Module:Data/Skill/pq2

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Documentation for this module may be created at Module:Data/Skill/pq2/doc

local skill = {
	['lunge'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '14',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '145',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack. (1 Enemy)',
		notes= 'Power scales with Boost.',
		name = 'Lunge'
	},
	['twin slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '14',
		costtype = 'HP',
		target = 'Single',
		hit = '2',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2 light Phys attacks. (1 Enemy)',
		notes= 'Power scales with Boost.',
		name = 'Twin Slash'
	},
	['armor splitter'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Immediate light Phys attack. Lower defense for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Armor Splitter'
	},
	['fang smash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack. Lower attack for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Fang Smash'
	},
	['giant slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack that splashes to either side.',
		notes= 'Power scales with Boost.',
		name = 'Giant Slice'
	},
	['guillotine'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, higher damage if target has ailment.',
		notes= '',
		name = 'Guillotine'
	},
	['punishment'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, higher damage if target is bound, but dispels Bind.',
		notes= '',
		name = 'Punishment'
	},
	['revenge blow'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Random',
		hit = '?',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack to random targets. Stronger for each hit taken.',
		notes= 'Power scales with each hit taken during the turn the skill is used.',
		name = 'Revenge Blow'
	},
	['single shot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack that pierces to the back row.',
		notes= '',
		name = 'Single Shot'
	},
	['zanshinken'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '16',
		costtype = 'HP',
		target = 'Single',
		hit = '1-2',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack. If unhurt during turn, extra attack activates.',
		notes= '',
		name = 'Zanshinken'
	},
	['arm chopper'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with medium chance of Strength Bind.',
		notes= '',
		name = 'Arm Chopper'
	},
	['headbutt'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, with medium chance of Confusion.',
		notes= '',
		name = 'Headbutt'
	},
	['holy touch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with medium chance of Magic Bind.',
		notes= '',
		name = 'Holy Touch'
	},
	['leg reaper'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with medium chance of Agility Bind.',
		notes= '',
		name = 'Leg Reaper'
	},
	['poison skewer'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, with medium chance of Poison.',
		notes= '',
		name = 'Poison Skewer'
	},
	['silent thrust'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, with medium chance of Hex.',
		notes= '',
		name = 'Silent Thrust'
	},
	['sleeper punch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '19',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, with medium chance of Sleep.',
		notes= '',
		name = 'Sleeper Punch'
	},
	['strike link'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '20',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Strike Link'
	},
	['heat wave'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '24',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'Heat Wave'
	},
	['rampage'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '24',
		costtype = 'HP',
		target = 'Random',
		hit = '2-6',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2-6 light Phys attacks to random targets.',
		notes= 'Power scales with Boost.',
		name = 'Rampage'
	},
	['assault dive'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '25',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'Assault Dive'
	},
	['triple down'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '25',
		costtype = 'HP',
		target = 'Single',
		hit = '3',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3 medium Phys attacks.',
		notes= 'Power scales with Boost.',
		name = 'Triple Down'
	},
	['assault shot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '28',
		costtype = 'HP',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack that pierces to the back row.',
		notes= 'Power scales with Boost.',
		name = 'Assault Shot'
	},
	['mighty swing'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '28',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack that splashes to either side.',
		notes= 'Power scales with Boost.',
		name = 'Mighty Swing'
	},
	['arrow rain'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '30',
		costtype = 'HP',
		target = 'Random',
		hit = '3-6',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3-6 medium Phys attacks to random targets.',
		notes= 'Power scales with Boost.',
		name = 'Arrow Rain'
	},
	['armor breaker'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Immediate medium Phys attack. Lower defense for 1 turn.',
		notes= '',
		name = 'Armor Breaker'
	},
	['brain shake'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Confusion.',
		notes= '',
		name = 'Brain Shake'
	},
	['calm blade'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Hex.',
		notes= '',
		name = 'Calm Blade'
	},
	['death needle'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Poison.',
		notes= '',
		name = 'Death Needle'
	},
	['kidney smash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack. Lower attack for 3 turns.',
		notes= '',
		name = 'Kidney Smash'
	},
	['sleep strike'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Sleep.',
		notes= '',
		name = 'Sleep Strike'
	},
	['achilles reaper'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '36',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack, with medium chance of Agility Bind.',
		notes= '',
		name = 'Achilles Reaper'
	},
	['arm crusher'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '36',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack, with medium chance of Strength Bind.',
		notes= '',
		name = 'Arm Crusher'
	},
	['saint\'s touch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '36',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack, with medium chance of Magic Bind.',
		notes= '',
		name = 'Saint\'s Touch'
	},
	['guillotine slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '40',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, higher damage if target has ailment.',
		notes= '',
		name = 'Guillotine Slice'
	},
	['punishing bite'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '40',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, higher damage if target is bound, but dispels Bind.',
		notes= '',
		name = 'Punishing Bite'
	},
	['brutal slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '42',
		costtype = 'HP',
		target = 'Single',
		hit = '1-2',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack. If unhurt during turn, extra attack activates.',
		notes= '',
		name = 'Brutal Slash'
	},
	['herculean strike'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '44',
		costtype = 'HP',
		target = 'Random',
		hit = '3-6',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3-6 medium Phys attacks to random targets.',
		notes= 'Power scales with Boost.',
		name = 'Herculean Strike'
	},
	['vengeful smash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '46',
		costtype = 'HP',
		target = 'Random',
		hit = '?',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack to random targets. Stronger for each hit taken.',
		notes= '',
		name = 'Vengeful Smash'
	},
	['armor destroyer'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '52',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Immediate heavy Phys attack. Lower defense for 1 turn.',
		notes= '',
		name = 'Armor Destroyer'
	},
	['weapon crusher'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '52',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack. Lower attack for 3 turns.',
		notes= '',
		name = 'Weapon Crusher'
	},
	['punishing end'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack, higher damage if target is bound, but dispels Bind.',
		notes= '',
		name = 'Punishing End'
	},
	['black spot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '62',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'Black Spot'
	},
	['guillotine blade'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '63',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack, higher damage if target has ailment.',
		notes= '',
		name = 'Guillotine Blade'
	},
	['tempest slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '63',
		costtype = 'HP',
		target = 'Single',
		hit = '2-6',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2-6 medium Phys attacks.',
		notes= 'Power scales with Boost.',
		name = 'Tempest Slash'
	},
	['primal force'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '66',
		costtype = 'HP',
		target = 'Single',
		hit = '2',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2 heavy Phys attacks.',
		notes= 'Power scales with Boost.',
		name = 'Primal Force'
	},
	['vengeful melee'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '67',
		costtype = 'HP',
		target = 'Random',
		hit = '?',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack to random targets. Stronger for each hit taken.',
		notes= '',
		name = 'Vengeful Melee'
	},
	['vorpal blade'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '67',
		costtype = 'HP',
		target = 'Single',
		hit = '4',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '4 heavy Phys attacks.',
		notes= '',
		name = 'Vorpal Blade'
	},
	['blade of fury'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '68',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack that splashes to either side.',
		notes= 'Power scales with Boost.',
		name = 'Blade of Fury'
	},
	['broadshot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '68',
		costtype = 'HP',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack that pierces to the back row.',
		notes= 'Power scales with Boost.',
		name = 'Broadshot'
	},
	['heaven\'s blade'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '68',
		costtype = 'HP',
		target = 'Single',
		hit = '1-2',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack. If unhurt during turn, extra attack activates.',
		notes= '',
		name = 'Heaven\'s Blade'
	},
	['deathbound'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '73',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'Deathbound'
	},
	['hailstorm'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '73',
		costtype = 'HP',
		target = 'Random',
		hit = '3-8',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3-8 heavy Phys attacks to random targets.',
		notes= 'Power scales with Boost.',
		name = 'Hailstorm'
	},
	['god\'s hand'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '85',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'God\'s Hand'
	},
	['myriad arrows'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '85',
		costtype = 'HP',
		target = 'Single',
		hit = '6-8',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '6-8 heavy Phys attacks.',
		notes= 'Power scales with Boost.',
		name = 'Myriad Arrows'
	},
	['aeon rain'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '89',
		costtype = 'HP',
		target = 'Random',
		hit = '3-10',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3-10 severe Phys attacks to random targets.',
		notes= 'Power scales with Boost.',
		name = 'Aeon Rain'
	},
	['brave blade'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '91',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Phys attack that splashes to either side.',
		notes= 'Power scales with Boost.',
		name = 'Brave Blade'
	},
	['oneshot kill'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '92',
		costtype = 'HP',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Phys attack that pierces to the back row.',
		notes= 'Power scales with Boost.',
		name = 'Oneshot Kill'
	},
	['agneyastra'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '98',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack.',
		notes= 'Power scales with Boost.',
		name = 'Agneyastra'
	},
	['angelic trumpet'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '65',
		costtype = 'HP',
		target = 'Random',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '3 heavy Phys attacks to random targets.',
		notes= 'Power scales with Boost. Exclusive to Trumpeter. Cannot be inherited.',
		name = 'Angelic Trumpet'
	},
	['calamity seed'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '100',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attacks each turn for 3 turns.',
		notes= 'Exclusive to Magatsu-Izanagi and Magatsu-Izanagi Picaro. Cannot be inherited.',
		name = 'Calamity Seed'
	},
	['cross slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '12',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack.',
		notes= 'Exclusive to Izanagi Picaro. Cannot be inherited.',
		name = 'Cross Slash'
	},
	['danse macabre'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '40',
		costtype = 'HP',
		target = 'Random',
		hit = '5-7',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '5-7 medium Phys attacks to random targets.',
		notes= 'Exclusive to Dzelarhons. Cannot be inherited.',
		name = 'Danse Macabre'
	},
	['hassou tobi'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '131',
		costtype = 'HP',
		target = 'Random',
		hit = '8',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '8 medium Phys attacks to random targets.',
		notes= 'Power scales with Boost. Exclusive to Yoshitsune. Cannot be inherited.',
		name = 'Hassou Tobi'
	},
	['light wave'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '99',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Phys attack.',
		notes= 'Power scales with Boost. Exclusive to [[Asura Lord|Asura]]. Cannot be inherited.',
		name = 'Light Wave'
	},
	['lucky punch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '12',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Tiny',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Tiny Phys attack. High critical rate but low accuracy.',
		notes= '',
		name = 'Lucky Punch'
	},
	['miracle punch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '49',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack. High critical rate but low accuracy.',
		notes= '',
		name = 'Miracle Punch'
	},
	['dream needle'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '6',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack, with medium chance of Sleep.',
		notes= 'Exclusive to Arsene and Satanael. Cannot be inherited.',
		name = 'Dream Needle'
	},
	['agi'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire attack. (1 enemy)',
		notes= '',
		name = 'Agi'
	},
	['agilao'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Fire attack. (1 enemy)',
		notes= '',
		name = 'Agilao'
	},
	['agidyne'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Fire attack. (1 enemy)',
		notes= '',
		name = 'Agidyne'
	},
	['maragi'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire attack. (All enemies)',
		notes= '',
		name = 'Maragi'
	},
	['maragion'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Fire attack. (All enemies)',
		notes= '',
		name = 'Maragion'
	},
