Module:Data/Skill/p4

Jump to navigation Jump to search

Documentation for this module may be created at Module:Data/Skill/p4/doc

local skill = {
['bash'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '6%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 60,
powerlvl = 'Light',
crit = '20%',
acc = '90%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Bash'
},
['cleave'] = {
attribute = 'phys',
effect = '30% chance to Dizzy a Downed enemy.',
cost = '5%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 65,
powerlvl = 'Light',
crit = '20%',
acc = '90%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Cleave'
},
['assault dive'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 100,
powerlvl = 'Light',
crit = '20%',
acc = '90%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Assault Dive'
},
['sonic punch'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 75,
powerlvl = 'Light',
crit = '25%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Sonic Punch'
},
['double fangs'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '2',
power = 40,
powerlvl = 'Light',
crit = '15%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe 2x.',
name = 'Double Fangs'
},
['kill rush'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '10%',
costtype = 'HP',
target = 'One Enemy',
hit = '1-3',
power = 50,
powerlvl = 'Light',
crit = '10%',
acc = '90%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x.',
name = 'Kill Rush'
},
['swift strike'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-2',
power = 65,
powerlvl = 'Light',
crit = '5%',
acc = '80%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to all foes 1x to 2x.',
name = 'Swift Strike'
},
['twin shot'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '10%',
costtype = 'HP',
target = 'One Enemy',
hit = '2',
power = 55,
powerlvl = 'Light',
crit = '10%',
acc = '90%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe 2x.',
name = 'Twin Shot'
},
['fatal end'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '14%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 125,
powerlvl = 'Medium',
crit = '20%',
acc = '90%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe.',
name = 'Fatal End'
},
['mighty swing'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '14%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 135,
powerlvl = 'Medium',
crit = '30%',
acc = '90%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe.',
name = 'Mighty Swing'
},
['torrent shot'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'One Enemy',
hit = '2-3',
power = 45,
powerlvl = 'Medium',
crit = '8%',
acc = '90%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe 2x to 3x.',
name = 'Torrent Shot'
},
['heat wave'] = {
attribute = 'phys',
effect = '15% chance to Dizzy a Downed enemy.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 125,
powerlvl = 'Medium',
crit = '5%',
acc = '75%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all enemies.',
name = 'Heat Wave'
},
['gigantic fist'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '16%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 330,
powerlvl = 'Heavy',
crit = '25%',
acc = '90%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to 1 foe.',
name = 'Gigantic Fist'
},
['blade of fury'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '2-4',
power = 50,
powerlvl = 'Medium',
crit = '5%',
acc = '90%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Medium [[Phys]] damage to all foes 2x to 4x.',
name = 'Blade of Fury'
},
['deathbound'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '20%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 145,
powerlvl = 'Heavy',
crit = '5%',
acc = '80%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes.',
name = 'Deathbound'
},
['arrow rain'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '2',
power = 80,
powerlvl = 'Heavy',
crit = '5%',
acc = '75%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes 2x.',
name = 'Arrow Rain'
},
['akasha arts'] = {
attribute = 'phys',
effect = '30% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-2',
power = 130,
powerlvl = 'Heavy',
crit = '5%',
acc = '80%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes 1x to 2x.',
name = 'Akasha Arts'
},
['tempest slash'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '15%',
costtype = 'HP',
target = 'One Enemy',
hit = '1-2',
power = 90,
powerlvl = 'Heavy',
crit = '10%',
acc = '85%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to 1 foe 1x to 2x.',
name = 'Tempest Slash'
},
['heaven\'s blade'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy. Unique to [[Michael]] and [[Metatron]]; cannot be inherited in Fusion.',
cost = '19%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 230,
powerlvl = 'Heavy',
crit = '30',
acc = '90%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to 1 foe.',
name = 'Heaven\'s Blade'
},
['myriad arrows'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-3',
power = 75,
powerlvl = 'Heavy',
crit = '5%',
acc = '85%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.',
name = 'Myriad Arrows'
},
['god\'s hand'] = {
attribute = 'phys',
effect = '30% chance to Dizzy a Downed enemy.',
cost = '22%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 800,
powerlvl = 'Severe',
crit = '15%',
acc = '90%',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Phys]] damage to 1 foe.',
name = 'God\'s Hand'
},
['pralaya'] = {
attribute = 'phys',
effect = '50% chance of instakill. Unique to [[Shiva]]; cannot be inherited in Fusion.',
cost = '25%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 220,
powerlvl = 'Severe',
crit = '5%',
acc = '80%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Phys]] damage to all foes with a high chance of instant kills.',
name = 'Pralaya'
},
['primal force'] = {
attribute = 'phys',
effect = '15% chance to Dizzy a Downed enemy.',
cost = '20%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 1100,
powerlvl = 'Severe',
crit = '25%',
acc = '90%',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Phys]] damage to 1 foe.',
name = 'Primal Force'
},
['vorpal blade'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '22%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 200,
powerlvl = 'Heavy',
crit = '5%',
acc = '80%',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes.',
name = 'Vorpal Blade'
},
['power slash'] = {
attribute = 'phys',
effect = '30% chance to Dizzy a Downed enemy.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 120,
powerlvl = 'Medium',
crit = '25%',
acc = '80%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe.',
name = 'Power Slash'
},
['gale slash'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 80,
powerlvl = 'Light',
crit = '5%',
acc = '85%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to all foes.',
name = 'Gale Slash'
},
['brave blade'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '20%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 700,
powerlvl = 'Severe',
crit = '20%',
acc = '90%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Phys]] damage to 1 foe.',
name = 'Brave Blade'
},
['herculean strike'] = {
attribute = 'phys',
effect = '30% chance to Dizzy a Downed enemy.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 90,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes.',
name = 'Herculean Strike'
},
['vicious strike'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 140,
powerlvl = 'Heavy',
crit = '5%',
acc = '80%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes.',
name = 'Vicious Strike'
},
['single shot'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '3%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 85,
