Module:Data/Skill/smt1
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Documentation for this module may be created at Module:Data/Skill/smt1/doc
local exp = '<span class="tooltip tooltipsup"><sup>[[File:Exp Icon.png|10px|link=]]</sup><span class="tooltiptext tooltiptextsup">%s</span></span>'
local skill = {
['agi'] = {
attribute = 'fire',
cost = 4,
costtype = 'MP',
power = 23,
target = 'Single',
hit = 1,
description = 'Attack one enemy with flames.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Agi'
},
['agilao'] = {
attribute = 'fire',
cost = 7,
costtype = 'MP',
power = 64,
target = 'Single',
hit = 1,
description = 'Attack one enemy with strong flames.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Agilao'
},
['maragi'] = {
attribute = 'fire',
cost = 5,
costtype = 'MP',
power = 19,
target = 'Group',
hit = 1,
description = 'Attack multiple enemies with flames.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Maragi'
},
['maragion'] = {
attribute = 'fire',
cost = 9,
costtype = 'MP',
power = 50,
target = 'Group',
hit = 1,
description = 'Attack multiple enemies with strong flames.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Maragion'
},
['fire breath'] = {
attribute = 'fire',
cost = '—',
power = 60,
target = 'Random',
hit = "5-8",
description = 'A fire attack against multiple enemies.',
effect = 'Damage. Hits 5~8 times.',
skilltype = 'Extra',
name = 'Fire Breath'
},
['fireball'] = {
attribute = 'fire',
cost = '—',
power = 52,
target = 'Random',
hit = "1-3",
description = 'A fire attack against multiple enemies.',
effect = 'Damage. Hits 1~3 times.',
skilltype = 'Extra',
name = 'Fireball'
},
['bufu'] = {
attribute = 'ice',
cost = 3,
costtype = 'MP',
power = 15,
target = 'Single',
hit = 1,
description = 'Attack one enemy with ice, Freezing it.',
effect = 'Damage. May inflict Freeze.',
skilltype = 'Magic',
name = 'Bufu'
},
['bufula'] = {
attribute = 'ice',
cost = 8,
costtype = 'MP',
power = 40,
target = 'Single',
hit = 1,
description = 'Attack one enemy with strong ice, Freezing it.',
effect = 'Damage. May inflict Freeze.',
skilltype = 'Magic',
name = 'Bufula'
},
['mabufu'] = {
attribute = 'ice',
cost = 6,
costtype = 'MP',
power = 12,
target = 'Random',
hit = "2-8",
description = 'Attack multiple enemies with ice.',
effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
skilltype = 'Magic',
name = 'Mabufu'
},
['mabufula'] = {
attribute = 'ice',
cost = 11,
costtype = 'MP',
power = 32,
target = 'Random',
hit = "2-8",
description = 'Attack multiple enemies with strong ice.',
effect = 'Damage. May inflict Freeze. Hits 2~8 times.',
skilltype = 'Magic',
name = 'Mabufula'
},
['ice breath'] = {
attribute = 'ice',
cost = '—',
power = 38,
target = 'Random',
hit = "3-6",
description = 'An ice attack against multiple enemies.',
effect = 'Damage. May inflict Freeze. Hits 3~6 times.',
skilltype = 'Extra',
name = 'Ice Breath'
},
['zio'] = {
attribute = 'electric',
cost = 4,
costtype = 'MP',
power = 19,
target = 'Single',
hit = 1,
description = 'Lightning strikes one enemy, Shocking it.',
effect = 'Damage. May inflict Shock.',
skilltype = 'Magic',
name = 'Zio'
},
['zionga'] = {
attribute = 'electric',
cost = 9,
costtype = 'MP',
power = 55,
target = 'Single',
hit = 1,
description = 'Strong lightning strikes one enemy, Shocking it.',
effect = 'Damage. May inflict Shock.',
skilltype = 'Magic',
name = 'Zionga'
},
['mazio'] = {
attribute = 'electric',
cost = 7,
costtype = 'MP',
power = 16,
target = 'Random',
hit = "3-6",
description = 'Strikes multiple enemies with lightning.',
effect = 'Damage. May inflict Shock. Hits 3~6 times.',
skilltype = 'Magic',
name = 'Mazio'
},
['mazionga'] = {
attribute = 'electric',
cost = 12,
costtype = 'MP',
