Module:Data/Skill/pmo

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Documentation for this module may be created at Module:Data/Skill/pmo/doc

local skill = {
	['cleave'] = {  --スラッシュ
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '7%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Cleave',
	},
	['power slash'] = {  --パワースラッシュ
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Power Slash',
	},
	['getsu-ei'] = {  --月影
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Getsu-ei',
	},
	['zan-ei'] = {  --残影
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Zan-ei',
	},
	['gale slash'] = {  --疾風斬
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '13%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Gale Slash',
	},
	['mighty swing'] = {  --剛殺斬
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mighty Swing',
	},
	['fatal end'] = {  --デッドエンド
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '13%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Fatal End',
	},
	['blade of fury'] = {  --利剣乱舞
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies (2-4 hits).',
		cost = '16%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '2-4',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Blade of Fury',
	},
	['deathbound'] = {  --デスバウンド
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '18%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Deathbound',
	},
	['tempest slash'] = {  --五月雨斬り
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage (1-2 hits).',
		cost = '13%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1-2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Tempest Slash',
	},
	['heaven\'s blade'] = {  --天軍の剣
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '13%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Heaven\'s Blade',
	},
	['brave blade'] = {  --ブレイブザッパー
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '20%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Brave Blade',
	},
	['vorpal blade'] = {  --空間殺法
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '21%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Vorpal Blade',
	},
	['lunge'] = {  --突撃
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '7%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Lunge',
	},
	['assault dive'] = {  --アサルトダイブ
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '9%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Assault Dive',
	},
	['sonic punch'] = {  --ソニックパンチ
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '9%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Sonic Punch',
	},
	['kill rush'] = {  --キルラッシュ
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage (1-2 hits).',
		cost = '?%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1-2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Kill Rush',
	},
	['swift strike'] = {  --電光石火
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies (1-3 hits).',
		cost = '15%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1-3',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Swift Strike',
	},
	['vajra blast'] = {  --金剛発破
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '18%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Vajra Blast',
	},
	['gigantic fist'] = {  --ギガンフィスト
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '?%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Gigantic Fist',
	},
	['heat wave'] = {  --ヒートウェイブ
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '16%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Heat Wave',
	},
	['weary thrust'] = {  --体調不良酔拳
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '?%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Weary Thrust',
	},
	['vicious strike'] = {  --烈風波
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '19%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Vicious Strike',
	},
	['akashic arts'] = {  --アカシャアーツ
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies (1-2 hits).',
		cost = '19%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1-2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Akashic Arts',
	},
	['god\'s hand'] = {  --ゴッドハンド
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '14%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'God\'s Hand',
	},
	['single shot'] = {  --シングルショット
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '8%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Single Shot',
	},
	['double fangs'] = {  --二連牙
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage (2 hits).',
		cost = '9%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Double Fangs',
	},
	['holy arrow'] = {  --エンジェルアロー
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Charm]].',
		cost = '9%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Holy Arrow',
	},
	['twin shot'] = {  --ダブルシュート
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage (2 hits).',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Twin Shot',
	},
	['torrent shot'] = {  --ミリオンシュート
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage (2-3 hits).',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '2-3',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Torrent Shot',
	},
	['cruel attack'] = {  --バスタアタック
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage. Increased damage to [[down]]ed enemies.',
		cost = '10%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Cruel Attack',
	},
	['vile assault'] = {  --マッドアサルト
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage. Increased damage to [[down]]ed enemies.',
		cost = '12%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Vile Assault',
	},
	['poison arrow'] = {  --ポイズンアロー
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Poison]].',
		cost = '13%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Poison Arrow',
	},
	['arrow rain'] = {  --アローシャワー
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '19%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Arrow Rain',
	},
	['myriad arrows'] = {  --刹那五月雨撃
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies (1-2 hits).',
		cost = '19%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1-2',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Myriad Arrows',
	},
	['pralaya'] = {  --プララヤ
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Fear]].',
		cost = '18%',
		costtype = 'HP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Pralaya',
	},
	['primal force'] = {  --イノセントタック
		attribute = 'pierce',
