Module:Data/Type/smt1

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Resistance data table for Shin Megami Tensei.


local elementList = {
	"sword", "gun", "fire", "ice", "elec", "force", "nerve", "almighty", "expel", "death", "magic", "bind", "charge", "dex", "needle", "nonelemental"
}
local elementLinks = {
	sword = [[Sword (Attribute)|Sword]],
	gun = [[Gun (Attribute)|Gun]],
	fire = [[Fire]],
	ice = [[Ice]],
	elec = [[Elec]],
	force = [[Force]],
	nerve = [[Nerve]],
	almighty = [[Almighty]],
	expel = [[Expel]],
	death = [[Death (Attribute)|Death]],
	magic = [[Ruin|Magic]],
	bind = [[Bind (Attribute)|Bind]],
	charge = [[Charge (Attribute)|Charge]],
	dex = [[Skill (Attribute)|Dex]],
	needle = [[Needle]],
	nonelemental = [[Non-elemental|Non-Elem.]]
}
local resistanceTypes = {
	--numbers are internal number converted to decimal, + 1
	["1"] = {
		type = "Hero",
		sword = "7/8",
		gun = "7/8",
		fire = "7/8",
		ice = "3/4",
		elec = "7/8",
		force = "7/8",
		nerve = "1/8",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "1/8",
		bind = "1/8",
		charge = "5/8",
		dex = "3/4",
		needle = "5/8",
		nonelemental = "1",
	},
	["2"] = {
		type = "Human / Demi-Human",
		description = "Weak to Guns & Elec.",
		sword = "1",
		gun = "1.5",
		fire = "7/8",
		ice = "7/8",
		elec = "1.5",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "1",
		needle = "1",
		nonelemental = "1",
	},
	["3"] = {
		type = "Animal Race",
		description = "Weak to Guns & Fire.",
		sword = "1",
		gun = "1.5",
		fire = "1.5",
		ice = "7/8",
		elec = "1.5",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "7/8",
		bind = "1",
		charge = "3/4",
		dex = "1",
		needle = "1.5",
		nonelemental = "1",
	},
	["4"] = {
		type = "Bird Race",
		description = "Resists all Physical attacks except Guns.",
		sword = "1/2",
		gun = "1.5",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1.5",
		nerve = "3/4",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "3/4",
		bind = "3/4",
		charge = "1/4",
		dex = "1",
		needle = "1",
		nonelemental = "1",
	},
	["5"] = {
		type = "Dead Person (1)",
		description = "Weak to Fire & Expel, resists Ice & Elec.",
		sword = "1",
		gun = "1/2",
		fire = "2",
		ice = "1/4",
		elec = "1/4",
		force = "1/2",
		nerve = "1/2",
		almighty = "1",
		expel = "3",
		death = "Nul",
		magic = "1",
		bind = "3/4",
		charge = "1/2",
		dex = "3/4",
		needle = "Nul",
		nonelemental = "1",
	},
	["6"] = {
		type = "Dead Person (2)",
		description = "Weak to Fire & Expel, resists Guns & Nerve.",
		sword = "3/4",
		gun = "1/4",
		fire = "1.5",
		ice = "Nul",
		elec = "Drn",
		force = "3/4",
		nerve = "1/8",
		almighty = "1",
		expel = "2",
		death = "Nul",
		magic = "1/2",
		bind = "3/4",
		charge = "1/2",
		dex = "3/4",
		needle = "Nul",
		nonelemental = "1",
	},
	["7"] = {
		type = "Ethereal Body",
		description = "Weak to Expel, reflects Curse.",
		sword = "1",
		gun = "Nul",
		fire = "1",
		ice = "Nul",
		elec = "3/4",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "2.5",
		death = "Rfl 1/2",
		magic = "1",
		bind = "1/2",
		charge = "1/2",
		dex = "Nul",
		needle = "Nul",
		nonelemental = "1",
	},
	["8"] = {
		type = "Fire Demon",
		description = "Weak to Ice, absorbs Fire.",
		sword = "1",
		gun = "1/2",
		fire = "Drn",
		ice = "2.5",
		elec = "3/4",
		force = "1",
		nerve = "1/2",
		almighty = "1",
