Module:Data/Skill/dcbr

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Documentation for this module may be created at Module:Data/Skill/dcbr/doc

-- Source: https://w.atwiki.jp/devilchildren_br/pages/632.html
local skill = {
	['agi'] = {
		attribute = 'fire',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'MP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に炎のダメージ',
		description = 'Flame damage to one enemy',
		name = 'Agi'
	},
	['agilao'] = {
		attribute = 'fire',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を炎がやきつくす',
		description = 'Flames completely burn one enemy',
		name = 'Agilao'
	},
	['maragi'] = {
		attribute = 'fire',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 18,
		costtype = 'MP',
		power = 55,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Maragi'
	},
	['freyja'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に炎のダメージ',
		description = 'Flame damage to one enemy',
		name = 'Freyja',
		link = 'Freyja (Skill)'
	},
	['darkfire'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 32,
		costtype = 'HP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を炎がやきつくす',
		description = 'Flames completely burn one enemy',
		name = 'Darkfire'
	},
	['blast claw'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Bomb.',
		target = 'Single enemy',
		cost = 35,
		costtype = 'HP',
		power = 45,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をバクダンに変える炎',
		description = 'Flames that turn one enemy into a bomb',
		name = 'Blast Claw'
	},
	['fire breath'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 23,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Fire Breath'
	},
	['inferno'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'HP',
		power = 37,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Inferno',
		link = 'Hellfire' --ja name is ジゴクのごうか
	},
	['last resort'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, user\'s HP becomes 1.',
		target = 'All enemies',
		cost = 2,
		costtype = 'HP',
		power = 45,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '自分がばくはつしれこうげき',
		description = 'User explodes to attack',
		name = 'Last Resort'
	},
	['double nova'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 25,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に2回かみつく',
		description = 'Bites at one enemy two times',
		name = 'Double Nova'
	},
	['triple nova'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 50,
		costtype = 'HP',
		power = 30,
		hit = 3,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に3回かみつく',
		description = 'Bites at one enemy three times',
		name = 'Triple Nova'
	},
	['death claw cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 20,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に2回こうげき',
		description = 'Attacks all enemies two times',
		name = 'Death Claw',
		name_note = 'Partner [[Death Cerberus]]-exclusive',
		effect_note = '[[Death Cerberus]]'
	},
	['death vise cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続2回こうげき',
		description = 'Attacks one enemy two times in succession',
		name = 'Death Vise',
		name_note = 'Partner [[Death Cerberus]]-exclusive',
		effect_note = '[[Death Cerberus]]'
	},
	['death rush cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'Death Rush',
		name_note = 'Partner [[Death Cerberus]]-exclusive',
		effect_note = '[[Death Cerberus]]'
	},
	['hell vise cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 9,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続2回こうげき',
		description = 'Attacks one enemy two times in succession',
		name = 'Hell Vise',
		name_note = 'Partner [[Hell Cerberus]]-exclusive',
		effect_note = '[[Hell Cerberus]]'
	},
	['hell rush cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 9,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'Hell Rush',
		name_note = 'Partner [[Hell Cerberus]]-exclusive',
		effect_note = '[[Hell Cerberus]]'
	},
	['hell buster cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 60,
		costtype = 'HP',
		power = 9,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続4回こうげき',
		description = 'Attacks one enemy four times in succession',
		name = 'Hell Buster',
		name_note = 'Partner [[Hell Cerberus]]-exclusive',
		effect_note = '[[Hell Cerberus]]'
	},
	['king rush cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 10,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'King Rush',
		name_note = 'Partner [[King Cerberus]]-exclusive',
		effect_note = '[[King Cerberus]]'
	},
	['king buster cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 60,
		costtype = 'HP',
		power = 10,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続4回こうげき',
		description = 'Attacks one enemy four times in succession',
		name = 'King Buster',
		name_note = 'Partner [[King Cerberus]]-exclusive',
		effect_note = '[[King Cerberus]]'
	},
	['king storm cerberus'] = {
		attribute = 'fire',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 99,
		costtype = 'HP',
		power = 10,
		hit = 8,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に8回こうげき',
		description = 'Attacks all enemies eight times',
