Module:Data/Skill/pq1

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Documentation for this module may be created at Module:Data/Skill/pq1/doc

local skill = {
	['attack'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'A regular attack.',
		notes = '',
		name = 'Attack',
	},
	['agi'] = { 
		attribute = 'fire',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Fire attack. (1 Enemy)',
		notes = '',
		name = 'Agi',
	},
	['agilao'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Fire attack. (1 Enemy)',
		notes = '',
		name = 'Agilao',
	},
	['agidyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Fire attack. (1 Enemy)',
		notes = '',
		name = 'Agidyne',
	},
	['maragi'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Fire attack. (All Enemies)',
		notes = '',
		name = 'Maragi',
	},
	['maragion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Fire attack. (All Enemies)',
		notes = '',
		name = 'Maragion',
	},
	['maragidyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Fire attack. (All Enemies)',
		notes = '',
		name = 'Maragidyne',
	},
	['fire spray'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Fire attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Fire Spray',
	},
	['ragnarok'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Fire attack. (1 Enemy)',
		notes = '',
		name = 'Ragnarok',
	},
	['garu'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Wind attack. (1 Enemy)',
		notes = '',
		name = 'Garu',
	},
	['garula'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Wind attack. (1 Enemy)',
		notes = '',
		name = 'Garula',
	},
	['garudyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Wind attack. (1 Enemy)',
		notes = '',
		name = 'Garudyne',
	},
	['magaru'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Wind attack. (All Enemies)',
		notes = '',
		name = 'Magaru',
	},
	['magarula'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Wind attack. (All Enemies)',
		notes = '',
		name = 'Magarula',
	},
	['magarudyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Wind attack. (All Enemies)',
		notes = '',
		name = 'Magarudyne',
	},
	['cyclone'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = '2-3 light Wind attacks against random targets. (1 Row)',
		notes = '',
		name = 'Cyclone',
	},
	['panta rhei'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Wind attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Panta Rhei',
	},
	['bufu'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Ice attack. (1 Enemy)',
		notes = '',
		name = 'Bufu',
	},
	['bufula'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Ice attack. (1 Enemy)',
		notes = '',
		name = 'Bufula',
	},
	['bufudyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Ice attack. (1 Enemy)',
		notes = '',
		name = 'Bufudyne',
	},
	['mabufu'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Ice attack. (All Enemies)',
		notes = '',
		name = 'Mabufu',
	},
	['mabufula'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Ice attack. (All Enemies)',
		notes = '',
		name = 'Mabufula',
	},
	['mabufudyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Ice attack. (All Enemies)',
		notes = '',
		name = 'Mabufudyne',
	},
	['icy paradise'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '2-4 medium Ice attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Icy Paradise',
	},
	['niflheim'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Ice attack. (1 Enemy)',
		notes = '',
		name = 'Niflheim',
	},
	['frozen spear'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Ice attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Frozen Spear',
	},
	['zio'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Elec attack. (1 Enemy)',
		notes = '',
		name = 'Zio',
	},
	['zionga'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Elec attack. (1 Enemy)',
		notes = '',
		name = 'Zionga',
	},
	['ziodyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Elec attack. (1 Enemy)',
		notes = '',
		name = 'Ziodyne',
	},
	['mazio'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Elec attack. (All Enemies)',
		notes = '',
		name = 'Mazio',
	},
	['mazionga'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Elec attack. (All Enemies)',
		notes = '',
		name = 'Mazionga',
	},
	['maziodyne'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Elec attack. (All Enemies)',
		notes = '',
		name = 'Maziodyne',
	},
	['thunder reign'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Elec attack. (1 Enemy)',
		notes = '',
		name = 'Thunder Reign',
	},
	['keraunos'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '6 heavy Elec attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Keraunos',
	},
	['thunder clap'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'A light Elec attack. (1 Row)',
		notes = '',
		name = 'Thunder Clap',
	},
	['megido'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Almighty attack, with medium chance of knockdown. (All Enemies)',
		notes = '',
		name = 'Megido',
	},
	['megidola'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Almighty attack, with medium chance of knockdown. (All Enemies)',
		notes = '',
		name = 'Megidola',
	},
	['megidolaon'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack, with medium chance of knockdown. (All Enemies)',
		notes = '',
		name = 'Megidolaon',
	},
	['black viper'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack. (1 Enemy)',
		notes = '',
		name = 'Black Viper',
	},
	['morning star'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack. (All Enemies)',
		notes = '',
		name = 'Morning Star',
	},
	['hama'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Slight chance of instant kill. (1 Enemy) [Light-based attack]',
		notes = '',
		name = 'Hama',
	},
	['hamaon'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of instant kill. (1 Enemy) [Light-based attack',
		notes = '',
		name = 'Hamaon',
	},
	['mahama'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Slight chance of instant kill. (All Enemies) [Light-based attack]',
		notes = '',
		name = 'Mahama',
	},
	['mahamaon'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of instant kill. (All Enemies) [Light-based attack]',
		notes = '',
		name = 'Mahamaon',
	},
	['samsara'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of instant kill. (All Enemies) [Light-based attack]',
		notes = '',
		name = 'Samsara',
	},
	['mudo'] = { 
		attribute = '',
		skilltype = 'Magic',
		icon = '',
		damagetype = '',
		cost = 12,
		costtype = 'SP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '40% chance of instant kill',
		hit = 1,
		range = '',
		target = 'Single enemySingle enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Slight chance of instant kill. (1 Enemy) [Darkness-based attack]',
		notes = '',
		name = 'Mudo',
	},
	['mudoon'] = { 
		attribute = 'darkness',
		skilltype = 'Magic',
		icon = '',
		damagetype = '',
		cost = 24,
		costtype = 'SP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '60% chance of instant kill',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of instant kill. (1 Enemy) [Darkness-based attack]',
		notes = '',
		name = 'Mudoon',
	},
	['mamudo'] = { 
		attribute = 'darkness',
		skilltype = 'Magic',
		icon = '',
		damagetype = '',
		cost = 18,
		costtype = 'SP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '30% chance of instant kill',
		hit = '',
		range = '',
		target = 'All enemiesAll enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Slight chance of instant kill. (All Enemies) [Darkness-based attack]',
		notes = '',
		name = 'Mamudo',
	},
	['mamudoon'] = { 
		attribute = '',
		skilltype = 'Magic',
		icon = '',
		damagetype = '',
		cost = 32,
		costtype = 'SP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '50% chance of instant kill',
		hit = 1,
		range = '',
		target = 'All enemiesAll enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of instant kill. (All Enemies) [Darkness-based attack]',
		notes = '',
		name = 'Mamudoon',
	},
	['die for me!'] = { 
		attribute = 'darkness',
		skilltype = 'Magic',
		icon = '',
		damagetype = '',
		cost = 74,
		costtype = 'SP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '70% chance of instant kill',
		hit = 1,
		range = '',
		target = 'All enemiesAll enemies', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of instant kill. (All Enemies) [Darkness-based attack]',
		notes = '',
		name = 'Die For Me!',
	},
	['pulinpa'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Panic. (1 Enemy)',
		notes = '',
		name = 'Pulinpa',
	},
	['tentarafoo'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Panic. (All Enemies)',
		notes = '',
		name = 'Tentarafoo',
	},
	['poisma'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Poison. (1 Enemy)',
		notes = '',
		name = 'Poisma',
	},
	['poison breath'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Poison. (All Enemies)',
		notes = '',
		name = 'Poison Breath',
	},
	['gambit'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Blind. (1 Enemy)',
		notes = '',
		name = 'Gambit',
	},
	['flashbang'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Blind. (All Enemies)',
		notes = '',
		name = 'Flashbang',
	},
	['dormina'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Sleep. (1 Enemy)',
