Template:SkillEfct/Documentation
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Purpose
Used to create tables for documenting skill mechanics for the Gameplay section in Skill Pages, using both a header template and multiple row templates. Template:Skill Effect List/Header is placed at the top of the table, and the table must be closed by appending |}
on the following line.
Usage
Parameter | Description |
---|---|
1 | The linked game that the skill information is from. |
2 | The elemental attribute of the skill. This is integrated into the table for skills that change attribute by game. |
3 | The damage type of the skill, i.e. "Physical" if a physical skill; "Magical" if a magic skill; "Status" if a skill that inflicts a status ailment, buffs, or debuffs; "Passive" if a passive skill. |
4 | The effect of the skill when used. |
5 | The power of the skill if it inflicts damage. Use hard numbers where available, otherwise use the franchise's power scaling: Light, Moderate, Heavy, Severe. |
6 | The target range of the skill, i.e. Single, Group, All, Random, Multi-Hit. |
7 | Can the skill be used in battle? Add "Yes" or "No". |
8 | Can the skill be used outside of battle? Add "Yes" or "No". |
9 | The skill's MP cost, where applicable. |
Code
{{Skill Effect List/Header}} {{Skill Effect List|1|2|3|4|5|6|7|8|9}} |}
Examples
Agi's mechanics
{{Skill Effect List/Header}} {{Skill Effect List|{{Gamelink|smt1}}|[[Fire]]|Magic|Inflicts Fire damage.|Light|Single|Yes|No|3}} |}
Template:Skill Effect List/Header Template:Skill Effect List |}
This is the template documentation page for Template:SkillEfct. It should be transcluded onto the template page.