Module:Data/Skill/p4

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Documentation for this module may be created at Module:Data/Skill/p4/doc

local skill = {
['bash'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '6%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 60,
	powerlvl = 'Light',
	crit = '20%',
	acc = '90%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Bash',
},
['cleave'] = {
	attribute = 'phys',
	effect = '30% chance to inflict Dizzy when critting',
	cost = '5%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 65,
	powerlvl = 'Light',
	crit = '20%',
	acc = '90%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Cleave',
},
['assault dive'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 100,
	powerlvl = 'Light',
	crit = '20%',
	acc = '90%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Assault Dive',
},
['sonic punch'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 75,
	powerlvl = 'Light',
	crit = '25%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Sonic Punch',
},
['double fangs'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '2',
	power = 40,
	powerlvl = 'Light',
	crit = '15%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe 2x.',
	name = 'Double Fangs',
},
['kill rush'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '10%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1-3',
	power = 50,
	powerlvl = 'Light',
	crit = '10%',
	acc = '90%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x.',
	name = 'Kill Rush',
},
['swift strike'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-2',
	power = 65,
	powerlvl = 'Light',
	crit = '5%',
	acc = '80%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to all foes 1x to 2x.',
	name = 'Swift Strike',
},
['twin shot'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '10%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '2',
	power = 55,
	powerlvl = 'Light',
	crit = '10%',
	acc = '90%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe 2x.',
	name = 'Twin Shot',
},
['fatal end'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '14%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 125,
	powerlvl = 'Medium',
	crit = '20%',
	acc = '90%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe.',
	name = 'Fatal End',
},
['mighty swing'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '14%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 135,
	powerlvl = 'Medium',
	crit = '30%',
	acc = '90%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe.',
	name = 'Mighty Swing',
},
['torrent shot'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '2-3',
	power = 45,
	powerlvl = 'Medium',
	crit = '8%',
	acc = '90%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe 2x to 3x.',
	name = 'Torrent Shot',
},
['heat wave'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Dizzy when critting',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 125,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '75%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all enemies.',
	name = 'Heat Wave',
},
['gigantic fist'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '16%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 330,
	powerlvl = 'Heavy',
	crit = '25%',
	acc = '90%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to 1 foe.',
	name = 'Gigantic Fist',
},
['blade of fury'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '2-4',
	power = 50,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '90%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Medium [[Phys]] damage to all foes 2x to 4x.',
	name = 'Blade of Fury',
},
['deathbound'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '20%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 145,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes.',
	name = 'Deathbound',
},
['arrow rain'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '2',
	power = 80,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '75%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes 2x.',
	name = 'Arrow Rain',
},
['akasha arts'] = {
	attribute = 'phys',
	effect = '30% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-2',
	power = 130,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes 1x to 2x.',
	name = 'Akasha Arts',
},
['tempest slash'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '15%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1-2',
	power = 90,
	powerlvl = 'Heavy',
	crit = '10%',
	acc = '85%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to 1 foe 1x to 2x.',
	name = 'Tempest Slash',
},
['heaven\'s blade'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting; Unique to [[Michael]] and [[Metatron]]; Cannot be inherited in Fusion',
	cost = '19%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 230,
	powerlvl = 'Heavy',
	crit = '30',
	acc = '90%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to 1 foe.',
	name = 'Heaven\'s Blade',
},
['myriad arrows'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-3',
	power = 75,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '85%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.',
	name = 'Myriad Arrows',
},
['god\'s hand'] = {
	attribute = 'phys',
	effect = '30% chance to inflict Dizzy when critting',
	cost = '22%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 800,
	powerlvl = 'Severe',
	crit = '15%',
	acc = '90%',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Phys]] damage to 1 foe.',
	name = 'God\'s Hand',
},
['pralaya'] = {
	attribute = 'phys',
	effect = '50% chance to instant kill; Unique to [[Shiva]]; Cannot be inherited in Fusion',
	cost = '25%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 220,
	powerlvl = 'Severe',
	crit = '5%',
	acc = '80%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Phys]] damage to all foes with a high chance of instant kills.',
	name = 'Pralaya',
},
['primal force'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Dizzy when critting',
	cost = '20%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 1100,
	powerlvl = 'Severe',
	crit = '25%',
	acc = '90%',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Phys]] damage to 1 foe.',
	name = 'Primal Force',
},
['vorpal blade'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '22%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 200,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes.',
	name = 'Vorpal Blade',
},
['power slash'] = {
	attribute = 'phys',
	effect = '30% chance to inflict Dizzy when critting',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 120,
	powerlvl = 'Medium',
	crit = '25%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe.',
	name = 'Power Slash',
},
['gale slash'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 80,
	powerlvl = 'Light',
	crit = '5%',
	acc = '85%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to all foes.',
	name = 'Gale Slash',
},
['brave blade'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '20%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 700,
	powerlvl = 'Severe',
	crit = '20%',
	acc = '90%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Phys]] damage to 1 foe.',
	name = 'Brave Blade',
},
['herculean strike'] = {
	attribute = 'phys',
	effect = '30% chance to inflict Dizzy when critting',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 90,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes.',
	name = 'Herculean Strike',
},
['vicious strike'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 140,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes.',
	name = 'Vicious Strike',
},
['single shot'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '3%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 85,
	powerlvl = 'Light',
	crit = '20%',
	acc = '98%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Single Shot',
},
['skewer'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '5%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 70,
	powerlvl = 'Light',
	crit = '20%',
	acc = '85%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe.',
	name = 'Skewer',
},
['poison skewer'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Poison',
	cost = '6%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 60,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Poison]].',
	name = 'Poison Skewer',
},
['poison arrow'] = {
	attribute = 'phys',
	effect = '25% chance to inflict Poison',
	cost = '14%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 130,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '85%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe with a chance of [[Poison]].',
	name = 'Poison Arrow',
},
['blight'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Poison',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 130,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes with a chance of [[Poison]].',
	name = 'Blight',
},
['virus wave'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Poison',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 90,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '80%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes with a chance of [[Poison]].',
	name = 'Virus Wave',
},
['skull cracker'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Confuse',
	cost = '6%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 60,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Confusion]].',
	name = 'Skull Cracker',
},
['mind slice'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Confuse',
	cost = '14%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 90,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes with a chance of [[Confusion]].',