powerlvl = 'Light',
crit = '20%',
acc = '98%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Single Shot'
},
['skewer'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '5%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 70,
powerlvl = 'Light',
crit = '20%',
acc = '85%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe.',
name = 'Skewer'
},
['poison skewer'] = {
attribute = 'phys',
effect = '20% chance to inflict Poison.',
cost = '6%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 60,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Poison.',
name = 'Poison Skewer'
},
['poison arrow'] = {
attribute = 'phys',
effect = '25% chance to inflict Poison.',
cost = '14%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 130,
powerlvl = 'Medium',
crit = '5%',
acc = '85',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe with a chance of Poison.',
name = 'Poison Arrow'
},
['blight'] = {
attribute = 'phys',
effect = '15% chance to inflict Poison.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 130,
powerlvl = 'Heavy',
crit = '5%',
acc = '80%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes with a chance of Poison.',
name = 'Blight'
},
['virus wave'] = {
attribute = 'phys',
effect = '15% chance to inflict Poison.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 90,
powerlvl = 'Heavy',
crit = '5%',
acc = '80',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes with a chance of Poison.',
name = 'Virus Wave'
},
['skull cracker'] = {
attribute = 'phys',
effect = '20% chance to inflict Confuse.',
cost = '6%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 60,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Confusion.',
name = 'Skull Cracker'
},
['mind slice'] = {
attribute = 'phys',
effect = '15% chance to inflict Confuse.',
cost = '14%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 90,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes with a chance of Confusion.',
name = 'Mind Slice'
},
['hysterical slap'] = {
attribute = 'phys',
effect = '15% chance to inflict Rage.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '2',
power = 50,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Rage.',
name = 'Hysterical Slap'
},
['crazy chain'] = {
attribute = 'phys',
effect = '15% chance to inflict Rage.',
cost = '14%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 90,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes with a chance of Rage.',
name = 'Crazy Chain'
},
['muzzle shot'] = {
attribute = 'phys',
effect = '20% chance to inflict Silence.',
cost = '6%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 60,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Silence.',
name = 'Muzzle Shot'
},
['seal bomb'] = {
attribute = 'phys',
effect = '15% chance to inflict Silence.',
cost = '14%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 90,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes with a chance of Silence.',
name = 'Seal Bomb'
},
['arm chopper'] = {
attribute = 'phys',
effect = '20% chance to inflict Fear.',
cost = '8%',
costtype = 'HP',
target = 'One Enemy',
hit = '2',
power = 45,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Fear.',
name = 'Arm Chopper'
},
['atom smasher'] = {
attribute = 'phys',
effect = '15% chance to inflict Fear.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-2',
power = 50,
powerlvl = 'Med',
crit = '5%',
acc = '80',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes 1x to 2x with a chance of Fear.',
name = 'Atom Smasher'
},
['cell breaker'] = {
attribute = 'phys',
effect = '20% chance to inflict Enervate.',
cost = '10%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 80,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe with a chance of Enervation.',
name = 'Cell Breaker'
},
['mustard bomb'] = {
attribute = 'phys',
effect = '15% chance to inflict Enervate.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 110,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes with a chance of Enervation.',
name = 'Mustard Bomb'
},
['brain shake'] = {
attribute = 'phys',
effect = '20% chance to inflict Exhaustion.',
cost = '12%',
costtype = 'HP',
target = 'One Enemy',
hit = '1-3',
power = 80,
powerlvl = 'Light',
crit = '5%',
acc = '90%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x with a chance of Exhaustion.',
name = 'Brain Shake'
},
['navas nebula'] = {
attribute = 'phys',
effect = '15% chance to inflict Exhaustion.',
cost = '16%',
costtype = 'HP',
target = 'All Enemies',
hit = '1',
power = 110,
powerlvl = 'Medium',
crit = '5%',
acc = '80%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes with a chance of Exhaustion.',
name = 'Navas Nebula'
},
['black spot'] = {
attribute = 'phys',
effect = '50% chance to Dizzy a Downed enemy.',
cost = '16%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 130,
powerlvl = 'Medium',
crit = '35%',
acc = '85%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe.',
name = 'Black Spot'
},
['rainy death'] = {
attribute = 'phys',
effect = '50% chance to Dizzy a Downed enemy.',
cost = '20%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 175,
powerlvl = 'Heavy',
crit = '35%',
acc = '85',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to 1 foe.',
name = 'Rainy Death'
},
['hassou tobi'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy. Unique to [[Yoshitsune]]; cannot be inherited in Fusion.',
cost = '25%',
costtype = 'HP',
target = 'All Enemies',
hit = '8',
power = 60,
powerlvl = 'Light',
crit = '5%',
acc = '75%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to all foes 8x.',
name = 'Hassou Tobi'
},
['rampage'] = {
attribute = 'phys',
effect = '40% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-3',
power = 40,
powerlvl = 'Light',
crit = '5%',
acc = '75%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Phys]] damage to all foes 1x to 3x.',
name = 'Rampage'
},
['aeon rain'] = {
attribute = 'phys',
effect = '15% chance to Dizzy a Downed enemy.',
cost = '18%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-3',
power = 70,
powerlvl = 'Medium',
crit = '5%',
acc = '75%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to all foes 1x to 3x.',
name = 'Aeon Rain'
},
['agneyastra'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '24%',
costtype = 'HP',
target = 'All Enemies',
hit = '1-3',
power = 120,
powerlvl = 'Heavy',
crit = '5%',
acc = '75%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.',
name = 'Agneyastra'
},
['cruel attack'] = {
attribute = 'phys',
effect = '20% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 120,
powerlvl = 'Medium',
crit = '5%',
acc = '90%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Med [[Phys]] dmg, 1 foe. Bonus damage to foes that are knocked down.',
name = 'Cruel Attack'
},
['vile assault'] = {
attribute = 'phys',
effect = '10% chance to Dizzy a Downed enemy.',
cost = '12%',
costtype = 'HP',
target = 'One Enemy',
hit = '1',
power = 350,
powerlvl = 'Heavy',
crit = '5%',
acc = '95',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Hvy [[Phys]] dmg, 1 foe. Bonus damage to foes that are knocked down.',
name = 'Vile Assault'
},
['agi'] = {
attribute = 'fire',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '98%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Fire]] damage to 1 foe.',
name = 'Agi'
},
['agilao'] = {
attribute = 'fire',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '98%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Fire]] damage to 1 foe.',
name = 'Agilao'
},
['agidyne'] = {
attribute = 'fire',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '98%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Fire]] damage to 1 foe.',