		expel = "3/8",
		death = "3/4",
		magic = "1",
		bind = "1/4",
		charge = "1/2",
		dex = "1",
		needle = "3/4",
		nonelemental = "1",
	},
	["9"] = {
		type = "Water Demon",
		description = "Reflects Elec.",
		sword = "1",
		gun = "3/4",
		fire = "1/2",
		ice = "7/8",
		elec = "Rfl 1/2",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "1/2",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "1/2",
		dex = "1",
		needle = "3/4",
		nonelemental = "1",
	},
	["10"] = {
		type = "Wind Demon",
		description = "Resists Expel & Bind",
		sword = "1",
		gun = "3/4",
		fire = "5/8",
		ice = "5/8",
		elec = "5/8",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "1/8",
		death = "1",
		magic = "1",
		bind = "1/4",
		charge = "1/2",
		dex = "1",
		needle = "1/2",
		nonelemental = "1",
	},
	["11"] = {
		type = "Earth Demon",
		description = "Weak to Force, magic, & Almighty.",
		sword = "1",
		gun = "1",
		fire = "1/2",
		ice = "1/2",
		elec = "1/2",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "1/2",
		death = "3/4",
		magic = "1.5",
		bind = "1",
		charge = "1/2",
		dex = "1",
		needle = "1",
		nonelemental = "1",
	},
	["12"] = {
		type = "Ice Demon",
		description = "Weak to Fire, absorbs Ice.",
		sword = "1/2",
		gun = "3/4",
		fire = "2.5",
		ice = "Drn",
		elec = "7/8",
		force = "3/4",
		nerve = "1/2",
		almighty = "1",
		expel = "1.5",
		death = "1/2",
		magic = "1",
		bind = "1/2",
		charge = "1/2",
		dex = "1/2",
		needle = "1/4",
		nonelemental = "1",
	},
	["13"] = {
		type = "Thermal Weakness",
		description = "Weak to Fire & Ice.",
		sword = "3/4",
		gun = "1/4",
		fire = "2.5",
		ice = "2",
		elec = "1/4",
		force = "3/4",
		nerve = "1/4",
		almighty = "1",
		expel = "1",
		death = "Nul",
		magic = "1/2",
		bind = "1/4",
		charge = "1/4",
		dex = "1/2",
		needle = "1/8",
		nonelemental = "1",
	},
	["14"] = {
		type = "Electric Weakness",
		description = "Weak to Elec.",
		sword = "3/4",
		gun = "1/4",
		fire = "1/4",
		ice = "1/4",
		elec = "2.5",
		force = "3/4",
		nerve = "1/4",
		almighty = "1",
		expel = "1",
		death = "Nul",
		magic = "1/2",
		bind = "1/4",
		charge = "1/4",
		dex = "1/2",
		needle = "1/8",
		nonelemental = "1",
	},
	["15"] = {
		type = "Spirit Body",
		description = "Nulls Guns, Nerve, & Curse.",
		sword = "3/4",
		gun = "Nul",
		fire = "1/4",
		ice = "1/4",
		elec = "3/4",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "3/4",
		death = "Nul",
		magic = "1",
		bind = "1",
		charge = "1/4",
		dex = "1/2",
		needle = "Nul",
		nonelemental = "1",
	},
	["16"] = {
		type = "Machine",
		description = "Weak to Elec.",
		sword = "1/2",
		gun = "1",
		fire = "1",
		ice = "1/2",
		elec = "2.5",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "Nul",
		bind = "Nul",
		charge = "3/4",
		dex = "1/2",
		needle = "Nul",
		nonelemental = "1",
	},
	["17"] = {
		type = "Mechanical",
		description = "Weak to Fire & Expel.",
		sword = "3/4",
		gun = "3/4",
		fire = "1",
		ice = "Nul",
		elec = "7/8",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "1",
		death = "Nul",
		magic = "1",
		bind = "1",
		charge = "1/2",
		dex = "3/4",
		needle = "Nul",
		nonelemental = "1",
	},
	["18"] = {
		type = "Holy Being",
		description = "Reflects Expel, nulls Curse.",
		sword = "1",
		gun = "1/2",
		fire = "1/2",
		ice = "1/2",
		elec = "1/2",
		force = "3/4",
