Module:Data/Type/pq1
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Inheritance data table for Persona Q: Shadow of the Labyrinth.
local elementList = {
"cut", "bash", "stab", "fire", "ice", "elec", "wind", "light", "dark"
}
local elementLinks = {
cut = [[File:PQ1 Cut Color Icon.png|link=Cut]],
bash = [[File:PQ1 Bash Color Icon.png|link=Bash]],
stab = [[File:PQ1 Stab Color Icon.png|link=Stab]],
fire = [[File:PQ1 Fire Color Icon.png|link=Fire]],
ice = [[File:PQ1 Ice Color Icon.png|link=Ice]],
elec = [[File:PQ1 Elec Color Icon.png|link=Electricity]],
wind = [[File:PQ1 Wind Color Icon.png|link=Wind]],
light = [[File:PQ1 Light Color Icon.png|link=Light]],
dark = [[File:PQ1 Darkness Color Icon.png|link=Dark]]
}
local resistanceTypes = {
["support"] = {
cut = "N",
bash = "N",
stab = "N",
fire = "Y",
ice = "Y",
elec = "Y",
wind = "Y",
light = "Y",
dark = "Y",
},
["cut"] = {
cut = "Y",
bash = "N",
stab = "N",
fire = "N",
ice = "N",
elec = "N",
wind = "N",
light = "N",
dark = "N",
},
["bash"] = {
cut = "N",
bash = "Y",
stab = "N",
fire = "N",
ice = "N",
elec = "N",
wind = "N",
light = "N",
dark = "N",
},
["stab"] = {
cut = "N",
bash = "N",
stab = "Y",
fire = "N",
ice = "N",
elec = "N",
wind = "N",
light = "N",
dark = "N",
},
["ice"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "N",
ice = "Y",
elec = "Y",
wind = "Y",
light = "Y",
dark = "Y",
},
["fire"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "N",
elec = "Y",
wind = "Y",
light = "Y",
dark = "Y",
},
["wind"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "Y",
elec = "N",
wind = "Y",
light = "Y",
dark = "Y",
},
["electric"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "Y",
elec = "Y",
wind = "N",
light = "Y",
dark = "Y",
},
["dark"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "Y",
elec = "Y",
wind = "Y",
light = "N",
dark = "Y",
},
["light"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "Y",
elec = "Y",
wind = "Y",
light = "Y",
dark = "N",
},
["almighty"] = {
cut = "Y",
bash = "Y",
stab = "Y",
fire = "Y",
ice = "Y",
elec = "Y",
wind = "Y",
light = "Y",
dark = "Y",
}
}
return {
elementList = elementList,
elementLinks = elementLinks,
resistanceTypes = resistanceTypes
}