		name = 'King Storm',
		name_note = 'Partner [[King Cerberus]]-exclusive',
		effect_note = '[[King Cerberus]]'
	},
	['fire flare'] = {
		attribute = 'fire',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 50,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Fire Flare'
	},
	['evil blaze'] = {
		attribute = 'fire',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 65,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Evil Blaze'
	},
	['wyrm breath'] = {
		attribute = 'fire',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 70,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Wyrm Breath'
	},
	['fiery impact'] = {
		attribute = 'fire',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 80,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を炎でなぎはらう',
		description = 'Sweep all enemies with flames',
		name = 'Fiery Impact'
	},
	['bufu'] = {
		attribute = 'water',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Freeze.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'MP',
		power = 18,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に氷のダメージ',
		description = 'Ice damage to one enemy',
		name = 'Bufu'
	},
	['bufula'] = {
		attribute = 'water',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Freeze.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 38,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を冷気でこおりつかせる',
		description = 'Freeze one enemy with a cold wave',
		name = 'Bufula'
	},
	['mabufu'] = {
		attribute = 'water',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Freeze.',
		target = 'All enemies',
		cost = 18,
		costtype = 'MP',
		power = 52,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気がおそう',
		description = 'A cold wave strikes all enemies',
		name = 'Mabufu'
	},
	['aques'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% Freeze.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に氷のダメージ',
		description = 'Ice damage to one enemy',
		name = 'Aques'
	},
	['cold voice'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 85% Silence.',
		target = 'Single enemy',
		cost = 20,
		costtype = 'HP',
		power = 22,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に冷気でチンモクさせる',
		description = 'Silence one enemy with a cold wave',
		name = 'Cold Voice'
	},
	['icicle'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Freeze.',
		target = 'Single enemy',
		cost = 32,
		costtype = 'HP',
		power = 38,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を冷気でこおりつかせる',
		description = 'Freeze one enemy with a cold wave',
		name = 'Icicle'
	},
	['ice breath'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Freeze.',
		target = 'All enemies',
		cost = 23,
		costtype = 'HP',
		power = 32,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気でこおりつかせる',
		description = 'Freeze all enemies with a cold wave',
		name = 'Ice Breath'
	},
	['ice blade'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 85% Silence.',
		target = 'All enemies',
		cost = 25,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気でチンモクさせる',
		description = 'Silence all enemies with a cold wave',
		name = 'Ice Blade'
	},
	['subzero'] = {
		attribute = 'water',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 85% Silence.',
		target = 'All enemies',
		cost = 35,
		costtype = 'HP',
		power = 42,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気でチンモクさせる',
		description = 'Silence all enemies with a cold wave',
		name = 'Subzero'
	},
	['blizzard'] = {
		attribute = 'water',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Freeze.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 30,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気がおそう',
		description = 'A cold wave strikes all enemies',
		name = 'Blizzard'
	},
	['freeze wave'] = {
		attribute = 'water',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Freeze.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 55,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気がおそう',
		description = 'A cold wave strikes all enemies',
		name = 'Freeze Wave'
	},
	['king freeze'] = {
		attribute = 'water',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Freeze.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 75,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を冷気がおそう',
		description = 'A cold wave strikes all enemies',
		name = 'King Freeze'
	},
	['zan'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'MP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に風のダメージ',
		description = 'Wind damage to one enemy',
		name = 'Zan'
	},
	['zanma'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をたつまきでこうげき',
		description = 'Attack one enemy with a whirlwind',
		name = 'Zanma'
	},
	['mazan'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 18,
		costtype = 'MP',
		power = 55,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をたつまきがなぎはらう',
		description = 'A whirlwind sweeps through all enemies',
		name = 'Mazan'
	},
	['wing flap'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に風のダメージ',
		description = 'Wind damage to one enemy',
		name = 'Wing Flap'
	},
