Module:Data/Skill/smt1
Documentation for this module may be created at Module:Data/Skill/smt1/doc
local skill = { ['agi'] = { attribute = 'fire', cost = 4, costtype = 'MP', power = 23, target = 'Single', hit = 1, description = 'Attack one enemy with flames.', effect = 'Damage', skilltype = 'Magic', name = 'Agi' }, ['agilao'] = { attribute = 'fire', cost = 7, costtype = 'MP', power = 64, target = 'Single', hit = 1, description = 'Attack one enemy with strong flames.', effect = 'Damage', skilltype = 'Magic', name = 'Agilao' }, ['maragi'] = { attribute = 'fire', cost = 5, costtype = 'MP', power = 19, target = 'Group', hit = 1, description = 'Attack multiple enemies with flames.', effect = 'Damage', skilltype = 'Magic', name = 'Maragi' }, ['maragion'] = { attribute = 'fire', cost = 9, costtype = 'MP', power = 50, target = 'Group', hit = 1, description = 'Attack multiple enemies with strong flames.', effect = 'Damage', skilltype = 'Magic', name = 'Maragion' }, ['fire breath'] = { attribute = 'fire', cost = '—', power = 60, target = 'Random', hit = "5-8", description = 'A fire attack against multiple enemies.', effect = 'Damage. Hits 5~8 times.', skilltype = 'Extra', name = 'Fire Breath' }, ['fireball'] = { attribute = 'fire', cost = '—', power = 52, target = 'Random', hit = "1-3", description = 'A fire attack against multiple enemies.', effect = 'Damage. Hits 1~3 times.', skilltype = 'Extra', name = 'Fireball' }, ['bufu'] = { attribute = 'ice', cost = 3, costtype = 'MP', power = 15, target = 'Single', hit = 1, description = 'Attack one enemy with ice, Freezing it.', effect = 'Damage. May inflict Freeze.', skilltype = 'Magic', name = 'Bufu' }, ['bufula'] = { attribute = 'ice', cost = 8, costtype = 'MP', power = 40, target = 'Single', hit = 1, description = 'Attack one enemy with strong ice, Freezing it.', effect = 'Damage. May inflict Freeze.', skilltype = 'Magic', name = 'Bufula' }, ['mabufu'] = { attribute = 'ice', cost = 6, costtype = 'MP', power = 12, target = 'Random', hit = "2-8", description = 'Attack multiple enemies with ice.', effect = 'Damage. May inflict Freeze. Hits 2~8 times.', skilltype = 'Magic', name = 'Mabufu' }, ['mabufula'] = { attribute = 'ice', cost = 11, costtype = 'MP', power = 32, target = 'Random', hit = "2-8", description = 'Attack multiple enemies with strong ice.', effect = 'Damage. May inflict Freeze. Hits 2~8 times.', skilltype = 'Magic', name = 'Mabufula' }, ['ice breath'] = { attribute = 'ice', cost = '—', power = 38, target = 'Random', hit = "3-6", description = 'An ice attack against multiple enemies.', effect = 'Damage. May inflict Freeze. Hits 3~6 times.', skilltype = 'Extra', name = 'Ice Breath' }, ['zio'] = { attribute = 'electric', cost = 4, costtype = 'MP', power = 19, target = 'Single', hit = 1, description = 'Lightning strikes one enemy, Shocking it.', effect = 'Damage. May inflict Shock.', skilltype = 'Magic', name = 'Zio' }, ['zionga'] = { attribute = 'electric', cost = 9, costtype = 'MP', power = 55, target = 'Single', hit = 1, description = 'Strong lightning strikes one enemy, Shocking it.', effect = 'Damage. May inflict Shock.', skilltype = 'Magic', name = 'Zionga' }, ['mazio'] = { attribute = 'electric', cost = 7, costtype = 'MP', power = 16, target = 'Random', hit = "3-6", description = 'Strikes multiple enemies with lightning.', effect = 'Damage. May inflict Shock. Hits 3~6 times.', skilltype = 'Magic', name = 'Mazio' }, ['mazionga'] = { attribute = 'electric', cost = 12, costtype = 'MP', power = 41, target = 'Random', hit = "3-6", description = 'Strikes multiple enemies with strong lightning.', effect = 'Damage. May inflict Shock. Hits 3~6 times.', skilltype = 'Magic', name = 'Mazionga' }, ['shock'] = { attribute = 'electric', cost = '—', power = 