Module:Data/Skill/smtif

Jump to navigation Jump to search

Documentation for this module may be created at Module:Data/Skill/smtif/doc

local skill = {
	['agi'] = {
		attribute = 'fire',
		cost = 3,
		costtype = 'MP',
		power = 17,
		target = 'Single',
		hit = 1,
		effect = 'Fire spell with 17 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Agi'
	},
	['agilao'] = {
		attribute = 'fire',
		cost = 7,
		costtype = 'MP',
		power = 43,
		target = 'Single',
		hit = 1,
		effect = 'Fire spell with 43 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Agilao'
	},
	['agidyne'] = {
		attribute = 'fire',
		cost = 15,
		costtype = 'MP',
		power = 90,
		target = 'Single',
		hit = 1,
		effect = 'Fire spell with 90 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Agidyne'
	},
	['maragi'] = {
		attribute = 'fire',
		cost = 5,
		costtype = 'MP',
		power = 12,
		target = 'All',
		hit = 1,
		effect = 'Fire spell with 12 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Maragi'
	},
	['maragion'] = {
		attribute = 'fire',
		cost = 9,
		costtype = 'MP',
		power = 38,
		target = 'All',
		hit = 1,
		effect = 'Fire spell with 38 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Maragion'
	},
	['maragidyne'] = {
		attribute = 'fire',
		cost = 20,
		costtype = 'MP',
		power = 85,
		target = 'All',
		hit = 1,
		effect = 'Fire spell with 85 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Maragidyne'
	},
	['zio'] = {
		attribute = 'elec',
		cost = 4,
		costtype = 'MP',
		power = 13,
		target = 'Single',
		hit = 1,
		effect = 'Electric spell with 13 power that targets a single enemy. May cause Shock.',
		skilltype = 'Magic',
		name = 'Zio'
	},
	['zionga'] = {
		attribute = 'elec',
		cost = 9,
		costtype = 'MP',
		power = 38,
		target = 'Single',
		hit = 1,
		effect = 'Electric spell with 38 power that targets a single enemy. May cause Shock.',
		skilltype = 'Magic',
		name = 'Zionga'
	},
	['ziodyne'] = {
		attribute = 'elec',
		cost = 18,
		costtype = 'MP',
		power = 80,
		target = 'Single',
		hit = 1,
		effect = 'Electric spell with 80 power that targets a single enemy. May cause Shock.',
		skilltype = 'Magic',
		name = 'Ziodyne'
	},
	['mazio'] = {
		attribute = 'elec',
		cost = 7,
		costtype = 'MP',
		power = 10,
		target = 'All',
		hit = 1,
		effect = 'Electric spell with 10 power that targets all enemies. May cause Shock.',
		skilltype = 'Magic',
		name = 'Mazio'
	},
	['mazionga'] = {
		attribute = 'elec',
		cost = 12,
		costtype = 'MP',
		power = 29,
		target = 'All',
		hit = 1,
		effect = 'Electric spell with 29 power that targets all enemies. May cause Shock.',
		skilltype = 'Magic',
		name = 'Mazionga'
	},
	['maziodyne'] = {
		attribute = 'elec',
		cost = 24,
		costtype = 'MP',
		power = 72,
		target = 'All',
		hit = 1,
		effect = 'Electric spell with 72 power that targets all enemies. May cause Shock.',
		skilltype = 'Magic',
		name = 'Maziodyne'
	},
	['bufu'] = {
		attribute = 'ice',
		cost = 3,
		costtype = 'MP',
		power = 13,
		target = 'Single',
		hit = 1,
		effect = 'Ice spell with 13 power that targets a single enemy. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Bufu'
	},
	['bufula'] = {
		attribute = 'ice',
		cost = 8,
		costtype = 'MP',
		power = 35,
		target = 'Single',
		hit = 1,
		effect = 'Ice spell with 35 power that targets a single enemy. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Bufula'
	},
	['bufudyne'] = {
		attribute = 'ice',
		cost = 16,
		costtype = 'MP',
		power = 72,
		target = 'Single',
		hit = 1,
		effect = 'Ice spell with 72 power that targets a single enemy. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Bufudyne'
	},
	['mabufu'] = {
		attribute = 'ice',
		cost = 6,
		costtype = 'MP',
		power = 10,
		target = 'All',
		hit = 1,
		effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Mabufu'
	},
	['mabufula'] = {
		attribute = 'ice',
		cost = 11,
		costtype = 'MP',
		power = 28,
		target = 'All',
		hit = 1,
		effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Mabufula'
	},
	['mabufudyne'] = {
		attribute = 'ice',
		cost = 22,
		costtype = 'MP',
		power = 65,
		target = 'All',
		hit = 1,
		effect = 'Ice spell with 65 power that targets all enemies. May cause Freeze.',
		skilltype = 'Magic',
		name = 'Mabufudyne',
	},
	['zan'] = {
		attribute = 'force',
		cost = 2,
		costtype = 'MP',
		power = 14,
		target = 'Single',
		hit = 1,
		effect = 'Force spell with 14 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Zan'
	},
	['zanma'] = {
		attribute = 'force',
		cost = 5,
		costtype = 'MP',
		power = 37,
		target = 'Single',
		hit = 1,
		effect = 'Force spell with 37 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Zanma'
	},
	['zandyne'] = {
		attribute = 'force',
		cost = 18,