	['big wing'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% chance of lowering accuracy.',
		target = 'Single enemy',
		cost = 20,
		costtype = 'HP',
		power = 22,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に風のダメージ',
		description = 'Wind damage to one enemy',
		name = 'Big Wing'
	},
	['sonic boom'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 23,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をとっぷうでなぎはらう',
		description = 'Sweep through all enemies with a gust of wind',
		name = 'Sonic Boom'
	},
	['windblast'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 28,
		costtype = 'HP',
		power = 37,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をたつまきで切りつける',
		description = 'Cut one enemy with a whirlwind',
		name = 'Windblast'
	},
	['mega cyclone'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% chance of accuracy down.',
		target = 'All enemies',
		cost = 35,
		costtype = 'HP',
		power = 42,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をたつまきがなぎはらう',
		description = 'A whirlwind sweeps through all enemies',
		name = 'Mega Cyclone'
	},
	['sonic wing'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 25,
		costtype = 'HP',
		power = 37,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をとっぷうでなぎはらう',
		description = 'Sweep through all enemies with a gust of wind',
		name = 'Sonic Wing'
	},
	['death claw gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 20,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に2回こうげき',
		description = 'Attacks all enemies two times',
		name = 'Death Claw',
		name_note = 'Partner [[Death Gryphon]]-exclusive',
		effect_note = '[[Death Gryphon]]'
	},
	['death vise gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続2回こうげき',
		description = 'Attacks one enemy two times in succession',
		name = 'Death Vise',
		name_note = 'Partner [[Death Gryphon]]-exclusive',
		effect_note = '[[Death Gryphon]]'
	},
	['death rush gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 8,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'Death Rush',
		name_note = 'Partner [[Death Gryphon]]-exclusive',
		effect_note = '[[Death Gryphon]]'
	},
	['hell vise gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 9,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続2回こうげき',
		description = 'Attacks one enemy two times in succession',
		name = 'Hell Vise',
		name_note = 'Partner [[Hell Gryphon]]-exclusive',
		effect_note = '[[Hell Gryphon]]'
	},
	['hell rush gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 9,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'Hell Rush',
		name_note = 'Partner [[Hell Gryphon]]-exclusive',
		effect_note = '[[Hell Gryphon]]'
	},
	['hell buster gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 60,
		costtype = 'HP',
		power = 9,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続4回こうげき',
		description = 'Attacks one enemy four times in succession',
		name = 'Hell Buster',
		name_note = 'Partner [[Hell Gryphon]]-exclusive',
		effect_note = '[[Hell Gryphon]]'
	},
	['king rush gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 40,
		costtype = 'HP',
		power = 10,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に4回こうげき',
		description = 'Attacks all enemies four times',
		name = 'King Rush',
		name_note = 'Partner [[King Gryphon]]-exclusive',
		effect_note = '[[King Gryphon]]'
	},
	['king buster gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 60,
		costtype = 'HP',
		power = 10,
		hit = 4,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に連続4回こうげき',
		description = 'Attacks one enemy four times in succession',
		name = 'King Buster',
		name_note = 'Partner [[King Gryphon]]-exclusive',
		effect_note = '[[King Gryphon]]'
	},
	['king storm gryphon'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Random enemies',
		cost = 99,
		costtype = 'HP',
		power = 10,
		hit = 8,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に8回こうげき',
		description = 'Attacks all enemies eight times',
		name = 'King Storm',
		name_note = 'Partner [[King Gryphon]]-exclusive',
		effect_note = '[[King Gryphon]]'
	},
	['ice wind'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 30,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をたつまきがなぎはらう',
		description = 'A whirlwind sweeps through all enemies',
		name = 'Ice Wind'
	},
	['hurricane'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 60,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をたつまきがなぎはらう',
		description = 'A whirlwind sweeps through all enemies',
		name = 'Hurricane'
	},
	['crosswinds'] = {
		attribute = 'wood',
		attribute_link = 'Wood (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 80,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をたつまきがなぎはらう',
		description = 'A whirlwind sweeps through all enemies',
		name = 'Crosswinds'
	},
	['zio'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'MP',
		power = 18,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に電気のダメージ',
		description = 'Electric damage to one enemy',
		name = 'Zio'
	},
	['zionga'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 38,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を電気でしびれさせる',
