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Approximately 50 design proposals for the logo were created before the team settled on the final design. In the end, they chose to keep the original logo with a new subtitle under it to communicate the balance between the original version of ''Persona 3'' and the new elements.<ref name=":3" /> The "Reload" subtitle was chosen to mirror the "R" in P5R and reference the evokers used by the members of S.E.E.S.<ref name=":0" /> Discussions were had on whether or not to include the entire cast on the boxart.<ref name=":1" /> | Approximately 50 design proposals for the logo were created before the team settled on the final design. In the end, they chose to keep the original logo with a new subtitle under it to communicate the balance between the original version of ''Persona 3'' and the new elements.<ref name=":3" /> The "Reload" subtitle was chosen to mirror the "R" in P5R and reference the evokers used by the members of S.E.E.S.<ref name=":0" /> Discussions were had on whether or not to include the entire cast on the boxart.<ref name=":1" /> | ||
[[Kotone Shiomi|The female protagonist]] of {{link|game|p3p}} was considered to be brought back for ''Reload'' but ultimately was scrapped because the cost and dev resources would have likely outweighed the expected sales, even when compared to including The Answer as DLC<ref>{{Cite Web|quote= |translquote= |author=Kann Serin |url= [https://www.gamesradar.com/persona-3-reload-producer-apologizes-for-excluding-the-jrpgs-female-protagonist-but-explains-that-adding-her-would-cost-two-to-three-times-that-of-episode-aigis/ Persona 3 Reload producer apologizes for excluding the JRPG's female protagonist, but explains that adding her would cost "two to three times that of Episode Aigis"]|archive= |published=March 23, 2024 |retrieved= March 23, 2024|site=Gamesradar |type= }}</ref><ref>{{Cite Interview|quote='''[[Kasuhisa Wada]]''': "I’ll begin with an apology, but unfortunately, the appearance of the female protagonist in P3R will not happen. Of course, we considered the inclusion of the female protagonist alongside “Episode Aigis,” but the more we delved into it, the more hopeless it seemed… The development time and costs would likely be two to three times that of “Episode Aigis,” making it challenging to entrust entirely to external companies and exceeding our capabilities. Even if P3R and the “Expansion Pass” were to exceed our sales expectations and resolve the cost issues, the release would still be far off. Additionally, the expectation is also that we make completely new games, not just remakes, so we need to allocate limited development resources accordingly. I deeply apologize to the fans who have supported us for a long time, but we are happy that P3R has been released and that “Episode Aigis” will be as well, and that many are interested in playing those. This would be the moment if we could do it, so I’m very sorry to the fans, but I don’t think there’s any possibility to make it happen in the future either." |translquote= |title= |publ= |publisher=Persona Central |page= |url= [https://personacentral.com/p3r-episode-aigis-interview/ Persona 3 Reload Episode Aigis Developer Interview, Discusses Additional Content]|archive=[https://web.archive.org/web/20240324000345/https://personacentral.com/p3r-episode-aigis-interview/ P3R Episode Aegis Interview Archive] |published=March 22, 2024 |retrieved= March 23, 2024|site= |type= }}</ref> | |||
==Nomenclature== | ==Nomenclature== |
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