Module:Data/Skill/smt1

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Documentation for this module may be created at Module:Data/Skill/smt1/doc

	local exp = '<span class="tooltip tooltipsup"><sup>[[File:Exp Icon.png|10px|link=]]</sup><span class="tooltiptext tooltiptextsup">%s</span></span>'
	
	local skill = {
	['agi'] = {
		attribute = 'fire',
		cost = 4,
		costtype = 'MP',
		power = 23,
		target = 'Single',
		hit = 1,
		description = 'Attack one enemy with flames.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Agi'
	},
	['agilao'] = {
		attribute = 'fire',
		cost = 7, 
		costtype = 'MP',
		power = 64,
		target = 'Single',
		hit = 1,
		description = 'Attack one enemy with strong flames.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Agilao'
	},
	['maragi'] = {
		attribute = 'fire',
		cost = 5,
		costtype = 'MP',
		power = 19,
		target = 'Group',
		hit = 1,
		description = 'Attack multiple enemies with flames.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Maragi'
	},
	['maragion'] = {
		attribute = 'fire',
		cost = 9,
		costtype = 'MP',
		power = 50,
		target = 'Group',
		hit = 1,
		description = 'Attack multiple enemies with strong flames.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Maragion'
	},
	['fire breath'] = {
		attribute = 'fire',
		cost = '—',
		power = 60,
		target = 'Random',
		hit = "5-8",
		description = 'A fire attack against multiple enemies.',
		effect = 'Damage. Hits 5~8 times.',
		skilltype = 'Extra',
		name = 'Fire Breath'
	},
	['fireball'] = {
		attribute = 'fire',
		cost = '—',
		power = 52,
		target = 'Random',
		hit = "1-3",
		description = 'A fire attack against multiple enemies.',
		effect = 'Damage. Hits 1~3 times.',
		skilltype = 'Extra',
		name = 'Fireball'
	},
	['bufu'] = {
		attribute = 'ice',
		cost = 3,
		costtype = 'MP',
		power = 15,
		target = 'Single',
		hit = 1,
		description = 'Attack one enemy with ice, Freezing it.',
		effect = 'Damage. May inflict Freeze.',
		skilltype = 'Magic',
		name = 'Bufu'
	},
	['bufula'] = {
		attribute = 'ice',
		cost = 8,
		costtype = 'MP',
		power = 40,
		target = 'Single',
		hit = 1,
		description = 'Attack one enemy with strong ice, Freezing it.',
		effect = 'Damage. May inflict Freeze.',
		skilltype = 'Magic',
		name = 'Bufula'
	},
	['mabufu'] = {
		attribute = 'ice',
		cost = 6,
		costtype = 'MP',
		power = 12,
		target = 'Random',
		hit = "2-8",
		description = 'Attack multiple enemies with ice.',
		effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
		skilltype = 'Magic',
		name = 'Mabufu'
	},
	['mabufula'] = {
		attribute = 'ice',
		cost = 11,
		costtype = 'MP',
		power = 32,
		target = 'Random',
		hit = "2-8",
		description = 'Attack multiple enemies with strong ice.',
		effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
		skilltype = 'Magic',
		name = 'Mabufula'
	},
	['ice breath'] = {
		attribute = 'ice',
		cost = '—',
		power = 38,
		target = 'Random',
		hit = "3-6",
		description = 'An ice attack against multiple enemies.',
		effect = 'Damage. May inflict Freeze. Hits 3~6 times.',
		skilltype = 'Extra',
		name = 'Ice Breath'
	},
	['zio'] = {
		attribute = 'electric',
		cost = 4,
		costtype = 'MP',
		power = 19,
		target = 'Single',
		hit = 1,
		description = 'Lightning strikes one enemy, Shocking it.',
		effect = 'Damage. May inflict Shock.',
		skilltype = 'Magic',
		name = 'Zio'
	},
	['zionga'] = {
		attribute = 'electric',
		cost = 9,
		costtype = 'MP',
		power = 55,
		target = 'Single',
		hit = 1,