		costtype = 'MP',
		power = 80,
		target = 'Single',
		hit = 1,
		effect = 'Force spell with 80 power that targets a single enemy.',
		skilltype = 'Magic',
		name = 'Zandyne'
	},
	['mazan'] = {
		attribute = 'force',
		cost = 4,
		costtype = 'MP',
		power = 11,
		target = 'All',
		hit = 1,
		effect = 'Force spell with 11 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Mazan'
	},
	['mazanma'] = {
		attribute = 'force',
		cost = 7,
		costtype = 'MP',
		power = 30,
		target = 'All',
		hit = 1,
		effect = 'Force spell with 30 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Mazanma'
	},
	['mazandyne'] = {
		attribute = 'force',
		cost = 21,
		costtype = 'MP',
		power = 74,
		target = 'All',
		hit = 1,
		effect = 'Force spell with 74 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Mazandyne'
	},
	['megido'] = {
		attribute = 'almighty',
		cost = 15,
		costtype = 'MP',
		power = 70,
		target = 'All',
		hit = 1,
		effect = 'Almighty spell with 70 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Megido'
	},
	 ['megidola'] = {
		attribute = 'almighty',
		cost = 30,
		costtype = 'MP',
		power = 100,
		target = 'All',
		hit = 1,
		effect = 'Almighty spell with 100 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Megidola'
	},
	 ['megidolaon'] = {
		attribute = 'almighty',
		cost = 45,
		costtype = 'MP',
		power = 120,
		target = 'All',
		hit = 1,
		effect = 'Almighty spell with 120 power that targets all enemies.',
		skilltype = 'Magic',
		name = 'Megidolaon'
	},
	['fire breath'] = {
		attribute = 'other',
		cost = 8,
		costtype = 'MP',
		power = 60,
		target = 'Random',
		hit = '1-3',
		effect = 'Fire spell with 60 power that hits 1-3 times.',
		skilltype = 'Extra',
		name = 'Fire Breath'
	},
	['ice breath'] = {
		attribute = 'other',
		cost = 8,
		costtype = 'MP',
		power = 38,
		target = 'Random',
		hit = '1-3',
		effect = 'Ice spell with 60 power that hits 1-3 times. May cause Freeze.',
		skilltype = 'Extra',
		name = 'Ice Breath'
	},
	['venom breath'] = {
		attribute = 'ruin',
		cost = 7,
		costtype = 'MP',
		power = 32,
		target = 'Random',
		hit = '1-2',
		effect = 'Ruin spell with 60 power that hits 1-2 times. May cause Poison.',
		skilltype = 'Extra',
		name = 'Venom Breath'
	},
	['shock'] = {
		attribute = 'elec',
		cost = 6,
		costtype = 'MP',
		power = 44,
		target = 'Random',
		hit = '1-3',
		effect = 'Electric spell with 44 power that hits 1-3 times. May cause Shock.',
		skilltype = 'Extra',
		name = 'Shock'
	},
	['holy wrath'] = {
		attribute = 'almighty',
		cost = 108,
		costtype = 'MP',
		power = 39,
		target = 'All',
		hit = 1,
		effect = 'Deals 1/8th of caster\'s current HP in damage to enemies with a different alignment',
		skilltype = 'Extra',
		name = 'Holy Wrath'
	},
	['deathtouch'] = {
		attribute = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = 30,
		target = 'Single',
		hit = 1,
		effect = 'Drains one enemy\'s HP',
		skilltype = 'Extra',
		name = 'Deathtouch'
	},
	["demon's kiss m"] = {
		attribute = "dark",
		cost = 0,
		costtype = "MP",
		--damagetype = "Magical",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		hit = 1,
		target = "Single enemy",
		name_note = "Male",
		effect = "Only targets female humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
		skilltype = "Extra",
		name = "Demon's Kiss"
	},
	["demon's kiss f"] = {
		attribute = "dark",
		cost = 0,
		costtype = "MP",
		--damagetype = "Magical",
		inbattle = "y",
		outbattle = "n",
		power = 20,
		hit = 1,
		target = "Single enemy",
		name_note = "Female",
		effect = "Only targets male humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
		skilltype = "Extra",
		name = "Demon's Kiss"
	},
	["evil smile"] = {
		attribute = "dark",
		cost = 0,
		costtype = "MP",
		--damagetype = "Magical",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		hit = 1,
		target = "Single enemy",
		effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
		skilltype = "Extra",
		name = "Evil Smile"
	},
	['sol smash'] = {
		attribute = 'almighty',
		cost = 17,
		costtype = 'MP',
		power = 85,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Almighty spell with 85 power that targets all enemies.',
		skilltype = 'Extra',
		name = 'Sol Smash'
	},
	['sol cluster'] = {
		attribute = 'almighty',
		cost = 49,
		costtype = 'MP',
		power = 126,
		target = 'Single',
		hit = 1,
		description = 'Severe Almighty attack to one foe that inflicts Dead upon the target if their Magic stat is too low.',
		effect = 'Almighty spell with 126 power that targets all enemies.',
		skilltype = 'Extra',
		name = 'Sol Cluster'
	},
	['debilitate'] = {
		attribute = 'almighty',
		cost = 16,
		costtype = 'MP',
		power = '—',
		hit = '—',
		description_ja = "—",
