' }, ['auto mataru'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases party\'s Attack at the start of battle.', name = 'Auto Mataru' }, ['auto rakukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases user\'s Defense at the start of battle.', name = 'Auto Rakukaja' }, ['auto rebellion'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases user\'s critical rate at the start of battle.', name = 'Auto Rebellion' }, ['baisudi'] = { attribute = 'healing', effect = '', cost = 4, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for 1 ally.', name = 'Baisudi' }, ['bash'] = { attribute = 'strike', effect = '', cost = '7%', costtype = 'HP', target = 'One Foe', hit = '1', power = 50, powerlvl = '?', crit = '8', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Strike]] damage to 1 foe.', name = 'Bash' }, ['best friends'] = { attribute = 'support', effect = 'Increases the damage of the target\'s next physical or magic attack by x2.3 (or x2 if it\'s a Theurgy)', cost = 'Theurgy', costtype = '', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Next physical/magic attack will deal more than double damage for 1 ally.', name = 'Best Friends' }, ['bewilder'] = { attribute = 'ailment', effect = '70% chance of [[Distress]] to 1 foe', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Distress]] to 1 foe.', name = 'Bewilder' }, ['blade of fury'] = { attribute = 'slash', effect = '', cost = '17%', costtype = 'HP', target = 'All Foes', hit = '2-4', power = 42, powerlvl = '?', crit = '10', acc = '80', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Slash]] damage to all foes (2-4 hits).', name = 'Blade of Fury' }, ['bleeding fury'] = { attribute = 'strike', effect = 'Ignores all affinities', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 280, powerlvl = '?', crit = '30', acc = '100', inbattle = 'y', outbattle = '', description = '[[Shinjiro Aragaki]]\'s Theurgy; Deals severe [[Strike]] damage to 1 foe, ignoring resistances.', name = 'Bleeding Fury' }, ['blizzard edge'] = { attribute = 'ice', effect = 'Ignores all affinities; 80% chance of [[Freeze]]', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 180, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Mitsuru Kirijo]]\'s Theurgy; Deals severe [[Ice]] to 1 foe, ignoring resistances.', name = 'Blizzard Edge' }, ['blade of execution'] = { attribute = 'almi', effect = 'Attack/Defense/Accuracy/Evasion down for 3 turns', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Mitsuru Kirijo]]\'s Theurgy; Massive [[Almighty]] damage to 1 foe and decreases all of their stats.', name = 'Blade of Execution' }, ['bloody charge'] = { attribute = 'support', effect = 'Increases the user\'s crit rate by 7% and increases the damage of their next physical attack by x2.3 (or x2 if it\'s a Theurgy)', cost = '40%', costtype = 'HP', target = 'Self', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Consumes HP to increase critical rate and next physical attack damage.', name = 'Bloody Charge' }, ['brave blade'] = { attribute = 'slash', effect = '', cost = '20%', costtype = 'HP', target = 'One Foe', hit = '1', power = 650, powerlvl = '?', crit = '20', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Slash]] damage to 1 foe.', name = 'Brave Blade' }, ['bufu'] = { attribute = 'ice', effect = '15% chance of [[Freeze]]', cost = 4, costtype = 'SP', target = 'One Foe', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].', name = 'Bufu' }, ['bufudyne'] = { attribute = 'ice', effect = '15% chance of [[Freeze]]', cost = 14, costtype = 'SP', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].', name = 'Bufudyne' }, ['bufula'] = { attribute = 'ice', effect = '15% chance of [[Freeze]]', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].', name = 'Bufula' }, ['cadenza'] = { attribute = 'healing', effect = '', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Restores 50% HP and increases Accuracy/Evasion up for all allies.', name = 'Cadenza' }, ['charge'] = { attribute = 'support', effect = 'Increases the damage of the user\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy)', cost = 30, costtype = 'SP', target = 'Self', hit = '', power = '—', powerlvl = '?', crit = '', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Next physical attack will deal more than double the damage.', name = 'Charge' }, ['concentrate'] = { attribute = 'support', effect = 'Increases the damage of the user\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy)', cost = 30, costtype = 'SP', target = 'Self', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Next magic attack will deal more than double the damage.', name = 'Concentrate' }, ['charm boost'] = { attribute = 'passive', effect = 'Charm success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Charm]].', name = 'Charm Boost' }, ['confuse boost'] = { attribute = 'passive', effect = 'Confuse success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Confuse]].', name = 'Confuse Boost' }, ['distress boost'] = { attribute = 'passive', effect = 'Distress success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Distress]].', name = 'Distress Boost' }, ['cleave'] = { attribute = 'slash', effect = '', cost = '?', costtype = '?', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = '', description = 'Deals weak [[Slash]] damage to 1 foe.', name = 'Cleave' }, ['confuse boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Confuse]].', name = 'Confuse Boost' }, ['counter'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = '10% chance of reflecting physical skills.', name = 'Counter' }, ['counterstrike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = '15% chance of reflecting physical skills. Does not stack.', name = 'Counterstrike' }, ['crit rate boost'] = { attribute = 'passive', effect = 'Increases crit rate by 5%. Doesn\'t stack with Crit Rate Amp.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases critical rate.', name = 'Crit Rate Boost' }, ['cruel attack'] = { attribute = 'pierce', effect = '1.5x damage to downed foe.', cost = '13%', costtype = 'HP', target = 'One Foe', hit = '1', power = 200, powerlvl = '?', crit = '3', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Pierce]] damage to 1 foe. More damage to downed foe.', name = 'Cruel Attack' }, ['cyclone arrow'] = { attribute = 'wind', effect = 'Ignores all affinities', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Yukari Takeba]]\'s Theurgy; Deals severe [[Wind]] damage to 1 foe, ignoring resistances.', name = 'Cyclone Arrow' }, ['tranquility'] = { attribute = 'support', effect = 'Increases the damage of each party member\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy).', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Yukari Takeba]]\'s second Theurgy; Next magic attack will deal more than double the damage for all allies.', name = 'Tranquility' }, ['dark boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Dark]] skills by 25%.', name = 'Dark Boost' }, ['dead end (placeholder)'] = { attribute = 'slash', effect = 'Low chance to cause [[Fear]]', cost = '10%', costtype = 'HP', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = '', outbattle = '', description = 'Deals medium [[Slash]] damage and has a low chance of causing [[Fear]]', name = 'Dead End (Placeholder)' }, ['deathbound'] = { attribute = 'slash', effect = '', cost = '19%', costtype = 'HP', target = 'All Foes', hit = '1', power = 350, powerlvl = '?', crit = '17', acc = '85', inbattle = 'y', outbattle = 'n', description = ' Deals heavy [[Slash]] damage to all foes.', name = 'Deathbound' }, ['dekaja'] = { attribute = 'support', effect = '', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Nullify stat buffs for all foes.', name = 'Dekaja' }, ['dekunda'] = { attribute = 'support', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Nullify stat debuffs for all allies.', name = 'Dekunda' }, ['dia'] = { attribute = 'healing', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '1', power = 50, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Slightly restores 1 ally\'s HP.', name = 'Dia' }, ['diamond dust'] = { attribute = 'ice', effect = '60% chance of [[Freeze]]', cost = 46, costtype = 'SP', target = 'One Foe', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '97', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Ice]] damage to 1 foe. Medium chance of inflicting [[Freeze]].', name = 'Diamond Dust' }, ['ice age'] = { attribute = 'ice', effect = '35% chance of [[Freeze]]', cost = 48, costtype = 'SP', target = 'All Foes', hit = '1', power = 450, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].', name = 'Ice Age' }, ['diarahan'] = { attribute = 'healing', effect = '', cost = 20, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Fully restores 1 ally\'s HP.', name = 'Diarahan' }, ['diarama'] = { attribute = 'healing', effect = '', cost = 8, costtype = 'SP', target = 'One Ally', hit = '1', power = 150, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Moderately restores 1 ally\'s HP.', name = 'Diarama' }, ['divine judgment'] = { attribute = 'light', effect = 'Reduces HP by half.', cost = 38, costtype = 'SP', target = 'One Foe', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Light]] attack that reduces HP of 1 foe by 50%.', name = 'Divine Judgment' }, ['divine retribution'] = { attribute = 'light', effect = 'Ignores all affinities.', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 230, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Ken Amada]]\'s Theurgy; Inflicts heavy [[Light]]-attribute damage against a single target, ignoring their affinities.', name = 'Divine Retribution' }, ['divine intervention'] = { attribute = 'healing', effect = '', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Ken Amada]]\'s second Theurgy; Revives party, fully restores allies\' HP, and will reflect 1 attack.', name = 'Divine Intervention' }, ['dodge elec'] = { attribute = 'passive', effect = 'Doubles evasion against Elec.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Electric]] skills.', name = 'Dodge Elec' }, ['dodge fire'] = { attribute = 'passive', effect = 'Doubles evasion against Fire.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Fire]] skills.', name = 'Dodge Fire' }, ['dodge ice'] = { attribute = 'passive', effect = 'Doubles evasion against Ice.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Ice]] skills.', name = 'Dodge Ice' }, ['dodge light'] = { attribute = 'passive', effect = 'Doubles evasion against Light skills', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase Evasion against non-instakill [[Light]] skills.', name = 'Dodge Light' }, ['dodge pierce'] = { attribute = 'passive', effect = 'Doubles evasion against Pierce.