Module:Data/Skill/smt1

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Documentation for this module may be created at Module:Data/Skill/smt1/doc

local skill = {
['agi'] = {
	attribute = 'fire',
	cost = 4,
	costtype = 'MP',
	power = 23,
	target = 'Single',
	hit = 1,
	description = 'Attack one enemy with flames.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Agi'
},
['agilao'] = {
	attribute = 'fire',
	cost = 7, 
	costtype = 'MP',
	power = 64,
	target = 'Single',
	hit = 1,
	description = 'Attack one enemy with strong flames.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Agilao'
},
['maragi'] = {
	attribute = 'fire',
	cost = 5,
	costtype = 'MP',
	power = 19,
	target = 'Group',
	hit = 1,
	description = 'Attack multiple enemies with flames.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Maragi'
},
['maragion'] = {
	attribute = 'fire',
	cost = 9,
	costtype = 'MP',
	power = 50,
	target = 'Group',
	hit = 1,
	description = 'Attack multiple enemies with strong flames.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Maragion'
},
['fire breath'] = {
	attribute = 'fire',
	cost = '—',
	power = 60,
	target = 'Random',
	hit = "5-8",
	description = 'A fire attack against multiple enemies.',
	effect = 'Damage. Hits 5~8 times.',
	skilltype = 'Extra',
	name = 'Fire Breath'
},
['fireball'] = {
	attribute = 'fire',
	cost = '—',
	power = 52,
	target = 'Random',
	hit = "1-3",
	description = 'A fire attack against multiple enemies.',
	effect = 'Damage. Hits 1~3 times.',
	skilltype = 'Extra',
	name = 'Fireball'
},
['bufu'] = {
	attribute = 'ice',
	cost = 3,
	costtype = 'MP',
	power = 15,
	target = 'Single',
	hit = 1,
	description = 'Attack one enemy with ice, Freezing it.',
	effect = 'Damage. May inflict Freeze.',
	skilltype = 'Magic',
	name = 'Bufu'
},
['bufula'] = {
	attribute = 'ice',
	cost = 8,
	costtype = 'MP',
	power = 40,
	target = 'Single',
	hit = 1,
	description = 'Attack one enemy with strong ice, Freezing it.',
	effect = 'Damage. May inflict Freeze.',
	skilltype = 'Magic',
	name = 'Bufula'
},
['mabufu'] = {
	attribute = 'ice',
	cost = 6,
	costtype = 'MP',
	power = 12,
	target = 'Random',
	hit = "2-8",
	description = 'Attack multiple enemies with ice.',
	effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
	skilltype = 'Magic',
	name = 'Mabufu'
},
['mabufula'] = {
	attribute = 'ice',
	cost = 11,
	costtype = 'MP',
	power = 32,
	target = 'Random',
	hit = "2-8",
	description = 'Attack multiple enemies with strong ice.',
	effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
	skilltype = 'Magic',
	name = 'Mabufula'
},
['ice breath'] = {
	attribute = 'ice',
	cost = '—',
	power = 38,
	target = 'Random',
	hit = "3-6",
	description = 'An ice attack against multiple enemies.',
	effect = 'Damage. May inflict Freeze. Hits 3~6 times.',
	skilltype = 'Extra',
	name = 'Ice Breath'
},
['zio'] = {
	attribute = 'electric',
	cost = 4,
	costtype = 'MP',
	power = 19,
	target = 'Single',
	hit = 1,
	description = 'Lightning strikes one enemy, Shocking it.',
	effect = 'Damage. May inflict Shock.',
	skilltype = 'Magic',
	name = 'Zio'
},
['zionga'] = {
	attribute = 'electric',
	cost = 9,
	costtype = 'MP',
	power = 55,
	target = 'Single',
	hit = 1,
	description = 'Strong lightning strikes one enemy, Shocking it.',
	effect = 'Damage. May inflict Shock.',
	skilltype = 'Magic',
	name = 'Zionga'
},
['mazio'] = {
	attribute = 'electric',
	cost = 7,
	costtype = 'MP',
	power = 16,
	target = 'Random',
	hit = "3-6",
	description = 'Strikes multiple enemies with lightning.',
	effect = 'Damage. May inflict Shock. Hits 3~6 times.',
	skilltype = 'Magic',
	name = 'Mazio'
},
['mazionga'] = {
	attribute = 'electric',
	cost = 12,
	costtype = 'MP',
	power = 41,
	target = 'Random',
	hit = "3-6",
	description = 'Strikes multiple enemies with strong lightning.',