		description = "—",
		target = 'All',
		description = 'The effects of Rakunda, Tarunda and Sukunda combined.',
		effect = 'Lowers accuracy, attack power, and defense by one rank for the entire enemy party.',
		skilltype = 'Magic',
		name = 'Debilitate'
	},
	['dormina'] = {
		attribute = 'nerve',
		cost = 3,
		costtype = 'MP',
		power = 50,
		target = 'Random',
		hit = '1-3',
		effect = 'Nerve spell with 50 power that hits 1-3 times. May cause Sleep.',
		skilltype = 'Magic',
		name = 'Dormina'
	},
	['drop voice'] = {
		attribute = 'nerve',
		cost = 12,
		costtype = 'MP',
		power = 60,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Nerve spell with 60 power that targets all enemies. May cause Sleep.',
		skilltype = 'Extra',
		name = 'Drop Voice'
	},
	['randy haze'] = {
		attribute = 'nerve',
		cost = 13,
		costtype = 'MP',
		power = 48,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Nerve spell with 60 power that targets all enemies. May cause Charm.',
		skilltype = 'Extra',
		name = 'Randy Haze'
	},
	['shibaboo'] = {
		attribute = 'bind',
		attribute_link="Bind (Attribute)",
		cost = 3,
		costtype = 'MP',
		power = 58,
		target = 'Random',
		hit = '1-3',
		effect = 'Bind spell with 58 power that hits 1-3 times. May cause Bind.',
		skilltype = 'Magic',
		name = 'Shibaboo'
	},
	['pulinpa'] = {
		attribute = 'bind',
		attribute_link="Bind (Attribute)",
		cost = 2,
		costtype = 'MP',
		power = 52,
		target = 'Random',
		hit = '1-3',
		effect = 'Bind spell with 52 power that hits 1-3 times. May cause Bind.',
		skilltype = 'Magic',
		name = 'Pulinpa'
	},
	['hapirma'] = {
		attribute = 'bind',
		attribute_link="Bind (Attribute)",
		cost = 2,
		costtype = 'MP',
		power = 48,
		target = 'Random',
		hit = '3-5',
		effect = 'Ruin spell with 48 power that hits 3-5 times. May cause Happy.',
		skilltype = 'Magic',
		name = 'Hapirma'
	},
	['marin karin'] = {
		attribute = 'nerve',
		cost = 6,
		costtype = 'MP',
		power = 54,
		target = 'Single',
		hit = 1,
		effect = 'Nerve spell with 54 power that hits 1 time. May cause Charm.',
		skilltype = 'Magic',
		name = 'Marin Karin'
	},
	['makajama'] = {
		attribute = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = 42,
		target = 'Random',
		hit = '1-3',
		effect = 'Ruin spell with 42 base power that hits 1-3 times. May cause Seal.',
		skilltype = 'Magic',
		name = 'Makajama',
	},
	['dismal tune'] = {
		attribute = 'ruin',
		cost = 11,
		costtype = 'MP',
		power = 30,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Ruin spell with 30 base power that targets all enemies. May cause Seal.',
		skilltype = 'Extra',
		name = 'Dismal Tune'
	},
	['mudo'] = {
		attribute = 'dark',
		cost = 3,
		costtype = 'MP',
		power = 28,
		target = 'Random',
		hit = 2,
		effect = 'Dark spell with 28 power that hits 2 times. May cause Death.',
		skilltype = 'Magic',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'dark',
		cost = 9,
		costtype = 'MP',
		power = 28,
		target = 'Random',
		hit = '3-5',
		effect = 'Dark spell with 28 power that hits 3-5 times. May cause Death.',
		skilltype = 'Magic',
		name = 'Mudoon'
	},
	['mamudo'] = {
		attribute = 'dark',
		cost = 15,
		costtype = 'MP',
		power = 15,
		target = 'All',
		hit = 1,
		effect = 'Dark spell with 15 power that targets all enemies. May cause Death.',
		skilltype = 'Magic',
		name = 'Mamudo'
	},
	['hama'] = {
		attribute = 'expel',
		cost = 5,
		costtype = 'MP',
		power = 40,
		target = 'Random',
		hit = 2,
		effect = 'Expel spell with 40 power that hits 2 times. May cause Death.',
		skilltype = 'Magic',
		name = 'Hama'
	},
	['hamaon'] = {
		attribute = 'expel',
		cost = 10,
		costtype = 'MP',
		power = 25,
		target = 'Random',
		hit = '3-5',
		effect = 'Expel spell with 25 power that hits 3-5 times. May cause Death.',
		skilltype = 'Magic',
		name = 'Hamaon'
	},
	['mahama'] = {
		attribute = 'expel',
		cost = 18,
		costtype = 'MP',
		power = 15,
		target = 'All',
		hit = 1,
		effect = 'Expel spell with 15 power that targets all enemies. May cause Death.',
		skilltype = 'Magic',
		name = 'Mahama'
	},
	['paral eyes'] = {
		attribute = 'dark',
		cost = 2,
		costtype = 'MP',
		power = 22,
		target = 'Single',
		hit = 1,
		effect = 'Dark spell with 22 power that targets one enemy. May cause Paralyze.',
		skilltype = 'Extra',
		name = 'Paral Eyes'
	},
	['petra eyes'] = {
		attribute = 'dark',
		cost = 4,
		costtype = 'MP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Dark spell with 10 power that targets one enemy. May cause Stone.',
		skilltype = 'Extra',
		name = 'Petra Eyes'
	},
	['hell eyes'] = {
		attribute = 'dark',
		cost = 8,
		costtype = 'MP',
		power = 12,
		target = 'Single',
		hit = 1,
		effect = 'Dark spell with 12 power that targets one enemy. May cause Death.',