	['maragidyne'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Fire attack. (All enemies)',
		notes= '',
		name = 'Maragidyne'
	},
	['ragnarok'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Fire attack. (1 enemy)',
		notes= 'Exclusive to Surt. Cannot be inherited.',
		name = 'Ragnarok'
	},
	['gurentou'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '70',
		powerlvl = 'Light',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Gurentou'
	},
	['gokuentou'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '140',
		powerlvl = 'Medium',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Fire attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Gokuentou'
	},
	['hientou'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '190',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Fire attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Hientou'
	},
	['firestrike link'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Firestrike Link'
	},
	['bufu'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Ice attack. (1 enemy)',
		notes= '',
		name = 'Bufu'
	},
	['bufula'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Ice attack. (1 enemy)',
		notes= '',
		name = 'Bufula'
	},
	['bufudyne'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Ice attack. (1 enemy)',
		notes= '',
		name = 'Bufudyne'
	},
	['mabufu'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Ice attack. (All enemies)',
		notes= '',
		name = 'Mabufu'
	},
	['mabufula'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Ice attack. (All enemies)',
		notes= '',
		name = 'Mabufula'
	},
	['mabufudyne'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Ice attack. (All enemies)',
		notes= '',
		name = 'Mabufudyne'
	},
	['niflheim'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Ice attack. (1 enemy)',
		notes= 'Exclusive to Kresnik. Cannot be inherited.',
		name = 'Niflheim'
	},
	['icy paradise'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '24',
		costtype = 'SP',
		target = 'Random',
		hit = '2-4',
		power = '75',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2-4 medium Ice attacks against random targets. (All enemies)',
		notes= 'Exclusive to Black Frost. Cannot be inherited.',
		name = 'Icy Paradise'
	},
	['frost edge'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '64',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Ice attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Frost Edge'
	},
	['glacial edge'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '140',
		powerlvl = 'Medium',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Ice attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Glacial Edge'
	},
	['tousatsujin'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '150',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Ice attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Tousatsujin'
	},
	['icestrike link'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Ice attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Icestrike Link'
	},
	['zio'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Elec attack. (1 enemy)',
		notes= '',
		name = 'Zio'
	},
	['zionga'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Elec attack. (1 enemy)',
		notes= '',
		name = 'Zionga'
	},
	['ziodyne'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Elec attack. (1 enemy)',
		notes= '',
		name = 'Ziodyne'
	},
	['mazio'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Elec attack. (All enemies)',
		notes= '',
		name = 'Mazio'
	},
	['mazionga'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Elec attack. (All enemies)',
		notes= '',
		name = 'Mazionga'
	},
	['maziodyne'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Elec attack. (All enemies)',
		notes= '',
		name = 'Maziodyne'
	},
	['thunder reign'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Elec attack. (1 enemy)',
		notes= 'Exclusive to Odin. Cannot be inherited.',
		name = 'Thunder Reign'
	},
	['empyrean storm'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = 'Reduces HP by 20%.',
		cost = '70',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Proportional Elec attack. (All enemies)',
		notes= 'Exclusive to Huang Di. Cannot be inherited.',
		name = 'Empyrean Storm'
	},
	['raikouzan'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '70',
		powerlvl = 'Light',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Elec attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Raikouzan'
	},
	['raimeizan'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '140',
		powerlvl = 'Medium',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Elec attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Raimeizan'
	},
	['raijinzan'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '190',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Elec attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Raijinzan'
	},
	['elecstrike link'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Elec attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Elecstrike Link'
	},
	['garu'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind attack. (1 enemy)',
		notes= '',
		name = 'Garu'
	},
	['garula'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Wind attack. (1 enemy)',
		notes= '',
		name = 'Garula'
	},
	['garudyne'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Wind attack. (1 enemy)',
		notes= '',
		name = 'Garudyne'
	},
	['magaru'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind attack. (All enemies)',
		notes= '',
		name = 'Magaru'
	},
	['magarula'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Wind attack. (All enemies)',
		notes= '',
		name = 'Magarula'
	},
	['magarudyne'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Wind attack. (All enemies)',
		notes= '',
		name = 'Magarudyne'
	},
	['panta rhei'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '64',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '325',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Wind attack that splashes to either side. (1 enemy)',
		notes= 'Exclusive to Vishnu. Cannot be inherited.',
		name = 'Panta Rhei'
	},
	['jinpugeki'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '70',
		powerlvl = 'Light',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Jinpugeki'
	},
	['reppu strike'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '140',
		powerlvl = 'Medium',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Wind attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Reppu Strike'
	},
	['kamikaze strike'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '190',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Wind attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Kamikaze Strike'
	},
	['windstrike link'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Windstrike Link'
	},
	['psi'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Psy attack. (1 enemy)',
		notes= '',
		name = 'Psi'
	},
	['psio'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Psy attack. (1 enemy)',
		notes= '',
		name = 'Psio'
	},
	['psiodyne'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Psy attack. (1 enemy)',
		notes= '',
		name = 'Psiodyne'
	},
	['mapsi'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Psy attack. (All enemies)',
		notes= '',
		name = 'Mapsi'
	},
	['mapsio'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Psy attack. (All enemies)',
		notes= '',
		name = 'Mapsio'
	},
	['mapsiodyne'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Psy attack. (All enemies)',
		notes= '',
		name = 'Mapsiodyne'
	},
	['psycho blast'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Psy attack. (All enemies)',
		notes= '',
		name = 'Psycho Blast'
	},
	['psycho force'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = '',
		cost = '48',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Psy attack. (1 enemy)',
		notes= 'Cannot be inherited.',
		name = 'Psycho Force'
	},
	['mind strike'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '70',
		powerlvl = 'Light',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Psy attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Mind Strike'
	},
	['mental smash'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '150',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Psy attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Mental Smash'
	},
	['psycho smash'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '190',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Psy attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Psycho Smash'
	},
	['psystrike link'] = {
		attribute = 'psy',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Psy attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Psystrike Link'
	},
	['frei'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Nuke attack. (1 enemy)',
		notes= '',
		name = 'Frei'
	},
	['freila'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Nuke attack. (1 enemy)',
		notes= '',
		name = 'Freila'
	},
	['freidyne'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Nuke attack. (1 enemy)',
		notes= '',
		name = 'Freidyne'
	},
	['mafrei'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Nuke attack. (All enemies)',
		notes= '',
		name = 'Mafrei'
	},
	['mafreila'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Nuke attack. (All enemies)',
		notes= '',
		name = 'Mafreila'
	},
	['mafreidyne'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Nuke attack. (All enemies)',
		notes= '',
		name = 'Mafreidyne'
	},
	['cosmic flare'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Nuke attack. (All enemies)',
		notes= '',
		name = 'Cosmic Flare'
	},
	['atomic flare'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = '',
		cost = '48',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '300',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Nuke attack. (1 enemy)',
		notes= 'Cannot be inherited.',
		name = 'Atomic Flare'
	},
	['fusion blast'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '32',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '70',
		powerlvl = 'Light',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Nuke attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Fusion Blast'
	},
	['scorching blast'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '150',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Nuke attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Scorching Blast'
	},
	['nuclear blast'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '82',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '190',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '80',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Nuke attack that splashes to either side. (1 enemy)',
		notes= '',
		name = 'Nuclear Blast'
	},
	['nucleostrike link'] = {
		attribute = 'nuke',
		damagetype = 'Magic',
		effect = 'Will perform a follow-up attack if ally strikes after.',
		cost = '48',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Melee',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Nuke attack. Further allied attacks gain link damage.',
		notes= '',
		name = 'Nucleostrike Link'
	},
	['kouha'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Bless attack. (1 enemy)',
		notes= '',
		name = 'Kouha'
	},
	['kouga'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Bless attack. (1 enemy)',
		notes= '',
		name = 'Kouga'
	},
	['kougaon'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Bless attack. (1 enemy)',
		notes= '',
		name = 'Kougaon'
	},
	['hama'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '10',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '40',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of instant kill. (1 enemy) [Bless-based attack]',
		notes= '',
		name = 'Hama'
	},
	['hamaon'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '20',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '60',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of instant kill. (1 enemy) [Bless-based attack]',
		notes= '',
		name = 'Hamaon'
	},
	['makouha'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Bless attack. (All enemies)',
		notes= '',
		name = 'Makouha'
	},
	['makouga'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Bless attack. (All enemies)',
		notes= '',
		name = 'Makouga'
	},
	['makougaon'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Bless attack. (All enemies)',
		notes= '',
		name = 'Makougaon'
	},
	['mahama'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '22',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of instant kill. (All enemies) [Bless-based attack]',
		notes= '',
		name = 'Mahama'
	},
	['mahamaon'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '44',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '50',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of instant kill. (All enemies) [Bless-based attack]',
		notes= '',
		name = 'Mahamaon'
	},
	['samsara'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '50',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '55',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of instant kill. (All enemies) [Bless-based attack]',
		notes= 'Exclusive to Daisoujou. Cannot be inherited.',
		name = 'Samsara'
	},
	['eiha'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Curse attack. (1 enemy)',
		notes= '',
		name = 'Eiha'
	},
	['eiga'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Curse attack. (1 enemy)',
		notes= '',
		name = 'Eiga'
	},
	['eigaon'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Curse attack. (1 enemy)',
		notes= '',
		name = 'Eigaon'
	},
	['mudo'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '10',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '40',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of instant kill. (1 enemy) [Curse-based attack]',
		notes= '',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '20',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '60',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of instant kill. (1 enemy) [Curse-based attack]',
		notes= '',
		name = 'Mudoon'
	},
	['maeiha'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '50',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Curse attack. (All enemies)',
		notes= '',
		name = 'Maieha'
	},
	['maeiga'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '135',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Curse attack. (All enemies)',
		notes= '',
		name = 'Maeiga'
	},
	['maeigaon'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '235',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Curse attack. (All enemies)',
		notes= '',
		name = 'Maeigaon'
	},
	['mamudo'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '22',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of instant kill. (All enemies) [Curse-based attack]',
		notes= '',
		name = 'Mamudo'
	},
	['mamudoon'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '44',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '50',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of instant kill. (All enemies) [Curse-based attack]',
		notes= '',
		name = 'Mamudoon'
	},
	['die for me'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = 'Chance of instant kill.',
		cost = '50',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '55',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of instant kill. (All enemies) [Curse-based attack]',
		notes= 'Exclusive to Alice. Cannot be inherited.',
		name = 'Die For Me!'
