Messiah Project: Difference between revisions

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* Each person created as part of the Messiah Project is named after Hebrew letters, which are meant to be code names for them.<ref>{{Cite Book|translquote=This game’s protagonist, one of the first five people, wasn’t named Aleph during his development stages, but was called, together with the others, Prototype 1~5, since we knew about the Messiah Project from the beginning.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref>
* Each person created as part of the Messiah Project is named after Hebrew letters, which are meant to be code names for them.<ref>{{Cite Book|translquote=This game’s protagonist, one of the first five people, wasn’t named Aleph during his development stages, but was called, together with the others, Prototype 1~5, since we knew about the Messiah Project from the beginning.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref>
* Aleph's intercourse-less birth was to symbolize the virgin Mary's birth of Jesus.<ref>{{Cite Book|translquote=Kaneko: The setting was borrowed a bit from the Messiah’s legend, so a virgin/holy mother was needed to give birth to a Messiah.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref>
* Aleph's intercourse-less birth was to symbolize the virgin Mary's birth of Jesus.<ref>{{Cite Book|translquote=Kaneko: The setting was borrowed a bit from the Messiah’s legend, so a virgin/holy mother was needed to give birth to a Messiah.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref>
* Beth and Daleth's designs were intentionally made to resemble ''Shin Megami Tensei'''s Heroine and Hero.<ref>{{Cite Book|translquote='''Kaneko:''' I designed Beth to resemble Heroine, while Daleth resembled the previous Hero. Giving him the same nuance of green was fun. Beth is conversely the Messiah Church’s Heroine, so her keynote is blue. I think this was also influenced by her contrast with Aleph.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref> As the two had become legends by the time ''Shin Megami Tensei II'' occurrs, the Messian Chruch sought to remind the people of them through their visage.<ref>{{Cite Book|translquote='''Kaneko:''' The Messiah Church probably used their image to remind the citizens of the existence of the previous Heroes.
* Daleth and Beth's designs were intentionally made to resemble {{link|game|smt1}}'s Hero and Heroine.<ref>{{Cite Book|translquote='''Kaneko:''' I designed Beth to resemble Heroine, while Daleth resembled the previous Hero. Giving him the same nuance of green was fun. Beth is conversely the Messiah Church’s Heroine, so her keynote is blue. I think this was also influenced by her contrast with Aleph.|des=|chapter=|book={{link|book|SMT2ADJ}}|publyear=1994|author=[[Kazunari Suzuki]]|publisher=Takarajima Corporation|lang=|volume=|edition=|page=|transl=|isbn=4-7966-0841-9}}</ref> As the two had become legends by the time ''Shin Megami Tensei II'' occurrs, the Messian Chruch sought to remind the people of them through their visage.<ref>{{Cite Book|translquote='''Kaneko:''' The Messiah Church probably used their image to remind the citizens of the existence of the previous Heroes.


'''Narisawa:''' Not the messenger from Shinjuku, but…
'''Narisawa:''' Not the messenger from Shinjuku, but…
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