Module:Data/Skill/smtif
Jump to navigation
Jump to search
Documentation for this module may be created at Module:Data/Skill/smtif/doc
local skill = { ['agi'] = { attribute = 'fire', cost = 3, costtype = 'MP', power = 17, target = 'Single', hit = 1, effect = 'Fire spell with 17 power that targets a single enemy.', skilltype = 'Magic', name = 'Agi' }, ['agilao'] = { attribute = 'fire', cost = 7, costtype = 'MP', power = 43, target = 'Single', hit = 1, effect = 'Fire spell with 43 power that targets a single enemy.', skilltype = 'Magic', name = 'Agilao' }, ['agidyne'] = { attribute = 'fire', cost = 15, costtype = 'MP', power = 90, target = 'Single', hit = 1, effect = 'Fire spell with 90 power that targets a single enemy.', skilltype = 'Magic', name = 'Agidyne' }, ['maragi'] = { attribute = 'fire', cost = 5, costtype = 'MP', power = 12, target = 'All', hit = 1, effect = 'Fire spell with 12 power that targets all enemies.', skilltype = 'Magic', name = 'Maragi' }, ['maragion'] = { attribute = 'fire', cost = 9, costtype = 'MP', power = 38, target = 'All', hit = 1, effect = 'Fire spell with 38 power that targets all enemies.', skilltype = 'Magic', name = 'Maragion' }, ['maragidyne'] = { attribute = 'fire', cost = 20, costtype = 'MP', power = 85, target = 'All', hit = 1, effect = 'Fire spell with 85 power that targets all enemies.', skilltype = 'Magic', name = 'Maragidyne' }, ['zio'] = { attribute = 'elec', cost = 4, costtype = 'MP', power = 13, target = 'Single', hit = 1, effect = 'Electric spell with 13 power that targets a single enemy. May cause Shock.', skilltype = 'Magic', name = 'Zio' }, ['zionga'] = { attribute = 'elec', cost = 9, costtype = 'MP', power = 38, target = 'Single', hit = 1, effect = 'Electric spell with 38 power that targets a single enemy. May cause Shock.', skilltype = 'Magic', name = 'Zionga' }, ['ziodyne'] = { attribute = 'elec', cost = 18, costtype = 'MP', power = 80, target = 'Single', hit = 1, effect = 'Electric spell with 80 power that targets a single enemy. May cause Shock.', skilltype = 'Magic', name = 'Ziodyne' }, ['mazio'] = { attribute = 'elec', cost = 7, costtype = 'MP', power = 10, target = 'All', hit = 1, effect = 'Electric spell with 10 power that targets all enemies. May cause Shock.', skilltype = 'Magic', name = 'Mazio' }, ['mazionga'] = { attribute = 'elec', cost = 12, costtype = 'MP', power = 29, target = 'All', hit = 1, effect = 'Electric spell with 29 power that targets all enemies. May cause Shock.', skilltype = 'Magic', name = 'Mazionga' }, ['maziodyne'] = { attribute = 'elec', cost = 24, costtype = 'MP', power = 72, target = 'All', hit = 1, effect = 'Electric spell with 72 power that targets all enemies. May cause Shock.', skilltype = 'Magic', name = 'Maziodyne' }, ['bufu'] = { attribute = 'ice', cost = 3, costtype = 'MP', power = 13, target = 'Single', hit = 1, effect = 'Ice spell with 13 power that targets a single enemy. May cause Freeze.', skilltype = 'Magic', name = 'Bufu' }, ['bufula'] = { attribute = 'ice', cost = 8, costtype = 'MP', power = 35, target = 'Single', hit = 1, effect = 'Ice spell with 35 power that targets a single enemy. May cause Freeze.', skilltype = 'Magic', name = 'Bufula' }, ['bufudyne'] = { attribute = 'ice', cost = 16, costtype = 'MP', power = 72, target = 'Single', hit = 1, effect = 'Ice spell with 72 power that targets a single enemy. May cause Freeze.', skilltype = 'Magic', name = 'Bufudyne' }, ['mabufu'] = { attribute = 'ice', cost = 6, costtype = 'MP', power = 10, target = 'All', hit = 1, effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.', skilltype = 'Magic', name = 'Mabufu' }, ['mabufula'] = { attribute = 'ice', cost = 11, costtype = 'MP', power = 28, target = 'All', hit = 1, effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.', skilltype = 'Magic', name = 'Mabufula' }, ['mabufudyne'] = { attribute = 'ice', cost = 22, costtype = 'MP', power = 65, target = 'All', hit = 1, effect = 'Ice spell with 65 power that targets all enemies. May cause Freeze.', skilltype = 'Magic', name = 'Mabufudyne', }, ['zan'] = { attribute = 'force', cost = 2, costtype = 'MP', power = 14, target = 'Single', hit = 1, effect = 'Force spell with 14 power that targets a single enemy.', skilltype = 'Magic', name = 'Zan' }, ['zanma'] = { attribute = 'force', cost = 5, costtype = 'MP', power = 37, target = 'Single', hit = 1, effect = 'Force spell with 37 power that targets a single