Module:Data/Skill/20xx
Jump to navigation
Jump to search
Documentation for this module may be created at Module:Data/Skill/20xx/doc
local skill = {
['agi'] = {
attribute = 'fire',
cost = 3,
costtype = 'MP',
power = 17,
target = 'Single',
hit = 1,
effect = 'Fire spell with 17 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Agi',
},
['agilao'] = {
attribute = 'fire',
cost = 7,
costtype = 'MP',
power = 43,
target = 'Single',
hit = 1,
effect = 'Fire spell with 43 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Agilao',
},
['agidyne'] = {
attribute = 'fire',
cost = 15,
costtype = 'MP',
power = 90,
target = 'Single',
hit = 1,
effect = 'Fire spell with 90 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Agidyne',
},
['maragi'] = {
attribute = 'fire',
cost = 5,
costtype = 'MP',
power = 12,
target = 'All',
hit = 1,
effect = 'Fire spell with 12 power that targets all enemies.',
skilltype = 'Magic',
name = 'Maragi',
},
['maragion'] = {
attribute = 'fire',
cost = 9,
costtype = 'MP',
power = 38,
target = 'All',
hit = 1,
effect = 'Fire spell with 38 power that targets all enemies.',
skilltype = 'Magic',
name = 'Maragion',
},
['maragidyne'] = {
attribute = 'fire',
cost = 20,
costtype = 'MP',
power = 85,
target = 'All',
hit = 1,
effect = 'Fire spell with 85 power that targets all enemies.',
skilltype = 'Magic',
name = 'Maragidyne',
},
['zio'] = {
attribute = 'elec',
cost = 4,
costtype = 'MP',
power = 13,
target = 'Single',
hit = 1,
effect = 'Electric spell with 13 power that targets a single enemy. May cause Shock.',
skilltype = 'Magic',
name = 'Zio',
},
['zionga'] = {
attribute = 'elec',
cost = 9,
costtype = 'MP',
power = 38,
target = 'Single',
hit = 1,
effect = 'Electric spell with 38 power that targets a single enemy. May cause Shock.',
skilltype = 'Magic',
name = 'Zionga',
},
['ziodyne'] = {
attribute = 'elec',
cost = 18,
costtype = 'MP',
power = 80,
target = 'Single',
hit = 1,
effect = 'Electric spell with 80 power that targets a single enemy. May cause Shock.',
skilltype = 'Magic',
name = 'Ziodyne',
},
['mazio'] = {
attribute = 'elec',
cost = 7,
costtype = 'MP',
power = 10,
target = 'All',
hit = 1,
effect = 'Electric spell with 10 power that targets all enemies. May cause Shock.',
skilltype = 'Magic',
name = 'Mazio',
},
['mazionga'] = {
attribute = 'elec',
cost = 12,
costtype = 'MP',
power = 29,
target = 'All',
hit = 1,
effect = 'Electric spell with 29 power that targets all enemies. May cause Shock.',
skilltype = 'Magic',
name = 'Mazionga',
},
['maziodyne'] = {
attribute = 'elec',
cost = 24,
costtype = 'MP',
power = 72,
target = 'All',
hit = 1,
effect = 'Electric spell with 72 power that targets all enemies. May cause Shock.',
skilltype = 'Magic',
name = 'Maziodyne',
},
['bufu'] = {
attribute = 'ice',
cost = 3,
costtype = 'MP',
power = 13,
target = 'Single',
hit = 1,
effect = 'Ice spell with 13 power that targets a single enemy. May cause Freeze.',
skilltype = 'Magic',
name = 'Bufu',
},
['bufula'] = {
attribute = 'ice',
cost = 8,
costtype = 'MP',
power = 35,
target = 'Single',
hit = 1,
effect = 'Ice spell with 35 power that targets a single enemy. May cause Freeze.',
skilltype = 'Magic',
name = 'Bufula',
},
['bufudyne'] = {
attribute = 'ice',
cost = 16,
costtype = 'MP',
power = 72,
target = 'Single',
hit = 1,
effect = 'Ice spell with 72 power that targets a single enemy. May cause Freeze.',
skilltype = 'Magic',
name = 'Bufudyne',
},
['mabufu'] = {
attribute = 'ice',
cost = 6,
costtype = 'MP',
power = 10,
target = 'All',
hit = 1,
effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.',
skilltype = 'Magic',
name = 'Mabufu',
},
['mabufula'] = {
attribute = 'ice',
cost = 11,
costtype = 'MP',
power = 28,
target = 'All',
hit = 1,
effect = 'Ice spell with 28 power that targets all enemies. May cause Freeze.',
skilltype = 'Magic',
name = 'Mabufula',
},
['mabufudyne'] = {
attribute = 'ice',
cost = 22,
costtype = 'MP',
power = 65,
target = 'All',
hit = 1,
effect = 'Ice spell with 65 power that targets all enemies. May cause Freeze.',
skilltype = 'Magic',
name = 'Mabufudyne',
},
['zan'] = {
attribute = 'force',
cost = 2,
costtype = 'MP',
power = 14,
target = 'Single',
hit = 1,
effect = 'Force spell with 14 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Zan',
},
['zanma'] = {
attribute = 'force',
cost = 5,
costtype = 'MP',
power = 37,
target = 'Single',
hit = 1,
effect = 'Force spell with 37 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Zanma',
},
['zandyne'] = {
attribute = 'force',
cost = 18,