	effect = 'Damage. May inflict Shock. Hits 3~6 times.',
	skilltype = 'Magic',
	name = 'Mazionga'
},
['shock'] = {
	attribute = 'electric',
	cost = '—',
	power = 44,
	target = 'Random',
	hit = "1-3",
	description = 'An electric attack against multiple enemies.',
	effect = 'Damage. May inflict Shock. Hits 1~3 times.',
	skilltype = 'Extra',
	name = 'Shock',
	link = 'Shock (Skill)'
},
['zan'] = {
	attribute = 'force',
	cost = 2,
	costtype = 'MP',
	power = 18,
	target = 'Single',
	hit = 1,
	description = 'Blasts one enemy with a gale.',
	effect = 'Damage.',
	skilltype = 'Magic',
	name = 'Zan'
},
['zanma'] = {
	attribute = 'force',
	cost = 5,
	costtype = 'MP',
	power = 50,
	target = 'Single',
	hit = 1,
	description = 'Blasts one enemy with a strong gale.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Zanma'
},
['mazan'] = {
	attribute = 'force',
	cost = 4,
	costtype = 'MP',
	power = 14,
	target = 'Group',
	hit = 1,
	description = 'Blasts a group of enemies with a gale.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Mazan'
},
['mazanma'] = {
	attribute = 'force',
	cost = 7,
	costtype = 'MP',
	power = 38,
	target = 'Group',
	hit = 1,
	description = 'Blasts a group of enemies with a strong gale.',
	effect = 'Damage.',
	skilltype = 'Magic',
	name = 'Mazanma'
},
['rimdora'] = {
	attribute = 'force',
	cost = 8 ,
	costtype = 'MP',
	power = 80,
	target = 'Group',
	hit = 1,
	description = 'Blasts a group of enemies with the strongest gale.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Rimdora'
},
['venom breath'] = {
	attribute = 'force',
	cost = '—',
	power = 32,
	target = 'Random',
	hit = "2-4",
	description = 'Attacks multiple enemies and Poisons them.',
	effect = 'Damage. May inflict Poison. Hits 2~4 times.',
	skilltype = 'Extra',
	name = 'Venom Breath'
},
['megido'] = {
	attribute = 'almighty',
	cost = 15,
	costtype = 'MP',
	power = 70,
	target = 'Group',
	hit = 1,
	description = 'Hits a group of enemies with non-elemental damage.',
	effect = 'Damage',
	skilltype = 'Magic',
	name = 'Megido'
},
['hama'] = {
	attribute = 'expel',
	cost = 5,
	costtype = 'MP',
	power = 16,
	target = 'Dual',
	hit = 1,
	description = 'Eliminates 2 enemies with the power of light.',
	effect = 'May inflict Dying.',
	skilltype = 'Magic',
	name = 'Hama'
},
['mahama'] = {
	attribute = 'expel',
	cost = 10,
	costtype = 'MP',
	power = 12,
	target = 'Group',
	hit = 1,
	description = 'Eliminates a group of enemies with light.',
	effect = 'May inflict Dying.',
	skilltype = 'Magic',
	name = 'Mahama'
},
['mudo'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = 3,
	costtype = 'MP',
	power = 16,
	target = 'Dual',
	hit = 1,
	description = 'Eliminates 2 enemies with the power of death.',
	effect = 'May inflict Dead.',
	skilltype = 'Magic',
	name = 'Mudo'
},
['mudoon'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = 9,
	costtype = 'MP',
	power = 12,
	target = 'Random',
	hit = "3-5",
	description = 'Eliminates a group of enemies with death.',
	effect = 'May inflict Dead. Hits 3~5 times.',
	skilltype = 'Magic',
	name = 'Mudoon'
},
['paral eyes'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 12,
	target = 'Single',
	hit = 1,
	description = 'Paralyzes one enemy.',
	effect = 'May inflict Paralyze.',
	skilltype = 'Extra',
	name = 'Paral Eyes'
},
['petra eyes'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 10,
	target = 'Single',
	hit = 1,
	description = 'Petrifies one enemy.',
	effect = 'May inflict Stone.',
	skilltype = 'Extra',
	name = 'Petra Eyes'
},
['death road'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 12,
	target = 'Single',
	hit = 1,
	description = 'Causes one enemy to die.',
	effect = 'May inflict Dead.',
	skilltype = 'Extra',
	name = 'Death Road'
},
['blood thief'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	powrt = 9,
