Template:Data/Type/SMTN: Difference between revisions

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|5={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+3|thrown=+3|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=-4|light=+9|mind=-4|nerve=+5}}
|5={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+3|thrown=+3|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=-4|light=+9|mind=-4|nerve=+5}}
|6={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+4|thrown=+4|fire=+1|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+9}}
|6={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+4|thrown=+4|fire=+1|ice=+3|electric=+3|force=+1|recovery=+1|almighty=+1|dark=+9|light=+9|mind=+5|nerve=+9}}
|7={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+5 |force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+1}}
|7={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+5 ({{Rst|Dr}})|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+1}}
|8={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+2|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+1}}
|8={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+2|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+1}}
|9={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+9 |ice=-8|electric=+1|force=+2|recovery=+1|almighty=+1|dark=+5|light=+3|mind=+3|nerve=+5}}
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|10={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+5 |ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+3}}
|10={{Data/Type/SMTN/Chart|strike=+2|slash=+2|skill=+2|gun=+1|thrown=+2|fire=+5 ({{Rst|Rf}})|ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+3}}
|11={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=-8|almighty=+1|dark=+5 |light=+5 |mind=+5|nerve=+5}}
|11={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=-8|almighty=+1|dark=+5 ({{Rst|Rf}})|light=+5 ({{Rst|Rf}})|mind=+5|nerve=+5}}
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|12={{Data/Type/SMTN/Chart|strike=+2 ({{Rst|Rf}})|slash=+2|skill=+2 ({{Rst|Rf}})|gun=+1|thrown=+2|fire=+1|ice=+1|electric=+1|force=+2|recovery=-2|almighty=+1|dark=+5|light=+9|mind=+1|nerve=-4}}
|13={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=-2|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}}
|13={{Data/Type/SMTN/Chart|strike=-2|slash=-2|skill=-2|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=-2|almighty=+1|dark=+9|light=+9|mind=+9|nerve=+9}}
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|14={{Data/Type/SMTN/Chart|strike=+5|slash=+5|skill=+5|gun=-4|thrown=-4|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+5|light=+9|mind=+1|nerve=+5}}
}}
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|20={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 ({{Rst|Rf}})|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+5|mind=+1|nerve=+1}}
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|22={{Data/Type/SMTN/Chart|strike=+3|slash=+2|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+7|light=+1|mind=+1|nerve=+5}}
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|28={{Data/Type/SMTN/Chart|strike=+5 ({{Rst|Rf}})|slash=+5 ({{Rst|Rf}})|skill=+5 ({{Rst|Rf}})|gun=+5 ({{Rst|Rf}})|thrown=+5 ({{Rst|Rf}})|fire=-8|ice=-8|electric=-8|force=-8|recovery=+1|almighty=+1|dark=-4|light=+5|mind=-4|nerve=-8}}
|29={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5 ({{Rst|Rf}})|force=+3|recovery=+1|almighty=+1|dark=+3|light=+7|mind=+1|nerve=+3}}
|30={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+3 ({{Rst|Dr}})|force=+2|recovery=+1|almighty=+1|dark=+1|light=+1|mind=+1|nerve=+1}}
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|32={{Data/Type/SMTN/Chart|strike=+2|slash=+1|skill=+2|gun=+1|thrown=+1|fire=+5 ({{Rst|Dr}})|ice=-4|electric=+1|force=+3|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+1|nerve=+3}}
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|34={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+5|nerve=+5}}
|35={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+2|ice=+2|electric=+5|force=+2|recovery=+1|almighty=+1|dark=+5|light=+7|mind=+5|nerve=+5}}
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|37={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+3|thrown=+3|fire=+2|ice=+2|electric=+2|force=+2|recovery=+1|almighty=+1|dark=+7|light=-2|mind=+5|nerve=+9}}
|38={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+3|ice=+3|electric=+3|force=+3|recovery=+1|almighty=+1|dark=+5|light=+5|mind=+3|nerve=+3}}
|39={{Data/Type/SMTN/Chart|strike=+3|slash=+3|skill=+3|gun=+3|thrown=+3|fire=+1|ice=+1|electric=+1|force=+2|recovery=+1|almighty=+1|dark=+3|light=+5|mind=-4|nerve=+5}}
|40={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=-4|light=+9 ({{Rst|Rf}})|mind=+3|nerve=+3}}
|41={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+1|thrown=+1|fire=+1|ice=+1|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+9 ({{Rst|Rf}})|light=-4|mind=+3|nerve=+9}}
|42={{Data/Type/SMTN/Chart|strike=|slash=|skill=|gun=|thrown=|fire=|ice=|electric=|force=|recovery=|almighty=|dark=|light=|mind=|nerve=}}
|43={{Data/Type/SMTN/Chart|strike=|slash=|skill=|gun=|thrown=|fire=|ice=|electric=|force=|recovery=|almighty=|dark=|light=|mind=|nerve=}}
|44={{Data/Type/SMTN/Chart|strike=|slash=|skill=|gun=|thrown=|fire=|ice=|electric=|force=|recovery=|almighty=|dark=|light=|mind=|nerve=}}
|45={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+5 ({{Rst|Dr}})|ice=-4|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}}
|46={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+5 ({{Rst|Dr}})|electric=+1|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}}
|47={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+5 ({{Rst|Dr}})|force=+1|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}}
|48={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=+1|ice=+1|electric=+1|force=+5 ({{Rst|Dr}})|recovery=+1|almighty=+1|dark=+1|light=+7|mind=+1|nerve=+7}}
|49={{Data/Type/SMTN/Chart|strike=|slash=|skill=|gun=|thrown=|fire=|ice=|electric=|force=|recovery=|almighty=|dark=|light=|mind=|nerve=}}
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|51={{Data/Type/SMTN/Chart|strike=+1|slash=+1|skill=+1|gun=+2|thrown=+2|fire=-4|ice=+2|electric=+2|force=+1|recovery=+1|almighty=+1|dark=+9|light=-8|mind=+1|nerve=+5}}
|52={{Data/Type/SMTN/Chart|strike=+4|slash=+1|skill=+1|gun=+9|thrown=+9|fire=+1|ice=+3|electric=+4|force=+2|recovery=+1|almighty=+1|dark=+9|light=-8|mind=+1|nerve=+9}}
}}<!--42 assigned to unused Azazel and Lilith; 43 and 44 unassigned; 49 assigned to unused Seraph, Cherub, and Throne-->

Revision as of 03:58, 11 November 2024

Resistance Levels
Strike Slash Skill Gun Thrown Fire Ice
Electric Force Recovery Almighty Dark Light Mind Nerve