costtype = 'MP',
power = 80,
target = 'Single',
hit = 1,
effect = 'Force spell with 80 power that targets a single enemy.',
skilltype = 'Magic',
name = 'Zandyne',
},
['mazan'] = {
attribute = 'force',
cost = 4,
costtype = 'MP',
power = 11,
target = 'All',
hit = 1,
effect = 'Force spell with 11 power that targets all enemies.',
skilltype = 'Magic',
name = 'Mazan',
},
['mazanma'] = {
attribute = 'force',
cost = 7,
costtype = 'MP',
power = 30,
target = 'All',
hit = 1,
effect = 'Force spell with 30 power that targets all enemies.',
skilltype = 'Magic',
name = 'Mazanma',
},
['mazandyne'] = {
attribute = 'force',
cost = 21,
costtype = 'MP',
power = 74,
target = 'All',
hit = 1,
effect = 'Force spell with 74 power that targets all enemies.',
skilltype = 'Magic',
name = 'Mazandyne',
},
['megido'] = {
attribute = 'almighty',
cost = 15,
costtype = 'MP',
power = 70,
target = 'All',
hit = 1,
effect = 'Almighty spell with 70 power that targets all enemies.',
skilltype = 'Magic',
name = 'Megido',
},
['megidola'] = {
attribute = 'almighty',
cost = 30,
costtype = 'MP',
power = 100,
target = 'All',
hit = 1,
effect = 'Almighty spell with 100 power that targets all enemies.',
skilltype = 'Magic',
name = 'Megidola',
},
['megidolaon'] = {
attribute = 'almighty',
cost = 45,
costtype = 'MP',
power = 120,
target = 'All',
hit = 1,
effect = 'Almighty spell with 120 power that targets all enemies.',
skilltype = 'Magic',
name = 'Megidolaon',
},
['fire breath'] = {
attribute = 'other',
cost = 8,
costtype = 'MP',
power = 60,
target = 'Random',
hit = '1-3',
effect = 'Fire spell with 60 power that hits 1-3 times.',
skilltype = 'Extra',
name = 'Fire Breath',
},
['ice breath'] = {
attribute = 'other',
cost = 8,
costtype = 'MP',
power = 38,
target = 'Random',
hit = '1-3',
effect = 'Ice spell with 60 power that hits 1-3 times. May cause Freeze.',
skilltype = 'Extra',
name = 'Ice Breath',
},
['venom breath'] = {
attribute = 'ruin',
cost = 7,
costtype = 'MP',
power = 32,
target = 'Random',
hit = '1-2',
effect = 'Ruin spell with 60 power that hits 1-2 times. May cause Poison.',
skilltype = 'Extra',
name = 'Venom Breath',
},
['shock'] = {
attribute = 'elec',
cost = 6,
costtype = 'MP',
power = 44,
target = 'Random',
hit = '1-3',
effect = 'Electric spell with 44 power that hits 1-3 times. May cause Shock.',
skilltype = 'Extra',
name = 'Shock',
},
['holy wrath'] = {
attribute = 'almighty',
cost = 108,
costtype = 'MP',
power = 39,
target = 'All',
hit = 1,
effect = 'Deals 1/8th of caster\'s current HP in damage to enemies with a different alignment',
skilltype = 'Extra',
name = 'Holy Wrath',
},
['deathtouch'] = {
attribute = 'ruin',
cost = 4,
costtype = 'MP',
power = 30,
target = 'Single',
hit = 1,
effect = 'Drains one enemy\'s HP',
skilltype = 'Extra',
name = 'Deathtouch',
},
['demon\'s kiss m'] = {
attribute = 'dark',
cost = 0,
costtype = 'MP',
--damagetype = 'Magical',
inbattle = 'y',
outbattle = 'n',
power = 22,
hit = 1,
target = 'Single enemy',
name_note = 'Male',
effect = 'Only targets female humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target\'s level by 1.',
skilltype = 'Extra',
name = 'Demon\'s Kiss',
},
['demon\'s kiss f'] = {
attribute = 'dark',
cost = 0,
costtype = 'MP',
--damagetype = 'Magical',
inbattle = 'y',
outbattle = 'n',
power = 20,
hit = 1,
target = 'Single enemy',
name_note = 'Female',
effect = 'Only targets male humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target\'s level by 1.',
skilltype = 'Extra',
name = 'Demon\'s Kiss',
},
['evil smile'] = {
attribute = 'dark',
cost = 0,
costtype = 'MP',
--damagetype = 'Magical',
inbattle = 'y',
outbattle = 'n',
power = 18,
hit = 1,
target = 'Single enemy',
effect = 'Chance to inflict Paralyze. If target is already paralyzed, lowers target\'s level by 1.',
skilltype = 'Extra',
name = 'Evil Smile',
},
['sol smash'] = {
attribute = 'almighty',
cost = 17,
costtype = 'MP',
power = 85,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Almighty spell with 85 power that targets all enemies.',
skilltype = 'Extra',
name = 'Sol Smash',
},
['sol cluster'] = {
attribute = 'almighty',
cost = 49,
costtype = 'MP',
power = 126,
target = 'Single',
hit = 1,
description = 'Severe Almighty attack to one foe that inflicts Dead upon the target if their Magic stat is too low.',
effect = 'Almighty spell with 126 power that targets all enemies.',
skilltype = 'Extra',
name = 'Sol Cluster',
},
['debilitate'] = {
attribute = 'almighty',
cost = 16,
costtype = 'MP',
power = '—',
hit = '—',
description_ja = '—',
