Module:Data/Skill/dcbr
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Documentation for this module may be created at Module:Data/Skill/dcbr/doc
-- Source: https://w.atwiki.jp/devilchildren_br/pages/632.html
local skill = {
['agi'] = {
attribute = 'fire',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 5,
costtype = 'MP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に炎のダメージ',
description = 'Flame damage to one enemy',
name = 'Agi'
},
['agilao'] = {
attribute = 'fire',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を炎がやきつくす',
description = 'Flames completely burn one enemy',
name = 'Agilao'
},
['maragi'] = {
attribute = 'fire',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 18,
costtype = 'MP',
power = 55,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Maragi'
},
['freyja'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に炎のダメージ',
description = 'Flame damage to one enemy',
name = 'Freyja',
link = 'Freyja (Skill)'
},
['darkfire'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 32,
costtype = 'HP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を炎がやきつくす',
description = 'Flames completely burn one enemy',
name = 'Darkfire'
},
['blast claw'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Bomb.',
target = 'Single enemy',
cost = 35,
costtype = 'HP',
power = 45,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をバクダンに変える炎',
description = 'Flames that turn one enemy into a bomb',
name = 'Blast Claw'
},
['fire breath'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 23,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Fire Breath'
},
['inferno'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'HP',
power = 37,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Inferno',
link = 'Hellfire' --ja name is ジゴクのごうか
},
['last resort'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, user\'s HP becomes 1.',
target = 'All enemies',
cost = 2,
costtype = 'HP',
power = 45,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '自分がばくはつしれこうげき',
description = 'User explodes to attack',
name = 'Last Resort'
},
['double nova'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 25,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に2回かみつく',
description = 'Bites at one enemy two times',
name = 'Double Nova'
},
['triple nova'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 50,
costtype = 'HP',
power = 30,
hit = 3,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に3回かみつく',
description = 'Bites at one enemy three times',
name = 'Triple Nova'
},
['death claw cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 20,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に2回こうげき',
description = 'Attacks all enemies two times',
name = 'Death Claw',
name_note = 'Partner [[Death Cerberus]]-exclusive',
effect_note = '[[Death Cerberus]]'
},
['death vise cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続2回こうげき',
description = 'Attacks one enemy two times in succession',
name = 'Death Vise',
name_note = 'Partner [[Death Cerberus]]-exclusive',
effect_note = '[[Death Cerberus]]'
},
['death rush cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'Death Rush',
name_note = 'Partner [[Death Cerberus]]-exclusive',
effect_note = '[[Death Cerberus]]'
},
['hell vise cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 9,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続2回こうげき',
description = 'Attacks one enemy two times in succession',
name = 'Hell Vise',
name_note = 'Partner [[Hell Cerberus]]-exclusive',
effect_note = '[[Hell Cerberus]]'
},
['hell rush cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 9,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'Hell Rush',
name_note = 'Partner [[Hell Cerberus]]-exclusive',
effect_note = '[[Hell Cerberus]]'
},
['hell buster cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 60,
costtype = 'HP',
power = 9,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続4回こうげき',
description = 'Attacks one enemy four times in succession',
name = 'Hell Buster',
name_note = 'Partner [[Hell Cerberus]]-exclusive',
effect_note = '[[Hell Cerberus]]'
},
['king rush cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 10,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'King Rush',
name_note = 'Partner [[King Cerberus]]-exclusive',
effect_note = '[[King Cerberus]]'
},
['king buster cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 60,
costtype = 'HP',
power = 10,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続4回こうげき',
description = 'Attacks one enemy four times in succession',
name = 'King Buster',
name_note = 'Partner [[King Cerberus]]-exclusive',
effect_note = '[[King Cerberus]]'
},
['king storm cerberus'] = {
attribute = 'fire',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 99,
costtype = 'HP',
power = 10,
hit = 8,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に8回こうげき',
description = 'Attacks all enemies eight times',
name = 'King Storm',
name_note = 'Partner [[King Cerberus]]-exclusive',