name = 'Agidyne'
},
['maragi'] = {
attribute = 'fire',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '95%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Fire]] damage to all foes.',
name = 'Maragi'
},
['maragion'] = {
attribute = 'fire',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '95%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Fire]] damage to all foes.',
name = 'Maragion'
},
['maragidyne'] = {
attribute = 'fire',
effect = '',
cost = 22,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '95%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Fire]] damage to all foes.',
name = 'Maragidyne'
},
['ragnarok'] = {
attribute = 'fire',
effect = 'Unique to [[Surt]]; cannot be inherited in Fusion.',
cost = 48,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 200,
powerlvl = 'Severe',
crit = '',
acc = '98%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Fire]] damage to 1 foe.',
name = 'Ragnarok'
},
['bufu'] = {
attribute = 'ice',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '98%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Ice]] damage to 1 foe.',
name = 'Bufu'
},
['bufula'] = {
attribute = 'ice',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '98%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Ice]] damage to 1 foe.',
name = 'Bufula'
},
['bufudyne'] = {
attribute = 'ice',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '98%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Ice]] damage to 1 foe.',
name = 'Bufudyne'
},
['mabufu'] = {
attribute = 'ice',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '95%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Ice]] damage to all foes.',
name = 'Mabufu'
},
['mabufula'] = {
attribute = 'ice',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '95%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Ice]] dmg to all foes.',
name = 'Mabufula'
},
['mabufudyne'] = {
attribute = 'ice',
effect = '',
cost = 22,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '95%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Ice]] damage to all foes.',
name = 'Mabufudyne'
},
['niflheim'] = {
attribute = 'ice',
effect = 'Unique to [[Loki]]; cannot be inherited in Fusion.',
cost = 48,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 200,
powerlvl = 'Severe',
crit = '',
acc = '98%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Ice]] dmg to 1 foe.',
name = 'Niflheim'
},
['zio'] = {
attribute = 'elec',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '98%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Elec]] damage to 1 foe.',
name = 'Zio'
},
['zionga'] = {
attribute = 'elec',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '98%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Elec]] damage to 1 foe.',
name = 'Zionga'
},
['ziodyne'] = {
attribute = 'elec',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '98%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Elec]] damage to 1 foe.',
name = 'Ziodyne'
},
['mazio'] = {
attribute = 'elec',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '95%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Elec]] dmg to all foes.',
name = 'Mazio'
},
['mazionga'] = {
attribute = 'elec',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '95%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Elec]] dmg to all foes.',
name = 'Mazionga'
},
['maziodyne'] = {
attribute = 'elec',
effect = '',
cost = 22,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '95%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Elec]] dmg to all foes.',
name = 'Maziodyne'
},
['thunder reign'] = {
attribute = 'elec',
effect = 'Unique to [[Thor]]; cannot be inherited in Fusion.',
cost = 48,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 200,
powerlvl = 'Severe',
crit = '',
acc = '98%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Elec]] damage to 1 foe.',
name = 'Thunder Reign'
},
['garu'] = {
attribute = 'wind',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '98%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Wind]] damage to 1 foe.',
name = 'Garu'
},
['garula'] = {
attribute = 'wind',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '98%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Wind]] damage to 1 foe.',
name = 'Garula'
},
['garudyne'] = {
attribute = 'wind',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '98%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Wind]] damage to 1 foe.',
name = 'Garudyne'
},
['magaru'] = {
attribute = 'wind',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 40,
powerlvl = 'Light',
crit = '',
acc = '95%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Deals light [[Wind]] damage to all foes.',
name = 'Magaru'
},
['magarula'] = {
attribute = 'wind',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 100,
powerlvl = 'Medium',
crit = '',
acc = '95%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Wind]] damage to all foes.',
name = 'Magarula'
},
['magarudyne'] = {
attribute = 'wind',
effect = '',
cost = 22,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 160,
powerlvl = 'Heavy',
crit = '',
acc = '95%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Wind]] damage to all foes.',
name = 'Magarudyne'
},
['panta rhei'] = {
attribute = 'wind',
effect = 'Unique to [[Odin]]; cannot be inherited in Fusion.',
cost = 48,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 200,
powerlvl = 'Severe',
crit = '',
acc = '98%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Wind]] damage to 1 foe.',
name = 'Panta Rhei'
},
['hama'] = {
attribute = 'light',
effect = '40% chance of instakill.',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: low chance of instant kill, 1 foe.',
name = 'Hama'
},
['hamaon'] = {
attribute = 'light',
effect = '60% chance of instakill.',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: medium chance of instant kill, 1 foe.',
name = 'Hamaon'
},
['mahama'] = {
attribute = 'light',
effect = '30% chance of instakill.',
cost = 18,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: low chance of instant kill, all foes.',
name = 'Mahama'
},
['mahamaon'] = {
attribute = 'light',
effect = '40% chance of instakill.',
cost = 34,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: medium chance of instant kill, all foes.',
name = 'Mahamaon'
},
['samsara'] = {
attribute = 'light',
effect = '50% chance of instakill. Unique to [[Daisoujou]]; cannot be inherited in Fusion.',
cost = 44,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: instant kill to all foes with no [[Light]] resistance.',
name = 'Samsara'
},
['mudo'] = {
attribute = 'darkness',
effect = '40% chance of instakill.',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: low chance of instant kill, 1 foe.',
name = 'Mudo'
},
['mudoon'] = {
attribute = 'darkness',
effect = '60% chance of instakill.',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: medium chance of instant kill, 1 foe.',
name = 'Mudoon'
},
['mamudo'] = {
attribute = 'darkness',
effect = '30% chance of instakill.',
cost = 18,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: low chance of instant kill, all foes.',
name = 'Mamudo'
},
['mamudoon'] = {
attribute = 'darkness',
effect = '40% chance of instakill.',
cost = 34,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: med chance of instant kill, all foes.',
name = 'Mamudoon'
},
['die for me!'] = {
attribute = 'darkness',
effect = '50% chance of instakill. Unique to [[Alice]]; cannot be inherited in Fusion. ',
cost = 44,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: instant kill to all foes with no [[Darkness]] resistance.',
name = 'Die for Me!'