description = '—',
target = 'All',
description = 'The effects of Rakunda, Tarunda and Sukunda combined.',
effect = 'Lowers accuracy, attack power, and defense by one rank for the entire enemy party.',
skilltype = 'Magic',
name = 'Debilitate',
},
['dormina'] = {
attribute = 'nerve',
cost = 3,
costtype = 'MP',
power = 50,
target = 'Random',
hit = '1-3',
effect = 'Nerve spell with 50 power that hits 1-3 times. May cause Sleep.',
skilltype = 'Magic',
name = 'Dormina',
},
['drop voice'] = {
attribute = 'nerve',
cost = 12,
costtype = 'MP',
power = 60,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Nerve spell with 60 power that targets all enemies. May cause Sleep.',
skilltype = 'Extra',
name = 'Drop Voice',
},
['randy haze'] = {
attribute = 'nerve',
cost = 13,
costtype = 'MP',
power = 48,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Nerve spell with 60 power that targets all enemies. May cause Charm.',
skilltype = 'Extra',
name = 'Randy Haze',
},
['shibaboo'] = {
attribute = 'bind',
attribute_link = 'Bind (Attribute)',
cost = 3,
costtype = 'MP',
power = 58,
target = 'Random',
hit = '1-3',
effect = 'Bind spell with 58 power that hits 1-3 times. May cause Bind.',
skilltype = 'Magic',
name = 'Shibaboo',
},
['pulinpa'] = {
attribute = 'bind',
attribute_link = 'Bind (Attribute)',
cost = 2,
costtype = 'MP',
power = 52,
target = 'Random',
hit = '1-3',
effect = 'Bind spell with 52 power that hits 1-3 times. May cause Bind.',
skilltype = 'Magic',
name = 'Pulinpa',
},
['hapirma'] = {
attribute = 'bind',
attribute_link = 'Bind (Attribute)',
cost = 2,
costtype = 'MP',
power = 48,
target = 'Random',
hit = '3-5',
effect = 'Ruin spell with 48 power that hits 3-5 times. May cause Happy.',
skilltype = 'Magic',
name = 'Hapirma',
},
['marin karin'] = {
attribute = 'nerve',
cost = 6,
costtype = 'MP',
power = 54,
target = 'Single',
hit = 1,
effect = 'Nerve spell with 54 power that hits 1 time. May cause Charm.',
skilltype = 'Magic',
name = 'Marin Karin',
},
['makajama'] = {
attribute = 'ruin',
cost = 4,
costtype = 'MP',
power = 42,
target = 'Random',
hit = '1-3',
effect = 'Ruin spell with 42 base power that hits 1-3 times. May cause Seal.',
skilltype = 'Magic',
name = 'Makajama',
},
['dismal tune'] = {
attribute = 'ruin',
cost = 11,
costtype = 'MP',
power = 30,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Ruin spell with 30 base power that targets all enemies. May cause Seal.',
skilltype = 'Extra',
name = 'Dismal Tune',
},
['mudo'] = {
attribute = 'dark',
cost = 3,
costtype = 'MP',
power = 28,
target = 'Random',
hit = 2,
effect = 'Dark spell with 28 power that hits 2 times. May cause Death.',
skilltype = 'Magic',
name = 'Mudo',
},
['mudoon'] = {
attribute = 'dark',
cost = 9,
costtype = 'MP',
power = 28,
target = 'Random',
hit = '3-5',
effect = 'Dark spell with 28 power that hits 3-5 times. May cause Death.',
skilltype = 'Magic',
name = 'Mudoon',
},
['mamudo'] = {
attribute = 'dark',
cost = 15,
costtype = 'MP',
power = 15,
target = 'All',
hit = 1,
effect = 'Dark spell with 15 power that targets all enemies. May cause Death.',
skilltype = 'Magic',
name = 'Mamudo',
},
['hama'] = {
attribute = 'expel',
cost = 5,
costtype = 'MP',
power = 40,
target = 'Random',
hit = 2,
effect = 'Expel spell with 40 power that hits 2 times. May cause Death.',
skilltype = 'Magic',
name = 'Hama',
},
['hamaon'] = {
attribute = 'expel',
cost = 10,
costtype = 'MP',
power = 25,
target = 'Random',
hit = '3-5',
effect = 'Expel spell with 25 power that hits 3-5 times. May cause Death.',
skilltype = 'Magic',
name = 'Hamaon',
},
['mahama'] = {
attribute = 'expel',
cost = 18,
costtype = 'MP',
power = 15,
target = 'All',
hit = 1,
effect = 'Expel spell with 15 power that targets all enemies. May cause Death.',
skilltype = 'Magic',
name = 'Mahama',
},
['paral eyes'] = {
attribute = 'dark',
cost = 2,
costtype = 'MP',
power = 22,
target = 'Single',
hit = 1,
effect = 'Dark spell with 22 power that targets one enemy. May cause Paralyze.',
skilltype = 'Extra',
name = 'Paral Eyes',
},
['petra eyes'] = {
attribute = 'dark',
cost = 4,
costtype = 'MP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Dark spell with 10 power that targets one enemy. May cause Stone.',
skilltype = 'Extra',
name = 'Petra Eyes',
},
['hell eyes'] = {
attribute = 'dark',
cost = 8,
costtype = 'MP',
power = 12,
target = 'Single',
hit = 1,
effect = 'Dark spell with 12 power that targets one enemy. May cause Death.',
skilltype = 'Extra',
name = 'Hell Eyes',
},
['wire breath'] = {