power = 41,
target = 'Random',
hit = "3-6",
description = 'Strikes multiple enemies with strong lightning.',
effect = 'Damage. May inflict Shock. Hits 3~6 times.',
skilltype = 'Magic',
name = 'Mazionga'
},
['shock'] = {
attribute = 'electric',
cost = '—',
power = 44,
target = 'Random',
hit = "1-3",
description = 'An electric attack against multiple enemies.',
effect = 'Damage. May inflict Shock. Hits 1~3 times.',
skilltype = 'Extra',
name = 'Shock',
link = 'Shock (Skill)'
},
['zan'] = {
attribute = 'force',
cost = 2,
costtype = 'MP',
power = 18,
target = 'Single',
hit = 1,
description = 'Blasts one enemy with a gale.',
effect = 'Damage.',
skilltype = 'Magic',
name = 'Zan'
},
['zanma'] = {
attribute = 'force',
cost = 5,
costtype = 'MP',
power = 50,
target = 'Single',
hit = 1,
description = 'Blasts one enemy with a strong gale.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Zanma'
},
['mazan'] = {
attribute = 'force',
cost = 4,
costtype = 'MP',
power = 14,
target = 'Group',
hit = 1,
description = 'Blasts a group of enemies with a gale.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Mazan'
},
['mazanma'] = {
attribute = 'force',
cost = 7,
costtype = 'MP',
power = 38,
target = 'Group',
hit = 1,
description = 'Blasts a group of enemies with a strong gale.',
effect = 'Damage.',
skilltype = 'Magic',
name = 'Mazanma'
},
['rimdora'] = {
attribute = 'force',
cost = 8 ,
costtype = 'MP',
power = 80,
target = 'Group',
hit = 1,
description = 'Blasts a group of enemies with the strongest gale.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Rimdora'
},
['venom breath'] = {
attribute = 'force',
cost = '—',
power = 32,
target = 'Random',
hit = "2-4",
description = 'Attacks multiple enemies and Poisons them.',
effect = 'Damage. May inflict Poison. Hits 2~4 times.',
skilltype = 'Extra',
name = 'Venom Breath'
},
['megido'] = {
attribute = 'almighty',
cost = 15,
costtype = 'MP',
power = 70,
target = 'Group',
hit = 1,
description = 'Hits a group of enemies with non-elemental damage.',
effect = 'Damage',
skilltype = 'Magic',
name = 'Megido'
},
['hama'] = {
attribute = 'expel',
cost = 5,
costtype = 'MP',
power = 16,
target = 'Dual',
hit = 1,
description = 'Eliminates 2 enemies with the power of light.',
effect = 'May inflict Dying.',
skilltype = 'Magic',
name = 'Hama'
},
['mahama'] = {
attribute = 'expel',
cost = 10,
costtype = 'MP',
power = 12,
target = 'Group',
hit = 1,
description = 'Eliminates a group of enemies with light.',
effect = 'May inflict Dying.',
skilltype = 'Magic',
name = 'Mahama'
},
['mudo'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = 3,
costtype = 'MP',
power = 16,
target = 'Dual',
hit = 1,
description = 'Eliminates 2 enemies with the power of death.',
effect = 'May inflict Dead.',
skilltype = 'Magic',
name = 'Mudo'
},
['mudoon'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = 9,
costtype = 'MP',
power = 12,
target = 'Random',
hit = "3-5",
description = 'Eliminates a group of enemies with death.',
effect = 'May inflict Dead. Hits 3~5 times.',
skilltype = 'Magic',
name = 'Mudoon'
},
['paral eyes'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 12,
target = 'Single',
hit = 1,
description = 'Paralyzes one enemy.',
effect = 'May inflict Paralyze.',
skilltype = 'Extra',
name = 'Paral Eyes'
},
['petra eyes'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 10,
target = 'Single',
hit = 1,
description = 'Petrifies one enemy.',
effect = 'May inflict Stone.',
skilltype = 'Extra',
name = 'Petra Eyes'
},
['death road'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 12,
target = 'Single',
hit = 1,
description = 'Causes one enemy to die.',
effect = 'May inflict Dead.',
skilltype = 'Extra',
name = 'Death Road'
},