},
['megido'] = {
attribute = 'almi',
effect = '',
cost = 18,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 120,
powerlvl = 'Medium',
crit = '',
acc = '95%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Almighty]] damage to all foes.',
name = 'Megido'
},
['megidola'] = {
attribute = 'almi',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 180,
powerlvl = 'Heavy',
crit = '',
acc = '95%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Almighty]] damage to all foes.',
name = 'Megidola'
},
['megidolaon'] = {
attribute = 'almi',
effect = '',
cost = 38,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 210,
powerlvl = 'Severe',
crit = '',
acc = '95%',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Almighty]] damage to all foes.',
name = 'Megidolaon'
},
['morning star'] = {
attribute = 'almi',
effect = 'Unique to [[Helel]]; cannot be inherited in Fusion.',
cost = 55,
costtype = 'SP',
target = 'All Enemies',
hit = '1',
power = 220,
powerlvl = 'Massive',
crit = '',
acc = '95%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Almighty]] damage to all foes.',
name = 'Morning Star'
},
['black viper'] = {
attribute = 'almi',
effect = 'Unique to [[Satan]]; cannot be inherited in Fusion.',
cost = 48,
costtype = 'SP',
target = 'One Enemy',
hit = '1',
power = 220,
powerlvl = 'Massive',
crit = '',
acc = '98%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Almighty]] damage to 1 foe.',
name = 'Black Viper'
},
['life drain'] = {
attribute = 'almi',
effect = 'Drains 30 HP.',
cost = 3,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Drains 1 foe\'s HP.',
name = 'Life Drain'
},
['spirit drain'] = {
attribute = 'almi',
effect = 'Drains 20 SP.',
cost = 3,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Drains 1 foe\'s SP.',
name = 'Spirit Drain'
},
['foul breath'] = {
attribute = 'almi',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Increases chances of all status [[Ailments|ailments]] for 1 foe (temporary)',
name = 'Foul Breath'
},
['stagnant air'] = {
attribute = 'almi',
effect = '',
cost = 5,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases chances of all status ailments for all foes and allies (temporary)',
name = 'Stagnant Air'
},
['enervation'] = {
attribute = 'support',
effect = '40% chance of Enervate.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Enervate]]s 1 foe.',
name = 'Enervation (Skill)|Enervation'
},
['soul break'] = {
attribute = 'support',
effect = '40% chance of Exhaust.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Exhaust]]s 1 foe.',
name = 'Soul Break'
},
['evil touch'] = {
attribute = 'support',
effect = '40% chance of Fear.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Instills [[Fear]] in 1 foe.',
name = 'Evil Touch'
},
['balzac'] = {
attribute = 'support',
effect = '40% chance of Rage.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Enrage]]s 1 foe.',
name = 'Balzac'
},
['pulinpa'] = {
attribute = 'support',
effect = '40% chance of Confuse.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Confuse]]s 1 foe.',
name = 'Pulinpa'
},
['poisma'] = {
attribute = 'support',
effect = '40% chance of Poison.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Poison]]s 1 foe.',
name = 'Poisma'
},
['makajam'] = {
attribute = 'support',
effect = '40% chance of Silence.',
cost = 5,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = '[[Silence]]s 1 foe.',
name = 'Makajam'
},
['anima freeze'] = {
attribute = 'support',
effect = '30% chance of Exhaust.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Exhaust]]s all foes.',
name = 'Anima Freeze'
},
['old one'] = {
attribute = 'support',
effect = '30% chance of Enervate.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Enervate]]s all foes.',
name = 'Old One (Skill)|Old One'
},
['foolish whisper'] = {
attribute = 'support',
effect = '30% chance of Silence.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Silence]]s all foes.',
name = 'Foolish Whisper'
},
['evil smile'] = {
attribute = 'support',
effect = '30% chance of Fear.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Instills [[Fear]] in all foes.',
name = 'Evil Smile'
},
['tentarafoo'] = {
attribute = 'support',
effect = '30% chance of Confuse.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Confuse]]s all foes.',
name = 'Tentarafoo'
},
['valiant dance'] = {
attribute = 'support',
effect = '30% chance of Rage.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Enrage]]s all foes.',
name = 'Valiant Dance'
},
['poison mist'] = {
attribute = 'support',
effect = '30% chance of Poison.',
cost = 12,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '[[Poison]]s all foes.',
name = 'Poison Mist'
},
['ghastly wail'] = {
attribute = 'support',
effect = '',
cost = 28,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Instantly kills foes who are [[Fear|fearful]].',
name = 'Ghastly Wail'
},
['dia'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = 50,
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'y',
description = 'Slightly [[Healing|restores]] 1 ally\'s HP.',
name = 'Dia'
},
['diarama'] = {
attribute = 'support',
effect = '',
cost = 6,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = 160,
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'y',
description = 'Moderately [[Healing|restores]] 1 ally\'s HP.',
name = 'Diarama'
},
['diarahan'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = 100,
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'y',
description = 'Fully [[Healing|restores]] 1 ally\'s HP.',
name = 'Diarahan'
},
['media'] = {
attribute = 'support',
effect = '',
cost = 5,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = 40,
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'y',
description = 'Slightly [[Healing|restores]] party\'s HP.',
name = 'Media'
},
['mediarama'] = {
attribute = 'support',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = 140,
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'y',
description = 'Moderately [[Healing|restores]] party\'s HP.',
name = 'Mediarama'
},
['mediarahan'] = {
attribute = 'support',
effect = '',
cost = 30,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'y',
description = 'Fully [[Healing|restores]] party\'s HP.',
name = 'Mediarahan'
},
['salvation'] = {
attribute = 'support',
effect = '',
cost = 40,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '100%',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'y',
description = 'Fully [[Healing|restores]] party\'s HP. Cures ailments.',
name = 'Salvation'
},
['patra'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (1 ally).',
name = 'Patra'
},
['me patra'] = {
attribute = 'support',
effect = '',
cost = 6,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (party).',
name = 'Me Patra'
},
['re patra'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Recovers 1 ally from [[Down|Knockdown]] or [[Dizzy]] status.',
name = 'Re Patra'
},
['posumudi'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Neutralizes [[Poison]] (1 ally).',
name = 'Posumudi'
},
['mutudi'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Silence]] (1 ally).',
name = 'Mutudi'
},
['nervundi'] = {
attribute = 'support',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Enervation]]/[[Exhaustion]] (1 ally).',
name = 'Nervundi'
},
['energy shower'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Enervation]]/[[Exhaustion]] (party).',
name = 'Energy Shower'
},
['amrita'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Cures all ailments except [[Down]] and Death (party).',
name = 'Amrita'
},
['recarm'] = {
attribute = 'support',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = '[[Healing|Revives]] an ally with 50% HP.',
