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| <center>apt3, apt3stat</center> || <div style="padding:1em;">Optional; not used when parameter is omitted.</div> | | <center>apt3, apt3stat</center> || <div style="padding:1em;">Optional; not used when parameter is omitted.</div> | ||
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| <center>clear_skill_lock</center> || <div style="padding:1em;">Optional; not used when parameter is omitted. Summoned Common archetype demons do not feature gacha skill genomes.</div> | | <center>clear_skill_lock</center> || <div style="padding:1em;">Optional; not used when parameter is omitted. Summoned Common archetype demons do not feature gacha skill genomes. The Dx2 Demon Stats template is unique in that instead of using [[Template:Skill]], skill names are directly input into it's skill parameters. This stat table will display the skill name, attribute, cost, and target.<br/><br/>Skill information is called from [[Module:Data/Skill/dx2]].</div> | ||
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| <center>red_skill_lock, red_skill_genome,</br>yellow_skill_lock, yellow_skill_genome,</br>purple_skill_lock, purple_skill_genome,</br>teal_skill_lock, teal_skill_genome</center> || <div style="padding:1em;">Optional; not used when the "red_skill_lock" parameter is omitted. The Dx2 Demon Stats template is unique in that instead of using [[Template:Skill]], skill names are directly input into it's skill parameters. This stat table will display the skill name, attribute, cost, and target.<br/><br/>Skill information is called from [[Module:Data/Skill/dx2]].</div> | | <center>red_skill_lock, red_skill_genome,</br>yellow_skill_lock, yellow_skill_genome,</br>purple_skill_lock, purple_skill_genome,</br>teal_skill_lock, teal_skill_genome</center> || <div style="padding:1em;">Optional; not used when the "red_skill_lock" parameter is omitted. The Dx2 Demon Stats template is unique in that instead of using [[Template:Skill]], skill names are directly input into it's skill parameters. This stat table will display the skill name, attribute, cost, and target.<br/><br/>Skill information is called from [[Module:Data/Skill/dx2]].</div> |