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Pierce]] skills.', name = 'Dodge Pierce' }, ['drain ability'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Doubles the effect of [[Life Drain]] and [[Spirit Drain]].', name = 'Drain Ability' }, ['eerie sound'] = { attribute = 'ailment', effect = '50% chance of [[Distress]]', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Distress]] to all foes.', name = 'Eerie Sound' }, ['eiga'] = { attribute = 'darkness', effect = '', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = 140, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Dark]] damage to 1 foe.', name = 'Eiga' }, ['eiha'] = { attribute = 'darkness', effect = '', cost = 4, costtype = 'SP', target = 'One Foe', hit = '1', power = 60, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Dark]] damage to 1 foe.', name = 'Eiha' }, ['eigaon'] = { attribute = 'darkness', effect = '', cost = 15, costtype = 'SP', target = 'One Foe', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Dark]] damage to 1 foe.', name = 'Eigaon' }, ['elec boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Electric]] skills by 25%.', name = 'Elec Boost' }, ['elec amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Electric]] skills by 50%. Can stack.', name = 'Elec Amp' }, ['elec break'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'All Foes', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Negate [[Electric]] resistance of all foes for 3 turns.', name = 'Elec Break' }, ['endure'] = { attribute = 'passive', effect = 'Can be used in tandem with Enduring Soul and Survival Trick.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Survive a fatal blow with 1 HP remaining.', name = 'Endure' }, ['enduring soul'] = { attribute = 'passive', effect = 'Can be used in tandem with Endure and Survival Trick.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Survive a fatal blow with HP fully recovered.', name = 'Enduring Soul' }, ['endure dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically survive 1 [[Dark]] instakill attack with 1 HP remaining.', name = 'Endure Dark' }, ['endure light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically survive 1 [[Light]] instakill attack with 1 HP remaining.', name = 'Endure Light' }, ['dodge slash'] = { attribute = 'passive', effect = 'Doubles evasion against Slash attacks.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Slash]] skills.', name = 'Dodge Slash' }, ['evade slash'] = { attribute = 'passive', effect = 'Triples evasion against Slash attacks.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Slash]] skills. Does not stack.', name = 'Evade Slash' }, ['evade strike'] = { attribute = 'passive', effect = 'Triples evasion against Strike.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Strike]] skills. Does not stack.', name = 'Evade Strike' }, ['evil smile'] = { attribute = 'ailment', effect = '45% chance of [[Fear]]', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Fear]] to all foes.', name = 'Evil Smile' }, ['evil smile 2'] = { attribute = 'ailment', effect = '70% chance of [[Fear]]', cost = 5, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Fear]] to all foes.', name = 'Evil Smile' }, ['evil smile 2'] = { attribute = 'ailment', effect = '70% chance of [[Fear]]', cost = 5, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Fear]] to all foes.', name = 'Evil Smile' }, ['evil touch'] = { attribute = 'ailment', effect = '60% chance of [[Fear]]', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Fear]] to 1 foe.', name = 'Evil Touch' }, ['fatal end'] = { attribute = 'slash', effect = '35% chance of [[Fear]].', cost = '10%', costtype = 'HP', target = 'One Foe', hit = '1', power = 110, powerlvl = '?', crit = '5', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Slash]] damage to 1 foe. Low chance of inflicting [[Fear]].', name = 'Fatal End' }, ['fear boost'] = { attribute = 'passive', effect = 'Fear success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Fear]].', name = 'Fear Boost' }, ['fire boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Fire]] skills by 25%.', name = 'Fire Boost' }, ['fire amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Fire]] skills by 50%. Can stack.', name = 'Fire Amp' }, ['fire break'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'All Foes', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Negate [[Fire]] resistance of all foes for 3 turns.', name = 'Fire Break' }, ['foul breath'] = { attribute = 'almi', effect = 'For 3 turns, the ailment success rate versus 1 enemy increases x2.0.', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increase chance of inflicting ailments to 1 foe.', name = 'Foul Breath' }, ['freeze boost'] = { attribute = 'passive', effect = 'Freeze success x1.50.', cost = '—', costtype = '', target = '', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting Freeze.', name = 'Freeze Boost' }, ['garu'] = { attribute = 'wind', effect = '', cost = 3, costtype = 'SP', target = 'One Foe', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Wind]] damage to 1 foe.', name = 'Garu' }, ['garula'] = { attribute = 'wind', effect = '', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = '', description = 'Deals medium [[Wind]] damage to 1 foe.', name = 'Garula' }, ['garudyne'] = { attribute = 'wind', effect = '', cost = 12, costtype = 'SP', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Wind]] damage to 1 foe.', name = 'Garudyne' }, ['getsu-ei'] = { attribute = 'slash', effect = 'Deals 1.75x damage on a full moon.', cost = '13%', costtype = 'HP', target = 'One Foe', hit = '1', power = 180, powerlvl = '?', crit = '15', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a full moon.', name = 'Getsu-ei' }, ['gigantic fist'] = { attribute = 'strike', effect = '', cost = '14%', costtype = 'HP', target = 'One Foe', hit = '1', power = 380, powerlvl = '?', crit = '15', acc = '85', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Strike]] damage to 1 foe.', name = 'Gigantic Fist' }, ['growth 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Earn 25% EXP, even when not participating in battle.', name = 'Growth 1' }, ['great seal'] = { attribute = 'almighty', effect = '—', cost = '100% HP', costtype = '', target = 'Enemy', hit = '1', power = '—', powerlvl = 'Ultimate', crit = '—', acc = '100%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Unleashes the power within to seal Nyx.', name = 'Great Seal' }, ['growth 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Earn 100% EXP, even when not participating in battle.', name = 'Growth 3' }, ['hack n\' blast'] = { attribute = 'slash', effect = 'Ignores all affinities', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 250, powerlvl = '?', crit = '20', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Junpei Iori]]\'s Theurgy; Deals severe [[Slash]] damage to 1 foe, ignoring resistances.', name = 'Hack n\' Blast' }, ['blaze of life'] = { attribute = 'fire', effect = 'Ignores all affinities.', cost = 'Theurgy', costtype = '', target = 'Special', hit = '1', power = 450, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Junpei Iori]]\'s second Theurgy; Massive [[Fire]] damage to 1 foe, ignoring resistances. Fully restores user\'s HP.', name = 'Blaze of Life' }, ['hama'] = { attribute = 'light', effect = '30% chance of instakill', cost = 6, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Low chance of [[Light]] instakill to 1 foe.', name = 'Hama' }, ['hama boost'] = { attribute = 'passive', effect = 'Hama instant kill success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of instakill with [[Hama]] skills.', name = 'Hama Boost' }, ['hamaon'] = { attribute = 'light', effect = '50% chance of instakill', cost = 14, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Light]] instakill to 1 foe.', name = 'Hamaon' }, ['hamaon (takaya)'] = { attribute = 'light', effect = '95% chance of instakill', cost = 10, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Extremely high chance of [[Light]] instakill to 1 foe.', name = 'Hamaon' }, ['heat wave'] = { attribute = 'strike', effect = '', cost = '20%', costtype = 'HP', target = 'All Foes', hit = '1', power = 400, powerlvl = '?', crit = '10', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Strike]] damage to all foes.', name = 'Heat Wave' }, ['god\'s hand'] = { attribute = 'strike', effect = '', cost = '25%', costtype = 'HP', target = 'One Foe', hit = '1', power = 800, powerlvl = '?', crit = '13', acc = '88', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Strike]] damage to 1 foe.', name = 'God\'s Hand' }, ['herculean strike'] = { attribute = 'strike', effect = '', cost = '17%', costtype = 'HP', target = 'All Foes', hit = '1', power = 230, powerlvl = '?', crit = '10', acc = '85', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Strike]] damage to all foes.', name = 'Herculean Strike' }, ['high counter'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = '20% chance of reflecting physical skills. Does not stack.', name = 'High Counter' }, ['holy arrow'] = { attribute = 'pierce', effect = '35% chance of [[Charm]]', cost = '8%', costtype = 'HP', target = 'One Foe', hit = '1', power = 65, powerlvl = '?', crit = '5', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to 1 foe. Low chance of [[Charm]].', name = 'Holy Arrow' }, ['hound of hades'] = { attribute = 'darkness', effect = 'Ignores all affinities.', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Koromaru]]\'s Theurgy; Deals severe [[Dark]] damage to 1 foe, ignoring resistances.', name = 'Hound of Hades' }, ['power howling'] = { attribute = 'support', effect = 'Increases the damage of each party member\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy).', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Koromaru]]\'s second Theurgy; Next physical attack will deal more than double the damage for all allies.', name = 'Power Howling' }, ['jack brothers'] = { attribute = 'almi', effect = '80% chance of [[Down]]', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 80, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Almighty]] damage to all foes. High chance of inflicting [[Down]].', name = 'Jack Brothers' }, ['king and i'] = { attribute = 'ice', effect = 'Deals [[Ice]] damage. 