		description = 'Strong lightning strikes one enemy, Shocking it.',
		effect = 'Damage. May inflict Shock.',
		skilltype = 'Magic',
		name = 'Zionga'
	},
	['mazio'] = {
		attribute = 'electric',
		cost = 7,
		costtype = 'MP',
		power = 16,
		target = 'Random',
		hit = "3-6",
		description = 'Strikes multiple enemies with lightning.',
		effect = 'Damage. May inflict Shock. Hits 3~6 times.',
		skilltype = 'Magic',
		name = 'Mazio'
	},
	['mazionga'] = {
		attribute = 'electric',
		cost = 12,
		costtype = 'MP',
		power = 41,
		target = 'Random',
		hit = "3-6",
		description = 'Strikes multiple enemies with strong lightning.',
		effect = 'Damage. May inflict Shock. Hits 3~6 times.',
		skilltype = 'Magic',
		name = 'Mazionga'
	},
	['shock'] = {
		attribute = 'electric',
		cost = '—',
		power = 44,
		target = 'Random',
		hit = "1-3",
		description = 'An electric attack against multiple enemies.',
		effect = 'Damage. May inflict Shock. Hits 1~3 times.',
		skilltype = 'Extra',
		name = 'Shock',
		link = 'Shock (Skill)'
	},
	['zan'] = {
		attribute = 'force',
		cost = 2,
		costtype = 'MP',
		power = 18,
		target = 'Single',
		hit = 1,
		description = 'Blasts one enemy with a gale.',
		effect = 'Damage.',
		skilltype = 'Magic',
		name = 'Zan'
	},
	['zanma'] = {
		attribute = 'force',
		cost = 5,
		costtype = 'MP',
		power = 50,
		target = 'Single',
		hit = 1,
		description = 'Blasts one enemy with a strong gale.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Zanma'
	},
	['mazan'] = {
		attribute = 'force',
		cost = 4,
		costtype = 'MP',
		power = 14,
		target = 'Group',
		hit = 1,
		description = 'Blasts a group of enemies with a gale.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Mazan'
	},
	['mazanma'] = {
		attribute = 'force',
		cost = 7,
		costtype = 'MP',
		power = 38,
		target = 'Group',
		hit = 1,
		description = 'Blasts a group of enemies with a strong gale.',
		effect = 'Damage.',
		skilltype = 'Magic',
		name = 'Mazanma'
	},
	['rimdora'] = {
		attribute = 'force',
		cost = 8 ,
		costtype = 'MP',
		power = 80,
		target = 'Group',
		hit = 1,
		description = 'Blasts a group of enemies with the strongest gale.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Rimdora'
	},
	['venom breath'] = {
		attribute = 'force',
		cost = '—',
		power = 32,
		target = 'Random',
		hit = "2-4",
		description = 'Attacks multiple enemies and Poisons them.',
		effect = 'Damage. May inflict Poison. Hits 2~4 times.',
		skilltype = 'Extra',
		name = 'Venom Breath'
	},
	['megido'] = {
		attribute = 'almighty',
		cost = 15,
		costtype = 'MP',
		power = 70,
		target = 'Group',
		hit = 1,
		description = 'Hits a group of enemies with non-elemental damage.',
		effect = 'Damage',
		skilltype = 'Magic',
		name = 'Megido'
	},
	['hama'] = {
		attribute = 'expel',
		cost = 5,
		costtype = 'MP',
		power = 16,
		target = 'Dual',
		hit = 1,
		description = 'Eliminates 2 enemies with the power of light.',
		effect = 'May inflict Dying.',
		skilltype = 'Magic',
		name = 'Hama'
	},
	['mahama'] = {
		attribute = 'expel',
		cost = 10,
		costtype = 'MP',
		power = 12,
		target = 'Group',
		hit = 1,
		description = 'Eliminates a group of enemies with light.',
		effect = 'May inflict Dying.',
		skilltype = 'Magic',
		name = 'Mahama'
	},
	['mudo'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = 3,
		costtype = 'MP',
		power = 16,
		target = 'Dual',
		hit = 1,
		description = 'Eliminates 2 enemies with the power of death.',
		effect = 'May inflict Dead.',
