Template:Data/Skill/SMT4: Difference between revisions
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|needle shot = {{#switch:{{lc:{{{2}}}}} | |needle shot = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 4 MP | |cost= 4 MP | ||
|effect= | |effect=Low Gun damage to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Needle Shot]] | |{{Data/Icon/SMT4|gun}} [[Needle Shot]] | ||
}} | }} | ||
|tathlum shot = {{#switch:{{lc:{{{2}}}}} | |tathlum shot = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 7 MP | |cost= 7 MP | ||
|effect= | |effect=Moderate Gun damage to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Tathlum Shot]] | |{{Data/Icon/SMT4|gun}} [[Tathlum Shot]] | ||
}} | }} | ||
|grand tack = {{#switch:{{lc:{{{2}}}}} | |grand tack = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 11 MP | |cost= 11 MP | ||
|effect= | |effect=High Gun damage to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Grand Tack]] | |{{Data/Icon/SMT4|gun}} [[Grand Tack]] | ||
}} | }} | ||
|riot gun = {{#switch:{{lc:{{{2}}}}} | |riot gun = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 30 MP | |cost= 30 MP | ||
|effect= | |effect=Very high Gun damage to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Riot Gun]] | |{{Data/Icon/SMT4|gun}} [[Riot Gun]] | ||
}} | }} | ||
|toxic sting = {{#switch:{{lc:{{{2}}}}} | |toxic sting = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 9 MP | |cost= 9 MP | ||
|effect= | |effect=Low Gun damage with 70% chance of Poison to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Toxic Sting]] | |{{Data/Icon/SMT4|gun}} [[Toxic Sting]] | ||
}} | }} | ||
|madness needle = {{#switch:{{lc:{{{2}}}}} | |madness needle = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 11 MP | |cost= 11 MP | ||
|effect= | |effect=Low Gun damage with 70% chance of Panic to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Madness Needle]] | |{{Data/Icon/SMT4|gun}} [[Madness Needle]] | ||
}} | }} | ||
|dream needle = {{#switch:{{lc:{{{2}}}}} | |dream needle = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 9 MP | |cost= 9 MP | ||
|effect= | |effect=Low Gun damage with 70% chance of Sleep to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Dream Needle]] | |{{Data/Icon/SMT4|gun}} [[Dream Needle]] | ||
}} | }} | ||
|stun needle = {{#switch:{{lc:{{{2}}}}} | |stun needle = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 11 MP | |cost= 11 MP | ||
|effect= | |effect=Low Gun damage with 60% chance of Bind to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Stun Needle]] | |{{Data/Icon/SMT4|gun}} [[Stun Needle]] | ||
}} | }} | ||
|stun needles = {{#switch:{{lc:{{{2}}}}} | |stun needles = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 14 MP | |cost= 14 MP | ||
|effect=- | |effect=1-3 hits of high Gun damage with 60% chance of Bind to random enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Stun Needles]] | |{{Data/Icon/SMT4|gun}} [[Stun Needles]] | ||
}} | }} | ||
|myriad arrows = {{#switch:{{lc:{{{2}}}}} | |myriad arrows = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 30 MP | |cost= 30 MP | ||
|effect=- | |effect=2-4 hits of high Gun damage to random enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Myriad Arrows]] | |{{Data/Icon/SMT4|gun}} [[Myriad Arrows]] | ||
}} | }} | ||
|rapid needle = {{#switch:{{lc:{{{2}}}}} | |rapid needle = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 9 MP | |cost= 9 MP | ||
|effect= | |effect=Low Gun damage to all enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Rapid Needle]] | |{{Data/Icon/SMT4|gun}} [[Rapid Needle]] | ||
}} | }} | ||
|blast arrow = {{#switch:{{lc:{{{2}}}}} | |blast arrow = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 16 MP | |cost= 16 MP | ||