50% chance of [[Freeze]]', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 180, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Heavy [[Ice]] damage to all foes, ignoring resistances. Medium chance of [[Freeze]].', name = 'King and I' }, ['kouga'] = { attribute = 'light', effect = '', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = 140, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Light]] damage to 1 foe.', name = 'Kouga' }, ['kouha'] = { attribute = 'light', effect = '', cost = 4, costtype = 'SP', target = 'One Foe', hit = '1', power = 60, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Light]] damage to 1 foe.', name = 'Kouha' }, ['kougaon'] = { attribute = 'light', effect = '', cost = 15, costtype = 'SP', target = 'One Foe', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = ' Deals heavy [[Light]] damage to 1 foe.', name = 'Kougaon' }, ['life drain'] = { attribute = 'almi', effect = '', cost = 3, costtype = 'SP', target = 'One Foe', hit = '1', power = 35, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain some HP from 1 foe, restoring the user\'s HP.', name = 'Life Drain' }, ['life drain 2'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain HP from 1 foe, restoring the user\'s HP.', name = 'Life Drain' }, ['life drain 3'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'One Foe', hit = '1', power = 1000, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain a large amount of HP from 1 foe, restoring the user\'s HP.', name = 'Life Drain' }, ['life drain 4'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'One Foe', hit = '1', power = 200, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain HP from 1 foe, restoring the user\'s HP.', name = 'Life Drain' }, ['lightning spike'] = { attribute = 'elec', effect = 'Ignores all affinities. 20% chance of [[Shock]].', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Akihiko Sanada]]\'s Theurgy; Deals heavy [[Electric]] damage to all foes, ignoring resistances.', name = 'Lightning Spike' }, ['electric onslaught'] = { attribute = 'elec', effect = 'Ignores all affinities. 80% chance of [[Shock]].', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 200, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Akihiko Sanada]]\'s Theurgy; Severe [[Elec]] damage to 1 foe, ignoring resistances. High chance of [[Shock]].', name = 'Electric Onslaught' }, ['mabaisudi'] = { attribute = 'healing', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for all allies.', name = 'Mabaisudi' }, ['mabufu'] = { attribute = 'ice', effect = '10% chance of [[Freeze]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].', name = 'Mabufu' }, ['mabufudyne'] = { attribute = 'ice', effect = '10% chance of [[Freeze]].', cost = 24, costtype = 'SP', target = 'All Foes', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].', name = 'Mabufudyne' }, ['mabufula'] = { attribute = 'ice', effect = '10% chance of [[Freeze]].', cost = 16, costtype = 'SP', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].', name = 'Mabufula' }, ['maeiga'] = { attribute = 'darkness', effect = '', cost = 16, costtype = 'SP', target = 'All Foes', hit = '1', power = 140, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Dark]] damage to all foes.', name = 'Maeiga' }, ['maeigaon'] = { attribute = 'darkness', effect = '', cost = 25, costtype = 'SP', target = 'All Foes', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Dark]] damage to all foes.', name = 'Maeigaon' }, ['maeiha'] = { attribute = 'darkness', effect = '', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 60, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Dark]] damage to all foes.', name = 'Maeiha' }, ['magaru'] = { attribute = 'wind', effect = '', cost = 8, costtype = 'SP', target = 'All Foes', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Wind]] damage to all foes.', name = 'Magaru' }, ['magarudyne'] = { attribute = 'wind', effect = '', cost = 24, costtype = 'SP', target = 'All Foes', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Wind]] damage to all foes.', name = 'Magarudyne' }, ['magarula'] = { attribute = 'wind', effect = '', cost = 14, costtype = 'SP', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Wind]] damage to all foes.', name = 'Magarula' }, ['makarakarn'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Erect a barrier for 1 ally that repels 1 (non-[[Almighty]]) magic attack.', name = 'Makarakarn' }, ['makouga'] = { attribute = 'light', effect = '', cost = 16, costtype = 'SP', target = 'All Foes', hit = '1', power = 140, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Light]] damage to all foes.', name = 'Makouga' }, ['makouha'] = { attribute = 'light', effect = '', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 60, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Light]] damage to all foes.', name = 'Makouha' }, ['makougaon'] = { attribute = 'light', effect = '', cost = 25, costtype = 'SP', target = 'All Foes', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Light]] damage to all foes.', name = 'Makougaon' }, ['shining arrows'] = { attribute = 'light', effect = '', cost = 24, costtype = 'SP', target = 'All Foes', hit = '4-8', power = 15, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Light]] damage to all foes (4-8 hits).', name = 'Shining Arrows' }, ['maralagidyne'] = { attribute = 'fire', effect = '35% chance of [[Charm]]', cost = 24, costtype = 'SP', target = 'All Foes', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Fire]] damage to all foes. Low chance of inflicting [[Charm]].', name = 'Maralagidyne' }, ['maragi'] = { attribute = 'fire', effect = '', cost = 8, costtype = 'SP', target = 'All Foes', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Fire]] damage to all foes.', name = 'Maragi' }, ['maragidyne'] = { attribute = 'fire', effect = '', cost = 24, costtype = 'SP', target = 'All Foes', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Fire]] damage to all foes.', name = 'Maragidyne' }, ['maragion'] = { attribute = 'fire', effect = '', cost = 14, costtype = 'SP', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Fire]] damage to all foes.', name = 'Maragion' }, ['marakukaja'] = { attribute = 'support', effect = 'Multiples all allies\' defense by x1.40 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s Defense for 3 turns.', name = 'Marakukaja' }, ['marakunda'] = { attribute = 'support', effect = 'Multiples all enemies\' defense by x0.60 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Foes', hit = '', power = '—', powerlvl = '?', crit = '', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' Defense for 3 turns.', name = 'Marakunda' }, ['marin karin'] = { attribute = 'ailment', effect = '60% chance of [[Charm]]', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Charm]] to 1 foe.', name = 'Marin Karin' }, ['me patra'] = { attribute = 'healing', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for all allies.', name = 'Me Patra' }, ['media'] = { attribute = 'healing', effect = '', cost = 7, costtype = 'SP', target = 'All Allies', hit = '1', power = 50, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Slightly restores party\'s HP.', name = 'Media' }, ['mediarahan'] = { attribute = 'healing', effect = '', cost = 44, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Fully restores party\'s HP.', name = 'Mediarahan' }, ['mediarama'] = { attribute = 'healing', effect = '', cost = 16, costtype = 'SP', target = 'All Allies', hit = '1', power = 150, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Moderately restores party\'s HP.', name = 'Mediarama' }, ['salvation'] = { attribute = 'healing', effect = '', cost = 60, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'y', description = 'Fully restores party\'s HP and cures all ailments besides KO.', name = 'Salvation' }, ['mudo'] = { attribute = 'darkness', effect = '30% chance of instakill.', cost = 6, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Low chance of [[Dark]] instakill to 1 foe.', name = 'Mudo' }, ['mudoon'] = { attribute = 'darkness', effect = '50% chance of instakill.', cost = 14, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Dark]] instakill to 1 foe.', name = 'Mudoon' }, ['mudoon (takaya)'] = { attribute = 'darkness', effect = '95% chance of instakill.', cost = 10, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Extremely high chance of [[Dark]] instakill to 1 foe.', name = 'Mudoon' }, ['mudo boost'] = { attribute = 'passive', effect = 'Mudo instant kill success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases chances of instakill with [[Mudo]] skills.', name = 'Mudo Boost' }, ['multi-target boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase power of attacks that target all foes by 15%.', name = 'Multi-Target Boost' }, ['myriad arrows'] = { attribute = 'pierce', effect = '', cost = '19%', costtype = 'HP', target = 'All Foes', hit = '2-5', power = 40, powerlvl = '?', crit = '5', acc = '88', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to all foes (2-5 hits).', name = 'Myriad Arrows' }, ['myriad arrows 2'] = { attribute = 'pierce', effect = '', cost = '5%', costtype = 'HP', target = 'All Foes', hit = '3-4', power = 20, powerlvl = '?', crit = '5', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to all foes (3-4 hits).', name = 'Myriad Arrows' }, ['neuro slash'] = { attribute = 'slash', effect = '50% chance of [[Confuse]].', cost = '16%', costtype = 'HP', target = 'All Foes', hit = '1', power = 180, powerlvl = '?', crit = '3', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Slash]] damage to all foes. Low chance of [[Confuse]].', name = 'Neuro Slash' }, ['neuro slash (chidori)'] = { attribute = 'slash', effect = '70% chance of [[Confuse]].', cost = '1%', costtype = 'HP', target = 'All Foes', hit = '1', power = 400, powerlvl = '?', crit = '10', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals Heavy [[Slash]] damage to all foes. High chance of [[Confuse]].', name = 'Neuro Slash' }, ['masquerade'] = { attribute = 'slash', effect = '', cost = '24%', costtype = 'HP', target = 'All Foes', hit = '2', power = 200, powerlvl = '?', crit = '30', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Medium [[Slash]] damage to all foes (2 hits). High chance of critical.', name = 'Masquerade' }, ['cross slash'] = { attribute = 'slash', effect = '', cost = '18%', costtype = 'HP', target = 'One Foe', hit = '2', power = 150, powerlvl = '?', crit = '13', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Slash]] damage to 1 foe (2 hits).', name = 'Cross Slash' }, ['null confuse'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Confuse]].', name = 'Null Confuse' }, ['null distress'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Distress]].', name = 'Null Distress' }, ['null