		skilltype = 'Magic',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = 9,
		costtype = 'MP',
		power = 12,
		target = 'Random',
		hit = "3-5",
		description = 'Eliminates a group of enemies with death.',
		effect = 'May inflict Dead. Hits 3~5 times.',
		skilltype = 'Magic',
		name = 'Mudoon'
	},
	['paral eyes'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 12,
		target = 'Single',
		hit = 1,
		description = 'Paralyzes one enemy.',
		effect = 'May inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Paral Eyes'
	},
	['petra eyes'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 10,
		target = 'Single',
		hit = 1,
		description = 'Petrifies one enemy.',
		effect = 'May inflict Stone.',
		skilltype = 'Extra',
		name = 'Petra Eyes'
	},
	['death road'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 12,
		target = 'Single',
		hit = 1,
		description = 'Causes one enemy to die.',
		effect = 'May inflict Dead.',
		skilltype = 'Extra',
		name = 'Death Road'
	},
	['blood thief'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 9,
		target = 'Single',
		hit = 1,
		description = 'Curses one enemy.',
		effect = 'May inflict Curse.',
		skilltype = 'Extra',
		name = 'Blood Thief'
	},
	['bael\'s curse'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 6,
		target = 'Single',
		hit = 1,
		description = 'Inflicts Fly status on one enemy.',
		effect = 'May inflict Fly.',
		skilltype = 'Extra',
		name = 'Bael\'s Curse'
	},
	['dormina'] = {
		attribute = 'nerve',
		cost = 3,
		costtype = 'MP',
		power = 20,
		target = 'Random',
		hit = "5-8",
		description = 'Puts multiple enemies to sleep.',
		effect = 'May inflict Sleep. Hits 5~8 times.',
		skilltype = 'Magic',
		name = 'Dormina'
	},
	['tentarafoo'] = {
		attribute = 'nerve',
		cost = 14,
		costtype = 'MP',
		power = 44,
		target = 'Group',
		hit = 1,
		description = 'Causes a group of enemies to enter a Panicked state.',
		effect = 'Damage. May inflict Panic.',
		skilltype = 'Magic',
		name = 'Tentarafoo'
	},
	['joy song'] = {
		attribute = 'nerve',
		cost = '—',
		power = 14,
		target = 'Group',
		hit = 1,
		description = 'Makes a group of enemies happy.',
		effect = 'May inflict Happy.',
		skilltype = 'Extra',
		name = 'Joy Song'
	},
	['lullaby'] = {
		attribute = 'nerve',
		cost = '—',
		power = 23,
		target = 'Group',
		hit = 1,
		description = 'Makes a group of enemies fall asleep.',
		effect = 'May inflict Sleep.',
		skilltype = 'Extra',
		name = 'Lullaby'
	},
	['fog breath'] = {
		attribute = 'nerve',
		cost = '—',
		power = 10,
		target = 'Group',
		hit = 1,
		description = 'Lowers one enemy group\'s hit rate by half.',
		effect = 'Debuffs target\'s hit/evade rate by half.',
		skilltype = 'Extra',
		name = 'Fog Breath'
	},
	['pulinpa'] = {
		attribute = 'nerve',
		cost = 2,
		costtype = 'MP',
		power = 22,
		target = 'Random',
		hit = "3-6",
		description = 'Causes multiple enemies to go into a panic.',
		effect = 'May inflict Panic. Hits 3~6 times.',
		skilltype = 'Magic',
		name = 'Pulinpa'
	},
	['hapirma'] = {
		attribute = 'nerve',
		cost = 2,
		costtype = 'MP',
		power = 18,
		target = 'Random',
		hit = "5-8",
		description = 'Causes multiple enemies to become happy.',
		effect = 'May inflict Happy. Hits 5~8 times.',
		skilltype = 'Magic',
		name = 'Hapirma'
	},
	['marin karin'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		description = 'Charms one enemy.',
		cost = 6,
		costtype = 'MP',
		power = 24,
		target = 'Single',
		hit = 1,