attribute = 'dark',
cost = 9,
costtype = 'MP',
power = 36,
target = 'Single',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Dark spell with 36 power that targets one enemy. May cause Paralyze.',
skilltype = 'Extra',
name = 'Wire Breath',
},
['bael\'s curse'] = {
attribute = 'dark',
cost = 8,
costtype = 'MP',
power = 16,
target = 'Single',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Dark spell with 16 power that targets one enemy. May cause Fly.',
skilltype = 'Extra',
name = 'Bael\'s Curse',
},
['sexy dance'] = {
attribute = 'nerve',
cost = 6,
costtype = 'MP',
power = 22,
target = 'Random',
hit = '1-3',
effect = 'Nerve spell with 22 power that hits 1-3 times. May cause Charm.',
skilltype = 'Extra',
name = 'Sexy Dance',
},
['happy dance'] = {
attribute = 'ruin',
cost = 4,
costtype = 'MP',
power = 32,
target = 'All',
hit = 1,
effect = 'Ruin spell with 32 power that targets all enemies. May cause Happy.',
skilltype = 'Extra',
name = 'Happy Dance',
},
['joy song'] = {
attribute = 'ruin',
cost = 4,
costtype = 'MP',
power = 24,
target = 'All',
hit = 1,
effect = 'Ruin spell with 24 power that targets all enemies. May cause Happy.',
skilltype = 'Extra',
name = 'Joy Song',
},
['lullaby'] = {
attribute = 'nerve',
cost = 6,
costtype = 'MP',
power = 33,
target = 'All',
hit = 1,
effect = 'Nerve spell with 33 power that targets all enemies. May cause Sleep.',
skilltype = 'Extra',
name = 'Lullaby',
},
['panic voice'] = {
attribute = 'bind',
attribute_link = 'Bind (Attribute)',
cost = 2,
costtype = 'MP',
power = 20,
target = 'All',
hit = 1,
effect = 'Bind spell with 20 power that targets all enemies. May cause Panic.',
skilltype = 'Extra',
name = 'Panic Voice',
},
['bind voice'] = {
attribute = 'bind',
attribute_link = 'Bind (Attribute)',
cost = 8,
costtype = 'MP',
power = 19,
target = 'All',
hit = 1,
effect = 'Bind spell with 19 power that targets all enemies. May cause Bind.',
skilltype = 'Extra',
name = 'Bind Voice',
},
['life drain'] = {
attribute = 'dark',
cost = 7,
costtype = 'MP',
power = 20,
target = 'Single',
hit = 1,
effect = 'Dark spell with 20 power that targets one enemy. May cause Bat.',
skilltype = 'Extra',
name = 'Life Drain',
},
['dia'] = {
attribute = 'healing',
cost = 4,
costtype = 'MP',
power = '—',
target = 'Ally',
effect = 'Small HP recovery to one ally.',
skilltype = 'Magic',
name = 'Dia',
},
['diarama'] = {
attribute = 'healing',
cost = 8,
costtype = 'MP',
power = '—',
target = 'Ally',
effect = 'HP recovery to one ally.',
skilltype = 'Magic',
name = 'Diarama',
},
['diarahan'] = {
attribute = 'healing',
cost = 20,
costtype = 'MP',
power = '—',
target = 'Ally',
effect = 'Full HP recovery to one ally',
skilltype = 'Magic',
name = 'Diarahan',
},
['media'] = {
attribute = 'healing',
cost = 16,
costtype = 'MP',
power = '—',
target = 'All',
effect = 'Small HP recovery to all allies.',
skilltype = 'Magic',
name = 'Media',
},
['mediarama'] = {
attribute = 'healing',
cost = 32,
costtype = 'MP',
power = '—',
target = 'All',
effect = 'HP recovery to all allies.',
skilltype = 'Magic',
name = 'Mediarama',
},
['mediarahan'] = {
attribute = 'healing',
cost = 80,
costtype = 'MP',
power = '—',
target = 'All',
effect = 'Full HP recovery to all allies.',
skilltype = 'Magic',
name = 'Mediarahan',
},
['patra'] = {
attribute = 'healing',
cost = 2,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures minor status ailments for one ally.',
skilltype = 'Magic',
name = 'Patra',
},
['penpatra'] = {
attribute = 'healing',
cost = 4,
costtype = 'MP',
power = '—',
target = 'All',
effect = 'Cures minor status ailments for all allies.',
skilltype = 'Magic',
name = 'Penpatra',
},
['posumudi'] = {
attribute = 'healing',
cost = 4,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Poison for one ally.',
skilltype = 'Magic',
name = 'Posumudi',
},
['paraladi'] = {
attribute = 'healing',
cost = 6,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Paralyze for one ally.',
skilltype = 'Magic',
name = 'Paraladi',
},
['petradi'] = {
attribute = 'healing',
cost = 10,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Stone for one ally.',
skilltype = 'Magic',
name = 'Petradi',
},
['charmdi'] = {
attribute = 'healing',
cost = 8,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Charm for one ally.',
skilltype = 'Magic',
name = 'Charmdi',
},
['recarm'] = {
attribute = 'healing',
cost = 19,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Dead/Dying for one ally.',
skilltype = 'Magic',
name = 'Recarm',
},
['samarecarm'] = {