	},
	['megido'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '14',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '125',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Almighty attack. (All enemies)',
		notes= '',
		name = 'Megido'
	},
	['megidola'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '32',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '215',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty attack. (All enemies)',
		notes= '',
		name = 'Megidola'
	},
	['megidolaon'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '48',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '290',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Almighty attack. (All enemies)',
		notes= '',
		name = 'Megidolaon'
	},
	['beast summon'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '58',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '150',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Almighty attack. (All enemies) [Requires circles]',
		notes= 'Attack will fail if no circle is active.',
		name = 'Beast Summon'
	},
	['spirit summon'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '72',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '210',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty attack. (All enemies) [Requires circles]',
		notes= 'Attack will fail if no circle is active.',
		name = 'Spirit Summon'
	},
	['shinkuuha'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '56',
		costtype = 'HP',
		target = 'Single',
		hit = '2',
		power = '100',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2 medium Almighty attacks. (1 enemy)',
		notes= 'Exclusive to Mot. Cannot be inherited.',
		name = 'Shinkuuha'
	},
	['resseiha'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '60',
		costtype = 'HP',
		target = 'Random',
		hit = '2-5',
		power = '80',
		powerlvl = 'Medium',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2-5 medium Almighty attacks to random targets. (All enemies)',
		notes= 'Cannot be inherited.',
		name = 'Resseiha'
	},
	['photon edge'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '72',
		costtype = 'HP',
		target = 'Single',
		hit = '1',
		power = '240',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty attack. (1 enemy)',
		notes= 'Exclusive to Sraosha. Cannot be inherited.',
		name = 'Photon Edge'
	},
	['black viper'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '52',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '420',
		powerlvl = 'Extreme',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extreme Almighty attack. (1 enemy)',
		notes= 'Exclusive to Satan. Cannot be inherited.',
		name = 'Black Viper'
	},
	['shadow run'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '64',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '165',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty attack. (All enemies)',
		notes= 'Exclusive to Kudlak. Cannot be inherited.',
		name = 'Shadow Run'
	},
	['world\'s end'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '111',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '290',
		powerlvl = 'Severe',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Almighty attack. (All enemies)',
		notes= 'Exclusive to Lucifer. Cannot be inherited.',
		name = 'World\'s End'
	},
	['prana'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '122',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '280',
		powerlvl = 'Severe',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Almighty attack. (All enemies)',
		notes= 'Exclusive to Ardha. Cannot be inherited.',
		name = 'Prana'
	},
	['pralaya'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '40% chance of instant kill.',
		cost = '99',
		costtype = 'HP',
		target = 'All',
		hit = '1',
		power = '220',
		powerlvl = 'Severe',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Almighty attack with medium chance of instant kill. (All enemies)',
		notes= 'Exclusive to Shiva. Cannot be inherited.',
		name = 'Pralaya'
	},
	['morning star'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '68',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '420',
		powerlvl = 'Extreme',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extreme Almighty attack. (All enemies)',
		notes= 'Exclusive to Helel. Cannot be inherited.',
		name = 'Morning Star'
	},
	['door of hades'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '78',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '100',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '70',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty attack each turn for 3 turns. (All enemies)',
		notes= 'Exclusive to Thanatos and Thanatos Picaro. Cannot be inherited.',
		name = 'Door of Hades'
	},
	['dormina'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Sleep. (1 row)',
		notes= '',
		name = 'Dormina'
	},
	['evil touch'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Hex. (1 row)',
		notes= '',
		name = 'Evil Touch'
	},
	['poisma'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Poison. (1 row)',
		notes= '',
		name = 'Poisma'
	},
	['pulinpa'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Confusion. (1 row)',
		notes= '',
		name = 'Pulinpa'
	},
	['lullaby song'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Sleep. (All enemies)',
		notes= '',
		name = 'Lullaby Song'
	},
	['evil smile'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Hex. (All enemies)',
		notes= '',
		name = 'Evil Smile'
	},
	['poison breath'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Poison. (All enemies)',
		notes= '',
		name = 'Poison Breath'
	},
	['tentarafoo'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Confusion. (All enemies)',
		notes= '',
		name = 'Tentarafoo'
	},
	['makajam'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Magic Bind. (1 row)',
		notes= '',
		name = 'Makajam'
	},
	['disarm'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Strength Bind. (1 row)',
		notes= '',
		name = 'Disarm'
	},
	['scarecrow'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '35',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Agility Bind. (1 row)',
		notes= '',
		name = 'Scarecrow'
	},
	['salome\'s kiss'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '42',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '60',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of Magic/Strength/Agility Bind. (1 enemy)',
		notes= '',
		name = 'Salome\'s Kiss'
	},
	['sleuth insight'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Magic/Strength/Agility Bind. (1 enemy)',
		notes= 'Exclusive to Robin Hood.',
		name = 'Sleuth Insight'
	},
	['detective\'s ban'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '50',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Magic/Strength/Agility Bind. (1 row)',
		notes= 'Exclusive to Robin Hood when he evolves.',
		name = 'Detective\'s Ban'
	},
	['ariadne chain'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '60',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Strength, Magic, and Agility Binds. (1 row)',
		notes= 'Exclusive to Ariadne and Ariadne Picaro. Cannot be inherited.',
		name = 'Ariadne Chain'
	},
	['sleep circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Sleep each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Sleep Circle'
	},
	['poison circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Poison each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Poison Circle'
	},
	['confusion circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Confusion each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Confusion Circle'
	},
	['stun circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Paralysis each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Stun Circle'
	},
	['decay circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '24',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Strength Bind each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Decay Circle'
	},
	['silence circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '24',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Magic Bind each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Silence Circle'
	},
	['lethargy circle'] = {
		attribute = 'circle',
		damagetype = 'Magic',
		effect = 'Places a circle down.',
		cost = '24',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '30',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Chance of Agility Bind each turn for 3 turns. (All enemies)',
		notes= '',
		name = 'Lethargy Circle'
	},
	['dia'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '5',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '40',
		powerlvl = 'Light',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Slight HP restore. (1 ally)',
		notes= '',
		name = 'Dia'
	},
	['diarama'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '10',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '90',
		powerlvl = 'Medium',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Moderate HP restore. (1 ally)',
		notes= '',
		name = 'Diarama'
	},
	['diarahan'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '28',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Full HP restore. (1 ally)',
		notes= '',
		name = 'Diarahan'
	},
	['amrita'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '45',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Full HP restore. Remove all Binds and ailments. (1 ally)',
		notes= '',
		name = 'Amrita'
	},
	['media'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '65',
		powerlvl = 'Light',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Slight HP restore. (Party)',
		notes= '',
		name = 'Media'
	},
	['mediarama'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '30',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '150',
		powerlvl = 'Medium',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Moderate HP restore. (Party)',
		notes= '',
		name = 'Mediarama'
	},
	['mediarahan'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '56',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Full HP restore. (Party)',
		notes= '',
		name = 'Mediarahan'
	},
	['recarm'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Revive and restore half HP. (1 ally)',
		notes= '',
		name = 'Recarm'
	},
	['samarecarm'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '36',
		costtype = 'SP',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Revive and restore all HP. (1 ally)',
		notes= '',
		name = 'Samarecarm'
	},
	['patra'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '6',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Remove ailments. (1 row)',
		notes= '',
		name = 'Patra'
	},
	['me patra'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Remove ailments. (Party)',
		notes= '',
		name = 'Me Patra'
	},
	['mutudi'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove all Binds. (1 row)',
		notes= '',
		name = 'Mutudi'
	},
	['pure memento'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove ailments at end of each turn for 3 turns. (User\'s row)',
		notes= '',
		name = 'Pure Memento'
	},
	['free memento'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove all Binds at end of each turn for 3 turns. (User\'s row)',
		notes= '',
		name = 'Free Memento'
	},
	['mamutudi'] = {
		attribute = 'healing',
		damagetype = '',
		effect = '',
		cost = '15',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove all Binds. (Party)',
		notes= 'Exclusive to Konohana Sakuya and Amaterasu.',
		name = 'Mamutudi'
	},
	['refresh'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '26',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slight HP restore and remove ailments. (1 row) [Only usable in battle]',
		notes= 'Exclusive to Robin Hood.',
		name = 'Refresh'
	},
	['healing harp'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '28',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		power = '100',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Restore HP and remove ailments/Binds each turn for 3 turns. (Party)',
		notes= 'Exclusive to Orpheus Picaro. Cannot be inherited.',
		name = 'Healing Harp'
	},
	['oratorio'] = {
		attribute = 'healing',