enemy.', skilltype = 'Magic', name = 'Zanma' }, ['zandyne'] = { attribute = 'force', cost = 18, costtype = 'MP', power = 80, target = 'Single', hit = 1, effect = 'Force spell with 80 power that targets a single enemy.', skilltype = 'Magic', name = 'Zandyne' }, ['mazan'] = { attribute = 'force', cost = 4, costtype = 'MP', power = 11, target = 'All', hit = 1, effect = 'Force spell with 11 power that targets all enemies.', skilltype = 'Magic', name = 'Mazan' }, ['mazanma'] = { attribute = 'force', cost = 7, costtype = 'MP', power = 30, target = 'All', hit = 1, effect = 'Force spell with 30 power that targets all enemies.', skilltype = 'Magic', name = 'Mazanma' }, ['mazandyne'] = { attribute = 'force', cost = 21, costtype = 'MP', power = 74, target = 'All', hit = 1, effect = 'Force spell with 74 power that targets all enemies.', skilltype = 'Magic', name = 'Mazandyne' }, ['megido'] = { attribute = 'almighty', cost = 15, costtype = 'MP', power = 70, target = 'All', hit = 1, effect = 'Almighty spell with 70 power that targets all enemies.', skilltype = 'Magic', name = 'Megido' }, ['megidola'] = { attribute = 'almighty', cost = 30, costtype = 'MP', power = 100, target = 'All', hit = 1, effect = 'Almighty spell with 100 power that targets all enemies.', skilltype = 'Magic', name = 'Megidola' }, ['megidolaon'] = { attribute = 'almighty', cost = 45, costtype = 'MP', power = 120, target = 'All', hit = 1, effect = 'Almighty spell with 120 power that targets all enemies.', skilltype = 'Magic', name = 'Megidolaon' }, ['fire breath'] = { attribute = 'other', cost = 8, costtype = 'MP', power = 60, target = 'Random', hit = '1-3', effect = 'Fire spell with 60 power that hits 1-3 times.', skilltype = 'Extra', name = 'Fire Breath' }, ['ice breath'] = { attribute = 'other', cost = 8, costtype = 'MP', power = 38, target = 'Random', hit = '1-3', effect = 'Ice spell with 60 power that hits 1-3 times. May cause Freeze.', skilltype = 'Extra', name = 'Ice Breath' }, ['venom breath'] = { attribute = 'ruin', cost = 7, costtype = 'MP', power = 32, target = 'Random', hit = '1-2', effect = 'Ruin spell with 60 power that hits 1-2 times. May cause Poison.', skilltype = 'Extra', name = 'Venom Breath' }, ['shock'] = { attribute = 'elec', cost = 6, costtype = 'MP', power = 44, target = 'Random', hit = '1-3', effect = 'Electric spell with 44 power that hits 1-3 times. May cause Shock.', skilltype = 'Extra', name = 'Shock' }, ['holy wrath'] = { attribute = 'almighty', cost = 108, costtype = 'MP', power = 39, target = 'All', hit = 1, effect = 'Deals 1/8th of caster\'s current HP in damage to enemies with a different alignment', skilltype = 'Extra', name = 'Holy Wrath' }, ['deathtouch'] = { attribute = 'ruin', cost = 4, costtype = 'MP', power = 30, target = 'Single', hit = 1, effect = 'Drains one enemy\'s HP', skilltype = 'Extra', name = 'Deathtouch' }, ["demon's kiss m"] = { attribute = "dark", cost = 0, costtype = "MP", --damagetype = "Magical", inbattle = "y", outbattle = "n", power = 22, hit = 1, target = "Single enemy", name_note = "Male", effect = "Only targets female humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Demon's Kiss" }, ["demon's kiss f"] = { attribute = "dark", cost = 0, costtype = "MP", --damagetype = "Magical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "Single enemy", name_note = "Female", effect = "Only targets male humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Demon's Kiss" }, ["evil smile"] = { attribute = "dark", cost = 0, costtype = "MP", --damagetype = "Magical", inbattle = "y", outbattle = "n", power = 18, hit = 1, target = "Single enemy", effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Evil Smile" }, ['sol smash'] = { attribute = 'almighty', cost = 17, costtype = 'MP', power = 85, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Almighty spell with 85 power that targets all enemies.', skilltype = 'Extra', name = 'Sol Smash' }, ['sol cluster'] = { attribute = 'almighty', cost = 49, costtype = 'MP', power = 126, target = 'Single', hit = 1, description = 'Severe Almighty attack to one foe that inflicts Dead upon the target if their Magic stat is too low.', effect = 'Almighty spell with 126 power that targets all enemies.', skilltype = 'Extra', name = 'Sol Cluster' }, ['debilitate'] = { attribute = 'almighty', cost = 16, costtype = 'MP', power = '—', hit = '—', description_ja = "—", description = "—", target = 