		notes = '',
		name = 'Dormina',
	},
	['lullaby song'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Sleep. (All Enemies)',
		notes = '',
		name = 'Lullaby Song',
	},
	['evil touch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Curse. (1 Enemy)',
		notes = '',
		name = 'Evil Touch',
	},
	['evil smile'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Curse. (All Enemies)',
		notes = '',
		name = 'Evil Smile',
	},
	['fang smash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack, lowers target\'s attack for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Fang Smash',
	},
	['kidney smash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack, lowers elemental attack for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Kidney Smash',
	},
	['cleave'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack. (1 Enemy)',
		notes = '',
		name = 'Cleave',
	},
	['twin slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = '2 light Cut attacks. (1 Enemy)',
		notes = '',
		name = 'Twin Slash',
	},
	['end shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack which takes longer to execute. (1 Enemy)',
		notes = '',
		name = 'End Shot',
	},
	['double shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = '2 light Stab attacks. (1 Enemy)',
		notes = '',
		name = 'Double Shot',
	},
	['mighty swing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Mighty Swing',
	},
	['fatal end'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack which takes longer to execute. (1 Enemy)',
		notes = '',
		name = 'Fatal End',
	},
	['silent thrust'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Silent Thrust',
	},
	['swift strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = '3 quick, medium Stab attacks against random targets. (1 Row)',
		notes = '',
		name = 'Swift Strike',
	},
	['frost edge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Ice attack. (1 Enemy)',
		notes = '',
		name = 'Frost Edge',
	},
	['zanshinken'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium Cut attack. Hits again if user takes no damage that turn. (1 Enemy)',
		notes = '',
		name = 'Zanshinken',
	},
	['zanshin strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Stab attack which takes longer to execute. (1 Enemy)',
		notes = '',
		name = 'Zanshin Strike',
	},
	['death needle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Heavy Stab attack. Low chance instant kill, higher with ailment. (1 Enemy)',
		notes = '',
		name = 'Death Needle',
	},
	['guillotine'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack, higher damage if target has ailment. (1 Enemy)',
		notes = '',
		name = 'Guillotine',
	},
	['tempest slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = '3 light Cut attacks. (1 Enemy)',
		notes = '',
		name = 'Tempest Slash',
	},
	['bolt strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Bolt Strike',
	},
	['holy touch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack. (1 Enemy)',
		notes = '',
		name = 'Holy Touch',
	},
	['revenge blow'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A Bash attack delayed to next turn, stronger for each hit taken. (1 Enemy)',
		notes = '',
		name = 'Revenge Blow',
	},
	['revenge strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Revenge Smite',
		notes = '',
		name = 'Revenge Strike',
	},
	['gigantic fist'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Gigantic Fist',
	},
	['single shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Single Shot',
	},
	['scarecrow'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Agility Bind. (1 Enemy)',
		notes = '',
		name = 'Scarecrow',
	},
	['disarm'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Strength Bind. (1 Enemy)',
		notes = '',
		name = 'Disarm',
	},
	['makajam'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Magic Bind. (1 Enemy)',
		notes = '',
		name = 'Makajam',
	},
	['assault shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Stab attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Assault Shot',
	},
	['primal force'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack, ignoring target\'s resistances and buffs. (1 Enemy)',
		notes = '',
		name = 'Primal Force',
	},
	['heavy shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Heavy Shot',
	},
	['broadshot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack. (1 Row)',
		notes = '',
		name = 'Broadshot',
	},
	['myriad arrows'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '6-8 light Stab attacks at random, with low accuracy. (All Enemies)',
		notes = '',
		name = 'Myriad Arrows',
	},
	['punishment'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack effective on Bind, but will remove Binds. (1 Enemy)',
		notes = '',
		name = 'Punishment',
	},
	['assault dive'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack, with medium chance of knockdown. (1 Enemy)',
		notes = '',
		name = 'Assault Dive',
	},
	['sleeper punch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash attack, with medium chance of Sleep. (1 Enemy)',
		notes = '',
		name = 'Sleeper Punch',
	},
	['teardrop'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash attack, lowers target\'s defense for that turn. (1 Enemy)',
		notes = '',
		name = 'Teardrop',
	},
	['buchikamashi'] = { 
		attribute = 'bash',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = 18,
		costtype = 'HP',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash attack. (1 Enemy)',
		notes = '',
		name = 'Buchikamashi',
	},
	['deathbound'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack. (All Enemies)',
		notes = '',
		name = 'Deathbound',
	},
	['blade of fury'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack. (1 Row)',
		notes = '',
		name = 'Blade of Fury',
	},
	['glacial edge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Ice attack. (1 Enemy)',
		notes = '',
		name = 'Glacial Edge',
	},
	['vorpal blade'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack. (1 Enemy)',
		notes = '',
		name = 'Vorpal Blade',
	},
	['danse macabre'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '5-7 medium Cut attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Danse Macabre',
	},
	['skull cracker'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash attack, with medium chance of Magic Bind. (1 Enemy)',
		notes = '',
		name = 'Skull Cracker',
	},
	['fusion blast'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Bash + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Fusion Blast',
	},
	['heat wave'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Heat Wave',
	},
	['light wave'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Bash attack. (1 Enemy)',
		notes = '',
		name = 'Light Wave',
	},
	['paralysis'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Big Gamble: Paralysis',
		notes = '',
		name = 'Paralysis',
	},
	['brutal slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack. (1 Enemy)',
		notes = '',
		name = 'Brutal Slash',
	},
	['photon edge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Almighty attack. (1 Enemy)',
		notes = '',
		name = 'Photon Edge',
	},
	['prana'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack. (All Enemies)',
		notes = '',
		name = 'Prana',
	},
	['heaven\'s blade'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Cut attack. (1 Enemy)',
		notes = '',
		name = 'Heaven\'s Blade',
	},
	['god\'s hand'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Bash attack. (1 Enemy)',
		notes = '',
		name = 'God\'s Hand',
	},
	['angelic trumpet'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '3 heavy Bash attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Angelic Trumpet',
	},
	['hassou tobi'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '8 medium Cut attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Hassou Tobi',
	},
	['hailstorm'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Stab attack. (All Enemies)',
		notes = '',
		name = 'Hailstorm',
	},
	['arrow rain'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack. (All Enemies)',
		notes = '',
		name = 'Arrow Rain',
	},
	['aeon rain'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Stab attack. (All Enemies)',
		notes = '',
		name = 'Aeon Rain',
	},
	['blinding slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack, with medium chance of Blind. (1 Enemy)',
		notes = '',
		name = 'Blinding Slice',
	},
	['toxic slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack, with medium chance of Poison. (1 Enemy)',
		notes = '',
		name = 'Toxic Slice',
	},
	['dream slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack, with medium chance of Sleep. (1 Enemy)',
		notes = '',
		name = 'Dream Slice',
	},
	['stunning slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack, with medium chance of Paralysis. (1 Enemy)',
		notes = '',
		name = 'Stunning Slice',
	},
	['bane slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack, with medium chance of Curse. (1 Enemy)',
		notes = '',
		name = 'Bane Slice',
	},
	['gurentou'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Gurentou',
	},
	['tousatsujin'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut + Ice attack. (1 Enemy)',
		notes = '',