		damagetype = 'Healing',
		effect = '',
		cost = '24',
		costtype = 'SP',
		target = 'Row',
		hit = '1',
		power = '100',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Full HP restore. Remove all ailments and Binds. (1 row)',
		notes= 'Exclusive to Messiah Picaro. Cannot be inherited.',
		name = 'Oratorio'
	},
	['tarukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack for 3 turns. (1 ally)',
		notes= '',
		name = 'Tarukaja'
	},
	['rakukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense for 3 turns. (1 ally)',
		notes= '',
		name = 'Rakukaja'
	},
	['sukukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise accuracy and evasion for 3 turns. (1 ally)',
		notes= '',
		name = 'Sukukaja'
	},
	['heat riser'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '35',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack/defense and accuracy/evasion for 3 turns. (1 ally)',
		notes= '',
		name = 'Heat Riser'
	},
	['matarukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack for 3 turns. (Party)',
		notes= '',
		name = 'Matarukaja'
	},
	['marakukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense for 3 turns. (Party)',
		notes= '',
		name = 'Marakukaja'
	},
	['masukukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise accuracy and evasion for 3 turns. (Party)',
		notes= '',
		name = 'Masukukaja'
	},
	['dekaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove stat buffs. (All enemies)',
		notes= '',
		name = 'Dekaja'
	},
	['tarunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower attack for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Tarunda'
	},
	['rakunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower defense for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Rakunda'
	},
	['sukunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower accuracy and evasion for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Sukunda'
	},
	['debilitate'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '42',
		costtype = 'SP',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower attack/defense and accuracy/evasion for 3 turns. (1 Enemy)',
		notes= '',
		name = 'Debilitate'
	},
	['matarunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower attack for 3 turns. (All enemies)',
		notes= '',
		name = 'Matarunda'
	},
	['marakunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower defense for 3 turns. (All enemies)',
		notes= '',
		name = 'Marakunda'
	},
	['masukunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower accuracy and evasion for 3 turns. (All enemies)',
		notes= '',
		name = 'Masukunda'
	},
	['dekunda'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove stat penalties. (Party)',
		notes= '',
		name = 'Dekunda'
	},
	['death chaser'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '124',
		costtype = 'HP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'May follow-up user\'s row\'s attacks for 3 turns. (Self)',
		notes= '',
		name = 'Death Chaser'
	},
	['death counter'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '32',
		costtype = 'HP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Counter whenever user\'s row is attacked for 3 turns.',
		notes= '',
		name = 'Death Counter'
	},
	['binding aura'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '18',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extend timers on Bind and ailments. (All enemies) [Does not stack]',
		notes= '',
		name = 'Binding Aura'
	},
	['bestial roar'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise physical attack and act first for 3 turns.',
		notes= '',
		name = 'Bestial Roar'
	},
	['dragon cry'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '28',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise physical attack and act first for 3 turns.',
		notes= '',
		name = 'Dragon Cry'
	},
	['shura tensei'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '24',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly lowers HP each turn but greatly raises attack while active.',
		notes= '',
		name = 'Shura Tensei'
	},
	['shura revert'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '8',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Ends Shura Tensei, restoring moderate HP.',
		notes= '',
		name = 'Shura Revert'
	},
	['critical eye'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '12',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise critical hit rate for 3 turns. (Self)',
		notes= '',
		name = 'Critical Eye'
	},
	['true critical eye'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '26',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise critical hit rate for 3 turns. (Party)',
		notes= '',
		name = 'True Critical Eye'
	},
	['power charge'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '22',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Triple physical attack for next hit. Lasts 3 turns. (Self)',
		notes= '',
		name = 'Power Charge'
	},
	['fury order'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '44',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Triple physical attack for next hit. Lasts 3 turns. (Party)',
		notes= '',
		name = 'Fury Order'
	},
	['mind charge'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '22',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Triple magic attack for next hit. Lasts 3 turns. (Self)',
		notes= '',
		name = 'Mind Charge'
	},
	['focus order'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '44',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Triple magic attack for next hit. Lasts 3 turns. (Party)',
		notes= '',
		name = 'Focus Order'
	},
	['line guard'] = {
		attribute = 'guard',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense and protects allies. Extra defense while protecting. (1 row)',
		notes= '',
		name = 'Line Guard'
	},
	['all guard'] = {
		attribute = 'guard',
		damagetype = '',
		effect = '',
		cost = '9',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense and protects allies. Extra defense while protecting. (Party)',
		notes= '',
		name = 'All Guard'
	},
	['fire screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Fire resistance for 3 turns. (Party)',
		notes= '',
		name = 'Fire Screen'
	},
	['ice screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Ice resistance for 3 turns. (Party)',
		notes= '',
		name = 'Ice Screen'
	},
	['elec screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Elec resistance for 3 turns. (Party)',
		notes= '',
		name = 'Elec Screen'
	},
	['wind screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Wind resistance for 3 turns. (Party)',
		notes= '',
		name = 'Wind Screen'
	},
	['psy screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Psy resistance for 3 turns. (Party)',
		notes= '',
		name = 'Psy Screen'
	},
	['nuke screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Nuke resistance for 3 turns. (Party)',
		notes= '',
		name = 'Nuke Screen'
	},
	['bless screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Bless resistance for 3 turns. (Party)',
		notes= '',
		name = 'Bless Screen'
	},
	['curse screen'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '16',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Curse resistance for 3 turns. (Party)',
		notes= '',
		name = 'Curse Screen'
	},
	['lunar blessing'] = {
		attribute = 'guard',
		damagetype = '',
		effect = '',
		cost = '87',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullifies 1 attack per turn for 3 turns. (Party)',
		notes= 'Exclusive to Kaguya and Kaguya Picaro. Cannot be inherited.',
		name = 'Lunar Blessing'
	},
	['rebel vanguard'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Significantly raise critical rate for 1 turn. (1 row)',
		notes= 'Exclusive to Arsene.',
		name = 'Rebel Vanguard'
	},
	['revolt vanguard'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Significantly raise critical rate for 2 turns. (1 row)',
		notes= 'Exclusive to Satanael.',
		name = 'Revolt Vanguard'
	},
	['full throttle'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '1',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack and act first for 3 turns.',
		notes= 'Exclusive to Johanna.',
		name = 'Full Throttle'
	},
	['unlimiter'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '1',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise attack and act first for 3 turns.',
		notes= 'Exclusive to Anat.',
		name = 'Unlimiter'
	},
	['counter stance'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Counter whenever user\'s row is attacked for 3 turns.',
		notes= 'Exclusive to Tomoe.',
		name = 'Counter Stance'
	},
	['counter bash'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Powerful counter whenever user\'s row is attacked for 3 turns.',
		notes= 'Exclusive to Suzuka Gongen.',
		name = 'Counter Bash'
	},
	['machismo wall'] = {
		attribute = 'guard',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise defense and protect allies. Extra defense while protecting. (Party)',
		notes= 'Exclusive to Take-Mikazuchi.',
		name = 'Machismo Wall'
	},
	['machismo barrier'] = {
		attribute = 'guard',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise defense and protect allies. Extra defense while protecting. (Party)',
		notes= 'Exclusive to Rokuten Maoh.',
		name = 'Machismo Barrier'
	},
	['cost cutter'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '2/3 Skill costs for 3 turns. (Self)',
		notes= 'Exclusive to Sukuna-Hikona.',
		name = 'Cost Cutter'
	},
	['cost reduction'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = '1/2 Skill costs for 3 turns. (Self)',
		notes= 'Exclusive to Yamato Takeru.',
		name = 'Cost Reduction'
	},
	['kunai backup'] = {
		attribute = 'support',
		damagetype = 'Physical',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'May follow-up user\'s row\'s attacks for 3 turns. (Self)',
		notes= 'Exclusive to Jiraiya.',
		name = 'Kunai Backup'
	},
	['kunai dance'] = {
		attribute = 'support',
		damagetype = 'Physical',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'May powerfully follow-up user\'s row\'s attacks for 3 turns. (Self)',
		notes= 'Exclusive to Susano-o.',
		name = 'Kunai Dance'
	},
	['deflector shot'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of nullifying Phys attacks for 3 turns. (1 row)',
		notes= 'Exclusive to Io.',
		name = 'Deflector Shot'
	},
	['intercept fire'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of nullifying Phys attacks for 3 turns. (1 row)',
		notes= 'Exclusive to Isis.',
		name = 'Intercept Fire'
	},
	['called homerun'] = {
		attribute = 'support',
		damagetype = 'Physical',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Counter whenever user\'s row is attacked for 3 turns.',
		notes= 'Exclusive to Hermes.',
		name = 'Called Homerun'
	},
	['called shot'] = {
		attribute = 'support',
		damagetype = 'Physical',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Powerful counter whenever user\'s row is attacked for 3 turns.',
		notes= 'Exclusive to Trismegistus.',
		name = 'Called Shot'
	},
	['rush stance'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance attack skills will activate twice for 2 turns. (Self)',
		notes= 'Exclusive to Polydeuces.',
		name = 'Rush Stance'
	},
	['sonic rush'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Attack skills will activate twice for 2 turns. (Self)',
		notes= 'Exclusive to Caesar.',
		name = 'Sonic Rush'
	},
	['ironfist style'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance to add splash to single-target attack skills for 3 turns.',
		notes= 'Exclusive to Castor.',
		name = 'Ironfist Style'
	},
	['effortless style'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Add splash to single-target attack skills for 3 turns.',
		notes= 'Exclusive to Castor when he evolves.',
		name = 'Effortless Style'
	},
	['fire boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Fire attack strength.',
		notes= '',
		name = 'Fire Boost'
	},
	['fire amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Fire attack strength.',
		notes= '',
		name = 'Fire Amp'
	},
	['inferno boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Fire attack strength.',