		attribute_link = 'Pierce (Attribute)',
		damagetype = 'Physical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '21%',
		costtype = 'HP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Primal Force',
	},
	['agi'] = {  --アギ
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '3',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Agi',
	},
	['agilao'] = {  --アギラオ
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Agilao',
	},
	['agidyne'] = {  --アギダイン
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '12',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Agidyne',
	},
	['maragi'] = {  --マハラギ
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '6',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Maragi',
	},
	['maragion'] = {  --マハラギオン
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Maragion',
	},
	['maragidyne'] = {  --マハラギダイン
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '24',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Maragidyne',
	},
	['ragnarok'] = {  --ラグナロク
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '30',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Ragnarok',
	},
	['maralagidyne'] = {  --マララギダイン
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '36',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Maralagidyne',
	},
	['bufu'] = {  --ブフ
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Freeze]].',
		cost = '4',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Bufu',
	},
	['bufula'] = {  --ブフーラ
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Freeze]].',
		cost = '8',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Bufula',
	},
	['bufudyne'] = {  --ブフダイン
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Freeze]].',
		cost = '16',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Bufudyne',
	},
	['mabufu'] = {  --マハブフ
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Freeze]].',
		cost = '8',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mabufu',
	},
	['mabufula'] = {  --マハブフーラ
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Freeze]].',
		cost = '16',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mabufula',
	},
	['mabufudyne'] = {  --マハブフダイン
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Freeze]].',
		cost = '32',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mabufudyne',
	},
	['niflheim'] = {  --ニブルヘイム
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Freeze]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Niflheim',
	},
	['zio'] = {  --ジオ
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Shock]].',
		cost = '4',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Zio',
	},
	['zionga'] = {  --ジオンガ
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Shock]].',
		cost = '8',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Zionga',
	},
	['ziodyne'] = {  --ジオダイン
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Shock]].',
		cost = '16',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Ziodyne',
	},
	['mazio'] = {  --マハジオ
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Shock]].',
		cost = '8',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mazio',
	},
	['mazionga'] = {  --マハジオンガ
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Shock]].',
		cost = '16',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mazionga',
	},
	['maziodyne'] = {  --マハジオダイン
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies. Chance to inflict [[Shock]].',
		cost = '32',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Maziodyne',
	},
	['thunder reign'] = {  --真理の雷
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage. Chance to inflict [[Shock]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Thunder Reign',
	},
	['garu'] = {  --ガル
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '3',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Garu',
	},
	['garula'] = {  --ガルーラ
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Garula',
	},
	['garudyne'] = {  --ガルダイン
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '12',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Garudyne',
	},
	['magaru'] = {  --マハガル
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '6',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Magaru',
	},
	['magarula'] = {  --マハガルーラ
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Magarula',
	},
	['magarudyne'] = {  --マハガルダイン
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '24',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Magarudyne',
	},
	['panta rhei'] = {  --万物流転
		attribute = 'wind',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Panta Rhei',
	},
	['hama'] = {  --ハマ
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '40% chance to insta-kill target.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Hama',
	},
	['hamaon'] = {  --ハマオン
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '60% chance to insta-kill target.',
		cost = '12',
		costtype = 'SP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Hamaon',
	},
	['mahama'] = {  --マハンマ
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '30% chance to insta-kill targets.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mahama',
	},
	['mahamaon'] = {  --マハンマオン
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '50% chance to insta-kill targets.',
		cost = '24',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mahamaon',
	},
	['samsara'] = {  --回転説法
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '80% chance to insta-kill targets.',
		cost = '35',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Samsara',
	},
	['mudo'] = {  --ムド
		attribute = 'dark',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '40% chance to insta-kill target.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mudo',
	},
	['mudoon'] = {  --ムドオン
		attribute = 'dark',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '60% chance to insta-kill target.',
		cost = '12',
		costtype = 'SP',
		target = 'Single enemy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mudoon',
	},
	['mamudo'] = {  --マハムド
		attribute = 'dark',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '30% chance to insta-kill targets.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mamudo',
	},
	['mamudoon'] = {  --マハムドオン
		attribute = 'dark',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '50% chance to insta-kill targets.',
		cost = '24',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Mamudoon',
	},
	['die for me!'] = {  --死んでくれる?
