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==Mechanics by Game== | ==Mechanics by Game== | ||
==={{link|game|smt4a}}=== | ==={{link|game|smt4a}}=== | ||
In Apocalypse, the Jade Dagger was created by [[Oberon]] as a weapon meant for a lost soul who still has unfinished business. The dagger is subsequently wielded by [[Navarre]], who deems the weapon suitable for a ghost like him. | In Apocalypse, the Jade Dagger was created by [[Oberon]] as a weapon meant for a lost soul who still has unfinished business. The dagger is subsequently wielded by [[Navarre]], who deems the weapon suitable for a ghost like him. | ||
The dagger must have its power gathered at certain fountains, and will slowly lose this energy until depleted. When the energy is depleted the dagger becomes heavy and unable to do anything. When it does have energy, it can be used to destroy the [[Wraith Wall]]s. | The dagger must have its power gathered at certain fountains, and will slowly lose this energy until depleted. When the energy is depleted the dagger becomes heavy and unable to do anything. When it does have energy, it can be used to destroy the [[Wraith Wall]]s. | ||
==={{link|game|pq1}}=== | |||
{{sectionstub}} | |||
[[Category:Mechanics in Shin Megami Tensei IV: Apocalypse]] | [[Category:Mechanics in Shin Megami Tensei IV: Apocalypse]] | ||
[[Category:Mechanics in Persona Q: Shadow of the Labyrinth]] | [[Category:Mechanics in Persona Q: Shadow of the Labyrinth]] |