		effect = 'Damage. May inflict Charm.',
		skilltype = 'Magic',
		name = 'Marin Karin'
	},
	['makajama'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = 12,
		costtype = 'MP',
		power = 12,
		target = 'Random',
		hit = "2-8",
		description = 'Seals the magic of multiple enemies.',
		effect = 'May inflict Mute. Hits 2~8 times.',
		skilltype = 'Magic',
		name = 'Makajama'
	},
	['sexy dance'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = '—',
		power = 12,
		target = 'Group',
		hit = 1,
		description = 'Charms a group of enemies.',
		effect = 'May inflict Charm.',
		skilltype = 'Extra',
		name = 'Sexy Dance'
	},
	['happy step'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = '—',
		power = 22,
		target = 'Group',
		hit = 1,
		description = 'Makes a group of enemies happy.',
		effect = 'May inflict Happy.',
		skilltype = 'Extra',
		name = 'Happy Step'
	},
	['deathtouch'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = '—',
		power = 30,
		target = 'Single',
		hit = 1,
		description = 'Absorbs some HP from an enemy.',
		effect = 'Damage. Restores HP based on damage inflicted.',
		skilltype = 'Extra',
		name = 'Deathtouch'
	},
	['makatranda'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = 2,
		costtype = 'MP',
		power = '—',
		target = 'Single',
		hit = 1,
		description = 'Absorbs MP from the enemy.',
		effect = 'Magic spell that lowers the enemy\'s MP to slightly restore the user\'s MP.',
		skilltype = 'Magic',
		name = 'Makatranda'
	},
	['tarunda'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = '—',
		target = 'All',
		hit = 1,
		description = 'Reduces the enemy\'s attack.',
		effect = 'Debuffs enemy party\'s physical attack by one level.',
		skilltype = 'Magic',
		name = 'Tarunda'
	},
	['rakunda'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = 4,
		costtype = 'MP',
		power = '—',
		target = 'All',
		hit = 1,
		description = 'Reduces the enemy\'s defense.',
		effect = 'Debuffs enemy party\'s defense by one level.',
		skilltype = 'Magic',
		name = 'Rakunda'
	},
	['sukunda'] = {
		attribute = 'magic',
		attribute_link = 'ruin',
		cost = 2,
		costtype = 'MP',
		power = '—',
		target = 'All',
		hit = 1,
		description = 'Reduces the enemy\'s hit rate.',
		effect = 'Debuffs enemy party\'s hit/evasion rate by one level.',
		skilltype = 'Magic',
		name = 'Sukunda'
	},
	['shibaboo'] = {
		attribute = 'bind',
		cost = 3,
		costtype = 'MP',
		power = 28,
		target = 'Random',
		hit = "1-3",
		description = 'Binds multiple enemies.',
		effect = 'May inflict Bind. Hits 1~3 times.',
		skilltype = 'Magic',
		name = 'Shibaboo'
	},
	['panic voice'] = {
		attribute = 'bind',
		cost = '—',
		power = 10,
		target = 'Group',
		hit = 1,
		description = 'Makes a group of enemies panic.',
		effect = 'Damage. May inflict Panic.',
		skilltype = 'Extra',
		name = 'Panic Voice'
	},
	['bind voice'] = {
		attribute = 'bind',
		cost = '—',
		power = 9,
		target = 'Group',
		hit = 1,
		description = 'Binds a group of enemies.',
		effect = 'Damage. May inflict Bind.',
		skilltype = 'Extra',
		name = 'Bind Voice'
	},
	['dia'] = {
		attribute = 'healing',
		cost = 2,
		costtype = 'MP',
		target = 'Single',
		description = 'Slightly restores one ally\'s HP.',
		effect = 'Healing spell that recovers a small amount of HP for a single ally.',
		skilltype = 'Magic',
		name = 'Dia'
	},
	['media'] = {
		attribute = 'healing',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		description = 'Slightly restores all allies\' HP.',