effect_note = '[[King Cerberus]]'
},
['fire flare'] = {
attribute = 'fire',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 50,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Fire Flare'
},
['evil blaze'] = {
attribute = 'fire',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 65,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Evil Blaze'
},
['wyrm breath'] = {
attribute = 'fire',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 70,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Wyrm Breath'
},
['fiery impact'] = {
attribute = 'fire',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 80,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を炎でなぎはらう',
description = 'Sweep all enemies with flames',
name = 'Fiery Impact'
},
['bufu'] = {
attribute = 'water',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Freeze.',
target = 'Single enemy',
cost = 5,
costtype = 'MP',
power = 18,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に氷のダメージ',
description = 'Ice damage to one enemy',
name = 'Bufu'
},
['bufula'] = {
attribute = 'water',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Freeze.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 38,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を冷気でこおりつかせる',
description = 'Freeze one enemy with a cold wave',
name = 'Bufula'
},
['mabufu'] = {
attribute = 'water',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Freeze.',
target = 'All enemies',
cost = 18,
costtype = 'MP',
power = 52,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気がおそう',
description = 'A cold wave strikes all enemies',
name = 'Mabufu'
},
['aques'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% Freeze.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に氷のダメージ',
description = 'Ice damage to one enemy',
name = 'Aques'
},
['cold voice'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 85% Silence.',
target = 'Single enemy',
cost = 20,
costtype = 'HP',
power = 22,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に冷気でチンモクさせる',
description = 'Silence one enemy with a cold wave',
name = 'Cold Voice'
},
['icicle'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Freeze.',
target = 'Single enemy',
cost = 32,
costtype = 'HP',
power = 38,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を冷気でこおりつかせる',
description = 'Freeze one enemy with a cold wave',
name = 'Icicle'
},
['ice breath'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Freeze.',
target = 'All enemies',
cost = 23,
costtype = 'HP',
power = 32,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気でこおりつかせる',
description = 'Freeze all enemies with a cold wave',
name = 'Ice Breath'
},
['ice blade'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 85% Silence.',
target = 'All enemies',
cost = 25,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気でチンモクさせる',
description = 'Silence all enemies with a cold wave',
name = 'Ice Blade'
},
['subzero'] = {
attribute = 'water',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 85% Silence.',
target = 'All enemies',
cost = 35,
costtype = 'HP',
power = 42,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気でチンモクさせる',
description = 'Silence all enemies with a cold wave',
name = 'Subzero'
},
['blizzard'] = {
attribute = 'water',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Freeze.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 30,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気がおそう',
description = 'A cold wave strikes all enemies',
name = 'Blizzard'
},
['freeze wave'] = {
attribute = 'water',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Freeze.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 55,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気がおそう',
description = 'A cold wave strikes all enemies',
name = 'Freeze Wave'
},
['king freeze'] = {
attribute = 'water',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Freeze.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 75,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を冷気がおそう',
description = 'A cold wave strikes all enemies',
name = 'King Freeze'
},
['zan'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 5,
costtype = 'MP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に風のダメージ',
description = 'Wind damage to one enemy',
name = 'Zan'
},
['zanma'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をたつまきでこうげき',
description = 'Attack one enemy with a whirlwind',
name = 'Zanma'
},
['mazan'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 18,
costtype = 'MP',
power = 55,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をたつまきがなぎはらう',
description = 'A whirlwind sweeps through all enemies',
name = 'Mazan'
},
['wing flap'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に風のダメージ',
description = 'Wind damage to one enemy',
name = 'Wing Flap'
},
['big wing'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% chance of lowering accuracy.',
target = 'Single enemy',
cost = 20,
costtype = 'HP',
