Module:Data/Skill/p4
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Documentation for this module may be created at Module:Data/Skill/p4/doc
local skill = { ['bash'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '6%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 60, powerlvl = 'Light', crit = '20%', acc = '90%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Bash' }, ['cleave'] = { attribute = 'phys', effect = '30% chance to Dizzy a Downed enemy.', cost = '5%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 65, powerlvl = 'Light', crit = '20%', acc = '90%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Cleave' }, ['assault dive'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 100, powerlvl = 'Light', crit = '20%', acc = '90%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Assault Dive' }, ['sonic punch'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 75, powerlvl = 'Light', crit = '25%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Sonic Punch' }, ['double fangs'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '2', power = 40, powerlvl = 'Light', crit = '15%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe 2x.', name = 'Double Fangs' }, ['kill rush'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '10%', costtype = 'HP', target = 'One Enemy', hit = '1-3', power = 50, powerlvl = 'Light', crit = '10%', acc = '90%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x.', name = 'Kill Rush' }, ['swift strike'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'All Enemies', hit = '1-2', power = 65, powerlvl = 'Light', crit = '5%', acc = '80%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to all foes 1x to 2x.', name = 'Swift Strike' }, ['twin shot'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '10%', costtype = 'HP', target = 'One Enemy', hit = '2', power = 55, powerlvl = 'Light', crit = '10%', acc = '90%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe 2x.', name = 'Twin Shot' }, ['fatal end'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '14%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 125, powerlvl = 'Medium', crit = '20%', acc = '90%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe.', name = 'Fatal End' }, ['mighty swing'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '14%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 135, powerlvl = 'Medium', crit = '30%', acc = '90%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe.', name = 'Mighty Swing' }, ['torrent shot'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'One Enemy', hit = '2-3', power = 45, powerlvl = 'Medium', crit = '8%', acc = '90%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe 2x to 3x.', name = 'Torrent Shot' }, ['heat wave'] = { attribute = 'phys', effect = '15% chance to Dizzy a Downed enemy.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 125, powerlvl = 'Medium', crit = '5%', acc = '75%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all enemies.', name = 'Heat Wave' }, ['gigantic fist'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '16%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 330, powerlvl = 'Heavy', crit = '25%', acc = '90%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to 1 foe.', name = 'Gigantic Fist' }, ['blade of fury'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '2-4', power = 50, powerlvl = 'Medium', crit = '5%', acc = '90%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Medium [[Phys]] damage to all foes 2x to 4x.', name = 'Blade of Fury' }, ['deathbound'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '20%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 145, powerlvl = 'Heavy', crit = '5%', acc = '80%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes.', name = 'Deathbound' }, ['arrow rain'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '2', power = 80, powerlvl = 'Heavy', crit = '5%', acc = '75%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes 2x.', name = 'Arrow Rain' }, ['akasha arts'] = { attribute = 'phys', effect = '30% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '1-2', power = 130, powerlvl = 'Heavy', crit = '5%', acc = '80%', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes 1x to 2x.', name = 'Akasha Arts' }, ['tempest slash'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '15%', costtype = 'HP', target = 'One Enemy', hit = '1-2', power = 90, powerlvl = 'Heavy', crit = '10%', acc = '85%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to 1 foe 1x to 2x.', name = 'Tempest Slash' }, ['heaven\'s blade'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy. Unique to [[Michael]] and [[Metatron]]; cannot be inherited in Fusion.', cost = '19%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 230, powerlvl = 'Heavy', crit = '30', acc = '90%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to 1 foe.', name = 'Heaven\'s Blade' }, ['myriad arrows'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '1-3', power = 75, powerlvl = 'Heavy', crit = '5%', acc = '85%', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.', name = 'Myriad Arrows' }, ['god\'s hand'] = { attribute = 'phys', effect = '30% chance to Dizzy a Downed enemy.', cost = '22%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 800, powerlvl = 'Severe', crit = '15%', acc = '90%', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Phys]] damage to 1 foe.', name = 'God\'s Hand' }, ['pralaya'] = { attribute = 'phys', effect = '50% chance of instakill. Unique to [[Shiva]]; cannot