		nerve = "3/8",
		almighty = "1",
		expel = "Rfl 1",
		death = "Nul",
		magic = "1",
		bind = "3/4",
		charge = "3/4",
		dex = "1",
		needle = "Nul",
		nonelemental = "1",
	},
	["19"] = {
		type = "Demonic Person",
		description = "Resists all attacks, nulls Expel.",
		sword = "7/8",
		gun = "3/4",
		fire = "7/8",
		ice = "7/8",
		elec = "7/8",
		force = "7/8",
		nerve = "1/4",
		almighty = "1",
		expel = "Nul",
		death = "1/2",
		magic = "7/8",
		bind = "7/8",
		charge = "5/8",
		dex = "7/8",
		needle = "7/8",
		nonelemental = "1",
	},
	["20"] = {
		type = "Goddess / Angel",
		description = "Weak to Sword, nulls Expel & Curse.",
		sword = "1",
		gun = "3/4",
		fire = "3/4",
		ice = "3/4",
		elec = "3/4",
		force = "3/4",
		nerve = "3/4",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "3/4",
		bind = "1/2",
		charge = "3/4",
		dex = "1",
		needle = "1",
		nonelemental = "1",
	},
	["21"] = {
		type = "Flame Body",
		description = "Weak to Ice, reflects Fire.",
		sword = "7/8",
		gun = "7/8",
		fire = "Rfl 1",
		ice = "2",
		elec = "3/4",
		force = "7/8",
		nerve = "1",
		almighty = "1",
		expel = "1/8",
		death = "1/2",
		magic = "1",
		bind = "1",
		charge = "5/8",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["22"] = {
		type = "Demon Race (1)",
		description = "Resists Expel.",
		sword = "1",
		gun = "5/8",
		fire = "1",
		ice = "7/8",
		elec = "3/4",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "3/8",
		death = "1/2",
		magic = "3/4",
		bind = "1/2",
		charge = "3/4",
		dex = "1",
		needle = "1",
		nonelemental = "1",
	},
	["23"] = {
		type = "Demon Race (2)",
		description = "Resists all magic.",
		sword = "1",
		gun = "1/2",
		fire = "3/4",
		ice = "3/4",
		elec = "1/2",
		force = "7/8",
		nerve = "1/4",
		almighty = "1",
		expel = "1/4",
		death = "Nul",
		magic = "1/4",
		bind = "1/4",
		charge = "3/4",
		dex = "1",
		needle = "1/2",
		nonelemental = "1",
	},
	["24"] = {
		type = "High Oni",
		description = "Reflects Curse.",
		sword = "1",
		gun = "3/4",
		fire = "1/2",
		ice = "3/4",
		elec = "3/4",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "3/4",
		death = "Rfl 1",
		magic = "1/2",
		bind = "3/4",
		charge = "3/4",
		dex = "1",
		needle = "3/4",
		nonelemental = "1",
	},
	["25"] = {
		type = "Death Demon",
		description = "Resists magic, reflects Curse.",
		sword = "7/8",
		gun = "3/8",
		fire = "1/2",
		ice = "1/2",
		elec = "1/2",
		force = "3/4",
		nerve = "1/4",
		almighty = "1",
		expel = "1",
		death = "Rfl 1",
		magic = "3/4",
		bind = "1/2",
		charge = "1/2",
		dex = "3/4",
		needle = "1/4",
		nonelemental = "1",
	},
	["26"] = {
		type = "Night Ghost",
		description = "Resists magic, nulls Guns.",
		sword = "7/8",
		gun = "1/4",
		fire = "3/4",
		ice = "1/2",
		elec = "1/2",
		force = "1",
		nerve = "3/4",
		almighty = "1",
		expel = "5/8",
		death = "Nul",
		magic = "1",
		bind = "7/8",
		charge = "1/2",
		dex = "7/8",
		needle = "1/4",
		nonelemental = "1",
	},
	["27"] = {
		type = "Anti-Sword",
		description = "Reflects Sword.",
		sword = "Rfl 1",
		gun = "3/4",
		fire = "1",
		ice = "3/4",
		elec = "3/4",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "3/8",
		death = "3/4",
		magic = "1",
		bind = "1",
		charge = "3/8",
		dex = "3/4",
		needle = "3/4",
		nonelemental = "1",
	},
	["28"] = {
		type = "Anti-Gun",