name = 'Recarm'
},
['samarecarm'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = '[[Healing|Revives]] an ally with full HP.',
name = 'Samarecarm'
},
['tarunda'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s [[Attack]] for 3 turns.',
name = 'Tarunda'
},
['matarunda'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' [[Attack]] for 3 turns.',
name = 'Matarunda'
},
['sukunda'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s [[Hit/Evasion]] rates for 3 turns.',
name = 'Sukunda'
},
['masukunda'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' [[Hit/Evasion]] rates for 3 turns.',
name = 'Masukunda'
},
['rakunda'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s [[Defense]] for 3 turns.',
name = 'Rakunda'
},
['marakunda'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' [[Defense]] for 3 turns.',
name = 'Marakunda'
},
['dekunda'] = {
attribute = 'support',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies stat penalties on party.',
name = 'Dekunda'
},
['tarukaja'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s [[Attack]] for 3 turns.',
name = 'Tarukaja'
},
['matarukaja'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s [[Attack]] for 3 turns.',
name = 'Matarukaja'
},
['sukukaja'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s [[Hit/Evasion]] rate for 3 turns.',
name = 'Sukukaja'
},
['masukukaja'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s [[Hit/Evasion]] rate for 3 turns.',
name = 'Masukukaja'
},
['rakukaja'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s [[Defense]] for 3 turns.',
name = 'Rakukaja'
},
['marakukaja'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s [[Defense]] for 3 turns.',
name = 'Marakukaja'
},
['dekaja'] = {
attribute = 'support',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies stat bonuses on all foes.',
name = 'Dekaja'
},
['heat riser'] = {
attribute = 'support',
effect = '',
cost = 30,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 ally).',
name = 'Heat Riser'
},
['debilitate'] = {
attribute = 'support',
effect = '',
cost = 30,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 foe).',
name = 'Debilitate'
},
['power charge'] = {
attribute = 'support',
effect = '',
cost = 29,
costtype = 'SP',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles Physical damage dealt next turn.',
name = 'Power Charge'
},
['mind charge'] = {
attribute = 'support',
effect = '',
cost = 29,
costtype = 'SP',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles magic damage dealt next turn.',
name = 'Mind Charge'
},
['tetrakarn'] = {
attribute = 'support',
effect = '',
cost = 36,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier that reflects [[Phys]] dmg once.',
name = 'Tetrakarn'
},
['makarakarn'] = {
attribute = 'support',
effect = '',
cost = 36,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier that reflects magic dmg once.',
name = 'Makarakarn'
},
['tetra break'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Negate all foes\' [[Tetrakarn]].',
name = 'Tetra Break'
},
['makara break'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'All Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Negate all foes\' [[Makarakarn]].',
name = 'Makara Break'
},
['tetraja'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies instant kill attack once (1 ally).',
name = 'Tetraja'
},
['rebellion'] = {
attribute = 'support',
effect = '',
cost = 5,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Increases [[Critical]] Rate (1 ally).',
name = 'Rebellion'
},
['revolution'] = {
attribute = 'support',
effect = 'Affects all allies and all enemies.',
cost = 5,
costtype = 'SP',
target = 'All Allies and Enemies',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases [[Critical]] Rate (all).',
name = 'Revolution'
},
['fire break'] = {
attribute = 'support',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies 1 foe\'s [[Fire]] resistance.',
name = 'Fire Break'
},
['ice break'] = {
attribute = 'support',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies 1 foe\'s [[Ice]] resistance.',
name = 'Ice Break'
},
['wind break'] = {
attribute = 'support',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies 1 foe\'s [[Wind]] resistance.',
name = 'Wind Break'
},
['elec break'] = {
attribute = 'support',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies 1 foe\'s [[Elec]] resistance.',
name = 'Elec Break'
},
['red wall'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Add [[Fire]] resistance to 1 ally.',
name = 'Red Wall'
},
['white wall'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Add [[Ice]] resistance to 1 ally.',
name = 'White Wall'
},
['blue wall'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Add [[Elec]] resistance to 1 ally.',
name = 'Blue Wall'
},
['green wall'] = {
attribute = 'support',
effect = '',
cost = 18,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Add [[Wind]] resistance to 1 ally.',
name = 'Green Wall'
},
['trafuri'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Enables escape from most battles.',
name = 'Trafuri'
},
['traesto'] = {
attribute = 'support',
effect = '',
cost = 36,
costtype = 'SP',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'n',
outbattle = 'y',
description = 'Instantly escape from a dungeon.',
name = 'Traesto'
},
['resist physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces damage from [[Phys]] attacks.',
name = 'Resist Physical'
},
['null physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies damage from [[Phys]] attacks.',
name = 'Null Physical'
},
['repel physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects damage from [[Phys]] attacks.',
name = 'Repel Physical'
},
['absorb physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Absorbs damage from [[Phys]] attacks.',
name = 'Absorb Physical'
},
['resist fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces damage from [[Fire]] attacks.',
name = 'Resist Fire'
},
['null fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies damage from [[Fire]] attacks.',
name = 'Null Fire'
},
['repel fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects damage from [[Fire]] attacks.',
name = 'Repel Fire'
},
['absorb fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Absorbs damage from [[Fire]] attacks.',
name = 'Absorb Fire'
},
['resist ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces damage from [[Ice]] attacks.',
name = 'Resist Ice'
},
['null ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies damage from [[Ice]] attacks.',
name = 'Null Ice'
},
['repel ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects damage from [[Ice]] attacks.',
name = 'Repel Ice'
},
['absorb ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Absorbs damage from [[Ice]] attacks.',
name = 'Absorb Ice'
},
['resist elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces damage from [[Elec]] attacks.',
name = 'Resist Elec'
},
['null elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies damage from [[Elec]] attacks.',
name = 'Null Elec'
},
['repel elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects damage from [[Elec]] attacks.',
name = 'Repel Elec'
},
['absorb elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Absorbs damage from [[Elec]] attacks.',
name = 'Absorb Elec'
},
['resist wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces damage from [[Wind]] attacks.',
name = 'Resist Wind'
},
['null wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies damage from [[Wind]] attacks.',
name = 'Null Wind'
},
['repel wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects damage from [[Wind]] attacks.',