		skilltype = 'Extra',
		name = 'Hell Eyes'
	},
	['wire breath'] = {
		attribute = 'dark',
		cost = 9,
		costtype = 'MP',
		power = 36,
		target = 'Single',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Dark spell with 36 power that targets one enemy. May cause Paralyze.',
		skilltype = 'Extra',
		name = 'Wire Breath'
	},
	["bael's curse"] = {
		attribute = 'dark',
		cost = 8,
		costtype = 'MP',
		power = 16,
		target = 'Single',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Dark spell with 16 power that targets one enemy. May cause Fly.',
		skilltype = 'Extra',
		name = "Bael's Curse"
	},
	['sexy dance'] = {
		attribute = 'nerve',
		cost = 6,
		costtype = 'MP',
		power = 22,
		target = 'Random',
		hit = '1-3',
		effect = 'Nerve spell with 22 power that hits 1-3 times. May cause Charm.',
		skilltype = 'Extra',
		name = 'Sexy Dance'
	},
	['happy dance'] = {
		attribute = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = 32,
		target = 'All',
		hit = 1,
		effect = 'Ruin spell with 32 power that targets all enemies. May cause Happy.',
		skilltype = 'Extra',
		name = 'Happy Dance'
	},
	['joy song'] = {
		attribute = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = 24,
		target = 'All',
		hit = 1,
		effect = 'Ruin spell with 24 power that targets all enemies. May cause Happy.',
		skilltype = 'Extra',
		name = 'Joy Song'
	},
	['lullaby'] = {
		attribute = 'nerve',
		cost = 6,
		costtype = 'MP',
		power = 33,
		target = 'All',
		hit = 1,
		effect = 'Nerve spell with 33 power that targets all enemies. May cause Sleep.',
		skilltype = 'Extra',
		name = 'Lullaby'
	},
	['panic voice'] = {
		attribute = 'bind',
		attribute_link="Bind (Attribute)",
		cost = 2,
		costtype = 'MP',
		power = 20,
		target = 'All',
		hit = 1,
		effect = 'Bind spell with 20 power that targets all enemies. May cause Panic.',
		skilltype = 'Extra',
		name = 'Panic Voice'
	},
	['bind voice'] = {
		attribute = 'bind',
		attribute_link="Bind (Attribute)",
		cost = 8,
		costtype = 'MP',
		power = 19,
		target = 'All',
		hit = 1,
		effect = 'Bind spell with 19 power that targets all enemies. May cause Bind.',
		skilltype = 'Extra',
		name = 'Bind Voice'
	},
	['life drain'] = {
		attribute = 'dark',
		cost = 7,
		costtype = 'MP',
		power = 20,
		target = 'Single',
		hit = 1,
		effect = 'Dark spell with 20 power that targets one enemy. May cause Bat.',
		skilltype = 'Extra',
		name = 'Life Drain'
	},
	['dia'] = {
		attribute = 'healing',
		cost = 4,
		costtype = 'MP',
		power = '—',
		target = 'Ally',
		effect = 'Small HP recovery to one ally.',
		skilltype = 'Magic',
		name = 'Dia'
	},
	['diarama'] = {
		attribute = 'healing',
		cost = 8,
		costtype = 'MP',
		power = '—',
		target = 'Ally',
		effect = 'HP recovery to one ally.',
		skilltype = 'Magic',
		name = 'Diarama'
	},
	['diarahan'] = {
		attribute = 'healing',
		cost = 20,
		costtype = 'MP',
		power = '—',
		target = 'Ally',
		effect = 'Full HP recovery to one ally',
		skilltype = 'Magic',
		name = 'Diarahan'
	},
	['media'] = {
		attribute = 'healing',
		cost = 16,
		costtype = 'MP',
		power = '—',
		target = 'All',
		effect = 'Small HP recovery to all allies.',
		skilltype = 'Magic',
		name = 'Media'
	},
	['mediarama'] = {
		attribute = 'healing',
		cost = 32,
		costtype = 'MP',
		power = '—',
		target = 'All',
		effect = 'HP recovery to all allies.',
		skilltype = 'Magic',
		name = 'Mediarama'
	},
	['mediarahan'] = {
		attribute = 'healing',
		cost = 80,
		costtype = 'MP',
		power = '—',
		target = 'All',
		effect = 'Full HP recovery to all allies.',
		skilltype = 'Magic',
		name = 'Mediarahan'
	},
	['patra'] = {
		attribute = 'healing',
		cost = 2,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures minor status ailments for one ally.',
		skilltype = 'Magic',
		name = 'Patra'
	},
	['penpatra'] = {
		attribute = 'healing',
		cost = 4,
		costtype = 'MP',
		power = '—',
		target = 'All',
		effect = 'Cures minor status ailments for all allies.',
		skilltype = 'Magic',
		name = 'Penpatra'
	},
	['posumudi'] = {
		attribute = 'healing',
		cost = 4,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Poison for one ally.',
		skilltype = 'Magic',
		name = 'Posumudi'
	},
	['paraladi'] = {
		attribute = 'healing',
		cost = 6,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Paralyze for one ally.',
		skilltype = 'Magic',
		name = 'Paraladi'
	},
	['petradi'] = {
		attribute = 'healing',
		cost = 10,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Stone for one ally.',
		skilltype = 'Magic',
		name = 'Petradi'
	},
	['charmdi'] = {
		attribute = 'healing',
		cost = 8,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Charm for one ally.',
		skilltype = 'Magic',
		name = 'Charmdi'