power = 22,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に風のダメージ',
description = 'Wind damage to one enemy',
name = 'Big Wing'
},
['sonic boom'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 23,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をとっぷうでなぎはらう',
description = 'Sweep through all enemies with a gust of wind',
name = 'Sonic Boom'
},
['windblast'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 28,
costtype = 'HP',
power = 37,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をたつまきで切りつける',
description = 'Cut one enemy with a whirlwind',
name = 'Windblast'
},
['mega cyclone'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% chance of accuracy down.',
target = 'All enemies',
cost = 35,
costtype = 'HP',
power = 42,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をたつまきがなぎはらう',
description = 'A whirlwind sweeps through all enemies',
name = 'Mega Cyclone'
},
['sonic wing'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 25,
costtype = 'HP',
power = 37,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をとっぷうでなぎはらう',
description = 'Sweep through all enemies with a gust of wind',
name = 'Sonic Wing'
},
['death claw gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 20,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に2回こうげき',
description = 'Attacks all enemies two times',
name = 'Death Claw',
name_note = 'Partner [[Death Gryphon]]-exclusive',
effect_note = '[[Death Gryphon]]'
},
['death vise gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続2回こうげき',
description = 'Attacks one enemy two times in succession',
name = 'Death Vise',
name_note = 'Partner [[Death Gryphon]]-exclusive',
effect_note = '[[Death Gryphon]]'
},
['death rush gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 8,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'Death Rush',
name_note = 'Partner [[Death Gryphon]]-exclusive',
effect_note = '[[Death Gryphon]]'
},
['hell vise gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 9,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続2回こうげき',
description = 'Attacks one enemy two times in succession',
name = 'Hell Vise',
name_note = 'Partner [[Hell Gryphon]]-exclusive',
effect_note = '[[Hell Gryphon]]'
},
['hell rush gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 9,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'Hell Rush',
name_note = 'Partner [[Hell Gryphon]]-exclusive',
effect_note = '[[Hell Gryphon]]'
},
['hell buster gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 60,
costtype = 'HP',
power = 9,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続4回こうげき',
description = 'Attacks one enemy four times in succession',
name = 'Hell Buster',
name_note = 'Partner [[Hell Gryphon]]-exclusive',
effect_note = '[[Hell Gryphon]]'
},
['king rush gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 40,
costtype = 'HP',
power = 10,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に4回こうげき',
description = 'Attacks all enemies four times',
name = 'King Rush',
name_note = 'Partner [[King Gryphon]]-exclusive',
effect_note = '[[King Gryphon]]'
},
['king buster gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 60,
costtype = 'HP',
power = 10,
hit = 4,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に連続4回こうげき',
description = 'Attacks one enemy four times in succession',
name = 'King Buster',
name_note = 'Partner [[King Gryphon]]-exclusive',
effect_note = '[[King Gryphon]]'
},
['king storm gryphon'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Random enemies',
cost = 99,
costtype = 'HP',
power = 10,
hit = 8,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に8回こうげき',
description = 'Attacks all enemies eight times',
name = 'King Storm',
name_note = 'Partner [[King Gryphon]]-exclusive',
effect_note = '[[King Gryphon]]'
},
['ice wind'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 30,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をたつまきがなぎはらう',
description = 'A whirlwind sweeps through all enemies',
name = 'Ice Wind'
},
['hurricane'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 60,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をたつまきがなぎはらう',
description = 'A whirlwind sweeps through all enemies',
name = 'Hurricane'
},
['crosswinds'] = {
attribute = 'wood',
attribute_link = 'Wood (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 80,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をたつまきがなぎはらう',
description = 'A whirlwind sweeps through all enemies',
name = 'Crosswinds'
},
['zio'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Shock.',
target = 'Single enemy',
cost = 5,
costtype = 'MP',
power = 18,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に電気のダメージ',
description = 'Electric damage to one enemy',
name = 'Zio'
},
['zionga'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Shock.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 38,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を電気でしびれさせる',
description = 'Shock one enemy with electricity',