attribute = 'healing',
cost = 44,
costtype = 'MP',
power = '—',
target = 'Single',
effect = 'Cures Dead/Dying for one ally and restores full HP.',
skilltype = 'Magic',
name = 'Samarecarm',
},
['recarmdra'] = {
attribute = 'healing',
cost = 8,
costtype = 'MP',
power = '—',
target = 'All',
effect = 'Kills user to fully recover all allies\' HP.',
skilltype = 'Magic',
name = 'Recarmdra',
},
['tetraja'] = {
attribute = 'defensive',
cost = 5,
costtype = 'MP',
target = 'All',
effect = 'Protects all allies from Energy Drain, Expel, and Dark.',
skilltype = 'Magic',
name = 'Tetraja',
},
['makarakarn'] = {
attribute = 'defensive',
cost = 6,
costtype = 'MP',
target = 'All',
effect = 'Reflects magic attacks for one turn.',
skilltype = 'Magic',
name = 'Makarakarn',
},
['tetrakarn'] = {
attribute = 'defensive',
cost = 6,
costtype = 'MP',
target = 'All',
effect = 'Reflects physical attacks for one turn.',
skilltype = 'Magic',
name = 'Tetrakarn',
},
['water wall'] = {
attribute = 'defensive',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Nullifies Fire attacks for one turn.',
skilltype = 'Magic',
name = 'Water Wall',
},
['flame wall'] = {
attribute = 'defensive',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Nullifies Ice attacks for one turn.',
skilltype = 'Magic',
name = 'Flame Wall',
},
['tarunda'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Reduces enemy Attack.',
skilltype = 'Magic',
name = 'Tarunda',
},
['rakunda'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Reduces enemy Defense.',
skilltype = 'Magic',
name = 'Rakunda',
},
['sukunda'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Reduces enemy Accuracy.',
skilltype = 'Magic',
name = 'Sukunda',
},
['dekaja'] = {
attribute = 'almighty',
cost = 10,
costtype = 'MP',
target = 'All',
effect = 'Removes -kaja effects on all enemies',
skilltype = 'Magic',
name = 'Dekaja',
},
['dekunda'] = {
attribute = 'almighty',
cost = 10,
costtype = 'MP',
target = 'All',
effect = 'Removes -nda effects on all allies',
skilltype = 'Magic',
name = 'Dekunda',
},
['tarukaja'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Attack.',
skilltype = 'Magic',
name = 'Tarukaja',
},
['rakukaja'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Defense.',
skilltype = 'Magic',
name = 'Rakukaja',
},
['sukukaja'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Accuracy.',
skilltype = 'Magic',
name = 'Sukukaja',
},
['makakaja'] = {
attribute = 'almighty',
cost = 4,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Magic.',
skilltype = 'Magic',
name = 'Makakaja',
},
['fog breath'] = {
attribute = 'nerve',
cost = 8,
costtype = 'MP',
power = 10,
hit = 1,
target = 'All',
effect = 'Cuts all enemies Accuracy in half.',
skilltype = 'Extra',
name = 'Fog Breath',
},
['power breath'] = {
attribute = 'almighty',
cost = 12,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Attack and Accuracy.',
skilltype = 'Extra',
name = 'Power Breath',
},
['dark breath'] = {
attribute = 'almighty',
cost = 12,
costtype = 'MP',
target = 'All',
effect = 'Raises all allies\' Defense and Magic.',
skilltype = 'Extra',
name = 'Dark Breath',
},
['mapper'] = {
attribute = 'special',
cost = 2,
costtype = 'MP',
target = 'All',
effect = 'Shows a minimap until the next new moon.',
skilltype = 'Magic',
name = 'Mapper',
},
['trafuri'] = {
attribute = 'special',
cost = 2,
costtype = 'MP',
target = 'All',
effect = 'Escapes from battle.',
skilltype = 'Magic',
name = 'Trafuri',
},
['estoma'] = {
attribute = 'special',
cost = 6,
costtype = 'MP',
target = 'All',
effect = 'Prevents random encounters with demons below the main character\'s level until the next new moon.',
skilltype = 'Magic',
name = 'Estoma',
},
['sabbatma'] = {
attribute = 'special',
cost = 8,
costtype = 'MP',
target = 'Ally',
effect = 'Summon a demon from the COMP without spending macca.',
skilltype = 'Magic',
name = 'Sabbatma',
},
['necroma'] = {
attribute = 'special',
cost = 20,
costtype = 'MP',
target = 'Ally',
effect = 'Allows a Dead demon to join the battle.',
skilltype = 'Magic',
name = 'Necroma',
},
['liftoma'] = {
attribute = 'special',
cost = 6,
costtype = 'MP',
target = 'All',
effect = 'Prevents damage from damage floors until next new moon.',
skilltype = 'Magic',
name = 'Liftoma',
},
['feral bite'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '3%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Charge attack with 10 power to one enemy.',
skilltype = 'Extra',
name = 'Feral Bite',
},