	name = 'Mind Slice',
},
['hysterical slap'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Rage',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '2',
	power = 50,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Rage]].',
	name = 'Hysterical Slap',
},
['crazy chain'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Rage',
	cost = '14%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 90,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes with a chance of [[Rage]].',
	name = 'Crazy Chain',
},
['muzzle shot'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Silence',
	cost = '6%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 60,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Silence]].',
	name = 'Muzzle Shot',
},
['seal bomb'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Silence',
	cost = '14%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 90,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes with a chance of [[Silence]].',
	name = 'Seal Bomb',
},
['arm chopper'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Fear',
	cost = '8%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '2',
	power = 45,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Fear]].',
	name = 'Arm Chopper',
},
['atom smasher'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Fear',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-2',
	power = 50,
	powerlvl = 'Med',
	crit = '5%',
	acc = '80%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes 1x to 2x with a chance of [[Fear]].',
	name = 'Atom Smasher',
},
['cell breaker'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Enervate',
	cost = '10%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 80,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe with a chance of [[Enervation]].',
	name = 'Cell Breaker',
},
['mustard bomb'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Enervate',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 110,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes with a chance of [[Enervation]].',
	name = 'Mustard Bomb',
},
['brain shake'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Exhaustion',
	cost = '12%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1-3',
	power = 80,
	powerlvl = 'Light',
	crit = '5%',
	acc = '90%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x with a chance of [[Exhaustion]].',
	name = 'Brain Shake',
},
['navas nebula'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Exhaustion',
	cost = '16%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1',
	power = 110,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '80%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes with a chance of [[Exhaustion]].',
	name = 'Navas Nebula',
},
['black spot'] = {
	attribute = 'phys',
	effect = '50% chance to inflict Dizzy when critting',
	cost = '16%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 130,
	powerlvl = 'Medium',
	crit = '35%',
	acc = '85%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe.',
	name = 'Black Spot',
},
['rainy death'] = {
	attribute = 'phys',
	effect = '50% chance to inflict Dizzy when critting',
	cost = '20%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 175,
	powerlvl = 'Heavy',
	crit = '35%',
	acc = '85%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to 1 foe.',
	name = 'Rainy Death',
},
['hassou tobi'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting; Unique to [[Yoshitsune]]; Cannot be inherited in Fusion',
	cost = '25%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '8',
	power = 60,
	powerlvl = 'Light',
	crit = '5%',
	acc = '75%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to all foes 8x.',
	name = 'Hassou Tobi',
},
['rampage'] = {
	attribute = 'phys',
	effect = '40% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-3',
	power = 40,
	powerlvl = 'Light',
	crit = '5%',
	acc = '75%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Phys]] damage to all foes 1x to 3x.',
	name = 'Rampage',
},
['aeon rain'] = {
	attribute = 'phys',
	effect = '15% chance to inflict Dizzy when critting',
	cost = '18%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-3',
	power = 70,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '75%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to all foes 1x to 3x.',
	name = 'Aeon Rain',
},
['agneyastra'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '24%',
	costtype = 'HP',
	target = 'All Enemies',
	hit = '1-3',
	power = 120,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '75%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.',
	name = 'Agneyastra',
},
['cruel attack'] = {
	attribute = 'phys',
	effect = '20% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 120,
	powerlvl = 'Medium',
	crit = '5%',
	acc = '90%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Med [[Phys]] dmg, 1 foe. Bonus damage to foes that are [[Down|knocked down]].',
	name = 'Cruel Attack',
},
['vile assault'] = {
	attribute = 'phys',
	effect = '10% chance to inflict Dizzy when critting',
	cost = '12%',
	costtype = 'HP',
	target = 'One Enemy',
	hit = '1',
	power = 350,
	powerlvl = 'Heavy',
	crit = '5%',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Hvy [[Phys]] dmg, 1 foe. Bonus damage to foes that are [[Down|knocked down]].',
	name = 'Vile Assault',
},
['agi'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 4,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '98%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Fire]] damage to 1 foe.',
	name = 'Agi',
},
['agilao'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '98%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Fire]] damage to 1 foe.',
	name = 'Agilao',
},
['agidyne'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '98%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Fire]] damage to 1 foe.',
	name = 'Agidyne',
},
['maragi'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 10,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '95%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Fire]] damage to all foes.',
	name = 'Maragi',
},
['maragion'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 16,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '95%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Fire]] damage to all foes.',
	name = 'Maragion',
},
['maragidyne'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = 22,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Fire]] damage to all foes.',
	name = 'Maragidyne',
},
['ragnarok'] = {
	attribute = 'fire',
	effect = 'Deals damage; Unique to [[Surt]]; Cannot be inherited in Fusion',
	cost = 48,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 200,
	powerlvl = 'Severe',
	crit = '',
	acc = '98%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Fire]] damage to 1 foe.',
	name = 'Ragnarok',
},
['bufu'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 4,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '98%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Ice]] damage to 1 foe.',
	name = 'Bufu',
},
['bufula'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '98%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Ice]] damage to 1 foe.',
	name = 'Bufula',
},
['bufudyne'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '98%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Ice]] damage to 1 foe.',
	name = 'Bufudyne',
},
['mabufu'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 10,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '95%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Ice]] damage to all foes.',
	name = 'Mabufu',
},
['mabufula'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 16,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '95%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Ice]] dmg to all foes.',
	name = 'Mabufula',
},
['mabufudyne'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = 22,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Ice]] damage to all foes.',
	name = 'Mabufudyne',
},
['niflheim'] = {
	attribute = 'ice',
	effect = 'Deals damage; Unique to [[Loki]]; Cannot be inherited in Fusion',
	cost = 48,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 200,
	powerlvl = 'Severe',
	crit = '',
	acc = '98%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Ice]] dmg to 1 foe.',
	name = 'Niflheim',
},
['zio'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 4,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '98%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Elec]] damage to 1 foe.',
	name = 'Zio',
},
['zionga'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '98%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Elec]] damage to 1 foe.',
	name = 'Zionga',
},
['ziodyne'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '98%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Elec]] damage to 1 foe.',
	name = 'Ziodyne',
},
['mazio'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 10,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '95%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Elec]] dmg to all foes.',
	name = 'Mazio',
},
['mazionga'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 16,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '95%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Elec]] dmg to all foes.',
	name = 'Mazionga',
},
['maziodyne'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = 22,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Elec]] dmg to all foes.',
	name = 'Maziodyne',
},
['thunder reign'] = {
	attribute = 'elec',