'All', description = 'The effects of Rakunda, Tarunda and Sukunda combined.', effect = 'Lowers accuracy, attack power, and defense by one rank for the entire enemy party.', skilltype = 'Magic', name = 'Debilitate' }, ['dormina'] = { attribute = 'nerve', cost = 3, costtype = 'MP', power = 50, target = 'Random', hit = '1-3', effect = 'Nerve spell with 50 power that hits 1-3 times. May cause Sleep.', skilltype = 'Magic', name = 'Dormina' }, ['drop voice'] = { attribute = 'nerve', cost = 12, costtype = 'MP', power = 60, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Nerve spell with 60 power that targets all enemies. May cause Sleep.', skilltype = 'Extra', name = 'Drop Voice' }, ['randy haze'] = { attribute = 'nerve', cost = 13, costtype = 'MP', power = 48, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Nerve spell with 60 power that targets all enemies. May cause Charm.', skilltype = 'Extra', name = 'Randy Haze' }, ['shibaboo'] = { attribute = 'bind', attribute_link="Bind (Attribute)", cost = 3, costtype = 'MP', power = 58, target = 'Random', hit = '1-3', effect = 'Bind spell with 58 power that hits 1-3 times. May cause Bind.', skilltype = 'Magic', name = 'Shibaboo' }, ['pulinpa'] = { attribute = 'bind', attribute_link="Bind (Attribute)", cost = 2, costtype = 'MP', power = 52, target = 'Random', hit = '1-3', effect = 'Bind spell with 52 power that hits 1-3 times. May cause Bind.', skilltype = 'Magic', name = 'Pulinpa' }, ['hapirma'] = { attribute = 'bind', attribute_link="Bind (Attribute)", cost = 2, costtype = 'MP', power = 48, target = 'Random', hit = '3-5', effect = 'Ruin spell with 48 power that hits 3-5 times. May cause Happy.', skilltype = 'Magic', name = 'Hapirma' }, ['marin karin'] = { attribute = 'nerve', cost = 6, costtype = 'MP', power = 54, target = 'Single', hit = 1, effect = 'Nerve spell with 54 power that hits 1 time. May cause Charm.', skilltype = 'Magic', name = 'Marin Karin' }, ['makajama'] = { attribute = 'ruin', cost = 4, costtype = 'MP', power = 42, target = 'Random', hit = '1-3', effect = 'Ruin spell with 42 base power that hits 1-3 times. May cause Seal.', skilltype = 'Magic', name = 'Makajama', }, ['dismal tune'] = { attribute = 'ruin', cost = 11, costtype = 'MP', power = 30, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Ruin spell with 30 base power that targets all enemies. May cause Seal.', skilltype = 'Extra', name = 'Dismal Tune' }, ['mudo'] = { attribute = 'dark', cost = 3, costtype = 'MP', power = 28, target = 'Random', hit = 2, effect = 'Dark spell with 28 power that hits 2 times. May cause Death.', skilltype = 'Magic', name = 'Mudo' }, ['mudoon'] = { attribute = 'dark', cost = 9, costtype = 'MP', power = 28, target = 'Random', hit = '3-5', effect = 'Dark spell with 28 power that hits 3-5 times. May cause Death.', skilltype = 'Magic', name = 'Mudoon' }, ['mamudo'] = { attribute = 'dark', cost = 15, costtype = 'MP', power = 15, target = 'All', hit = 1, effect = 'Dark spell with 15 power that targets all enemies. May cause Death.', skilltype = 'Magic', name = 'Mamudo' }, ['hama'] = { attribute = 'expel', cost = 5, costtype = 'MP', power = 40, target = 'Random', hit = 2, effect = 'Expel spell with 40 power that hits 2 times. May cause Death.', skilltype = 'Magic', name = 'Hama' }, ['hamaon'] = { attribute = 'expel', cost = 10, costtype = 'MP', power = 25, target = 'Random', hit = '3-5', effect = 'Expel spell with 25 power that hits 3-5 times. May cause Death.', skilltype = 'Magic', name = 'Hamaon' }, ['mahama'] = { attribute = 'expel', cost = 18, costtype = 'MP', power = 15, target = 'All', hit = 1, effect = 'Expel spell with 15 power that targets all enemies. May cause Death.', skilltype = 'Magic', name = 'Mahama' }, ['paral eyes'] = { attribute = 'dark', cost = 2, costtype = 'MP', power = 22, target = 'Single', hit = 1, effect = 'Dark spell with 22 power that targets one enemy. May cause Paralyze.', skilltype = 'Extra', name = 'Paral Eyes' }, ['petra eyes'] = { attribute = 'dark', cost = 4, costtype = 'MP', power = 10, target = 'Single', hit = 1, effect = 'Dark spell with 10 power that targets one enemy. May cause Stone.', skilltype = 'Extra', name = 'Petra Eyes' }, ['hell eyes'] = { attribute = 'dark', cost = 8, costtype = 'MP', power = 12, target = 'Single', hit = 1, effect = 'Dark spell with 12 power that targets one enemy. May cause Death.', skilltype = 'Extra', name = 'Hell Eyes' }, ['wire