		name = 'Tousatsujin',
	},
	['raikouzan'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Raikouzan',
	},
	['jinpugeki'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Wind attack. (1 Enemy)',
		notes = '',
		name = 'Jinpugeki',
	},
	['shinkuuha'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = '2 medium Almighty attacks. (1 Enemy)',
		notes = '',
		name = 'Shinkuuha',
	},
	['resseiha'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '1-5 medium Almighty attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Resseiha',
	},
	['pralaya'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack, with medium chance of instant kill. (All Enemies)',
		notes = '',
		name = 'Pralaya',
	},
	['shadow run'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Almighty attack. (All Enemies)',
		notes = '',
		name = 'Shadow Run',
	},
	['world\'s end'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Almighty attack. (All Enemies)',
		notes = '',
		name = 'World\'s End',
	},
	['raimeizan'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Cut + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Raimeizan',
	},
	['raijinzan'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Raijinzan',
	},
	['gokuentou'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Cut + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Gokuentou',
	},
	['hientou'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Hientou',
	},
	['reppu strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Cut + Wind attack. (1 Enemy)',
		notes = '',
		name = 'Reppu Strike',
	},
	['kamikaze strike'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut + Wind attack. (1 Enemy)',
		notes = '',
		name = 'Kamikaze Strike',
	},
	['hex slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Cut attack, with medium chance of Curse. (1 Enemy)',
		notes = '',
		name = 'Hex Slice',
	},
	['soul slice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack, with medium chance of Curse. (1 Enemy)',
		notes = '',
		name = 'Soul Slice',
	},
	['dia'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore. (1 Ally)',
		notes = '',
		name = 'Dia',
	},
	['diarama'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Moderate HP restore. (1 Ally)',
		notes = '',
		name = 'Diarama',
	},
	['diarahan'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Full HP restore. (1 Ally)',
		notes = '',
		name = 'Diarahan',
	},
	['recovery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore. (1 Row) [Only usable in battle]',
		notes = '',
		name = 'Recovery',
	},
	['life goblet'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Moderate HP restore. (1 Row) [Only usable in battle]',
		notes = '',
		name = 'Life Goblet',
	},
	['media'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore. (Party)',
		notes = '',
		name = 'Media',
	},
	['mediarama'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Moderate HP restore. (Party)',
		notes = '',
		name = 'Mediarama',
	},
	['mediarahan'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Full HP restore. (Party)',
		notes = '',
		name = 'Mediarahan',
	},
	['recarm'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Revive, with half HP restore. (1 Ally)',
		notes = '',
		name = 'Recarm',
	},
	['samarecarm'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Revive, with full HP restore. (1 Ally)',
		notes = '',
		name = 'Samarecarm',
	},
	['treatment'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Remove stat penalties. (1 Ally)',
		notes = '',
		name = 'Treatment',
	},
	['renewal'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Remove stat penalties. (1 Row) [Only usable in battle]',
		notes = '',
		name = 'Renewal',
	},
	['patra'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Remove status ailments. (1 Ally)',
		notes = '',
		name = 'Patra',
	},
	['refresh'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Remove status ailments. (1 Row) [Only usable in battle]',
		notes = '',
		name = 'Refresh',
	},
	['me patra'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Remove status ailments. (Party)',
		notes = '',
		name = 'Me Patra',
	},
	['mutudi'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Remove all Binds. (1 Ally)',
		notes = '',
		name = 'Mutudi',
	},
	['becalm'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Remove all Binds. (1 Row) [Only usable in battle]',
		notes = '',
		name = 'Becalm',
	},
	['mamutudi'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Remove all Binds. (Party)',
		notes = '',
		name = 'Mamutudi',
	},
	['amrita'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Full HP restore. Remove all Binds and status ailments. (1 Ally)',
		notes = '',
		name = 'Amrita',
	},
	['bestial roar'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Act first and raise physical attack for 3 turns.',
		notes = '',
		name = 'Bestial Roar',
	},
	['dragon cry'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Act first and greatly raise physical attack for 3 turns.',
		notes = '',
		name = 'Dragon Cry',
	},
	['improved link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of bonus damage with Link skills for 3 turns.',
		notes = '',
		name = 'Improved Link',
	},
	['master link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of bonus damage with Link skills for 5 turns.',
		notes = '',
		name = 'Master Link',
	},
	['shadow cloak'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Nullifies next physical attack once. Lasts 3 turns.',
		notes = '',
		name = 'Shadow Cloak',
	},
	['rampart'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise physical and elemental defense for 3 turns.',
		notes = '',
		name = 'Rampart',
	},
	['pain-eater'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise defense and chance to be targeted for 3 turns.',
		notes = '',
		name = 'Pain-Eater',
	},
	['safeguard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Take attacks in place of an ally, with reduced damage. (1 Ally)',
		notes = '',
		name = 'Safeguard',
	},
	['body shield'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Take attacks in place of allies, with reduced damage. (1 Row)',
		notes = '',
		name = 'Body Shield',
	},
	['life wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Take attacks in place of allies, with reduced damage. (Party)',
		notes = '',
		name = 'Life Wall',
	},
	['true warden'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Take attacks in place of allies under half HP for 3 turns.',
		notes = '',
		name = 'True Warden',
	},
	['holy blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Nullifies all Binds and status ailments 1 time for 3 turns. (Party)',
		notes = '',
		name = 'Holy Blessing',
	},
	['guiding sword'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Raise attack for 3 turns. (1 Row)',
		notes = '',
		name = 'Guiding Sword',
	},
	['guarding staff'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'Raise defense for 3 turns. (1 Row)',
		notes = '',
		name = 'Guarding Staff',
	},
	['critical eye'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise critical hit rate for 3 turns.',
		notes = '',
		name = 'Critical Eye',
	},
	['makara boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Makara Boost',
	},
	['matarukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise attack for 3 turns. (Party)',
		notes = '',
		name = 'Matarukaja',
	},
	['marakukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise defense for 3 turns. (Party)',
		notes = '',
		name = 'Marakukaja',
	},
	['masukukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise hit rate and evasion rate for 3 turns. (Party)',
		notes = '',
		name = 'Masukukaja',
	},
	['power charge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Nearly triple the user\'s physical attack for next hit. Lasts 3 turns.',
		notes = '',
		name = 'Power Charge',
	},
	['mind charge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Nearly triple the user\'s magic attack for next hit. Lasts 3 turns.',
		notes = '',
		name = 'Mind Charge',
	},
	['fire blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower physical and elemental attack for 3 turns. (All Enemies)',
		notes = '',
		name = 'Fire Blessing',
	},
	['ice blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower physical and elemental defense for 3 turns. (All Enemies)',
		notes = '',
		name = 'Ice Blessing',
	},
	['elec blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Lower physical defense for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Elec Blessing',
	},
	['wind blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Lower elemental defense for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Wind Blessing',
	},
	['quick order'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Quick Order',
	},
	['daunting stare'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Daunting Stare',
	},
	['piercing stare'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Piercing Stare',
	},
	['tetra down'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Tetra Down',
	},
	['makara down'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Makara Down',
	},
	['matarunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower physical attack for 3 turns. (All Enemies)',