	effect = 'Deals damage; Unique to [[Thor]]; Cannot be inherited in Fusion',
	cost = 48,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 200,
	powerlvl = 'Severe',
	crit = '',
	acc = '98%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Elec]] damage to 1 foe.',
	name = 'Thunder Reign',
},
['garu'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 4,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '98%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Wind]] damage to 1 foe.',
	name = 'Garu',
},
['garula'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '98%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Wind]] damage to 1 foe.',
	name = 'Garula',
},
['garudyne'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '98%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Wind]] damage to 1 foe.',
	name = 'Garudyne',
},
['magaru'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 10,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 40,
	powerlvl = 'Light',
	crit = '',
	acc = '95%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals light [[Wind]] damage to all foes.',
	name = 'Magaru',
},
['magarula'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 16,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 100,
	powerlvl = 'Medium',
	crit = '',
	acc = '95%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Wind]] damage to all foes.',
	name = 'Magarula',
},
['magarudyne'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = 22,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 160,
	powerlvl = 'Heavy',
	crit = '',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Wind]] damage to all foes.',
	name = 'Magarudyne',
},
['panta rhei'] = {
	attribute = 'wind',
	effect = 'Deals damage; Unique to [[Odin]]; Cannot be inherited in Fusion',
	cost = 48,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 200,
	powerlvl = 'Severe',
	crit = '',
	acc = '98%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Wind]] damage to 1 foe.',
	name = 'Panta Rhei',
},
['hama'] = {
	attribute = 'light',
	effect = '40% chance of instakill',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: low chance of instant kill, 1 foe.',
	name = 'Hama',
},
['hamaon'] = {
	attribute = 'light',
	effect = '60% chance of instakill',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: medium chance of instant kill, 1 foe.',
	name = 'Hamaon',
},
['mahama'] = {
	attribute = 'light',
	effect = '30% chance of instakill',
	cost = 18,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: low chance of instant kill, all foes.',
	name = 'Mahama',
},
['mahamaon'] = {
	attribute = 'light',
	effect = '40% chance of instakill',
	cost = 34,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: medium chance of instant kill, all foes.',
	name = 'Mahamaon',
},
['samsara'] = {
	attribute = 'light',
	effect = '50% chance of instakill; Unique to [[Daisoujou]]; Cannot be inherited in Fusion',
	cost = 44,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: instant kill to all foes with no [[Light]] resistance.',
	name = 'Samsara',
},
['mudo'] = {
	attribute = 'darkness',
	effect = '40% chance of instakill',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: low chance of instant kill, 1 foe.',
	name = 'Mudo',
},
['mudoon'] = {
	attribute = 'darkness',
	effect = '60% chance of instakill',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: medium chance of instant kill, 1 foe.',
	name = 'Mudoon',
},
['mamudo'] = {
	attribute = 'darkness',
	effect = '30% chance of instakill',
	cost = 18,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: low chance of instant kill, all foes.',
	name = 'Mamudo',
},
['mamudoon'] = {
	attribute = 'darkness',
	effect = '40% chance of instakill',
	cost = 34,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: med chance of instant kill, all foes.',
	name = 'Mamudoon',
},
['die for me!'] = {
	attribute = 'darkness',
	effect = '50% chance of instakill; Unique to [[Alice]]; Cannot be inherited in Fusion ',
	cost = 44,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: instant kill to all foes with no [[Darkness]] resistance.',
	name = 'Die for Me!',
},
['megido'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = 18,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 120,
	powerlvl = 'Medium',
	crit = '',
	acc = '95%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Almighty]] damage to all foes.',
	name = 'Megido',
},
['megidola'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = 32,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 180,
	powerlvl = 'Heavy',
	crit = '',
	acc = '95%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Almighty]] damage to all foes.',
	name = 'Megidola',
},
['megidolaon'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = 60,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 210,
	powerlvl = 'Severe',
	crit = '',
	acc = '95%',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Almighty]] damage to all foes.',
	name = 'Megidolaon',
},
['morning star'] = {
	attribute = 'almi',
	effect = 'Deals damage; Unique to [[Helel]]; Cannot be inherited in Fusion',
	cost = 72,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '1',
	power = 220,
	powerlvl = 'Massive',
	crit = '',
	acc = '95%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals massive [[Almighty]] damage to all foes.',
	name = 'Morning Star',
},
['black viper'] = {
	attribute = 'almi',
	effect = 'Deals damage; Unique to [[Satan]]; Cannot be inherited in Fusion',
	cost = 64,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '1',
	power = 220,
	powerlvl = 'Massive',
	crit = '',
	acc = '98%',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals massive [[Almighty]] damage to 1 foe.',
	name = 'Black Viper',
},
['life drain'] = {
	attribute = 'almi',
	effect = 'Drains 30 HP',
	cost = 3,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Drains 1 foe\'s HP.',
	name = 'Life Drain',
},
['spirit drain'] = {
	attribute = 'almi',
	effect = 'Drains 30 SP',
	cost = 3,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Drains 1 foe\'s SP.',
	name = 'Spirit Drain',
},
['foul breath'] = {
	attribute = 'almi',
	effect = 'Increased chance of being inflicted with an ailment for 3 turns',
	cost = 8,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases chances of all status [[ailment]]s for 1 foe (temporary)',
	name = 'Foul Breath',
},
['stagnant air'] = {
	attribute = 'almi',
	effect = 'Increased chance of being inflicted with an ailment for 3 turns',
	cost = 5,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases chances of all status [[ailment]]s for all foes and allies (temporary)',
	name = 'Stagnant Air',
},
['enervation'] = {
	attribute = 'support',
	effect = '40% chance of Enervate',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Enervation|Enervate]]s 1 foe.',
	name = 'Enervation',
	link = 'Enervation (Skill)'
},
['soul break'] = {
	attribute = 'support',
	effect = '40% chance of Exhaust',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Exhaust]]s 1 foe.',
	name = 'Soul Break',
},
['evil touch'] = {
	attribute = 'support',
	effect = '40% chance of Fear',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Instills [[Fear]] in 1 foe.',
	name = 'Evil Touch',
},
['balzac'] = {
	attribute = 'support',
	effect = '40% chance of Rage',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Enrage]]s 1 foe.',
	name = 'Balzac',
},
['pulinpa'] = {
	attribute = 'support',
	effect = '40% chance of Confuse',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Confuse]]s]1 foe.',
	name = 'Pulinpa',
},
['poisma'] = {
	attribute = 'support',
	effect = '40% chance of Poison',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Poison]]s 1 foe.',
	name = 'Poisma',
},
['makajam'] = {
	attribute = 'support',
	effect = '40% chance of Silence',
	cost = 5,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Silence]]s 1 foe.',
	name = 'Makajam',
},
['anima freeze'] = {
	attribute = 'support',
	effect = '30% chance of Exhaust',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Exhaust]]s all foes.',
	name = 'Anima Freeze',
},
['old one'] = {
	attribute = 'support',
	effect = '30% chance of Enervate',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Enervation|Enervate]]s all foes.',
	name = 'Old One',
	link = 'Old One (Skill)'
},
['foolish whisper'] = {
	attribute = 'support',
	effect = '30% chance of Silence',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Silence]]s all foes.',
	name = 'Foolish Whisper',
},
['evil smile'] = {
	attribute = 'support',
	effect = '30% chance of Fear',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Instills [[Fear]] in all foes.',
	name = 'Evil Smile',
},
['tentarafoo'] = {
	attribute = 'support',
	effect = '30% chance of Confuse',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Confuse]]s all foes.',
	name = 'Tentarafoo',
},
['valiant dance'] = {
	attribute = 'support',
	effect = '30% chance of Rage',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Enrage]]s all foes.',
	name = 'Valiant Dance',
},
['poison mist'] = {
	attribute = 'support',
	effect = '30% chance of Poison',
	cost = 12,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Poison]]s all foes.',
	name = 'Poison Mist',
},
['ghastly wail'] = {
	attribute = 'support',
	effect = '100% chance of instakill if Feared',
	cost = 28,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Instantly kills foes who are [[Fear|fearful]].',
	name = 'Ghastly Wail',
},
['dia'] = {
	attribute = 'support',
	effect = 'Restores HP',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = 50,