['blood thief'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 9,
target = 'Single',
hit = 1,
description = 'Curses one enemy.',
effect = 'May inflict Curse.',
skilltype = 'Extra',
name = 'Blood Thief'
},
['bael\'s curse'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 6,
target = 'Single',
hit = 1,
description = 'Inflicts Fly status on one enemy.',
effect = 'May inflict Fly.',
skilltype = 'Extra',
name = 'Bael\'s Curse'
},
['dormina'] = {
attribute = 'nerve',
cost = 3,
costtype = 'MP',
power = 20,
target = 'Random',
hit = "5-8",
description = 'Puts multiple enemies to sleep.',
effect = 'May inflict Sleep. Hits 5~8 times.',
skilltype = 'Magic',
name = 'Dormina'
},
['tentarafoo'] = {
attribute = 'nerve',
cost = 14,
costtype = 'MP',
power = 44,
target = 'Group',
hit = 1,
description = 'Causes a group of enemies to enter a Panicked state.',
effect = 'Damage. May inflict Panic.',
skilltype = 'Magic',
name = 'Tentarafoo'
},
['joy song'] = {
attribute = 'nerve',
cost = '—',
power = 14,
target = 'Group',
hit = 1,
description = 'Makes a group of enemies happy.',
effect = 'May inflict Happy.',
skilltype = 'Extra',
name = 'Joy Song'
},
['lullaby'] = {
attribute = 'nerve',
cost = '—',
power = 23,
target = 'Group',
hit = 1,
description = 'Makes a group of enemies fall asleep.',
effect = 'May inflict Sleep.',
skilltype = 'Extra',
name = 'Lullaby'
},
['fog breath'] = {
attribute = 'nerve',
cost = '—',
power = 10,
target = 'Group',
hit = 1,
description = 'Lowers one enemy group\'s hit rate by half.',
effect = 'Debuffs target\'s hit/evade rate by half.',
skilltype = 'Extra',
name = 'Fog Breath'
},
['pulinpa'] = {
attribute = 'nerve',
cost = 2,
costtype = 'MP',
power = 22,
target = 'Random',
hit = "3-6",
description = 'Causes multiple enemies to go into a panic.',
effect = 'May inflict Panic. Hits 3~6 times.',
skilltype = 'Magic',
name = 'Pulinpa'
},
['hapirma'] = {
attribute = 'nerve',
cost = 2,
costtype = 'MP',
power = 18,
target = 'Random',
hit = "5-8",
description = 'Causes multiple enemies to become happy.',
effect = 'May inflict Happy. Hits 5~8 times.',
skilltype = 'Magic',
name = 'Hapirma'
},
['marin karin'] = {
attribute = 'magic',
attribute_link = 'ruin',
description = 'Charms one enemy.',
cost = 6,
costtype = 'MP',
power = 24,
target = 'Single',
hit = 1,
effect = 'Damage. May inflict Charm.',
skilltype = 'Magic',
name = 'Marin Karin'
},
['makajama'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = 12,
costtype = 'MP',
power = 12,
target = 'Random',
hit = "2-8",
description = 'Seals the magic of multiple enemies.',
effect = 'May inflict Mute. Hits 2~8 times.',
skilltype = 'Magic',
name = 'Makajama'
},
['sexy dance'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = '—',
power = 12,
target = 'Group',
hit = 1,
description = 'Charms a group of enemies.',
effect = 'May inflict Charm.',
skilltype = 'Extra',
name = 'Sexy Dance'
},
['happy step'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = '—',
power = 22,
target = 'Group',
hit = 1,
description = 'Makes a group of enemies happy.',
effect = 'May inflict Happy.',
skilltype = 'Extra',
name = 'Happy Step'
},
['deathtouch'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = '—',
power = 30,
target = 'Single',
hit = 1,
description = 'Absorbs some HP from an enemy.',
effect = 'Damage. Restores HP based on damage inflicted.',
skilltype = 'Extra',
name = 'Deathtouch'
},
['makatranda'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = 2,
costtype = 'MP',
power = '—',
target = 'Single',
hit = 1,
description = 'Absorbs MP from the enemy.',
effect = 'Magic spell that lowers the enemy\'s MP to slightly restore the user\'s MP.',
skilltype = 'Magic',
name = 'Makatranda'
},