		attribute = 'dark',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = '80% chance to insta-kill targets.',
		cost = '35',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Die For Me!',
	},
	['megido'] = {  --メギド
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '45',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Megido',
	},
	['megidola'] = {  --メギドラ
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '65',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Megidola',
	},
	['megidolaon'] = {  --メギドラオン
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '85',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Heavy',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Megidolaon',
	},
	['morning star'] = {  --明けの明星
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage to all enemies.',
		cost = '80',
		costtype = 'SP',
		target = 'All enemies',
		power = 'Severe',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Morning Star',
	},
	['black viper'] = {  --漆黒の蛇
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Deals damage.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = 'Massive',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Black Viper',
	},
	['foul breath'] = {  --淀んだ吐息
		attribute = 'almighty',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Doubles ailment infliction rate towards target.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Foul Breath',
	},
	['stagnant air'] = {  --淀んだ空気
		attribute = 'almighty',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Doubles ailment infliction rate for all combatants.',
		cost = '?',
		costtype = 'SP',
		target = 'All',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Stagnant Air',
	},
	['life drain'] = {  --吸血
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Absorbs 35 HP.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Life Drain',
	},
	['spirit drain'] = {  --吸魔
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Magic',
		effect = 'Absorbs 20 SP.',
		cost = '5',
		costtype = 'SP',
		target = 'Single enemy',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Spirit Drain',
	},
	['ghastly wail'] = {  --亡者の嘆き
		attribute = 'almighty',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Insta-kills all combatants inflicted with [[Fear]].',
		cost = '?',
		costtype = 'SP',
		target = 'All',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Ghastly Wail',
	},
	['dia'] = {  --ディア
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Restores HP.',
		cost = '4',
		costtype = 'SP',
		target = 'Single ally',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Dia',
	},
	['diarama'] = {  --ディアラマ
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Restores HP.',
		cost = '8',
		costtype = 'SP',
		target = 'Single ally',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Diarama',
	},
	['diarahan'] = {  --ディアラハン
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Fully restores HP.',
		cost = '20',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Diarahan',
	},
	['media'] = {  --メディア
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Restores HP.',
		cost = '8',
		costtype = 'SP',
		target = 'All allies',
		power = 'Light',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Media',
	},
	['mediarama'] = {  --メディラマ
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Restores HP.',
		cost = '16',
		costtype = 'SP',
		target = 'All allies',
		power = 'Moderate',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Mediarama',
	},
	['mediarahan'] = {  --メディアラハン
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Fully restores HP.',
		cost = '40',
		costtype = 'SP',
		target = 'All allies',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Mediarahan',
	},
	['salvation'] = {  --メシアライザー
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Fully restores HP and cures status ailments.',
		cost = '60',
		costtype = 'SP',
		target = 'All allies',
		power = '—',
		hit = '1',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Salvation',
	},
	['patra'] = {  --パトラ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Recovers from mental status ailments.',
		cost = '3',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Patra',
	},
	['me patra'] = {  --メパトラ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Recovers from mental status ailments.',
		cost = '?',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Me Patra',
	},
	['re patra'] = {  --リパトラ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Recovers from being [[down]]ed.',
		cost = '3',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Re Patra',
	},
	['posumudi'] = {  --ポズムディ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Cures [[Poison]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Posumudi',
	},
	['charmdi'] = {  --チャームディ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Cures [[Charm]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Charmdi',
	},
	['enradi'] = {  --ブルトディ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Cures [[Rage]].',
		cost = '5',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Enradi',
	},
	['amrita'] = {  --アムリタ
		attribute = 'healing',
		damagetype = '—',
		skilltype = 'Magic',
		effect = 'Cures all negative status ailments.',
		cost = '25',
		costtype = 'SP',