		notes= '',
		name = 'Inferno Boost'
	},
	['ice boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Ice attack strength.',
		notes= '',
		name = 'Ice Boost'
	},
	['ice amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Ice attack strength.',
		notes= '',
		name = 'Ice Amp'
	},
	['ice turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Ice attack strength.',
		notes= '',
		name = 'Ice Turbo'
	},
	['elec boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Elec attack strength.',
		notes= '',
		name = 'Elec Boost'
	},
	['elec amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Elec attack strength.',
		notes= '',
		name = 'Elec Amp'
	},
	['elec turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Elec attack strength.',
		notes= '',
		name = 'Elec Turbo'
	},
	['wind boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Wind attack strength.',
		notes= '',
		name = 'Wind Boost'
	},
	['wind amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Wind attack strength.',
		notes= '',
		name = 'Wind Amp'
	},
	['tornado boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Wind attack strength.',
		notes= '',
		name = 'Tornado Boost'
	},
	['psy boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Psy attack strength.',
		notes= '',
		name = 'Psy Boost'
	},
	['psy amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Psy attack strength.',
		notes= '',
		name = 'Psy Amp'
	},
	['psy turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Psy attack strength.',
		notes= '',
		name = 'Psy Turbo'
	},
	['nuke boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Nuke attack strength.',
		notes= '',
		name = 'Nuke Boost'
	},
	['nuke amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Nuke attack strength.',
		notes= '',
		name = 'Nuke Amp'
	},
	['nuke turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Nuke attack strength.',
		notes= '',
		name = 'Nuke Turbo'
	},
	['bless boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Bless attack strength.',
		notes= '',
		name = 'Bless Boost'
	},
	['bless amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Bless attack strength.',
		notes= '',
		name = 'Bless Amp'
	},
	['bless turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Bless attack strength.',
		notes= '',
		name = 'Bless Turbo'
	},
	['curse boost'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise Curse attack strength.',
		notes= '',
		name = 'Curse Boost'
	},
	['curse amp'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Curse attack strength.',
		notes= '',
		name = 'Curse Amp'
	},
	['curse turbo'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Curse attack strength.',
		notes= '',
		name = 'Curse Turbo'
	},
	['healing finger'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Slightly raise HP restored by recovery skills.',
		notes= '',
		name = 'Healing Finger'
	},
	['healing hand'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Moderately raise HP restored by recovery skills.',
		notes= '',
		name = 'Healing Hand'
	},
	['idol hands'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Greatly raise HP restored by recovery skills.',
		notes= '',
		name = 'Idol Hands'
	},
	['ailment arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise chance of inflicting ailments.',
		notes= '',
		name = 'Ailment Arts'
	},
	['ailment arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise chance of inflicting ailments.',
		notes= '',
		name = 'Ailment Arts+'
	},
	['bind arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise chance of causing Binds.',
		notes= '',
		name = 'Bind Arts'
	},
	['bind arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise chance of causing Binds.',
		notes= '',
		name = 'Bind Arts+'
	},
	['ambush arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise attack against enemies with status ailments.',
		notes= '',
		name = 'Ambush Arts'
	},
	['ambush arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise attack against enemies with status ailments.',
		notes= '',
		name = 'Ambush Arts+'
	},
	['bound arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise critical rate when target is bound.',
		notes= '',
		name = 'Bound Arts'
	},
	['bound arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise critical rate when target is bound.',
		notes= '',
		name = 'Bound Arts+'
	},
	['challenger arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise attack against enemies with higher HP.',
		notes= '',
		name = 'Challenger Arts'
	},
	['challenger arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise attack against enemies with higher HP.',
		notes= '',
		name = 'Challenger Arts+'
	},
	['combo arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of another attack after regular attack.',
		notes= '',
		name = 'Combo Arts'
	},
	['combo arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of another attack after regular attack.',
		notes= '',
		name = 'Combo Arts+'
	},
	['dodge arts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise evasion against all attacks.',
		notes= '',
		name = 'Dodge Arts'
	},
	['dodge arts+'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise evasion against all attacks.',
		notes= '',
		name = 'Dodge Arts+'
	},
	['double link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Link chains last up to 2 hits.',
		notes= '',
		name = 'Double Link'
	},
	['triple link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Link chains last up to 3 hits.',
		notes= '',
		name = 'Triple Link'
	},
	['quadruple link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Link chains last up to 4 hits.',
		notes= '',
		name = 'Quadruple Link'
	},
	['infinite link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Link chains last up to 8 hits.',
		notes= '',
		name = 'Infinite Link'
	},
	['golden link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Link damage based on number of Links used.',
		notes= '',
		name = 'Golden Link'
	},
	['heroic gemini'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of attack skills executing twice.',
		notes= '',
		name = 'Heroic Gemini'
	},
	['colossal swing'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance to add splash effect on single-target attack skills.',
		notes= '',
		name = 'Colossal Swing'
	},
	['whirlwind swing'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance to add splash effect on single-target attack skills.',
		notes= '',
		name = 'Whirlwind Swing'
	},
	['first star'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise damage dealt when attacking before all enemies act.',
		notes= '',
		name = 'First Star'
	},
	['shura instincts'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of Shura Tensei when battle starts.',
		notes= '',
		name = 'Shura Instincts'
	},
	['resist fire'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Fire attacks.',
		notes= '',
		name = 'Resist Fire'
	},
	['absorb fire'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Fire attacks.',
		notes= '',
		name = 'Absorb Fire'
	},
	['resist ice'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Ice attacks.',
		notes= '',
		name = 'Resist Ice'
	},
	['absorb ice'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Ice attacks.',
		notes= '',
		name = 'Absorb Ice'
	},
	['resist elec'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Elec attacks.',
		notes= '',
		name = 'Resist Elec'
	},
	['absorb elec'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Elec attacks.',
		notes= '',
		name = 'Absorb Elec'
	},
	['resist wind'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Wind attacks.',
		notes= '',
		name = 'Resist Wind'
	},
	['absorb wind'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Wind attacks.',
		notes= '',
		name = 'Absorb Wind'
	},
	['resist psy'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Psy attacks.',
		notes= '',
		name = 'Resist Psy'
	},
	['absorb psy'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Psy attacks.',
		notes= '',
		name = 'Absorb Psy'
	},
	['resist nuke'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Nuke attacks.',
		notes= '',
		name = 'Resist Nuke'
	},
	['absorb nuke'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb damage from Nuke attacks.',
		notes= '',
		name = 'Absorb Nuke'
	},
	['resist bless'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Bless attacks.',
		notes= '',
		name = 'Resist Bless'
	},
	['resist curse'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduce damage from Curse attacks.',
		notes= '',
		name = 'Resist Curse'
	},
	['null confusion'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Confusion.',
		notes= '',
		name = 'Null Confusion'
	},
	['null sleep'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Sleep.',
		notes= '',
		name = 'Null Sleep'
	},
	['null paralysis'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Paralysis.',
		notes= '',
		name = 'Null Paralysis'
	},
	['null poison'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Poison.',
		notes= '',
		name = 'Null Poison'
	},
	['null hex'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Hex.',
		notes= '',
		name = 'Null Hex'
	},
	['null s-bind'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Strength Bind.',
		notes= '',
		name = 'Null S-Bind'
	},
	['null m-bind'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Magic Bind.',
		notes= '',
		name = 'Null M-Bind'
	},
	['null a-bind'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Prevent Agility Bind.',
		notes= '',
		name = 'Null A-Bind'
	},
	['immunity buffer'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of nullifying Phys attacks.',
		notes= '',
		name = 'Immunity Buffer'
	},
	['endure'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Survive one lethal attack with 1 HP instead of being KOed.',
		notes= '',
		name = 'Endure'
	},
	['circle recovery'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore HP each turn. (Party) [Requires circles]',
		notes= '',
		name = 'Circle Recovery'
	},
	['runic shield'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user\'s row.',
		notes= '',
		name = 'Runic Shield'
	},
	['restoring touch'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise natural recovery speed from ailments and Binds.',
		notes= '',
		name = 'Restoring Touch'
	},
	['regenerate 1'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore HP at the end of the turn.',
		notes= '',
		name = 'Regenerate 1'
	},
	['regenerate 2'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately restore HP at the end of the turn.',
		notes= '',
		name = 'Regenerate 2'
	},
	['regenerate 3'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly restore HP at the end of the turn.',
		notes= '',
		name = 'Regenerate 3'
	},
	['invigorate 1'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore SP at the end of the turn.',
		notes= '',
		name = 'Invigorate 1'
	},
	['invigorate 2'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately restore SP at the end of the turn.',
		notes= '',
		name = 'Invigorate 2'
	},
	['invigorate 3'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly restore SP at the end of the turn.',
		notes= '',
		name = 'Invigorate 3'
	},
	['power knack'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase St by 2.',
		notes= '',
		name = 'Power Knack'
	},
	['power talent'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase St by 3.',
		notes= '',
		name = 'Power Talent'
	},
	['power genius'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase St by 4.',
		notes= '',
		name = 'Power Genius'
	},
	['magic knack'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ma by 2.',
		notes= '',
		name = 'Magic Knack'
	},
	['magic talent'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ma by 3.',
		notes= '',
		name = 'Magic Talent'
	},
	['magic genius'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ma by 4.',
		notes= '',
		name = 'Magic Genius'
	},
	['endure knack'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase En by 2.',
		notes= '',
		name = 'Endure Knack'
	},
	['endure talent'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase En by 3.',
		notes= '',
		name = 'Endure Talent'