	},
	['recarm'] = {
		attribute = 'healing',
		cost = 19,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Dead/Dying for one ally.',
		skilltype = 'Magic',
		name = 'Recarm'
	},
	['samarecarm'] = {
		attribute = 'healing',
		cost = 44,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		effect = 'Cures Dead/Dying for one ally and restores full HP.',
		skilltype = 'Magic',
		name = 'Samarecarm'
	},
	['recarmdra'] = {
		attribute = 'healing',
		cost = 8,
		costtype = 'MP',
		power = '—',
		target = 'All',
		effect = 'Kills user to fully recover all allies\' HP.',
		skilltype = 'Magic',
		name = 'Recarmdra'
	},
	['tetraja'] = {
		attribute = 'defensive',
		cost = 5,
		costtype = 'MP',
		target = 'All',
		effect = 'Protects all allies from Energy Drain, Expel, and Dark.',
		skilltype = 'Magic',
		name = 'Tetraja'
	},
	['makarakarn'] = {
		attribute = 'defensive',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		effect = 'Reflects magic attacks for one turn.',
		skilltype = 'Magic',
		name = 'Makarakarn'
	},
	['tetrakarn'] = {
		attribute = 'defensive',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		effect = 'Reflects physical attacks for one turn.',
		skilltype = 'Magic',
		name = 'Tetrakarn'
	},
	['water wall'] = {
		attribute = 'defensive',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Nullifies Fire attacks for one turn.',
		skilltype = 'Magic',
		name = 'Water Wall'
	},
	['flame wall'] = {
		attribute = 'defensive',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Nullifies Ice attacks for one turn.',
		skilltype = 'Magic',
		name = 'Flame Wall'
	},
	['tarunda'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Reduces enemy Attack.',
		skilltype = 'Magic',
		name = 'Tarunda'
	},
	['rakunda'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Reduces enemy Defense.',
		skilltype = 'Magic',
		name = 'Rakunda'
	},
	['sukunda'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Reduces enemy Accuracy.',
		skilltype = 'Magic',
		name = 'Sukunda'
	},
	['dekaja'] = {
		attribute = 'almighty',
		cost = 10,
		costtype = 'MP',
		target = 'All',
		effect = 'Removes -kaja effects on all enemies',
		skilltype = 'Magic',
		name = 'Dekaja'
	},
	['dekunda'] = {
		attribute = 'almighty',
		cost = 10,
		costtype = 'MP',
		target = 'All',
		effect = 'Removes -nda effects on all allies',
		skilltype = 'Magic',
		name = 'Dekunda'
	},
	['tarukaja'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Attack.',
		skilltype = 'Magic',
		name = 'Tarukaja'
	},
	['rakukaja'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Defense.',
		skilltype = 'Magic',
		name = 'Rakukaja'
	},
	['sukukaja'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Accuracy.',
		skilltype = 'Magic',
		name = 'Sukukaja'
	},
	['makakaja'] = {
		attribute = 'almighty',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Magic.',
		skilltype = 'Magic',
		name = 'Makakaja'
	},
	['fog breath'] = {
		attribute = 'nerve',
		cost = 8,
		costtype = 'MP',
		power = 10,
		hit = 1,
		target = 'All',
		effect = 'Cuts all enemies Accuracy in half.',
		skilltype = 'Extra',
		name = 'Fog Breath'
	},
	['power breath'] = {
		attribute = 'almighty',
		cost = 12,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Attack and Accuracy.',
		skilltype = 'Extra',
		name = 'Power Breath'
	},
	['dark breath'] = {
		attribute = 'almighty',
		cost = 12,
		costtype = 'MP',
		target = 'All',
		effect = 'Raises all allies\' Defense and Magic.',
		skilltype = 'Extra',
		name = 'Dark Breath'
	},
	['mapper'] = {
		attribute = 'special',
		cost = 2,
		costtype = 'MP',
		target = 'All',
		effect = 'Shows a minimap until the next new moon.',
		skilltype = 'Magic',
		name = 'Mapper'
	},
	['trafuri'] = {
		attribute = 'special',
		cost = 2,
		costtype = 'MP',
		target = 'All',
		effect = 'Escapes from battle.',
		skilltype = 'Magic',
		name = 'Trafuri'
	},
	['estoma'] = {
		attribute = 'special',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		effect = 'Prevents random encounters with demons below the main character\'s level until the next new moon.',
		skilltype = 'Magic',
		name = 'Estoma'
	},
	['sabbatma'] = {
		attribute = 'special',
		cost = 8,
		costtype = 'MP',
		target = 'Ally',
		effect = 'Summon a demon from the COMP without spending macca.',
		skilltype = 'Magic',
		name = 'Sabbatma'
	},
	['necroma'] = {
		attribute = 'special',
		cost = 20,
		costtype = 'MP',
		target = 'Ally',
		effect = 'Allows a Dead demon to join the battle.',
		skilltype = 'Magic',
		name = 'Necroma'
	},
	['liftoma'] = {
		attribute = 'special',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		effect = 'Prevents damage from damage floors until next new moon.',
		skilltype = 'Magic',