		target = 'All allies',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Amrita',
	},
	['recarm'] = {  --リカーム
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Revives an ally with low HP.',
		cost = '20',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Recarm',
	},
	['samarecarm'] = {  --サマリカーム
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Revives an ally with full HP.',
		cost = '?',
		costtype = 'SP',
		target = 'Single ally',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = '?',
		name = 'Samarecarm',
	},
	['recarmdra'] = {  --リカームドラ
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Magic',
		effect = 'Reduces user\'s HP to 1 and fully restores HP of all allies.',
		cost = '?',
		costtype = 'SP',
		target = 'All allies',
		power = '—',
		hit = '—',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Recarmdra',
	},
	['tarunda'] = {  --タルンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Attack.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Tarunda',
	},
	['matarunda'] = {  --マハタルンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Attack.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Matarunda',
	},
	['sukunda'] = {  --スクンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Hit/Evasion.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Sukunda',
	},
	['masukunda'] = {  --マハスクンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Hit/Evasion.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Masukunda',
	},
	['rakunda'] = {  --ラクンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Defense.',
		cost = '6',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Rakunda',
	},
	['marakunda'] = {  --マハラクンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reduces Defense.',
		cost = '12',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Marakunda',
	},
	['dekunda'] = {  --デクンダ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Removes all stat debuffs on allies.',
		cost = '?',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Dekunda',
	},
	['tarukaja'] = {  --タルカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Attack.',
		cost = '6',
		costtype = 'SP',
		target = 'Single ally',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Tarukaja',
	},
	['matarukaja'] = {  --マハタルカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Attack.',
		cost = '12',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Matarukaja',
	},
	['sukukaja'] = {  --スクカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Hit/Evasion.',
		cost = '6',
		costtype = 'SP',
		target = 'Single ally',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Sukukaja',
	},
	['masukukaja'] = {  --マハスクカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Hit/Evasion.',
		cost = '12',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Masukukaja',
	},
	['rakukaja'] = {  --ラクカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Defense.',
		cost = '6',
		costtype = 'SP',
		target = 'Single ally',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Rakukaja',
	},
	['marakukaja'] = {  --マハラクカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Increases Defense.',
		cost = '12',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Marakukaja',
	},
	['charge'] = {  --チャージ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Multiplies damage of next Physical attack by 2.5.',
		cost = '12',
		costtype = 'SP',
		target = 'Self',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Charge',
		link = 'Charge (Skill)'
	},
	['concentrate'] = {  --コンセントレイト
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Multiplies damage of next Magical attack by 2.5.',
		cost = '15',
		costtype = 'SP',
		target = 'Self',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Concentrate',
	},
	['dekaja'] = {  --デカジャ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Removes all buffs on targets.',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Dekaja',
	},
	['tetrakarn'] = {  --テトラカーン
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reflects the next Physical attack taken.',
		cost = '?',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Tetrakarn',
	},
	['makarakarn'] = {  --マカラカーン
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Reflects the next Magical attack taken.',
		cost = '?',
		costtype = 'SP',
		target = 'All allies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Makarakarn',
	},
	['rebellion'] = {  --リベリオン
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'The critical hit rate of all combatants is increased.',
		cost = '?',
		costtype = 'SP',
		target = 'All',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Rebellion',
	},
	['revolution'] = {  --レボリューション
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'The critical hit rate of all combatants is greatly increased.',
		cost = '5',
		costtype = 'SP',
		target = 'All',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Revolution',
	},
	['fire break'] = {  --火炎ガードキル
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Target\'s resistance to Fire becomes neutral.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Fire Break',
	},
	['ice break'] = {  --氷結ガードキル
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Target\'s resistance to Ice becomes neutral.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Ice Break',
	},