		notes = '',
		name = 'Matarunda',
	},
	['marakunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower physical defense for 3 turns. (All Enemies)',
		notes = '',
		name = 'Marakunda',
	},
	['masukunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower hit rate and evasion rate for 3 turns. (All Enemies)',
		notes = '',
		name = 'Masukunda',
	},
	['rear guard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Raise physical and elemental defense for 5 turns, but act last. (1 Ally)',
		notes = '',
		name = 'Rear Guard',
	},
	['stagnant air'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Extend timers on Binds and ailments. (All Enemies) [Does not stack]',
		notes = '',
		name = 'Stagnant Air',
	},
	['salome\'s kiss'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of Magic Bind, Strength Bind, and Agility Bind. (1 Enemy)',
		notes = '',
		name = 'Salome\'s Kiss',
	},
	['dekaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Remove stat buffs. (All Enemies)',
		notes = '',
		name = 'Dekaja',
	},
	['dekunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Remove stat penalties. (Party)',
		notes = '',
		name = 'Dekunda',
	},
	['heat sink'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce Overheat period by two turns.',
		notes = '',
		name = 'Heat Sink',
	},
	['makatora'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP. (1 Ally)',
		notes = '',
		name = 'Makatora',
	},
	['decoy sign'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of being targeted by enemies for 3 turns. (1 Ally)',
		notes = '',
		name = 'Decoy Sign',
	},
	['fire wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Fire resistance for 3 turns. (Party)',
		notes = '',
		name = 'Fire Wall',
	},
	['wind wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Wind resistance for 3 turns. (Party)',
		notes = '',
		name = 'Wind Wall',
	},
	['ice wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Ice resistance for 3 turns. (Party)',
		notes = '',
		name = 'Ice Wall',
	},
	['elec wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Elec resistance for 3 turns. (Party)',
		notes = '',
		name = 'Elec Wall',
	},
	['light wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Light resistance for 3 turns. (Party)',
		notes = '',
		name = 'Light Wall',
	},
	['dark wall'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Darkness resistance for 3 turns. (Party)',
		notes = '',
		name = 'Dark Wall',
	},
	['tarukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Raise attack for 3 turns. (1 Ally)',
		notes = '',
		name = 'Tarukaja',
	},
	['rakukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Raise defense for 3 turns. (1 Ally)',
		notes = '',
		name = 'Rakukaja',
	},
	['sukukaja'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Raise hit rate and evasion rate for 3 turns. (1 Ally)',
		notes = '',
		name = 'Sukukaja',
	},
	['tarunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Lower attack for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Tarunda',
	},
	['rakunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Lower defense for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Rakunda',
	},
	['sukunda'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Lower hit rate and evasion rate for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Sukunda',
	},
	['debilitate'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly lower attack, defense, hit, and evasion for 3 turns. (1 Enemy)',
		notes = '',
		name = 'Debilitate',
	},
	['heat riser'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise attack, defense, hit, and evasion for 3 turns. (1 Ally)',
		notes = '',
		name = 'Heat Riser',
	},
	['mind\'s eye'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise critical hit rate for 3 turns. (Party)',
		notes = '',
		name = 'Mind\'s Eye',
	},
	['door of hades'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '3 heavy Almighty attacks, 1 per turn. High chance of instant kill. (All Enemies)',
		notes = '',
		name = 'Door of Hades',
	},
	['call to hades'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Call to Hades',
	},
	['calamity seed'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Multiple heavy Cut attacks per turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Calamity Seed',
	},
	['calamity advent'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Calamity Advent',
	},
	['lunar blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Nullifies 1 attack per turn, for 3 turns. (Party)',
		notes = '',
		name = 'Lunar Blessing',
	},
	['healing harp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Restore HP and remove ailments/Binds each turn for 3 turns. (Party)',
		notes = '',
		name = 'Healing Harp',
	},
	['lightning smash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Lightning Smash',
	},
	['thunder smash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash + Elec attack. (1 Enemy)',
		notes = '',
		name = 'Thunder Smash',
	},
	['scorching blast'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Scorching Blast',
	},
	['nuclear blast'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash + Fire attack. (1 Enemy)',
		notes = '',
		name = 'Nuclear Blast',
	},
	['sonic punch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack, with medium chance of Sleep. (1 Enemy)',
		notes = '',
		name = 'Sonic Punch',
	},
	['brain shake'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack, with medium chance of Sleep. (1 Enemy)',
		notes = '',
		name = 'Brain Shake',
	},
	['moondrop'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack, lowers target\'s defense for that turn. (1 Enemy)',
		notes = '',
		name = 'Moondrop',
	},
	['stardrop'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack, lowers target\'s defense for that turn. (1 Enemy)',
		notes = '',
		name = 'Stardrop',
	},
	['all-out attack'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'All-Out Attack',
	},
	['sutakora foot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Flee from battle and teleport to floor entrance. (Party)',
		notes = '',
		name = 'Sutakora Foot',
	},
	['analyze'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Analyze',
	},
	['full analysis'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Full Analysis',
	},
	['snake glare'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] High chance of preventing preemptive attacks.',
		notes = '',
		name = 'Snake Glare',
	},
	['heroic wind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Restore 5% of HP each turn. (Party)',
		notes = '',
		name = 'Heroic Wind',
	},
	['harvest prayer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Higher rate of rare materials. Rare chance to gather multiple times.',
		notes = '',
		name = 'Harvest Prayer',
	},
	['cornucopia'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Higher rate of rare materials. Low chance to gather multiple times.',
		notes = '',
		name = 'Cornucopia',
	},
	['healing tide'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Moderate HP restore at end of turn, for 3 turns. (Party)',
		notes = '',
		name = 'Healing Tide',
	},
	['renewal ray'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slight HP restore. (Party) [Only usable in battle]',
		notes = '',
		name = 'Renewal Ray',
	},
	['renewal aura'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Moderate HP restore. (Party) [Only usable in battle]',
		notes = '',
		name = 'Renewal Aura',
	},
	['healing breeze'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slight HP restore at end of turn, for 3 turns. (Party)',
		notes = '',
		name = 'Healing Breeze',
	},
	['spotlight'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Allow someone to act first for the turn. (1 Ally)',
		notes = '',
		name = 'Spotlight',
	},
	['yomi return'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Revive, with half HP restore. (1 Ally)',
		notes = '',
		name = 'Yomi Return',
	},
	['third eye'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] View known enemy resistances when selecting targets.',
		notes = '',
		name = 'Third Eye',
	},
	['orb of resolve'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Raise physical and elemental defense for 3 turns. (Party)',
		notes = '',
		name = 'Orb of Resolve',
	},
	['orb of power'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Raise physical and elemental attack for 3 turns. (Party)',
		notes = '',
		name = 'Orb of Power',
	},
	['orb of haste'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Raise hit rate and evasion rate for 3 turns. (Party)',
		notes = '',
		name = 'Orb of Haste',
	},
	['life aid'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] 20% HP restore at the end of battle. (Party)',
		notes = '',
		name = 'Life Aid',
	},
	['victory cry'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Full HP restore at the end of battle. (Party)',
		notes = '',
		name = 'Victory Cry',
	},
	['safety prayer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Gather somewhat safely from Power Spots.',
		notes = '',
		name = 'Safety Prayer',
	},
	['calming lull'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Gather safely from Power Spots.',