name = 'Repel Wind'
},
['absorb wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 8',
inbattle = 'y',
outbattle = 'n',
description = 'Absorbs damage from [[Wind]] attacks.',
name = 'Absorb Wind'
},
['resist light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of death from [[Light]] attacks.',
name = 'Resist Light'
},
['null light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies [[Light]] attacks.',
name = 'Null Light'
},
['repel light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects [[Light]] attacks.',
name = 'Repel Light'
},
['resist dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of death from [[Darkness]] attacks.',
name = 'Resist Dark'
},
['null dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies [[Darkness]] attacks.',
name = 'Null Dark'
},
['repel dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Reflects [[Darkness]] attacks.',
name = 'Repel Dark'
},
['null confuse'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Confusion]].',
name = 'Null Confuse'
},
['null exhaust'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Exhaustion]].',
name = 'Null Exhaust'
},
['null mute'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Silence]].',
name = 'Null Mute'
},
['null fear'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Fear]].',
name = 'Null Fear'
},
['null rage'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Rage]].',
name = 'Null Rage'
},
['null poison'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Poison]].',
name = 'Null Poison'
},
['null dizzy'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Dizzy]].',
name = 'Null Dizzy'
},
['null enervate'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Enervation]].',
name = 'Null Enervate'
},
['unshaken will'] = {
attribute = 'passive',
effect = 'Unique to [[Asura]].',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects user from [[Rage]]/[[Fear]]/[[Silence]]/[[Enervation]]/[[Confusion]].',
name = 'Unshaken Will'
},
['dodge physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against [[Phys]] attacks.',
name = 'Dodge Physical'
},
['evade physical'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Triples evasion rate against [[Phys]] attacks.',
name = 'Evade Physical'
},
['dodge fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against [[Fire]] attacks.',
name = 'Dodge Fire'
},
['evade fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Triples evasion rate against [[Fire]] attacks.',
name = 'Evade Fire'
},
['dodge ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against [[Ice]] attacks.',
name = 'Dodge Ice'
},
['evade ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Triples evasion rate against [[Ice]] attacks.',
name = 'Evade Ice'
},
['dodge wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against [[Wind]] attacks.',
name = 'Dodge Wind'
},
['evade wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Triples evasion rate against [[Wind]] attacks.',
name = 'Evade Wind'
},
['dodge elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against [[Elec]] attacks.',
name = 'Dodge Elec'
},
['evade elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Triples evasion rate against [[Elec]] attacks.',
name = 'Evade Elec'
},
['angelic grace'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles evasion rate against all attacks but [[Light]]/[[Darkness]]/[[Almighty]].',
name = 'Angelic Grace'
},
['fire boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Fire]] attacks by 25%.',
name = 'Fire Boost'
},
['fire amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Fire]] attacks by 50%.',
name = 'Fire Amp'
},
['ice boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Ice]] attacks by 25%.',
name = 'Ice Boost'
},
['ice amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Ice]] attacks by 50%.',
name = 'Ice Amp'
},
['elec boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Elec]] attacks by 25%.',
name = 'Elec Boost'
},
['elec amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Elec]] attacks by 50%.',
name = 'Elec Amp'
},
['wind boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Wind]] attacks by 25%.',
name = 'Wind Boost'
},
['wind amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Strengthens [[Wind]] attacks by 50%.',
name = 'Wind Amp'
},
['counter'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = '10% chance of reflecting [[Phys]] attacks.',
name = 'Counter'
},
['counterstrike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = '15% chance of reflecting [[Phys]] attacks.',
name = 'Counterstrike'
},
['high counter'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = '20% chance of reflecting [[Phys]] attacks.',
name = 'High Counter'
},
['regenerate 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 2% of max HP each turn in battle.',
name = 'Regenerate 1'
},
['regenerate 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 4% of max HP each turn in battle.',
name = 'Regenerate 2'
},
['regenerate 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 6% of max HP each turn in battle.',
name = 'Regenerate 3'
},
['invigorate 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 3 SP each turn in battle.',
name = 'Invigorate 1'
},
['invigorate 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 5 SP each turn in battle.',
name = 'Invigorate 2'
},
['invigorate 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 7 SP each turn in battle.',
name = 'Invigorate 3'
},
['growth 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Persona gains 1/4 EXP while inactive.',
name = 'Growth 1'
},
['growth 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Persona gains 1/2 EXP while inactive.',
name = 'Growth 2'
},
['growth 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Persona gains EXP while inactive.',
name = 'Growth 3'
},
['auto-tarukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Tarukaja]] at the start of battle.',
name = 'Auto-Tarukaja'
},
['auto-sukukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Sukukaja]] at the start of battle.',
name = 'Auto-Sukukaja'
},
['auto-rakukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Rakukaja]] at the start of battle.',
name = 'Auto-Rakukaja'
},
['alertness'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers odds of being taken by surprise.',
name = 'Alertness'
},
['sharp student'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 1',
inbattle = 'y',
outbattle = 'n',
description = 'Lowers odds of sustaining crit dmg.',
name = 'Sharp Student'
},
['apt pupil'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Increases user\'s [[Critical]] Rate.',
name = 'Apt Pupil'
},
['ali dance'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'The Hit rate of an attacking unit is reduced by half.',
name = 'Ali Dance'
},
['firm stance'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Always take half damage, but you can never dodge.',
name = 'Firm Stance'
},
['spell master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Halves SP cost for magic skills.',
name = 'Spell Master'
},
['arms master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Halves HP cost for physical skills.',
name = 'Arms Master'
},
['divine grace'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Effects of healing magic are increased by 50%.',
name = 'Divine Grace'
},
['endure'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 1 HP upon death 1x per battle.',
name = 'Endure'
},
['enduring soul'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Restores all HP upon death 1x per battle.',
name = 'Enduring Soul'
},