	['elec break'] = {  --電撃ガードキル
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Target\'s resistance to Elec becomes neutral.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Elec Break',
	},
	['wind break'] = {  --疾風ガードキル
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Target\'s resistance to Wind becomes neutral.',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Wind Break',
	},
	['trafuri'] = {  --トラフーリ
		attribute = 'support',
		skilltype = 'Magic',
		effect = 'Escapes from the current battle.',
		cost = '25',
		costtype = 'SP',
		target = 'All',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Trafuri',
	},
	['evil touch'] = {  --デビルタッチ
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Fear]].',
		cost = '5',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Evil Touch',
	},
	['evil smile'] = {  --デビルスマイル
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Fear]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Evil Smile',
	},
	['pulinpa'] = {  --プリンパ
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Confusion]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Pulinpa',
	},
	['tentarafoo'] = {  --テンタラフー
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Confusion]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',

		name = 'Tentarafoo',
	},
	['bewilder'] = {  --ネコダマシ
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Distress]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Bewilder',
	},
	['eerie sound'] = {  --フラッシュノイズ
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Distress]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Eerie Sound',
	},
	['poisma'] = {  --ポイズマ
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Poison]].',
		cost = '?',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Poisma',
	},
	['poison mist'] = {  --ポイズンミスト
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Poison]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',

		name = 'Poison Mist',
	},
	['virus breath'] = {  --ウィルスブレス
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Deals set damage equal to 1/4 of target\'s HP with a chance to inflict [[Poison]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Virus Breath',
	},
	['marin karin'] = {  --マリンカリン
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Charm]].',
		cost = '5',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Marin Karin',
	},
	['sexy dance'] = {  --セクシーダンス
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Charm]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Sexy Dance',
	},
	['provoke'] = {  --バリゾーゴン
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Rage]].',
		cost = '5',
		costtype = 'SP',
		target = 'Single enemy',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Provoke',
	},
	['infuriate'] = {  --終末の予言
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Magic',
		effect = 'Inflicts [[Rage]].',
		cost = '?',
		costtype = 'SP',
		target = 'All enemies',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Infuriate',
	},
	['counter'] = {  --カウンタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '15% chance to counter Physical attacks.',
		name = 'Counter',
	},
	['counterstrike'] = {  --ヘビーカウンタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '30% chance to counter Physical attacks.',
		name = 'Counterstrike',
	},
	['high counter'] = {  --ハイパーカウンタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '50% chance to counter Physical attacks.',
		name = 'High Counter',
	},
	['resist slash'] = {  --斬撃耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Slash resistance to Resist.',
		name = 'Resist Slash',
	},
	['resist strike'] = {  --打撃耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Strike resistance to Resist.',
		name = 'Resist Strike',
	},
	['resist pierce'] = {  --貫通耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Pierce resistance to Resist.',
		name = 'Resist Pierce',
	},
	['resist fire'] = {  --火炎耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Fire resistance to Resist.',
		name = 'Resist Fire',
	},
	['resist ice'] = {  --氷結耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Ice resistance to Resist.',
		name = 'Resist Ice',
	},
	['resist elec'] = {  --電撃耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Elec resistance to Resist.',
		name = 'Resist Elec',
	},
	['resist wind'] = {  --疾風耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Wind resistance to Resist.',
		name = 'Resist Wind',
	},
	['resist light'] = {  --光耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Light resistance to Resist.',
		name = 'Resist Light',
	},
	['resist dark'] = {  --闇耐性
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Dark resistance to Resist.',
		name = 'Resist Dark',
	},
	['null slash'] = {  --斬撃無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Slash resistance to Null.',
		name = 'Null Slash',
	},
	['null strike'] = {  --打撃無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Strike resistance to Null.',
		name = 'Null Strike',
	},
	['null pierce'] = {  --貫通無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Pierce resistance to Null.',
		name = 'Null Pierce',
	},
	['null fire'] = {  --火炎無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Fire resistance to Null.',
		name = 'Null Fire',
	},