dizzy'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Dizzy]].', name = 'Null Dizzy' }, ['null fear'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Fear]].', name = 'Null Fear' }, ['null poison'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Poison]].', name = 'Null Poison' }, ['orgia mode'] = { attribute = 'pierce', effect = 'Ignores all affinities. User ignores commands.', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '10', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Aigis]]\'s Theurgy; Heavy [[Pierce]] dmg to all foes, ignoring resistances. Ignores orders for a time.', name = 'Orgia Mode' }, ['maximum firepower'] = { attribute = 'pierce', effect = 'Ignores all affinities', cost = 'Theurgy', costtype = '', target = 'One Foe', hit = '1', power = 250, powerlvl = '?', crit = '15', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Aigis]]\'s second Theurgy; Deals severe [[Pierce]] damage to 1 foe, ignoring resistances.', name = 'Maximum Firepower' }, ['panta rhei'] = { attribute = 'wind', effect = '', cost = 40, costtype = 'SP', target = 'One Foe', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '97', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Wind]] damage to 1 foe.', name = 'Panta Rhei' }, ['vacuum wave'] = { attribute = 'wind', effect = '', cost = 44, costtype = 'SP', target = 'All Foes', hit = '1', power = 500, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Wind]] damage to all foes.', name = 'Vacuum Wave' }, ['patra'] = { attribute = 'healing', effect = '', cost = 4, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for 1 ally.', name = 'Patra' }, ['pierce attack'] = { attribute = 'pierce', effect = '', cost = '—', costtype = '', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = '', description = 'Normal attack using the [[Pierce]] attribute', name = 'Pierce Attack' }, ['pierce boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Pierce]] skills by 25%.', name = 'Pierce Boost' }, ['poisma'] = { attribute = 'ailment', effect = '70% chance of [[Poison]].', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Poison]] to 1 foe.', name = 'Poisma' }, ['pralaya'] = { attribute = 'pierce', effect = '50% chance of [[Fear]]', cost = '23%', costtype = 'HP', target = 'All Foes', hit = '1', power = 600, powerlvl = '?', crit = '20', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Pierce]] damage to all foes. Medium chance of [[Fear]].', name = 'Pralaya' }, ['poison arrow'] = { attribute = 'pierce', effect = '50% chance of [[Poison]].', cost = '13%', costtype = 'HP', target = 'One Foe', hit = '1', power = 300, powerlvl = '?', crit = '5', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Pierce]] damage to 1 foe. Medium chance of [[Poison]].', name = 'Poison Arrow' }, ['poison boost'] = { attribute = 'passive', effect = 'Poison success x1.50.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases chances of inflicting [[Poison]].', name = 'Poison Boost' }, ['poison mist'] = { attribute = 'ailment', effect = '50% chance of [[Poison]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Poison]] to all foes.', name = 'Poison Mist' }, ['poison mist 2'] = { attribute = 'ailment', effect = '100% chance of [[Poison]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Inflicts [[Poison]] on all foes.', name = 'Poison Mist' }, ['power slash'] = { attribute = 'slash', effect = '', cost = '7%', costtype = 'HP', target = 'One Foe', hit = '1', power = 50, powerlvl = '?', crit = '5', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Slash]] damage to 1 foe.', name = 'Power Slash' }, ['primal force'] = { attribute = 'pierce', effect = '', cost = '21%', costtype = 'HP', target = 'One Foe', hit = '1', power = 580, powerlvl = '?', crit = '10', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Pierce]] damage to 1 foe.', name = 'Primal Force' }, ['one-shot kill'] = { attribute = 'pierce', effect = '', cost = '17%', costtype = 'HP', target = 'One Foe', hit = '1', power = 250, powerlvl = '?', crit = '30', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Pierce]] damage to 1 foe. High chance of critical.', name = 'One-shot Kill' }, ['provoke'] = { attribute = 'ailment', effect = '70% chance of [[Rage]].', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Rage]] to 1 foe.', name = 'Provoke' }, ['pulinpa'] = { attribute = 'ailment', effect = '60% chance of [[Confuse]].', cost = 5, costtype = 'SP', target = 'One Foe', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Confuse]] to 1 foe.', name = 'Pulinpa' }, ['rage boost'] = { attribute = 'passive', effect = 'Rage success x1.50.', cost = '—', costtype = '', target = '—', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Increases chances of inflicting [[Rage]].', name = 'Rage Boost' }, ['raging tiger'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Attack while afflicted by [[Rage]].', name = 'Raging Tiger' }, ['rakukaja'] = { attribute = 'support', effect = 'Multiples 1 ally\'s defense by x1.40 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s Defense for 3 turns.', name = 'Rakukaja' }, ['rakunda'] = { attribute = 'support', effect = 'Multiples 1 enemy\'s defense by x0.60 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s Defense for 3 turns.', name = 'Rakunda' }, ['re patra'] = { attribute = 'healing', effect = '', cost = '?', costtype = '?', target = 'One Ally', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = '', description = 'Assists 1 ally who\'s been Knocked Down.', name = 'Re Patra' }, ['rebellion'] = { attribute = 'support', effect = 'Increases 1 ally\'s critical rate by 7% for 3 turns. Effect stacks with Revolution.', cost = 7, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s critical rate for 3 turns.', name = 'Rebellion' }, ['recarm'] = { attribute = 'healing', effect = '', cost = 12, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = '', description = 'Revives an ally, restoring 50% of HP.', name = 'Recarm' }, ['recarmdra'] = { attribute = 'healing', effect = '', cost = 5, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Fully restores party\'s HP. User\'s HP is reduced to 1.', name = 'Recarmdra' }, ['regenerate 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 2% of max HP each turn in battle.', name = 'Regenerate 1' }, ['regenerate 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 4% of max HP each turn in battle.', name = 'Regenerate 2' }, ['regenerate 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 6% of max HP each turn in battle.', name = 'Regenerate 3' }, ['resist ailments'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with any ailment except [[Dizzy]].', name = 'Resist Ailments' }, ['resist dizzy'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Dizzy]].', name = 'Resist Dizzy' }, ['resist charm'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Charm]].', name = 'Resist Charm' }, ['resist distress'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Distress]].', name = 'Resist Distress' }, ['resist fear'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Fear]].', name = 'Resist Fear' }, ['resist shock'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Shock]].', name = 'Resist Shock' }, ['resist slash'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Slash]] damage. Negates Slash weakness.', name = 'Resist Slash' }, ['resist strike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Strike]] damage. Negates Strike weakness.', name = 'Resist Strike' }, ['revolution'] = { attribute = 'support', effect = 'Increases all allies and all enemies critical rate by 15% for 3 turns. Effect stacks with Rebellion.', cost = 14, costtype = 'SP', target = 'All Combatants', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Greatly increases all allies and foes\' critical rate for 3 turns.', name = 'Revolution' }, ['samarecarm'] = { attribute = 'healing', effect = '', cost = 35, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Revives 1 fallen ally with full HP', name = 'Samarecarm' }, ['samsara'] = { attribute = 'light', effect = '70% chance of instakill.', cost = 40, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Light]] instakill to all foes.', name = 'Samsara' }, ['scarlet havoc'] = { attribute = 'slash', effect = 'Ignores all affinities.', cost = 'Theurgy', costtype = '', target = 'All Foes', hit = '1', power = 250, powerlvl = '?', crit = '20', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Slash]] damage to all foes, ignoring resistances.', name = 'Scarlet Havoc' }, ['sexy dance'] = { attribute = 'ailment', effect = '45% chance of [[Charm]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Charm]] to all foes.', name = 'Sexy Dance' }, ['sexy dance 2'] = { attribute = 'ailment', effect = '60% chance of [[Charm]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Charm]] to all foes.', name = 'Sexy Dance' }, ['sharp student'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Halves the chance of taking a critical hit.', name = 'Sharp Student' }, ['shift boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].', name = 'Shift Boost' }, ['shock boost'] = { attribute = 'passive', effect = 'Shock success x1.50.', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Shock]].', name = 'Shock Boost' }, ['single shot'] = { attribute = 'pierce', effect = '', cost = '6%', costtype = 'HP', target = 'One Foe', hit = '1', power = 45, powerlvl = '?', crit = '3', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to 1 foe.', name = 'Single Shot' }, ['single-target boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase power of attacks that target 1 foe by 15%.', name = 'Single-Target Boost' }, ['slash attack'] = { attribute = 'slash', effect = '', cost = '—', costtype = '', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = '', outbattle = '', description = 'Normal attack using the [[Slash]] attribute', name = 'Slash Attack' }, ['sonic punch'] = { attribute = 'strike', effect = '35% chance of [[Distress]].', cost = '9%', costtype = 'HP', target = 'One Foe', hit = '1', power = 70, powerlvl = '?', crit = '10', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Strike]] damage to 1 foe. Low chance of inflicting [[Distress]].', name = 'Sonic Punch' }, ['soul chain'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Recover 5 SP when on the receiving end of a [[Shift]].', name = 'Soul Chain' }, ['spirit drain'] = { attribute = 'almi', effect = '', cost = 3, costtype = 'SP', target = 'One Foe', hit = '1', power = 20, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain some SP from 1 foe, restoring the user\'s SP.', name = 'Spirit Drain' }, ['spirit drain 2'] = { attribute = 'almi', effect = '', cost = 5, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain SP from 1 foe, restoring the user\'s SP.', name = 'Spirit Drain' }, ['spirit drain 3'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Drain SP from 1 foe, restoring the user\'s SP.', name = 'Spirit Drain' }, ['stagnant air'] = { attribute = 'almi', effect = 'For 3 turns, the ailment success rate versus all enemies and all allies increases x2.0.', cost = 12, costtype = 'SP', target = 'All Combatants', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increase chance of inflicting ailments to all combatants.', name = 'Stagnant Air' }, ['strike attack'] = { attribute = 'strike', effect = '', cost = '—', costtype = '', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = '', outbattle = '', description = 'Normal attack using the [[Strike]] attribute', name = 'Strike Attack' }, ['sukukaja'] = { attribute = 'support', effect = 'Multiples 1 ally\'s hit and evasion by x1.40 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s Accuracy/Evasion for 3 turns.', name = 'Sukukaja' }, ['sukunda'] = { attribute = 'support', effect = 'Multiples 1 enemy\'s hit and evasion by x0.60 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s Accuracy/Evasion for 3 turns.', name = 'Sukunda' }, ['survive dark'] = { attribute = 'passive', effect = '50% chance to survive.