		name = 'Liftoma'
	},
	['feral bite'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '3%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 10 power to one enemy.',
		skilltype = 'Extra',
		name = 'Feral Bite'
	},
	['venom bite'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '3%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 10 power to one enemy. Chance to inflict Poison',
		skilltype = 'Extra',
		name = 'Venom Bite'
	},
	['charm bite'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '3%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 10 power to one enemy. Chance to inflict Charm',
		skilltype = 'Extra',
		name = 'Charm Bite'
	},
	['stun bite'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 20,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 20 power to one enemy. Chance to inflict Paralyze',
		skilltype = 'Extra',
		name = 'Stun Bite'
	},
	['stone bite'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 20,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 20 power to one enemy. Chance to inflict Stone',
		skilltype = 'Extra',
		name = 'Stone Bite'
	},
	['razor wire'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '8%',
		costtype = 'HP',
		power = 12,
		target = 'Single',
		hit = 1,
		effect = 'Charge attack with 12 power to one enemy. Chance to inflict Bind.',
		skilltype = 'Extra',
		name = 'Razor Wire'
	},
	['tackle'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '12%',
		costtype = 'HP',
		power = 50,
		target = 'Single',
		hit = '0-1',
		effect = 'Charge attack with 50 power that hits 0-1 times.',
		skilltype = 'Extra',
		name = 'Tackle'
	},
	['squash'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '12%',
		costtype = 'HP',
		power = 30,
		target = 'Single',
		hit = '0-1',
		effect = 'Charge attack with 30 power that hits 0-1 times.',
		skilltype = 'Extra',
		name = 'Squash'
	},
	['berserk'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '15%',
		costtype = 'HP',
		power = 15,
		target = 'All',
		hit = 1,
		effect = 'Charge attack with 15 power to all enemies.',
		skilltype = 'Extra',
		name = 'Berserk'
	},
	['mow down'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '15%',
		costtype = 'HP',
		power = 5,
		target = 'All',
		hit = 1,
		effect = 'Charge attack with 5 power to all enemies.',
		skilltype = 'Extra',
		name = 'Mow Down'
	},
	['feral claw'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 15,
		target = 'Random',
		hit = 2,
		effect = 'Skill attack with 15 power that hits two enemies.',
		skilltype = 'Extra',
		name = 'Feral Claw'
	},
	['venom claw'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 15,
		target = 'Random',
		hit = 2,
		effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Poison.',
		skilltype = 'Extra',
		name = 'Venom Claw'
	},
	['stun claw'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 15,
		target = 'Random',
		hit = 2,
		effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Stun Claw'
	},
	['toxic sting'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 10 power to one enemy. Chance to inflict Poison.',
		skilltype = 'Extra',
		name = 'Toxic Sting'
	},
	['stun needle'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '8%',
		costtype = 'HP',
		power = 8,
		target = 'Random',
		hit = '2-3',
		effect = 'Skill attack with 8 power that hits 2-3 times. Chance to inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Stun Needle'
	},
	['wing flap'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 5,
		target = 'All',
		hit = 1,
		effect = 'Skill attack with 5 power to all enemies.',
		skilltype = 'Extra',
		name = 'Wing Flap'
	},
	['wind-god strike'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 15,
		target = 'All',
		hit = 1,
		effect = 'Skill attack with 15 power to all enemies. Chance to inflict Freeze.',
		skilltype = 'Extra',
		name = 'Wind-God Strike'
	},
	['thunder-god strike'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 15,
		target = 'All',
		hit = 1,
		effect = 'Skill attack with 15 power to all enemies. Chance to inflict Shock.',
		skilltype = 'Extra',
		name = 'Thunder-God Strike'
	},
	['needle rush'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 8,
		target = 'Random',
		hit = '3-5',
		effect = 'Skill attack with 8 power that hits 3-5 times.',
		skilltype = 'Extra',
		name = 'Needle Rush'
	},
	['acid'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 5,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 5 power to one enemy. Chance to inflict Poison.',
		skilltype = 'Extra',
		name = 'Acid'
	},
	['hell\'s fist'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '3%',
		costtype = 'HP',
		power = 5,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 5 power to one enemy.',