['tarunda'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = 4,
costtype = 'MP',
power = '—',
target = 'All',
hit = 1,
description = 'Reduces the enemy\'s attack.',
effect = 'Debuffs enemy party\'s physical attack by one level.',
skilltype = 'Magic',
name = 'Tarunda'
},
['rakunda'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = 4,
costtype = 'MP',
power = '—',
target = 'All',
hit = 1,
description = 'Reduces the enemy\'s defense.',
effect = 'Debuffs enemy party\'s defense by one level.',
skilltype = 'Magic',
name = 'Rakunda'
},
['sukunda'] = {
attribute = 'magic',
attribute_link = 'ruin',
cost = 2,
costtype = 'MP',
power = '—',
target = 'All',
hit = 1,
description = 'Reduces the enemy\'s hit rate.',
effect = 'Debuffs enemy party\'s hit/evasion rate by one level.',
skilltype = 'Magic',
name = 'Sukunda'
},
['shibaboo'] = {
attribute = 'bind',
cost = 3,
costtype = 'MP',
power = 28,
target = 'Random',
hit = "1-3",
description = 'Binds multiple enemies.',
effect = 'May inflict Bind. Hits 1~3 times.',
skilltype = 'Magic',
name = 'Shibaboo'
},
['panic voice'] = {
attribute = 'bind',
cost = '—',
power = 10,
target = 'Group',
hit = 1,
description = 'Makes a group of enemies panic.',
effect = 'Damage. May inflict Panic.',
skilltype = 'Extra',
name = 'Panic Voice'
},
['bind voice'] = {
attribute = 'bind',
cost = '—',
power = 9,
target = 'Group',
hit = 1,
description = 'Binds a group of enemies.',
effect = 'Damage. May inflict Bind.',
skilltype = 'Extra',
name = 'Bind Voice'
},
['dia'] = {
attribute = 'healing',
cost = 2,
costtype = 'MP',
target = 'Single',
description = 'Slightly restores one ally\'s HP.',
effect = 'Healing spell that recovers a small amount of HP for a single ally.',
skilltype = 'Magic',
name = 'Dia'
},
['media'] = {
attribute = 'healing',
cost = 6,
costtype = 'MP',
target = 'All',
description = 'Slightly restores all allies\' HP.',
effect = 'Healing spell that recovers a small amount of HP for the entire party.',
skilltype = 'Magic',
name = 'Media'
},
['diarama'] = {
attribute = 'healing',
description = 'Restores one ally\'s HP by roughly 100.',
cost = 4,
costtype = 'MP',
target = 'Single',
effect = 'Healing spell that recovers a medium amount of HP for a single ally.',
skilltype = 'Magic',
name = 'Diarama'
},
['diarahan'] = {
attribute = 'healing',
cost = 8,
costtype = 'MP',
target = 'Single',
description = 'Completely restores one ally\'s HP.',
effect = 'Healing spell that recovers all HP for a single ally.',
skilltype = 'Magic',
name = 'Diarahan'
},
['mediarahan'] = {
attribute = 'healing',
cost = 14,
costtype = 'MP',
target = 'All',
description = 'Restores all allies\' HP by roughly 100.',
effect = 'Healing spell that recovers a large amount of HP for the entire party.',
skilltype = 'Magic',
name = 'Mediarahan'
},
['patra'] = {
attribute = 'healing',
cost = 2,
costtype = 'MP',
target = 'Single',
description = 'Cures one ally of a "light" status ailment.',
effect = 'Cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep.',
skilltype = 'Magic',
name = 'Patra'
},
['penpatra'] = {
attribute = 'healing',
cost = 4,
costtype = 'MP',
target = 'All',
description = 'Cures all allies of "light" status ailments.',
effect = 'Cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep.',
skilltype = 'Magic',
name = 'Penpatra'
},
['posumudi'] = {
attribute = 'healing',
cost = 4,
costtype = 'MP',
target = 'Single',
description = 'Cures one ally of Poison.',
effect = 'Cures Poison.',
skilltype = 'Magic',
name = 'Posumudi'
},
['paraladi'] = {
attribute = 'healing',
cost = 6,
costtype = 'MP',
target = 'Single',
description = 'Cures one ally of Paralysis.',
effect = 'Cures Paralyze.',
skilltype = 'Magic',
name = 'Paraladi'
},
['petradi'] = {
attribute = 'healing',