	target = 'Single',
	hit = 1,
	description = 'Curses one enemy.',
	effect = 'May inflict Curse.',
	skilltype = 'Extra',
	name = 'Blood Thief'
},
['bael\'s curse'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 6,
	target = 'Single',
	hit = 1,
	description = 'Inflicts Fly status on one enemy.',
	effect = 'May inflict Fly.',
	skilltype = 'Extra',
	name = 'Bael\'s Curse'
},
['dormina'] = {
	attribute = 'nerve',
	cost = 3,
	costtype = 'MP',
	power = 20,
	target = 'Random',
	hit = "5-8",
	description = 'Puts multiple enemies to sleep.',
	effect = 'May inflict Sleep. Hits 5~8 times.',
	skilltype = 'Magic',
	name = 'Dormina'
},
['tentarafoo'] = {
	attribute = 'nerve',
	cost = 14,
	costtype = 'MP',
	power = 44,
	target = 'Group',
	hit = 1,
	description = 'Causes a group of enemies to enter a Panicked state.',
	effect = 'Damage. May inflict Panic.',
	skilltype = 'Magic',
	name = 'Tentarafoo'
},
['joy song'] = {
	attribute = 'nerve',
	cost = '—',
	power = 14,
	target = 'Group',
	hit = 1,
	description = 'Makes a group of enemies happy.',
	effect = 'May inflict Happy.',
	skilltype = 'Extra',
	name = 'Joy Song'
},
['lullaby'] = {
	attribute = 'nerve',
	cost = '—',
	power = 23,
	target = 'Group',
	hit = 1,
	description = 'Makes a group of enemies fall asleep.',
	effect = 'May inflict Sleep.',
	skilltype = 'Extra',
	name = 'Lullaby'
},
['fog breath'] = {
	attribute = 'nerve',
	cost = '—',
	power = 10,
	target = 'Group',
	hit = 1,
	description = 'Lowers one enemy group\'s hit rate by half.',
	effect = 'Debuffs target\'s hit/evade rate by half.',
	skilltype = 'Extra',
	name = 'Fog Breath'
},
['pulinpa'] = {
	attribute = 'nerve',
	cost = 2,
	costtype = 'MP',
	power = 22,
	target = 'Random',
	hit = "3-6",
	description = 'Causes multiple enemies to go into a panic.',
	effect = 'May inflict Panic. Hits 3~6 times.',
	skilltype = 'Magic',
	name = 'Pulinpa'
},
['hapirma'] = {
	attribute = 'nerve',
	cost = 2,
	costtype = 'MP',
	power = 18,
	target = 'Random',
	hit = "5-8",
	description = 'Causes multiple enemies to become happy.',
	effect = 'May inflict Happy. Hits 5~8 times.',
	skilltype = 'Magic',
	name = 'Hapirma'
},
['marin karin'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	description = 'Charms one enemy.',
	cost = 6,
	costtype = 'MP',
	power = 24,
	target = 'Single',
	hit = 1,
	effect = 'Damage. May inflict Charm.',
	skilltype = 'Magic',
	name = 'Marin Karin'
},
['makajama'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = 12,
	costtype = 'MP',
	power = 12,
	target = 'Random',
	hit = "2-8",
	description = 'Seals the magic of multiple enemies.',
	effect = 'May inflict Mute. Hits 2~8 times.',
	skilltype = 'Magic',
	name = 'Makajama'
},
['sexy dance'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = '—',
	power = 12,
	target = 'Group',
	hit = 1,
	description = 'Charms a group of enemies.',
	effect = 'May inflict Charm.',
	skilltype = 'Extra',
	name = 'Sexy Dance'
},
['happy step'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = '—',
	power = 22,
	target = 'Group',
	hit = 1,
	description = 'Makes a group of enemies happy.',
	effect = 'May inflict Happy.',
	skilltype = 'Extra',
	name = 'Happy Step'
},
['deathtouch'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = '—',
	power = 30,
	target = 'Single',
	hit = 1,
	description = 'Absorbs some HP from an enemy.',
	effect = 'Damage. Restores HP based on damage inflicted.',
	skilltype = 'Extra',
	name = 'Deathtouch'
},
['makatranda'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	hit = 1,
	description = 'Absorbs MP from the enemy.',
	effect = 'Magic spell that lowers the enemy\'s MP to slightly restore the user\'s MP.',
	skilltype = 'Magic',
	name = 'Makatranda'
},
['tarunda'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	hit = 1,
	description = 'Reduces the enemy\'s attack.',