		skilltype = 'Extra',
		name = 'Hell\'s Fist'
	},
	['bi-knuckle'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '6%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 10 power to one enemy.',
		skilltype = 'Extra',
		name = 'Bi-Knuckle'
	},
	['iron-fist punch'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '6%',
		costtype = 'HP',
		power = 15,
		target = 'Random',
		hit = '1-3',
		effect = 'Skill attack with 15 power that hits 1-3 times.',
		skilltype = 'Extra',
		name = 'Iron-Fist Punch'
	},
	['akashic arts'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '14%',
		costtype = 'HP',
		power = 20,
		target = 'All',
		hit = 1,
		effect = 'Skill attack with 20 power to all enemies.',
		skilltype = 'Extra',
		name = 'Akashic Arts'
	},
	['heel drop'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '4%',
		costtype = 'HP',
		power = 6,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 6 power to one enemy.',
		skilltype = 'Extra',
		name = 'Heel Drop'
	},
	['inazuma kick'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '8%',
		costtype = 'HP',
		power = 12,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 12 power to one enemy.',
		skilltype = 'Extra',
		name = 'Inazuma Kick'
	},
	['flying kick'] = {
		attribute = 'skill',
		attribute_link="Skill (Attribute)",
		cost = '12%',
		costtype = 'HP',
		power = 20,
		target = 'Random',
		hit = '1-3',
		effect = 'Skill attack with 20 power that hits 1-3 times.',
		skilltype = 'Extra',
		name = 'Flying Kick'
	},
	['daruma reversal'] = {
		attribute = 'sword skill',
		cost = '20%',
		costtype = 'HP',
		power = 100,
		target = 'Single',
		hit = 1,
		effect = 'Sword Skill attack with 100 power to one enemy.',
		skilltype = 'Extra',
		name = 'Daruma Reversal'
	},
	['hades blast'] = {
		attribute = 'sword skill',
		cost = '20%',
		costtype = 'HP',
		power = 80,
		target = 'Random',
		hit = '1-3',
		effect = 'Sword Skill attack with 80 power that hits 1-3 times.',
		skilltype = 'Extra',
		name = 'Hades Blast'
	},
	['spin slash'] = {
		attribute = 'sword skill',
		cost = '10%',
		costtype = 'HP',
		power = 40,
		target = 'Random',
		hit = '2-3',
		effect = 'Sword Skill attack with 40 power that hits 2-3 times.',
		skilltype = 'Extra',
		name = 'Spin Slash'
	},
	['bodhisattva\'s palm'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 100,
		target = 'Single',
		hit = 1,
		effect = 'Skill attack with 100 power to one enemy.',
		skilltype = 'Extra',
		name = 'Bodhisattva\'s Palm'
	},
	['hammer punch'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '15%',
		costtype = 'HP',
		power = 120,
		target = 'Random',
		hit = '1-3',
		effect = 'Skill attack with 120 power that hits 1-3 times.',
		skilltype = 'Extra',
		name = 'Hammer Punch'
	},
	['thunder kick'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '20%',
		costtype = 'HP',
		power = 100,
		target = 'Random',
		hit = 2,
		effect = 'Skill attack with 100 power that hits 2 enemies.',
		skilltype = 'Extra',
		name = 'Thunder Kick'
	},
	['vulcan kick'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '25%',
		costtype = 'HP',
		power = 120,
		target = 'Random',
		hit = '3-5',
		effect = 'Skill attack with 120 power that hits 3-5 times.',
		skilltype = 'Extra',
		name = 'Vulcan Kick'
	},
	['heat wave'] = {
		attribute = 'sword skill',
		cost = '10%',
		costtype = 'HP',
		power = 50,
		target = 'Random',
		hit = '2-3',
		effect = 'Sword Skill attack with 50 power that hits 2-3 times.',
		skilltype = 'Extra',
		name = 'Heat Wave'
	},
	['deathbound'] = {
		attribute = 'sword skill',
		cost = '20%',
		costtype = 'HP',
		power = 100,
		target = 'Random',
		hit = '1-2',
		effect = 'Sword Skill attack with 100 power that hits 1-2 times.',
		skilltype = 'Extra',
		name = 'Deathbound'
	},
	['hell fang'] = {
		attribute = 'sword skill',
		cost = '10%',
		costtype = 'HP',
		power = 100,
		target = 'Single',
		hit = 1,
		effect = 'Sword Skill attack with 100 power to one enemy.',
		skilltype = 'Extra',
		name = 'Hell Fang'
	},
	['mega strike'] = {
		attribute = 'sword skill',
		cost = '25%',
		costtype = 'HP',
		power = 125,
		target = 'Single',
		hit = '0-1',
		effect = 'Sword Skill attack with 125 power that hits 0-1 times.',
		skilltype = 'Extra',
		name = 'Mega Strike'
	},
	['suction'] = {
		attribute = 'almighty',
		cost = '5%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		effect = 'Almighty attack with 10 power to one enemy. Recovers 1/2 of damage dealt as HP.',
		skilltype = 'Extra',
		name = 'Suction'
	},
	['death strings'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '14%',
		costtype = 'HP',
		power = 45,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Skill attack with 45 power to all enemies. Chance to inflict Bind.',