cost = 10,
costtype = 'MP',
target = 'Single',
description = 'Cures one ally of Petrification.',
effect = 'Cures Stone.',
skilltype = 'Magic',
name = 'Petradi'
},
['recarm'] = {
attribute = 'healing',
cost = 12,
costtype = 'MP',
target = 'Single',
description = 'Has a high chance of recovering an ally from a Dying state.',
effect = 'Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.',
skilltype = 'Magic',
name = 'Recarm'
},
['samarecarm'] = {
attribute = 'healing',
cost = 24,
costtype = 'MP',
target = 'Single',
description = 'Revives one ally from a Dead or Dying state.',
effect = 'Healing spell that can Revive a single Dying or Dead ally with full HP.',
skilltype = 'Magic',
name = 'Samarecarm'
},
['recarmdra'] = {
attribute = 'healing',
cost = 8,
costtype = 'MP',
target = 'All',
description = 'Kills the caster, but restores all allies\' HP and MP.',
effect = 'Healing spell that sacrifices the user to restore all HP/MP for all other active party members.',
skilltype = 'Magic',
name = 'Recarmdra'
},
['tarukaja'] = {
attribute = 'support',
cost = 4,
costtype = 'MP',
target = 'All',
description = 'Raises the attack of all party members.',
effect = 'Buffs allied party\'s physical attack by one level.',
skilltype = 'Magic',
name = 'Tarukaja'
},
['rakukaja'] = {
attribute = 'support',
cost = 4,
costtype = 'MP',
target = 'All',
description = 'Raises the defense of all party members.',
effect = 'Buffs allied party\'s defense by one level.',
skilltype = 'Magic',
name = 'Rakukaja'
},
['sukukaja'] = {
attribute = 'support',
cost = 2,
costtype = 'MP',
target = 'All',
description = 'Raises the hit rate of all party members.',
effect = 'Buffs allied party\'s hit/evasion rate by one level.',
skilltype = 'Magic',
name = 'Sukukaja'
},
['makakaja'] = {
attribute = 'support',
cost = 4,
costtype = 'MP',
target = 'All',
description = 'Raises the magic damage of all party members.',
effect = 'Buffs allied party\'s magical (skill) attack by one level.',
skilltype = 'Magic',
name = 'Makakaja'
},
['tetrakarn'] = {
attribute = 'support',
cost = 6,
costtype = 'MP',
target = 'All',
description = 'Blocks enemy physical attacks for one turn.',
effect = 'Repels incoming Sword (Attribute) attacks for the remainder of the turn after casting.',
skilltype = 'Magic',
name = 'Tetrakarn'
},
['makarakarn'] = {
attribute = 'support',
cost = 6,
costtype = 'MP',
target = 'All',
description = 'Blocks enemy magic attacks for one turn.',
effect = 'Repels incoming Magic attacks for the remainder of the turn after casting.'..string.format(exp, "Magic as in spells in general rather than attacks of the [[Ruin|Magic]] element."),
skilltype = 'Magic',
name = 'Makarakarn'
},
['tetraja'] = {
attribute = 'support',
cost = 5,
costtype = 'MP',
target = 'All',
description = 'Blocks Energy Drain attacks from all enemies.',
effect = 'Nullifies incoming Energy Drain skills for the remainder of the battle.'..string.format(exp, 'Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases'),
skilltype = 'Magic',
name = 'Tetraja'
},
['water wall'] = {
attribute = 'support',
cost = '—',
target = 'All',
description = 'Creates a shield that negates fire magic.',
effect = 'Nullifies incoming Fire attacks for the remainder of the battle.',
skilltype = 'Extra',
name = 'Water Wall'
},
['fire wall'] = {
attribute = 'support',
cost = '—',
target = 'All',
description = 'Creates a shield that negates ice magic.',
effect = 'Nullifies incoming Ice attacks for the remainder of the battle.',
skilltype = 'Extra',
name = 'Fire Wall'
},
['sabatoma'] = {
attribute = 'support',
cost = 8,
costtype = 'MP',
target = 'Single',
description = 'Allows you to summon one demon without a MAG cost.',