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance to survive 1 [[Dark]] instakill attack with 1 HP remaining.', name = 'Survive Dark' }, ['survive light'] = { attribute = 'passive', effect = '50% chance to survive.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance to survive 1 [[Light]] instakill attack with 1 HP remaining.', name = 'Survive Light' }, ['swift strike'] = { attribute = 'strike', effect = '', cost = '15%', costtype = 'HP', target = 'All Foes', hit = '1-2', power = 60, powerlvl = '?', crit = '5', acc = '80', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Strike]] damage to all foes (1-2 hits).', name = 'Swift Strike' }, ['tarukaja'] = { attribute = 'support', effect = 'Multiples 1 ally\'s attack by x1.40 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s Attack for 3 turns.', name = 'Tarukaja' }, ['tarunda'] = { attribute = 'support', effect = 'Multiples 1 enemy\'s attack by x0.60 for 3 turns.', cost = 8, costtype = 'SP', target = 'One Foe', hit = '', power = '—', powerlvl = '?', crit = '', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s Attack for 3 turns.', name = 'Tarunda' }, ['tempest slash'] = { attribute = 'slash', effect = '', cost = '14%', costtype = 'HP', target = 'One Foe', hit = '1-4', power = 50, powerlvl = '?', crit = '8', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Slash]] damage to 1 foe (1-4 hits).', name = 'Tempest Slash' }, ['tentarafoo'] = { attribute = 'ailment', effect = '45% chance of [[Confuse]]', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Confuse]] to all foes.', name = 'Tentarafoo' }, ['tetrakarn'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'One Ally', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Erect a barrier for 1 ally that repels 1 physical attack.', name = 'Tetrakarn' }, ['torrent shot'] = { attribute = 'pierce', effect = '', cost = '11%', costtype = 'HP', target = 'One Foe', hit = '2-4', power = 30, powerlvl = '?', crit = '10', acc = '85', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Pierce]] damage to 1 foe (2-4 hits).', name = 'Torrent Shot' }, ['vacuum slash'] = { attribute = 'slash', effect = '', cost = '14%', costtype = 'HP', target = 'All Foes', hit = '1', power = 85, powerlvl = '?', crit = '5', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Slash]] damage to all foes.', name = 'Vacuum Slash' }, ['vile assault'] = { attribute = 'pierce', effect = '1.5x damage to downed foe', cost = '15%', costtype = 'HP', target = 'One Foe', hit = '1', power = 400, powerlvl = '?', crit = '3', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Pierce]] damage to 1 foe. More damage to downed foe.', name = 'Vile Assault' }, ['virus breath'] = { attribute = 'almi', effect = '40% chance of [[Poison]].', cost = 25, costtype = 'SP', target = 'All Foes', hit = '1', power = 200, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Medium [[Almighty]] damage with medium chance of [[Poison]] to all foes.', name = 'Virus Breath' }, ['heaven\'s blade'] = { attribute = 'slash', effect = '', cost = '18%', costtype = 'HP', target = 'One Foe', hit = '1', power = 500, powerlvl = '?', crit = '30', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Slash]] damage to 1 foe. High chance of critical.', name = 'Heaven\'s Blade' }, ['vorpal blade'] = { attribute = 'slash', effect = '', cost = '22%', costtype = 'HP', target = 'All Foes', hit = '1', power = 580, powerlvl = '?', crit = '13', acc = '92', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Slash]] damage to all foes.', name = 'Vorpal Blade' }, ['wind amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Wind]] skills by 50%. Can stack.', name = 'Wind Amp' }, ['wind boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Wind]] skills by 25%.', name = 'Wind Boost' }, ['wind break'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'All Foes', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Negate [[Wind]] resistance of all foes for 3 turns.', name = 'Wind Break' }, ['zan-ei'] = { attribute = 'slash', effect = 'Deals 1.75x damage on a new moon.', cost = '10%', costtype = 'HP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '10', acc = '88', inbattle = 'y', outbattle = 'n', description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a new moon.', name = 'Zan-ei' }, ['zio'] = { attribute = 'elec', effect = '15% chance of [[Shock]].', cost = 4, costtype = 'SP', target = 'One Foe', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Elec]] damage to 1 foe. Low chance of inflicting [[Shock]].', name = 'Zio' }, ['thunder reign'] = { attribute = 'elec', effect = '60% chance of [[Shock]].', cost = 46, costtype = 'SP', target = 'One Foe', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '97', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Electric]] damage to 1 foe. Medium chance of inflicting [[Shock]].', name = 'Thunder Reign' }, ['wild thunder'] = { attribute = 'elec', effect = '35% chance of [[Shock]].', cost = 48, costtype = 'SP', target = 'All Foes', hit = '1', power = 450, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].', name = 'Wild Thunder' }, ['ziodyne'] = { attribute = 'elec', effect = '15% chance of [[Shock]].', cost = 14, costtype = 'SP', target = 'One Foe', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].', name = 'Ziodyne' }, ['zionga'] = { attribute = 'elec', effect = '15% chance of [[Shock]].', cost = 8, costtype = 'SP', target = 'One Foe', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].', name = 'Zionga' }, ['magatsu mandala'] = { attribute = 'darkness', effect = '50% chance to cause [[Fear]] or [[Confuse]].', cost = 38, costtype = 'SP', target = 'All Foes', hit = '1', power = 300, powerlvl = '?', crit = '—', acc = '95%', inbattle = 'y', outbattle = 'n', description = 'Heavy [[Dark]] damage with medium chance of [[Fear]] or [[Confuse]] to all foes.', name = 'Magatsu Mandala' }, ['auto sukukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases user\'s Accuracy/Evasion at the start of battle.', name = 'Auto Sukukaja' }, ['auto tarukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Temporarily increases user\'s Attack at the start of battle.', name = 'Auto Tarukaja' }, ['ghastly wail'] = { attribute = 'almi', effect = '', cost = 28, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Instakill all foes afflicted with [[Fear]].', name = 'Ghastly Wail' }, ['megido'] = { attribute = 'almi', effect = '', cost = 20, costtype = 'SP', target = 'All Foes', hit = '1', power = 170, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Almighty]] damage to all foes.', name = 'Megido' }, ['megidola'] = { attribute = 'almi', effect = '', cost = 32, costtype = 'SP', target = 'All Foes', hit = '1', power = 380, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Almighty]] damage to all foes.', name = 'Megidola' }, ['megidolaon'] = { attribute = 'almi', effect = '', cost = 50, costtype = 'SP', target = 'All Foes', hit = '1', power = 690, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Almighty]] damage to all foes.', name = 'Megidolaon' }, ['megidolaon (jin)'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 400, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Almighty]] damage to all foes.', name = 'Megidolaon' }, ['megidolaon (elizabeth)'] = { attribute = 'almi', effect = '', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 9999, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Deals extreme [[Almighty]] damage to all foes.', name = 'Megidolaon' }, ['cosmic flare'] = { attribute = 'almi', effect = '', cost = 40, costtype = 'SP', target = 'All Foes', hit = '1', power = 550, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Almighty]] damage to all foes.', name = 'Cosmic Flare' }, ['sinful shell'] = { attribute = 'almi', effect = '50% chance of instakill.', cost = 66, costtype = 'SP', target = 'All Foes', hit = '1', power = 700, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Massive [[Almighty]] damage and medium chance of [[Dark]] instakill to all foes.', name = 'Sinful Shell' }, ['black viper'] = { attribute = 'almi', effect = '', cost = 70, costtype = 'SP', target = 'One Foe', hit = '1', power = 1000, powerlvl = '?', crit = '—', acc = '97', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Almighty]] damage to 1 foe.', name = 'Black Viper' }, ['rebellion blade'] = { attribute = 'almi', effect = '1.5x damage to downed foe.', cost = 80, costtype = 'SP', target = 'One Foe', hit = '1', power = 700, powerlvl = '?', crit = '—', acc = '90', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Almighty]] damage to 1 foe. More damage to downed foe.', name = 'Rebellion Blade' }, ['morning star'] = { attribute = 'almi', effect = '', cost = 64, costtype = 'SP', target = '', hit = '1', power = 850, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Almighty]] damage to all foes.', name = 'Morning Star' }, ['mahama'] = { attribute = 'light', effect = '30% chance of instakill.', cost = 12, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Low chance of [[Light]] instakill to all foes.', name = 'Mahama' }, ['mahamaon'] = { attribute = 'light', effect = '50% chance of instakill.', cost = 26, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Light]] instakill to 1 foe.', name = 'Mahamaon' }, ['mahamaon (takaya)'] = { attribute = 'light', effect = '45% chance of instakill.', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Light]] instakill to 1 foe.', name = 'Mahamaon' }, ['samsara'] = { attribute = 'light', effect = '70% chance of instakill.', cost = 40, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Light]] instakill to all foes.', name = 'Samsara' }, ['divine judgement'] = { attribute = 'light', effect = '', cost = 38, costtype = 'SP', target = '', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = '', name = 'Divine Judgement' }, ['mamudo'] = { attribute = 'darkness', effect = '30% chance of instakill.', cost = 12, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Low chance of [[Dark]] instakill to all foes.', name = 'Mamudo' }, ['mamudoon'] = { attribute = 'darkness', effect = '50% chance of instakill.', cost = 26, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Dark]] instakill to all foes.', name = 'Mamudoon' }, ['mamudoon (takaya)'] = { attribute = 'darkness', effect = '45% chance of instakill.', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Dark]] instakill to all foes.', name = 'Mamudoon' }, ['die for me!'] = { attribute = 'darkness', effect = '70% chance of instakill.', cost = 40, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Dark]] instakill to all foes.', name = 'Die For Me!' }, ['demonic decree'] = { attribute = 'darkness', effect = 'Reduces HP by half.', cost = 38, costtype = 'SP', target = 'One Foe', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Dark]] attack that reduces HP of 1 foe by 50%.', name = 'Demonic Decree' }, ['masukukaja'] = { attribute = 'support', effect = 'Multiples all allies\' hit and evasion by x1.40 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s Accuracy/Evasion for 3 turns.', name = 'Masukukaja' }, ['masukunda'] = { attribute = 'support', effect = 'Multiples all enemies\' hit and evasion by x0.60 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' Accuracy/Evasion for 3 turns.', name = 'Masukunda' }, ['matarukaja'] = { attribute = 'support', effect = 'Multiples all allies\' attack by x1.40 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s Attack for 3 turns.', name = 'Matarukaja' }, ['matarunda'] = { attribute = 'support', effect = 'Multiples all enemies\' attack by x0.60 for 3 turns.', cost = 24, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' Attack for 3 turns.', name = 'Matarunda' }, ['mazio'] = { attribute = 'elec', effect = '10% chance to cause [[Shock]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '1', power = 40, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals weak [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].', name = 'Mazio' }, ['mazionga'] = { attribute = 'elec', effect = '10% chance to cause [[Shock]].', cost = 16, costtype = 'SP', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].', name = 'Mazionga' }, ['maziodyne'] = { attribute = 'elec', effect = '10% chance to cause [[Shock]].', cost = 24, costtype = 'SP', target = 'All Foes', hit = '1', power = 220, powerlvl = '?', crit = '—', acc = '95', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].', name = 'Maziodyne' }, ['heat riser'] = { attribute = 'support', effect = '', cost = 36, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s Attack, Defense, and Accuracy/Evasion for 3 turns.', name = 'Heat Riser' }, ['debilitate'] = { attribute = 'support', effect = '', cost = 36, costtype = 'SP', target = 'One Foe', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s Attack, Defense, and Accuracy/Evasion for 3 turns.', name = 'Debilitate' }, ['ice amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Ice]] skills by 50%. Can stack.', name = 'Ice Amp' }, ['ice boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Ice]] skills by 25%.', name = 'Ice Boost' }, ['ice break'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'All Foes', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = 'Negate [[Ice]] resistance of all foes for 3 turns.', name = 'Ice Break' }, ['infuriate'] = { attribute = 'ailment', effect = '50% chance of [[Rage]].', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Medium chance of [[Rage]] to all foes.', name = 'Infuriate' }, ['infuriate 2'] = { attribute = 'ailment', effect = '70% chance of [[Rage]].', cost = 5, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'High chance of [[Rage]] to all foes.', name = 'Infuriate' }, ['jamming'] = { attribute = 'navigator', effect = '', cost = 20, costtype = 'SP', target = '', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'n', outbattle = 'y', description = 'Prevents detection by enemies until entering battle or changing floors.', name = 'Jamming' }, ['sylphid aura'] = { attribute = 'navigator', effect = '', cost = 24, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'n', outbattle = 'y', description = 'Increases party\'s Defense and Accuracy/Evasion in the next battle.{{Exp|The English localization mistakenly says that Sylphid Aura also increases your attack.}}', name = 'Sylphid Aura' }, ['shock noise'] = { attribute = 'navigator', effect = '', cost = 30, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'n', outbattle = 'y', description = 'Inflicts [[Distress]] on all foes on the current floor.', name = 'Shock Noise' }, ['escape route'] = { attribute = 'navigator', effect = '', cost = 24, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = '', outbattle = '', description = 'Return to the entrance of Tartarus.', name = 'Escape Route' }, ['tartarus search'] = { attribute = 'navigator', effect = '', cost = 50, costtype = 'SP', target = 'Special', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'n', outbattle = 'y', description = 'Fully reveals the current floor and provides a shortcut to the next floor.', name = 'Tartarus Search' }, ['oracle'] = { attribute = 'almi', effect = '', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = '[[Fuuka Yamagishi]]\'s Theurgy; Grants 1 random positive effect to all allies.', name = 'Oracle' }, ['revelation'] = { attribute = 'support', effect = '', cost = 'Theurgy', costtype = '', target = 'All Allies', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', description = '[[Fuuka Yamagishi]]\'s second Theurgy; Grants 1 random enhanced positive effect to all allies.', name = 'Revelation' }, ['arcana shift'] = { attribute = 'almi', effect = '—', cost = '—', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = '', name = 'Arcana Shift' }, ['summon'] = { attribute = 'almi', effect = 'Summons one of three versions of the [[Muttering Tiara]]', cost = '—', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Summon' }, ['ice storm'] = { attribute = 'ice', effect = 'Deals [[Ice]] damage to all foes. 1% chance of [[Freeze]].', cost = '—', target = 'All Foes', hit = '1', power = 80, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Ice Storm' }, ['invitation to chaos'] = { attribute = 'almi', effect = 'Speeds up the monorail, shortening the timer.', cost = '—', target = '', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Invitation to Chaos' }, ['doomsday doctrine'] = { attribute = 'ailment', effect = '70% chance of [[Fear]].', cost = '—', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Doomsday Doctrine' }, ['paradigm shift'] = { attribute = 'almi', effect = 'Changes Resistances', cost = '—', target = '', hit = '1', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Paradigm Shift' }, ['heartbreaker'] = { attribute = 'almi', effect = 'Deals [[Almighty]] damage to all foes, does 2x damage to foes inflicted with [[Charm]] and cleanses ailment.', cost = '—', target = 'All Foes', hit = '1', power = 60, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Heartbreaker' }, ['seductive breath'] = { attribute = 'ailment', effect = 'Increase chance of inflicting ailments to all foes.', cost = '—', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Seductive Breath' }, ['apocalypse'] = { attribute = 'almi', effect = '—', cost = '—', target = 'All Foes', hit = '', power = '—', powerlvl = '?', crit = '—', acc = '', inbattle = 'y', outbattle = 'n', name = 'Apocalypse' }, ['night queen'] = { attribute = 'almi', effect = '—', cost = '—', target = 'All Foes', hit = '', power = '—', powerlvl = '?', crit = '—', acc = '', inbattle = 'y', outbattle = 'n', name = 'Night Queen' }, ['unite'] = { attribute = 'almi', effect = 'Unites [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]] into a [[Tank-Form Shadow]].', cost = '—', target = '', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = '', name = 'Unite' }, ['separate'] = { attribute = 'almi', effect = 'Separates the [[Tank-Form Shadow]] into [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]].', cost = '—', target = '', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = '', name = 'Separate' }, ['restore'] = { attribute = 'almi', effect = 'Revives one ally with HP.', cost = '—', target = 'One Ally', hit = '1', power = 500, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Restore' }, ['spring of life'] = { attribute = 'healing', effect = 'Restores HP', cost = 5, costtype = 'SP', target = 'Target Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = '', name = 'Spring of Life' }, ['armor-piercing shell'] = { attribute = 'pierce', effect = 'Deals 2500 [[Pierce]] damage to 1 foe.', cost = '—', target = 'One Foe', hit = '1', power = 2500, powerlvl = '?', crit = '5', acc = '90', inbattle = 'y', outbattle = 'n', name = 'Armor-Piercing Shell' }, ['high-explosive shell'] = { attribute = 'pierce', effect = 'Deals 2200 [[Pierce]] damage to all foes with a high chance to crit.', cost = '—', target = 'All Foes', hit = '1', power = 2200, powerlvl = '?', crit = '50', acc = '90', inbattle = 'y', outbattle = 'n', name = 'High-Explosive Shell' }, ['frag grenade'] = { attribute = 'fire', effect = 'Deals 300 [[Fire]] damage to 1 foe.', cost = '—', target = 'One Foe', hit = '1', power = 300, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Frag Grenade' }, ['lightning grenade'] = { attribute = 'elec', effect = 'Deals 250 [[Electric]] damage to 1 foe. 50% chance of [[Shock]].', cost = '—', target = 'One Foe', hit = '1', power = 250, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Lightning Grenade' }, ['flash grenade'] = { attribute = 'almi', effect = 'Deals 100 [[Almighty]] damage to all foes. 70% chance of [[Confuse]].', cost = '—', target = 'All Foes', hit = '1', power = 100, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Flash Grenade' }, ['flame grenade'] = { attribute = 'fire', effect = 'Deals 350 [[Fire]] damage to 1 foe.', cost = '—', target = 'One Foe', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Flame Grenade' }, ['shock grenade'] = { attribute = 'elec', effect = 'Deals 300 [[Electric]] damage to 1 foe. 70% chance of [[Shock]].', cost = '—', target = 'One Foe', hit = '1', power = 300, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Shock Grenade' }, ['ex flash grenade'] = { attribute = 'almi', effect = 'Deals 200 [[Almighty]] damage to all foes. 90% chance of [[Confuse]].', cost = '—', target = 'All Foes', hit = '1', power = 200, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'EX Flash Grenade' }, ['weakness scan'] = { attribute = 'almi', effect = 'Identifies Foes\' weaknesses', cost = '—', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Weakness Scan' }, ['potent stim injection'] = { attribute = 'support', effect = 'Fully [[Restore|Restores]] user\'s HP and permanently increases Attack, but inflicts poison on user. Grants [[Concentrate]] and [[Charge]].', cost = '—', target = 'One Ally', hit = '—', power = 100, powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Potent Stim Injection' }, ['paradise of quietus'] = { attribute = 'almi', effect = '[[Takaya Sakaki]]\'s Theurgy. Severe [[Almighty]] to all foes and sets their SP to 1. 