		description = 'Shock one enemy with electricity',
		name = 'Zionga'
	},
	['mazio'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'All enemies',
		cost = 18,
		costtype = 'MP',
		power = 52,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を電撃がおそう',
		description = 'An electric attack strikes all enemies',
		name = 'Mazio'
	},
	['stun shot'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'Single enemy',
		cost = 12,
		costtype = 'HP',
		power = 22,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を電気で動けなくする',
		description = 'Make one enemy unable to move with electricity',
		name = 'Stun Shot'
	},
	['shock stab'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に電気のダメージ',
		description = 'Electric damage to one enemy',
		name = 'Shock Stab'
	},
	['quick spear'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, attacks first.',
		target = 'Single enemy',
		cost = 28,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にせんせいこうげき',
		description = 'Attack one enemy preemptively',
		name = 'Quick Spear'
	},
	['mjollnir'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'Single enemy',
		cost = 32,
		costtype = 'HP',
		power = 38,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を電気でしびれさせる',
		description = 'Shock one enemy with electricity',
		name = 'Mjollnir'
	},
	['quick buster'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, attacks first.',
		target = 'Single enemy',
		cost = 40,
		costtype = 'HP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にせんせいこうげき',
		description = 'Attack one enemy preemptively',
		name = 'Quick Buster'
	},
	['thunderbolt'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'All enemies',
		cost = 23,
		costtype = 'HP',
		power = 32,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体をイナズマがおそう',
		description = 'Lightning strikes all enemies',
		name = 'Thunderbolt'
	},
	['helm buster'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 20% Shock.',
		target = 'All enemies',
		cost = 25,
		costtype = 'HP',
		power = 25,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を電気で動けなくする',
		description = 'Make one enemy unable to move with electricity',
		name = 'Helm Buster'
	},
	['judgment thunder'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% Paralysis.',
		target = 'All enemies',
		cost = 35,
		costtype = 'HP',
		power = 42,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を電気で動けなくする',
		description = 'Make one enemy unable to move with electricity',
		name = 'Judgment Thunder'
	},
	['angry skies'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Shock.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 30,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を電撃がおそう',
		description = 'An electric attack strikes all enemies',
		name = 'Angry Skies'
	},
	['thunderblast'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Shock.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 80,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を電撃がおそう',
		description = 'An electric attack strikes all enemies',
		name = 'Thunderblast'
	},
	['spark bolt'] = {
		attribute = 'metal',
		attribute_link = 'Metal (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 50% Shock.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 60,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を電撃がおそう',
		description = 'An electric attack strikes all enemies',
		name = 'Spark Bolt'
	},
	['magna'] = {
		attribute = 'earth',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'MP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に岩をふらせてダメージ',
		description = 'Send rocks to damage one enemy',
		name = 'Magna'
	},
	['magnus'] = {
		attribute = 'earth',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に岩をふらせてこうげき',
		description = 'Send rocks to attack one enemy',
		name = 'Magnus'
	},
	['mamagna'] = {
		attribute = 'earth',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 18,
		costtype = 'MP',
		power = 55,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を岩の雨がおそう',
		description = 'A rain of rocks strikes all enemies',
		name = 'Mamagna'
	},
	['desperation'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, scales with lost HP.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'HP',
		power = 1,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にぎゃくてんの一撃',
		description = 'A reversal strike to one enemy',
		name = 'Desperation'
	},
	['final blow'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, scales with lost HP.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'HP',
		power = 1,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にぎゃくてんの一撃',
		description = 'A reversal strike to one enemy',
		name = 'Final Blow'
	},
	['tackle'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に体当たりをしてダメージ',
		description = 'Damage one enemy by tackling',
		name = 'Tackle'
	},
	['earth crush'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% chance of lowering Guard.',
		target = 'Single enemy',
		cost = 20,
		costtype = 'HP',
		power = 25,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に地震でフラフラにする',