		description = "Reflects all Physical attacks except Sword.",
		sword = "1",
		gun = "Rfl 1",
		fire = "1",
		ice = "3/4",
		elec = "3/4",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "3/8",
		death = "3/4",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "1",
		needle = "Rfl 1",
		nonelemental = "1",
	},
	["29"] = {
		type = "Boss (0)",
		description = "Resists Nerve & Bind.",
		sword = "1",
		gun = "1/2",
		fire = "1",
		ice = "1/2",
		elec = "3/4",
		force = "1",
		nerve = "1/4",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "3/4",
		bind = "1/4",
		charge = "3/4",
		dex = "1",
		needle = "1/4",
		nonelemental = "1",
	},
	["30"] = {
		type = "Boss (1)",
		description = "Resists Guns & Ice.",
		sword = "1",
		gun = "1/4",
		fire = "1",
		ice = "1/4",
		elec = "1/2",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "5/8",
		bind = "Nul",
		charge = "3/4",
		dex = "7/8",
		needle = "Nul",
		nonelemental = "1",
	},
	["31"] = {
		type = "Boss (2)",
		sword = "1",
		gun = "Nul",
		fire = "1/2",
		ice = "Nul",
		elec = "1/4",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "5/8",
		bind = "Nul",
		charge = "5/8",
		dex = "3/4",
		needle = "Nul",
		nonelemental = "1",
	},
	["32"] = {
		type = "Boss (3)",
		description = "Nulls most magic.",
		sword = "1",
		gun = "1/4",
		fire = "Nul",
		ice = "Nul",
		elec = "Nul",
		force = "Nul",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "Nul",
		bind = "Nul",
		charge = "1/2",
		dex = "5/8",
		needle = "Nul",
		nonelemental = "1",
	},
	["33"] = {
		type = "Boss (4)",
		sword = "Nul",
		gun = "Nul",
		fire = "1",
		ice = "1/4",
		elec = "1/4",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "1/4",
		bind = "Nul",
		charge = "Nul",
		dex = "Nul",
		needle = "Nul",
		nonelemental = "1",
	},
	["34"] = {
		type = "Boss (5)",
		description = "Resists Guns, absorbs magic.",
		sword = "1",
		gun = "1/4",
		fire = "Drn",
		ice = "Drn",
		elec = "Drn",
		force = "Drn",
		nerve = "Drn",
		almighty = "1",
		expel = "Nul",
		death = "Drn",
		magic = "Drn",
		bind = "Drn",
		charge = "1/2",
		dex = "5/8",
		needle = "1/4",
		nonelemental = "1",
	},
	["35"] = {
		type = "Boss (6)",
		sword = "Drn",
		gun = "Drn",
		fire = "1",
		ice = "1/8",
		elec = "1/4",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Rfl 1",
		magic = "Nul",
		bind = "Nul",
		charge = "Drn",
		dex = "Drn",
		needle = "Drn",
		nonelemental = "1",
	},
	["36"] = {
		type = "Final Boss",
		sword = "1",
		gun = "Nul",
		fire = "1/2",
		ice = "Nul",
		elec = "Nul",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Rfl 1",
		magic = "Nul",
		bind = "Nul",
		charge = "1",
		dex = "3/4",
		needle = "Nul",
		nonelemental = "1",
	},
	["partner"] = {
		type = "Normal",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["37"] = {
		isArmor = true,
		type = "Normal",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["38"] = {
		isArmor = true,
		type = "Fire",
		sword = "1",
		gun = "1",
		fire = "1/4",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "1/2",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["39"] = {
		isArmor = true,
		type = "Ice",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "1/4",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["40"] = {
		isArmor = true,
		type = "Holy",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "Nul",