		notes = '',
		name = 'Calming Lull',
	},
	['spotter'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slightly higher rate of rare materials from Power Spots.',
		notes = '',
		name = 'Spotter',
	},
	['magic mallet'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Higher rate of rare materials from Power Spots.',
		notes = '',
		name = 'Magic Mallet',
	},
	['fanfare'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Prevent preemptive attacks.',
		notes = '',
		name = 'Fanfare',
	},
	['into the void'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Nullifies all damage for',
		notes = '',
		name = 'Into the Void',
	},
	['tidal wave'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Allow the party to act before any enemies for the turn. (Party)',
		notes = '',
		name = 'Tidal Wave',
	},
	['oracle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Give a random beneficial effect. (Party)',
		notes = '',
		name = 'Oracle',
	},
	['absolute camera'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Absolute Camera',
	},
	['prayer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Revive, HP restore, and remove all Binds and ailments. (Party)',
		notes = '',
		name = 'Prayer',
	},
	['vigilant sonar'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Vigilant Sonar',
	},
	['treasure hunter'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal nearby treasure boxes.',
		notes = '',
		name = 'Treasure Hunter',
	},
	['fortune hunter'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal treasure boxes in a wide area.',
		notes = '',
		name = 'Fortune Hunter',
	},
	['faerie\'s vigil'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal nearby shortcuts.',
		notes = '',
		name = 'Faerie\'s Vigil',
	},
	['tengu\'s vigil'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal shortcuts in a wide area.',
		notes = '',
		name = 'Tengu\'s Vigil',
	},
	['clairvoyance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal nearby treasure boxes, FOEs, and shortcuts.',
		notes = '',
		name = 'Clairvoyance',
	},
	['farsight'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Reveal treasure boxes, FOEs, and shortcuts in a wide area.',
		notes = '',
		name = 'Farsight',
	},
	['purifying rain'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Remove all Binds and ailments. (Party)',
		notes = '',
		name = 'Purifying Rain',
	},
	['material cache'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Material Cache',
	},
	['zero set'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Skill costs are reduced to 0 for 1 turn. (Party)',
		notes = '',
		name = 'Zero Set',
	},
	['eternal melody'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Extend stat buffs by 3 additional turns. (Party)',
		notes = '',
		name = 'Eternal Melody',
	},
	['lavish gift'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Lavish Gift',
	},
	['holy gift'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Holy Gift',
	},
	['hunting prayer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slightly higher rate of material drops from enemies.',
		notes = '',
		name = 'Hunting Prayer',
	},
	['endless bounty'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Higher rate of materials drops from enemies.',
		notes = '',
		name = 'Endless Bounty',
	},
	['alleys of light'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slight HP restore for each step taken in a labyrinth. (Party)',
		notes = '',
		name = 'Alleys of Light',
	},
	['paths of light'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] HP restore for each step taken in a labyrinth. (Party)',
		notes = '',
		name = 'Paths of Light',
	},
	['roads of light'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = '[Navi] Slight SP restore for each step taken in a labyrinth. (Party)',
		notes = '',
		name = 'Roads of Light',
	},
	['stun circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Paralysis each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Stun Circle',
	},
	['sleep circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Sleep each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Sleep Circle',
	},
	['poison circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Poison each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Poison Circle',
	},
	['panic circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Panic each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Panic Circle',
	},
	['silence circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Magic Bind each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Silence Circle',
	},
	['decay circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Strength Bind each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Decay Circle',
	},
	['lethargy circle'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Agility Bind each turn, for 3 turns. (All Enemies)',
		notes = '',
		name = 'Lethargy Circle',
	},
	['summon ghost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Almighty attack. (All Enemies) [Requires Circles]',
		notes = '',
		name = 'Summon Ghost',
	},
	['summon demon'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Almighty attack. (All Enemies) [Requires Circles]',
		notes = '',
		name = 'Summon Demon',
	},
	['shura tensei'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly lowers HP each turn but greatly raises attack while active.',
		notes = '',
		name = 'Shura Tensei',
	},
	['shura revert'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Ends Shura Tensei, restoring moderate HP.',
		notes = '',
		name = 'Shura Revert',
	},
	['shura instincts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of Shura Tensei when battle starts. [Attack up, HP down each turn]',
		notes = '',
		name = 'Shura Instincts',
	},
	['orgia mode'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise attack. [Will overheat after a few turns]',
		notes = '',
		name = 'Orgia Mode',
	},
	['mode disengage'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Deactivate Orgia Mode.',
		notes = '',
		name = 'Mode Disengage',
	},
	['heal memento'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore at end of turn, for 3 turns. (User\'s Row)',
		notes = '',
		name = 'Heal Memento',
	},
	['free memento'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Remove all Binds at end of turn, for 3 turns. (User\'s Row)',
		notes = '',
		name = 'Free Memento',
	},
	['pure memento'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Remove status ailments at end of each turn, for 3 turns. (User\'s Row)',
		notes = '',
		name = 'Pure Memento',
	},
	['blessing of relief'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Blessing of Relief',
	},
	['death counter'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Counter-attack whenever user\'s row is attacked, for 3 turns.',
		notes = '',
		name = 'Death Counter',
	},
	['death chaser'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Death Chaser',
	},
	['fierce stance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Fierce Stance',
	},
	['ferocious stance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Ferocious Stance',
	},
	['guard stance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Guard Stance',
	},
	['healing step'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Healing Step',
	},
	['wide dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Wide Dance',
	},
	['rush dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Rush Dance',
	},
	['flame link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Fire attack. (1 Enemy) [Link damage with allies\' attacks]',
		notes = '',
		name = 'Flame Link',
	},
	['frost link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Ice attack. (1 Enemy) [Link damage with allies\' attacks]',
		notes = '',
		name = 'Frost Link',
	},
	['bolt link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Elec attack. (1 Enemy) [Link damage with allies\' attacks]',
		notes = '',
		name = 'Bolt Link',
	},
	['gale link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut + Wind attack. (1 Enemy) [Link damage with allies\' attacks]',
		notes = '',
		name = 'Gale Link',
	},
	['pain watcher'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of Pain-Eater when battle starts. [Defense up, draw enemy attacks]',
		notes = '',
		name = 'Pain Watcher',
	},
	['auto-cloak'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Shadow Cloak activation at start of battle.',
		notes = '',
		name = 'Auto-Cloak',
	},
	['splash blessing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Splash Blessing',
	},
	['orgia mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise damage output each time Aigis overheats.',
		notes = '',
		name = 'Orgia Mastery',
	},
	['spy arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when the user attacks an enemy\'s weakness.',
		notes = '',
		name = 'Spy Arts',
	},
	['spy expertise'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when the user attacks an enemy\'s weakness.',
		notes = '',
		name = 'Spy Expertise',
	},
	['pose'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when the user defeats an enemy.',
		notes = '',
		name = 'Pose',
	},
	['heroic pose'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when the user defeats an enemy.',