['venom bite'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '3%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Charge attack with 10 power to one enemy. Chance to inflict Poison',
skilltype = 'Extra',
name = 'Venom Bite',
},
['charm bite'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '3%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Charge attack with 10 power to one enemy. Chance to inflict Charm',
skilltype = 'Extra',
name = 'Charm Bite',
},
['stun bite'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '5%',
costtype = 'HP',
power = 20,
target = 'Single',
hit = 1,
effect = 'Charge attack with 20 power to one enemy. Chance to inflict Paralyze',
skilltype = 'Extra',
name = 'Stun Bite',
},
['stone bite'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '5%',
costtype = 'HP',
power = 20,
target = 'Single',
hit = 1,
effect = 'Charge attack with 20 power to one enemy. Chance to inflict Stone',
skilltype = 'Extra',
name = 'Stone Bite',
},
['razor wire'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '8%',
costtype = 'HP',
power = 12,
target = 'Single',
hit = 1,
effect = 'Charge attack with 12 power to one enemy. Chance to inflict Bind.',
skilltype = 'Extra',
name = 'Razor Wire',
},
['tackle'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '12%',
costtype = 'HP',
power = 50,
target = 'Single',
hit = '0-1',
effect = 'Charge attack with 50 power that hits 0-1 times.',
skilltype = 'Extra',
name = 'Tackle',
},
['squash'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '12%',
costtype = 'HP',
power = 30,
target = 'Single',
hit = '0-1',
effect = 'Charge attack with 30 power that hits 0-1 times.',
skilltype = 'Extra',
name = 'Squash',
},
['berserk'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '15%',
costtype = 'HP',
power = 15,
target = 'All',
hit = 1,
effect = 'Charge attack with 15 power to all enemies.',
skilltype = 'Extra',
name = 'Berserk',
},
['mow down'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '15%',
costtype = 'HP',
power = 5,
target = 'All',
hit = 1,
effect = 'Charge attack with 5 power to all enemies.',
skilltype = 'Extra',
name = 'Mow Down',
},
['feral claw'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 15,
target = 'Random',
hit = 2,
effect = 'Skill attack with 15 power that hits two enemies.',
skilltype = 'Extra',
name = 'Feral Claw',
},
['venom claw'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 15,
target = 'Random',
hit = 2,
effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Poison.',
skilltype = 'Extra',
name = 'Venom Claw',
},
['stun claw'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 15,
target = 'Random',
hit = 2,
effect = 'Skill attack with 15 power that hits two enemies. Chance to inflict Paralyze.',
skilltype = 'Extra',
name = 'Stun Claw',
},
['toxic sting'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Skill attack with 10 power to one enemy. Chance to inflict Poison.',
skilltype = 'Extra',
name = 'Toxic Sting',
},
['stun needle'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '8%',
costtype = 'HP',
power = 8,
target = 'Random',
hit = '2-3',
effect = 'Skill attack with 8 power that hits 2-3 times. Chance to inflict Paralyze.',
skilltype = 'Extra',
name = 'Stun Needle',
},
['wing flap'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '10%',
costtype = 'HP',
power = 5,
target = 'All',
hit = 1,
effect = 'Skill attack with 5 power to all enemies.',
skilltype = 'Extra',
name = 'Wing Flap',
},
['wind-god strike'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '10%',
costtype = 'HP',
power = 15,
target = 'All',
hit = 1,
effect = 'Skill attack with 15 power to all enemies. Chance to inflict Freeze.',
skilltype = 'Extra',
name = 'Wind-God Strike',
},
['thunder-god strike'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '10%',
costtype = 'HP',
power = 15,
target = 'All',
hit = 1,
effect = 'Skill attack with 15 power to all enemies. Chance to inflict Shock.',
skilltype = 'Extra',
name = 'Thunder-God Strike',
},
['needle rush'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '10%',
costtype = 'HP',
power = 8,
target = 'Random',
hit = '3-5',
effect = 'Skill attack with 8 power that hits 3-5 times.',
skilltype = 'Extra',
name = 'Needle Rush',
},
['acid'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 5,
target = 'Single',
hit = 1,
effect = 'Skill attack with 5 power to one enemy. Chance to inflict Poison.',
skilltype = 'Extra',
name = 'Acid',
},
['hell\'s fist'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '3%',
costtype = 'HP',
power = 5,