		effect = 'Healing spell that recovers a small amount of HP for the entire party.',
		skilltype = 'Magic',
		name = 'Media'
	},
	['diarama'] = {
		attribute = 'healing',
		description = 'Restores one ally\'s HP by roughly 100.',
		cost = 4,
		costtype = 'MP',
		target = 'Single',
		effect = 'Healing spell that recovers a medium amount of HP for a single ally.',
		skilltype = 'Magic',
		name = 'Diarama'
	},
	['diarahan'] = {
		attribute = 'healing',
		cost = 8,
		costtype = 'MP',
		target = 'Single',
		description = 'Completely restores one ally\'s HP.',
		effect = 'Healing spell that recovers all HP for a single ally.',
		skilltype = 'Magic',
		name = 'Diarahan'
	},
	['mediarahan'] = {
		attribute = 'healing',
		cost = 14,
		costtype = 'MP',
		target = 'All',
		description = 'Restores all allies\' HP by roughly 100.',
		effect = 'Healing spell that recovers a large amount of HP for the entire party.',
		skilltype = 'Magic',
		name = 'Mediarahan'
	},
	['patra'] = {
		attribute = 'healing',
		cost = 2,
		costtype = 'MP',
		target = 'Single',
		description = 'Cures one ally of a "light" status ailment.',
		effect = 'Cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep.',
		skilltype = 'Magic',
		name = 'Patra'
	},
	['penpatra'] = {
		attribute = 'healing',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		description = 'Cures all allies of "light" status ailments.',
		effect = 'Cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep.',
		skilltype = 'Magic',
		name = 'Penpatra'
	},
	['posumudi'] = {
		attribute = 'healing',
		cost = 4,
		costtype = 'MP',
		target = 'Single',
		description = 'Cures one ally of Poison.',
		effect = 'Cures Poison.',
		skilltype = 'Magic',
		name = 'Posumudi'
	},
	['paraladi'] = {
		attribute = 'healing',
		cost = 6,
		costtype = 'MP',
		target = 'Single',
		description = 'Cures one ally of Paralysis.',
		effect = 'Cures Paralyze.',
		skilltype = 'Magic',
		name = 'Paraladi'
	},
	['petradi'] = {
		attribute = 'healing',
		cost = 10,
		costtype = 'MP',
		target = 'Single',
		description = 'Cures one ally of Petrification.',
		effect = 'Cures Stone.',
		skilltype = 'Magic',
		name = 'Petradi'
	},
	['recarm'] = {
		attribute = 'healing',
		cost = 12,
		costtype = 'MP',
		target = 'Single',
		description = 'Has a high chance of recovering an ally from a Dying state.',
		effect = 'Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.',
		skilltype = 'Magic',
		name = 'Recarm'
	},
	['samarecarm'] = {
		attribute = 'healing',
		cost = 24,
		costtype = 'MP',
		target = 'Single',
		description = 'Revives one ally from a Dead or Dying state.',
		effect = 'Healing spell that can Revive a single Dying or Dead ally with full HP.',
		skilltype = 'Magic',
		name = 'Samarecarm'
	},
	['recarmdra'] = {
		attribute = 'healing',
		cost = 8,
		costtype = 'MP',
		target = 'All',
		description = 'Kills the caster, but restores all allies\' HP and MP.',
		effect = 'Healing spell that sacrifices the user to restore all HP/MP for all other active party members.',
		skilltype = 'Magic',
		name = 'Recarmdra'
	},
	['tarukaja'] = {
		attribute = 'support',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		description = 'Raises the attack of all party members.',
		effect = 'Buffs allied party\'s physical attack by one level.',
		skilltype = 'Magic',
		name = 'Tarukaja'
	},
	['rakukaja'] = {
		attribute = 'support',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		description = 'Raises the defense of all party members.',
