Module:Data/Skill/smtsj

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Documentation for this module may be created at Module:Data/Skill/smtsj/doc

local skill = {
['feral claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Feral Claw',
	name_ja = '',
},
['crescent slice'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '4',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '120',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 4. Light Physical damage, single foe.",
	notes= '',
	name = 'Crescent Slice',
	name_ja = '',
},
['lunge'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '5',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Lunge',
	name_ja = '',
},
['fang breaker'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = 'Reduces attack by one stage.',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Fang Breaker',
	name_ja = '',
},
['poison claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict poison.',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Poison Claw',
	name_ja = '',
},
['giant slice'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '8',
	costtype = 'MP',
	target = 'All Enemies',
	power = '80',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Giant Slice',
	name_ja = '',
},
['heat wave'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'All Enemies',
	power = '85',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Heat Wave',
	name_ja = '',
},
['dream fist'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict sleep.',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 7. Light Physical damage, single foe. May inflict Sleep.",
	notes= '',
	name = 'Dream Fist',
	name_ja = '',
},
['stun claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '35% chance to inflict paralysis.',
	cost = '9',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Stun Claw',
	name_ja = '',
},
['mega claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '155',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Mega Claw',
	name_ja = '',
},
['true lobotomy'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '160',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'True Lobotomy',
	name_ja = '',
},
['explosive fist'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '8',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '165',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Explosive Fist',
	name_ja = '',
},
['getsu-ei'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = 'Damage is multiplied by x1.5 during a full moon.',
	cost = '9',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Getsu-ei',
	name_ja = '',
},
['zan-ei'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = 'Damage is multiplied by x1.5 during a new moon.',
	cost = '9',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Zan-ei',
	name_ja = '',
},
['axel claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '14',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Axel Claw',
	name_ja = '',
},
['deathbound'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '120',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Deathbound',
	name_ja = '',
},
['ambush'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = 'Deals more damage on preemptive strikes.',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 7. Light Physical damage, single foe. Stronger on a first strike.",
	notes= '',
	name = 'Ambush',
	name_ja = '',
},
['rampage'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '8',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '70',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Rampage',
	name_ja = '',
},
['nihil claw'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '205',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Heavy Physical damage, single foe.",
	notes= '',
	name = 'Nihil Claw',
	name_ja = '',
},
['berserker god'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '11',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '210',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Berserker God',
	name_ja = '',
},
['mortal jihad'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '215',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Heavy Physical damage, single foe.",
	notes= '',
	name = 'Mortal Jihad',
	name_ja = '',
},
['tyranny'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict fear.',
	cost = '12',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '100',
	powerlvl = '',
	hit = '1-3',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Tyranny',
	name_ja = '狂気の暴虐',
	link = 'Tyranny (Shin Megami Tensei: Strange Journey)'
},
['blight'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict poison.',
	cost = '22',
	costtype = 'MP',
	target = 'All Enemies',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Blight',
	name_ja = '',
},
['madness nails'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '25',
	costtype = 'MP',
	target = 'All Enemies',
	power = '140',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 25. Heavy Physical damage, all foes.",
	notes= '',
	name = 'Madness Nails',
	name_ja = '',
},
['hades blast'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '32',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 32. Heavy Physical damage, all foes.",
	notes= '',
	name = 'Hades Blast',
	name_ja = '',
},
['megaton press'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '15',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '110',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Megaton Press',
	name_ja = '',
},
['occult flash'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '50% chance of instant kill.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Light Physical damage, all foes. May instantly kill.",
	notes= '',
	name = 'Occult Flash',
	name_ja = '',
},
['madness crush'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '150',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Madness Crush',
	name_ja = '',
},
['iron judgement'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Only learned by [[Demonee-ho]].',
	name = 'Iron Judgement',
	name_ja = '',
},
['needle rush'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Needle Rush',
	name_ja = '',
},
['dream needle'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict sleep.',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '120',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Dream Needle',
	name_ja = '',
},
['toxic sting'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict poison.',
	cost = '7',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '120',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Toxic Sting',
	name_ja = '',
},
['needle assault'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '7',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 7. Light Gun damage, all foes.",
	notes= '',
	name = 'Needle Assault',
	name_ja = '',
},
['peter piper'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict mute.',
	cost = '9',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '120',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Peter Piper',
	name_ja = '',
},
['charm strike'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict charm.',
	cost = '9',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '120',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 9. Light Gun damage, single foe. May inflict Charm.",
	notes= '',
	name = 'Charm Strike',
	name_ja = '',
},
['hell thrust'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 6. Medium Gun damage, single foe.",
	notes= '',
	name = 'Hell Thrust',
	name_ja = '',
},
['arrow rain'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '14',
	costtype = 'MP',
	target = 'All Enemies',
	power = '105',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 14. Medium Gun damage, all foes.",
	notes= '',
	name = 'Arrow Rain',
	name_ja = '',
},
['grand tack'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '300',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Heavy Gun damage, single foe.",
	notes= '',
	name = 'Grand Tack',
	name_ja = '',
},
['shooting spree'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '60% chance to inflict strain.',
	cost = '12',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '120',
	powerlvl = '',
	hit = '1-3',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shooting Spree',
	name_ja = '',
},
['heaven\'s bow'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '24',
	costtype = 'MP',
	target = 'All Enemies',
	power = '135',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 24. Heavy Gun damage, all foes.",
	notes= '',
	name = 'Heaven\'s Bow',
	name_ja = '',
},
['fleeting rain'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '150',
	powerlvl = 'Heavy',
	hit = '2-4',
	crit = '?',
	acc = '?',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Heavy Gun damage, random foes.",
	notes= '',
	name = 'Fleeting Rain',
	name_ja = '',
},
['riot gun'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '500',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Riot Gun',
	name_ja = '',
},
['snipe'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Also a Magic skill on Demonica-L.',
	name = 'Snipe',
	name_ja = '',
	link = 'Snipe (Shin Megami Tensei: Strange Journey)'
},
['weakshot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '25',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Weakshot',
	name_ja = '',
},
['grateful one'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '35',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '175',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Grateful One',
	name_ja = '',
},
['final seven'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Guaranteed critical hit.',
	cost = '50',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '100%',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Final Seven',
	name_ja = '',
},
['airstrike'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '15',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 15. Light Gun damage, all foes.",
	notes= 'Also a Magic skill on Demonica-N.',
	name = 'Airstrike',
	name_ja = '',
},
['crossfire'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Crossfire',
	name_ja = '',
},
['desperado'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '45',
	costtype = 'MP',
	target = 'All Enemies',
	power = '165',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Desperado',
	name_ja = '',
},
['cat punch'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '',
	cost = '8',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '110',
	powerlvl = '',
	hit = '1-5',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Cat Punch',
	name_ja = '',
},
['bc shot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '75% chance to inflict poison.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'BC Shot',
	name_ja = '',
},
['randy shot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '75% chance to inflict charm.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Randy Shot',
	name_ja = '',
	link = 'Randy Shot (Skill)'
},
['shadow bind'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '60% chance to inflict paralysis.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shadow Bind',
	name_ja = '',
},
['rock bullet'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '75% chance to inflict stone.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Rock Bullet',
	name_ja = '',
},
['say goodnight'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '75% chance to inflict sleep.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Say Goodnight',
	name_ja = '',
},
['terror shot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '75% chance to inflict fear.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Terror Shot',
	name_ja = '',
},
['headshot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = '50% chance of instant kill.',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Also a Magic skill on Demonica-C.',
	name = 'Headshot',
	name_ja = '',
},
['armshot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Reduces attack by one stage.',
	cost = '16',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Also a Magic skill on Demonica-C.',
	name = 'Armshot',
	name_ja = '',
},
['legshot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Reduces agility/accuracy by one stage.',
	cost = '16',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Also a Magic skill on Demonica-L.',
	name = 'Legshot',
	name_ja = '',
},
['cripple'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Reduces defense by one stage.',
	cost = '16',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Also a Magic skill on Demonica-N.',
	name = 'Cripple',
	name_ja = '',
},
['quickshot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Has increased priority.',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '115',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Quickshot',
	name_ja = '',
},
['earthlight ray'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Increased power during New Moon.',
	cost = '16',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '105',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Earthlight Ray',
	name_ja = '',
},
['moonlight ray'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Weapon',
	effect = 'Increased power during Full Moon.',
	cost = '16',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '105',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Moonlight Ray',
	name_ja = '',
},
['agi'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 3. Light Fire damage, single foe",
	notes= '',
	name = 'Agi',
	name_ja = '',
},
['agilao'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Agilao',
	name_ja = '',
},
['agidyne'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Heavy Fire damage, single foe.",
	notes= '',
	name = 'Agidyne',
	name_ja = '',
},
['trisagion'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '250',
	powerlvl = 'Severe',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. Severe Fire damage, single foe.",
	notes= '',
	name = 'Trisagion',
	name_ja = '',
},
['maragi'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	power = '70',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 9. Light Fire damage, all foes.",
	notes= '',
	name = 'Maragi',
	name_ja = '',
},
['maragion'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Maragion',
	name_ja = '',
},
['maragidyne'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '160',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Heavy Fire damage, all foes.",
	notes= '',
	name = 'Maragidyne',
	name_ja = '',
},
['ragnarok'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '65',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '125',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Ragnarok',
	name_ja = '',
},
['fire breath'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '60',
	powerlvl = 'Light',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 19. Light Fire damage, random foes.",
	notes= '',
	name = 'Fire Breath',
	name_ja = '',
},
['fire shot'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Fire Shot',
	name_ja = '',
},
['flame shot'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Flame Shot',
	name_ja = '',
},
['inferno shot'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Inferno Shot',
	name_ja = '',
},
['fire spray'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '50',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Fire Spray',
	name_ja = '',
},
['flame spray'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '36',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Flame Spray',
	name_ja = '',
},
['inferno spray'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '60',
	costtype = 'MP',
	target = 'All Enemies',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Inferno Spray',
	name_ja = '',
},
['bufu'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '110',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 3. Light Ice damage, single foe.",
	notes= '',
	name = 'Bufu',
	name_ja = '',
},
['bufula'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Bufula',
	name_ja = '',
},
['bufudyne'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Bufudyne',
	name_ja = '',
},
['mabufu'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	power = '70',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Mabufu',
	name_ja = '',
},
['mabufula'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 18. Medium Ice damage, all foes.",
	notes= '',
	name = 'Mabufula',
	name_ja = '',
},
['mabufudyne'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '160',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Heavy Ice damage, all foes.",
	notes= '',
	name = 'Mabufudyne',
	name_ja = '',
},
['ice breath'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '60',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Ice Breath',
	name_ja = '',
},
['breath'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '70',
	powerlvl = '',
	hit = '1-5',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Exclusive to [[Demonee-ho]].',
	name = 'Breath',
	name_ja = '',
},
['glacial blast'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '80',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Glacial Blast',
	name_ja = '',
},
['cold world'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '15% chance of instant kill.',
	cost = '65',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Cold World',
	name_ja = '',
},
['ice shot'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Ice Shot',
	name_ja = '',
},
['frost shot'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Frost Shot',
	name_ja = '',
},
['frigid shot'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Frigid Shot',
	name_ja = '',
},