		notes = '',
		name = 'Heroic Pose',
	},
	['hermit arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when taking damage for an ally.',
		notes = '',
		name = 'Hermit Arts',
	},
	['hermit mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single ally', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when taking damage for an ally.',
		notes = '',
		name = 'Hermit Mastery',
	},
	['bloody vanguard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'When user attacks, allies deal more damage to that enemy that turn.',
		notes = '',
		name = 'Bloody Vanguard',
	},
	['deadly vanguard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'When user attacks, allies deal even more damage to that enemy that turn.',
		notes = '',
		name = 'Deadly Vanguard',
	},
	['empress arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when the user inflicts a Bind.',
		notes = '',
		name = 'Empress Arts',
	},
	['empress mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when the user inflicts a Bind.',
		notes = '',
		name = 'Empress Mastery',
	},
	['squire card'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Fire, Ice, Wind and Elec attack strength.',
		notes = '',
		name = 'Squire Card',
	},
	['knight card'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Fire, Ice, Wind and Elec attack strength.',
		notes = '',
		name = 'Knight Card',
	},
	['soldier arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP after regular attacks.',
		notes = '',
		name = 'Soldier Arts',
	},
	['soldier mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP after regular attacks.',
		notes = '',
		name = 'Soldier Mastery',
	},
	['kung fu arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce HP cost of physical skills.',
		notes = '',
		name = 'Kung Fu Arts',
	},
	['kung fu mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly reduce HP cost of physical skills.',
		notes = '',
		name = 'Kung Fu Mastery',
	},
	['wild arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when evading an attack.',
		notes = '',
		name = 'Wild Arts',
	},
	['wild arts +'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when evading an attack.',
		notes = '',
		name = 'Wild Arts +',
	},
	['brave soul'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP at end of turn if at full HP and in front row.',
		notes = '',
		name = 'Brave Soul',
	},
	['brave soul +'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP at end of turn if at full HP and in front row.',
		notes = '',
		name = 'Brave Soul +',
	},
	['rebel spirit'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise attack against enemies with higher HP.',
		notes = '',
		name = 'Rebel Spirit',
	},
	['uprising'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise attack against enemies with higher HP.',
		notes = '',
		name = 'Uprising',
	},
	['circle master'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when Circle ends.',
		notes = '',
		name = 'Circle Master',
	},
	['circle virtuoso'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when Circle ends.',
		notes = '',
		name = 'Circle Virtuoso',
	},
	['brawler arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore SP when attacked, if the user is in the front row.',
		notes = '',
		name = 'Brawler Arts',
	},
	['brawler arts +'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore SP when attacked, if the user is in the front row.',
		notes = '',
		name = 'Brawler Arts +',
	},
	['life support'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Restore HP after winning a battle. (Party)',
		notes = '',
		name = 'Life Support',
	},
	['life support +'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore HP after winning a battle. (Party)',
		notes = '',
		name = 'Life Support +',
	},
	['stance master'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Stance effects last 1 turn longer.',
		notes = '',
		name = 'Stance Master',
	},
	['stance virtuoso'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Stance effects last 1 turn longer.',
		notes = '',
		name = 'Stance Virtuoso',
	},
	['raging lion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Restore HP after regular attacks.',
		notes = '',
		name = 'Raging Lion',
	},
	['raging lion +'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly restore HP after regular attacks.',
		notes = '',
		name = 'Raging Lion +',
	},
	['heroic gemini'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Low chance of attack skills executing twice.',
		notes = '',
		name = 'Heroic Gemini',
	},
	['golden gemini'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of attack skills executing twice.',
		notes = '',
		name = 'Golden Gemini',
	},
	['runic shield'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance to nullify Fire, Wind, Ice, and Elec versus the user\'s row.',
		notes = '',
		name = 'Runic Shield',
	},
	['aegis shield'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'High chance to nullify Fire, Wind, Ice, and Elec versus the user\'s row.',
		notes = '',
		name = 'Aegis Shield',
	},
	['swordbreaker'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of halving physical damage versus the user\'s row.',
		notes = '',
		name = 'Swordbreaker',
	},
	['first star'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Raise damage when attacking before all enemies act.',
		notes = '',
		name = 'First Star',
	},
	['binding hands'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of causing Binds.',
		notes = '',
		name = 'Binding Hands',
	},
	['restoring touch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise natural recovery speed from status ailments and Binds.',
		notes = '',
		name = 'Restoring Touch',
	},
	['warrior title'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise critical hit rate.',
		notes = '',
		name = 'Warrior Title',
	},
	['conqueror title'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise critical hit rate.',
		notes = '',
		name = 'Conqueror Title',
	},
	['conqueror arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Conqueror Arts',
	},
	['healing hand'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise HP restored by recovery skills.',
		notes = '',
		name = 'Healing Hand',
	},
	['dia guard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore when the user\'s row uses Defend.',
		notes = '',
		name = 'Dia Guard',
	},
	['diarama guard'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'HP restore when the user\'s row uses Defend.',
		notes = '',
		name = 'Diarama Guard',
	},
	['colossal swing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Low chance to add splash effect on single-target attack skills.',
		notes = '',
		name = 'Colossal Swing',
	},
	['whirlwind swing'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance to add splash effect on single-target attack skills.',
		notes = '',
		name = 'Whirlwind Swing',
	},
	['golden link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Link damage raises with Link number. [No effect if only 1 Link]',
		notes = '',
		name = 'Golden Link',
	},
	['perception'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Perception',
	},
	['forked spear'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of another attack after regular attack.',
		notes = '',
		name = 'Forked Spear',
	},
	['trick step'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise evasion rate against all attacks.',
		notes = '',
		name = 'Trick Step',
	},
	['endure'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Withstand damage that brings HP down to 0 with 1 HP.',
		notes = '',
		name = 'Endure',
	},
	['nature\'s grace'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Nature\'s Grace',
	},
	['immunity buffer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'High chance of nullifying physical attacks against the user.',
		notes = '',
		name = 'Immunity Buffer',
	},
	['lemegeton'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise power of summons in Circles.',
		notes = '',
		name = 'Lemegeton',
	},
	['platinum coin'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance to prevent all Binds and ailments against the user\'s row.',
		notes = '',
		name = 'Platinum Coin',
	},
	['absorb fire'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Absorb damage from Fire attacks.',
		notes = '',
		name = 'Absorb Fire',
	},
	['absorb wind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Absorb damage from Wind attacks.',
		notes = '',
		name = 'Absorb Wind',
	},
	['absorb ice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Absorb damage from Ice attacks.',
		notes = '',
		name = 'Absorb Ice',
	},
	['absorb elec'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Absorb damage from Elec attacks.',
		notes = '',
		name = 'Absorb Elec',
	},
	['fire boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Fire attack strength.',
		notes = '',
		name = 'Fire Boost',
	},
	['ice boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Ice attack strength.',
		notes = '',
		name = 'Ice Boost',
	},
	['elec boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Elec attack strength.',
		notes = '',
		name = 'Elec Boost',
	},