effect = 'Summons a demon from COMP\'s stock by spending the user\'s MP instead of money or MAG.',
skilltype = 'Magic',
name = 'Sabatoma'
},
['macatran'] = {
attribute = 'support',
cost = 10,
costtype = 'MP',
target = 'Single',
description = 'Takes 10 of the caster\'s MP and gives it to an ally.',
effect = 'User loses 10 MP to restore 10 MP for a single ally.',
skilltype = 'Magic',
name = 'Macatran'
},
['trafuri'] = {
attribute = 'support',
cost = 2,
costtype = 'MP',
target = 'Single',
description = 'Allows you to escape from any non-boss or non-event battle.',
effect = 'Allows allied party to instantly escape a random encounter.',
skilltype = 'Magic',
name = 'Trafuri'
},
['feral bite'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Bites one enemy.',
effect = 'Damage.',
skilltype = 'Extra',
name = 'Feral Bite'
},
['venom bite'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Bites one enemy and Poisons it.',
effect = 'Damage. May inflict Poison.',
skilltype = 'Extra',
name = 'Venom Bite'
},
['stun bite'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Bites one enemy and Paralyzes it.',
effect = 'Damage. May inflict Paralyze.',
skilltype = 'Extra',
name = 'Stun Bite'
},
['stone bite'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Bites one enemy and Petrifies it.',
effect = 'Damage. May inflict Stone.',
skilltype = 'Extra',
name = 'Stone Bite'
},
['charm bite'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 1,
target = 'Single',
hit = 1,
description = 'Bites one enemy and Charms it.',
effect = 'Damage. May inflict Charm.',
skilltype = 'Extra',
name = 'Charm Bite'
},
['razor wire'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Strangles one enemy and Binds it.',
effect = 'Damage. May inflict Bind.',
skilltype = 'Extra',
name = 'Razor Wire'
},
['berserk'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 2,
target = 'Group',
hit = 1,
description = 'Damages one group of enemies.',
effect = 'Damage.',
skilltype = 'Extra',
name = 'Berserk'
},
['squash'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 5,
target = 'Random',
hit = "0-1",
description = 'Crushes one enemy.',
effect = 'Damage. Hits 0~1 times.',
skilltype = 'Extra',
name = 'Squash'
},
['tackle'] = {
attribute = 'charge',
attribute_link = 'charge (Attribute)',
cost = '—',
power = 4,
target = 'Single',
hit = "0-1",
description = 'Charges into an enemy and damages it.',
effect = 'Damage. Hits 0~1 times.',
skilltype = 'Extra',
name = 'Tackle'
},
['feral claw'] = {
attribute = 'dex',
cost = '—',
power = 2,
target = 'Dual',
hit = 1,
description = 'Claws two enemies.',
effect = 'Damage.',
skilltype = 'Extra',
name = 'Feral Claw'
},
['venom claw'] = {
attribute = 'dex',
cost = '—',
power = 2,
target = 'Dual',
hit = 1,
description = 'Claws two enemies and poisons them.',
effect = 'Damage. May inflict Poison.',
skilltype = 'Extra',
name = 'Venom Claw'
},
['stun claw'] = {
attribute = 'dex',
cost = '—',
power = 2,
target = 'Dual',
hit = 1,
description = 'Claws two enemies and Paralyzes them.',
effect = 'Damage. May inflict Paralyze.',
skilltype = 'Extra',
name = 'Stun Claw'
},
['deadly hit'] = {
attribute = 'dex',
cost = '—',
power = 4,
target = 'Random',
hit = "0-1",
description = 'Delivers a finishing blow to one enemy.',
effect = 'Damage. Hits 0~1 times.',
skilltype = 'Extra',
name = 'Deadly Hit'
},
['tail'] = {
attribute = 'dex',
cost = '—',
power = 3,
target = 'Group',
hit = 1,
description = 'Damages one group of enemies.',
effect = 'Damage.',
skilltype = 'Extra',
name = 'Tail'
},
['critical'] = {
attribute = 'dex',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Delivers a mighty blow against one enemy.',
effect = 'Damage.',
skilltype = 'Extra',
link = 'Critical (Shin Megami Tensei)',