	--Ice Spray exists in the game data, but is unusable because it has no associated weapon.
	
['frost spray'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '36',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Frost Spray',
	name_ja = '',
},
['frigid spray'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '60',
	costtype = 'MP',
	target = 'All Enemies',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Frigid Spray',
	name_ja = '',
},
['zio'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 3. Light Electric damage, single foe",
	notes= '',
	name = 'Zio',
	name_ja = '',
},
['zionga'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 6. Medium Electric damage, single foe.",
	notes= '',
	name = 'Zionga',
	name_ja = '',
},
['ziodyne'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Ziodyne',
	name_ja = '',
},
['mazio'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	power = '70',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 9. Light Electric damage, all foes.",
	notes= '',
	name = 'Mazio',
	name_ja = '',
},
['mazionga'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 18. Medium Electric damage, all foes.",
	notes= '',
	name = 'Mazionga',
	name_ja = '',
},
['maziodyne'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '160',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Heavy Electric damage, all foes.",
	notes= '',
	name = 'Maziodyne',
	name_ja = '',
},
['thunder reign'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'All Enemies',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Thunder Reign',
	name_ja = '',
},
['charming bolt'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '25% chance to inflict charm.',
	cost = '65',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Charming Bolt',
	name_ja = '',
},
['shock'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '60',
	powerlvl = '',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shock',
	name_ja = '',
	link = 'Shock (Skill)'
},
['elec shot'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 6. Light Electric damage, single foe.",
	notes= '',
	name = 'Elec Shot',
	name_ja = '',
},
['bolt shot'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Bolt Shot',
	name_ja = '',
},
['shock shot'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shock Shot',
	name_ja = '',
},
['elec spray'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '50',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Elec Spray',
	name_ja = '',
},
['bolt spray'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '36',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Bolt Spray',
	name_ja = '',
},
['shock spray'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '60',
	costtype = 'MP',
	target = 'All Enemies',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shock Spray',
	name_ja = '',
},
['garu'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '110',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 3. Light Wind damage, single foe.",
	notes= '',
	name = 'Garu',
	name_ja = '',
},
['garula'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 6. Medium Wind damage, single foe.",
	notes= '',
	name = 'Garula',
	name_ja = '',
},
['garudyne'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Heavy Wind damage, single foe.",
	notes= '',
	name = 'Garudyne',
	name_ja = '',
},
['killing wind'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '250',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. Heavy Wind damage, single foe.",
	notes= '',
	name = 'Killing Wind',
	name_ja = '',
},
['magaru'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	power = '70',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 9. Light Wind damage, all foes.",
	notes= '',
	name = 'Magaru',
	name_ja = '',
},
['magarula'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '110',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Magarula',
	name_ja = '',
},
['magarudyne'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	power = '160',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. Heavy Wind damage, all foes.",
	notes= '',
	name = 'Magarudyne',
	name_ja = '',
},
['floral gust'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '35% chance to inflict mute.',
	cost = '65',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Floral Gust',
	name_ja = '',
},
['wind breath'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '19',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '60',
	powerlvl = 'Light',
	hit = '1-4',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 19. Light Wind damage, random foes.",
	notes= '',
	name = 'Wind Breath',
	name_ja = '',
},
['wind shot'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Wind Shot',
	name_ja = '',
},
['gust shot'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '12',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '125',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Medium Wind damage, single foe.",
	notes= '',
	name = 'Gust Shot',
	name_ja = '',
},
['storm shot'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Storm Shot',
	name_ja = '',
},
['wind spray'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	power = '50',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Wind Spray',
	name_ja = '',
},
['gust spray'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '36',
	costtype = 'MP',
	target = 'All Enemies',
	power = '75',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Gust Spray',
	name_ja = '',
},
['storm spray'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '60',
	costtype = 'MP',
	target = 'All Enemies',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Storm Spray',
	name_ja = '',
},
['hama'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '30% chance of instant kill.',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 6. Chance of instant Expel death, single foe.",
	notes= '',
	name = 'Hama',
	name_ja = '',
},
['hamaon'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '55% chance of instant kill.',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. High chance of instant Expel death, single foe.",
	notes= '',
	name = 'Hamaon',
	name_ja = '',
},
['mahama'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '30% chance of instant kill.',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 18. Chance of instant Expel death, all foes.",
	notes= '',
	name = 'Mahama',
	name_ja = '',
},
['mahamaon'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '55% chance of instant kill.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. High chance of instant Expel death, all foes.",
	notes= '',
	name = 'Mahamaon',
	name_ja = '',
},
['judgement light'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '80% chance of instant kill.',
	cost = '45',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 45. High chance of instant Expel death, all foes.",
	notes= '',
	name = 'Judgement Light',
	name_ja = '',
},
['mudo'] = {
	attribute = 'curse',
	attribute_link = 'Dark',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '30% chance of instant kill.',
	cost = '6',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Mudo',
	name_ja = '',
},
['mudoon'] = {
	attribute = 'curse',
	attribute_link = 'Dark',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '55% chance of instant kill.',
	cost = '10',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. High chance of instant Curse death, single foe.",
	notes= '',
	name = 'Mudoon',
	name_ja = '',
},
['mamudo'] = {
	attribute = 'curse',
	attribute_link = 'Dark',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '30% chance of instant kill.',
	cost = '18',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Mamudo',
	name_ja = '',
},
['mamudoon'] = {
	attribute = 'curse',
	attribute_link = 'Dark',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '55% chance of instant kill.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 30. High chance of instant Curse death, all foes.",
	notes= '',
	name = 'Mamudoon',
	name_ja = '',
},
['die for me!'] = {
	attribute = 'curse',
	attribute_link = 'Dark',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '80% chance of instant kill.',
	cost = '45',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Die For Me!',
	name_ja = '',
},
['megido'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. Light Almighty damage, all foes.",
	notes= '',
	name = 'Megido',
	name_ja = '',
},
['megidola'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '40',
	costtype = 'MP',
	target = 'All Enemies',
	power = '200',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 40. Medium Almighty damage, all foes.",
	notes= '',
	name = 'Megidola',
	name_ja = '',
},
['megidolaon'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '60',
