Template:TMS Carnage Stats

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Purpose

Stat table template used to document the stats of Carnages in Tokyo Mirage Sessions ♯FE.

Usage

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Parameter Explanation

{{TMS Carnage Stats
|img= Image Override
|name= Name
|mirage= Associated Mirage
|class= Associated Class
|obtain= How to Obtain
|type= Type of Carnage
|attack= Attack Value
|unityicon1= Type of Unity 1
|unity1= Name of Unity 1
|unitynum1= Amount of Unity 1
|unityicon2= Type of Unity 2
|unity2= Name of Unity 2
|unitynum2= Amount of Unity 2
|unity3= Name of Unity 3
|unitynum3= Amount of Unity 3
|effect= Additional Effect of Carnage
|sword= Sword Resistance
|lance= Lance Resistance
|axe= Axe Resistance
|bow= Bow Resistance
|fire= Fire Resistance
|ice= Ice Resistance
|elec= Elec Resistance
|force= Force Resistance
|mind= Mind Resistance
|body= Body Resistance
|almighty= Almighty Resistance
|skills= Skills
}}
Parameter Notes
img
Optional; not used when parameter is omitted. By default, the template will automatically add the Carnage's graphic as [[File:TMS {{PAGENAME}} Graphic.png]]. The img= parameter can be used to call a graphic from TMSE instead of base TMS when needed.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
name
Optional; not used when parameter is omitted. By default, the template will automatically render the Carnage's name the same as the article name. Use the name parameter if the Carnage's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
obtain
Optional; does not display when parameter is omitted. Displays where the Carnage can be found or how to obtain. See the Gameplay guidelines for full instruction on listing obtainment methods.
class
Displays the icon of and automatically links to the Carnage's associated Class. The class name must be spelled correctly in order for the information to properly display.

The class names are as follows: Lord, Great Lord, Conqueror, Pegasus Knight, Falcon Knight, Wyvern Knight, Cavalier, Paladin, Dark Knight, Dark Mage, Sage, Sorcerer, Archer, Sniper, Assassin, Knight, General, Berserker, Myrmidon, Hero, and Swordmaster
type
Displays the icon of the Carnage's weapon type. The weapon type must be spelled correctly in order for the information to properly display.

The weapon types are as follows: Sword, Lance, Axe, Bow, and Rod.
unityicon1, unityicon2
Displays the icon of the Performa used to create the Carnage in Carnage Unity. By default, the icon displayed for both parameters will be for the standard enemy Performa; however, by inputting "boss" in either parameter the icon can be changed to the boss Performa icon.
skills
Use Template:Skill to add Skills. E.g. {{Skill|TMS|Agi|-}}. Adding a hyphen in the level parameter will automatically add "Innate" to indicate a skill known by default. This stat table will display the skill name, cost, description, and level learned at.

Skill information is called from Module:Data/Skill/p5r.

Code

All parameters
{{TMS Carnage Stats
|img= 
|name= 
|mirage= 
|class= 
|location= 
|type= 
|attack= 
|unityicon1= 
|unity1= 
|unitynum1= 
|unityicon2= 
|unity2= 
|unitynum2= 
|unity3= 
|unitynum3= 
|effect= 
|sword= 
|lance= 
|axe= 
|bow= 
|fire= 
|ice= 
|elec= 
|force=
|mind=  
|body= 
|almighty= 
|skills= 
}}