	effect = 'Debuffs enemy party\'s physical attack by one level.',
	skilltype = 'Magic',
	name = 'Tarunda'
},
['rakunda'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	hit = 1,
	description = 'Reduces the enemy\'s defense.',
	effect = 'Debuffs enemy party\'s defense by one level.',
	skilltype = 'Magic',
	name = 'Rakunda'
},
['sukunda'] = {
	attribute = 'magic',
	attribute_link = 'ruin',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'All',
	hit = 1,
	description = 'Reduces the enemy\'s hit rate.',
	effect = 'Debuffs enemy party\'s hit/evasion rate by one level.',
	skilltype = 'Magic',
	name = 'Sukunda'
},
['shibaboo'] = {
	attribute = 'bind',
	cost = 3,
	costtype = 'MP',
	power = 28,
	target = 'Random',
	hit = "1-3",
	description = 'Binds multiple enemies.',
	effect = 'May inflict Bind. Hits 1~3 times.',
	skilltype = 'Magic',
	name = 'Shibaboo'
},
['panic voice'] = {
	attribute = 'bind',
	cost = '—',
	power = 10,
	target = 'Group',
	hit = 1,
	description = 'Makes a group of enemies panic.',
	effect = 'Damage. May inflict Panic.',
	skilltype = 'Extra',
	name = 'Panic Voice'
},
['bind voice'] = {
	attribute = 'bind',
	cost = '—',
	power = 9,
	target = 'Group',
	hit = 1,
	description = 'Binds a group of enemies.',
	effect = 'Damage. May inflict Bind.',
	skilltype = 'Extra',
	name = 'Bind Voice'
},
['dia'] = {
	attribute = 'healing',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Slightly restores one ally\'s HP.',
	effect = 'Healing spell that recovers a small amount of HP for a single ally.',
	skilltype = 'Magic',
	name = 'Dia'
},
['media'] = {
	attribute = 'healing',
	cost = 6,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Slightly restores all allies\' HP.',
	effect = 'Healing spell that recovers a small amount of HP for the entire party.',
	skilltype = 'Magic',
	name = 'Media'
},
['diarama'] = {
	attribute = 'healing',
	description = 'Restores one ally\'s HP by roughly 100.',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	effect = 'Healing spell that recovers a medium amount of HP for a single ally.',
	skilltype = 'Magic',
	name = 'Diarama'
},
['diarahan'] = {
	attribute = 'healing',
	cost = 8,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Completely restores one ally\'s HP.',
	effect = 'Healing spell that recovers all HP for a single ally.',
	skilltype = 'Magic',
	name = 'Diarahan'
},
['mediarahan'] = {
	attribute = 'healing',
	cost = 14,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Restores all allies\' HP by roughly 100.',
	effect = 'Healing spell that recovers a large amount of HP for the entire party.',
	skilltype = 'Magic',
	name = 'Mediarahan'
},
['patra'] = {
	attribute = 'healing',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Cures one ally of a "light" status ailment.',
	effect = 'Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for a single ally.',
	skilltype = 'Magic',
	name = 'Patra'
},
['penpatra'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Cures all allies of "light" status ailments.',
	effect = 'Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for the entire party.',
	skilltype = 'Magic',
	name = 'Penpatra'
},
['posumudi'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Cures one ally of Poison.',
	effect = 'Healing spell that cures Poison for a single ally.',
	skilltype = 'Magic',
	name = 'Posumudi'
},
['paraladi'] = {
	attribute = 'healing',
	cost = 6,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Cures one ally of Paralysis.',
	effect = 'Healing spell that cures Paralyze for a single ally.',
	skilltype = 'Magic',
	name = 'Paraladi'
},
['petradi'] = {
	attribute = 'healing',
	cost = 10,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Cures one ally of Petrification.',
	effect = 'Healing spell that cures Stone for a single ally.',
	skilltype = 'Magic',