	['wind boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Wind attack strength.',
		notes = '',
		name = 'Wind Boost',
	},
	['fire amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Fire attack strength.',
		notes = '',
		name = 'Fire Amp',
	},
	['ice amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Ice attack strength.',
		notes = '',
		name = 'Ice Amp',
	},
	['elec amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Elec attack strength.',
		notes = '',
		name = 'Elec Amp',
	},
	['wind amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Wind attack strength.',
		notes = '',
		name = 'Wind Amp',
	},
	['overheat sp boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Overheat SP Boost',
	},
	['devotion arts'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce SP costs for skills.',
		notes = '',
		name = 'Devotion Arts',
	},
	['devotion mastery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly reduce SP costs for skills.',
		notes = '',
		name = 'Devotion Mastery',
	},
	['death\'s scythe'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise damage against enemies with status ailments.',
		notes = '',
		name = 'Death\'s Scythe',
	},
	['impure reach'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of inflicting ailments.',
		notes = '',
		name = 'Impure Reach',
	},
	['circle recovery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All allies', 
		outbattle = '',
		inbattle = '',
		description = 'Slight HP restore each turn. (Party) [Requires Circles]',
		notes = '',
		name = 'Circle Recovery',
	},
	['king card'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise Fire, Ice, Wind, and Elec attack strength.',
		notes = '',
		name = 'King Card',
	},
	['inferno boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise Fire attack strength.',
		notes = '',
		name = 'Inferno Boost',
	},
	['tornado boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise Wind attack strength.',
		notes = '',
		name = 'Tornado Boost',
	},
	['powerhouse'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise chance of knockdown.',
		notes = '',
		name = 'Powerhouse',
	},
	['sp focus'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance to reduce SP costs to 0.',
		notes = '',
		name = 'SP Focus',
	},
	['target boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise damage dealt when striking weaknesses.',
		notes = '',
		name = 'Target Boost',
	},
	['attack boost i'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise attack.',
		notes = '',
		name = 'Attack Boost I',
	},
	['attack boost ii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise attack.',
		notes = '',
		name = 'Attack Boost II',
	},
	['attack boost iii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise attack.',
		notes = '',
		name = 'Attack Boost III',
	},
	['defense boost i'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise defense.',
		notes = '',
		name = 'Defense Boost I',
	},
	['defense boost ii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise defense.',
		notes = '',
		name = 'Defense Boost II',
	},
	['defense boost iii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise defense.',
		notes = '',
		name = 'Defense Boost III',
	},
	['element boost i'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise elemental defense.',
		notes = '',
		name = 'Element Boost I',
	},
	['element boost ii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise elemental defense.',
		notes = '',
		name = 'Element Boost II',
	},
	['element boost iii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Greatly raise elemental defense.',
		notes = '',
		name = 'Element Boost III',
	},
	['serene journey'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slight SP restore for each step taken in a labyrinth.',
		notes = '',
		name = 'Serene Journey',
	},
	['serene quest'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'HP and SP restore for each step taken in a labyrinth.',
		notes = '',
		name = 'Serene Quest',
	},
	['serene pilgrimage'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'HP and SP restore for each step taken in a labyrinth.',
		notes = '',
		name = 'Serene Pilgrimage',
	},
	['double link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise damage dealt with first hit and number of Links. _x0014_',
		notes = '',
		name = 'Double Link',
	},
	['magic boost i'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise elemental attack by 10%.',
		notes = '',
		name = 'Magic Boost I',
	},
	['magic boost ii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise elemental attack by 20%.',
		notes = '',
		name = 'Magic Boost II',
	},
	['magic boost iii'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise elemental attack by 30%.',
		notes = '',
		name = 'Magic Boost III',
	},
	['hp boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise max HP.',
		notes = '',
		name = 'HP Boost',
	},
	['hp amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise max HP.',
		notes = '',
		name = 'HP Amp',
	},
	['sp boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise max SP.',
		notes = '',
		name = 'SP Boost',
	},
	['sp amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise max SP.',
		notes = '',
		name = 'SP Amp',
	},
	['agility boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise movement speed, hit rate, and evasion rate.',
		notes = '',
		name = 'Agility Boost',
	},
	['agility amp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise movement speed, hit rate, and evasion rate.',
		notes = '',
		name = 'Agility Amp',
	},
	['resist fire'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Fire attacks.',
		notes = '',
		name = 'Resist Fire',
	},
	['resist ice'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Ice attacks.',
		notes = '',
		name = 'Resist Ice',
	},
	['resist elec'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Elec attacks.',
		notes = '',
		name = 'Resist Elec',
	},
	['resist wind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Wind attacks.',
		notes = '',
		name = 'Resist Wind',
	},
	['resist light'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce chance of instant kill from Light.',
		notes = '',
		name = 'Resist Light',
	},
	['resist dark'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce chance of instant kill from Darkness.',
		notes = '',
		name = 'Resist Dark',
	},
	['resist cut'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Cut attacks.',
		notes = '',
		name = 'Resist Cut',
	},
	['resist bash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Bash attacks.',
		notes = '',
		name = 'Resist Bash',
	},
	['resist stab'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Reduce damage from Stab attacks.',
		notes = '',
		name = 'Resist Stab',
	},
	['null petrify'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Petrification.',
		notes = '',
		name = 'Null Petrify',
	},
	['null sleep'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Sleep.',
		notes = '',
		name = 'Null Sleep',
	},
	['null panic'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Panic.',
		notes = '',
		name = 'Null Panic',
	},
	['null poison'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Poison.',
		notes = '',
		name = 'Null Poison',
	},
	['null curse'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Curse.',
		notes = '',
		name = 'Null Curse',
	},
	['null paralysis'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Paralysis.',
		notes = '',
		name = 'Null Paralysis',
	},
	['keburi no sue'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Negates physical attack power reduction from the back row.',
		notes = '',
		name = 'Keburi no Sue',
	},
	['judgement sword'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Perform a regular attack whenever a Bind is inflicted on an enemy.',
		notes = '',
		name = 'Judgement Sword',
	},
	['null m-bind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Magic Bind.',
		notes = '',
		name = 'Null M-Bind',
	},
	['null s-bind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Strength Bind.',
		notes = '',
		name = 'Null S-Bind',
	},
	['null a-bind'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Prevent Agility Bind.',
		notes = '',
		name = 'Null A-Bind',
	},
	['demon\'s cut'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Cut attack strength.',
		notes = '',
		name = 'Demon\'s Cut',
	},
	['demon\'s bash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Bash attack strength.',
		notes = '',
		name = 'Demon\'s Bash',
	},
	['demon\'s stab'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slightly raise Stab attack strength.',
		notes = '',
		name = 'Demon\'s Stab',
	},
	['god\'s cut'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Cut attack strength.',
		notes = '',
		name = 'God\'s Cut',
	},
	['god\'s bash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Bash attack strength.',
		notes = '',
		name = 'God\'s Bash',
	},
	['god\'s stab'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise Stab attack strength.',
		notes = '',
		name = 'God\'s Stab',
	},
	['sp recoil'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Slight SP restore when a Bind or status ailment is inflicted on an enemy.',
		notes = '',
		name = 'SP Recoil',