name = 'Zionga'
},
['mazio'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 20% Shock.',
target = 'All enemies',
cost = 18,
costtype = 'MP',
power = 52,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を電撃がおそう',
description = 'An electric attack strikes all enemies',
name = 'Mazio'
},
['stun shot'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Shock.',
target = 'Single enemy',
cost = 12,
costtype = 'HP',
power = 22,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を電気で動けなくする',
description = 'Make one enemy unable to move with electricity',
name = 'Stun Shot'
},
['shock stab'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Shock.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に電気のダメージ',
description = 'Electric damage to one enemy',
name = 'Shock Stab'
},
['quick spear'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, attacks first.',
target = 'Single enemy',
cost = 28,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にせんせいこうげき',
description = 'Attack one enemy preemptively',
name = 'Quick Spear'
},
['mjollnir'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Shock.',
target = 'Single enemy',
cost = 32,
costtype = 'HP',
power = 38,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を電気でしびれさせる',
description = 'Shock one enemy with electricity',
name = 'Mjollnir'
},
['quick buster'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, attacks first.',
target = 'Single enemy',
cost = 40,
costtype = 'HP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にせんせいこうげき',
description = 'Attack one enemy preemptively',
name = 'Quick Buster'
},
['thunderbolt'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Shock.',
target = 'All enemies',
cost = 23,
costtype = 'HP',
power = 32,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体をイナズマがおそう',
description = 'Lightning strikes all enemies',
name = 'Thunderbolt'
},
['helm buster'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 20% Shock.',
target = 'All enemies',
cost = 25,
costtype = 'HP',
power = 25,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を電気で動けなくする',
description = 'Make one enemy unable to move with electricity',
name = 'Helm Buster'
},
['judgment thunder'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% Paralysis.',
target = 'All enemies',
cost = 35,
costtype = 'HP',
power = 42,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を電気で動けなくする',
description = 'Make one enemy unable to move with electricity',
name = 'Judgment Thunder'
},
['angry skies'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Shock.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 30,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を電撃がおそう',
description = 'An electric attack strikes all enemies',
name = 'Angry Skies'
},
['thunderblast'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Shock.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 80,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を電撃がおそう',
description = 'An electric attack strikes all enemies',
name = 'Thunderblast'
},
['spark bolt'] = {
attribute = 'metal',
attribute_link = 'Metal (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage, 50% Shock.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 60,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を電撃がおそう',
description = 'An electric attack strikes all enemies',
name = 'Spark Bolt'
},
['magna'] = {
attribute = 'earth',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 5,
costtype = 'MP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に岩をふらせてダメージ',
description = 'Send rocks to damage one enemy',
name = 'Magna'
},
['magnus'] = {
attribute = 'earth',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に岩をふらせてこうげき',
description = 'Send rocks to attack one enemy',
name = 'Magnus'
},
['mamagna'] = {
attribute = 'earth',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 18,
costtype = 'MP',
power = 55,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を岩の雨がおそう',
description = 'A rain of rocks strikes all enemies',
name = 'Mamagna'
},
['desperation'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, scales with lost HP.',
target = 'Single enemy',
cost = 5,
costtype = 'HP',
power = 1,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にぎゃくてんの一撃',
description = 'A reversal strike to one enemy',
name = 'Desperation'
},
['final blow'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, scales with lost HP.',
target = 'Single enemy',
cost = 5,
costtype = 'HP',
power = 1,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にぎゃくてんの一撃',
description = 'A reversal strike to one enemy',
name = 'Final Blow'
},
['tackle'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に体当たりをしてダメージ',
description = 'Damage one enemy by tackling',
name = 'Tackle'
},
['earth crush'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% chance of lowering Guard.',
target = 'Single enemy',
cost = 20,
costtype = 'HP',
power = 25,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に地震でフラフラにする',