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Slightly [[Healing|restores]] 1 ally\'s HP.',
	name = 'Dia',
},
['diarama'] = {
	attribute = 'support',
	effect = 'Restores HP',
	cost = 6,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = 160,
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Moderately [[Healing|restores]] 1 ally\'s HP.',
	name = 'Diarama',
},
['diarahan'] = {
	attribute = 'support',
	effect = 'Restores HP',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = 100,
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Fully [[Healing|restores]] 1 ally\'s HP.',
	name = 'Diarahan',
},
['media'] = {
	attribute = 'support',
	effect = 'Restores HP',
	cost = 5,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = 40,
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Slightly [[Healing|restores]] party\'s HP.',
	name = 'Media',
},
['mediarama'] = {
	attribute = 'support',
	effect = 'Restores HP',
	cost = 10,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = 140,
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Moderately [[Healing|restores]] party\'s HP.',
	name = 'Mediarama',
},
['mediarahan'] = {
	attribute = 'support',
	effect = 'Restores full HP',
	cost = 30,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Fully [[Healing|restores]] party\'s HP.',
	name = 'Mediarahan',
},
['salvation'] = {
	attribute = 'support',
	effect = 'Restores full HP and cures ailments',
	cost = 40,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '100%',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'y',
	description = 'Fully [[Healing|restores]] party\'s HP. Cures ailments.',
	name = 'Salvation',
},
['patra'] = {
	attribute = 'support',
	effect = 'Cures Panic, Fear, and Rage',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (1 ally).',
	name = 'Patra',
},
['me patra'] = {
	attribute = 'support',
	effect = 'Cures Panic, Fear, and Rage',
	cost = 6,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (party).',
	name = 'Me Patra',
},
['re patra'] = {
	attribute = 'support',
	effect = 'Cures Down or Dizzy',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Recovers 1 ally from [[Down|Knockdown]] or [[Dizzy]] status.',
	name = 'Re Patra',
},
['posumudi'] = {
	attribute = 'support',
	effect = 'Cures Poison',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Neutralizes [[Poison]] (1 ally).',
	name = 'Posumudi',
},
['mutudi'] = {
	attribute = 'support',
	effect = 'Cures Silence',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Cures [[Silence]] (1 ally).',
	name = 'Mutudi',
},
['nervundi'] = {
	attribute = 'support',
	effect = 'Cures Enervation and Exhaustion',
	cost = 3,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Cures [[Enervation]]/[[Exhaustion]] (1 ally).',
	name = 'Nervundi',
},
['energy shower'] = {
	attribute = 'support',
	effect = 'Cures Enervation and Exhaustion',
	cost = 18,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Cures [[Enervation]]/[[Exhaustion]] (party).',
	name = 'Energy Shower',
},
['amrita'] = {
	attribute = 'support',
	effect = 'Cures all ailments except Down and KO',
	cost = 12,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Cures all ailments except [[Down]] and Death (party).',
	name = 'Amrita',
},
['recarm'] = {
	attribute = 'support',
	effect = 'Revives an ally with half HP',
	cost = 8,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Healing|Revives]] an ally with 50% HP.',
	name = 'Recarm',
},
['samarecarm'] = {
	attribute = 'support',
	effect = 'Revives an ally with full HP',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Healing|Revives]] an ally with full HP.',
	name = 'Samarecarm',
},
['tarunda'] = {
	attribute = 'support',
	effect = 'Debuffs attack to x0.66 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases 1 foe\'s [[Attack]] for 3 turns.',
	name = 'Tarunda',
},
['matarunda'] = {
	attribute = 'support',
	effect = 'Debuffs attack to x0.66 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases all foes\' [[Attack]] for 3 turns.',
	name = 'Matarunda',
},
['sukunda'] = {
	attribute = 'support',
	effect = 'Debuffs hit/evasion to x0.66 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases 1 foe\'s [[Hit/Evasion]] rates for 3 turns.',
	name = 'Sukunda',
},
['masukunda'] = {
	attribute = 'support',
	effect = 'Debuffs hit/evasion to x0.66 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases all foes\' [[Hit/Evasion]] rates for 3 turns.',
	name = 'Masukunda',
},
['rakunda'] = {
	attribute = 'support',
	effect = 'Debuffs defense to x0.66 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases 1 foe\'s [[Defense]] for 3 turns.',
	name = 'Rakunda',
},
['marakunda'] = {
	attribute = 'support',
	effect = 'Debuffs defense to x0.66 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases all foes\' [[Defense]] for 3 turns.',
	name = 'Marakunda',
},
['dekunda'] = {
	attribute = 'support',
	effect = 'Removes all -kunda debuffs on allies',
	cost = 10,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies stat penalties on party.',
	name = 'Dekunda',
},
['tarukaja'] = {
	attribute = 'support',
	effect = 'Buffs attack by x1.33 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases 1 ally\'s [[Attack]] for 3 turns.',
	name = 'Tarukaja',
},
['matarukaja'] = {
	attribute = 'support',
	effect = 'Buffs attack by x1.33 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases party\'s [[Attack]] for 3 turns.',
	name = 'Matarukaja',
},
['sukukaja'] = {
	attribute = 'support',
	effect = 'Buffs hit/evasion by x1.33 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases 1 ally\'s [[Hit/Evasion]] rate for 3 turns.',
	name = 'Sukukaja',
},
['masukukaja'] = {
	attribute = 'support',
	effect = 'Buffs hit/evasion by x1.33 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases party\'s [[Hit/Evasion]] rate for 3 turns.',
	name = 'Masukukaja',
},
['rakukaja'] = {
	attribute = 'support',
	effect = 'Buffs defense by x1.33 for 3 turns',
	cost = 12,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases 1 ally\'s [[Defense]] for 3 turns.',
	name = 'Rakukaja',
},
['marakukaja'] = {
	attribute = 'support',
	effect = 'Buffs defense by x1.33 for 3 turns',
	cost = 24,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases party\'s [[Defense]] for 3 turns.',
	name = 'Marakukaja',
},
['dekaja'] = {
	attribute = 'support',
	effect = 'Removes all -kaja buffs on enemies',
	cost = 10,
	costtype = 'SP',
	target = 'All Allies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies stat bonuses on all foes.',
	name = 'Dekaja',
},
['heat riser'] = {
	attribute = 'support',
	effect = 'Buffs attack, hit/evasion, and defense by x1.33 for 3 turns',
	cost = 30,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 ally).',
	name = 'Heat Riser',
},
['debilitate'] = {
	attribute = 'support',
	effect = 'Debuffs attack, hit/evasion, and defense to x0.66 for 3 turns',
	cost = 30,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Decreases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 foe).',
	name = 'Debilitate',
},
['power charge'] = {
	attribute = 'support',
	effect = 'Next Physical attack deals x2.5 damage',
	cost = 29,
	costtype = 'SP',
	target = 'Self',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'More than doubles Physical damage dealt next turn.', --eng description is mistranslation of 2倍以上
	name = 'Power Charge',
	link = 'Charge (Skill)'
},
['mind charge'] = {
	attribute = 'support',
	effect = 'Next magic attack deals x2.5 damage',
	cost = 29,
	costtype = 'SP',
	target = 'Self',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'More than doubles magic damage dealt next turn.', --eng description is mistranslation of 2倍以上
	name = 'Mind Charge',
	link = 'Concentrate'
},
['tetrakarn'] = {
	attribute = 'support',
	effect = 'Reflects Physical damage one time',
	cost = 36,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier that reflects [[Phys]] dmg once.',
	name = 'Tetrakarn',
},
['makarakarn'] = {
	attribute = 'support',
	effect = 'Reflects magic damage one time',
	cost = 36,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier that reflects magic dmg once.',
	name = 'Makarakarn',
},
['tetra break'] = {
	attribute = 'support',
	effect = 'Removes enemies\' Tetrakarn',
	cost = 18,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Negate all foes\' [[Tetrakarn]].',
	name = 'Tetra Break',
},
['makara break'] = {
	attribute = 'support',
	effect = 'Removes enemies\' Makarakarn',
	cost = 18,
	costtype = 'SP',
	target = 'All Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Negate all foes\' [[Makarakarn]].',
	name = 'Makara Break',
},
['tetraja'] = {
	attribute = 'support',
	effect = 'Nullifies an instant kill move one time',
	cost = 24,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies instant kill attack once (1 ally).',
	name = 'Tetraja',
},
['rebellion'] = {
	attribute = 'support',
	effect = 'x1.1 crit rate for 3 turns',
	cost = 5,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases [[Critical]] Rate (1 ally).',
	name = 'Rebellion',
},
['revolution'] = {
	attribute = 'support',
	effect = 'x1.2 crit rate for 3 turns',
	cost = 5,
	costtype = 'SP',
	target = 'All Allies and Enemies',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases [[Critical]] Rate (all).',
	name = 'Revolution',
},
['fire break'] = {
	attribute = 'support',
	effect = 'Negates Fire resistance for 3 turns',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies 1 foe\'s [[Fire]] resistance.',
	name = 'Fire Break',
},
['ice break'] = {
	attribute = 'support',
	effect = 'Negates Ice resistance for 3 turns',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies 1 foe\'s [[Ice]] resistance.',