		description = 'Stagger one enemy with an earthquake',
		name = 'Earth Crush'
	},
	['avalanche'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 32,
		costtype = 'HP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に岩を落としておしつぶす',
		description = 'Drop rocks to crush one enemy',
		name = 'Avalanche',
		link = 'Avalanche (Devil Children)'
	},
	['gaia buster'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'HP',
		power = 37,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を岩の雨がおそう',
		description = 'A rain of rocks strikes all enemies',
		name = 'Gaia Buster'
	},
	['gaia crush'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% chance of Guard down.',
		target = 'All enemies',
		cost = 25,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に地震でフラフラにする',
		description = 'Stagger all enemies with an earthquake',
		name = 'Gaia Crush'
	},
	['grand crush'] = {
		attribute = 'earth',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% chance of Guard down.',
		target = 'All enemies',
		cost = 35,
		costtype = 'HP',
		power = 42,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に地震でフラフラにする',
		description = 'Stagger all enemies with an earthquake',
		name = 'Grand Crush'
	},
	['bone crush'] = {
		attribute = 'earth',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 60,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を岩の雨がおそう',
		description = 'A rain of rocks strikes all enemies',
		name = 'Bone Crush'
	},
	['megaton press'] = {
		attribute = 'earth',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 80,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を岩の雨がおそう',
		description = 'A rain of rocks strikes all enemies',
		name = 'Megaton Press'
	},
	['earth hammer'] = {
		attribute = 'earth',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 30,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を岩の雨がおそう',
		description = 'A rain of rocks strikes all enemies',
		name = 'Earth Hammer'
	},
	['hama'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 30% Faint.',
		target = 'Single enemy',
		cost = 12,
		costtype = 'MP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に光のダメージ',
		description = 'Light damage to one enemy',
		name = 'Hama'
	},
	['hamaon'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 30% Faint.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'MP',
		power = 40,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に光の波動でこうげき',
		description = 'Attack one enemy with a wave of light',
		name = 'Hamaon'
	},
	['tarukaja'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Increases Attack.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体のアタックがアップ',
		description = 'All allies\' Attack up',
		name = 'Tarukaja',
	},
	['rakukaja'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Increases Guard.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体のガードがアップ',
		description = 'All allies\' Guard up',
		name = 'Rakukaja',
	},
	['sukukaja'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Increases accuracy.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体の命中度がアップ',
		description = 'All allies\' accuracy up',
		name = 'Sukukaja',
	},
	['makakaja'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Increases Magic.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体のマジックがアップ',
		description = 'All allies\' Magic up',
		name = 'Makakaja',
	},
	['magukaja'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Increases M Guard.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体のMガードがアップ',
		description = 'All allies\' M Guard up',
		name = 'Magukaja',
	},
	['dekunda'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Removes stat debuffs.',
		target = 'All allies',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体のパラメダウンを打ち消す',
		description = 'Removes all allies\' lowered parameters',
		name = 'Dekunda',
	},
	['dia'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores HP.',
		target = 'Single Ally',
		cost = 5,
		costtype = 'MP',
		power = 30,
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方1人のHPを少し回復',
		description = 'Slightly restores one ally\'s HP',
		name = 'Dia',
	},
	['diarama'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores HP.',
		target = 'Single Ally',
		cost = 10,
		costtype = 'MP',
		power = 70,
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方1人のHPを回復',
		description = 'Restores one ally\'s HP',
		name = 'Diarama',
	},
	['diarahan'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores 100% HP.',
		target = 'Single Ally',
		cost = 5,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方1人のHPを大きく回復',
		description = 'Greatly restores one ally\'s HP',
		name = 'Diarahan',
	},
	['media'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores HP.',
		target = 'All allies',
		cost = 12,
		costtype = 'MP',
		power = 45,
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方全体のHPを少し回復',
		description = 'Slightly restores all allies\' HP',
		name = 'Media',
	},
	['mediara'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores HP.',
		target = 'All allies',