44, target = 'Random', hit = "1-3", description = 'An electric attack against multiple enemies.', effect = 'Damage. May inflict Shock. Hits 1~3 times.', skilltype = 'Extra', name = 'Shock', link = 'Shock (Skill)' }, ['zan'] = { attribute = 'force', cost = 2, costtype = 'MP', power = 18, target = 'Single', hit = 1, description = 'Blasts one enemy with a gale.', effect = 'Damage.', skilltype = 'Magic', name = 'Zan' }, ['zanma'] = { attribute = 'force', cost = 5, costtype = 'MP', power = 50, target = 'Single', hit = 1, description = 'Blasts one enemy with a strong gale.', effect = 'Damage', skilltype = 'Magic', name = 'Zanma' }, ['mazan'] = { attribute = 'force', cost = 4, costtype = 'MP', power = 14, target = 'Group', hit = 1, description = 'Blasts a group of enemies with a gale.', effect = 'Damage', skilltype = 'Magic', name = 'Mazan' }, ['mazanma'] = { attribute = 'force', cost = 7, costtype = 'MP', power = 38, target = 'Group', hit = 1, description = 'Blasts a group of enemies with a strong gale.', effect = 'Damage.', skilltype = 'Magic', name = 'Mazanma' }, ['rimdora'] = { attribute = 'force', cost = 8 , costtype = 'MP', power = 80, target = 'Group', hit = 1, description = 'Blasts a group of enemies with the strongest gale.', effect = 'Damage', skilltype = 'Magic', name = 'Rimdora' }, ['venom breath'] = { attribute = 'force', cost = '—', power = 32, target = 'Random', hit = "2-4", description = 'Attacks multiple enemies and Poisons them.', effect = 'Damage. May inflict Poison. Hits 2~4 times.', skilltype = 'Extra', name = 'Venom Breath' }, ['megido'] = { attribute = 'almighty', cost = 15, costtype = 'MP', power = 70, target = 'Group', hit = 1, description = 'Hits a group of enemies with non-elemental damage.', effect = 'Damage', skilltype = 'Magic', name = 'Megido' }, ['hama'] = { attribute = 'expel', cost = 5, costtype = 'MP', power = 16, target = 'Dual', hit = 1, description = 'Eliminates 2 enemies with the power of light.', effect = 'May inflict Dying.', skilltype = 'Magic', name = 'Hama' }, ['mahama'] = { attribute = 'expel', cost = 10, costtype = 'MP', power = 12, target = 'Group', hit = 1, description = 'Eliminates a group of enemies with light.', effect = 'May inflict Dying.', skilltype = 'Magic', name = 'Mahama' }, ['mudo'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = 3, costtype = 'MP', power = 16, target = 'Dual', hit = 1, description = 'Eliminates 2 enemies with the power of death.', effect = 'May inflict Dead.', skilltype = 'Magic', name = 'Mudo' }, ['mudoon'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = 9, costtype = 'MP', power = 12, target = 'Random', hit = "3-5", description = 'Eliminates a group of enemies with death.', effect = 'May inflict Dead. Hits 3~5 times.', skilltype = 'Magic', name = 'Mudoon' }, ['paral eyes'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 12, target = 'Single', hit = 1, description = 'Paralyzes one enemy.', effect = 'May inflict Paralyze.', skilltype = 'Extra', name = 'Paral Eyes' }, ['petra eyes'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 10, target = 'Single', hit = 1, description = 'Petrifies one enemy.', effect = 'May inflict Stone.', skilltype = 'Extra', name = 'Petra Eyes' }, ['death road'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 12, target = 'Single', hit = 1, description = 'Causes one enemy to die.', effect = 'May inflict Dead.', skilltype = 'Extra', name = 'Death Road' }, ['blood thief'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', powrt = 9, target = 'Single', hit = 1, description = 'Curses one enemy.', effect = 'May inflict Curse.', skilltype = 'Extra', name = 'Blood Thief' }, ['bael\'s curse'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 6, target = 'Single', hit = 1, description = 