	costtype = 'MP',
	target = 'All Enemies',
	power = '250',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 60. Heavy Almighty damage, all foes.",
	notes= '',
	name = 'Megidolaon',
	name_ja = '',
},
['big bang'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '70',
	costtype = 'MP',
	target = 'All Enemies',
	power = '300',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 70. Heavy Almighty damage, all foes.",
	notes= '',
	name = 'Big Bang',
	name_ja = '',
},
['jihad'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Lowers all stats by one rank.',
	cost = '80',
	costtype = 'MP',
	target = 'All Enemies',
	power = '300',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 80. Heavy Almighty damage, all foes. Lowers enemy stats.",
	notes= '',
	name = 'Jihad',
	name_ja = '',
},
['life drain'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Absorb damage as HP.',
	cost = '2',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Life Drain',
	name_ja = '',
},
['mana drain'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Absorb damage as MP.',
	cost = '2',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '75',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 2. Light Almighty damage, single foe. Drains MP.",
	notes= 'Inherit type is Special.',
	name = 'Mana Drain',
	name_ja = '',
},
['energy drain'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Absorb damage as HP and MP.',
	cost = '4',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '100',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Energy Drain',
	name_ja = '',
},
['kamikaze'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Kills user.',
	cost = '3',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Kamikaze',
	name_ja = '',
},
['last resort'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Kills user.',
	cost = '4',
	costtype = 'MP',
	target = 'All Enemies',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Last Resort',
	name_ja = '',
},
['horn of fate'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '90% chance enemy instakill, 10% chance ally instakill.',
	cost = '25',
	costtype = 'MP',
	target = 'All',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 25. May cause expel- or curse-element instant death to random foes.",
	notes= 'Inherit type is Special.',
	name = 'Horn of Fate',
	name_ja = '',
},
['holy wrath'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '2x damage to Chaos-aligned targets.',
	cost = '45',
	costtype = 'MP',
	target = 'All',
	power = '150',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 45. Light Almighty damage, all. Strong against Chaos.",
	notes= '',
	name = 'Holy Wrath',
	name_ja = '',
},
['judgement'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '2x damage to Neutral-aligned targets.',
	cost = '40',
	costtype = 'MP',
	target = 'All',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Judgement',
	name_ja = '',
	link = 'Judgment (Skill)',
},
['sea of chaos'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '2x damage to Law-aligned targets.',
	cost = '40',
	costtype = 'MP',
	target = 'All',
	power = '150',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Sea of Chaos',
	name_ja = '',
},
['eternal rest'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Instakill to all targets inflicted with sleep.',
	cost = '15',
	costtype = 'MP',
	target = 'All',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Curse.',
	name = 'Eternal Rest',
	name_ja = '',
},
['desperate hit'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Deals damage based on Strength.',
	cost = '40',
	costtype = 'MP',
	target = 'All Enemies',
	power = '100',
	powerlvl = '',
	hit = '1-5',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Gun. Exclusive to [[Demonee-ho]].',
	name = 'Desperate Hit',
	name_ja = '',
},
['babylon goblet'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '25% chance to inflict charm.',
	cost = '65',
	costtype = 'MP',
	target = 'All Enemies',
	power = '300',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '14',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 65. Heavy Almighty damage, all foes. May inflict Charm.",
	notes= 'Inherit type is Ailment.',
	name = 'Babylon Goblet',
	name_ja = '',
},
['riot gun copy'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '80',
	costtype = 'MP',
	target = 'Single Enemy',
	power = '200',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Riot Gun Copy',
	name_ja = '',
},
['freischutz'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '50',
	costtype = 'MP',
	target = 'All Enemies',
	power = '200',
	powerlvl = 'Heavy',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 50. Heavy Almighty damage, all foes.",
	notes= '',
	name = 'Freischutz',
	name_ja = '',
},
['moan bullet'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Weapon',
	effect = '',
	cost = '45',
	costtype = 'MP',
	target = 'Random Enemies',
	power = '150',
	powerlvl = 'Medium',
	hit = '1-3',
	crit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 45. Medium Almighty damage, random foes.",
	notes= '',
	name = 'Moan Bullet',
	name_ja = '',
	link = 'Mourn Bullet'
},
['dormina'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '80% chance to inflict sleep.',
	cost = '4',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Dormina',
	name_ja = '',
},
['lullaby'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance to inflict sleep.',
	cost = '9',
	costtype = 'MP',
	target = "All Enemies",
	hit = '1',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 9 Inflicts Sleep status, all foes.",
	notes= '',
	name = 'Lullaby',
	name_ja = '',
},
['bobasma'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '80% chance to inflict fear.',
	cost = '4',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Bobasma',
	name_ja = '',
},
['staredown'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance to inflict fear.',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Staredown',
	name_ja = '',
},
['poisma'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '80% chance to inflict poison.',
	cost = '4',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Poisma',
	name_ja = '',
},
['toxic cloud'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance to inflict poison.',
	cost = '9',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Toxic Cloud',
	name_ja = '',
},
['makajama'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '80% chance to inflict mute.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 5. Inflicts Mute status, single foe.",
	notes= '',
	name = 'Makajama',
	name_ja = '',
},
['tricky dance'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance to inflict mute.',
	cost = '13',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Tricky Dance',
	name_ja = '',
},
['marin karin'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '80% chance to inflict charm.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 5. Inflicts Charm status, single foe",
	notes= '',
	name = 'Marin Karin',
	name_ja = '',
},
['frolic'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance to inflict charm.',
	cost = '13',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Frolic',
	name_ja = '',
},
['shibaboo'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '50% chance to inflict paralysis.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Shibaboo',
	name_ja = '',
},
['binding cry'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '45% chance to inflict paralysis.',
	cost = '13',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Binding Cry',
	name_ja = '',
},
['stone curse'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '50% chance to inflict stone.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Enemy',
	hit = '1',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Stone Curse',
	name_ja = '',
},
['stone breath'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '45% chance to inflict stone.',
	cost = '13',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Stone Breath',
	name_ja = '',
},
['hostile terror'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = '70% chance of inflicting any ailment aside from death, bomb, and strain.',
	cost = '40',
	costtype = 'MP',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Hostile Terror',
	name_ja = '',
},
['dia'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = '',
	cost = '3',
	costtype = 'MP',
	target = 'Single Ally',
	power = '40',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 3. Light HP recovery, single ally.",
	notes= '',
	name = 'Dia',
	name_ja = '',
},
['diarama'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = '',
	cost = '7',
	costtype = 'MP',
	target = 'Single Ally',
	power = '80',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= '',