	name = 'Ice Break',
},
['wind break'] = {
	attribute = 'support',
	effect = 'Negates Wind resistance for 3 turns',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies 1 foe\'s [[Wind]] resistance.',
	name = 'Wind Break',
},
['elec break'] = {
	attribute = 'support',
	effect = 'Negates Elec resistance for 3 turns',
	cost = 15,
	costtype = 'SP',
	target = 'One Enemy',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies 1 foe\'s [[Elec]] resistance.',
	name = 'Elec Break',
},
['red wall'] = {
	attribute = 'support',
	effect = 'Adds Fire resistance for 3 turns',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Add [[Fire]] resistance to 1 ally.',
	name = 'Red Wall',
},
['white wall'] = {
	attribute = 'support',
	effect = 'Adds Ice resistance for 3 turns',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Add [[Ice]] resistance to 1 ally.',
	name = 'White Wall',
},
['blue wall'] = {
	attribute = 'support',
	effect = 'Adds Wind resistance for 3 turns',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Add [[Elec]] resistance to 1 ally.',
	name = 'Blue Wall',
},
['green wall'] = {
	attribute = 'support',
	effect = 'Adds Elec resistance for 3 turns',
	cost = 18,
	costtype = 'SP',
	target = 'One Ally',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Add [[Wind]] resistance to 1 ally.',
	name = 'Green Wall',
},
['trafuri'] = {
	attribute = 'support',
	effect = 'Escape battle',
	cost = 24,
	costtype = 'SP',
	target = 'Self',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Enables escape from most battles.',
	name = 'Trafuri',
},
['traesto'] = {
	attribute = 'support',
	effect = 'Escape dungeon',
	cost = 36,
	costtype = 'SP',
	target = 'Self',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'n',
	outbattle = 'y',
	description = 'Instantly escape from a dungeon.',
	name = 'Traesto',
},
['resist physical'] = {
	attribute = 'passive',
	effect = 'Reduces Phys damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces damage from [[Phys]] attacks.',
	name = 'Resist Physical',
},
['null physical'] = {
	attribute = 'passive',
	effect = 'Nulls Phys damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies damage from [[Phys]] attacks.',
	name = 'Null Physical',
},
['repel physical'] = {
	attribute = 'passive',
	effect = 'Reflects Phys damage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects damage from [[Phys]] attacks.',
	name = 'Repel Physical',
},
['absorb physical'] = {
	attribute = 'passive',
	effect = 'Absorbs Phys damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Absorbs damage from [[Phys]] attacks.',
	name = 'Absorb Physical',
},
['resist fire'] = {
	attribute = 'passive',
	effect = 'Reduces Fire damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces damage from [[Fire]] attacks.',
	name = 'Resist Fire',
},
['null fire'] = {
	attribute = 'passive',
	effect = 'Nulls Fire damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies damage from [[Fire]] attacks.',
	name = 'Null Fire',
},
['repel fire'] = {
	attribute = 'passive',
	effect = 'Reflects Fire damage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects damage from [[Fire]] attacks.',
	name = 'Repel Fire',
},
['absorb fire'] = {
	attribute = 'passive',
	effect = 'Absorbs Fire damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Absorbs damage from [[Fire]] attacks.',
	name = 'Absorb Fire',
},
['resist ice'] = {
	attribute = 'passive',
	effect = 'Reduces Ice damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces damage from [[Ice]] attacks.',
	name = 'Resist Ice',
},
['null ice'] = {
	attribute = 'passive',
	effect = 'Nulls Ice damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies damage from [[Ice]] attacks.',
	name = 'Null Ice',
},
['repel ice'] = {
	attribute = 'passive',
	effect = 'Reflects Ice damage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects damage from [[Ice]] attacks.',
	name = 'Repel Ice',
},
['absorb ice'] = {
	attribute = 'passive',
	effect = 'Absorbs Ice damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Absorbs damage from [[Ice]] attacks.',
	name = 'Absorb Ice',
},
['resist elec'] = {
	attribute = 'passive',
	effect = 'Reduces Elec damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces damage from [[Elec]] attacks.',
	name = 'Resist Elec',
},
['null elec'] = {
	attribute = 'passive',
	effect = 'Nulls Elec damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies damage from [[Elec]] attacks.',
	name = 'Null Elec',
},
['repel elec'] = {
	attribute = 'passive',
	effect = 'Reflects Elec damage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects damage from [[Elec]] attacks.',
	name = 'Repel Elec',
},
['absorb elec'] = {
	attribute = 'passive',
	effect = 'Absorbs Elec damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Absorbs damage from [[Elec]] attacks.',
	name = 'Absorb Elec',
},
['resist wind'] = {
	attribute = 'passive',
	effect = 'Reduces Wind damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces damage from [[Wind]] attacks.',
	name = 'Resist Wind',
},
['null wind'] = {
	attribute = 'passive',
	effect = 'Nulls Wind damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies damage from [[Wind]] attacks.',
	name = 'Null Wind',
},
['repel wind'] = {
	attribute = 'passive',
	effect = 'Reflects Wind damage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects damage from [[Wind]] attacks.',
	name = 'Repel Wind',
},
['absorb wind'] = {
	attribute = 'passive',
	effect = 'Absorbs Wind damage taken',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Absorbs damage from [[Wind]] attacks.',
	name = 'Absorb Wind',
},
['resist light'] = {
	attribute = 'passive',
	effect = 'Halves chance of being hit by Light skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of death from [[Light]] attacks.',
	name = 'Resist Light',
},
['null light'] = {
	attribute = 'passive',
	effect = 'Nulls Light skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies [[Light]] attacks.',
	name = 'Null Light',
},
['repel light'] = {
	attribute = 'passive',
	effect = 'Reflects Light skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects [[Light]] attacks.',
	name = 'Repel Light',
},
['resist dark'] = {
	attribute = 'passive',
	effect = 'Halves chance of being killed by Dark skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of death from [[Darkness]] attacks.',
	name = 'Resist Dark',
},
['null dark'] = {
	attribute = 'passive',
	effect = 'Nulls Dark skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies [[Darkness]] attacks.',
	name = 'Null Dark',
},
['repel dark'] = {
	attribute = 'passive',
	effect = 'Reflects Dark skills',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reflects [[Darkness]] attacks.',
	name = 'Repel Dark',
},
['null confuse'] = {
	attribute = 'passive',
	effect = 'Nulls Confuse',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Confusion]].',
	name = 'Null Confuse',
},
['null exhaust'] = {
	attribute = 'passive',
	effect = 'Nulls Exhaustion',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Exhaustion]].',
	name = 'Null Exhaust',
},
['null mute'] = {
	attribute = 'passive',
	effect = 'Nulls Silence',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Silence]].',
	name = 'Null Mute',
},
['null fear'] = {
	attribute = 'passive',
	effect = 'Nulls Fear',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Fear]].',
	name = 'Null Fear',
},
['null rage'] = {
	attribute = 'passive',
	effect = 'Nulls Rage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Rage]].',
	name = 'Null Rage',
},
['null poison'] = {
	attribute = 'passive',
	effect = 'Nulls Poison',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Poison]].',
	name = 'Null Poison',
},
['null dizzy'] = {
	attribute = 'passive',
	effect = 'Nulls Dizzy',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Dizzy]].',
	name = 'Null Dizzy',
},
['null enervate'] = {
	attribute = 'passive',
	effect = 'Nulls Enervation',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Enervation]].',
	name = 'Null Enervate',
},
['unshaken will'] = {
	attribute = 'passive',
	effect = 'Nulls panic, fear, silence, enervation, and rage; Unique to [[Asura]]',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Protects user from [[Rage]]/[[Fear]]/[[Silence]]/[[Enervation]]/[[Confusion]].',
	name = 'Unshaken Will',
},
['dodge physical'] = {
	attribute = 'passive',
	effect = 'x2 evasion against Phys',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against [[Phys]] attacks.',
	name = 'Dodge Physical',
},
['evade physical'] = {
	attribute = 'passive',
	effect = 'x3 evasion against Phys',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Triples evasion rate against [[Phys]] attacks.',
	name = 'Evade Physical',
},
['dodge fire'] = {
	attribute = 'passive',
	effect = 'x2 evasion against Fire',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against [[Fire]] attacks.',
	name = 'Dodge Fire',
},
['evade fire'] = {
	attribute = 'passive',
	effect = 'x3 evasion against Fire',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Triples evasion rate against [[Fire]] attacks.',
	name = 'Evade Fire',
},
['dodge ice'] = {
	attribute = 'passive',
	effect = 'x2 evasion against Ice',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against [[Ice]] attacks.',
	name = 'Dodge Ice',
},
['evade ice'] = {
	attribute = 'passive',
	effect = 'x3 evasion against Ice',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Triples evasion rate against [[Ice]] attacks.',
	name = 'Evade Ice',
},
['dodge wind'] = {
	attribute = 'passive',