description = 'Stagger one enemy with an earthquake',
name = 'Earth Crush'
},
['avalanche'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 32,
costtype = 'HP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に岩を落としておしつぶす',
description = 'Drop rocks to crush one enemy',
name = 'Avalanche',
link = 'Avalanche (Devil Children)'
},
['gaia buster'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'HP',
power = 37,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を岩の雨がおそう',
description = 'A rain of rocks strikes all enemies',
name = 'Gaia Buster'
},
['gaia crush'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% chance of Guard down.',
target = 'All enemies',
cost = 25,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に地震でフラフラにする',
description = 'Stagger all enemies with an earthquake',
name = 'Gaia Crush'
},
['grand crush'] = {
attribute = 'earth',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% chance of Guard down.',
target = 'All enemies',
cost = 35,
costtype = 'HP',
power = 42,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に地震でフラフラにする',
description = 'Stagger all enemies with an earthquake',
name = 'Grand Crush'
},
['bone crush'] = {
attribute = 'earth',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 60,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を岩の雨がおそう',
description = 'A rain of rocks strikes all enemies',
name = 'Bone Crush'
},
['megaton press'] = {
attribute = 'earth',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 80,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を岩の雨がおそう',
description = 'A rain of rocks strikes all enemies',
name = 'Megaton Press'
},
['earth hammer'] = {
attribute = 'earth',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 30,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を岩の雨がおそう',
description = 'A rain of rocks strikes all enemies',
name = 'Earth Hammer'
},
['hama'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% Faint.',
target = 'Single enemy',
cost = 12,
costtype = 'MP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に光のダメージ',
description = 'Light damage to one enemy',
name = 'Hama'
},
['hamaon'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 30% Faint.',
target = 'Single enemy',
cost = 15,
costtype = 'MP',
power = 40,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に光の波動でこうげき',
description = 'Attack one enemy with a wave of light',
name = 'Hamaon'
},
['tarukaja'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Increases Attack.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体のアタックがアップ',
description = 'All allies\' Attack up',
name = 'Tarukaja',
},
['rakukaja'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Increases Guard.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体のガードがアップ',
description = 'All allies\' Guard up',
name = 'Rakukaja',
},
['sukukaja'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Increases accuracy.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体の命中度がアップ',
description = 'All allies\' accuracy up',
name = 'Sukukaja',
},
['makakaja'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Increases Magic.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体のマジックがアップ',
description = 'All allies\' Magic up',
name = 'Makakaja',
},
['magukaja'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Increases M Guard.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体のMガードがアップ',
description = 'All allies\' M Guard up',
name = 'Magukaja',
},
['dekunda'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Removes stat debuffs.',
target = 'All allies',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体のパラメダウンを打ち消す',
description = 'Removes all allies\' lowered parameters',
name = 'Dekunda',
},
['dia'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores HP.',
target = 'Single Ally',
cost = 5,
costtype = 'MP',
power = 30,
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方1人のHPを少し回復',
description = 'Slightly restores one ally\'s HP',
name = 'Dia',
},
['diarama'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores HP.',
target = 'Single Ally',
cost = 10,
costtype = 'MP',
power = 70,
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方1人のHPを回復',
description = 'Restores one ally\'s HP',
name = 'Diarama',
},
['diarahan'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores 100% HP.',
target = 'Single Ally',
cost = 5,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方1人のHPを大きく回復',
description = 'Greatly restores one ally\'s HP',
name = 'Diarahan',
},
['media'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores HP.',
target = 'All allies',
cost = 12,
costtype = 'MP',
power = 45,
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方全体のHPを少し回復',
description = 'Slightly restores all allies\' HP',
name = 'Media',
},
['mediara'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores HP.',
target = 'All allies',
cost = 18,
costtype = 'MP',
power = 100,
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方全体のHPを回復',