		effect = 'Buffs allied party\'s defense by one level.',
		skilltype = 'Magic',
		name = 'Rakukaja'
	},
	['sukukaja'] = {
		attribute = 'support',
		cost = 2,
		costtype = 'MP',
		target = 'All',
		description = 'Raises the hit rate of all party members.',
		effect = 'Buffs allied party\'s hit/evasion rate by one level.',
		skilltype = 'Magic',
		name = 'Sukukaja'
	},
	['makakaja'] = {
		attribute = 'support',
		cost = 4,
		costtype = 'MP',
		target = 'All',
		description = 'Raises the magic damage of all party members.',
		effect = 'Buffs allied party\'s magical (skill) attack by one level.',
		skilltype = 'Magic',
		name = 'Makakaja'
	},
	['tetrakarn'] = {
		attribute = 'support',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		description = 'Blocks enemy physical attacks for one turn.',
		effect = 'Repels incoming Sword (Attribute) attacks for the remainder of the turn after casting.',
		skilltype = 'Magic',
		name = 'Tetrakarn'
	},
	['makarakarn'] = {
		attribute = 'support',
		cost = 6,
		costtype = 'MP',
		target = 'All',
		description = 'Blocks enemy magic attacks for one turn.',
		effect = 'Repels incoming Magic attacks for the remainder of the turn after casting.'..string.format(exp, "Magic as in spells in general rather than attacks of the [[Ruin|Magic]] element."),
		skilltype = 'Magic',
		name = 'Makarakarn'
	},
	['tetraja'] = {
		attribute = 'support',
		cost = 5,
		costtype = 'MP',
		target = 'All',
		description = 'Blocks Energy Drain attacks from all enemies.',
		effect = 'Nullifies incoming Energy Drain skills for the remainder of the battle.'..string.format(exp, 'Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases'),
		skilltype = 'Magic',
		name = 'Tetraja'
	},
	['water wall'] = {
		attribute = 'support',
		cost = '—',
		target = 'All',
		description = 'Creates a shield that negates fire magic.',
		effect = 'Nullifies incoming Fire attacks for the remainder of the battle.',
		skilltype = 'Extra',
		name = 'Water Wall'
	},
	['fire wall'] = {
		attribute = 'support',
		cost = '—',
		target = 'All',
		description = 'Creates a shield that negates ice magic.',
		effect = 'Nullifies incoming Ice attacks for the remainder of the battle.',
		skilltype = 'Extra',
		name = 'Fire Wall'
	},
	['sabatoma'] = {
		attribute = 'support',
		cost = 8,
		costtype = 'MP',
		target = 'Single',
		description = 'Allows you to summon one demon without a MAG cost.',
		effect = 'Summons a demon from COMP\'s stock by spending the user\'s MP instead of money or MAG.',
		skilltype = 'Magic',
		name = 'Sabatoma'
	},
	['macatran'] = {
		attribute = 'support',
		cost = 10,
		costtype = 'MP',
		target = 'Single',
		description = 'Takes 10 of the caster\'s MP and gives it to an ally.',
		effect = 'User loses 10 MP to restore 10 MP for a single ally.',
		skilltype = 'Magic',
		name = 'Macatran'
	},
	['trafuri'] = {
		attribute = 'support',
		cost = 2,
		costtype = 'MP',
		target = 'Single',
		description = 'Allows you to escape from any non-boss or non-event battle.',
		effect = 'Allows allied party to instantly escape a random encounter.',
		skilltype = 'Magic',
		name = 'Trafuri'
	},
	['feral bite'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Bites one enemy.',
		effect = 'Damage.',
		skilltype = 'Extra',
		name = 'Feral Bite'
	},
	['venom bite'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Bites one enemy and Poisons it.',
		effect = 'Damage. May inflict Poison.',
		skilltype = 'Extra',
		name = 'Venom Bite'