['survive light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = '50% chance of being revived with 1 HP if killed by [[Light]].',
name = 'Survive Light'
},
['survive dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = '50% chance of being revived with 1 HP if killed by [[Darkness]].',
name = 'Survive Dark'
},
['auto-mataru'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Matarukaja]] at start of battle.',
name = 'Auto-Mataru'
},
['auto-maraku'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Marakukaja]] at start of battle.',
name = 'Auto-Maraku'
},
['auto-masuku'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic [[Masukukaja]] at start of battle.',
name = 'Auto-Masuku'
},
['confuse boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Confusion]].',
name = 'Confuse Boost'
},
['exhaust boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Exhaustion]].',
name = 'Exhaust Boost'
},
['silence boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Silence]].',
name = 'Silence Boost'
},
['fear boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Fear]].',
name = 'Fear Boost'
},
['rage boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Rage]].',
name = 'Rage Boost'
},
['poison boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Poison]].',
name = 'Poison Boost'
},
['dizzy boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Dizzy|Dizzyness]] during a [[Down|Knockdown]].',
name = 'Dizzy Boost'
},
['enervate boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 4',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting [[Enervation]].',
name = 'Enervate Boost'
},
['ailment boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 6',
inbattle = 'y',
outbattle = 'n',
description = 'Increases odds of inflicting any [[ailment]].',
name = 'Ailment Boost'
},
['hama boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Increases success rate of [[Light]] magic.',
name = 'Hama Boost'
},
['mudo boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Increases success rate of [[Darkness]] magic.',
name = 'Mudo Boost'
},
['endure light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic revival with 1 HP when killed by [[Light]] magic.',
name = 'Endure Light'
},
['endure dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Automatic revival with 1 HP when killed by [[Darkness]] magic.',
name = 'Endure Dark'
},
['cool breeze'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 5',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 8% of HP and SP after battle.',
name = 'Cool Breeze'
},
['victory cry'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Fully [[Healing|restores]] HP and SP after battle.',
name = 'Victory Cry'
},
['resist confuse'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Confused]].',
name = 'Resist Confuse'
},
['resist exhaust'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Exhausted]].',
name = 'Resist Exhaust'
},
['resist mute'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Silenced]].',
name = 'Resist Mute'
},
['resist fear'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Afraid]].',
name = 'Resist Fear'
},
['resist rage'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Enraged]].',
name = 'Resist Rage'
},
['resist poison'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Poisoned]].',
name = 'Resist Poison'
},
['resist dizzy'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Dizzy]].',
name = 'Resist Dizzy'
},
['resist enervate'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 2',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces chance of being [[Enervated]].',
name = 'Resist Enervate'
},
['fast heal'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 3',
inbattle = 'y',
outbattle = 'n',
description = 'Time needed to recover from ailments is halved.',
name = 'Fast Heal'
},
['insta-heal'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = 'Group 7',
inbattle = 'y',
outbattle = 'n',
description = 'Time needed to recover from ailments is reduced to 1 turn.',
name = 'Insta-Heal'
},
['analysis'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Allows you to analyze foes to find weaknesses.',
name = 'Analysis'
},
['full analysis'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reveals enemy skills when using [[Analysis]].',
name = 'Full Analysis'
},
['third eye'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Shows whether an attack will be effective when choosing a target.',
name = 'Third Eye'
},
['treasure radar'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Displays all treasures on the dungeon map.',
name = 'Treasure Radar'
},
['enemy radar'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Displays foes in a wide area of the map, even in unexplored areas.',
name = 'Enemy Radar'
},
['healing wave'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recovers 5% HP at the end of battle.',
name = 'Healing Wave'
},
['weakness scan'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Displays one foe\'s weakness at the start of battle.',
name = 'Weakness Scan'
},
['certain escape'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Allows you to escape from almost all battles.',
name = 'Certain Escape'
},
['relaxing wave'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '—',
hit = '—',
power = '—',
powerlvl = '—',
crit = '',
acc = '',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recovers 5% SP at the end of battle.',
name = 'Relaxing Wave'
},
['meltdown'] = {
attribute = 'fire',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 180,
powerlvl = '',
crit = '',
acc = '95',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Fire]] damage to all foes.',
name = 'Meltdown'
},
['immortal flame'] = {
attribute = 'fire',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Fire]] damage to all foes.',
name = 'Immortal Flame'
},
['divine wind'] = {
attribute = 'wind',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 180,
powerlvl = '',
crit = '',
acc = '95',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Wind]] damage to all foes.',
name = 'Divine Wind'
},
['cocytus pain'] = {
attribute = 'ice',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 180,
powerlvl = '',
crit = '',
acc = '95',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Ice]] damage to all foes.',
name = 'Cocytus Pain'
},
['bloody rain'] = {
attribute = 'ice',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Ice]] dmg to all foes.',
name = 'Bloody Rain'
},
['narukami'] = {
attribute = 'elec',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 180,
powerlvl = '',
crit = '',
acc = '95',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Elec]] dmg to all foes.',
name = 'Narukami'
},
['last resort'] = {
attribute = 'almi',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 120,
powerlvl = '',
crit = '',
acc = '70',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Almighty]] damage to everyone,',
name = 'Last Resort'
},
['eternal white'] = {
attribute = 'light',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: chance of reducing foes to 1/4 HP.',
name = 'Eternal White'
},
['eternal black'] = {
attribute = 'darkness',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: chance of reducing foes to 1/4 HP.',
name = 'Eternal Black'
},
['god\'s judgement'] = {
attribute = 'light',
effect = '50% chance to halve HP.',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]]: chance of reducing foes to 1/2 HP.',
name = 'God\'s Judgement'
},
['hell\'s judgement'] = {
attribute = 'darkness',
effect = '50% chance to halve HP.',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Darkness]]: chance of reducing foes to 1/2 HP.',