	['null ice'] = {  --氷結無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Ice resistance to Null.',
		name = 'Null Ice',
	},
	['null elec'] = {  --電撃無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Elec resistance to Null.',
		name = 'Null Elec',
	},
	['null wind'] = {  --疾風無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Wind resistance to Null.',
		name = 'Null Wind',
	},
	['null light'] = {  --光無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Light resistance to Null.',
		name = 'Null Light',
	},
	['null dark'] = {  --闇無効
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Dark resistance to Null.',
		name = 'Null Dark',
	},
	['repel slash'] = {  --斬撃反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Slash resistance to Repel.',
		name = 'Repel Slash',
	},
	['repel strike'] = {  --打撃反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Strike resistance to Repel.',
		name = 'Repel Strike',
	},
	['repel pierce'] = {  --貫通反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Pierce resistance to Repel.',
		name = 'Repel Pierce',
	},
	['repel fire'] = {  --火炎反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Fire resistance to Repel.',
		name = 'Repel Fire',
	},
	['repel ice'] = {  --氷結反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Ice resistance to Repel.',
		name = 'Repel Ice',
	},
	['repel elec'] = {  --電撃反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Elec resistance to Repel.',
		name = 'Repel Elec',
	},
	['repel wind'] = {  --疾風反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Wind resistance to Repel.',
		name = 'Repel Wind',
	},
	['repel light'] = {  --光反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Light resistance to Repel.',
		name = 'Repel Light',
	},
	['repel dark'] = {  --闇反射
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Dark resistance to Repel.',
		name = 'Repel Dark',
	},
	['drain slash'] = {  --斬撃吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Slash resistance to Drain.',
		name = 'Drain Slash',
	},
	['drain strike'] = {  --打撃吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Strike resistance to Drain.',
		name = 'Drain Strike',
	},
	['drain pierce'] = {  --貫通吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Pierce resistance to Drain.',
		name = 'Drain Pierce',
	},
	['drain fire'] = {  --火炎吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Fire resistance to Drain.',
		name = 'Drain Fire',
	},
	['drain ice'] = {  --氷結吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Ice resistance to Drain.',
		name = 'Drain Ice',
	},
	['drain elec'] = {  --電撃吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Elec resistance to Drain.',
		name = 'Drain Elec',
	},
	['drain wind'] = {  --疾風吸収
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Changes Wind resistance to Drain.',
		name = 'Drain Wind',
	},
	['null fear'] = {  --恐怖防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Fear]].',
		name = 'Null Fear',
	},
	['null poison'] = {  --毒防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Poison]].',
		name = 'Null Poison',
	},
	['null confuse'] = {  --混乱防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Confusion]].',
		name = 'Null Confuse',
	},
	['null distress'] = {  --動揺防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Distress]].',
		name = 'Null Distress',
	},
	['null shock'] = {  --感電防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Shock]].',
		name = 'Null Shock',
	},
	['null charm'] = {  --悩殺防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Charm]].',
		name = 'Null Charm',
	},
	['null freeze'] = {  --氷結防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Freeze]].',
		name = 'Null Freeze',
	},
	['null rage'] = {  --ヤケクソ防御
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Rage]].',
		name = 'Null Rage',
	},
	['unshaken will'] = {  --不動心
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Grants immunity to [[Charm]], [[Distress]], [[Confusion]], [[Fear]], and [[Rage]].',
		name = 'Unshaken Will',
	},
	['sharp student'] = {  --コーチング
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Halves the chance of user taking a critical hit,',
		name = 'Sharp Student',
	},
	['raging tiger'] = {  --大虎
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Doubles damage when inflicted with [[Rage]].',
		name = 'Raging Tiger',
	},
	['fire boost'] = {  --火炎ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Fire damage by x1.15.',
		name = 'Fire Boost',
	},
	['fire amp'] = {  --火炎ハイブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Fire damage by x1.25.',
		name = 'Fire Amp',
	},
	['ice boost'] = {  --氷結ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Ice damage by x1.15.',
		name = 'Ice Boost',
	},
	['ice amp'] = {  --氷結ハイブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Ice damage by x1.25.',
		name = 'Ice Amp',
	},
	['elec boost'] = {  --電撃ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Elec damage by x1.15.',
		name = 'Elec Boost',
	},
	['elec amp'] = {  --電撃ハイブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Elec damage by x1.25.',
		name = 'Elec Amp',
	},
	['wind boost'] = {  --疾風ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Wind damage by x1.15.',
		name = 'Wind Boost',
	},
	['wind amp'] = {  --疾風ハイブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increase Wind damage by x1.25.',
		name = 'Wind Amp',