	},
	['stun bite'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Bites one enemy and Paralyzes it.',
		effect = 'Damage. May inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Stun Bite'
	},
	['stone bite'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Bites one enemy and Petrifies it.',
		effect = 'Damage. May inflict Stone.',
		skilltype = 'Extra',
		name = 'Stone Bite'
	},
	['charm bite'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 1,
		target = 'Single',
		hit = 1,
		description = 'Bites one enemy and Charms it.',
		effect = 'Damage. May inflict Charm.',
		skilltype = 'Extra',
		name = 'Charm Bite'
	},
	['razor wire'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Strangles one enemy and Binds it.',
		effect = 'Damage. May inflict Bind.',
		skilltype = 'Extra',
		name = 'Razor Wire'
	},
	['berserk'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 2,
		target = 'Group',
		hit = 1,
		description = 'Damages one group of enemies.',
		effect = 'Damage.',
		skilltype = 'Extra',
		name = 'Berserk'
	},
	['squash'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 5,
		target = 'Random',
		hit = "0-1",
		description = 'Crushes one enemy.',
		effect = 'Damage. Hits 0~1 times.',
		skilltype = 'Extra',
		name = 'Squash'
	},
	['tackle'] = {
		attribute = 'charge',
		attribute_link = 'charge (Attribute)',
		cost = '—',
		power = 4,
		target = 'Single',
		hit = "0-1",
		description = 'Charges into an enemy and damages it.',
		effect = 'Damage. Hits 0~1 times.',
		skilltype = 'Extra',
		name = 'Tackle'
	},
	['feral claw'] = {
		attribute = 'dex',
		cost = '—',
		power = 2,
		target = 'Dual',
		hit = 1,
		description = 'Claws two enemies.',
		effect = 'Damage.',
		skilltype = 'Extra',
		name = 'Feral Claw'
	},
	['venom claw'] = {
		attribute = 'dex',
		cost = '—',
		power = 2,
		target = 'Dual',
		hit = 1,
		description = 'Claws two enemies and poisons them.',
		effect = 'Damage. May inflict Poison.',
		skilltype = 'Extra',
		name = 'Venom Claw'
	},
	['stun claw'] = {
		attribute = 'dex',
		cost = '—',
		power = 2,
		target = 'Dual',
		hit = 1,
		description = 'Claws two enemies and Paralyzes them.',
		effect = 'Damage. May inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Stun Claw'
	},
	['deadly hit'] = {
		attribute = 'dex',
		cost = '—',
		power = 4,
		target = 'Random',
		hit = "0-1",
		description = 'Delivers a finishing blow to one enemy.',
		effect = 'Damage. Hits 0~1 times.',
		skilltype = 'Extra',
		name = 'Deadly Hit'
	},
	['tail'] = {
		attribute = 'dex',
		cost = '—',
		power = 3,
		target = 'Group',
		hit = 1,
		description = 'Damages one group of enemies.',
		effect = 'Damage.',
		skilltype = 'Extra',
		name = 'Tail'
	},
	['critical'] = {
		attribute = 'dex',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Delivers a mighty blow against one enemy.',
		effect = 'Damage.',
		skilltype = 'Extra',
		link = 'Critical (Shin Megami Tensei)',
		name = 'Critical'
	},
	['toxic sting'] = {
		attribute = 'needle',
		cost = '—',
		power = 2,
		target = 'Single',
		hit = 1,
		description = 'Shoots a needle at an enemy and Poisons it.',
		effect = 'Damage. May inflict Poison.',
		skilltype = 'Extra',
		name = 'Toxic Sting'
	},
	['stun needle'] = {
		attribute = 'needle',
		cost = '—',
		power = 3,
		target = 'Single',
		hit = 1,
		description = 'Shoots a needle at an enemy and Paralyzes it.',
		effect = 'Damage. May inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Stun Needle',
	},