	name = 'Diarama',
	name_ja = '',
},
['diarahan'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores all HP.',
	cost = '15',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 15. Full HP recovery, single ally.",
	notes= '',
	name = 'Diarahan',
	name_ja = '',
},
['media'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = '',
	cost = '10',
	costtype = 'MP',
	target = 'All Allies',
	power = '40',
	powerlvl = 'Light',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 10. Light HP recovery, all allies.",
	notes= '',
	name = 'Media',
	name_ja = '',
},
['mediarama'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = '',
	cost = '20',
	costtype = 'MP',
	target = 'All Allies',
	power = '80',
	powerlvl = 'Medium',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 20. Medium HP recovery, all allies.",
	notes= '',
	name = 'Mediarama',
	name_ja = '',
},
['mediarahan'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores all HP.',
	cost = '35',
	costtype = 'MP',
	target = 'All Allies',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 35. Full HP recovery, all allies.",
	notes= '',
	name = 'Mediarahan',
	name_ja = '',
},
['salvation'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures all ailments.',
	cost = '45',
	costtype = 'MP',
	target = 'All Allies',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 45. Full recovery of HP and status ailments other than KO, all allies.",
	notes= '',
	name = 'Salvation',
	name_ja = '',
},
['recarmdra'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Kills user. Cures all ailments and restores all HP.',
	cost = '2',
	costtype = 'MP',
	target = 'All Allies',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 2. Sacrifices the caster\'s life to fully recover all allies.",
	notes= '',
	name = 'Recarmdra',
	name_ja = '',
},
['recarm'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Revives target with half HP.',
	cost = '20',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 20. Revives from KO, single ally.",
	notes= '',
	name = 'Recarm',
	name_ja = '',
},
['samarecarm'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Revives target with full HP.',
	cost = '35',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 35. Revives from KO with full HP, single ally.",
	notes= '',
	name = 'Samarecarm',
	name_ja = '',
},
['patra'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures sleep and fear.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '2',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= '',
	name = 'Patra',
	name_ja = '',
},
['me patra'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures sleep and fear.',
	cost = '12',
	costtype = 'MP',
	target = 'All Allies',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 12. Cures Sleep/Fear, all allies.",
	notes= '',
	name = 'Me Patra',
	name_ja = '',
},
['posumudi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures poison.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Poison, single ally.",
	notes= '',
	name = 'Posumudi',
	name_ja = '',
},
['paraladi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures paralysis.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Paralysis, single ally.",
	notes= '',
	name = 'Paraladi',
	name_ja = '',
},
['charmdi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures charm.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Charm, single ally.",
	notes= '',
	name = 'Charmdi',
	name_ja = '',
},
['petradi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures stone.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Stone, single ally.",
	notes= '',
	name = 'Petradi',
	name_ja = '',
},
['mutudi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures mute.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= '',
	name = 'Mutudi',
	name_ja = '',
},
['bomdi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures bomb.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '1',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Bomb status, single ally.",
	notes= '',
	name = 'Bomdi',
	name_ja = '',
},
['strandi'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures strain.',
	cost = '5',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 5. Cures Strain, single ally",
	notes= '',
	name = 'Strandi',
	name_ja = '',
},
['amrita'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Cures all ailments.',
	cost = '20',
	costtype = 'MP',
	target = 'Single Ally',
	power = '',
	powerlvl = '',
	hit = '1',
	crit = '?',
	acc = '?',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "MP: 20. Cures all ailments except KO, single ally.",
	notes= '',
	name = 'Amrita',
	name_ja = '',
},
['sabbatma'] = {
	attribute = 'special',
	damagetype = '—',
	icon = 'passive';
	skilltype = 'Magic',
	effect = 'Summons a Demon from stock.',
	cost = '20',
	costtype = 'MP',
	target = 'Single Ally',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. Summon a demon from your Demonica.",
	notes= '',
	name = 'Sabbatma',
	name_ja = '',
},
['invitation'] = {
	attribute = 'special',
	icon = 'passive';
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Revives a dead Demon with full HP and summons from stock.',
	cost = '40',
	costtype = 'MP',
	target = 'Single Ally',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 40. Revive and summon one KOed demon.",
	notes= '',
	name = 'Invitation',
	name_ja = '',
},
['tarunda'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers attack by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Tarunda',
	name_ja = '',
},
['tarukaja'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises attack by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Allies',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Increases Attack, all allies.",
	notes= '',
	name = 'Tarukaja',
	name_ja = '',
},
['rakunda'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers defense by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Rakunda',
	name_ja = '',
},
['rakukaja'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises defense by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Allies',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Increases Defense, all allies.",
	notes= '',
	name = 'Rakukaja',
	name_ja = '',
},
['sukunda'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers accuracy/evasion by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Reduces Agility, all foes.",
	notes= '',
	name = 'Sukunda',
	name_ja = '',
},
['sukukaja'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises accuracy/evasion by one stage.',
	cost = '12',
	costtype = 'MP',
	target = 'All Allies',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 12. Increases Agility, all allies.",
	notes= '',
	name = 'Sukukaja',
	name_ja = '',
},
['dekunda'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Removes all stat debuffs.',
	cost = '10',
	costtype = 'MP',
	target = 'All Allies',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Nulls stat decreases, all allies.",
	notes= '',
	name = 'Dekunda',
	name_ja = '',
},
['dekaja'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Removes all stat buffs.',
	cost = '10',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 10. Nulls stats increases, all foes.",
	notes= '',
	name = 'Dekaja',
	name_ja = '',
},
['taunt'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises attack by two stages and lowers defence by two stages.',
	cost = '20',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Taunt',
	name_ja = '',
},
['offered soul'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Inflicts strain on user. Magic damage up for next four turns.',
	cost = '20',
	costtype = 'MP',
	target = 'Self',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. Mutes caster, increases magic power for several turns.",
	notes= 'Description has the incorrect status effect.',
	name = 'Offered Soul',
	name_ja = '',
},
['charge'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Next physical damage type attack deals x2.2 damage.',
	cost = '5',
	costtype = 'MP',
	target = 'Self',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 5. Damage of caster\'s next physical attack more than doubled.",
	notes= '',
	name = 'Charge',
	name_ja = '',
	link = "Charge (Skill)",
},
['concentrate'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Next magical damage type attack deals x2.2 damage.',
	cost = '7',
	costtype = 'MP',
	target = 'Self',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Concentrate',
	name_ja = '',
},
['war cry'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers attack by two stages.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'War Cry',
	name_ja = '',
},