|effect= | |effect=Moderate Gun damage to all enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Blast Arrow]] | |{{Data/Icon/SMT4|gun}} [[Blast Arrow]] | ||
}} | }} | ||
|heaven's bow = {{#switch:{{lc:{{{2}}}}} | |heaven's bow = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 26 MP | |cost= 26 MP | ||
|effect= | |effect=High Gun damage to all enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Heaven's Bow]] | |{{Data/Icon/SMT4|gun}} [[Heaven's Bow]] | ||
}} | }} | ||
|barrage = {{#switch:{{lc:{{{2}}}}} | |barrage = {{#switch:{{lc:{{{2}}}}} | ||
|cost= 1 MP | |cost= 1 MP | ||
|effect= | |effect=Low Gun damage to all enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Barrage]] | |{{Data/Icon/SMT4|gun}} [[Barrage]] | ||
}} | }} | ||
|dorn gift = {{#switch:{{lc:{{{2}}}}} | |dorn gift = {{#switch:{{lc:{{{2}}}}} | ||
|cost= - | |cost= - | ||
|effect= | |effect=Moderate Gun damage to one enemy. | ||
|{{Data/Icon/SMT4|gun}} [[Dorn Gift]] | |{{Data/Icon/SMT4|gun}} [[Dorn Gift]] | ||
}} | }} | ||
|snake's fangs = {{#switch:{{lc:{{{2}}}}} | |snake's fangs = {{#switch:{{lc:{{{2}}}}} | ||
|cost= - | |cost= - | ||
|effect=- | |effect=2-3 hits of high Gun damage with 50% chance of Bind to random enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Snake's Fangs]] | |{{Data/Icon/SMT4|gun}} [[Snake's Fangs]] | ||
}} | }} | ||
|blank bullet = {{#switch:{{lc:{{{2}}}}} | |blank bullet = {{#switch:{{lc:{{{2}}}}} | ||
|cost= - | |cost= - | ||
|effect= | |effect=2 hits of moderate Gun damage with 25% chance of Panic to all enemies. | ||
|{{Data/Icon/SMT4|gun}} [[Blank Bullet]] | |{{Data/Icon/SMT4|gun}} [[Blank Bullet]] | ||
}} | }} |
Revision as of 21:38, 6 November 2023
Purpose
Data table for compiling skill data from Shin Megami Tensei IV. These are used in various stat table and skill listing templates on the wiki.
Certain types of skills have certain parameters that must be added. Improperly adding a parameter or omitting one can potentially cause certain templates using the skill data to break. Even if a parameter's information is not known, it should still be kept and left blank for functionality.
Offensive skills
|skill name = {{#switch:{{lc:{{{2}}}}} |cost= |level= |target= |hit= |power= |acc= |rank= |description= |effect= |{{Data/Icon/SMT4|attribute}} [[Skill Name]] }}
Parameter | Description |
---|---|
The name of the skill data, matching the skill's name. This must be in lower-case to work. | |
The cost to use the skill. Format as 5 MP .
| |
The skill's power level. This is the generalized term used to describe the skill's strength. To retain consistency, use "Weak", "Medium", "Heavy", or "Severe". | |
The skill's target range. To retain consistency, use "Single", "All", or "Multi". | |
The skill's number of hits. Format as 2-5 for skills with multiple hits.
| |
The numerical value of the skill's base power. | |
The skill's accuracy rate. | |
The skill's rank. This determines the summoning cost of Demons with this skill at the Cathedral of Shadows. If there is no skill rank (such as with enemy-only skills), add an em dash —. | |
The skill's in-game description in the English localization.
If there is no available description (such as with enemy-only skills), add a concise custom description in italics, | |
Acts as a note section for skills, describing certain mechanics that is not indicated in the in-game description.
This parameter is meant to be kept concise; more complex mechanic explanations should be on the skill page itself. | |
This determines how the skill's name is displayed when called in a template. This uses Template:Data/Icon/SMT4 to draw an element icon, followed by a link to the skill's page.
The icon should match whichever element the skill uses in-game. |