	effect = 'x2 evasion against Wind',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against [[Wind]] attacks.',
	name = 'Dodge Wind',
},
['evade wind'] = {
	attribute = 'passive',
	effect = 'x3 evasion against Wind',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Triples evasion rate against [[Wind]] attacks.',
	name = 'Evade Wind',
},
['dodge elec'] = {
	attribute = 'passive',
	effect = 'x2 evasion against Elec',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against [[Elec]] attacks.',
	name = 'Dodge Elec',
},
['evade elec'] = {
	attribute = 'passive',
	effect = 'x3 evasion against Elec',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Triples evasion rate against [[Elec]] attacks.',
	name = 'Evade Elec',
},
['angelic grace'] = {
	attribute = 'passive',
	effect = '2x evasion against Phys/Fire/Ice/Elec/Wind',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Doubles evasion rate against all attacks but [[Light]]/[[Darkness]]/[[Almighty]].',
	name = 'Angelic Grace',
},
['fire boost'] = {
	attribute = 'passive',
	effect = 'Increases Fire damage done x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Fire]] attacks by 25%.',
	name = 'Fire Boost',
},
['fire amp'] = {
	attribute = 'passive',
	effect = 'Increases Fire damage done x1.5',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Fire]] attacks by 50%.',
	name = 'Fire Amp',
},
['ice boost'] = {
	attribute = 'passive',
	effect = 'Increases Ice damage done x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Ice]] attacks by 25%.',
	name = 'Ice Boost',
},
['ice amp'] = {
	attribute = 'passive',
	effect = 'Increases Ice damage done x1.5',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Ice]] attacks by 50%.',
	name = 'Ice Amp',
},
['elec boost'] = {
	attribute = 'passive',
	effect = 'Increases Elec damage done x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Elec]] attacks by 25%.',
	name = 'Elec Boost',
},
['elec amp'] = {
	attribute = 'passive',
	effect = 'Increases Elec damage done x1.5',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Elec]] attacks by 50%.',
	name = 'Elec Amp',
},
['wind boost'] = {
	attribute = 'passive',
	effect = 'Increases Wind damage done x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Wind]] attacks by 25%.',
	name = 'Wind Boost',
},
['wind amp'] = {
	attribute = 'passive',
	effect = 'Increases Wind damage done x1.5',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Strengthens [[Wind]] attacks by 50%.',
	name = 'Wind Amp',
},
['counter'] = {
	attribute = 'passive',
	effect = '10% chance to reflect Phys; does not stack with other Counters',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = '10% chance of reflecting [[Phys]] attacks.',
	name = 'Counter',
},
['counterstrike'] = {
	attribute = 'passive',
	effect = '15% chance to reflect Phys; does not stack with other Counters',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = '15% chance of reflecting [[Phys]] attacks.',
	name = 'Counterstrike',
},
['high counter'] = {
	attribute = 'passive',
	effect = '20% chance to reflect Phys; does not stack with other Counters',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = '20% chance of reflecting [[Phys]] attacks.',
	name = 'High Counter',
},
['regenerate 1'] = {
	attribute = 'passive',
	effect = 'Restores 2% max HP each turn; stacks with other Regenerates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 2% of max HP each turn in battle.',
	name = 'Regenerate 1',
},
['regenerate 2'] = {
	attribute = 'passive',
	effect = 'Restores 4% max HP each turn; stacks with other Regenerates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 4% of max HP each turn in battle.',
	name = 'Regenerate 2',
},
['regenerate 3'] = {
	attribute = 'passive',
	effect = 'Restores 6% max HP each turn; stacks with other Regenerates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 6% of max HP each turn in battle.',
	name = 'Regenerate 3',
},
['invigorate 1'] = {
	attribute = 'passive',
	effect = 'Restores 3 SP each turn; stacks with other Invigorates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 3 SP each turn in battle.',
	name = 'Invigorate 1',
},
['invigorate 2'] = {
	attribute = 'passive',
	effect = 'Restores 5 SP each turn; stacks with other Invigorates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 5 SP each turn in battle.',
	name = 'Invigorate 2',
},
['invigorate 3'] = {
	attribute = 'passive',
	effect = 'Restores 7 SP each turn; stacks with other Invigorates',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 7 SP each turn in battle.',
	name = 'Invigorate 3',
},
['growth 1'] = {
	attribute = 'passive',
	effect = 'Gain 25% EXP when inactive',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Persona gains 1/4 EXP while inactive.',
	name = 'Growth 1',
},
['growth 2'] = {
	attribute = 'passive',
	effect = 'Gain 50% EXP when inactive',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Persona gains 1/2 EXP while inactive.',
	name = 'Growth 2',
},
['growth 3'] = {
	attribute = 'passive',
	effect = 'Gain 100% EXP when inactive',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Persona gains EXP while inactive.',
	name = 'Growth 3',
},
['auto-tarukaja'] = {
	attribute = 'passive',
	effect = 'Gain [[Tarukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Tarukaja]] at the start of battle.',
	name = 'Auto-Tarukaja',
},
['auto-sukukaja'] = {
	attribute = 'passive',
	effect = 'Gain [[Sukukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Sukukaja]] at the start of battle.',
	name = 'Auto-Sukukaja',
},
['auto-rakukaja'] = {
	attribute = 'passive',
	effect = 'Gain [[Rakukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Rakukaja]] at the start of battle.',
	name = 'Auto-Rakukaja',
},
['alertness'] = {
	attribute = 'passive',
	effect = 'Reduces chance of enemy advantage',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Lowers odds of being taken by surprise.',
	name = 'Alertness',
},
['sharp student'] = {
	attribute = 'passive',
	effect = 'Halves an enemy\'s crit rate when being attacked',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 1',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Lowers odds of sustaining crit dmg.',
	name = 'Sharp Student',
},
['apt pupil'] = {
	attribute = 'passive',
	effect = 'x2 crit rate',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases user\'s [[Critical]] Rate.',
	name = 'Apt Pupil',
},
['ali dance'] = {
	attribute = 'passive',
	effect = 'Halves an enemy\'s hit rate when being attacked',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'The Hit rate of an attacking unit is reduced by half.',
	name = 'Ali Dance',
},
['firm stance'] = {
	attribute = 'passive',
	effect = 'Halves damage taken but can no longer dodge',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Always take half damage, but you can never dodge.',
	name = 'Firm Stance',
},
['spell master'] = {
	attribute = 'passive',
	effect = 'Halves SP costs',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Halves SP cost for magic skills.',
	name = 'Spell Master',
},
['arms master'] = {
	attribute = 'passive',
	effect = 'Halves HP costs',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Halves HP cost for physical skills.',
	name = 'Arms Master',
},
['divine grace'] = {
	attribute = 'passive',
	effect = 'Heals restore x1.5 more HP',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Effects of healing magic are increased by 50%.',
	name = 'Divine Grace',
},
['endure'] = {
	attribute = 'passive',
	effect = 'Survive with 1 HP once per battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 1 HP upon death 1x per battle.',
	name = 'Endure',
},
['enduring soul'] = {
	attribute = 'passive',
	effect = 'Survive with all HP once per battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores all HP upon death 1x per battle.',
	name = 'Enduring Soul',
},
['survive light'] = {
	attribute = 'passive',
	effect = '50% chance to surivve a Light instant kill with 1 HP',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = '50% chance of being revived with 1 HP if killed by [[Light]].',
	name = 'Survive Light',
},
['survive dark'] = {
	attribute = 'passive',
	effect = '50% chance to surivve a Dark instant kill with 1 HP',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = '50% chance of being revived with 1 HP if killed by [[Darkness]].',
	name = 'Survive Dark',
},
['auto-mataru'] = {
	attribute = 'passive',
	effect = 'Gain [[Matarukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Matarukaja]] at start of battle.',
	name = 'Auto-Mataru',
},
['auto-maraku'] = {
	attribute = 'passive',
	effect = 'Gain [[Marakukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Marakukaja]] at start of battle.',
	name = 'Auto-Maraku',
},
['auto-masuku'] = {
	attribute = 'passive',
	effect = 'Gain [[Masukukaja]] when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic [[Masukukaja]] at start of battle.',
	name = 'Auto-Masuku',
},
['confuse boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Confuse by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Confusion]].',
	name = 'Confuse Boost',
},
['exhaust boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Exhaustion by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Exhaustion]].',
	name = 'Exhaust Boost',
},
['silence boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Silence by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Silence]].',
	name = 'Silence Boost',
},
['fear boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Fear by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Fear]].',