breath'] = { attribute = 'dark', cost = 9, costtype = 'MP', power = 36, target = 'Single', hit = 1, description_ja = "—", description = "—", effect = 'Dark spell with 36 power that targets one enemy. May cause Paralyze.', skilltype = 'Extra', name = 'Wire Breath' }, ["bael's curse"] = { attribute = 'dark', cost = 8, costtype = 'MP', power = 16, target = 'Single', hit = 1, description_ja = "—", description = "—", effect = 'Dark spell with 16 power that targets one enemy. May cause Fly.', skilltype = 'Extra', name = "Bael's Curse" }, ['sexy dance'] = { attribute = 'nerve', cost = 6, costtype = 'MP', power = 22, target = 'Random', hit = '1-3', effect = 'Nerve spell with 22 power that hits 1-3 times. May cause Charm.', skilltype = 'Extra', name = 'Sexy Dance' }, ['happy dance'] = { attribute = 'ruin', cost = 4, costtype = 'MP', power = 32, target = 'All', hit = 1, effect = 'Ruin spell with 32 power that targets all enemies. May cause Happy.', skilltype = 'Extra', name = 'Happy Dance' }, ['joy song'] = { attribute = 'ruin', cost = 4, costtype = 'MP', power = 24, target = 'All', hit = 1, effect = 'Ruin spell with 24 power that targets all enemies. May cause Happy.', skilltype = 'Extra', name = 'Joy Song' }, ['lullaby'] = { attribute = 'nerve', cost = 6, costtype = 'MP', power = 33, target = 'All', hit = 1, effect = 'Nerve spell with 33 power that targets all enemies. May cause Sleep.', skilltype = 'Extra', name = 'Lullaby' }, ['panic voice'] = { attribute = 'bind', attribute_link="Bind (Attribute)", cost = 2, costtype = 'MP', power = 20, target = 'All', hit = 1, effect = 'Bind spell with 20 power that targets all enemies. May cause Panic.', skilltype = 'Extra', name = 'Panic Voice' }, ['bind voice'] = { attribute = 'bind', attribute_link="Bind (Attribute)", cost = 8, costtype = 'MP', power = 19, target = 'All', hit = 1, effect = 'Bind spell with 19 power that targets all enemies. May cause Bind.', skilltype = 'Extra', name = 'Bind Voice' }, ['life drain'] = { attribute = 'dark', cost = 7, costtype = 'MP', power = 20, target = 'Single', hit = 1, effect = 'Dark spell with 20 power that targets one enemy. May cause Bat.', skilltype = 'Extra', name = 'Life Drain' }, ['dia'] = { attribute = 'healing', cost = 4, costtype = 'MP', power = '—', target = 'Ally', effect = 'Small HP recovery to one ally.', skilltype = 'Magic', name = 'Dia' }, ['diarama'] = { attribute = 'healing', cost = 8, costtype = 'MP', power = '—', target = 'Ally', effect = 'HP recovery to one ally.', skilltype = 'Magic', name = 'Diarama' }, ['diarahan'] = { attribute = 'healing', cost = 20, costtype = 'MP', power = '—', target = 'Ally', effect = 'Full HP recovery to one ally', skilltype = 'Magic', name = 'Diarahan' }, ['media'] = { attribute = 'healing', cost = 16, costtype = 'MP', power = '—', target = 'All', effect = 'Small HP recovery to all allies.', skilltype = 'Magic', name = 'Media' }, ['mediarama'] = { attribute = 'healing', cost = 32, costtype = 'MP', power = '—', target = 'All', effect = 'HP recovery to all allies.', skilltype = 'Magic', name = 'Mediarama' }, ['mediarahan'] = { attribute = 'healing', cost = 80, costtype = 'MP', power = '—', target = 'All', effect = 'Full HP recovery to all allies.', skilltype = 'Magic', name = 'Mediarahan' }, ['patra'] = { attribute = 'healing', cost = 2, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures minor status ailments for one ally.', skilltype = 'Magic', name = 'Patra' }, ['penpatra'] = { attribute = 'healing', cost = 4, costtype = 'MP', power = '—', target = 'All', effect = 'Cures minor status ailments for all allies.', skilltype = 'Magic', name = 'Penpatra' }, ['posumudi'] = { attribute = 'healing', cost = 4, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Poison for one ally.', skilltype = 'Magic', name = 'Posumudi' }, ['paraladi'] = { attribute = 'healing', cost = 6, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Paralyze for one ally.', skilltype = 'Magic', name = 'Paraladi' }, ['petradi'] = { attribute = 'healing', cost = 10, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Stone for one ally.', skilltype = 'Magic', name = 'Petradi' }, ['charmdi'] = { attribute = 'healing', cost = 8, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Charm for one ally.', skilltype = 'Magic', name = 'Charmdi' }, ['recarm'] = { attribute = 'healing', cost = 19, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Dead/Dying for one