description = 'Restores all allies\' HP',
name = 'Mediara',
},
['mediarahan'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Restores 100% HP.',
target = 'All allies',
cost = 30,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方全体のHPを大きく回復',
description = 'Greatly restores all allies\' HP',
name = 'Mediarahan',
},
['recarm'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Revives an ally with half HP.',
target = 'Single Ally',
cost = 18,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方1人をキゼツから復活させる',
description = 'Revives one ally from Faint',
name = 'Recarm',
},
['samarecarm'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Revives an ally with full HP.',
target = 'Single Ally',
cost = 25,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'y',
description_ja = '味方1人を完全に復活させる',
description = 'Revives one ally completely',
name = 'Samarecarm',
},
['patra'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Cures ailments.',
target = 'Single Ally',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方1人のキゼツいがいを回復',
description = 'Cures one ally\'s non-Faint condition',
name = 'Patra',
},
['makarakarn'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Repels next magic attack.',
target = 'Self',
cost = 12,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '自分への魔法をはね返す',
description = 'Repels magic targeting self',
name = 'Makarakarn',
},
['traport'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = '—',
effect = 'Teleports to a selected location.',
target = 'Party',
cost = 10,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'n',
outbattle = 'y',
description_ja = '色んな所にワープする',
description = 'Warps to various places',
name = 'Traport',
},
['estoma'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = '—',
effect = 'Lowers encounter rate temporarily.',
target = 'Party',
cost = 4,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'n',
outbattle = 'y',
description_ja = 'デビルと会いにくくなる',
description = 'Encounters with devils become unlikely',
name = 'Estoma',
},
['riberama'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Magic',
damagetype = 'Healing',
effect = 'Increases encounter rate temporarily.',
target = 'Party',
cost = 18,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'n',
outbattle = 'y',
description_ja = 'デビルと会いやすくなる',
description = 'Encounters with devils become likely',
name = 'Riberama',
},
['holy flare'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に光のダメージ',
description = 'Light damage to one enemy',
name = 'Holy Flare',
},
['saint attack'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 35,
costtype = 'HP',
power = 45,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に光の波動でこうげき',
description = 'Attack one enemy with a wave of light',
name = 'Saint Attack',
},
['light lance'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'Single enemy',
cost = 60,
costtype = 'HP',
power = 30,
hit = 2,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '聖なる連続こうげき',
description = 'Succesive holy attacks',
name = 'Light Lance',
},
['reset'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Status',
effect = 'Removes stat buffs and debuffs.',
target = 'All',
cost = 22,
costtype = 'HP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '全員の全てのパラメ変化を打ち消す',
description = 'Remove all parameter changes of everyone',
name = 'Reset',
link = 'Reset (Skill)'
},
['ill omen'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 30,
costtype = 'HP',
power = 33,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に聖なる一撃',
description = 'A holy strike to all enemies',
name = 'Ill Omen',
},
['god\'s hand'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 50,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に聖なるオーラを放つ',
description = 'Cover all enemies in a holy aura',
name = 'God\'s Hand',
},
['holy blast'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 60,
costtype = 'HP',
power = 50,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に聖なるオーラを放つ',
description = 'Cover all enemies in a holy aura',
name = 'Holy Blast',
},
['feral bite'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にかみついてダメージ',
description = 'Damage one enemy by biting',
name = 'Feral Bite',
},
['feral claw'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にひっかいてダメージ',
description = 'Damage one enemy by scratching',
name = 'Feral Claw',
},
['powercharge'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Status',
effect = 'Next attack gains Damage ×2.5.',
target = 'Self',
cost = 15,
costtype = 'HP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '力をためて後でこうげき',
description = 'Gather power for a later attack',
name = 'Powercharge',
},
['summon'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = '—',
effect = 'Replaces target with the next demon.',
target = 'Single enemy',
cost = 8,
costtype = 'HP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '後ろのデビルと入れ替えてしまう',
description = 'Replace with the devil in the back',
name = 'Summon',
link = 'Summon (Devil Children)'