		almighty = "1",
		expel = "Nul",
		death = "Nul",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "1/2",
		nonelemental = "1",
	},
	["41"] = {
		isArmor = true,
		type = "Elec",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "1/4",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "3/4",
		magic = "3/4",
		bind = "3/4",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["42"] = {
		isArmor = true,
		type = "Psyche",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "1/4",
		almighty = "1",
		expel = "Nul",
		death = "1/2",
		magic = "1/4",
		bind = "1/2",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "3/4",
	},
	["43"] = {
		isArmor = true,
		type = "ElecFire",
		sword = "1",
		gun = "1",
		fire = "1/2",
		ice = "7/8",
		elec = "1/2",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "3/4",
		needle = "1",
		nonelemental = "1",
	},
	["44"] = {
		isArmor = true,
		type = "Fully Compatible",
		sword = "1",
		gun = "1",
		fire = "3/4",
		ice = "3/4",
		elec = "3/4",
		force = "3/4",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "3/4",
		magic = "3/4",
		bind = "3/4",
		charge = "3/4",
		dex = "3/4",
		needle = "3/4",
		nonelemental = "1",
	},
	["45"] = {
		isArmor = true,
		type = "Force",
		sword = "1",
		gun = "1/2",
		fire = "1",
		ice = "7/8",
		elec = "7/8",
		force = "1/2",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "1/4",
		dex = "1/2",
		needle = "1/2",
		nonelemental = "1",
	},
	["46"] = {
		isArmor = true,
		type = "Heat Res",
		sword = "1",
		gun = "1",
		fire = "1/2",
		ice = "1/2",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "1",
		nonelemental = "1",
	},
	["47"] = {
		isArmor = true,
		type = "Fire2",
		sword = "1",
		gun = "1",
		fire = "1/2",
		ice = "7/8",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "7/8",
		needle = "3/4",
		nonelemental = "1",
	},
	["48"] = {
		isArmor = true,
		type = "Ice2",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "1/2",
		elec = "7/8",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "3/4",
		needle = "3/4",
		nonelemental = "1",
	},
	["49"] = {
		isArmor = true,
		type = "Curse",
		sword = "1",
		gun = "1",
		fire = "1/2",
		ice = "7/8",
		elec = "1/2",
		force = "1/2",
		nerve = "1/2",
		almighty = "1/2",
		expel = "3",
		death = "Rfl 1",
		magic = "1/2",
		bind = "1/2",
		charge = "1/2",
		dex = "1/2",
		needle = "1/2",
		nonelemental = "1",
	},
	["50"] = {
		isArmor = true,
		type = "Drn Elec",
		sword = "1",
		gun = "1",
		fire = "1",
		ice = "7/8",
		elec = "Drn",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "3/4",
		needle = "1",
		nonelemental = "1",
	},
	["51"] = {
		isArmor = true,
		type = "Endothermic",
		sword = "1",
		gun = "1",
		fire = "Drn",
		ice = "1.5",
		elec = "1/2",
		force = "1",
		nerve = "1",
		almighty = "1",
		expel = "Nul",
		death = "1",
		magic = "1",
		bind = "1",
		charge = "3/4",
		dex = "3/4",
		needle = "1",
		nonelemental = "1",
	},
	["52"] = {
		type = "Belial",
		sword = "Nul",
		gun = "Nul",
		fire = "Nul",
		ice = "Nul",
		elec = "Nul",
		force = "Nul",
		nerve = "Nul",
		almighty = "Nul",
		expel = "Nul",
		death = "Nul",
		magic = "Nul",
		bind = "Nul",
		charge = "Nul",
		dex = "Nul",
		needle = "Nul",
		nonelemental = "Nul"
	}
}

return {
	elementList = elementList,
	elementLinks = elementLinks,
	resistanceTypes = resistanceTypes
}