ally.', skilltype = 'Magic', name = 'Recarm' }, ['samarecarm'] = { attribute = 'healing', cost = 44, costtype = 'MP', power = '—', target = 'Single', effect = 'Cures Dead/Dying for one ally and restores full HP.', skilltype = 'Magic', name = 'Samarecarm' }, ['recarmdra'] = { attribute = 'healing', cost = 8, costtype = 'MP', power = '—', target = 'All', effect = 'Kills user to fully recover all allies\' HP.', skilltype = 'Magic', name = 'Recarmdra' }, ['tetraja'] = { attribute = 'defensive', cost = 5, costtype = 'MP', target = 'All', effect = 'Protects all allies from Energy Drain, Expel, and Dark.', skilltype = 'Magic', name = 'Tetraja' }, ['makarakarn'] = { attribute = 'defensive', cost = 6, costtype = 'MP', target = 'All', effect = 'Reflects magic attacks for one turn.', skilltype = 'Magic', name = 'Makarakarn' }, ['tetrakarn'] = { attribute = 'defensive', cost = 6, costtype = 'MP', target = 'All', effect = 'Reflects physical attacks for one turn.', skilltype = 'Magic', name = 'Tetrakarn' }, ['water wall'] = { attribute = 'defensive', cost = 4, costtype = 'MP', target = 'All', effect = 'Nullifies Fire attacks for one turn.', skilltype = 'Magic', name = 'Water Wall' }, ['flame wall'] = { attribute = 'defensive', cost = 4, costtype = 'MP', target = 'All', effect = 'Nullifies Ice attacks for one turn.', skilltype = 'Magic', name = 'Flame Wall' }, ['tarunda'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Reduces enemy Attack.', skilltype = 'Magic', name = 'Tarunda' }, ['rakunda'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Reduces enemy Defense.', skilltype = 'Magic', name = 'Rakunda' }, ['sukunda'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Reduces enemy Accuracy.', skilltype = 'Magic', name = 'Sukunda' }, ['dekaja'] = { attribute = 'almighty', cost = 10, costtype = 'MP', target = 'All', effect = 'Removes -kaja effects on all enemies', skilltype = 'Magic', name = 'Dekaja' }, ['dekunda'] = { attribute = 'almighty', cost = 10, costtype = 'MP', target = 'All', effect = 'Removes -nda effects on all allies', skilltype = 'Magic', name = 'Dekunda' }, ['tarukaja'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Attack.', skilltype = 'Magic', name = 'Tarukaja' }, ['rakukaja'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Defense.', skilltype = 'Magic', name = 'Rakukaja' }, ['sukukaja'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Accuracy.', skilltype = 'Magic', name = 'Sukukaja' }, ['makakaja'] = { attribute = 'almighty', cost = 4, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Magic.', skilltype = 'Magic', name = 'Makakaja' }, ['fog breath'] = { attribute = 'nerve', cost = 8, costtype = 'MP', power = 10, hit = 1, target = 'All', effect = 'Cuts all enemies Accuracy in half.', skilltype = 'Extra', name = 'Fog Breath' }, ['power breath'] = { attribute = 'almighty', cost = 12, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Attack and Accuracy.', skilltype = 'Extra', name = 'Power Breath' }, ['dark breath'] = { attribute = 'almighty', cost = 12, costtype = 'MP', target = 'All', effect = 'Raises all allies\' Defense and Magic.', skilltype = 'Extra', name = 'Dark Breath' }, ['mapper'] = { attribute = 'special', cost = 2, costtype = 'MP', target = 'All', effect = 'Shows a minimap until the next new moon.', skilltype = 'Magic', name = 'Mapper' }, ['trafuri'] = { attribute = 'special', cost = 2, costtype = 'MP', target = 'All', effect = 'Escapes from battle.', skilltype = 'Magic', name = 'Trafuri' }, ['estoma'] = { attribute = 'special', cost = 6, costtype = 'MP', target = 'All', effect = 'Prevents random encounters with demons below the main character\'s level until the next new moon.', skilltype = 'Magic', name = 'Estoma' }, ['sabbatma'] = { attribute = 'special', cost = 8, costtype = 'MP', target = 'Ally', effect = 'Summon a demon from the COMP without spending macca.', skilltype = 'Magic', name = 'Sabbatma' }, ['necroma'] = { attribute = 'special', cost = 20, costtype = 'MP', target = 'Ally', effect = 'Allows a Dead demon to join the battle.', skilltype = 'Magic', name = 'Necroma' }, ['liftoma'] = { attribute = 'special', cost = 6, costtype = 'MP', target = 'All', effect = 'Prevents damage from damage floors until next new moon.', skilltype = 'Magic', name = 'Liftoma' }, ['feral bite'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '3%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Charge attack