['acid breath'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers defense by two stages.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Acid Breath',
	name_ja = '',
},
['fog breath'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers accuracy/evasion by two stages.',
	cost = '30',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Fog Breath',
	name_ja = '',
},
['tetraja'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Prevents instakills for one turn.',
	cost = '15',
	costtype = 'MP',
	target = 'All Allies',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 15. Null one instant death attack. Target: all allies",
	notes= '',
	name = 'Tetraja',
	name_ja = '',
},
['debilitate'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Lowers attack/defense/accuracy/evasion by one stage.',
	cost = '50',
	costtype = 'MP',
	target = 'All Enemies',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 50. Reduces Attack, Agility, Defense, all foes.",
	notes= '',
	name = 'Debilitate',
	name_ja = '',
},
['luster candy'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises attack/defense/accuracy/evasion by one stage.',
	cost = '50',
	costtype = 'MP',
	target = 'All Allies',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 50. Increases Attack, Agility, Defense, all allies.",
	notes= '',
	name = 'Luster Candy',
	name_ja = '',
},
['tetrakarn'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Repel all physical damage type attacks for one turn.',
	cost = '45',
	costtype = 'MP',
	target = 'All Allies',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 45. Reflect one physical attack. Target: all allies",
	notes= '',
	name = 'Tetrakarn',
	name_ja = '',
},
['makarakarn'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Repel all magical damage type attacks for one turn.',
	cost = '45',
	costtype = 'MP',
	target = 'All Allies',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 45. Reflect one non-ailment magic attack. Target: all allies",
	notes= '',
	name = 'Makarakarn',
	name_ja = '',
},
['silent prayer'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Removes all buffs and debuffs on the field.',
	cost = '15',
	costtype = 'MP',
	target = 'All',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 15. Nulls stat changes, all.",
	notes= '',
	name = 'Silent Prayer',
	name_ja = '',
},
['tables turned'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = '70% chance to invert buffs and debuffs on the field.',
	cost = '8',
	costtype = 'MP',
	target = 'All',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	name = 'Tables Turned',
	name_ja = '',
},
['blood ritual'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises attack/defense/accuracy/evasion by four stages. Reduces user HP to 1.',
	cost = '25',
	costtype = 'MP',
	target = 'Self',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 25. Caster's HP reduced to 1; Attack, defense, aim, evasion maximized.",
	notes= '',
	name = 'Blood Ritual',
	name_ja = '',
},
['lost word'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Causes a random effect.',
	cost = '20',
	costtype = 'MP',
	target = 'All',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 20. No one knows what will happen.",
	notes = "Random effects:<br/>" ..
	"* Fully heal all ally HP<br/>" ..
	"* Fully heal all ally MP<br/>" ..
	"* Raise all stats by one stage (for either allies or enemies)<br/>" ..
	"* Lower all stats by one stage (for either allies or enemies)<br/>" ..
	"Inherit type is Special.",
	name = 'Lost Word',
	name_ja = '',
},
['soul scanner'] = {
	attribute = 'support',
	skilltype = 'Weapon',
	effect = 'Increases analysis data if target is defeated on this turn.',
	cost = '25',
	costtype = 'MP',
	target = 'Single Enemy',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= '',
	rank = '—',
	name = 'Soul Scanner',
	name_ja = '',
},
['spring of life'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'While user is in the party, heals 3% of HP every ten steps.',
	rank = '2',
	inbattle = 'N',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Spring of Life',
	name_ja = '',
},
['chakra walk'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'While user is in the party, restores 5 MP every ten steps.',
	rank = '8',
	inbattle = 'N',
	outbattle = 'Y',
	description = "Recovers 5 MP every few steps while summoned.",
	notes= 'Inherit type is Special.',
	name = 'Chakra Walk',
	name_ja = '',
},
['life bonus'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max HP by 10%.',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is HP.',
	name = 'Life Bonus',
	name_ja = '',
},
['life gain'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max HP by 20%.',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is HP.',
	name = 'Life Gain',
	name_ja = '',
},
['life surge'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max HP by 30%.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is HP.',
	name = 'Life Surge',
	name_ja = '',
},
['mana bonus'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max MP by 10%.',
	rank = '3',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is MP.',
	name = 'Mana Bonus',
	name_ja = '',
},
['mana gain'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max MP by 20%.',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is MP.',
	name = 'Mana Gain',
	name_ja = '',
},
['mana surge'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Increase max MP by 30%.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is MP.',
	name = 'Mana Surge',
	name_ja = '',
},
['watchful'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User earns experience when not in the active party.',
	rank = '3',
	inbattle = 'N',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Watchful',
	name_ja = '',
},
['vigilant'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User earns experience when not in the active party.',
	rank = '6',
	inbattle = 'N',
	outbattle = 'Y',
	description = "",
	notes= 'Greater boost than Watchful. Inherit type is Special.',
	name = 'Vigilant',
	name_ja = '',
},
['life aid'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User recovers 10% of HP after battle.',
	rank = '8',
	inbattle = 'N',
	outbattle = 'Y',
	description = "Recover 10% of HP after a battle.",
	notes= 'Inherit type is Special.',
	name = 'Life Aid',
	name_ja = '',
},
['mana aid'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User recovers 1% of MP after battle.',
	rank = '12',
	inbattle = 'N',
	outbattle = 'Y',
	description = "Recover 1% of MP after a battle.",
	notes= 'Inherit type is Special.',
	name = 'Mana Aid',
	name_ja = '',
},
['victory cry'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User recovers full HP and MP after battle.',
	rank = '13',
	inbattle = 'N',
	outbattle = 'Y',
	description = "Recover full HP and MP after battle.",
	notes= 'Inherit type is Special.',
	name = 'Victory Cry',
	name_ja = '',
},
['recovery boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s healing power increased by x1.25.',
	rank = '4',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Healing.',
	name = 'Recovery Boost',
	name_ja = '',
},
['recovery amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s healing power increased by x1.5.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Healing.',
	name = 'Recovery Amp',
	name_ja = '',
},
['fire boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire damage increased x1.25.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Fire.',
	name = 'Fire Boost',
	name_ja = '',
},
['fire amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire damage increased x1.5.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "Increases Fire damage by 50%.",
	notes= 'Inherit type is Fire.',
	name = 'Fire Amp',
	name_ja = '',
},
['resist fire'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "Reduces damage from Fire attacks.",
	notes= 'Inherit type is Fire.',
	name = 'Resist Fire',
	name_ja = '',
},
['void fire'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire resistance changed to Void.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Fire.',
	name = 'Void Fire',
	name_ja = '',
},
['repel fire'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire resistance changed to Repel.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Fire.',
	name = 'Repel Fire',
	name_ja = '',
},
['drain fire'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Fire resistance changed to Drain.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Fire.',
	name = 'Drain Fire',
	name_ja = '',
},
['ice boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice damage increased x1.25.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Ice Boost',
	name_ja = '',
},
['ice amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice damage increased x1.5.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Ice Amp',