	},
	['hama boost'] = {  --ハマブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases success rate of Hama skills by x1.25.',
		name = 'Hama Boost',
	},
	['mudo boost'] = {  --ムドブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases success rate of Mudo skills by x1.25.',
		name = 'Mudo Boost',
	},
	['fear boost'] = {  --恐怖ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Fear]] by x1.5.',
		name = 'Fear Boost',
	},
	['confuse boost'] = {  --混乱ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Confusion]] by x1.5.',
		name = 'Confuse Boost',
	},
	['poison boost'] = {  --毒ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Poison]] by x1.5.',
		name = 'Poison Boost',
	},
	['distress boost'] = {  --動揺ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Distress]] by x1.5.',
		name = 'Distress Boost',
	},
	['charm boost'] = {  --魅力ブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Charm]] by x1.5.',
		name = 'Charm Boost',
	},
	['rage boost'] = {  --ヤケクソブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting [[Rage]] by x1.5.',
		name = 'Rage Boost',
	},
	['ailment boost'] = {  --バステブースタ
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases chance of inflicting all ailments by x1.5.',
		name = 'Ailment Boost',
	},
	['apt pupil'] = {  --アドバイス
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases critical hit rate by 2x.',
		name = 'Apt Pupil',
	},
	['auto rakukaja'] = {  --ラクカジャオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases Defense at the start of battle.',
		name = 'Auto Rakukaja',
	},
	['auto tarukaja'] = {  --タルカジャオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases Attack at the start of battle.',
		name = 'Auto Tarukaja',
	},
	['auto sukukaja'] = {  --スクカジャオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases Hit/Evasion at the start of battle.',
		name = 'Auto Sukukaja',
	},
	['auto maraku'] = {  --マハラクカオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases party\'s Defense at the start of battle.',
		name = 'Auto Maraku',
	},
	['auto mataru'] = {  --マハタルカオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases party\'s Attack at the start of battle.',
		name = 'Auto Mataru',
	},
	['auto masuku'] = {  --マハスクカオート
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases party\'s Hit/Evasion at the start of battle.',
		name = 'Auto Masuku',
	},
	['invigorate 1'] = {  --気功・小
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 3 SP each turn.',
		name = 'Invigorate 1',
	},
	['invigorate 2'] = {  --気功・中
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 5 SP each turn.',
		name = 'Invigorate 2',
	},
	['invigorate 3'] = {  --気功・大
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 7 SP each turn.',
		name = 'Invigorate 3',
	},
	['regenerate 1'] = {  --治療促進・小
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 2% HP each turn.',
		name = 'Regenerate 1',
	},
	['regenerate 2'] = {  --治療促進・中
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 4% HP each turn.',
		name = 'Regenerate 2',
	},
	['regenerate 3'] = {  --治療促進・大
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores 6% HP each turn.',
		name = 'Regenerate 3',
	},
	['survive light'] = {  --光からの生還
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '50% chance to survive with 1 HP when hit with a Light-based insta-kill.',
		name = 'Survive Light',
	},
	['survive dark'] = {  --闇からの生還
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '50% chance to survive with 1 HP when hit with a Dark-based insta-kill.',
		name = 'Survive Dark',
	},
	['endure light'] = {  --光からの大生還
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '100% chance to survive with 1 HP when hit with a Light-based insta-kill.',
		name = 'Endure Light',
	},
	['endure dark'] = {  --闇からの大生還
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = '100% chance to survive with 1 HP when hit with a Dark-based insta-kill.',
		name = 'Endure Dark',
	},
	['endure'] = {  --食いしばり
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Once per battle, prevents HP from being reduced below 1 when hit with a fatal blow.',
		name = 'Endure',
	},
	['enduring soul'] = {  --不屈の闘志
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Once per battle, prevents death and fully restores HP when hit with a fatal blow.',
		name = 'Enduring Soul',
	},
	['life aid'] = {  --勝利の息吹
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Restores HP and SP by 8% after battle.',
		name = 'Life Aid',
	},
	['victory cry'] = {  --勝利の雄たけび
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Fully restores HP and SP after battle.',
		name = 'Victory Cry',
	},
	['arms master'] = {  --武道の素養
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'HP cost of Physical skills is halved.',
		name = 'Arms Master',
	},
	['spell master'] = {  --魔術の素養
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'SP cost of Magical skills is halved.',
		name = 'Spell Master',
	},
	['divine grace'] = {  --神々の加護
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Doubles the effect of healing from the user.',
		name = 'Divine Grace',
	},
	['alertness'] = {  --警戒
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Reduces chance of an ambush.',
		name = 'Alertness',
	},
	['fast retreat'] = {  --逃走加速
		attribute = 'passive',
		cost = '—',
		skilltype = 'Magic',
