Module:Data/Type/smtn
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Resistance data table for Shin Megami Tensei: Nine.
local elementList = {
"strike", "slash", "skill", "gun", "thrown", "fire", "ice", "electric", "force", "recovery", "almighty", "dark", "light", "mind", "nerve"
}
local elementLinks = {
strike = [[Strike]],
slash = [[Slash]],
skill = [[Skill (Attribute)|Skill]],
gun = [[Gun (Attribute)|Gun]],
thrown = [[Thrown]],
fire = [[Fire]],
ice = [[Ice]],
electric = [[Electric]],
force = [[Force]],
recovery = [[Recovery]],
almighty = [[Almighty]],
dark = [[Dark]],
light = [[Light]],
mind = [[Mind]],
nerve = [[Nerve]]
}
local resistanceTypes = { -- numbers = internal number converted to decimal
["0"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["1"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+1",
mind = "+1",
nerve = "+1",
},
["2"] = {
strike = "+3",
slash = "+3",
skill = "+3",
gun = "+3",
thrown = "+3",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["3"] = {
strike = "+3 Rf",
slash = "+3",
skill = "+3 Rf",
gun = "+1",
thrown = "+3",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+4",
light = "+9",
mind = "-4",
nerve = "+1",
},
["4"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+5",
nerve = "+5",
},
["5"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+3",
thrown = "+3",
fire = "+2",
ice = "+2",
electric = "+2",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+9",
mind = "-4",
nerve = "+5",
},
["6"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+4",
thrown = "+4",
fire = "+1",
ice = "+3",
electric = "+3",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+5",
nerve = "+9",
},
["7"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+5 Dr",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+7",
mind = "+1",
nerve = "+1",
},
["8"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+3",
ice = "+2",
electric = "+2",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+3",
light = "+7",
mind = "+1",
nerve = "+1",
},
["9"] = {
strike = "+2",
slash = "+2",
skill = "+2",
gun = "+1",
thrown = "+2",
fire = "+9 Dr",
ice = "-8",
electric = "+1",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+3",
mind = "+3",
nerve = "+5",
},
["10"] = {
strike = "+2",
slash = "+2",
skill = "+2",
gun = "+1",
thrown = "+2",
fire = "+5 Rf",
ice = "-4",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+5",
mind = "+1",
nerve = "+3",
},
["11"] = {
strike = "-2",
slash = "-2",
skill = "-2",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "-8",
almighty = "+1",
dark = "+5 Rf",
light = "+5 Rf",
mind = "+5",
nerve = "+5",
},
["12"] = {
strike = "+2 Rf",
slash = "+2",
skill = "+2 Rf",
gun = "+1",
thrown = "+2",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+2",
recovery = "-2",
almighty = "+1",
dark = "+5",
light = "+9",
mind = "+1",
nerve = "-4",
},
["13"] = {
strike = "-2",
slash = "-2",
skill = "-2",
gun = "+1",
thrown = "+1",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+3",
recovery = "-2",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["14"] = {
strike = "+5",
slash = "+5",
skill = "+5",
gun = "-4",
thrown = "-4",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+9",
mind = "+1",
nerve = "+5",
},
["16"] = {
strike = "+4",
slash = "+4",
skill = "+4",
gun = "-4",
thrown = "-4",
fire = "+5 Dr",
ice = "-4",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+5",
mind = "+1",
nerve = "+5",
},
["17"] = {
strike = "+4",
slash = "+4",
skill = "+4",
gun = "-4",
thrown = "-4",
fire = "+1",
ice = "+9",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+1",
mind = "+1",
nerve = "+9",
},
["18"] = {
strike = "+3",
slash = "+1",
skill = "+3",
gun = "+3",
thrown = "+3",
fire = "-8",
ice = "+5",
electric = "+2",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "-8",
mind = "+9",
nerve = "+9",
},
["19"] = {
strike = "+3",
slash = "+1",
skill = "+3",
gun = "+1",
thrown = "+1",
fire = "-2",
ice = "-4",
electric = "+3 Rf",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+3",
light = "+7",
mind = "+3",
nerve = "+7",
},
["20"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "-4",
ice = "+5 Rf",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+5",
mind = "+1",
nerve = "+1",
},
["21"] = {
strike = "+4",
slash = "+1",
skill = "+4",
gun = "+4",
thrown = "+4",
fire = "+1",
ice = "+5",
electric = "+5",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9 Rf",
light = "+1",
mind = "+3",
nerve = "+9",
},
["22"] = {
strike = "+3",
slash = "+2",
skill = "+3",
gun = "+3",
thrown = "+3",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+7",
light = "+1",
mind = "+1",
nerve = "+5",
},
["23"] = {
strike = "-4",
slash = "-4",
skill = "-4",
gun = "-4",
thrown = "-4",
fire = "+5 Dr",
ice = "+5 Dr",
electric = "+5 Dr",
force = "+5 Dr",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["24"] = {
strike = "-4",
slash = "-4",
skill = "-4",
gun = "-4",
thrown = "-4",
fire = "+5 Rf",
ice = "+5 Rf",
electric = "+5 Rf",
force = "+5 Rf",
recovery = "+1",
almighty = "+1",
dark = "+5 Rf",
light = "+5 Rf",
mind = "+5 Rf",
nerve = "+5 Rf",
},
["25"] = {
strike = "-1",
slash = "-1",
skill = "-1",
gun = "-1",
thrown = "-1",
fire = "+2",
ice = "+2",
electric = "+2",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+5 Rf",
light = "+5 Rf",
mind = "+9",
nerve = "+5 Rf",
},
["26"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["27"] = {
strike = "+5 Dr",
slash = "+5 Dr",
skill = "+5 Dr",
gun = "+5 Dr",
thrown = "+5 Dr",
fire = "-8",
ice = "-8",
electric = "-8",
force = "-8",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+5",
mind = "-4",
nerve = "-8",
},
["28"] = {
strike = "+5 Rf",
slash = "+5 Rf",
skill = "+5 Rf",
gun = "+5 Rf",
thrown = "+5 Rf",
fire = "-8",
ice = "-8",