	name_ja = '',
},
['resist ice'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Resist Ice',
	name_ja = '',
},
['void ice'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice resistance changed to Void.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Void Ice',
	name_ja = '',
},
['repel ice'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice resistance changed to Repel.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Repel Ice',
	name_ja = '',
},
['drain ice'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Ice resistance changed to Drain.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ice.',
	name = 'Drain Ice',
	name_ja = '',
},
['elec boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec damage increased x1.25.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "Increases Electric damage by 25%.",
	notes= 'Inherit type is Elec.',
	name = 'Elec Boost',
	name_ja = '',
},
['elec amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec damage increased x1.5.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Elec.',
	name = 'Elec Amp',
	name_ja = '',
},
['resist elec'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Elec.',
	name = 'Resist Elec',
	name_ja = '',
},
['void elec'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec resistance changed to Void.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Elec.',
	name = 'Void Elec',
	name_ja = '',
},
['repel elec'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec resistance changed to Repel.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Elec.',
	name = 'Repel Elec',
	name_ja = '',
},
['drain elec'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Elec resistance changed to Drain.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Elec.',
	name = 'Drain Elec',
	name_ja = '',
},
['wind boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind damage increased x1.25.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "Increases Wind damage by 25%.",
	notes= 'Inherit type is Wind.',
	name = 'Wind Boost',
	name_ja = '',
},
['wind amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind damage increased x1.5.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Wind.',
	name = 'Wind Amp',
	name_ja = '',
},
['resist wind'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Wind.',
	name = 'Resist Wind',
	name_ja = '',
},
['void wind'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind resistance changed to Void.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Wind.',
	name = 'Void Wind',
	name_ja = '',
},
['repel wind'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind resistance changed to Repel.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "Reflects Wind attacks.",
	notes= 'Inherit type is Wind.',
	name = 'Repel Wind',
	name_ja = '',
},
['drain wind'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Wind resistance changed to Drain.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Wind.',
	name = 'Drain Wind',
	name_ja = '',
},
['resist expel'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Expel resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Expel.',
	name = 'Resist Expel',
	name_ja = '',
},
['void expel'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Expel resistance changed to Void.',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Expel.',
	name = 'Void Expel',
	name_ja = '',
},
['resist curse'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Curse resistance changed to Resist.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Curse.',
	name = 'Resist Curse',
	name_ja = '',
},
['void curse'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Curse resistance changed to Void.',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "Nullifies damage from Curse attacks.",
	notes= 'Inherit type is Curse.',
	name = 'Void Curse',
	name_ja = '',
},
['phys boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical damage increased x1.25.',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Phys Boost',
	name_ja = '',
},
['phys amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical damage increased x1.5.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Phys Amp',
	name_ja = '',
},
['resist phys'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical resistance changed to Resist.',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Resist Phys',
	name_ja = '',
},
['void phys'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical resistance changed to Void.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Void Phys',
	name_ja = '',
},
['repel phys'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical resistance changed to Repel.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Repel Phys',
	name_ja = '',
},
['drain phys'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Physical resistance changed to Drain.',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Phys.',
	name = 'Drain Phys',
	name_ja = '',
},
['gun boost'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun damage increased x1.25.',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Gun.',
	name = 'Gun Boost',
	name_ja = '',
},
['gun amp'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun damage increased x1.5.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Gun.',
	name = 'Gun Amp',
	name_ja = '',
},
['resist gun'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun resistance changed to Resist.',
	rank = '6',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Gun.',
	name = 'Resist Gun',
	name_ja = '',
},
['void gun'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun resistance changed to Void.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Gun.',
	name = 'Void Gun',
	name_ja = '',
},
['repel gun'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun resistance changed to Repel.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Gun.',
	name = 'Repel Gun',
	name_ja = '',
},
['drain gun'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User\'s Gun resistance changed to Drain.',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "Recover HP from Gun attacks.",
	notes= 'Inherit type is Gun.',
	name = 'Drain Gun',
	name_ja = '',
},
['counter'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = '30% chance to counterattack when hit with a physical damage type attack.',
	rank = '5',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Counter',
	name_ja = '',
},
['retaliate'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = '50% chance to counterattack at x1.5 damage when hit with a physical damage type attack.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Retaliate',
	name_ja = '',
},
['laplace curse'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Lowers all stats of fully analyzed foes by one rank at the beginning of battle.',
	rank = '7',
	inbattle = 'Y',
	outbattle = 'N',
	description = "Enemies which have been 100% analyzed will have reduced Attack, Defense, and Agility.",
	notes= 'Inherit type is Support.',
	name = 'Laplace Curse',
	name_ja = '',
},
['sleepwalker'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Evades all attacks while sleeping.',
	rank = '8',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Special.',
	name = 'Sleepwalker',
	name_ja = '',
},
['endure'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Survive a fatal blow with 1 HP, once per battle.',
	rank = '9',
	inbattle = 'Y',
	outbattle = 'N',
	description = "When KOed, revive once per battle with 1 HP.",
	notes= 'Inherit type is Special.',
	name = 'Endure',
	name_ja = '',
},
['enduring soul'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Survive a fatal blow with full HP, once per battle.',
	rank = '13',
	inbattle = 'Y',
	outbattle = 'N',
	description = "When KOed, revive once per battle with full HP.",
	notes= 'Inherit type is Special.',
	name = 'Enduring Soul',
	name_ja = '',
},
['void mind'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User becomes immune to strain, charm, mute, fear, and sleep.',
	rank = '10',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ailment.',
	name = 'Void Mind',
	name_ja = '',
},
['void nerve'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'User becomes immune to stone, paralysis, bomb and poison.',
	rank = '12',
	inbattle = 'Y',
	outbattle = 'Y',
	description = "",
	notes= 'Inherit type is Ailment.',
	name = 'Void Nerve',
	name_ja = '',
},
['preparedness'] = {
	attribute = 'passive',
	skilltype = 'Magic',
	effect = 'Co-op damage increased x1.25.',
	rank = '11',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Inherit type is Support.',
	name = 'Preparedness',
	name_ja = '',
},