		cost = 18,
		costtype = 'MP',
		power = 100,
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方全体のHPを回復',
		description = 'Restores all allies\' HP',
		name = 'Mediara',
	},
	['mediarahan'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Restores 100% HP.',
		target = 'All allies',
		cost = 30,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方全体のHPを大きく回復',
		description = 'Greatly restores all allies\' HP',
		name = 'Mediarahan',
	},
	['recarm'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Revives an ally with half HP.',
		target = 'Single Ally',
		cost = 18,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方1人をキゼツから復活させる',
		description = 'Revives one ally from Faint',
		name = 'Recarm',
	},
	['samarecarm'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Revives an ally with full HP.',
		target = 'Single Ally',
		cost = 25,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'y',
		description_ja = '味方1人を完全に復活させる',
		description = 'Revives one ally completely',
		name = 'Samarecarm',
	},
	['patra'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Cures ailments.',
		target = 'Single Ally',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方1人のキゼツいがいを回復',
		description = 'Cures one ally\'s non-Faint condition',
		name = 'Patra',
	},
	['makarakarn'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Repels next magic attack.',
		target = 'Self',
		cost = 12,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '自分への魔法をはね返す',
		description = 'Repels magic targeting self',
		name = 'Makarakarn',
	},
	['traport'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = '—',
		effect = 'Teleports to a selected location.',
		target = 'Party',
		cost = 10,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = '色んな所にワープする',
		description = 'Warps to various places',
		name = 'Traport',
	},
	['estoma'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = '—',
		effect = 'Lowers encounter rate temporarily.',
		target = 'Party',
		cost = 4,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = 'デビルと会いにくくなる',
		description = 'Encounters with devils become unlikely',
		name = 'Estoma',
	},
	['riberama'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Healing',
		effect = 'Increases encounter rate temporarily.',
		target = 'Party',
		cost = 18,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = 'デビルと会いやすくなる',
		description = 'Encounters with devils become likely',
		name = 'Riberama',
	},
	['holy flare'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に光のダメージ',
		description = 'Light damage to one enemy',
		name = 'Holy Flare',
	},
	['saint attack'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 35,
		costtype = 'HP',
		power = 45,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に光の波動でこうげき',
		description = 'Attack one enemy with a wave of light',
		name = 'Saint Attack',
	},
	['light lance'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'Single enemy',
		cost = 60,
		costtype = 'HP',
		power = 30,
		hit = 2,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '聖なる連続こうげき',
		description = 'Succesive holy attacks',
		name = 'Light Lance',
	},
	['reset'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Status',
		effect = 'Removes stat buffs and debuffs.',
		target = 'All',
		cost = 22,
		costtype = 'HP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '全員の全てのパラメ変化を打ち消す',
		description = 'Remove all parameter changes of everyone',
		name = 'Reset',
		link = 'Reset (Skill)'
	},
	['ill omen'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 30,
		costtype = 'HP',
		power = 33,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に聖なる一撃',
		description = 'A holy strike to all enemies',
		name = 'Ill Omen',
	},
	['god\'s hand'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 50,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に聖なるオーラを放つ',
		description = 'Cover all enemies in a holy aura',
		name = 'God\'s Hand',
	},
	['holy blast'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 60,
		costtype = 'HP',
		power = 50,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に聖なるオーラを放つ',
		description = 'Cover all enemies in a holy aura',
		name = 'Holy Blast',
	},
	['feral bite'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にかみついてダメージ',
		description = 'Damage one enemy by biting',
		name = 'Feral Bite',
	},
	['feral claw'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にひっかいてダメージ',
		description = 'Damage one enemy by scratching',
		name = 'Feral Claw',
	},
	['powercharge'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Status',
		effect = 'Next attack gains Damage ×2.5.',
		target = 'Self',
		cost = 15,
		costtype = 'HP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '力をためて後でこうげき',
		description = 'Gather power for a later attack',
		name = 'Powercharge',
	},
	['summon'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = '—',
		effect = 'Replaces target with the next demon.',
		target = 'Single enemy',
		cost = 8,
		costtype = 'HP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '後ろのデビルと入れ替えてしまう',