	},
	['endure genius'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase En by 4.',
		notes= '',
		name = 'Endure Genius'
	},
	['agility knack'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ag by 2.',
		notes= '',
		name = 'Agility Knack'
	},
	['agility talent'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ag by 3.',
		notes= '',
		name = 'Agility Talent'
	},
	['agility genius'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Ag by 4.',
		notes= '',
		name = 'Agility Genius'
	},
	['luck knack'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Lu by 2.',
		notes= '',
		name = 'Luck Knack'
	},
	['luck talent'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Lu by 3.',
		notes= '',
		name = 'Luck Talent'
	},
	['luck genius'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Increase Lu by 4.',
		notes= '',
		name = 'Luck Genius'
	},
	['return from yomi'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of HP restore when near KO. Affected by healing boosts.',
		notes= 'Exclusive to Arsene, Satanael, and Castor.',
		name = 'Return from Yomi'
	},
	['brutal arm'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance to add splash effect on single-target attack skills.',
		notes= 'Exclusive to Asterius and Asterius Picaro.',
		name = 'Brutal Arm'
	},
	['infernal wings'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of attack skills executing twice.',
		notes= 'Exclusive to Tsukiyomi and Tsukiyomi Picaro.',
		name = 'Infernal Wings'
	},
	['counter style'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of Death Counter when battle starts.',
		notes= 'Exclusive to Captain Kidd.',
		name = 'Counter Style'
	},
	['revenge style'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Death Counter when battle starts.',
		notes= 'Exclusive to Seiten Taisei.',
		name = 'Revenge Style'
	},
	['masochist lash'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Additional attack when a target is bound.',
		notes= 'Exclusive to Carmen.',
		name = 'Masochist Lash'
	},
	['mistress lash'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Additional powerful attack when a target is bound.',
		notes= 'Exclusive to Hecate.',
		name = 'Mistress Lash'
	},
	['snacking art'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore HP at the end of the turn.',
		notes= 'Exclusive to Goemon.',
		name = 'Snacking Art'
	},
	['snack expertise'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly restore HP at the end of the turn.',
		notes= 'Exclusive to Kamu Susano-o.',
		name = 'Snack Expertise'
	},
	['kitty step'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise evasion against all attacks.',
		notes= 'Exclusive to Zorro.',
		name = 'Kitty Step'
	},
	['trick step'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise evasion against all attacks.',
		notes= 'Exclusive to Mercurius.',
		name = 'Trick Step'
	},
	['resonance'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Link damage based on number of Links used.',
		notes= 'Exclusive to the female Persona 3 protagonist\'s Orpheus.',
		name = 'Resonance'
	},
	['telepathic bond'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Link damage based on number of Links used.',
		notes= 'Exclusive to Messiah.',
		name = 'Telepathic Bond'
	},
	['axe guard'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of nullifying Phys attacks.',
		notes= 'Exclusive to Milady.',
		name = 'Axe Guard'
	},
	['axe bulwark'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of nullifying Phys attacks.',
		notes= 'Exclusive to Astarte.',
		name = 'Axe Bulwark'
	},
	['swordbreaker'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of decreasing Phys damage to the user\'s row.',
		notes= 'Exclusive to Izanagi.',
		name = 'Swordbreaker'
	},
	['protecting sword'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of decreasing Phys damage to the user\'s row.',
		notes= 'Exclusive to Izanagi-no-Okami.',
		name = 'Protecting Sword'
	},
	['illusive dance'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise evasion against all attacks.',
		notes= 'Exclusive to Konohana Sakuya.',
		name = 'Illusive Dance'
	},
	['mirage dance'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise evasion against all attacks.',
		notes= 'Exclusive to Amaterasu.',
		name = 'Mirage Dance'
	},
	['immunity bod'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of nullifying Phys attacks.',
		notes= 'Exclusive to Kintoki-Douji.',
		name = 'Immunity Bod'
	},
	['invincible bod'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of nullifying Phys attacks.',
		notes= 'Exclusive to Kamui.',
		name = 'Invincible Bod'
	},
	['queen\'s pierce'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise damage when striking an enemy\'s weakness.',
		notes= 'Exclusive to Penthesilea.',
		name = 'Queen\'s Pierce'
	},
	['empress pierce'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Intensely raise damage when striking an enemy\'s weakness.',
		notes= 'Exclusive to Artemisia.',
		name = 'Empress Pierce'
	},
	['serene stroll'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly restore SP while walking in the labyrinth.',
		notes= 'Exclusive to Cerberus.',
		name = 'Serene Stroll'
	},
	['paradise stroll'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Moderately restore SP while walking in the labyrinth.',
		notes= 'Exclusive to Cerberus when he evolves.',
		name = 'Paradise Stroll'
	},
	['aspiring heart'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise Link damage based on number of Links used.',
		notes= 'Exclusive to Nemesis.',
		name = 'Aspiring Heart'
	},
	['great unity link'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Link damage based on number of Links used.',
		notes= 'Exclusive to Kala-Nemi.',
		name = 'Great Unity Link'
	},
	['fool card'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately raise Fire/Ice/Elec/Wind/Psy/Nuke attack strength.',
		notes= 'Exclusive to the male Persona 3 protagonist\'s Orpheus.',
		name = 'Fool Card'
	},
	['judgment card'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly raise Fire/Ice/Elec/Wind/Psy/Nuke attack strength.',
		notes= 'Exclusive to Orpheus Telos.',
		name = 'Judgment Card'
	},
	['aegis shield'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user\'s row.',
		notes= 'Exclusive to Palladion.',
		name = 'Aegis Shield'
	},
	['aegis shielding'] = {
		attribute = 'passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'User\'s Row',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user\'s row.',
		notes= 'Exclusive to Athena.',
		name = 'Aegis Shielding'
	},
	['baton pass'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Give Boost to another ally. Usage cannot be cancelled.',
		notes= 'Not equippable. Always enabled.',
		name = 'Baton Pass'
	},
	['renewal ray'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore HP. (Party)',
		notes= '',
		name = 'Renewal Ray'
	},
	['purifying rain'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Remove all ailments and Binds. (Party)',
		notes= '',
		name = 'Purifying Rain'
	},
	['yomi return'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Revive and restore half HP. (1 ally)',
		notes= '',
		name = 'Yomi Return'
	},
	['orb of power'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack for 3 turns. (Party)',
		notes= '',
		name = 'Orb of Power'
	},
	['orb of resolve'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense for 3 turns. (Party)',
		notes= '',
		name = 'Orb of Resolve'
	},
	['orb of haste'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise accuracy and evasion for 3 turns. (Party)',
		notes= '',
		name = 'Orb of Haste'
	},
	['eternal melody'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extend buffs by 3 additional turns. (Party)',
		notes= '',
		name = 'Eternal Melody'
	},
	['heroic wind'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Restore 5% of HP each turn. (Party)',
		notes= '',
		name = 'Heroic Wind'
	},
	['life aid'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Restore 20% of HP after battle. (Party)',
		notes= '',
		name = 'Life Aid'
	},
	['victory cry'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Fully restore HP after battle. (Party)',
		notes= '',
		name = 'Victory Cry'
	},
	['hunting prayer'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly raise drop rate of materials from enemies.',
		notes= '',
		name = 'Hunting Prayer'
	},
	['mini recovery'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Slightly restore HP at the end of the turn for 3 turns. (Party)',
		notes= 'Exclusive to Necronomicon and Prometheus.',
		name = 'Mini Recovery'
	},
	['zero shift necronomicon'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower skill costs to 0. (1 ally)',
		notes= 'Exclusive to Necronomicon.',
		name = 'Zero Shift'
	},
	['zero shift prometheus'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower skill costs to 0. (1 ally)',
		notes= 'Exclusive to Prometheus.',
		name = 'Zero Shift'
	},
	['final guard necronomicon'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '5',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullifies all damage for 1 turn. (Party)',
		notes= 'Exclusive to Necronomicon.',
		name = 'Final Guard'
	},
	['final guard prometheus'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullifies all damage for 1 turn. (Party)',
		notes= 'Exclusive to Prometheus.',
		name = 'Final Guard'
	},
	['spotlight'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '1',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Allow someone to act first for the turn. (1 ally)',
		notes= 'Exclusive to Himiko and Kanzeon.',
		name = 'Spotlight'
	},
	['encore himiko'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'Party',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extend buffs by 3 additional turns. (Party)',
		notes= 'Exclusive to Himiko.',
		name = 'Encore'
	},
	['encore kanzeon'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'Party',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extend buffs by 3 additional turns. (Party)',
		notes= 'Exclusive to Kanzeon.',
		name = 'Encore'
	},
	['true analysis himiko'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '5',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Unlocks all affinity details. (1 enemy)',
		notes= 'Exclusive to Himiko.',
		name = 'True Analysis'
	},
	['true analysis kanzeon'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Unlocks all affinity details. (1 enemy)',
		notes= 'Exclusive to Kanzeon.',
		name = 'True Analysis'
	},
	['escape route'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '1',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Flee from battle and teleport to floor entrance. (Party)',
		notes= 'Exclusive to Lucia and Juno.',
		name = 'Escape Route'
	},
	['healing tide lucia'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately restore HP at the end of the turn for 3 turns. (Party)',
		notes= 'Exclusive to Lucia.',
		name = 'Healing Tide'
	},
	['healing tide juno'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '2',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Moderately restore HP at the end of the turn for 3 turns. (Party)',
		notes= 'Exclusive to Juno.',
		name = 'Healing Tide'
	},
	['oracle lucia'] = {
		attribute = 'navi',
		link = 'Oracle (Skill)',
		damagetype = '',
		effect = '',
		cost = '5',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Give a random beneficial effect. (Party)',
		notes= 'Exclusive to Lucia.',
		name = 'Oracle'
	},
	['oracle juno'] = {
		attribute = 'navi',
		link = 'Oracle (Skill)',
		damagetype = '',
		effect = '',
		cost = '4',
		costtype = 'PM',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Give a random beneficial effect. (Party)',
		notes= 'Exclusive to Juno.',
		name = 'Oracle'
	},
	['hikari\'s cheer'] = {
		attribute = 'navi',
		damagetype = '',
		effect = '',
		cost = '3',
		costtype = 'PM',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise attack, removes Binds, and adds Boost. (1 ally)',
		notes= 'Exclusive to Hikari once [[Hikari (Dungeon)]] is completed.',
		name = 'Hikari\'s Cheer'
	},