be inherited in Fusion.', cost = '25%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 220, powerlvl = 'Severe', crit = '5%', acc = '80%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Phys]] damage to all foes with a high chance of instant kills.', name = 'Pralaya' }, ['primal force'] = { attribute = 'phys', effect = '15% chance to Dizzy a Downed enemy.', cost = '20%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 1100, powerlvl = 'Severe', crit = '25%', acc = '90%', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Phys]] damage to 1 foe.', name = 'Primal Force' }, ['vorpal blade'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '22%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 200, powerlvl = 'Heavy', crit = '5%', acc = '80%', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes.', name = 'Vorpal Blade' }, ['power slash'] = { attribute = 'phys', effect = '30% chance to Dizzy a Downed enemy.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 120, powerlvl = 'Medium', crit = '25%', acc = '80%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe.', name = 'Power Slash' }, ['gale slash'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 80, powerlvl = 'Light', crit = '5%', acc = '85%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to all foes.', name = 'Gale Slash' }, ['brave blade'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '20%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 700, powerlvl = 'Severe', crit = '20%', acc = '90%', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Phys]] damage to 1 foe.', name = 'Brave Blade' }, ['herculean strike'] = { attribute = 'phys', effect = '30% chance to Dizzy a Downed enemy.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 90, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes.', name = 'Herculean Strike' }, ['vicious strike'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 140, powerlvl = 'Heavy', crit = '5%', acc = '80%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes.', name = 'Vicious Strike' }, ['single shot'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '3%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 85, powerlvl = 'Light', crit = '20%', acc = '98%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Single Shot' }, ['skewer'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '5%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 70, powerlvl = 'Light', crit = '20%', acc = '85%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe.', name = 'Skewer' }, ['poison skewer'] = { attribute = 'phys', effect = '20% chance to inflict Poison.', cost = '6%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 60, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Poison.', name = 'Poison Skewer' }, ['poison arrow'] = { attribute = 'phys', effect = '25% chance to inflict Poison.', cost = '14%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 130, powerlvl = 'Medium', crit = '5%', acc = '85', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe with a chance of Poison.', name = 'Poison Arrow' }, ['blight'] = { attribute = 'phys', effect = '15% chance to inflict Poison.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 130, powerlvl = 'Heavy', crit = '5%', acc = '80%', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes with a chance of Poison.', name = 'Blight' }, ['virus wave'] = { attribute = 'phys', effect = '15% chance to inflict Poison.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 90, powerlvl = 'Heavy', crit = '5%', acc = '80', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes with a chance of Poison.', name = 'Virus Wave' }, ['skull cracker'] = { attribute = 'phys', effect = '20% chance to inflict Confuse.', cost = '6%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 60, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Confusion.', name = 'Skull Cracker' }, ['mind slice'] = { attribute = 'phys', effect = '15% chance to inflict Confuse.', cost = '14%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 90, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes with a chance of Confusion.', name = 'Mind Slice' }, ['hysterical slap'] = { attribute = 'phys', effect = '15% chance to inflict Rage.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '2', power = 50, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Rage.', name = 'Hysterical Slap' }, ['crazy chain'] = { attribute = 'phys', effect = '15% chance to inflict Rage.', cost = '14%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 90, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes with a chance of Rage.', name = 'Crazy Chain' }, ['muzzle shot'] = { attribute = 'phys', effect = '20% chance to inflict Silence.', cost = '6%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 60, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Silence.', name = 'Muzzle Shot' }, ['seal bomb'] = { attribute = 'phys', effect = '15% chance to inflict Silence.', cost = '14%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 90, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes with a chance of Silence.', name = 'Seal Bomb' }, ['arm chopper'] = { attribute = 'phys', effect = '20% chance to inflict Fear.', cost = '8%', costtype = 'HP', target = 'One Enemy', hit = '2', power = 45, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Fear.', name = 'Arm Chopper' }, ['atom smasher'] = { attribute = 'phys', effect = '15% chance to inflict Fear.