193
edits
Tags: Mobile edit Mobile web edit |
(→Development: fixed P3D link) Tags: Mobile edit Mobile web edit |
||
Line 65: | Line 65: | ||
One of the contributing factors that led towards the decision to remake Persona 3 was its presence in the annual customer surveys hosted by Atlus.<ref name="Famitsu" /> The game entered its planning stage in early 2019, and went into full-scale development after work on ''Persona 5 Royal'' was completed.<ref>IGN, [https://www.youtube.com/watch?v=DDk4Hf-kp_I Why Persona 3 Reload Is Set to Be The Series New Best Entry Point | Summer of Gaming 2023]. Published June 13, 2023. Retrieved December 15, 2023. [[wikipedia:YouTube|YouTube]]. Video.</ref><ref name=":0">4Gamer.net, [https://www.4gamer.net/games/714/G071477/20230612109/ [インタビュー]「ペルソナ3 リロード」は,どのような考えでP3を“再装填”した作品なのか。開発のキーマン3名に話を聞いた]. Published June 16, 2023. Retrieved December 15, 2023. [[wikipedia:4Gamer.net|4Gamer.net]].</ref> An important goal the team kept in mind during development was striking the right balance between ''Persona 3''<nowiki/>'s rough edges and the gameplay of later entries.<ref name=":0" /> | One of the contributing factors that led towards the decision to remake Persona 3 was its presence in the annual customer surveys hosted by Atlus.<ref name="Famitsu" /> The game entered its planning stage in early 2019, and went into full-scale development after work on ''Persona 5 Royal'' was completed.<ref>IGN, [https://www.youtube.com/watch?v=DDk4Hf-kp_I Why Persona 3 Reload Is Set to Be The Series New Best Entry Point | Summer of Gaming 2023]. Published June 13, 2023. Retrieved December 15, 2023. [[wikipedia:YouTube|YouTube]]. Video.</ref><ref name=":0">4Gamer.net, [https://www.4gamer.net/games/714/G071477/20230612109/ [インタビュー]「ペルソナ3 リロード」は,どのような考えでP3を“再装填”した作品なのか。開発のキーマン3名に話を聞いた]. Published June 16, 2023. Retrieved December 15, 2023. [[wikipedia:4Gamer.net|4Gamer.net]].</ref> An important goal the team kept in mind during development was striking the right balance between ''Persona 3''<nowiki/>'s rough edges and the gameplay of later entries.<ref name=":0" /> | ||
The character models and environments were all | The character models and environments were all recreated from scratch, though the character models from {{link|game|P3D}} were used as reference material for the former.<ref name=":1">川島KG, [https://www.famitsu.com/news/202308/23313887.html 『ペルソナ3 リロード』独自インタビュー。アイギスの“永劫”コミュは本作にもある! 『3』の決定版として作っているという本作について、気になるあれこれを開発者に訊いてきた]. Published August 23, 2023. Retrieved December 15, 2023. [[wikipedia:Famitsu|Famitsu]].</ref> In comparison to ''Persona 3'', the environments were recreated on a larger scale to match the proportions of the new character models and make room for more scenery.<ref name="Famitsu" /> The decision to give the members of S.E.E.S. new outfits for use in Tartarus was partially inspired by the more-accurate proportions of the new character models.<ref name=":2">Persona Central, [https://personacentral.com/p3r-developer-interview-theurgy-link-episodes-art/ Persona 3 Reload Developer Interview on Theurgy Mechanic, Link Episodes, Box Art]. Published September 27, 2023. Retrieved December 15, 2023.</ref> | ||
The new interface's water motif was inspired by discussions with the staff of ''Persona 3'', who stated that the developers of the original interface had the image of moving water and bubbles in mind when they designed it. A unique model of the protagonist was created and fine-tuned specifically for the menu screens. The interface was also designed with the intent of making the localization process easier.<ref name=":3">川島KG, [https://www.famitsu.com/news/202311/29325647.html 『ペルソナ3 リロード』開発者に独自インタビュー。おしゃれなメニュー画面のために“専用”の3Dモデルまで用意。制作過程のデザイン案も公開]. Published November 29, 2023. Retrieved December 15, 2023. [[wikipedia:Famitsu|Famitsu]].</ref> | The new interface's water motif was inspired by discussions with the staff of ''Persona 3'', who stated that the developers of the original interface had the image of moving water and bubbles in mind when they designed it. A unique model of the protagonist was created and fine-tuned specifically for the menu screens. The interface was also designed with the intent of making the localization process easier.<ref name=":3">川島KG, [https://www.famitsu.com/news/202311/29325647.html 『ペルソナ3 リロード』開発者に独自インタビュー。おしゃれなメニュー画面のために“専用”の3Dモデルまで用意。制作過程のデザイン案も公開]. Published November 29, 2023. Retrieved December 15, 2023. [[wikipedia:Famitsu|Famitsu]].</ref> |
edits