90% chance of [[Fear]].', cost = '—', target = 'All Foes', hit = '—', power = 900, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Paradise of Quietus' }, ['soul drain'] = { attribute = 'almi', effect = 'Drains 999 SP from all foes.', cost = 10, costtype = 'SP', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Soul Drain' }, ['charging complete'] = { attribute = 'almi', effect = '—', cost = '—', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Charging Complete' }, ['accelerated charging'] = { attribute = 'almi', effect = '—', cost = '—', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Accelerated Charging' }, ['initiate charging'] = { attribute = 'almi', effect = '—', cost = '—', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Initiate Charging' }, ['mega spark'] = { attribute = 'elec', effect = 'Deals 400 [[Electric]] damage to all foes. 50% chance of [[Shock]].', cost = '—', target = 'All Foes', hit = '1', power = 400, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Mega Spark' }, ['giga spark'] = { attribute = 'elec', effect = 'Deals 600 [[Electric]] damage to all foes. 70% chance of [[Shock]].', cost = '—', target = 'All Foes', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Giga Spark' }, ['tera spark'] = { attribute = 'elec', effect = 'Deals 800 [[Electric]] damage to all foes. 90% chance of [[Shock]].', cost = '—', target = 'All Foes', hit = '1', power = 800, powerlvl = '?', crit = '—', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Tera Spark' }, ['high-volt current'] = { attribute = 'elec', effect = 'Deals 250 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].', cost = '—', target = 'One Foe', hit = '1', power = 250, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'High-Volt Current' }, ['mobius rondo'] = { attribute = 'strike', effect = 'Deals 30 [[Strike]] damage to all foes x6.', cost = '—', target = 'All Foes', hit = '6', power = 30, powerlvl = '?', crit = '10', acc = '100', inbattle = 'y', outbattle = 'n', name = 'Mobius Rondo' }, ['wheel of fortune 1'] = { attribute = 'support', effect = 'Increase Attack for everyone', cost = '—', target = 'All', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Wheel of Fortune' }, ['wheel of fortune 2'] = { attribute = 'almi', effect = 'Deals 300 [[Almighty]] damage to everyone.', cost = '—', target = 'All', hit = '—', power = 300, powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Wheel of Fortune' }, ['wheel of fortune 3'] = { attribute = 'support', effect = 'Grants the effect of [[Concentrate]] to everyone', cost = '—', target = 'All', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Wheel of Fortune' }, ['wheel of fortune 4'] = { attribute = 'support', effect = 'Defense down for everyone', cost = '—', target = 'All', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Wheel of Fortune' }, ['wheel of fortune 5'] = { attribute = 'almi', effect = '', cost = '—', target = '', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Wheel of Fortune' }, ['grim transcendence'] = { attribute = 'almi', effect = 'Grants more actions to user', cost = '—', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Grim Transcendence' }, ['sweep'] = { attribute = 'slash', effect = 'Deals 350 [[Slash]] damage to all foes.', cost = '—', target = 'All Foes', hit = '1', power = 350, powerlvl = '?', crit = '30', acc = '95', inbattle = 'y', outbattle = 'n', name = 'Sweep' }, ['sunder'] = { attribute = 'slash', effect = 'Deals 650 heavy [[Slash]] damage to 1 foe.', cost = '—', target = 'One Foe', hit = '1', power = 350, powerlvl = '?', crit = '10', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Sunder' }, ['ice storm (nyx)'] = { attribute = 'ice', effect = 'Deals 600 [[Ice]] damage to all foes. 45% chance of [[Freeze]].', cost = '—', target = 'All Foes', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Ice Storm' }, ['doomsday doctrine (nyx)'] = { attribute = 'ailment', effect = '45% chance of [[Fear]].', cost = '—', target = 'All Foes', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', name = 'Doomsday Doctrine' }, ['heartbreaker (nyx)'] = { attribute = 'almi', effect = 'Deals 350 [[Almighty]] damage to all foes, 2x damage to foes inflicted with [[Charm]] and cleanses ailment.', cost = '—', target = 'All Foes', hit = '1', power = 350, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Heartbreaker' }, ['tera spark (nyx)'] = { attribute = 'elec', effect = 'Deals 600 [[Electric]] damage to all foes. 35% chance of [[Shock]].', cost = '—', target = 'All Foes', hit = '1', power = 600, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Tera Spark' }, ['high-volt current (nyx)'] = { attribute = 'elec', effect = 'Deals 320 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].', cost = '—', target = 'One Foe', hit = '1', power = 320, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'High-Volt Current' }, ['death'] = { attribute = 'almi', effect = 'Deals 9999 [[Almighty]] damage to 1 foe.', cost = '—', target = 'One Foe', hit = '1', power = 9999, powerlvl = '?', crit = '—', acc = '99', inbattle = 'y', outbattle = 'n', name = 'Death' }, ['dodge strike'] = { attribute = 'passive', effect = 'Doubles evasion against Strike skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase Evasion against [[Strike]] skills.', name = 'Dodge Strike' }, ['dodge wind'] = { attribute = 'passive', effect = 'Doubles evasion against Wind skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase Evasion against [[Wind]] skills.', name = 'Dodge Wind' }, ['evade elec'] = { attribute = 'passive', effect = 'Triples evasion against Elec skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Electric]] skills. Does not stack.', name = 'Evade Elec' }, ['evade fire'] = { attribute = 'passive', effect = 'Triples evasion against Fire skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Fire]] skills. Does not stack.', name = 'Evade Fire' }, ['evade ice'] = { attribute = 'passive', effect = 'Triples evasion against Ice skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Ice]] skills. Does not stack.', name = 'Evade Ice' }, ['evade pierce'] = { attribute = 'passive', effect = 'Triples evasion against Pierce skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Pierce]] skills. Does not stack.', name = 'Evade Pierce' }, ['evade wind'] = { attribute = 'passive', effect = 'Triples evasion against Wind skills.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against [[Wind]] skills. Does not stack.', name = 'Evade Wind' }, ['repel dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Dark]] damage and instakills back to the foe.', name = 'Repel Dark' }, ['repel elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Electric]] damage back to the foe.', name = 'Repel Elec' }, ['repel fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Fire]] damage back to the foe.', name = 'Repel Fire' }, ['repel ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Ice]] damage back to the foe.', name = 'Repel Ice' }, ['repel light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Light]] damage and instakills back to the foe.', name = 'Repel Light' }, ['repel pierce'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Pierce]] damage back to the foe.', name = 'Repel Pierce' }, ['repel slash'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Slash]] damage back to the foe.', name = 'Repel Slash' }, ['repel strike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Strike]] damage back to the foe.', name = 'Repel Strike' }, ['repel wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reflect [[Wind]] damage back to the foe.', name = 'Repel Wind' }, ['resist dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Dark]] damage. Negates Dark weakness.', name = 'Resist Dark' }, ['resist elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Electric]] damage. Negates Electric weakness.', name = 'Resist Elec' }, ['resist fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Fire]] damage. Negates Fire weakness.', name = 'Resist Fire' }, ['resist freeze'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Freeze]].', name = 'Resist Freeze' }, ['resist ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Ice]] damage. Negates Ice weakness.', name = 'Resist Ice' }, ['resist light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Light]] damage. Negates Light weakness.', name = 'Resist Light' }, ['resist confuse'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Confuse]].', name = 'Resist Confuse' }, ['resist pierce'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Pierce]] damage. Negates Pierce weakness.', name = 'Resist Pierce' }, ['resist poison'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Poison]].', name = 'Resist Poison' }, ['resist rage'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Decrease chances of being afflicted with [[Rage]].', name = 'Resist Rage' }, ['resist wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to [[Wind]] damage. Negates Wind weakness.', name = 'Resist Wind' }, ['null charm'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Charm]].', name = 'Null Charm' }, ['null dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Dark]] damage and instakills.', name = 'Null Dark' }, ['null elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Electric]] damage.', name = 'Null Elec' }, ['null fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Fire]] damage.', name = 'Null Fire' }, ['null freeze'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Freeze]].', name = 'Null Freeze' }, ['null ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Ice]] damage.', name = 'Null Ice' }, ['null light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Light]] damage and instakills.', name = 'Null Light' }, ['null pierce'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Pierce]] damage.', name = 'Null Pierce' }, ['null rage'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Rage]].', name = 'Null Rage' }, ['null shock'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from being afflicted with [[Shock]].', name = 'Null Shock' }, ['null slash'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Slash]] damage.', name = 'Null Slash' }, ['null strike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Strike]] damage.', name = 'Null Strike' }, ['null wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify [[Wind]] damage.', name = 'Null Wind' }, ['drain elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Electric]] damage so that it heals instead of harms.', name = 'Drain Elec' }, ['drain fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Fire]] damage so that it heals instead of harms.', name = 'Drain Fire' }, ['drain ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Ice]] damage so that it heals instead of harms.', name = 'Drain Ice' }, ['drain pierce'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Pierce]] damage so that it heals instead of harms.', name = 'Drain Pierce' }, ['drain slash'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Slash]] damage so that it heals instead of harms.', name = 'Drain Slash' }, ['drain strike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Strike]] damage so that it heals instead of harms.', name = 'Drain Strike' }, ['drain wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Wind]] damage so that it heals instead of harms.', name = 'Drain Wind' }, ['life aid'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Recover 8% of max HP and SP after winning a battle.', name = 'Life Aid' }, ['victory cry'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Fully recover HP and SP after winning a battle.', name = 'Victory Cry' }, ['invigorate 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 3 SP each turn in battle.', name = 'Invigorate 1' }, ['invigorate 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 5 SP each turn in battle.', name = 'Invigorate 2' }, ['invigorate 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically recover 7 SP each turn in battle.', name = 'Invigorate 3' }, ['growth 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Earn 50% EXP, even when not participating in battle.', name = 'Growth 2' }, ['fire driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Fire]] skills by 75%. Can stack.', name = 'Fire Driver' }, ['ice driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Ice]] skills by 75%. Can stack.', name = 'Ice Driver' }, ['wind driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Wind]] skills by 75%. Can stack.', name = 'Wind Driver' }, ['elec driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Electric]] skills by 75%. Can stack.', name = 'Elec Driver' }, ['light driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Light]] skills by 75%. Can stack.', name = 'Light Driver' }, ['dark driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Dark]] skills by 75%. Can stack.', name = 'Dark Driver' }, ['slash driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen Slash skills by 75%. Can stack.', name = 'Slash Driver' }, ['strike driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Strike]] skills by 75%. Can stack.', name = 'Strike Driver' }, ['pierce driver'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Pierce]] skills by 75%. Can stack.', name = 'Pierce Driver' }, ['almighty boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Almighty]] skills by 25%.', name = 'Almighty Boost' }, ['almighty amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Almighty]] skills by 50%. Can stack.', name = 'Almighty Amp' }, ['magic ability'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen non-[[Almighty]] magic skills by 25%. Can stack.', name = 'Magic Ability' }, ['magic mastery'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen non-[[Almighty]] magic skills by 50%. Can stack.', name = 'Magic Mastery' }, ['crit rate amp'] = { attribute = 'passive', effect = 'Increases crit rate by 15%. Doesn\'t stack with [[Crit Rate Boost]].', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increases critical rate.', name = 'Crit Rate Amp' }, ['anti-fire master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Resists [[Fire]] for 3 turns at the start of battle.', name = 'Anti-Fire Master' }, ['anti-ice master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Resists [[Ice]] for 3 turns at the start of battle.', name = 'Anti-Ice Master' }, ['anti-electric master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Resists [[Electric]] for 3 turns at the start of battle.', name = 'Anti-Electric Master' }, ['anti-wind master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Resists [[Wind]] for 3 turns at the start of battle.', name = 'Anti-Wind Master' }, ['soul shift'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'One Ally', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'When [[Shift]]ing to an ally, that ally recovers 5 SP.', name = 'Soul Shift' }, ['soul chain'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Recover 5 SP when on the receiving end of a [[Shift]].', name = 'Soul Chain' }, ['soul link'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Recover 8 SP when on the receiving end of a [[Shift]].', name = 'Soul Link' }, ['shift boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].', name = 'Shift Boost' }, ['shift amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Attack up by 20% until end of turn when on the receiving end of a Shift.', name = 'Shift Amp' }, ['fast heal'] = { attribute = 'passive', effect = '[[Poison]] excluded.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Halves the time needed to recover from ailments.', name = 'Fast Heal' }, ['insta-heal'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Recover from ailments in 1 turn.', name = 'Insta-Heal' }, ['resist phys'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase resistance to physical damage. Negates physical weaknesses.', name = 'Resist Phys' }, ['null phys'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Nullify physical damage.', name = 'Null Phys' }, ['dodge dark'] = { attribute = 'passive', effect = 'Doubles evasion against Dark skills', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase Evasion against non-instakill [[Dark]] skills.', name = 'Dodge Dark' }, ['evade light'] = { attribute = 'passive', effect = 'Triples Evasion against Light skills', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against non-instakill [[Light]] skills. Does not stack.', name = 'Evade Light' }, ['evade dark'] = { attribute = 'passive', effect = 'Triples Evasion against Dark skills', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly increase Evasion against non-instakill [[Dark]] skills. Does not stack.', name = 'Evade Dark' }, ['drain dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Dark]] damage so that it heals instead of harms.', name = 'Drain Dark' }, ['drain light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Absorb incoming [[Light]] damage so that it heals instead of harms.', name = 'Drain Light' }, ['survival trick'] = { attribute = 'passive', effect = 'Can be used in tandem with skills like Survive Light, Survive Dark, and Endure.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically survive 1 magic instakill attack with 1 HP remaining.', name = 'Survival Trick' }, ['light boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Light]] skills by 25%.', name = 'Light Boost' }, ['light amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Light]] skills by 50%. Can stack.', name = 'Light Amp' }, ['dark amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Dark]] skills by 50%. Can stack.', name = 'Dark Amp' }, ['dizzy boost'] = { attribute = 'passive', effect = 'Fear success x1.25.', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increase chances of inflicting [[Dizzy]].', name = 'Dizzy Boost' }, ['raging tiger'] = { attribute = 'passive', effect = 'Attack x2.0 while enraged.', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '?', crit = '', acc = '', inbattle = 'y', outbattle = 'n', description = 'Increases Attack while afflicted by [[Rage]].', name = 'Raging Tiger' }, ['ali dance'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Greatly reduces the hit rate of incoming attacks.', name = 'Ali Dance' }, ['firm stance'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reduces incoming damage by half, but cannot dodge any attacks.', name = 'Firm Stance' }, ['arms master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reduces the HP cost of physical skills by half.', name = 'Arms Master' }, ['spell master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Reduces the SP cost of magic skills by half.', name = 'Spell Master' }, ['unshaken will'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Protects completely from [[Confuse]]/[[Fear]]/[[Charm]]/[[Distress]]/[[Rage]].', name = 'Unshaken Will' }, ['vidyaraja\'s blessing'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Increases Evasion against [[Slash]]/[[Strike]]/[[Pierce]] skills.', name = 'Vidyaraja\'s Blessing' }, ['slash boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Slash]] skills by 25%.', name = 'Slash Boost' }, ['slash amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Slash]] skills by 50%. Can stack.', name = 'Slash Amp' }, ['strike boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Strike]] skills by 25%.', name = 'Strike Boost' }, ['strike amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Strike]] skills by 50%. Can stack.', name = 'Strike Amp' }, ['pierce amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = 'Self', hit = '—', power = '—', powerlvl = '?', crit = '—', acc = '—', inbattle = 'y', outbattle = 'n', description = 'Automatically strengthen [[Pierce]] skills by 50%. Can stack.', name = 'Pierce Amp' }, } return { skill = skill, }