with 10 power to one enemy.', skilltype = 'Extra', name = 'Feral Bite' }, ['venom bite'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '3%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Charge attack with 10 power to one enemy. Chance to inflict Poison', skilltype = 'Extra', name = 'Venom Bite' }, ['charm bite'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '3%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Charge attack with 10 power to one enemy. Chance to inflict Charm', skilltype = 'Extra', name = 'Charm Bite' }, ['stun bite'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '5%', costtype = 'HP', power = 20, target = 'Single', hit = 1, effect = 'Charge attack with 20 power to one enemy. Chance to inflict Paralyze', skilltype = 'Extra', name = 'Stun Bite' }, ['stone bite'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '5%', costtype = 'HP', power = 20, target = 'Single', hit = 1, effect = 'Charge attack with 20 power to one enemy. Chance to inflict Stone', skilltype = 'Extra', name = 'Stone Bite' }, ['razor wire'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '8%', costtype = 'HP', power = 12, target = 'Single', hit = 1, effect = 'Charge attack with 12 power to one enemy. Chance to inflict Bind.', skilltype = 'Extra', name = 'Razor Wire' }, ['tackle'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '12%', costtype = 'HP', power = 50, target = 'Single', hit = '0-1', effect = 'Charge attack with 50 power that hits 0-1 times.', skilltype = 'Extra', name = 'Tackle' }, ['squash'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '12%', costtype = 'HP', power = 30, target = 'Single', hit = '0-1', effect = 'Charge attack with 30 power that hits 0-1 times.', skilltype = 'Extra', name = 'Squash' }, ['berserk'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '15%', costtype = 'HP', power = 15, target = 'All', hit = 1, effect = 'Charge attack with 15 power to all enemies.', skilltype = 'Extra', name = 'Berserk' }, ['mow down'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '15%', costtype = 'HP', power = 5, target = 'All', hit = 1, effect = 'Charge attack with 5 power to all enemies.', skilltype = 'Extra', name = 'Mow Down' }, ['feral claw'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 15, target = 'Random', hit = 2, effect = 'Skill attack with 15 power that hits two enemies.', skilltype = 'Extra', name = 'Feral Claw' }, ['venom claw'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 15, target = 'Random', hit = 2, effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Poison.', skilltype = 'Extra', name = 'Venom Claw' }, ['stun claw'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 15, target = 'Random', hit = 2, effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Paralyze.', skilltype = 'Extra', name = 'Stun Claw' }, ['toxic sting'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Skill attack with 10 power to one enemy. Chance to inflict Poison.', skilltype = 'Extra', name = 'Toxic Sting' }, ['stun needle'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '8%', costtype = 'HP', power = 8, target = 'Random', hit = '2-3', effect = 'Skill attack with 8 power that hits 2-3 times. Chance to inflict Paralyze.', skilltype = 'Extra', name = 'Stun Needle' }, ['wing flap'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '10%', costtype = 'HP', power = 5, target = 'All', hit = 1, effect = 'Skill attack with 5 power to all enemies.', skilltype = 'Extra', name = 'Wing Flap' }, ['wind-god strike'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '10%', costtype = 'HP', power = 15, target = 'All', hit = 1, effect = 'Skill attack with 15 power to all enemies. Chance to inflict Freeze.', skilltype = 'Extra', name = 'Wind-God Strike' }, ['thunder-god strike'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '10%', costtype = 'HP', power = 15, target = 'All', hit = 1, effect = 'Skill attack with 15 power to all enemies. Chance to inflict Shock.', skilltype = 'Extra', name = 'Thunder-God Strike' }, ['needle rush'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '10%', costtype = 'HP', power = 8, target = 'Random', hit = '3-5', effect = 'Skill attack with 8 power that hits 3-5 times.', skilltype = 'Extra', name = 'Needle Rush' }, ['acid'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 5, target = 'Single', hit = 1, effect = 'Skill attack with 5 power to one enemy. Chance to inflict