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|arcana= Arcana | |arcana= Arcana | ||
|shuffle= Can the Persona be obtained from Shuffle Time? Use Y for yes, N for no | |shuffle= Can the Persona be obtained from Shuffle Time? Use Y for yes, N for no | ||
|fusioncondition= Condition criteria to unlock Persona in fusion | |||
|inherit= Inheritance Type | |inherit= Inheritance Type | ||
|heart= Heart Item | |heart= Heart Item | ||
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|- | |- | ||
| <center>location</center> || <div style="padding:1em;">Optional; does not display when parameter is omitted. Displays how the Persona can be obtained. See the [[Guidelines:Gameplay#Locations|Gameplay guidelines]] for full instruction on listing locations.</div> | | <center>location</center> || <div style="padding:1em;">Optional; does not display when parameter is omitted. Displays how the Persona can be obtained. See the [[Guidelines:Gameplay#Locations|Gameplay guidelines]] for full instruction on listing locations.</div> | ||
|- | |||
| <center>fusioncondition</center> || <div style="padding:1em;">Optional; does not display when parameter is omitted. Displays the conditional criteria needed to be able to fuse this Persona, such as reaching a certain [[Social Link]] Rank. This parameter should be kept concise; any complicated explanations or lengthier conditions should be explained outside of the stat table in its own paragraph. For Social Link Rank conditions, format as <code><nowiki>[[Arcana Name]] Rank #</nowiki></code>.</div> | |||
|- | |- | ||
| <center>Resistances</center> || <div style="padding:1em;">Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI, the second is used for precise fractional values.<br/><br/>The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div> | | <center>Resistances</center> || <div style="padding:1em;">Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI, the second is used for precise fractional values.<br/><br/>The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div> | ||
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|arcana= | |arcana= | ||
|shuffle= | |shuffle= | ||
|fusioncondition= | |||
|inherit= | |inherit= | ||
|heart= | |heart= |