	name = 'Petradi'
},
['recarm'] = {
	attribute = 'healing',
	cost = 12,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Has a high chance of recovering an ally from a Dying state.',
	effect = 'Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.',
	skilltype = 'Magic',
	name = 'Recarm'
},
['samarecarm'] = {
	attribute = 'healing',
	cost = 24,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Revives one ally from a Dead or Dying state.',
	effect = 'Healing spell that can revive a single Dying or Dead ally with full HP.',
	skilltype = 'Magic',
	name = 'Samarecarm'
},
['recarmdra'] = {
	attribute = 'healing',
	cost = 8,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Kills the caster, but restores all allies\' HP and MP.',
	effect = 'Healing spell that sacrifices the user to restore all HP/MP for all other active party members.',
	skilltype = 'Magic',
	name = 'Recarmdra'
},
['tarukaja'] = {
	attribute = 'support',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Raises the attack of all party members.',
	effect = 'Buffs allied party\'s physical attack by one level.',
	skilltype = 'Magic',
	name = 'Tarukaja'
},
['rakukaja'] = {
	attribute = 'support',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Raises the defense of all party members.',
	effect = 'Buffs allied party\'s defense by one level.',
	skilltype = 'Magic',
	name = 'Rakukaja'
},
['sukukaja'] = {
	attribute = 'support',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Raises the hit rate of all party members.',
	effect = 'Buffs allied party\'s hit/evasion rate by one level.',
	skilltype = 'Magic',
	name = 'Sukukaja'
},
['makakaja'] = {
	attribute = 'support',
	cost = 4,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Raises the magic damage of all party members.',
	effect = 'Buffs allied party\'s magical (skill) attack by one level.',
	skilltype = 'Magic',
	name = 'Makakaja'
},
['tetrakarn'] = {
	attribute = 'support',
	cost = 6,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Blocks enemy physical attacks for one turn.',
	effect = 'Repels incoming Sword (Attribute) attacks for the remainder of the turn after casting.',
	skilltype = 'Magic',
	name = 'Tetrakarn'
},
['makarakarn'] = {
	attribute = 'support',
	cost = 6,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Blocks enemy magic attacks for one turn.',
	effect = 'Repels incoming Magic attacks for the remainder of the turn after casting.{{Exp|Magic as in spells in general rather than attacks of the [[Ruin|Magic]] element.},',
	skilltype = 'Magic',
	name = 'Makarakarn'
},
['tetraja'] = {
	attribute = 'support',
	cost = 5,
	costtype = 'MP',
	power = '—',
	target = 'All',
	description = 'Blocks Energy Drain attacks from all enemies.',
	effect = 'Nullifies incoming Energy Drain skills for the remainder of the battle.{{Exp|Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases.}}',
	skilltype = 'Magic',
	name = 'Tetraja'
},
['water wall'] = {
	attribute = 'support',
	cost = '—',
	power = '—',
	target = 'All',
	description = 'Creates a shield that negates fire magic.',
	effect = 'Nullifies incoming Fire attacks for the remainder of the battle.',
	skilltype = 'Magic',
	name = 'Water Wall'
},
['fire wall'] = {
	attribute = 'support',
	cost = '—',
	power = '—',
	target = 'All',
	description = 'Creates a shield that negates ice magic.',
	effect = 'Nullifies incoming Ice attacks for the remainder of the battle.',
	skilltype = 'Magic',
	name = 'Fire Wall'
},
['sabatoma'] = {
	attribute = 'support',
	cost = 8,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Allows you to summon one demon without a MAG cost.',
	effect = 'Summons a demon from COMP\'s stock by spending the user\'s MP instead of money or MAG.',
	skilltype = 'Magic',
	name = 'Sabatoma'
},
['macatran'] = {
	attribute = 'support',