},
['call attack'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Call next demon, user attacks when next summoned.',
target = 'Single enemy',
cost = 20,
costtype = 'HP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '一度戻って後でこうげき',
description = 'Return temporarily and attack later',
name = 'Call Attack',
},
['holy attack'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 50,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に聖なる一撃',
description = 'A holy strike to all enemies',
name = 'Holy Attack'
},
['light howl'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Combo',
damagetype = 'Status',
effect = 'Increases all stats.',
target = 'All allies',
cost = 15,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体の全パラメがアップ',
description = 'All parameters of all allies up',
name = 'Light Howl'
},
['pyramid'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Combo',
damagetype = 'Status',
effect = 'Increases all stats.',
target = 'All allies',
cost = 15,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体の全パラメがアップ',
description = 'All parameters of all allies up',
name = 'Pyramid',
link = 'Pyramid (Skill)'
},
['holy shield'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Combo',
damagetype = 'Status',
effect = 'Increases all stats.',
target = 'All allies',
cost = 15,
costtype = 'MP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体の全パラメがアップ',
description = 'All parameters of all allies up',
name = 'Holy Shield'
},
['holy song'] = {
attribute = 'sun',
attribute_link = 'Sun (Attribute)',
skilltype = 'Combo',
damagetype = 'Healing',
effect = 'Revives all allies.',
target = 'All allies',
cost = 30,
costtype = 'MP',
power = 100,
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '味方全体を復活させる',
description = 'All allies are revived',
name = 'Holy Song'
},
['mudo'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 5% Faint.',
target = 'Single enemy',
cost = 10,
costtype = 'MP',
power = 18,
hit = 1,
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に呪いのダメージ',
description = 'Curse damage to one enemy',
name = 'Mudo'
},
['mudoon'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Magical',
effect = 'Inflicts damage, 5% Faint.',
target = 'All enemies',
cost = 20,
costtype = 'MP',
power = 35,
hit = 1,
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を呪いがつつみこむ',
description = 'A curse covers all enemies',
name = 'Mudoon'
},
['tarunda'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Lowers Attack.',
target = 'All enemies',
cost = 5,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体のアタックをダウン',
description = 'All enemies\' Attack down',
name = 'Tarunda',
},
['rakunda'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Lowers Guard.',
target = 'All enemies',
cost = 5,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体のガードをダウン',
description = 'All enemies\' Guard down',
name = 'Rakunda',
},
['sukunda'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Lowers accuracy.',
target = 'All enemies',
cost = 5,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体の命中度をダウン',
description = 'All enemies\' accuracy down',
name = 'Sukunda',
},
['magunda'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Lowers M Guard.',
target = 'All enemies',
cost = 5,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体のMガードをダウン',
description = 'All enemies\' M Guard down',
name = 'Magunda',
},
['dekaja'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Removes stat buffs.',
target = 'All enemies',
cost = 8,
costtype = 'MP',
power = '—',
hit = '—',
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体のパラメアップを打ち消す',
description = 'Removes all enemies\' raised parameters',
name = 'Dekaja',
},
['dormina'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Sleep.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をねむらせる',
description = 'Puts one enemy to sleep',
name = 'Dormina',
},
['hapirma'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Happy.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をハッピーにさせる',
description = 'Makes one enemy happy',
name = 'Hapirma',
},
['poisma'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Poison.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を毒でおかす',
description = 'Afflicts one enemy with poison',
name = 'Poisma',
},
['marin karin'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Charm.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '75%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をゆうわくする',
description = 'Charms one enemy',
name = 'Marin Karin',
},
['paralama'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Paralysis.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をマヒさせる',
description = 'Paralyzes one enemy',
name = 'Paralama',
},
['mite'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Bomb.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をバクダンに変える',
description = 'Turns one enemy into a bomb',
name = 'Mite',
},