target = 'Single',
hit = 1,
effect = 'Skill attack with 5 power to one enemy.',
skilltype = 'Extra',
name = 'Hell\'s Fist',
},
['bi-knuckle'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '6%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Skill attack with 10 power to one enemy.',
skilltype = 'Extra',
name = 'Bi-Knuckle',
},
['iron-fist punch'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '6%',
costtype = 'HP',
power = 15,
target = 'Random',
hit = '1-3',
effect = 'Skill attack with 15 power that hits 1-3 times.',
skilltype = 'Extra',
name = 'Iron-Fist Punch',
},
['akashic arts'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '14%',
costtype = 'HP',
power = 20,
target = 'All',
hit = 1,
effect = 'Skill attack with 20 power to all enemies.',
skilltype = 'Extra',
name = 'Akashic Arts',
},
['heel drop'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '4%',
costtype = 'HP',
power = 6,
target = 'Single',
hit = 1,
effect = 'Skill attack with 6 power to one enemy.',
skilltype = 'Extra',
name = 'Heel Drop',
},
['inazuma kick'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '8%',
costtype = 'HP',
power = 12,
target = 'Single',
hit = 1,
effect = 'Skill attack with 12 power to one enemy.',
skilltype = 'Extra',
name = 'Inazuma Kick',
},
['flying kick'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '12%',
costtype = 'HP',
power = 20,
target = 'Random',
hit = '1-3',
effect = 'Skill attack with 20 power that hits 1-3 times.',
skilltype = 'Extra',
name = 'Flying Kick',
},
['daruma reversal'] = {
attribute = 'sword skill',
cost = '20%',
costtype = 'HP',
power = 100,
target = 'Single',
hit = 1,
effect = 'Sword Skill attack with 100 power to one enemy.',
skilltype = 'Extra',
name = 'Daruma Reversal',
},
['hades blast'] = {
attribute = 'sword skill',
cost = '20%',
costtype = 'HP',
power = 80,
target = 'Random',
hit = '1-3',
effect = 'Sword Skill attack with 80 power that hits 1-3 times.',
skilltype = 'Extra',
name = 'Hades Blast',
},
['spin slash'] = {
attribute = 'sword skill',
cost = '10%',
costtype = 'HP',
power = 40,
target = 'Random',
hit = '2-3',
effect = 'Sword Skill attack with 40 power that hits 2-3 times.',
skilltype = 'Extra',
name = 'Spin Slash',
},
['bodhisattva\'s palm'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '10%',
costtype = 'HP',
power = 100,
target = 'Single',
hit = 1,
effect = 'Skill attack with 100 power to one enemy.',
skilltype = 'Extra',
name = 'Bodhisattva\'s Palm',
},
['hammer punch'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '15%',
costtype = 'HP',
power = 120,
target = 'Random',
hit = '1-3',
effect = 'Skill attack with 120 power that hits 1-3 times.',
skilltype = 'Extra',
name = 'Hammer Punch',
},
['thunder kick'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '20%',
costtype = 'HP',
power = 100,
target = 'Random',
hit = 2,
effect = 'Skill attack with 100 power that hits 2 enemies.',
skilltype = 'Extra',
name = 'Thunder Kick',
},
['vulcan kick'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '25%',
costtype = 'HP',
power = 120,
target = 'Random',
hit = '3-5',
effect = 'Skill attack with 120 power that hits 3-5 times.',
skilltype = 'Extra',
name = 'Vulcan Kick',
},
['heat wave'] = {
attribute = 'sword skill',
cost = '10%',
costtype = 'HP',
power = 50,
target = 'Random',
hit = '2-3',
effect = 'Sword Skill attack with 50 power that hits 2-3 times.',
skilltype = 'Extra',
name = 'Heat Wave',
},
['deathbound'] = {
attribute = 'sword skill',
cost = '20%',
costtype = 'HP',
power = 100,
target = 'Random',
hit = '1-2',
effect = 'Sword Skill attack with 100 power that hits 1-2 times.',
skilltype = 'Extra',
name = 'Deathbound',
},
['hell fang'] = {
attribute = 'sword skill',
cost = '10%',
costtype = 'HP',
power = 100,
target = 'Single',
hit = 1,
effect = 'Sword Skill attack with 100 power to one enemy.',
skilltype = 'Extra',
name = 'Hell Fang',
},
['mega strike'] = {
attribute = 'sword skill',
cost = '25%',
costtype = 'HP',
power = 125,
target = 'Single',
hit = '0-1',
effect = 'Sword Skill attack with 125 power that hits 0-1 times.',
skilltype = 'Extra',
name = 'Mega Strike',
},
['suction'] = {
attribute = 'almighty',
cost = '5%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
effect = 'Almighty attack with 10 power to one enemy. Recovers 1/2 of damage dealt as HP.',
skilltype = 'Extra',
name = 'Suction',
},
['death strings'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '14%',
costtype = 'HP',