--Enemy-only skills
['ally call'] = {
	attribute = 'special',
	icon = 'Passive',
	skilltype = 'Magic',
	effect = 'Summons an ally.',
	cost = '—',
	target = 'All',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Call allies.",
	notes= 'Enemy-only. The actual attribute and target of this skill is currently unknown.',
	name = 'Ally Call',
	name_ja = '',
},
['gehenna'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = 'Inflicts fear.',
	cost = '—',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Inflicts Physical status, all foes.",
	notes= 'Enemy-only. Description is incorrect; it inflicts [[fear]].',
	name_note = 'Description is incorrect; Gehenna inflicts [[fear]].',
	name = 'Gehenna',
	name_ja = '',
},
['horned rampage'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = 'Medium',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Medium Physical damage, random foes.",
	notes= 'Enemy-only.',
	name = 'Horned Rampage',
	name_ja = '',
},
['waking dream'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Chance to inflict strain.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Medium',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Medium Almighty damage, all foes. May inflict Strain.",
	notes= 'Enemy-only.',
	name = 'Waking Dream',
	name_ja = '',
},
['light of order'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Instantly kills the target.',
	cost = '—',
	target = 'Single Enemy',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Instantly kill if certain conditions are met, single foe.",
	notes= 'Enemy-only. The actual attribute of this skill is currently unknown.',
	name = 'Light of Order',
	name_ja = '',
},
['binge eating'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Instantly kills the target and recovers caster HP.',
	cost = '—',
	target = 'Single Ally',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Instant kill, single ally, in exchange for recovering caster's HP.",
	notes= 'Enemy-only. The actual attribute of this skill is currently unknown.',
	name = 'Binge Eating',
	name_ja = '',
},
['grocery run'] = {
	attribute = 'special',
	icon = 'Passive',
	skilltype = 'Magic',
	effect = 'Summons an ally Katakirauwa.',
	cost = '—',
	target = 'All',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Obtain delicious-looking food ingredients.",
	notes= 'Enemy-only. The actual attribute and target of this skill is currently unknown.',
	name = 'Grocery Run',
	name_ja = '',
},
['air dive'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heavy Physical damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Air Dive',
	name_ja = '',
},
['taking a bite'] = {
	attribute = 'Physical',
	damagetype ='Physical',
	skilltype = 'Magic',
	effect = 'Drains HP.',
	cost = '—',
	target = 'All',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heavy Physical damage, single foe. Drains HP.",
	notes= 'Enemy-only.',
	name = 'Taking a Bite',
	name_ja = '',
},
['asura roga'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = 'Inflicts rage.',
	cost = '—',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Inflicts Fly status, all foes.",
	notes= 'Enemy-only. Description is incorrect; it inflicts [[rage]].',
	name = 'Asura Roga',
	name_note = 'Description is incorrect; Asura Roga inflicts [[rage]].',
	name_ja = '',
},
['ashura'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Heavy',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heavy Physical damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Ashura',
	link = 'Ashura (Skill)',
	name_ja = '',
},
['black flame'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = 'Heavy',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heavy Fire damage, random foes.",
	notes= 'Enemy-only.',
	name = 'Black Flame',
	name_ja = '',
},
['disaster cycle'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Inflicts random status ailments.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Almighty damage, all foes. Inflicts status ailments.",
	notes= 'Enemy-only. Ailments it can inflict needs further research.',
	name = 'Disaster Cycle',
	name_ja = '',
},
['wild lightning'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Heavy',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heavy Electric damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Wild Lightning',
	name_ja = '',
},
	