name = 'Critical'
},
['toxic sting'] = {
attribute = 'needle',
cost = '—',
power = 2,
target = 'Single',
hit = 1,
description = 'Shoots a needle at an enemy and Poisons it.',
effect = 'Damage. May inflict Poison.',
skilltype = 'Extra',
name = 'Toxic Sting'
},
['stun needle'] = {
attribute = 'needle',
cost = '—',
power = 3,
target = 'Single',
hit = 1,
description = 'Shoots a needle at an enemy and Paralyzes it.',
effect = 'Damage. May inflict Paralyze.',
skilltype = 'Extra',
name = 'Stun Needle',
},
['99 needles'] = {
attribute = 'needle',
cost = '—',
power = 2,
target = 'Random',
hit = "3-5",
description = 'Damages multiple enemies.',
effect = 'Damage. Hits 3~5 times.',
skilltype = 'Extra',
name = '99 Needles'
},
['wing flap'] = {
attribute = 'force',
description = 'Damages one group of enemies.',
cost = '—',
power = 1,
target = 'Group',
hit = 1,
effect = 'Damage.',
skilltype = 'Extra',
name = 'Wing Flap'
},
['mapper'] = {
attribute = 'non-combat',
cost = 2,
costtype = 'MP',
description = 'Reveals the nearby area on the map until the next new moon.',
effect = 'Uses MP to create a mini-map without relying on the COMP\'s Auto-Mapper.',
skilltype = 'Magic',
name = 'Mapper'
},
['estoma'] = {
attribute = 'non-combat',
cost = 6,
costtype = 'MP',
description = 'Prevents demons of lower level from appearing.',
effect = 'Repels all random encounters if any demon in the area is below the level of The Hero.',
skilltype = 'Magic',
name = 'Estoma'
},
['traesto'] = {
attribute = 'non-combat',
description = 'Escapes the current dungeon to the overworld.',
cost = 6,
costtype = 'MP',
effect = 'Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.',
skilltype = 'Magic',
name = 'Traesto'
},
['traport'] = {
attribute = 'non-combat',
description = 'Teleports you to the last-visited save point.',
cost = 6,
costtype = 'MP',
effect = 'Teleports party to the most recently used Terminal.',
skilltype = 'Magic',
name = 'Traport'
},
['megidolaon'] = {
attribute = 'almighty',
description = 'A stronger version of Megido.',
cost = 30,
costtype = 'MP',
power = 85,
target = 'All',
hit = 1,
effect = 'Damage. Enemy Exclusive.',
skilltype = 'Magic',
name = 'Megidolaon'
},
['call ally'] = {
attribute = 'support',
cost = '—',
power = '—',
effect = 'Summons reinforcements. Enemy-Exclusive.',
skilltype = '—',
name = 'Call Ally'
},
['guard'] = {
attribute = 'support',
cost = '—',
target = 'Self',
effect = 'Reduces damage by ½ for 1 turn. Enemy-Exclusive.',
skilltype = '—',
name = 'Guard',
},
['escape'] = {
attribute = 'support',
cost = '—',
target = 'Self',
effect = 'Instantly escapes from battle. Enemy-Exclusive.',
skilltype = '—',
name = 'Escape'
},
['sabatomaon'] = {
attribute = '—',
cost = 20,
costtype = 'MP',
power = '—',
effect = 'Unusable skill. Removed from the game in subsequent releases. Enemy-Exclusive.',
skilltype = 'Magic',
name = 'Sabatomaon'
},
['demon\'s kiss m'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 20,
target = 'Single',
hit = 1,
description = 'An Energy Drain attack. Lowers the level of a human character.',
effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
skilltype = 'Extra',
name = 'Demon\'s Kiss'
},
['demon\'s kiss f'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 22,
target = 'Single',
hit = 1,
description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
skilltype = 'Extra',
name = 'Demon\'s Kiss'
},
['evil smile'] = {
attribute = 'death',
attribute_link = 'death (Attribute)',
cost = '—',
power = 18,
target = 'Single',
hit = 1,
description = 'An Energy Drain attack. Lowers the level of humanoid enemies.',
effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.',
skilltype = 'Extra',
name = 'Evil Smile'
}
}
return {
skill = skill,
}