	['paths of light'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Moderately restore HP while walking in the labyrinth.',
		notes= '',
		name = 'Paths of Light'
	},
	['roads of light'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly restore SP while walking in the labyrinth.',
		notes= '',
		name = 'Roads of Light'
	},
	['faerie\'s vigil'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display nearby hidden passages on map.',
		notes= '',
		name = 'Faerie\'s Vigil'
	},
	['tengu\'s vigil'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display wide range of hidden passages on map.',
		notes= '',
		name = 'Tengu\'s Vigil'
	},
	['treasure hunter'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display nearby treasure chests on map.',
		notes= '',
		name = 'Treasure Hunter'
	},
	['fortune hunter'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display wide range of hidden passages on map.',
		notes= '',
		name = 'Fortune Hunter'
	},
	['clairvoyance'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display nearby FOEs/chests/hidden passages on map.',
		notes= '',
		name = 'Clairvoyance'
	},
	['farsight'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display wide range of FOEs/chests/hidden passages on map.',
		notes= '',
		name = 'Farsight'
	},
	['spotter'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly raise chance of rare items at Treasure Spots.',
		notes= '',
		name = 'Spotter'
	},
	['magic mallet'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Greatly raise chance of rare items at Treasure Spots.',
		notes= '',
		name = 'Magic Mallet'
	},
	['harvest prayer'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly increase items gathered at Treasure Spots.',
		notes= '',
		name = 'Harvest Prayer'
	},
	['safety prayer'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly lower chance of ambushes at Treasure Spots.',
		notes= '',
		name = 'Safety Prayer'
	},
	['calming lull'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Greatly lower chance of ambushes at Treasure Spots.',
		notes= '',
		name = 'Calming Lull'
	},
	['snake glare'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'High chance of preventing enemy ambushes.',
		notes= '',
		name = 'Snake Glare'
	},
	['sneak guide'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Higher chance of gaining a preemptive attack.',
		notes= 'Exclusive to Necronomicon and Prometheus.',
		name = 'Sneak Guide'
	},
	['treasure skimmer'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Raise amount of found items at Treasure Spots.',
		notes= 'Exclusive to Necronomicon and Prometheus.',
		name = 'Treasure Skimmer'
	},
	['cheer march'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Slightly restore HP while walking in the labyrinth.',
		notes= 'Exclusive to Himiko and Kanzeon.',
		name = 'Cheer March'
	},
	['on stage'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Greatly lower chance of ambushes at Treasure Spots.',
		notes= 'Exclusive to Himiko and Kanzeon.',
		name = 'On Stage'
	},
	['risk management'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'High chance of preventing enemy ambushes.',
		notes= 'Exclusive to Lucia and Juno.',
		name = 'Risk Management'
	},
	['third eye'] = {
		attribute = 'navi passive',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = '',
		skilltype = 'Magic',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Display nearby FOEs/chests/hidden passages on map.',
		notes= 'Exclusive to Lucia and Juno.',
		name = 'Third Eye'
	},
	['buchikamashi'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical attack. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Buchikamashi'
	},
	['mow down'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical attack. (1 row)',
		notes= 'Enemy-only.',
		name = 'Mow Down'
	},
	['stab shower'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '3',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical damage 3 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Stab Shower'
	},
	['berserk frenzy'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '3-6',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical attack 3-6 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Berserk Frenzy'
	},
	['hard slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy physical damage. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Hard Slash'
	},
	['crazed slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy physical damage. (All foes)',
		notes= 'Enemy-only.',
		name = 'Crazed Slash'
	},
	['end shot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium physical damage after charging for prior turn. (1 foe)',
		notes= 'Enemy-only.',
		name = 'End Shot'
	},
	['thorn shackle'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light damage + medium chance of agility bind. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Thorn Shackle'
	},
	['thorn cuffs'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light damage + medium chance of strength bind. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Thorn Cuffs'
	},
	['sabaton slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy damage + medium chance of agility bind. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Sabaton Slice'
	},
	['drain touch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Damage (1 foe) + Heal damage dealt against foe. (user)',
		notes= 'Enemy-only.',
		name = 'Drain Touch'
	},
	['scepter strike'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Halve HP of 1 foe.',
		notes= 'Enemy-only.',
		name = 'Scepter Strike'
	},
	['egg bomb'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical attack. (Splash)',
		notes= 'Enemy-only.',
		name = 'Egg Bomb'
	},
	['burst arm'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '1-8',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light physical damage 1-8 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Burst Arm'
	},
	['supersonic hero'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Severe',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe Physical attack. (All enemies)',
		notes= 'Enemy-only.',
		name = 'Supersonic Hero'
	},
	['kamoshida kick'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Physical attack (1 enemy) + Tarunda.',
		notes= 'Enemy-only.',
		name = 'Kamoshida Kick'
	},
	['tail whip'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Damage. (One foe)',
		notes= 'Enemy-only.',
		name = 'Tail Whip'
	},
	['wild rush'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '4',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Damage 4 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Wild Rush'
	},
	['barrage'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '10',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium physical 10 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Barrage'
	},
	['charge shot'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium damage. (One column)',
		notes= 'Enemy-only.',
		name = 'Charge Shot'
	},
	['scarlet laser'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Physical attack. (All foes)',
		notes= 'Enemy-only.',
		name = 'Scarlet Laser'
	},
	['megaton press'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Damage + Medium chance of knockdown. (All foes)',
		notes= 'Enemy-only.',
		name = 'Megaton Press'
	},
	['pounce punch'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Two',
		hit = '2',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Physical attack 2 times. (2 foes)',
		notes= 'Enemy-only.',
		name = 'Pounce Punch'
	},
	['dream slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Damage + Sleep. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Dream Slice'
	},
	['bane slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Damage + Curse. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Bane Slice'
	},
	['stunning slice'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Damage + Paralysis. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Stunning Slice'
	},
	['crushing strike'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Damage + Medium chance of Strength/Magic/Agility bind. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Crushing Strike'
	},
	['piercing rapier'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Physical attack. (Pierce)',
		notes= 'Enemy-only.',
		name = 'Piercing Rapier'
	},
	['saint spear'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Physical attack. (Pierce)',
		notes= 'Enemy-only.',
		name = 'Saint Spear'
	},
	['origin strike'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Colossal',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Colossal Physical attack. (Splash)',
		notes= 'Enemy-only.',
		name = 'Origin Strike'
	},
	['all-out attack'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Colossal',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Colossal Almighty attack. (All foes)',
		notes= 'Enemy-only.',
		name = 'All-out Attack'
	},
	['fire dance'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire Damage. (1 Foe, Splash)',
		notes= 'Enemy-only.',
		name = 'Fire Dance'
	},
	['ice dance'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Ice Damage. (1 column)',
		notes= 'Enemy-only.',
		name = 'Ice Dance'
	},
	['wind dance'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '2-3',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind Damage 2-3 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Wind Dance'
	},
	['elec dance'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Elec Damage. (1 row)',
		notes= 'Enemy-only.',
		name = 'Elec Dance'
	},
	['flame dance'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Fire Damage. (1 Foe, Splash)',
		notes= 'Enemy-only.',
		name = 'Flame Dance'
	},
	['frost dance'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Ice Damage. (1 column)',
		notes= 'Enemy-only.',
		name = 'Frost Dance'
	},
	['gust dance'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Random',
		hit = '2-3',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Wind Damage 2-3 times. (Random foes)',
		notes= 'Enemy-only.',
		name = 'Gust Dance'
	},
	['bolt dance'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Elec Damage. (1 row)',
		notes= 'Enemy-only.',
		name = 'Bolt Dance'
	},
	['self destruct'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy almighty damage. (all foes) User dies after use.',
		notes= 'Enemy-only.',
		name = 'Self Destruct'
	},
	['swift fang'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Wind attack. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Swift Fang'
	},
	['synchronicity'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Sets all enemies\' HP to the same as the enemy with the lowest HP. (Almighty)',
		notes= 'Enemy-only.',
		name = 'Synchronicity'
	},
	['elimination'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty Damage. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Elimination'
	},
	['riot run'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Almighty Damage, power scales with user HP. (All foes)',
		notes= 'Enemy-only.',
		name = 'Riot Run'
	},
	['god\'s judgment'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Bless Damage, halves an enemy\'s remaining HP. (1 Foe)',
		notes= 'Enemy-only.',
		name = 'God\'s Judgment'
	},
	['hell\'s judgment'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Curse Damage, halves an enemy\'s remaining HP. (1 Foe)',
		notes= 'Enemy-only.',
		name = 'Hell\'s Judgment'
	},
	['inferno dance'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Fire Damage. (1 Foe, Splash)',
		notes= 'Enemy-only.',
		name = 'Inferno Dance'
	},
	['frigid dance'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Ice Damage. (1 column)',
		notes= 'Enemy-only.',
		name = 'Frigid Dance'
	},
	['hurricane dance'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '2-3',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Wind attack 2-3 times. (All foes)',
		notes= 'Enemy-only.',
		name = 'Hurricane Dance'
	},
	['storm dance'] = {
		attribute = 'elec',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Elec attack. (1 Row)',
		notes= 'Enemy-only.',
