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|race= Race | |race= Race | ||
|raceredirect= Redirects the Race's link to another page or section | |raceredirect= Redirects the Race's link to another page or section | ||
|alignment= The numerical value assigned to this demon's alignment | |||
|exp= Base experience points | |exp= Base experience points | ||
|macca= Base Macca drop, if any | |macca= Base Macca drop, if any | ||
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| <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the boss's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div> | | <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the boss's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div> | ||
|- | |||
| <center>alignment</center> || <div style="padding:1em;">The Demon's numerical alignment value from 0 to 255. If you do not know the number, then just input "Law", "Neutral", or "Chaos".</div> | |||
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| <center>resist</center> || <div style="padding:1em;">In ''Shin Megami Tensei II'', Demons do not have unique resistances but instead a resistance type. The <code>resist=</code> parameter requires only the resistance spread's ID number used by the Demon, which will automatically display the associated type. This data is stored in [[Template:Data/Type/SMT2]]. See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div> | | <center>resist</center> || <div style="padding:1em;">In ''Shin Megami Tensei II'', Demons do not have unique resistances but instead a resistance type. The <code>resist=</code> parameter requires only the resistance spread's ID number used by the Demon, which will automatically display the associated type. This data is stored in [[Template:Data/Type/SMT2]]. See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div> | ||
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|race= | |race= | ||
|raceredirect= | |raceredirect= | ||
|alignment= | |||
|exp= | |exp= | ||
|macca= | |macca= |