	cost = 10,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Takes 10 of the caster\'s MP and gives it to an ally.',
	effect = 'User loses 10 MP to restore 10 MP for a single ally.',
	skilltype = 'Magic',
	name = 'Macatran'
},
['trafuri'] = {
	attribute = 'support',
	cost = 2,
	costtype = 'MP',
	power = '—',
	target = 'Single',
	description = 'Allows you to escape from any non-boss or non-event battle.',
	effect = 'Allows allied party to instantly escape a random encounter.',
	skilltype = 'Magic',
	name = 'Trafuri'
},
['feral bite'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Bites one enemy.',
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Feral Bite'
},
['venom bite'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Bites one enemy and Poisons it.',
	effect = 'Damage. May inflict Poison.',
	skilltype = 'Extra',
	name = 'Venom Bite'
},
['stun bite'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Bites one enemy and Paralyzes it.',
	effect = 'Damage. May inflict Paralyze.',
	skilltype = 'Extra',
	name = 'Stun Bite'
},
['stone bite'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Bites one enemy and Petrifies it.',
	effect = 'Damage. May inflict Stone.',
	skilltype = 'Extra',
	name = 'Stone Bite'
},
['charm bite'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 1,
	target = 'Single',
	hit = 1,
	description = 'Bites one enemy and Charms it.',
	effect = 'Damage. May inflict Charm.',
	skilltype = 'Extra',
	name = 'Charm Bite'
},
['razor wire'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Strangles one enemy and Binds it.',
	effect = 'Damage. May inflict Bind.',
	skilltype = 'Extra',
	name = 'Razor Wire'
},
['berserk'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 2,
	target = 'Group',
	hit = 1,
	description = 'Damages one group of enemies.',
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Berserk'
},
['squash'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 5,
	target = 'Random',
	hit = "0-1",
	description = 'Crushes one enemy.',
	effect = 'Damage. Hits 0~1 times.',
	skilltype = 'Extra',
	name = 'Squash'
},
['tackle'] = {
	attribute = 'charge',
	attribute_link = 'charge (attribute)',
	cost = '—',
	power = 4,
	target = 'Single',
	hit = "0-1",
	description = 'Charges into an enemy and damages it.',
	effect = 'Damage. Hits 0~1 times.',
	skilltype = 'Extra',
	name = 'Tackle'
},
['feral claw'] = {
	attribute = 'dex',
	cost = '—',
	power = 2,
	target = 'Dual',
	hit = 1,
	description = 'Claws two enemies.',
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Feral Claw'
},
['venom claw'] = {
	attribute = 'dex',
	cost = '—',
	power = 2,
	target = 'Dual',
	hit = 1,
	description = 'Claws two enemies and poisons them.',
	effect = 'Damage. May inflict Poison.',
	skilltype = 'Extra',
	name = 'Venom Claw'
},
['stun claw'] = {
	attribute = 'dex',
	cost = '—',
	power = 2,
	target = 'Dual',
	hit = 1,
	description = 'Claws two enemies and Paralyzes them.',
	effect = 'Damage. May inflict Paralyze.',
	skilltype = 'Extra',
	name = 'Stun Claw'
},
['deadly hit'] = {
	attribute = 'dex',
	cost = '—',
	power = 4,
	target = 'Random',
	hit = "0-1",
	description = 'Delivers a finishing blow to one enemy.',
	effect = 'Damage. Hits 0~1 times.',
	skilltype = 'Extra',
	name = 'Deadly Hit'
},
['tail'] = {
	attribute = 'dex',
	cost = '—',
	power = 3,
	target = 'Group',
	hit = 1,
	description = 'Damages one group of enemies.',
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Tail'
},
['critical'] = {
	attribute = 'dex',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Delivers a mighty blow against one enemy.',
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Critical'
},
['toxic sting'] = {
	attribute = 'needle',
	cost = '—',
	power = 2,
	target = 'Single',
	hit = 1,
	description = 'Shoots a needle at an enemy and Poisons it.',