['makafuji'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Silence.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '85%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人の魔法を封じる',
description = 'Seals one enemy\'s magic',
name = 'Makafuji',
},
['pulinpa'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Magic',
damagetype = 'Status',
effect = 'Inflicts Confuse.',
target = 'Single enemy',
cost = 6,
costtype = 'MP',
power = '—',
hit = '—',
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をコンラんさせる',
description = 'Confuses one enemy',
name = 'Pulinpa',
},
['dark spear'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, scales with current HP.',
target = 'Single enemy',
cost = 5,
costtype = 'HP',
power = 25,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人のHPをけずり取る',
description = 'Shave off one enemy\'s HP',
name = 'Dark Spear',
},
['guillotine'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 30% Faint.',
target = 'Single enemy',
cost = 15,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人に呪いのダメージ',
description = 'Curse damage to one enemy',
name = 'Guillotine',
},
['death breath'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 45% Faint.',
target = 'All enemies',
cost = 30,
costtype = 'HP',
power = 33,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を呪いがつつみこむ',
description = 'A curse covers all enemies',
name = 'Death Breath',
},
['life drain'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Drains MP.',
target = 'Single enemy',
cost = 30,
costtype = 'HP',
power = 25,
hit = 1,
acc = '80%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人のMPをすい取る',
description = 'Absorb one enemy\'s MP',
name = 'Life Drain',
},
['eat whole'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, ignores Guard increases.',
target = 'Single enemy',
cost = 10,
costtype = 'HP',
power = 15,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にガードをむししたこうげき',
description = 'An attack to one enemy that ignores Guard',
name = 'Eat Whole',
},
['hell thrust'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% Silence.',
target = 'Single enemy',
cost = 25,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人にチンモクさせる一撃',
description = 'A strike that silences one enemy',
name = 'Hell Thrust',
},
['poison claw'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 50% Poison.',
target = 'Single enemy',
cost = 10,
costtype = 'HP',
power = 20,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を毒の刃でこうげき',
description = 'Attack one enemy with a poison blade',
name = 'Poison Claw',
},
['venom blade'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% Poison.',
target = 'Single enemy',
cost = 25,
costtype = 'HP',
power = 35,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人を毒の風でこうげき',
description = 'Attack one enemy with poisoned air',
name = 'Venom Blade',
},
['poison breath'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 75% Poison.',
target = 'All enemies',
cost = 35,
costtype = 'HP',
power = 42,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体を毒の風でこうげき',
description = 'Attack all enemies with poisoned air',
name = 'Poison Breath',
},
['paral eyes'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Physical',
effect = 'Inflicts damage, 50% Paralysis.',
target = 'Single enemy',
cost = 20,
costtype = 'HP',
power = 30,
hit = 1,
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵1人をマヒさせるこうげき',
description = 'An attack to one enemy that paralyzes',
name = 'Paral Eyes',
},
['tetrakarn'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Technique',
damagetype = 'Status',
effect = 'Repels next Technique attack.',
target = 'Self',
cost = 25,
costtype = 'HP',
power = '—',
hit = '—',
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '自分への技をはね返す',
description = 'Repels techniques targeting self',
name = 'Tetrakarn',
},
['twin vise'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Combo',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 20,
hit = 2,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に2回かみつく',
description = 'Bites all enemies two times',
name = 'Twin Vise'
},
['bind claw'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Combo',
damagetype = 'Physical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 15,
costtype = 'MP',
power = 20,
hit = 2,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に邪悪なダメージ',
description = 'Evil damage to all enemies',
name = 'Bind Claw'
},
['shadow break'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 25,
costtype = 'MP',
power = 65,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に邪悪なダメージ',
description = 'Evil damage to all enemies',
name = 'Shadow Break'
},
['death blade'] = {
attribute = 'moon',
attribute_link = 'Moon (Attribute)',
skilltype = 'Combo',
damagetype = 'Magical',
effect = 'Inflicts damage.',
target = 'All enemies',
cost = 35,
costtype = 'MP',
power = 80,
hit = 1,
acc = '100%',
inbattle = 'y',
outbattle = 'n',
description_ja = '敵全体に邪悪なダメージ',
description = 'Evil damage to all enemies',
name = 'Death Blade'
},
}
return {
skill = skill,
}