power = 45,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Skill attack with 45 power to all enemies. Chance to inflict Bind.',
skilltype = 'Extra',
name = 'Death Strings',
},
['needle tail'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '20%',
costtype = 'HP',
power = 38,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Skill attack with 38 power to all enemies. Chance to inflict Poison.',
skilltype = 'Extra',
name = 'Needle Tail',
},
['aim'] = {
attribute = 'gun',
attribute_link = 'Gun (Attribute)',
cost = '2%',
costtype = 'HP',
power = 10,
target = 'Single',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Gun attack with 10 power to one enemy.',
skilltype = 'Extra',
name = 'Aim',
},
['rapid fire'] = {
attribute = 'gun',
attribute_link = 'Gun (Attribute)',
cost = '4%',
costtype = 'HP',
power = 20,
target = 'Random',
hit = '2-4',
description_ja = '—',
description = '—',
effect = 'Gun attack with 20 power that hits 2-4 times.',
skilltype = 'Extra',
name = 'Rapid Fire',
},
['shotgun fire'] = {
attribute = 'gun',
attribute_link = 'Gun (Attribute)',
cost = '8%',
costtype = 'HP',
power = 18,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Gun attack with 18 power to all enemies.',
skilltype = 'Extra',
name = 'Shotgun Fire',
},
['megaton press'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '24%',
costtype = 'HP',
power = 80,
target = 'Random',
hit = '2-4',
effect = 'Charge attack with 80 power that hits 2-4 times.',
skilltype = 'Extra',
name = 'Megaton Press',
},
['vicious strike'] = {
attribute = 'charge',
attribute_link = 'Charge (Attribute)',
cost = '10%',
costtype = 'HP',
power = 62,
target = 'Random',
hit = '1-3',
description_ja = '—',
description = '—',
effect = 'Charge attack with 62 power that hits 1-3 times. Chance to inflict Paralyze.',
skilltype = 'Extra',
name = 'Vicious Strike',
},
['left hand of malice'] = {
attribute = 'almighty',
cost = '1%',
costtype = 'HP',
target = 'All',
hit = 1,
power = '—',
description_ja = '—',
description = '—',
effect = 'Cuts MAG in half.',
skilltype = 'Extra',
name = 'Left Hand of Malice',
},
['right hand of desire'] = {
attribute = 'almighty',
cost = '1%',
costtype = 'HP',
target = 'All',
hit = 1,
power = '—',
description_ja = '—',
description = '—',
effect = 'Cuts Macca in half.',
skilltype = 'Extra',
name = 'Right Hand of Desire',
},
['last resort'] = {
attribute = 'almighty',
cost = '50%',
costtype = 'HP',
target = 'All',
effect = 'Kills user to end battle.',
power = '—',
hit = 1,
skilltype = 'Extra',
name = 'Last Resort',
},
['rest'] = {
attribute = 'almighty',
cost = '5%',
costtype = 'HP',
target = 'All',
effect = 'Recovers 3x the amount of HP used to cast the spell.',
hit = '—',
power = '—',
skilltype = 'Extra',
name = 'Rest',
},
['great slash'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '8%',
costtype = 'HP',
power = 50,
target = 'Single',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Skill attack with 50 power. Puts ally with the lowest Vitality into Dying/Dead state.',
skilltype = 'Extra',
name = 'Great Slash',
},
['evil god\'s fangs'] = {
attribute = 'almighty',
cost = '10%',
costtype = 'HP',
power = 75,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Almighty attack with 75 power. Deals damage to HP and MP',
skilltype = 'Extra',
name = 'Evil God\'s Fangs',
},
['dark war cry'] = {
attribute = 'skill',
attribute_link = 'Skill (Attribute)',
cost = '5%',
costtype = 'HP',
power = 56,
target = 'All',
hit = 1,
description_ja = '—',
description = '—',
effect = 'Skill attack with 56 power. Chance to inflict Panic.',
skilltype = 'Extra',
name = 'Dark War Cry',
},
['guard'] = {
attribute = 'support', --internally almighty
cost = '0%',
costtype = 'HP',
--damagetype = 'Physical',
inbattle = 'y',
outbattle = 'n',
hit = 1,
target = 'Self', --internally single enemy
power = '—',
effect = 'Halves incoming damage.',
skilltype = 'Extra',
name = 'Guard',
},
['escape'] = {
attribute = 'support', --internally almighty
cost = '0%',
costtype = 'HP',
--damagetype = 'Physical',
inbattle = 'y',
outbattle = 'n',
hit = 1,
target = 'Self', --internally single enemy
power = '—',
effect = 'User leaves the battle.',
skilltype = 'Extra',
name = 'Escape',
},
['call ally'] = {
attribute = 'support', --internally almighty
cost = '0%',
costtype = 'HP',
--damagetype = 'Physical',
inbattle = 'y',
outbattle = 'n',
hit = 1,
target = 'Self', --internally single enemy
power = '—',
effect = 'Summons another instance of the same demon as the user.',
skilltype = 'Extra',
name = 'Call Ally',
},
}
return {
skill = skill,
}