	effect = 'Damage. May inflict Poison.',
	skilltype = 'Extra',
	name = 'Toxic Sting'
},
['stun needle'] = {
	attribute = 'needle',
	cost = '—',
	power = 3,
	target = 'Single',
	hit = 1,
	description = 'Shoots a needle at an enemy and Paralyzes it.',
	effect = 'Damage. May inflict Paralyze.',
	skilltype = 'Extra',
	name = 'Stun Needle',
},
['99 needles'] = {
	attribute = 'needle',
	cost = '—',
	power = 2,
	target = 'Random',
	hit = "3-5",
	description = 'Damages multiple enemies.',
	effect = 'Damage. Hits 3~5 times.',
	skilltype = 'Extra',
	name = '99 Needles'
},
['wing flap'] = {
	attribute = 'force',
	description = 'Damages one group of enemies.',
	cost = '—',
	power = 1,
	target = 'Group',
	hit = 1,
	effect = 'Damage.',
	skilltype = 'Extra',
	name = 'Wing Flap'
},
['mapper'] = {
	attribute = 'non-combat',
	cost = 2,
	costtype = 'MP',
	power = '—',
	description = 'Reveals the nearby area on the map until the next new moon.',
	effect = 'Uses MP to create a mini-map without relying on the COMP\'s Auto-Mapper.',
	skilltype = 'Magic',
	name = 'Mapper'
},
['estoma'] = {
	attribute = 'non-combat',
	cost = 6,
	costtype = 'MP',
	power = '—',
	description = 'Prevents demons of lower level from appearing.',
	effect = 'Repels all random encounters with demons below the level of the Hero.',
	skilltype = 'Magic',
	name = 'Estoma'
},
['traesto'] = {
	attribute = 'non-combat',
	description = 'Escapes the current dungeon to the overworld.',
	cost = 6,
	costtype = 'MP',
	power = '—',
	effect = 'Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.',
	skilltype = 'Magic',
	name = 'Traesto'
},
['traport'] = {
	attribute = 'non-combat',
	description = 'Teleports you to the last-visited save point.',
	cost = 6,
	costtype = 'MP',
	power = '—',
	target = '—',
	effect = 'Teleports party to the most recently used Terminal.',
	skilltype = 'Magic',
	name = 'Traport'
},
['megidolaon'] = {
	attribute = 'almighty',
	description = 'A stronger version of Megido.',
	cost = 30,
	costtype = 'MP',
	power = 85,
	target = 'All',
	hit = 1,
	effect = 'Damage. Enemy Exclusive.',
	skilltype = 'Magic',
	name = 'Megidolaon'
},
['call ally'] = {
	attribute = 'support',
	cost = '—',
	power = '—',
	effect = 'Summons reinforcements. Enemy-Exclusive.',
	skilltype = '—',
	name = 'Call Ally'
},
['guard'] = {
	attribute = 'support',
	cost = '—',
	power = '—',
	target = 'Self',
	effect = 'Reduces damage by ½ for 1 turn. Enemy-Exclusive.',
	skilltype = '—',
	name = 'Guard',
},
['escape'] = {
	attribute = 'support',
	cost =  '—',
	power = '—',
	target = 'Self',
	effect = 'Instantly escapes from battle. Enemy-Exclusive.',
	skilltype = '—',
	name = 'Escape'
},
['sabatomaon'] = {
	attribute = '—',
	cost = 20,
	costtype = 'MP',
	power = '—',
	effect = 'Unusable skill. Removed from the game in subsequent releases. Enemy-Exclusive.',
	skilltype = 'Magic',
	name = 'Sabatomaon'
},
['demon\'s kiss m'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 20,
	target = 'Single',
	hit = 1,
	description = 'An Energy Drain attack. Lowers the level of a human character.',
	effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
	skilltype = 'Extra',
	name = 'Demon\'s Kiss'
},
['demon\'s kiss f'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 22,
	target = 'Single',
	hit = 1,
	description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
	effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
	skilltype = 'Extra',
	name = 'Demon\'s Kiss'
},
['evil smile'] = {
	attribute = 'death',
	attribute_link = 'death (attribute)',
	cost = '—',
	power = 18,
	target = 'Single',
	hit = 1,
	description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
	effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
	skilltype = 'Extra',
	name = 'Evil Smile'
}
}

return {
	skill = skill,
}