	['99 needles'] = {
		attribute = 'needle',
		cost = '—',
		power = 2,
		target = 'Random',
		hit = "3-5",
		description = 'Damages multiple enemies.',
		effect = 'Damage. Hits 3~5 times.',
		skilltype = 'Extra',
		name = '99 Needles'
	},
	['wing flap'] = {
		attribute = 'force',
		description = 'Damages one group of enemies.',
		cost = '—',
		power = 1,
		target = 'Group',
		hit = 1,
		effect = 'Damage.',
		skilltype = 'Extra',
		name = 'Wing Flap'
	},
	['mapper'] = {
		attribute = 'non-combat',
		cost = 2,
		costtype = 'MP',
		description = 'Reveals the nearby area on the map until the next new moon.',
		effect = 'Uses MP to create a mini-map without relying on the COMP\'s Auto-Mapper.',
		skilltype = 'Magic',
		name = 'Mapper'
	},
	['estoma'] = {
		attribute = 'non-combat',
		cost = 6,
		costtype = 'MP',
		description = 'Prevents demons of lower level from appearing.',
		effect = 'Repels all random encounters if any demon in the area is below the level of The Hero.',
		skilltype = 'Magic',
		name = 'Estoma'
	},
	['traesto'] = {
		attribute = 'non-combat',
		description = 'Escapes the current dungeon to the overworld.',
		cost = 6,
		costtype = 'MP',
		effect = 'Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.',
		skilltype = 'Magic',
		name = 'Traesto'
	},
	['traport'] = {
		attribute = 'non-combat',
		description = 'Teleports you to the last-visited save point.',
		cost = 6,
		costtype = 'MP',
		effect = 'Teleports party to the most recently used Terminal.',
		skilltype = 'Magic',
		name = 'Traport'
	},
	['megidolaon'] = {
		attribute = 'almighty',
		description = 'A stronger version of Megido.',
		cost = 30,
		costtype = 'MP',
		power = 85,
		target = 'All',
		hit = 1,
		effect = 'Damage. Enemy Exclusive.',
		skilltype = 'Magic',
		name = 'Megidolaon'
	},
	['call ally'] = {
		attribute = 'support',
		cost = '—',
		power = '—',
		effect = 'Summons reinforcements. Enemy-Exclusive.',
		skilltype = '—',
		name = 'Call Ally'
	},
	['guard'] = {
		attribute = 'support',
		cost = '—',
		target = 'Self',
		effect = 'Reduces damage by ½ for 1 turn. Enemy-Exclusive.',
		skilltype = '—',
		name = 'Guard',
	},
	['escape'] = {
		attribute = 'support',
		cost =  '—',
		target = 'Self',
		effect = 'Instantly escapes from battle. Enemy-Exclusive.',
		skilltype = '—',
		name = 'Escape'
	},
	['sabatomaon'] = {
		attribute = '—',
		cost = 20,
		costtype = 'MP',
		power = '—',
		effect = 'Unusable skill. Removed from the game in subsequent releases. Enemy-Exclusive.',
		skilltype = 'Magic',
		name = 'Sabatomaon'
	},
	['demon\'s kiss m'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 20,
		target = 'Single',
		hit = 1,
		description = 'An Energy Drain attack. Lowers the level of a human character.',
		effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
		skilltype = 'Extra',
		name = 'Demon\'s Kiss'
	},
	['demon\'s kiss f'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 22,
		target = 'Single',
		hit = 1,
		description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
		effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
		skilltype = 'Extra',
		name = 'Demon\'s Kiss'
	},
	['evil smile'] = {
		attribute = 'death',
		attribute_link = 'death (Attribute)',
		cost = '—',
		power = 18,
		target = 'Single',
		hit = 1,
		description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
		effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
		skilltype = 'Extra',
		name = 'Evil Smile'
	}
}

return {
	skill = skill,
}