'Inflicts Fly status on one enemy.', effect = 'May inflict Fly.', skilltype = 'Extra', name = 'Bael\'s Curse' }, ['dormina'] = { attribute = 'nerve', cost = 3, costtype = 'MP', power = 20, target = 'Random', hit = "5-8", description = 'Puts multiple enemies to sleep.', effect = 'May inflict Sleep. Hits 5~8 times.', skilltype = 'Magic', name = 'Dormina' }, ['tentarafoo'] = { attribute = 'nerve', cost = 14, costtype = 'MP', power = 44, target = 'Group', hit = 1, description = 'Causes a group of enemies to enter a Panicked state.', effect = 'Damage. May inflict Panic.', skilltype = 'Magic', name = 'Tentarafoo' }, ['joy song'] = { attribute = 'nerve', cost = '—', power = 14, target = 'Group', hit = 1, description = 'Makes a group of enemies happy.', effect = 'May inflict Happy.', skilltype = 'Extra', name = 'Joy Song' }, ['lullaby'] = { attribute = 'nerve', cost = '—', power = 23, target = 'Group', hit = 1, description = 'Makes a group of enemies fall asleep.', effect = 'May inflict Sleep.', skilltype = 'Extra', name = 'Lullaby' }, ['fog breath'] = { attribute = 'nerve', cost = '—', power = 10, target = 'Group', hit = 1, description = 'Lowers one enemy group\'s hit rate by half.', effect = 'Debuffs target\'s hit/evade rate by half.', skilltype = 'Extra', name = 'Fog Breath' }, ['pulinpa'] = { attribute = 'nerve', cost = 2, costtype = 'MP', power = 22, target = 'Random', hit = "3-6", description = 'Causes multiple enemies to go into a panic.', effect = 'May inflict Panic. Hits 3~6 times.', skilltype = 'Magic', name = 'Pulinpa' }, ['hapirma'] = { attribute = 'nerve', cost = 2, costtype = 'MP', power = 18, target = 'Random', hit = "5-8", description = 'Causes multiple enemies to become happy.', effect = 'May inflict Happy. Hits 5~8 times.', skilltype = 'Magic', name = 'Hapirma' }, ['marin karin'] = { attribute = 'magic', attribute_link = 'ruin', description = 'Charms one enemy.', cost = 6, costtype = 'MP', power = 24, target = 'Single', hit = 1, effect = 'Damage. May inflict Charm.', skilltype = 'Magic', name = 'Marin Karin' }, ['makajama'] = { attribute = 'magic', attribute_link = 'ruin', cost = 12, costtype = 'MP', power = 12, target = 'Random', hit = "2-8", description = 'Seals the magic of multiple enemies.', effect = 'May inflict Mute. Hits 2~8 times.', skilltype = 'Magic', name = 'Makajama' }, ['sexy dance'] = { attribute = 'magic', attribute_link = 'ruin', cost = '—', power = 12, target = 'Group', hit = 1, description = 'Charms a group of enemies.', effect = 'May inflict Charm.', skilltype = 'Extra', name = 'Sexy Dance' }, ['happy step'] = { attribute = 'magic', attribute_link = 'ruin', cost = '—', power = 22, target = 'Group', hit = 1, description = 'Makes a group of enemies happy.', effect = 'May inflict Happy.', skilltype = 'Extra', name = 'Happy Step' }, ['deathtouch'] = { attribute = 'magic', attribute_link = 'ruin', cost = '—', power = 30, target = 'Single', hit = 1, description = 'Absorbs some HP from an enemy.', effect = 'Damage. Restores HP based on damage inflicted.', skilltype = 'Extra', name = 'Deathtouch' }, ['makatranda'] = { attribute = 'magic', attribute_link = 'ruin', cost = 2, costtype = 'MP', power = '—', target = 'Single', hit = 1, description = 'Absorbs MP from the enemy.', effect = 'Magic spell that lowers the enemy\'s MP to slightly restore the user\'s MP.', skilltype = 'Magic', name = 'Makatranda' }, ['tarunda'] = { attribute = 'magic', attribute_link = 'ruin', cost = 4, costtype = 'MP', power = '—', target = 'All', hit = 1, description = 'Reduces the enemy\'s attack.', effect = 'Debuffs enemy party\'s physical attack by one level.', skilltype = 'Magic', name = 'Tarunda' }, ['rakunda'] = { attribute = 'magic', attribute_link = 'ruin', cost = 4, costtype = 'MP', power = '—', target = 'All', hit = 1, description = 'Reduces the enemy\'s defense.', effect = 'Debuffs enemy party\'s defense by one level.', skilltype = 'Magic', name = 'Rakunda' }, ['sukunda'] = { attribute = 'magic', attribute_link = 'ruin', cost = 2, costtype = 'MP', power = '—', target = 'All', hit = 1, description = 'Reduces the enemy\'s hit rate.', effect = 'Debuffs enemy party\'s hit/evasion rate by one level.', skilltype = 'Magic', name = 'Sukunda' }, ['shibaboo'] = { attribute = 'bind', cost = 3, costtype = 'MP', power = 28, target = 'Random', hit = "1-3", description = 'Binds multiple enemies.', effect = 'May inflict Bind. Hits 1~3 times.', skilltype = 'Magic', name = 'Shibaboo' }, ['panic voice'] = { attribute = 'bind', cost = '—', power = 10, target = 'Group', hit = 1, description = 'Makes a group of enemies panic.', effect = 'Damage. May inflict Panic.', skilltype = 'Extra', name = 'Panic Voice' }, ['bind voice'] = { attribute = 'bind', cost = '—', power = 9, target = 'Group', hit = 1, description = 'Binds a group of enemies.', effect = 'Damage. May inflict Bind.', skilltype = 'Extra', name = 'Bind Voice' }, ['dia'] = { attribute = 'healing', cost = 2, costtype = 'MP', power = '—', target = 'Single', description = 'Slightly restores one ally\'s HP.', effect = 'Healing spell that recovers a small amount of HP for a single ally.', skilltype = 'Magic', name = 'Dia' }, ['media'] = { attribute = 'healing', cost = 6, costtype = 'MP', power = '—', target = 'All', description = 'Slightly restores all allies\' HP.', effect = 'Healing spell that recovers a small amount of HP for the entire party.', skilltype = 'Magic', name = 'Media' }, ['diarama'] = { attribute = 'healing', description = 'Restores one ally\'s HP by roughly 100.', cost = 4, costtype = 'MP', power = '—', target = 'Single', effect = 'Healing spell that recovers a medium amount of HP for a single ally.', skilltype = 'Magic', name = 'Diarama' }, ['diarahan'] = { attribute = 'healing', cost = 8, costtype = 'MP', power = '—', target = 'Single', description = 'Completely restores one ally\'s HP.', effect = 'Healing spell that recovers all HP for a single ally.', skilltype = 'Magic', name = 'Diarahan' }, ['mediarahan'] = { attribute = 'healing', cost = 14, costtype = 'MP', power = '—', target = 'All', description = 'Restores all allies\' HP by roughly 100.', effect = 'Healing spell that recovers a large amount of HP for the entire party.', skilltype = 'Magic', name = 'Mediarahan' }, ['patra'] = { attribute = 'healing', cost = 2, costtype = 'MP', power = '—', target = 'Single', description = 'Cures one ally of a "light" status ailment.', effect = 'Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for a single ally.', skilltype = 'Magic', name = 'Patra' }, ['penpatra'] = { attribute = 'healing', cost = 4, costtype = 'MP', power = '—', target = 'All', description = 'Cures all allies of "light" status ailments.', effect = 'Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for the entire party.', skilltype = 'Magic', name = 'Penpatra' }, ['posumudi'] = { attribute = 'healing', cost = 4, costtype = 'MP', power = '—', target = 'Single', description = 'Cures one ally of Poison.', effect = 'Healing spell that cures Poison for a single ally.', skilltype = 'Magic', name = 'Posumudi' }, ['paraladi'] = { attribute = 'healing', cost = 6, costtype = 'MP', power = '—', target = 'Single', description = 'Cures one ally of Paralysis.', effect = 'Healing spell that cures Paralyze for a single ally.', skilltype = 'Magic', name = 'Paraladi' }, ['petradi'] = { attribute = 'healing', cost = 10, costtype = 'MP', power = '—', target = 'Single', description = 'Cures one ally of Petrification.', effect = 'Healing spell that cures Stone for a single ally.', skilltype = 'Magic', name = 'Petradi' }, ['recarm'] = { attribute = 'healing', cost = 12, costtype = 'MP', power = '—', target = 'Single', description = 'Has a high chance of recovering an ally from a Dying state.', effect = 'Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.', skilltype = 'Magic', name = 'Recarm' }, ['samarecarm'] = { attribute = 'healing', cost = 24, costtype = 'MP', power = '—', target = 'Single', description = 'Revives one ally from a Dead or Dying state.', effect = 'Healing spell that can revive a single Dying or Dead ally with full HP.', skilltype = 'Magic', name = 'Samarecarm' }, ['recarmdra'] = { attribute = 'healing', cost = 8, costtype = 'MP', power = '—', target = 'All', description = 'Kills the caster, but restores all allies\' HP and MP.', effect = 'Healing spell that sacrifices the user to restore all HP/MP for all other active party members.', skilltype = 'Magic', name = 'Recarmdra' }, ['tarukaja'] = { attribute = 'support', cost = 4, costtype = 'MP', power = '—', target = 'All', description = 'Raises the attack of all party members.', effect = 'Buffs allied party\'s physical attack by one level.', skilltype = 'Magic', name = 'Tarukaja' }, ['rakukaja'] = { attribute = 'support', cost = 4, costtype = 'MP', power = '—', target = 'All', description = 'Raises the defense of all party members.', effect = 'Buffs allied party\'s defense by one level.', skilltype = 'Magic', name = 'Rakukaja' }, ['sukukaja'] = { attribute = 'support', cost = 2, costtype = 'MP', power = '—', target = 'All', description = 'Raises the hit rate of all party members.', effect = 'Buffs allied party\'s hit/evasion rate by one level.', skilltype = 'Magic', name = 'Sukukaja' }, ['makakaja'] = { attribute = 'support', cost = 4, costtype = 'MP', power = '—', target = 'All', description = 'Raises the magic damage of all party members.', effect = 'Buffs allied party\'s magical (skill) attack by one level.', skilltype = 'Magic', name = 'Makakaja' }, ['tetrakarn'] = { attribute = 'support', cost = 6, costtype = 'MP', power = '—', target = 'All', description = 'Blocks enemy physical attacks for one turn.', effect = 'Repels incoming Sword (Attribute) attacks for the remainder of the turn after casting.', skilltype = 'Magic', name = 'Tetrakarn' }, ['makarakarn'] = { attribute = 'support', cost = 6, costtype = 'MP', power = '—', target = 'All', description = 'Blocks enemy magic attacks for one turn.', effect = 'Repels incoming Magic attacks for the remainder of the turn after casting.{{Exp|Magic as in spells in general rather than attacks of the [[Ruin|Magic]] element.},', skilltype = 'Magic', name = 'Makarakarn' }, ['tetraja'] = { attribute = 'support', cost = 5, costtype = 'MP', power = '—', target = 'All', description = 'Blocks Energy Drain attacks from all enemies.', effect = 'Nullifies incoming Energy Drain skills for the remainder of the battle.{{Exp|Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases.}}', skilltype = 'Magic', name = 'Tetraja' }, ['water wall'] = { attribute = 'support', cost = '—', power = '—', target = 'All', description = 'Creates a shield that negates fire magic.', effect = 'Nullifies incoming Fire attacks for the remainder of the battle.', skilltype = 'Magic', name = 'Water Wall' }, ['fire wall'] = { attribute = 'support', cost = '—', power = '—', target = 'All', description = 'Creates a shield that negates ice magic.', effect = 'Nullifies incoming Ice attacks for the remainder of the battle.', skilltype = 'Magic', name = 'Fire Wall' }, ['sabatoma'] = { attribute = 'support', cost = 8, costtype = 'MP', power = '—', target = 'Single', description = 'Allows you to summon one demon without a MAG cost.', effect = 'Summons a demon from COMP\'s stock by spending the user\'s MP