Poison.', skilltype = 'Extra', name = 'Acid' }, ['hell\'s fist'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '3%', costtype = 'HP', power = 5, target = 'Single', hit = 1, effect = 'Skill attack with 5 power to one enemy.', skilltype = 'Extra', name = 'Hell\'s Fist' }, ['bi-knuckle'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '6%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Skill attack with 10 power to one enemy.', skilltype = 'Extra', name = 'Bi-Knuckle' }, ['iron-fist punch'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '6%', costtype = 'HP', power = 15, target = 'Random', hit = '1-3', effect = 'Skill attack with 15 power that hits 1-3 times.', skilltype = 'Extra', name = 'Iron-Fist Punch' }, ['akashic arts'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '14%', costtype = 'HP', power = 20, target = 'All', hit = 1, effect = 'Skill attack with 20 power to all enemies.', skilltype = 'Extra', name = 'Akashic Arts' }, ['heel drop'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '4%', costtype = 'HP', power = 6, target = 'Single', hit = 1, effect = 'Skill attack with 6 power to one enemy.', skilltype = 'Extra', name = 'Heel Drop' }, ['inazuma kick'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '8%', costtype = 'HP', power = 12, target = 'Single', hit = 1, effect = 'Skill attack with 12 power to one enemy.', skilltype = 'Extra', name = 'Inazuma Kick' }, ['flying kick'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '12%', costtype = 'HP', power = 20, target = 'Random', hit = '1-3', effect = 'Skill attack with 20 power that hits 1-3 times.', skilltype = 'Extra', name = 'Flying Kick' }, ['daruma reversal'] = { attribute = 'sword skill', cost = '20%', costtype = 'HP', power = 100, target = 'Single', hit = 1, effect = 'Sword Skill attack with 100 power to one enemy.', skilltype = 'Extra', name = 'Daruma Reversal' }, ['hades blast'] = { attribute = 'sword skill', cost = '20%', costtype = 'HP', power = 80, target = 'Random', hit = '1-3', effect = 'Sword Skill attack with 80 power that hits 1-3 times.', skilltype = 'Extra', name = 'Hades Blast' }, ['spin slash'] = { attribute = 'sword skill', cost = '10%', costtype = 'HP', power = 40, target = 'Random', hit = '2-3', effect = 'Sword Skill attack with 40 power that hits 2-3 times.', skilltype = 'Extra', name = 'Spin Slash' }, ['bodhisattva\'s palm'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '10%', costtype = 'HP', power = 100, target = 'Single', hit = 1, effect = 'Skill attack with 100 power to one enemy.', skilltype = 'Extra', name = 'Bodhisattva\'s Palm' }, ['hammer punch'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '15%', costtype = 'HP', power = 120, target = 'Random', hit = '1-3', effect = 'Skill attack with 120 power that hits 1-3 times.', skilltype = 'Extra', name = 'Hammer Punch' }, ['thunder kick'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '20%', costtype = 'HP', power = 100, target = 'Random', hit = 2, effect = 'Skill attack with 100 power that hits 2 enemies.', skilltype = 'Extra', name = 'Thunder Kick' }, ['vulcan kick'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '25%', costtype = 'HP', power = 120, target = 'Random', hit = '3-5', effect = 'Skill attack with 120 power that hits 3-5 times.', skilltype = 'Extra', name = 'Vulcan Kick' }, ['heat wave'] = { attribute = 'sword skill', cost = '10%', costtype = 'HP', power = 50, target = 'Random', hit = '2-3', effect = 'Sword Skill attack with 50 power that hits 2-3 times.', skilltype = 'Extra', name = 'Heat Wave' }, ['deathbound'] = { attribute = 'sword skill', cost = '20%', costtype = 'HP', power = 100, target = 'Random', hit = '1-2', effect = 'Sword Skill attack with 100 power that hits 1-2 times.', skilltype = 'Extra', name = 'Deathbound' }, ['hell fang'] = { attribute = 'sword skill', cost = '10%', costtype = 'HP', power = 100, target = 'Single', hit = 1, effect = 'Sword Skill attack with 100 power to one enemy.', skilltype = 'Extra', name = 'Hell Fang' }, ['mega strike'] = { attribute = 'sword skill', cost = '25%', costtype = 'HP', power = 125, target = 'Single', hit = '0-1', effect = 'Sword Skill attack with 125 power that hits 0-1 times.', skilltype = 'Extra', name = 'Mega Strike' }, ['suction'] = { attribute = 'almighty', cost = '5%', costtype = 'HP', power = 10, target = 'Single', hit = 1, effect = 'Almighty attack with 10 power to one enemy. Recovers 1/2 of