		skilltype = 'Extra',
		name = 'Death Strings'
	},
	['needle tail'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '20%',
		costtype = 'HP',
		power = 38,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Skill attack with 38 power to all enemies. Chance to inflict Poison.',
		skilltype = 'Extra',
		name = 'Needle Tail'
	},
	['plasma'] = {
		attribute = 'gun',
		cost = '2%',
		costtype = 'HP',
		power = 10,
		target = 'Single',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Gun attack with 10 power to one enemy.',
		skilltype = 'Extra',
		name = 'Plasma',
		link = 'Plasma (Skill)'
	},
	['plasma ball'] = {
		attribute = 'gun',
		cost = '4%',
		costtype = 'HP',
		power = 20,
		target = 'Random',
		hit = '2-4',
		description_ja = "—",
		description = "—",
		effect = 'Gun attack with 20 power that hits 2-4 times.',
		skilltype = 'Extra',
		name = 'Plasma Ball',
		link = 'Plasma Ball (Skill)'
	},
	['plasmasher'] = {
		attribute = 'gun',
		cost = '8%',
		costtype = 'HP',
		power = 18,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Gun attack with 18 power to all enemies.',
		skilltype = 'Extra',
		name = 'Plasmasher'
	},
	['megaton press'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '24%',
		costtype = 'HP',
		power = 80,
		target = 'Random',
		hit = '2-4',
		effect = 'Charge attack with 80 power that hits 2-4 times.',
		skilltype = 'Extra',
		name = 'Megaton Press'
	},
	['vicious strike'] = {
		attribute = 'charge', 
		attribute_link="Charge (Attribute)",
		cost = '10%',
		costtype = 'HP',
		power = 62,
		target = 'Random',
		hit = '1-3',
		description_ja = "—",
		description = "—",
		effect = 'Charge attack with 62 power that hits 1-3 times. Chance to inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Vicious Strike'
	},
	['left hand of malice'] = {
		attribute = 'almighty',
		cost = '1%',
		costtype = 'HP',
		target = 'All',
		hit = 1,
		power = "—",
		description_ja = "—",
		description = "—",
		effect = 'Cuts MAG in half.',
		skilltype = 'Extra',
		name = 'Left Hand of Malice'
	},
	['right hand of desire'] = {
		attribute = 'almighty',
		cost = '1%',
		costtype = 'HP',
		target = 'All',
		hit = 1,
		power = "—",
		description_ja = "—",
		description = "—",
		effect = 'Cuts Macca in half.',
		skilltype = 'Extra',
		name = 'Right Hand of Desire'
	},
	['last resort'] = {
		attribute = 'almighty',
		cost = '50%',
		costtype = 'HP',
		target = 'All',
		effect = 'Kills user to end battle.',
		power = "—",
		hit = 1,
		skilltype = 'Extra',
		name = 'Last Resort'
	},
	['rest'] = {
		attribute = 'almighty',
		cost = '5%',
		costtype = 'HP',
		target = 'All',
		effect = 'Recovers 3x the amount of HP used to cast the spell.',
		hit = '—',
		power = '—',
		skilltype = 'Extra',
		name = 'Rest'
	},
	['great slash'] = {
		attribute = 'skill', 
		 attribute_link="Skill (Attribute)",
		cost = '8%',
		costtype = 'HP',
		power = 50,
		target = 'Single',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Skill attack with 50 power. Puts ally with the lowest Vitality into Dying/Dead state.',
		skilltype = 'Extra',
		name = 'Great Slash'
	},
	['evil god\'s fangs'] = {
		attribute = 'almighty',
		cost = '10%',
		costtype = 'HP',
		power = 75,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Almighty attack with 75 power. Deals damage to HP and MP',
		skilltype = 'Extra',
		name = 'Evil God\'s Fangs'
	},
	['dark war cry'] = {
		attribute = 'skill', 
		attribute_link="Skill (Attribute)",
		cost = '5%',
		costtype = 'HP',
		power = 56,
		target = 'All',
		hit = 1,
		description_ja = "—",
		description = "—",
		effect = 'Skill attack with 56 power. Chance to inflict Panic.',
		skilltype = 'Extra',
		name = 'Dark War Cry'
	},
	["guard"] = {
		attribute = "support", --internally almighty
		cost = "0%",
		costtype = "HP",
		--damagetype = "Physical",
		inbattle = "y",
		outbattle = "n",
		hit = 1,
		target = "Self", --internally single enemy
		power = "—",
		effect = "Halves incoming damage.",
		skilltype = "Extra",
		name = "Guard"
	},
	["escape"] = {
		attribute = "support", --internally almighty
		cost = "0%",
		costtype = "HP",
		--damagetype = "Physical",
		inbattle = "y",
		outbattle = "n",
		hit = 1,
		target = "Self", --internally single enemy
		power = "—",
		effect = "User leaves the battle.",
		skilltype = "Extra",
		name = "Escape"
	},
	["call ally"] = {
		attribute = "support", --internally almighty
		cost = "0%",
		costtype = "HP",
		--damagetype = "Physical",
		inbattle = "y",
		outbattle = "n",
		hit = 1,
		target = "Self", --internally single enemy
		power = "—",
		effect = "Summons another instance of the same demon as the user.",
		skilltype = "Extra",
		name = "Call Ally"
	}
}

return {
	skill = skill,
}