		name = 'Storm Dance'
	},
	['tempest dance'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '2-10',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Wind attack 2-10 times. (All foes)',
		notes= 'Enemy-only.',
		name = 'Tempest Dance'
	},
	['saint tempest'] = {
		attribute = 'bless',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '2-5',
		power = '?',
		powerlvl = '?',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Bless attack 2-5 times. (One row)',
		notes= 'Enemy-only.',
		name = 'Saint Tempest'
	},
	['umbral tempest'] = {
		attribute = 'curse',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '2-5',
		power = '?',
		powerlvl = '?',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Curse attack 2-5 times. (One row)',
		notes= 'Enemy-only.',
		name = 'Umbral Tempest'
	},
	['flame tempest'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '2-5',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Fire attack 2-5 times. (One row)',
		notes= 'Enemy-only.',
		name = 'Flame Tempest'
	},
	['frost tempest'] = {
		attribute = 'ice',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '2-5',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Ice attack. 2-5 times. (One row)',
		notes= 'Enemy-only.',
		name = 'Frost Tempest'
	},
	['ice corrosion'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Lower Ice resistance for 3 turns. (All foes)',
		notes= 'Enemy-only.',
		name = 'Ice Corrosion'
	},
	['carrot bomb'] = {
		attribute = 'fire',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Fire attack. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Carrot Bomb'
	},
	['carrot gun'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Light',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light Phys attack that splashes to either side. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Carrot Gun'
	},
	['leg eraser'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Agility Bind. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Leg Eraser'
	},
	['power eraser'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Strength Bind. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Power Eraser'
	},
	['head eraser'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = 'Medium',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium Phys attack, with high chance of Magic Bind. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Head Eraser'
	},
	['retake'] = {
		attribute = 'support',
		damagetype = '',
		effect = 'Undoes all actions performed during this turn.',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Rewind time.',
		notes= 'Enemy-only.',
		name = 'Retake'
	},
	['time accelerate'] = {
		attribute = 'support',
		damagetype = '',
		effect = 'Skips current turn to use Origin Strike next turn.',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Fast forward time.',
		notes= 'Enemy-only.',
		name = 'Time Accelerate'
	},
	['perplex flash'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of Confusion. (1 Enemy)',
		notes= 'Enemy-only.',
		name = 'Perplex Flash'
	},
	['shibaboo'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Paralysis. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Shibaboo'
	},
	['binding cry'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Paralysis. (All foes)',
		notes= 'Enemy-only.',
		name = 'Binding Cry'
	},
	['muscle down'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Strength Bind. (All foes)',
		notes= 'Enemy-only.',
		name = 'Muscle Down'
	},
	['silent song'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Magic Bind. (All foes)',
		notes= 'Enemy-only.',
		name = 'Silent Song'
	},
	['spiderweb'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Agility Bind. (All foes)',
		notes= 'Enemy-only.',
		name = 'Spiderweb'
	},
	['absolute power'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Magic and Strength Bind (All foes); Cannot be cured or prevented.',
		notes= 'Enemy-only.',
		name = 'Absolute Power'
	},
	['bunny slumber'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Sleep. (One foe)',
		notes= 'Enemy-only.',
		name = 'Bunny Slumber'
	},
	['double sukukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raises accuracy and evasion by 2 stages.',
		notes= 'Enemy-only.',
		name = 'Double Sukukaja'
	},
	['triple sukukaja'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raises accuracy and evasion by 3 stages.',
		notes= 'Enemy-only.',
		name = 'Triple Sukukaja'
	},
	['nasty taunt'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases attack for 3 turns. (1 Ally)',
		notes= 'Enemy-only.',
		name = 'Nasty Taunt'
	},
	['hypercharge'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Charges up next physical attack for 3 turns. (Self)',
		notes= 'Enemy-only.',
		name = 'Hypercharge'
	},
	['denial'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Randomly seals the use of a skill for 2 turns. (All foes)',
		notes= 'Enemy-only.',
		name = 'Denial'
	},
	['auto recovery'] = {
		attribute = 'healing',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '3600',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heal 3600 HP.',
		notes= 'Enemy-only.',
		name = 'Auto Recovery'
	},
	['safeguard'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Raise defense, redirect attacks to self with reduced damage. (Self)',
		notes= 'Enemy-only.',
		name = 'Safeguard'
	},
	['stona'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts petrify. (1 foe)',
		notes= 'Enemy-only.',
		name = 'Stona'
	},
	['stone mist'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts Petrify. (All foes)',
		notes= 'Enemy-only.',
		name = 'Stone Mist'
	},
	['infinite despair'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Magic, Physical and Speed Bind. (All foes)',
		notes= 'Enemy-only. Can only be cured using Hikari\'s Cheer.',
		name = 'Infinite Despair'
	},
	['saint aura'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Changes user resistances + Sleep (All foes)',
		notes= 'Enemy-only.',
		name = 'Saint Aura'
	},
	['umbral aura'] = {
		attribute = 'ailment',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Changes user resistance + Curse (All foes)',
		notes= 'Enemy-only.',
		name = 'Umbral Aura'
	},
	['flame aura'] = {
		attribute = 'ailment',
		damagetype = 'magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Changes user resistance + Panic (All foes)',
		notes= 'Enemy-only.',
		name = 'Flame Aura'
	},
	['frost aura'] = {
		attribute = 'bind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Changes user resistances + Agility bind (All foes)',
		notes= 'Enemy-only.',
		name = 'Frost Aura'
	},
	['rage'] = {
		attribute = 'support',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '',
		powerlvl = '',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Charges up next attack.',
		notes= 'Enemy-only.',
		name = 'Rage'
	},
	['holy wrath'] = {
		attribute = 'almighty',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Row',
		hit = '1',
		power = '?',
		powerlvl = '?',
		crit = '',
		acc = '',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Almighty attack which also inflicts Magic/Strength/Agility Bind. (1 Row)',
		notes= 'Enemy-only.',
		name = 'Holy Wrath'
	},
	['spin slash'] = {
		attribute = 'phys',
		damagetype = 'Physical',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = '?',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Phys attack. (All enemies)',
		notes= 'Enemy-only. Datamined description incorrectly says one enemy.',
		name = 'Spin Slash'
	},
	['divine vacuum'] = {
		attribute = 'wind',
		damagetype = 'Magic',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '1',
		power = '?',
		powerlvl = 'Heavy',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Magic',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy Wind attack. (All Enemies)',
		notes= 'Enemy-only.',
		name = 'Divine Vacuum'
	},
	['lightning duo'] = {
		attribute = 'unison2',
		damage_attribute = 'almighty',
		damagetype = '',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by two wild card team leaders: Joker / P4 Hero',
		notes= '',
		name = 'Lightning Duo'
	},
	['double trigger'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by two mature wild cards: Joker / P3 Hero',
		notes= '',
		name = 'Double Trigger'
	},
	['wildcard order'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by four wild cards: Joker / P3P Heroine / P4 Hero / P3 Hero',
		notes= '',
		name = 'Wildcard Order'
	},
	['pair of aces'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by wild cards with guts of steel: P4 Hero / P3 Hero',
		notes= '',
		name = 'Pair of Aces'
	},
	['destined strike'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by a heroine and her new bonds: P3P Heroine / Aigis / Koromaru / Ken',
		notes= '',
		name = 'Destined Strike'
	},
	['beauty quartet'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by four beauties(?): Haru / Aigis / Rise / Teddie',
		notes= '',
		name = 'Beauty Quartet'
	},
	['strike of bonds'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by a heroine and her classmates: P3P Heroine / Yukari / Junpei / Fuuka',
		notes= '',
		name = 'Strike of Bonds'
	},
	['triple support'] = {
		attribute = 'unison3',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'All',
		hit = '',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by three navigators: Futaba / Rise / Fuuka',
		notes= '',
		name = 'Triple Support'
	},
	['charge of trust'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by a heroine and her senpai: P3P Heroine / Mitsuru / Akihiko / Shinjiro',
		notes= '',
		name = 'Charge of Trust'
	},
	['skull bro-bash'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by two tough, manly boys: Ryuji / Kanji',
		notes= '',
		name = 'Skull Bro-Bash'
	},
	['trainee air raid'] = {
		attribute = 'unison4',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by thieves and their disciple: Ken / Morgana / Ryuji / Ann',
		notes= '',
		name = 'Trainee Air Raid'
	},
	['partner power'] = {
		attribute = 'unison3',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by three partners(?) of the wild cards: Junpei / Yosuke / Ryuji',
		notes= '',
		name = 'Partner Power'
	},
	['brand new bam'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by two endlessly cheerful girls: Ann / Chie',
		notes= '',
		name = 'Brand☆New☆Bam'
	},
	['animal capriccio'] = {
		attribute = 'unison3',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '3',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by (mostly) lovable enigmas: Morgana / Teddie / Koromaru',
		notes= '',
		name = 'Animal Capriccio'
	},
	['kacho fugetsu'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by two paragons of grace: Yukiko / Yusuke',
		notes= '',
		link = 'Kacho Fugetsu (Skill)',
		name = 'Kacho Fugetsu'
	},
	['presidential combo'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by student council presidents: Makoto / Mitsuru',
		notes= '',
		name = 'Presidential Combo'
	},
	['martial artistry'] = {
		attribute = 'unison3',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by three martial artists: Makoto / Akihiko / Chie',
		notes= '',
		name = 'Martial Artistry'
	},
	['severed fate'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = 'Damages enemies adjacent to target on the same row.',
		cost = '',
		costtype = '',
		target = 'Single',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by heiresses unbound: Haru / Yukiko',
		notes= '',
		name = 'Severed Fate'
	},
	['prince pincer'] = {
		attribute = 'unison2',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = 'Column',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by Detective Princes: Akechi / Naoto',
		notes= '',
		name = 'Prince Pincer'
	},
	['roar of hunger'] = {
		attribute = 'unison3',
		damagetype = '',
		effect = '',
		cost = '',
		costtype = '',
		target = '',
		hit = '1',
		power = '?',
		powerlvl = '',
		crit = '?',
		acc = '?',
		range = 'Ranged',
		skilltype = 'Unison',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Skill by three hungry lads: Yusuke / Shinjiro / Akihiko',
		notes= '',
		name = 'Roar of Hunger'
	},
}

return {
	skill = skill,
}