Module:Data/Type/pq2

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Inheritance data table for Persona Q2: New Cinema Labyrinth.


local elementList = {
	"phys", "fire", "ice", "elec", "wind", "psy", "nuke", "bless", "curse"
}
local elementLinks = {
	phys = [[File:PQ2 Phys Icon.png|link=Phys]],
	fire = [[File:PQ2 Fire Icon.png|link=Fire]],
	ice = [[File:PQ2 Ice Icon.png|link=Ice]],
	elec = [[File:PQ2 Elec Icon.png|link=Electricity]],
	wind = [[File:PQ2 Wind Icon.png|link=Wind]],
	psy = [[File:PQ2 Psy Icon.png|link=Psychokinesis]],
	nuke = [[File:PQ2 Nuke Icon.png|link=Nuclear]],
	bless = [[File:PQ2 Bless Icon.png|link=Bless]],
	curse = [[File:PQ2 Curse Icon.png|link=Dark|Curse]]
}
local resistanceTypes = {
	["support"] = {
		phys = "N",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["phys"] = {
		phys = "Y",
		fire = "N",
		ice = "N",
		elec = "N",
		wind = "N",
		psy = "N",
		nuke = "N",
		bless = "N",
		curse = "N",
	},
	["ice"] = {
		phys = "Y",
		fire = "N",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["fire"] = {
		phys = "Y",
		fire = "Y",
		ice = "N",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["wind"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "N",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["elec"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "N",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["nuke"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "N",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
	["psy"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "N",
		bless = "Y",
		curse = "Y",
	},
	["curse"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "N",
		curse = "Y",
	},
	["bless"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "N",
	},
	["almighty"] = {
		phys = "Y",
		fire = "Y",
		ice = "Y",
		elec = "Y",
		wind = "Y",
		psy = "Y",
		nuke = "Y",
		bless = "Y",
		curse = "Y",
	},
}
return {
	elementList = elementList,
	elementLinks = elementLinks,
	resistanceTypes = resistanceTypes
}