		description = 'Replace with the devil in the back',
		name = 'Summon',
		link = 'Summon (Devil Children)'
	},
	['call attack'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Call next demon, user attacks when next summoned.',
		target = 'Single enemy',
		cost = 20,
		costtype = 'HP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '一度戻って後でこうげき',
		description = 'Return temporarily and attack later',
		name = 'Call Attack',
	},
	['holy attack'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 50,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に聖なる一撃',
		description = 'A holy strike to all enemies',
		name = 'Holy Attack'
	},
	['light howl'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Status',
		effect = 'Increases all stats.',
		target = 'All allies',
		cost = 15,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体の全パラメがアップ',
		description = 'All parameters of all allies up',
		name = 'Light Howl'
	},
	['pyramid'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Status',
		effect = 'Increases all stats.',
		target = 'All allies',
		cost = 15,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体の全パラメがアップ',
		description = 'All parameters of all allies up',
		name = 'Pyramid',
		link = 'Pyramid (Skill)'
	},
	['holy shield'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Status',
		effect = 'Increases all stats.',
		target = 'All allies',
		cost = 15,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体の全パラメがアップ',
		description = 'All parameters of all allies up',
		name = 'Holy Shield'
	},
	['holy song'] = {
		attribute = 'sun',
		attribute_link = 'Sun (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Healing',
		effect = 'Revives all allies.',
		target = 'All allies',
		cost = 30,
		costtype = 'MP',
		power = 100,
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '味方全体を復活させる',
		description = 'All allies are revived',
		name = 'Holy Song'
	},
	['mudo'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 5% Faint.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'MP',
		power = 18,
		hit = 1,
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に呪いのダメージ',
		description = 'Curse damage to one enemy',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Magical',
		effect = 'Inflicts damage, 5% Faint.',
		target = 'All enemies',
		cost = 20,
		costtype = 'MP',
		power = 35,
		hit = 1,
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を呪いがつつみこむ',
		description = 'A curse covers all enemies',
		name = 'Mudoon'
	},
	['tarunda'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Lowers Attack.',
		target = 'All enemies',
		cost = 5,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体のアタックをダウン',
		description = 'All enemies\' Attack down',
		name = 'Tarunda',
	},
	['rakunda'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Lowers Guard.',
		target = 'All enemies',
		cost = 5,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体のガードをダウン',
		description = 'All enemies\' Guard down',
		name = 'Rakunda',
	},
	['sukunda'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Lowers accuracy.',
		target = 'All enemies',
		cost = 5,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体の命中度をダウン',
		description = 'All enemies\' accuracy down',
		name = 'Sukunda',
	},
	['magunda'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Lowers M Guard.',
		target = 'All enemies',
		cost = 5,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体のMガードをダウン',
		description = 'All enemies\' M Guard down',
		name = 'Magunda',
	},
	['dekaja'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Removes stat buffs.',
		target = 'All enemies',
		cost = 8,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体のパラメアップを打ち消す',
		description = 'Removes all enemies\' raised parameters',
		name = 'Dekaja',
	},
	['dormina'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Sleep.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をねむらせる',
		description = 'Puts one enemy to sleep',
		name = 'Dormina',
	},
	['hapirma'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Happy.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をハッピーにさせる',
		description = 'Makes one enemy happy',
		name = 'Hapirma',
	},
	['poisma'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Poison.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を毒でおかす',
		description = 'Afflicts one enemy with poison',
		name = 'Poisma',
	},
	['marin karin'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Charm.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '75%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をゆうわくする',
		description = 'Charms one enemy',
		name = 'Marin Karin',
	},
	['paralama'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Paralysis.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をマヒさせる',
		description = 'Paralyzes one enemy',
		name = 'Paralama',
	},
	['mite'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Bomb.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をバクダンに変える',
		description = 'Turns one enemy into a bomb',
		name = 'Mite',
	},