		effect = 'Increases escape rate.',
		name = 'Fast Retreat',
	},
	['jack brothers'] = {  --ジャックブラザーズ
		attribute = 'almighty',
		damagetype = '—',
		skilltype = 'Fusion Spell',
		effect = 'Medium chance to [[down|knock down]] all enemies.',
		cost = '15%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Jack Brothers',
		fusion = '[[Jack Frost]] × [[Jack-o\'-Lantern]]',
		notes = ''
	},
	['raktapaksha'] = {  --ラクタパクシャ
		attribute = 'almighty',
		damagetype = '—',
		skilltype = 'Fusion Spell',
		effect = 'Removes the effects of enemy debuffs with chance to [[down|knock down]] all foes.',
		cost = '15%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Raktapaksha',
		fusion = '[[Garuda]] × [[Gurr]]',
		notes = ''
	},
	['king and i'] = {  --おおさまとおいら
		attribute = 'ice',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Ice damage to all enemies.',
		cost = '20%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'King and I',
		fusion = '[[Jack Frost]] × [[King Frost]]',
		notes = ''
	},
	['valhalla'] = {  --ヴァルホル
		attribute = 'support',
		damagetype = '—',
		skilltype = 'Fusion Spell',
		effect = 'Nullifies next attack; HP and SP reduced to 1 next turn.',
		cost = '40%',
		costtype = 'SP',
		target = 'Single ally',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Valhalla',
		link = 'Valhalla (Skill)',
		fusion = '[[Valkyrie]] × [[Odin]]',
		notes = ''
	},
	['scarlet havoc'] = {  --紅蓮華斬殺
		attribute = 'slash',
		damagetype = 'Physical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Slash damage to all enemies.',
		cost = '15%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Scarlet Havoc',
		fusion = '[[Siegfried]] × [[Ares]]',
		notes = ''
	},
	['shadow hound'] = {  --闇と番犬
		attribute = 'strike',
		damagetype = 'Physical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Strike damage to all enemies.',
		cost = '?%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Shadow Hound',
		fusion = '[[Cu Chulainn]] × [[Scathach]]',
		notes = ''
	},
	['ardhanari'] = {  --アルダナ
		attribute = 'fire',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Fire damage to all enemies.',
		cost = '?%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Ardhanari',
		fusion = '[[Shiva]] × [[Parvati]]',
		notes = ''
	},
	['thunder call'] = {  --雷神演舞
		attribute = 'elec',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Elec damage to all enemies with 100% chance of [[Shock]].',
		cost = '?%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Thunder Call',
		fusion = '[[Thor]] × [[Take-Mikazuchi]]',
		notes = ''
	},
	['justice'] = {  --ジャスティス!
		attribute = 'light',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Light-elemental damage that halves all enemies\' HP.',
		cost = '35%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Justice',
		link = 'Justice (Skill)',
		fusion = '[[Angel]] × [[Archangel]]',
		notes = ''
	},
	['infinity'] = {  --インフィニティ
		attribute = 'support',
		damagetype = '—',
		skilltype = 'Fusion Spell',
		effect = 'Nullifies the next attack for all allies.',
		cost = '?%',
		costtype = 'SP',
		target = 'All allies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Infinity',
		fusion = '[[Vishnu]] × [[Ananta]]',
		notes = ''
	},
	['last judge'] = {  --ラストジャッジ
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Deals heavy Almighty damage to all enemies.',
		cost = '30%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Last Judge',
		fusion = '[[Mithra]] × [[Metatron]]',
		notes = ''
	},
	['armageddon'] = {  --ハルマゲドン
		attribute = 'almighty',
		damagetype = 'Magical',
		skilltype = 'Fusion Spell',
		effect = 'Deals severe Almighty damage to all enemies.', --Not an error, it isn't "Ultimate" in this game
		cost = '30%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Armageddon',
		fusion = '[[Lucifer]] × [[Satan]]',
		notes = ''
	},
	['frolic'] = {  --ファイナルヌード
		attribute = 'healing',
		damagetype = 'Healing',
		skilltype = 'Fusion Spell',
		effect = 'Fully restores all allies\' HP with chance to inflict [[Charm]].',
		cost = '10%',
		costtype = 'SP',
		target = 'All allies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Frolic',
		fusion = '[[Pixie]] × [[Narcissus]]',
		notes = ''
	},
	['dreamfest'] = {  --夢魔の宴
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Fusion Spell',
		effect = 'High chance to inflict [[Charm]] on all combatants.',
		cost = '15%',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Dreamfest',
		fusion = '[[Incubus]] × [[Succubus]]',
		notes = ''
	},
	['trickster'] = {  --トリックスター
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Fusion Spell',
		effect = 'Inflicts a random status effect on all enemies.',
		cost = '15%',
		costtype = 'SP',
		target = 'All enemies',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Trickster',
		fusion = '[[Susano-o]] × [[Loki]]',
		notes = 'Due to a bug, using this skill will crash the game.'
	},
	['summer dream'] = {  --真夏の夜の夢
		attribute = 'ailment',
		damagetype = 'Status',
		skilltype = 'Fusion Spell',
		effect = 'Has a random effect.',
		cost = '15%',
		costtype = 'SP',
		target = 'All',
		hit = '1',
		inbattle = 'Y',
		outbattle = 'N',
		name = 'Summer Dream',
		fusion = '[[Oberon]] × [[Titania]]',
		notes = 'The potential random effects were not documented.'
	},
}
return {
	skill = skill
}