	},
	['sp redeemer'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'SP restore when a Bind or status ailment is inflicted on an enemy.',
		notes = '',
		name = 'SP Redeemer',
	},
	['follow-up'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Follow-Up',
	},
	['ailment boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Ailment Boost',
	},
	['ailment surge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Ailment Surge',
	},
	['raging fists'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Raging Fists',
	},
	['furious fists'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Furious Fists',
	},
	['punisher'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Punisher',
	},
	['return from yomi'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Return from Yomi',
	},
	['triple link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Triple Link',
	},
	['quadruple link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Quadruple Link',
	},
	['infinite link'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Infinite Link',
	},
	['magic aura'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Magic Aura',
	},
	['skill boost'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Skill Boost',
	},
	['heroic spring'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Heroic Spring',
	},
	['circle aura'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'SP restore each turn. [Requires Circles]',
		notes = '',
		name = 'Circle Aura',
	},
	['healing surge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Raise HP-restoring effects. [Greater raise with more effects]',
		notes = '',
		name = 'Healing Surge',
	},
	['stun recovery'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Stun Recovery',
	},
	['overheat'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Overheat',
	},
	['overheat end'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Overheat End',
	},
	['fire dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Fire attack that splashes to either side. (1 Enemy)',
		notes = '',
		name = 'Fire Dance',
	},
	['wind dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = '2-4 light Wind attacks against random targets. (1 Row)',
		notes = '',
		name = 'Wind Dance',
	},
	['absolute zero'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '2-4 heavy Ice attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Absolute Zero',
	},
	['ice dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'An Ice attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Ice Dance',
	},
	['elec dance'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'A light Elec attack. (1 Row)',
		notes = '',
		name = 'Elec Dance',
	},
	['stona'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Petrification. (1 Enemy)',
		notes = '',
		name = 'Stona',
	},
	['stone mist'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Petrification. (All Enemies)',
		notes = '',
		name = 'Stone Mist',
	},
	['shibaboo'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Paralysis. (1 Enemy)',
		notes = '',
		name = 'Shibaboo',
	},
	['binding cry'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Paralysis. (All Enemies)',
		notes = '',
		name = 'Binding Cry',
	},
	['silent song'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Magic Bind. (All Enemies)',
		notes = '',
		name = 'Silent Song',
	},
	['muscle down'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Strength Bind. (All Enemies)',
		notes = '',
		name = 'Muscle Down',
	},
	['spiderweb'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Medium chance of Agility Bind. (All Enemies)',
		notes = '',
		name = 'Spiderweb',
	},
	['self-destruct'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Almighty attack. (All Enemies)',
		notes = '',
		name = 'Self-Destruct',
	},
	['lunge'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack. (1 Enemy)',
		notes = '',
		name = 'Lunge',
	},
	['twin shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = '2 light Stab attacks. (1 Enemy)',
		notes = '',
		name = 'Twin Shot',
	},
	['hard slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Cut attack. (1 Enemy)',
		notes = '',
		name = 'Hard Slash',
	},
	['charge shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A severe Stab attack that pierces to the back row. (1 Enemy)',
		notes = '',
		name = 'Charge Shot',
	},
	['stab shower'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = '3 light Stab attacks against random targets. (1 Row)',
		notes = '',
		name = 'Stab Shower',
	},
	['drain touch'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A medium Bash attack. (1 Enemy) Recover HP equal to damage dealt.',
		notes = '',
		name = 'Drain Touch',
	},
	['thorn shackles'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack, with medium chance of Agility Bind. (1 Enemy)',
		notes = '',
		name = 'Thorn Shackles',
	},
	['thorn cuffs'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack, with medium chance of Strength Bind. (1 Enemy)',
		notes = '',
		name = 'Thorn Cuffs',
	},
	['thorn chains'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A light Stab attack, with medium chance of Magic Bind. (1 Enemy)',
		notes = '',
		name = 'Thorn Chains',
	},
	['megaton press'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack, with medium chance of knockdown. (1 Enemy)',
		notes = '',
		name = 'Megaton Press',
	},
	['spin slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Cut attack. (All Enemies)',
		notes = '',
		name = 'Spin Slash',
	},
	['crazed slash'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '5-7 heavy Cut attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Crazed Slash',
	},
	['megaton slam'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'Single enemy', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack. (1 Enemy)',
		notes = '',
		name = 'Megaton Slam',
	},
	['mow down'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '1 Row', 
		outbattle = '',
		inbattle = '',
		description = 'A light Cut attack. (1 Row)',
		notes = '',
		name = 'Mow Down',
	},
	['torrent shot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Stab attack. (All Enemies)',
		notes = '',
		name = 'Torrent Shot',
	},
	['rampage'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A heavy Bash attack. (All Enemies)',
		notes = '',
		name = 'Rampage',
	},
	['fire corrosion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower Fire resistance for 3 turns. (All Enemies)',
		notes = '',
		name = 'Fire Corrosion',
	},
	['ice corrosion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower Ice resistance for 3 turns. (All Enemies)',
		notes = '',
		name = 'Ice Corrosion',
	},
	['elec corrosion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower Elec resistance for 3 turns. (All Enemies)',
		notes = '',
		name = 'Elec Corrosion',
	},
	['wind corrosion'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'Lower Wind resistance for 3 turns. (All Enemies)',
		notes = '',
		name = 'Wind Corrosion',
	},
	['escape'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Escape from battle.',
		notes = '',
		name = 'Escape',
	},
	['soldier summon'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Summon Card Soldiers and step back.',
		notes = '',
		name = 'Soldier Summon',
	},
	['reinforcements'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Summon Card Soldiers to the front row.',
		notes = '',
		name = 'Reinforcements',
	},
	['holy wrath'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Heavy damage, with Magic, Strength, and Agility Binds, on Vow breakers.',
		notes = '',
		name = 'Holy Wrath',
	},
	['vow'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Forbid an action-type.',
		notes = '',
		name = 'Vow',
	},
	['drastic measure'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '5 medium Bash attacks against random targets. (All Enemies)',
		notes = '',
		name = 'Drastic Measure',
	},
	['rabbit\'s foot'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = '10 light Bash attacks at random, with low accuracy. (All Enemies)',
		notes = '',
		name = 'Rabbit\'s Foot',
	},
	['deafening roar'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = 'All enemies', 
		outbattle = '',
		inbattle = '',
		description = 'A high chance of knockdown. (All Enemies)',
		notes = '',
		name = 'Deafening Roar',
	},
	['gears of time'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'A countdown to death.',
		notes = '',
		name = 'Gears of Time',
	},
	['time warp'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Hasten the Gears of Time countdown.',
		notes = '',
		name = 'Time Warp',
	},
	['death sentence'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Death Sentence',
	},
	['time reversal'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = '?',
		notes = '',
		name = 'Time Reversal',
	},
	['time stop'] = { 
		attribute = '',
		skilltype = '',
		icon = '',
		damagetype = '',
		cost = '',
		costtype = '',
		acc = '',
		crit = '',
		power = '',
		powerlvl = '',
		effect = '',
		hit = '',
		range = '',
		target = '', 
		outbattle = '',
		inbattle = '',
		description = 'Act up to four times on the turn used.',
		notes = '',
		name = 'Time Stop',
	},
}
return {
	skill = skill,
}