	['makafuji'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Silence.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人の魔法を封じる',
		description = 'Seals one enemy\'s magic',
		name = 'Makafuji',
	},
	['pulinpa'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Magic',
		damagetype = 'Status',
		effect = 'Inflicts Confuse.',
		target = 'Single enemy',
		cost = 6,
		costtype = 'MP',
		power = '—',
		hit = '—',
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をコンラんさせる',
		description = 'Confuses one enemy',
		name = 'Pulinpa',
	},
	['dark spear'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, scales with current HP.',
		target = 'Single enemy',
		cost = 5,
		costtype = 'HP',
		power = 25,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人のHPをけずり取る',
		description = 'Shave off one enemy\'s HP',
		name = 'Dark Spear',
	},
	['guillotine'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 30% Faint.',
		target = 'Single enemy',
		cost = 15,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人に呪いのダメージ',
		description = 'Curse damage to one enemy',
		name = 'Guillotine',
	},
	['death breath'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 45% Faint.',
		target = 'All enemies',
		cost = 30,
		costtype = 'HP',
		power = 33,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を呪いがつつみこむ',
		description = 'A curse covers all enemies',
		name = 'Death Breath',
	},
	['life drain'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Drains MP.',
		target = 'Single enemy',
		cost = 30,
		costtype = 'HP',
		power = 25,
		hit = 1,
		acc = '80%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人のMPをすい取る',
		description = 'Absorb one enemy\'s MP',
		name = 'Life Drain',
	},
	['eat whole'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, ignores Guard increases.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'HP',
		power = 15,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にガードをむししたこうげき',
		description = 'An attack to one enemy that ignores Guard',
		name = 'Eat Whole',
	},
	['hell thrust'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% Silence.',
		target = 'Single enemy',
		cost = 25,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人にチンモクさせる一撃',
		description = 'A strike that silences one enemy',
		name = 'Hell Thrust',
	},
	['poison claw'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 50% Poison.',
		target = 'Single enemy',
		cost = 10,
		costtype = 'HP',
		power = 20,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を毒の刃でこうげき',
		description = 'Attack one enemy with a poison blade',
		name = 'Poison Claw',
	},
	['venom blade'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% Poison.',
		target = 'Single enemy',
		cost = 25,
		costtype = 'HP',
		power = 35,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人を毒の風でこうげき',
		description = 'Attack one enemy with poisoned air',
		name = 'Venom Blade',
	},
	['poison breath'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 75% Poison.',
		target = 'All enemies',
		cost = 35,
		costtype = 'HP',
		power = 42,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体を毒の風でこうげき',
		description = 'Attack all enemies with poisoned air',
		name = 'Poison Breath',
	},
	['paral eyes'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Physical',
		effect = 'Inflicts damage, 50% Paralysis.',
		target = 'Single enemy',
		cost = 20,
		costtype = 'HP',
		power = 30,
		hit = 1,
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵1人をマヒさせるこうげき',
		description = 'An attack to one enemy that paralyzes',
		name = 'Paral Eyes',
	},
	['tetrakarn'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Technique',
		damagetype = 'Status',
		effect = 'Repels next Technique attack.',
		target = 'Self',
		cost = 25,
		costtype = 'HP',
		power = '—',
		hit = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '自分への技をはね返す',
		description = 'Repels techniques targeting self',
		name = 'Tetrakarn',
	},
	['twin vise'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 20,
		hit = 2,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に2回かみつく',
		description = 'Bites all enemies two times',
		name = 'Twin Vise'
	},
	['bind claw'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Physical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 15,
		costtype = 'MP',
		power = 20,
		hit = 2,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に邪悪なダメージ',
		description = 'Evil damage to all enemies',
		name = 'Bind Claw'
	},
	['shadow break'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 25,
		costtype = 'MP',
		power = 65,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に邪悪なダメージ',
		description = 'Evil damage to all enemies',
		name = 'Shadow Break'
	},
	['death blade'] = {
		attribute = 'moon',
		attribute_link = 'Moon (Attribute)',
		skilltype = 'Combo',
		damagetype = 'Magical',
		effect = 'Inflicts damage.',
		target = 'All enemies',
		cost = 35,
		costtype = 'MP',
		power = 80,
		hit = 1,
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '敵全体に邪悪なダメージ',
		description = 'Evil damage to all enemies',
		name = 'Death Blade'
	},
}

return {
	skill = skill,
}