Template:SMT Weapon/Documentation: Difference between revisions

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Used to create tables for listing weapon equipment (handheld weapons, guns, bullets) in {{Link|Game|SMT1}} and {{Link|Game|SMT2}}. <code><nowiki>{| class="wikitable"</nowiki></code> must be placed at the beginning and the table must be closed by appending <code>|}</code> on the following line.
Used to create tables for listing weapon equipment (handheld weapons, guns, bullets) in {{Link|Game|SMT1}} and {{Link|Game|SMT2}}. <code><nowiki>{| class="wikitable"</nowiki></code> must be placed at the beginning and the table must be closed by appending <code>|}</code> on the following line.


Omitted stat parameters will show up as an em dash in the table. If a weapon does not use a stat, its parameter should be omitted.
==Usage==
Omitted stat parameters will show up as an em dash in the table. These should be omitted if a weapon does not directly change a stat.
 
For stat increases or decreases, format as <code>+1</code> or <code>-1</code>, respectively.


==Usage==
{| class="wikitable"
{| class="wikitable"
|-
|-
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| name || The name of the weapon, corresponding to whatever the listed name is in-game.
| name || The name of the weapon, corresponding to whatever the listed name is in-game.
|-
|-
| alignment ||
| alignment || The Law-Neutral-Chaos alignment restriction of the weapon. Use "All" if there are no restrictions.
|-
|-
| gender ||
| gender || The gender restriction of the weapon. Use [[Template:Gender]]. If there are no restrictions, use <code><nowiki>{{Gender|MF}}</nowiki></code>.
|-
|-
| hit ||
| hit || The weapon's number of hits inflicted. Format as <code>1-2</code> for random hits.
|-
|-
| cause ||
| cause || The status ailment the weapon inflicts, if any.
|-
|-
| atk ||
| atk || The Attack stat the weapon adds.
|-
|-
| acc ||
| acc || The Accuracy stat the weapon adds.
|-
|-
| st ||
| st || Strength stat, if changed.
|-
|-
| in ||
| in || Intelligence stat, if changed.
|-
|-
| ma ||
| ma || Magic stat, if changed.
|-
|-
| vi ||
| vi || Vitality stat, if changed.
|-
|-
| ag ||
| ag || Agility stat, if changed.
|-
|-
| lu ||
| lu || Luck stat, if changed.
|-
|-
| obtain ||
| obtain || Where or how the weapon is obtained. I.e. "(Location) Knife Shop", "(Demon) drop", "fusion", etc.
|}
|}


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