damage dealt as HP.', skilltype = 'Extra', name = 'Suction' }, ['death strings'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '14%', costtype = 'HP', power = 45, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Skill attack with 45 power to all enemies. Chance to inflict Bind.', skilltype = 'Extra', name = 'Death Strings' }, ['needle tail'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '20%', costtype = 'HP', power = 38, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Skill attack with 38 power to all enemies. Chance to inflict Poison.', skilltype = 'Extra', name = 'Needle Tail' }, ['plasma'] = { attribute = 'gun', cost = '2%', costtype = 'HP', power = 10, target = 'Single', hit = 1, description_ja = "—", description = "—", effect = 'Gun attack with 10 power to one enemy.', skilltype = 'Extra', name = 'Plasma', link = 'Plasma (Skill)' }, ['plasma ball'] = { attribute = 'gun', cost = '4%', costtype = 'HP', power = 20, target = 'Random', hit = '2-4', description_ja = "—", description = "—", effect = 'Gun attack with 20 power that hits 2-4 times.', skilltype = 'Extra', name = 'Plasma Ball', link = 'Plasma Ball (Skill)' }, ['plasmasher'] = { attribute = 'gun', cost = '8%', costtype = 'HP', power = 18, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Gun attack with 18 power to all enemies.', skilltype = 'Extra', name = 'Plasmasher' }, ['megaton press'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '24%', costtype = 'HP', power = 80, target = 'Random', hit = '2-4', effect = 'Charge attack with 80 power that hits 2-4 times.', skilltype = 'Extra', name = 'Megaton Press' }, ['vicious strike'] = { attribute = 'charge', attribute_link="Charge (Attribute)", cost = '10%', costtype = 'HP', power = 62, target = 'Random', hit = '1-3', description_ja = "—", description = "—", effect = 'Charge attack with 62 power that hits 1-3 times. Chance to inflict Paralyze.', skilltype = 'Extra', name = 'Vicious Strike' }, ['left hand of malice'] = { attribute = 'almighty', cost = '1%', costtype = 'HP', target = 'All', hit = 1, power = "—", description_ja = "—", description = "—", effect = 'Cuts MAG in half.', skilltype = 'Extra', name = 'Left Hand of Malice' }, ['right hand of desire'] = { attribute = 'almighty', cost = '1%', costtype = 'HP', target = 'All', hit = 1, power = "—", description_ja = "—", description = "—", effect = 'Cuts Macca in half.', skilltype = 'Extra', name = 'Right Hand of Desire' }, ['last resort'] = { attribute = 'almighty', cost = '50%', costtype = 'HP', target = 'All', effect = 'Kills user to end battle.', power = "—", hit = 1, skilltype = 'Extra', name = 'Last Resort' }, ['rest'] = { attribute = 'almighty', cost = '5%', costtype = 'HP', target = 'All', effect = 'Recovers 3x the amount of HP used to cast the spell.', hit = '—', power = '—', skilltype = 'Extra', name = 'Rest' }, ['great slash'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '8%', costtype = 'HP', power = 50, target = 'Single', hit = 1, description_ja = "—", description = "—", effect = 'Skill attack with 50 power. Puts ally with the lowest Vitality into Dying/Dead state.', skilltype = 'Extra', name = 'Great Slash' }, ['evil god\'s fangs'] = { attribute = 'almighty', cost = '10%', costtype = 'HP', power = 75, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Almighty attack with 75 power. Deals damage to HP and MP', skilltype = 'Extra', name = 'Evil God\'s Fangs' }, ['dark war cry'] = { attribute = 'skill', attribute_link="Skill (Attribute)", cost = '5%', costtype = 'HP', power = 56, target = 'All', hit = 1, description_ja = "—", description = "—", effect = 'Skill attack with 56 power. Chance to inflict Panic.', skilltype = 'Extra', name = 'Dark War Cry' }, ["guard"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", --damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy power = "—", effect = "Halves incoming damage.", skilltype = "Extra", name = "Guard" }, ["escape"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", --damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy power = "—", effect = "User leaves the battle.", skilltype = "Extra", name = "Escape" }, ["call ally"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", --damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy power = "—", effect = "Summons another instance of the same demon as the user.", skilltype = "Extra", name = "Call Ally" } } return { skill = skill, }