instead of money or MAG.', skilltype = 'Magic', name = 'Sabatoma' }, ['macatran'] = { attribute = 'support', cost = 10, costtype = 'MP', power = '—', target = 'Single', description = 'Takes 10 of the caster\'s MP and gives it to an ally.', effect = 'User loses 10 MP to restore 10 MP for a single ally.', skilltype = 'Magic', name = 'Macatran' }, ['trafuri'] = { attribute = 'support', cost = 2, costtype = 'MP', power = '—', target = 'Single', description = 'Allows you to escape from any non-boss or non-event battle.', effect = 'Allows allied party to instantly escape a random encounter.', skilltype = 'Magic', name = 'Trafuri' }, ['feral bite'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Bites one enemy.', effect = 'Damage.', skilltype = 'Extra', name = 'Feral Bite' }, ['venom bite'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Bites one enemy and Poisons it.', effect = 'Damage. May inflict Poison.', skilltype = 'Extra', name = 'Venom Bite' }, ['stun bite'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Bites one enemy and Paralyzes it.', effect = 'Damage. May inflict Paralyze.', skilltype = 'Extra', name = 'Stun Bite' }, ['stone bite'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Bites one enemy and Petrifies it.', effect = 'Damage. May inflict Stone.', skilltype = 'Extra', name = 'Stone Bite' }, ['charm bite'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 1, target = 'Single', hit = 1, description = 'Bites one enemy and Charms it.', effect = 'Damage. May inflict Charm.', skilltype = 'Extra', name = 'Charm Bite' }, ['razor wire'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Strangles one enemy and Binds it.', effect = 'Damage. May inflict Bind.', skilltype = 'Extra', name = 'Razor Wire' }, ['berserk'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 2, target = 'Group', hit = 1, description = 'Damages one group of enemies.', effect = 'Damage.', skilltype = 'Extra', name = 'Berserk' }, ['squash'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 5, target = 'Random', hit = "0-1", description = 'Crushes one enemy.', effect = 'Damage. Hits 0~1 times.', skilltype = 'Extra', name = 'Squash' }, ['tackle'] = { attribute = 'charge', attribute_link = 'charge (attribute)', cost = '—', power = 4, target = 'Single', hit = "0-1", description = 'Charges into an enemy and damages it.', effect = 'Damage. Hits 0~1 times.', skilltype = 'Extra', name = 'Tackle' }, ['feral claw'] = { attribute = 'dex', cost = '—', power = 2, target = 'Dual', hit = 1, description = 'Claws two enemies.', effect = 'Damage.', skilltype = 'Extra', name = 'Feral Claw' }, ['venom claw'] = { attribute = 'dex', cost = '—', power = 2, target = 'Dual', hit = 1, description = 'Claws two enemies and poisons them.', effect = 'Damage. May inflict Poison.', skilltype = 'Extra', name = 'Venom Claw' }, ['stun claw'] = { attribute = 'dex', cost = '—', power = 2, target = 'Dual', hit = 1, description = 'Claws two enemies and Paralyzes them.', effect = 'Damage. May inflict Paralyze.', skilltype = 'Extra', name = 'Stun Claw' }, ['deadly hit'] = { attribute = 'dex', cost = '—', power = 4, target = 'Random', hit = "0-1", description = 'Delivers a finishing blow to one enemy.', effect = 'Damage. Hits 0~1 times.', skilltype = 'Extra', name = 'Deadly Hit' }, ['tail'] = { attribute = 'dex', cost = '—', power = 3, target = 'Group', hit = 1, description = 'Damages one group of enemies.', effect = 'Damage.', skilltype = 'Extra', name = 'Tail' }, ['critical'] = { attribute = 'dex', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Delivers a mighty blow against one enemy.', effect = 'Damage.', skilltype = 'Extra', name = 'Critical' }, ['toxic sting'] = { attribute = 'needle', cost = '—', power = 2, target = 'Single', hit = 