	name = 'Fear Boost',
},
['rage boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Rage by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Rage]].',
	name = 'Rage Boost',
},
['poison boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Poison by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Poison]].',
	name = 'Poison Boost',
},
['dizzy boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Dizzy by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Dizzy|Dizzyness]] during a [[Down|Knockdown]].',
	name = 'Dizzy Boost',
},
['enervate boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of inflicting Enervation by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 4',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting [[Enervation]].',
	name = 'Enervate Boost',
},
['ailment boost'] = {
	attribute = 'passive',
	effect = 'Increases chance of all ailments by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 6',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases odds of inflicting any [[ailment]].',
	name = 'Ailment Boost',
},
['hama boost'] = {
	attribute = 'passive',
	effect = 'Increases Light skill instant kill chance by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases success rate of [[Light]] magic.',
	name = 'Hama Boost',
},
['mudo boost'] = {
	attribute = 'passive',
	effect = 'Increases Dark skill instant kill chance by x1.25',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases success rate of [[Darkness]] magic.',
	name = 'Mudo Boost',
},
['endure light'] = {
	attribute = 'passive',
	effect = '100% chance to surivve a Light instant kill with 1 HP',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic revival with 1 HP when killed by [[Light]] magic.',
	name = 'Endure Light',
},
['endure dark'] = {
	attribute = 'passive',
	effect = '100% chance to surivve a Dark instant kill with 1 HP',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Automatic revival with 1 HP when killed by [[Darkness]] magic.',
	name = 'Endure Dark',
},
['cool breeze'] = {
	attribute = 'passive',
	effect = 'User restores 8% HP/SP after battles',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 5',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Restores 8% of HP and SP after battle.',
	name = 'Cool Breeze',
},
['victory cry'] = {
	attribute = 'passive',
	effect = 'User restores 100% HP/SP after battles',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Fully [[Healing|restores]] HP and SP after battle.',
	name = 'Victory Cry',
},
['resist confuse'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Confused',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Confuse]]d.',
	name = 'Resist Confuse',
},
['resist exhaust'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Exhausted',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Exhaustion|Exhausted]].',
	name = 'Resist Exhaust',
},
['resist mute'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Silenced',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Silence]]d.',
	name = 'Resist Mute',
},
['resist fear'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Feared',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Fear|Afraid]].',
	name = 'Resist Fear',
},
['resist rage'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Enraged',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Rage|Enraged]].',
	name = 'Resist Rage',
},
['resist poison'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Poisoned',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Poison]]ed.',
	name = 'Resist Poison',
},
['resist dizzy'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Dizzied',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Dizzy]].',
	name = 'Resist Dizzy',
},
['resist enervate'] = {
	attribute = 'passive',
	effect = 'Halves chance of being Enervated',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 2',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces chance of being [[Enervation|Enervated]].',
	name = 'Resist Enervate',
},
['fast heal'] = {
	attribute = 'passive',
	effect = 'Halves number of turns that ailments last',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 3',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Time needed to recover from [[ailment]]s is halved.',
	name = 'Fast Heal',
},
['insta-heal'] = {
	attribute = 'passive',
	effect = 'All ailments heal in 1 turn',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = 'Group 7',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Time needed to recover from [[ailment]]s is reduced to 1 turn.',
	name = 'Insta-Heal',
},
['analysis'] = {
	attribute = 'passive',
	effect = 'Displays an enemy\'s affinities',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Allows you to analyze foes to find weaknesses.',
	name = 'Analysis',
},
['full analysis'] = {
	attribute = 'passive',
	effect = 'Displays enemy info',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reveals enemy skills when using [[Analysis]].',
	name = 'Full Analysis',
},
['third eye'] = {
	attribute = 'passive',
	effect = 'When targeting an enemy with a skill, it shows their affinity to the skill',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Shows whether an attack will be effective when choosing a target.',
	name = 'Third Eye',
},
['treasure radar'] = {
	attribute = 'passive',
	effect = 'Displays chests on mini map',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Displays all treasures on the dungeon map.',
	name = 'Treasure Radar',
},
['enemy radar'] = {
	attribute = 'passive',
	effect = 'Displays enemies on mini map',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Displays foes in a wide area of the map, even in unexplored areas.',
	name = 'Enemy Radar',
},
['healing wave'] = {
	attribute = 'passive',
	effect = 'Party restores 5% HP after battles',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Recovers 5% HP at the end of battle.',
	name = 'Healing Wave',
},
['weakness scan'] = {
	attribute = 'passive',
	effect = 'Uncover\'s one affinity on one enemy when entering battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Displays one foe\'s weakness at the start of battle.',
	name = 'Weakness Scan',
},
['certain escape'] = {
	attribute = 'passive',
	effect = 'Escape from battle',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Allows you to escape from almost all battles.',
	name = 'Certain Escape',
},
['relaxing wave'] = {
	attribute = 'passive',
	effect = 'Party restores 5% SP after battles',
	cost = '—',
	costtype = '',
	target = '—',
	hit = '—',
	power = '—',
	powerlvl = '—',
	crit = '',
	acc = '',
	rank = '—',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Recovers 5% SP at the end of battle.',
	name = 'Relaxing Wave',
},
['meltdown'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '95%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Fire]] damage to all foes.',
	name = 'Meltdown',
	link = 'Prominence'
},
['immortal flame'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Fire]] damage to all foes.',
	name = 'Immortal Flame',
},
['divine wind'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '95%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Wind]] damage to all foes.',
	name = 'Divine Wind',
	link = 'Divine Vacuum'
},
['cocytus pain'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '95%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Ice]] damage to all foes.',
	name = 'Cocytus Pain',
},
['bloody rain'] = {
	attribute = 'ice',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals severe [[Ice]] dmg to all foes.',
	name = 'Bloody Rain',
},
['narukami'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '95%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Elec]] dmg to all foes.',
	name = 'Narukami',
	link = 'Wild Thunder'
},
['last resort'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 120,
	powerlvl = '',
	crit = '',
	acc = '70%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Almighty]] damage to everyone,',
	name = 'Last Resort',
},
['eternal white'] = {
	attribute = 'light',
	effect = 'Chance of reducing HP to 25%',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: chance of reducing foes to 1/4 HP.',
	name = 'Eternal White',
},
['eternal black'] = {
	attribute = 'darkness',
	effect = 'Chance of reducing HP to 25%',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: chance of reducing foes to 1/4 HP.',
	name = 'Eternal Black',
},
['god\'s judgement'] = {
	attribute = 'light',
	effect = '50% chance to halve HP',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Light]]: chance of reducing foes to 1/2 HP.',
	name = 'God\'s Judgement',
},
['hell\'s judgement'] = {
	attribute = 'darkness',
	effect = '50% chance to halve HP',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = 'Group 8',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Darkness]]: chance of reducing foes to 1/2 HP.',
	name = 'Hell\'s Judgement',
},
['galgalim eyes'] = {
	attribute = 'support',
	effect = '40% chance to inflict Enervate',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Reduces 1 foe\'s HP to 1 and has a chance of [[Enervation]].',
	name = 'Galgalim Eyes',
},
['golden right'] = {
	attribute = 'support',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals medium [[Phys]] damage to 1 foe with a chance of [[Fear]].',
	name = 'Golden Right',
},
['recarmdra'] = {
	attribute = 'support',
	effect = 'Heals all allies but sets user\'s HP to 1',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Recovers all allies\' HP, but caster\'s HP falls to 1.',
	name = 'Recarmdra',
},