electric = "-8",
force = "-8",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+5",
mind = "-4",
nerve = "-8",
},
["29"] = {
strike = "+2",
slash = "+1",
skill = "+2",
gun = "+1",
thrown = "+1",
fire = "+2",
ice = "+2",
electric = "+5 Rf",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+3",
light = "+7",
mind = "+1",
nerve = "+3",
},
["30"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+2",
ice = "+2",
electric = "+3 Dr",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+1",
mind = "+1",
nerve = "+1",
},
["31"] = {
strike = "+1",
slash = "+1",
skill = "+2",
gun = "+1",
thrown = "+2",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+1",
mind = "+1",
nerve = "+5",
},
["32"] = {
strike = "+2",
slash = "+1",
skill = "+2",
gun = "+1",
thrown = "+1",
fire = "+5 Dr",
ice = "-4",
electric = "+1",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+7",
mind = "+1",
nerve = "+3",
},
["33"] = {
strike = "+2",
slash = "+1",
skill = "+2",
gun = "+1",
thrown = "+1",
fire = "-4",
ice = "+5 Dr",
electric = "+1",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+7",
mind = "+1",
nerve = "+3",
},
["34"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+2",
ice = "+2",
electric = "+2",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+5",
mind = "+5",
nerve = "+5",
},
["35"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+2",
ice = "+2",
electric = "+5",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+7",
mind = "+5",
nerve = "+5",
},
["36"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+3",
thrown = "+3",
fire = "+2",
ice = "+2",
electric = "+2",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+9",
mind = "+5",
nerve = "+5",
},
["37"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+3",
thrown = "+3",
fire = "+2",
ice = "+2",
electric = "+2",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+7",
light = "-2",
mind = "+5",
nerve = "+9",
},
["38"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "+5",
light = "+5",
mind = "+3",
nerve = "+3",
},
["39"] = {
strike = "+3",
slash = "+3",
skill = "+3",
gun = "+3",
thrown = "+3",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+3",
light = "+5",
mind = "-4",
nerve = "+5",
},
["40"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+9 Rf",
mind = "+3",
nerve = "+3",
},
["41"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9 Rf",
light = "-4",
mind = "+3",
nerve = "+9",
},
["42"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+9 Rf",
ice = "+9 Rf",
electric = "+9 Rf",
force = "+9 Rf",
recovery = "+1",
almighty = "+1",
dark = "+9 Rf",
light = "+9 Rf",
mind = "+9 Rf",
nerve = "+9 Rf",
},
["43"] = {
strike = "+4",
slash = "+4",
skill = "+4",
gun = "+4",
thrown = "+4",
fire = "+4",
ice = "+4",
electric = "+4",
force = "+4",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["44"] = {
strike = "+4",
slash = "+2",
skill = "+4",
gun = "+2",
thrown = "+4",
fire = "+4",
ice = "+4",
electric = "+1",
force = "+4",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["45"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "+5 Dr",
ice = "-4",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+7",
mind = "+1",
nerve = "+7",
},
["46"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "-4",
ice = "+5 Dr",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+7",
mind = "+1",
nerve = "+7",
},
["47"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "+1",
ice = "+1",
electric = "+5 Dr",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+7",
mind = "+1",
nerve = "+7",
},
["48"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+5 Dr",
recovery = "+1",
almighty = "+1",
dark = "+1",
light = "+7",
mind = "+1",
nerve = "+7",
},
["49"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "-2",
thrown = "-2",
fire = "+5",
ice = "+5",
electric = "+5",
force = "+5",
recovery = "+1",
almighty = "+1",
dark = "-4",
light = "+9 Rf",
mind = "-4",
nerve = "+9",
},
["50"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "-4",
thrown = "-4",
fire = "+3",
ice = "+3",
electric = "+3",
force = "+3",
recovery = "+1",
almighty = "+1",
dark = "-8",
light = "+5 Rf",
mind = "-8",
nerve = "+5",
},
["51"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+2",
thrown = "+2",
fire = "-4",
ice = "+2",
electric = "+2",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "-8",
mind = "+1",
nerve = "+5",
},
["52"] = {
strike = "+4",
slash = "+1",
skill = "+1",
gun = "+9",
thrown = "+9",
fire = "+1",
ice = "+3",
electric = "+4",
force = "+2",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "-8",
mind = "+1",
nerve = "+9",
},
["53"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+9 Rf",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["54"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+9 Rf",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["55"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+9 Rf",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["56"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+9 Rf",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["57"] = {
strike = "+9 Rf",
slash = "+9 Rf",
skill = "+9 Rf",
gun = "+9 Rf",
thrown = "+9 Rf",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["58"] = {
strike = "+9 Dr",
slash = "+9 Dr",
skill = "+9 Dr",
gun = "+9 Dr",
thrown = "+9 Dr",
fire = "+1",
ice = "+1",
electric = "+1",
force = "+1",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9",
},
["59"] = {
strike = "+1",
slash = "+1",
skill = "+1",
gun = "+1",
thrown = "+1",
fire = "+9 Dr",
ice = "+9 Dr",
electric = "+9 Dr",
force = "+9 Dr",
recovery = "+1",
almighty = "+1",
dark = "+9",
light = "+9",
mind = "+9",
nerve = "+9"
}
}
return {
elementList = elementList,
elementLinks = elementLinks,
resistanceTypes = resistanceTypes
}