name = 'Hell\'s Judgement'
},
['galgalim eyes'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces 1 foe\'s HP to 1 and has a chance of [[Enervation]].',
name = 'Galgalim Eyes'
},
['golden right'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Phys]] damage to 1 foe with a chance of Fear.',
name = 'Golden Right'
},
['recarmdra'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Recovers all allies\' HP, but caster\'s HP falls to 1.',
name = 'Recarmdra'
},
['myriad truths'] = {
attribute = 'almi',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'The word of power that banishes all the world\'s curses and falsehoods.',
name = 'Myriad Truths'
},
['wind of oblivion'] = {
attribute = 'wind',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 20,
powerlvl = '',
crit = '',
acc = '100',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Wind]] damage to 1 foe.',
name = 'Wind Of Oblivion'
},
['bottomless envy'] = {
attribute = 'phys',
effect = '100% chance to inflict Dizzy.',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 40,
powerlvl = '',
crit = '0',
acc = '100',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Phys]] damage to 1 foe.',
name = 'Bottomless Envy'
},
['burn to ashes'] = {
attribute = 'fire',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 60,
powerlvl = '',
crit = '',
acc = '90',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Fire]] damage to all foes.',
name = 'Burn To Ashes'
},
['shivering rondo'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 100,
powerlvl = '',
crit = '',
acc = '80',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Severely damages foes who are in [[Fear]].',
name = 'Shivering Rondo'
},
['summon'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Summon one unit.',
name = 'Summon'
},
['forbidden murmur'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Inflicts [[Poison]] on male enemies.',
name = 'Forbidden Murmur'
},
['roar of wrath'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Inflicts [[Rage]] on female enemies.',
name = 'Roar Of Wrath'
},
['fanatical spark'] = {
attribute = 'elec',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 95,
powerlvl = '',
crit = '',
acc = '98',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Elec]] damage to all foes.',
name = 'Fanatical Spark'
},
['supreme insight'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Analyzes all foes.',
name = 'Supreme Insight'
},
['nihil hand'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = 250,
powerlvl = '',
crit = '',
acc = '80',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Damages and knocks down standing foes. Kills foes that are [[Dizzy]].',
name = 'Nihil Hand'
},
['ultra charge'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Charges power before unleashing Evil Hand Nihil.',
name = 'Ultra Charge'
},
['nullity guidance'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Damage/[[Dizzy]] to 1 foe.',
name = 'Nullity Guidance'
},
['whisper'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier assembly stage 1.',
name = 'Whisper'
},
['chant'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier assembly stage 2.',
name = 'Chant'
},
['prayer'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier assembly stage 3.',
name = 'Prayer'
},
['character setup'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Barrier assembly skill for appearance effect.',
name = 'Character Setup'
},
['command1'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Phys]] damage to 1 foe.',
name = 'Command (Shadow Mitsuo)|Command (Attack)'
},
['command2'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Phys]] damage to 1 foe.',
name = 'Command (Shadow Mitsuo)|Command (Bomb)'
},
['command3'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = '[[Phys]] damage to 1 foe.',
name = 'Command (Shadow Mitsuo)|Command (Gigadyne)'
},
['element zero'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Sets all resistant or higher affinities to normal.',
name = 'Element Zero'
},
['mute ray'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Guaranteed [[Phys]] damage/Silences 1 foe.',
name = 'Mute Ray'
},
['quad converge'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Changes elemental resistances in battle.',
name = 'Quad Converge'
},
['control'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Controls one player unit.',
name = 'Control'
},
['unerring justice'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy [[Almighty]] damage to all foes.',
name = 'Unerring Justice'
},
['nebula oculus'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy [[Almighty]] damage to all foes.',
name = 'Nebula Oculus'
},
['quake'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals [[Almighty]] damage to all foes with a chance of Dizzying.',
name = 'Quake'
},
['bewildering fog'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Ame No Sagiri becomes invincible. Inflicts random effects.',
name = 'Bewildering Fog'
},
['thousand curses'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Instantly kills units with ailments, including [[Down]]/[[Dizzy]].',
name = 'Thousand Curses'
},
['world\'s end'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Almighty]] damage to all foes, inflicts [[Enervation]].',
name = 'World\'s End'
},
['terror voice'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Guaranteed [[Fear]] to 1 foe.',
name = 'Terror Voice'
},
['control'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Controls one player unit.',
name = 'Control'
},
['fury of yasogami'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Izanami normal attack.',
name = 'Fury Of Yasogami'
},
['masakados'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Nullifies all attacks but [[Almighty]].',
name = 'Masakados'
},
['hp up 1'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max HP by 10%.',
name = 'HP Up 1'
},
['hp up 2'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max HP by 20%.',
name = 'HP Up 2'
},
['hp up 3'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max HP by 30%.',
name = 'HP Up 3'
},
['sp up 1'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max SP by 10%.',
name = 'SP Up 1'
},
['sp up 2'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max SP by 20%.',
name = 'SP Up 2'
},
['sp up 3'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max SP by 30%.',
name = 'SP Up 3'
},
['hp amp'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max HP by 50%.',
name = 'HP Amp'
},
['sp amp'] = {
attribute = 'support',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases max SP by 50%.',
name = 'SP Amp'
},
['judgement'] = {
attribute = 'support',
effect = 'Enemies who are weak to Light or Dark will have their HP reduced to 1.',
cost = '—',
costtype = '',
target = 'All Enemies',
hit = '',
power = '—',
powerlvl = '',
crit = '',
acc = '100%',
rank = '',
inbattle = 'y',
outbattle = 'n',
description = 'Enemies who are weak to Light or Dark will have their HP reduced to 1.',
name = 'Judgement'
},
['life leech'] = {
attribute = 'almi',
effect = ' Absorbs HP.',
cost = '?',
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = Fixed,
powerlvl = '—',
crit = '—',
acc = '100%',
rank = '—',
inbattle = '',
outbattle = '',
description = 'Drains a large amount of 1 foe\'s HP.',
name = 'Life Leech'
},
['spirit leech'] = {
attribute = 'almi',
effect = ' Absorbs SP.',
cost = '?',
costtype = 'SP',
target = 'One Enemy',
hit = '—',
power = Fixed,
powerlvl = '—',
crit = '—',
acc = '100%',
rank = '—',
inbattle = '',
outbattle = '',
description = 'Drains a large amount of 1 foe\'s SP.',
name = 'Spirit Leech'
},
}
return {
skill = skill,
}