1, description = 'Shoots a needle at an enemy and Poisons it.', effect = 'Damage. May inflict Poison.', skilltype = 'Extra', name = 'Toxic Sting' }, ['stun needle'] = { attribute = 'needle', cost = '—', power = 3, target = 'Single', hit = 1, description = 'Shoots a needle at an enemy and Paralyzes it.', effect = 'Damage. May inflict Paralyze.', skilltype = 'Extra', name = 'Stun Needle', }, ['99 needles'] = { attribute = 'needle', cost = '—', power = 2, target = 'Random', hit = "3-5", description = 'Damages multiple enemies.', effect = 'Damage. Hits 3~5 times.', skilltype = 'Extra', name = '99 Needles' }, ['wing flap'] = { attribute = 'force', description = 'Damages one group of enemies.', cost = '—', power = 1, target = 'Group', hit = 1, effect = 'Damage.', skilltype = 'Extra', name = 'Wing Flap' }, ['mapper'] = { attribute = 'non-combat', cost = 2, costtype = 'MP', power = '—', description = 'Reveals the nearby area on the map until the next new moon.', effect = 'Uses MP to create a mini-map without relying on the COMP\'s Auto-Mapper.', skilltype = 'Magic', name = 'Mapper' }, ['estoma'] = { attribute = 'non-combat', cost = 6, costtype = 'MP', power = '—', description = 'Prevents demons of lower level from appearing.', effect = 'Repels all random encounters with demons below the level of the Hero.', skilltype = 'Magic', name = 'Estoma' }, ['traesto'] = { attribute = 'non-combat', description = 'Escapes the current dungeon to the overworld.', cost = 6, costtype = 'MP', power = '—', effect = 'Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.', skilltype = 'Magic', name = 'Traesto' }, ['traport'] = { attribute = 'non-combat', description = 'Teleports you to the last-visited save point.', cost = 6, costtype = 'MP', power = '—', target = '—', effect = 'Teleports party to the most recently used Terminal.', skilltype = 'Magic', name = 'Traport' }, ['megidolaon'] = { attribute = 'almighty', description = 'A stronger version of Megido.', cost = 30, costtype = 'MP', power = 85, target = 'All', hit = 1, effect = 'Damage. Enemy Exclusive.', skilltype = 'Magic', name = 'Megidolaon' }, ['call ally'] = { attribute = 'support', cost = '—', power = '—', effect = 'Summons reinforcements. Enemy-Exclusive.', skilltype = '—', name = 'Call Ally' }, ['guard'] = { attribute = 'support', cost = '—', power = '—', target = 'Self', effect = 'Reduces damage by ½ for 1 turn. Enemy-Exclusive.', skilltype = '—', name = 'Guard', }, ['escape'] = { attribute = 'support', cost = '—', power = '—', target = 'Self', effect = 'Instantly escapes from battle. Enemy-Exclusive.', skilltype = '—', name = 'Escape' }, ['sabatomaon'] = { attribute = '—', cost = 20, costtype = 'MP', power = '—', effect = 'Unusable skill. Removed from the game in subsequent releases. Enemy-Exclusive.', skilltype = 'Magic', name = 'Sabatomaon' }, ['demon\'s kiss m'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 20, target = 'Single', hit = 1, description = 'An Energy Drain attack. Lowers the level of a human character.', effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.', skilltype = 'Extra', name = 'Demon\'s Kiss' }, ['demon\'s kiss f'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 22, target = 'Single', hit = 1, description = 'An Energy Drain attack. Lowers the level of humanoid enemies.', effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.', skilltype = 'Extra', name = 'Demon\'s Kiss' }, ['evil smile'] = { attribute = 'death', attribute_link = 'death (attribute)', cost = '—', power = 18, target = 'Single', hit = 1, description = 'An Energy Drain attack. Lowers the level of humanoid enemies.', effect = 'May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.', skilltype = 'Extra', name = 'Evil Smile' } } return { skill = skill, }