['myriad truths'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'The word of power that banishes all the world\'s curses and falsehoods.',
	name = 'Myriad Truths',
},
['wind of oblivion'] = {
	attribute = 'wind',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 20,
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Wind]] damage to 1 foe.',
	name = 'Wind of Oblivion',
},
['bottomless envy'] = {
	attribute = 'phys',
	effect = '100% chance to inflict Dizzy',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 40,
	powerlvl = '',
	crit = '0',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Phys]] damage to 1 foe.',
	name = 'Bottomless Envy',
},
['burn to ashes'] = {
	attribute = 'fire',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 60,
	powerlvl = '',
	crit = '',
	acc = '90%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Fire]] damage to all foes.',
	name = 'Burn to Ashes',
},
['shivering rondo'] = {
	attribute = 'almi',
	effect = 'Deals damage to Feared enemies',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 100,
	powerlvl = '',
	crit = '',
	acc = '80%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Severely damages foes who are in [[Fear]].',
	name = 'Shivering Rondo',
},
['summon'] = {
	attribute = 'support',
	effect = 'Summons an allied unit',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Summon one unit.',
	name = 'Summon',
},
['forbidden murmur'] = {
	attribute = 'support',
	effect = 'Chance to inflict Poison',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Inflicts [[Poison]] on male enemies.',
	name = 'Forbidden Murmur',
},
['roar of wrath'] = {
	attribute = 'support',
	effect = 'Chance to inflict Rage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Inflicts [[Rage]] on female enemies.',
	name = 'Roar of Wrath',
},
['fanatical spark'] = {
	attribute = 'elec',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 95,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Elec]] damage to all foes.',
	name = 'Fanatical Spark',
},
['supreme insight'] = {
	attribute = 'support',
	effect = 'Attacks against Rises Shadow will become ineffective',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Analyzes all foes.',
	name = 'Supreme Insight',
},
['nihil hand'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Dizzy',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 250,
	powerlvl = '',
	crit = '',
	acc = '80%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Damages and knocks down standing foes. Kills foes that are [[Dizzy]].',
	name = 'Nihil Hand',
},
['ultra charge'] = {
	attribute = 'support',
	effect = 'Charge power',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Charges power before unleashing [[Evil Hand Nihil]].',
	name = 'Ultra Charge',
},
['nullity guidance'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Dizzy',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 120,
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Damage/[[Dizzy]] to 1 foe.',
	name = 'Nullity Guidance',
},
['whisper'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier assembly stage 1.',
	name = 'Whisper',
	link = 'Character Setup'
},
['chant'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier assembly stage 2.',
	name = 'Chant',
	link = 'Character Setup'
},
['prayer'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier assembly stage 3.',
	name = 'Prayer',
	link = 'Character Setup'
},
['character setup'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Barrier assembly skill for appearance effect.',
	name = 'Character Setup',
},
['command 1'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 160,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Phys]] damage to 1 foe.',
	name = 'Command (Attack)',
	link = 'Command (Skill)'
},
['command 2'] = {
	attribute = 'almi',
	effect = '100% chance to inflict Exhaustion',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 100,
	powerlvl = '',
	crit = '',
	acc = '80%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Phys]] damage to 1 foe.',
	name = 'Command (Bomb)',
	link = 'Command (Skill)'
},
['command 3'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 170,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '[[Phys]] damage to 1 foe.',
	name = 'Command (Gigadyne)',
	link = 'Command (Skill)'
},
['element zero'] = {
	attribute = 'support',
	effect = 'All affinities become normal',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Sets all resistant or higher affinities to normal.',
	name = 'Element Zero',
},
['mute ray'] = {
	attribute = 'almi',
	effect = '100% chance to inflict Silence',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 240,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Guaranteed [[Phys]] damage/[[Silence]]s 1 foe.',
	name = 'Mute Ray',
},
['quad converge'] = {
	attribute = 'support',
	effect = 'Increases one element\'s damage for all allies and enemies but greatly reduces damage from the other 3',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Changes elemental resistances in battle.',
	name = 'Quad Converge',
},
['control'] = {
	attribute = 'support',
	effect = 'Controls a party member',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Controls one player unit.',
	name = 'Control',
},
['unerring justice'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Heavy [[Almighty]] damage to all foes.',
	name = 'Unerring Justice',
},
['nebula oculus'] = {
	attribute = 'almi',
	effect = 'Deals damage',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 240,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Heavy [[Almighty]] damage to all foes.',
	name = 'Nebula Oculus',
},
['quake'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Dizzy',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 210,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals [[Almighty]] damage to all foes with a chance of [[Dizzy]]ing.',
	name = 'Quake',
},
['bewildering fog'] = {
	attribute = 'almi',
	effect = 'Nulls incoming attacks',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies all attacks until the Fog is lowered',
	name = 'Bewildering Fog',
},
['thousand curses'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Death',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Instantly kills one foe without dealing damage.',
	name = 'Thousand Curses',
},
['world\'s end'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Poison, Enervate, Fear, Silence, or Exhaustion',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 180,
	powerlvl = '',
	crit = '',
	acc = '98%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Deals heavy [[Almighty]] damage to all foes, inflicts [[Enervation]].',
	name = 'World\'s End',
},
['terror voice'] = {
	attribute = 'support',
	effect = 'Chance to inflict Fear',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Guaranteed [[Fear]] to 1 foe.',
	name = 'Terror Voice',
},
['control'] = {
	attribute = 'support',
	effect = 'Controls a party member',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Controls one player unit.',
	name = 'Control',
},
['fury of yasogami'] = {
	attribute = 'almi',
	effect = 'Chance to inflict Dizzy when critting',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 150,
	powerlvl = 'Heavy',
	crit = '10%',
	acc = '85%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Izanami\'s normal attack.',
	name = 'Fury of Yasogami',
},
['summons to yomi'] = {
	attribute = 'almi',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '—',
	name = 'Summons to Yomi',
},
['kuro ikazuchi'] = {
	attribute = 'almi',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = 230,
	powerlvl = 'Massive',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '—',
	name = 'Kuro Ikazuchi',
},
['oho ikazuchi'] = {
	attribute = 'almi',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '—',
	name = 'Oho Ikazuchi',
},
['judgement'] = {
	attribute = 'support',
	effect = 'Enemies who are weak to Light or Dark will have their HP reduced to 1',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = '—',
	name = 'Judgement',
	link = 'Judgement (Skill)',
},
['life leech'] = {
	attribute = 'almi',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Drains a large amount of 1 foe\'s HP.',
	name = 'Life Leech',
},
['spirit leech'] = {
	attribute = 'almi',
	effect = '?',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Drains a large amount of 1 foe\'s SP.',
	name = 'Spirit Leech',
},
['masakados'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '100%',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Nullifies all attacks but [[Almighty]].',
	name = 'Masakados',
},
['hp up 1'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max HP by 10%.',
	name = 'HP Up 1',
},
['hp up 2'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max HP by 20%.',
	name = 'HP Up 2',
},
['hp up 3'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max HP by 30%.',
	name = 'HP Up 3',
},
['sp up 1'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max SP by 10%.',
	name = 'SP Up 1',
},
['sp up 2'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max SP by 20%.',
	name = 'SP Up 2',
},
['sp up 3'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max SP by 30%.',
	name = 'SP Up 3',
},
['hp amp'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max HP by 50%.',
	name = 'HP Amp',
},
['sp amp'] = {
	attribute = 'support',
	effect = '',
	cost = '—',
	costtype = '',
	target = '',
	hit = '',
	power = '—',
	powerlvl = '',
	crit = '',
	acc = '',
	rank = '',
	inbattle = 'y',
	outbattle = 'n',
	description = 'Increases max SP by 50%.',
	name = 'SP Amp',
},
}
return {
	skill = skill,
}