	--A skill called Disease Wave goes here in the skill data in-game; unsure if it is used or not
	
['single shot'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Single Enemy',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Gun damage, single foe.",
	notes= 'Enemy-only.',
	name = 'Single Shot',
	name_ja = '',
},

	--Enemy versions of Headshot and Airstrike go here. They are identical aside from costing 0 MP.
	--Are they used by Jack's Squad members?
	
['mother earth'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Drains HP.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Ice damage, all foes. Drains HP.",
	notes= 'Enemy-only.',
	name = 'Mother Earth',
	name_ja = '',
},
['pure blue'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores HP and removes debuffs.',
	cost = '—',
	target = 'Self',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Heals HP and nulls beneficial effects, self.",
	notes= 'Enemy-only.',
	name = 'Pure Blue',
	name_ja = '',
},
['sunset melody'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Reduces attack by one stage.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Almighty damage, all foes. Reduces Attack.",
	notes= 'Enemy-only.',
	name = 'Sunset Melody',
	name_ja = '',
},
['illusory ritual'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Doubles evasion.',
	cost = '—',
	target = 'Self',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Doubles evasion, self.",
	notes= 'Enemy-only.',
	name = 'Illusory Ritual',
	name_ja = '',
},
['evil vortex'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Chance to inflict stone.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Almighty damage, all foes. May inflict Stone.",
	notes= 'Enemy-only.',
	name = 'Evil Vortex',
	name_ja = '',
},
['ultraviolence'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Physical damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Ultraviolence',
	name_ja = '',
},

	--[[
	Skills that exist in the data after this point include Labyrinth, Axe Chopper, Fridge Raid, Terror Banquet, Cleophys Dream, and Parting Light.
	To my knowledge these are unused. They are followed by what appear to be duplicates of Air Dive, Taking a Bite, Asura Roga, Ashura, and Black Flame.
	Again, to my knowledge these are unused.
	]]

['heaven strike'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Physical damage, random foes.",
	notes= 'Enemy-only.',
	name = 'Heaven Strike',
	name_ja = '',
},
['rain strike'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Gun damage, random foes.",
	notes= 'Enemy-only.',
	name = 'Rain Strike',
	name_ja = '',
},
['self-denial'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores HP and raises attack by one stage.',
	cost = '—',
	target = 'Self',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Recovers HP and increases Attack, self.",
	notes= 'Enemy-only.',
	name = 'Self-Denial',
	name_ja = '',
},
['untainted wind'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Wind damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Untainted Wind',
	name_ja = '',
},
['great lament'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = 'Inflicts charm on Law and Neutral demons.',
	cost = '—',
	target = 'All Enemies',
	hit = '1',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Charms all non-Chaos demons.",
	notes= 'Enemy-only.',
	name = 'Great Lament',
	name_ja = '',
},
['judgement enemy'] = {
	attribute = 'expel',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Chance to instantly kill the target.',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Chance of instant Expel death, all foes.",
	notes= 'Enemy-only. Needs research to determine if this is Judgement or Bright Judgement in Japanese.',
	name = 'Judgement',
	name_ja = '',
},
['mel faize'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Almighty damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Mel Faize',
	name_ja = '',
},	
['sinner\'s song'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Chance to inflict charm.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Almighty damage, all foes. May inflict Charm.",
	notes= 'Enemy-only.',
	name = 'Sinner\'s Song',
	name_ja = '',
},
['megido storm'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Electric damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Megido Storm',
	name_ja = '',
},
['right hand'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores HP and raises attack/defense/accuracy/evasion by one stage.',
	cost = '—',
	target = 'Self',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Recovers HP and increases all stats, self.",
	notes= 'Enemy-only.',
	name = 'Right Hand',
	name_ja = '',
},

	--Heaven's Arrow follows this skill. Seems unused here but possibly used for Shekinah in SJR?
	
['requiem'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Instantly kills the target.',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Chance of instant death, all foes. Odds vary depending on element.",
	notes= 'Enemy-only. The meaning of odds vary depending on element is unknown.',
	name = 'Requiem',
	name_ja = '',
},
['hellfire'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Fire damage, all foes.",
	notes= 'Enemy-only.',
	name = 'Hellfire',
	name_ja = '',
},
['left hand'] = {
	attribute = 'support',
	skilltype = 'Magic',
	effect = 'Raises attack/defense/accuracy/evasion by one stage.',
	cost = '—',
	target = 'Self',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Increase Attack, Agility, Defense, self.",
	notes= 'Enemy-only.',
	name = 'Left Hand',
	name_ja = '',
},
['chaos tack'] = {
	attribute = 'gun',
	attribute_link = 'Gun (Attribute)',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = 'Light',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "MP: 0. Light Gun damage, random foes.",
	notes= 'Enemy-only.',
	name = 'Chaos Tack',
	name_ja = '',
},

	--The skill after the above one is called Madness Dream and seems unused.

	--Skills after this point have no helpful descriptions when viewed via Password hacks. The effects are provided.
	
['ma'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Deals damage equal to target\'s current HP and heals by that amount.',
	cost = '—',
	target = 'Single Enemy',
	power = '—',
	powerlvl = '—',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only. Actual attribute is unknown.',
	name = 'MA',
	name_ja = '',
},
['mem aleph law'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Returns all Law demons to stock.',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Mem Aleph',
	name_ja = '',
},
['mem aleph neutral'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Returns all Neutral demons to stock.',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Mem Aleph',
	name_ja = '',
},
['mem aleph chaos'] = {
	attribute = 'special',
	icon = 'Passive',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Returns all Chaos demons to stock.',
	cost = '—',
	target = 'All Enemies',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Mem Aleph',
	name_ja = '',
},
['reason\'s start'] = {
	attribute = 'healing',
	damagetype = 'Healing',
	skilltype = 'Magic',
	effect = 'Restores HP and removes all buffs/debuffs on the field.',
	cost = '—',
	target = 'All',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Reason\'s Start',
	name_ja = '',
},
['great flood'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Lowers accuracy/evasion by one stage.',
	cost = '—',
	target = 'All Enemies',
	power = '—',
	powerlvl = '—',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Great Flood',
	name_ja = '',
},
['mother\'s kiss'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = '?',
	power = '?',
	powerlvl = '?',
	hit = '6-8',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Mother\'s Kiss',
	name_ja = '',
},
['wave of death'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Wave of Death',
	name_ja = '',
},
['e.n.d.'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = 'Chance to inflict fear.',
	cost = '—',
	target = 'Random Enemies',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'E.N.D.',
	name_ja = '',
},
['shadow attack'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = 'Inflicts random status ailments.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only. Ailments it can inflict needs further research.',
	name = 'Shadow Attack',
	name_ja = '',
},
['adaptation'] = {
	attribute = 'physical',
	damagetype = 'Physical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'Single Enemy',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Adaptation',
	name_ja = '',
},
['agi gate'] = {
	attribute = 'fire',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = '?',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Agi Gate',
	name_ja = '',
},
['bufu gate'] = {
	attribute = 'ice',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = '?',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Bufu Gate',
	name_ja = '',
},
['zio gate'] = {
	attribute = 'electric',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = '?',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Zio Gate',
	name_ja = '',
},
['garu gate'] = {
	attribute = 'wind',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = '?',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Garu Gate',
	name_ja = '',
},
['dark matter'] = {
	attribute = 'almighty',
	damagetype = 'Magical',
	skilltype = 'Magic',
	effect = '',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Dark Matter',
	name_ja = '',
},
['shuffler'] = {
	attribute = 'ailment',
	damagetype = 'Ailment',
	skilltype = 'Magic',
	effect = 'Chance to inflict bomb.',
	cost = '—',
	target = 'All Enemies',
	power = '?',
	powerlvl = '?',
	hit = '?',
	acc = '?',
	rank = '—',
	inbattle = 'Y',
	outbattle = 'N',
	description = "",
	notes= 'Enemy-only.',
	name = 'Shuffler',
	name_ja = '',
},

}

return {
	skill = skill,
}