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1-2', power = 50, powerlvl = 'Med', crit = '5%', acc = '80', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes 1x to 2x with a chance of Fear.', name = 'Atom Smasher' }, ['cell breaker'] = { attribute = 'phys', effect = '20% chance to inflict Enervate.', cost = '10%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 80, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe with a chance of Enervation.', name = 'Cell Breaker' }, ['mustard bomb'] = { attribute = 'phys', effect = '15% chance to inflict Enervate.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 110, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes with a chance of Enervation.', name = 'Mustard Bomb' }, ['brain shake'] = { attribute = 'phys', effect = '20% chance to inflict Exhaustion.', cost = '12%', costtype = 'HP', target = 'One Enemy', hit = '1-3', power = 80, powerlvl = 'Light', crit = '5%', acc = '90%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to 1 foe 1x to 3x with a chance of Exhaustion.', name = 'Brain Shake' }, ['navas nebula'] = { attribute = 'phys', effect = '15% chance to inflict Exhaustion.', cost = '16%', costtype = 'HP', target = 'All Enemies', hit = '1', power = 110, powerlvl = 'Medium', crit = '5%', acc = '80%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes with a chance of Exhaustion.', name = 'Navas Nebula' }, ['black spot'] = { attribute = 'phys', effect = '50% chance to Dizzy a Downed enemy.', cost = '16%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 130, powerlvl = 'Medium', crit = '35%', acc = '85%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe.', name = 'Black Spot' }, ['rainy death'] = { attribute = 'phys', effect = '50% chance to Dizzy a Downed enemy.', cost = '20%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 175, powerlvl = 'Heavy', crit = '35%', acc = '85', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to 1 foe.', name = 'Rainy Death' }, ['hassou tobi'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy. Unique to [[Yoshitsune]]; cannot be inherited in Fusion.', cost = '25%', costtype = 'HP', target = 'All Enemies', hit = '8', power = 60, powerlvl = 'Light', crit = '5%', acc = '75%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to all foes 8x.', name = 'Hassou Tobi' }, ['rampage'] = { attribute = 'phys', effect = '40% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'All Enemies', hit = '1-3', power = 40, powerlvl = 'Light', crit = '5%', acc = '75%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Phys]] damage to all foes 1x to 3x.', name = 'Rampage' }, ['aeon rain'] = { attribute = 'phys', effect = '15% chance to Dizzy a Downed enemy.', cost = '18%', costtype = 'HP', target = 'All Enemies', hit = '1-3', power = 70, powerlvl = 'Medium', crit = '5%', acc = '75%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to all foes 1x to 3x.', name = 'Aeon Rain' }, ['agneyastra'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '24%', costtype = 'HP', target = 'All Enemies', hit = '1-3', power = 120, powerlvl = 'Heavy', crit = '5%', acc = '75%', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Phys]] damage to all foes 1x to 3x.', name = 'Agneyastra' }, ['cruel attack'] = { attribute = 'phys', effect = '20% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 120, powerlvl = 'Medium', crit = '5%', acc = '90%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Med [[Phys]] dmg, 1 foe. Bonus damage to foes that are knocked down.', name = 'Cruel Attack' }, ['vile assault'] = { attribute = 'phys', effect = '10% chance to Dizzy a Downed enemy.', cost = '12%', costtype = 'HP', target = 'One Enemy', hit = '1', power = 350, powerlvl = 'Heavy', crit = '5%', acc = '95', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Hvy [[Phys]] dmg, 1 foe. Bonus damage to foes that are knocked down.', name = 'Vile Assault' }, ['agi'] = { attribute = 'fire', effect = '', cost = 4, costtype = 'SP', target = 'One Enemy', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '98%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Fire]] damage to 1 foe.', name = 'Agi' }, ['agilao'] = { attribute = 'fire', effect = '', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '98%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Fire]] damage to 1 foe.', name = 'Agilao' }, ['agidyne'] = { attribute = 'fire', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '98%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Fire]] damage to 1 foe.', name = 'Agidyne' }, ['maragi'] = { attribute = 'fire', effect = '', cost = 10, costtype = 'SP', target = 'All Enemies', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '95%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Fire]] damage to all foes.', name = 'Maragi' }, ['maragion'] = { attribute = 'fire', effect = '', cost = 16, costtype = 'SP', target = 'All Enemies', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '95%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Fire]] damage to all foes.', name = 'Maragion' }, ['maragidyne'] = { attribute = 'fire', effect = '', cost = 22, costtype = 'SP', target = 'All Enemies', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '95%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Fire]] damage to all foes.', name = 'Maragidyne' }, ['ragnarok'] = { attribute = 'fire', effect = 'Unique to [[Surt]]; cannot be inherited in Fusion.', cost = 48, costtype = 'SP', target = 'One Enemy', hit = '1', power = 200, powerlvl = 'Severe', crit = '', acc = '98%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Fire]] damage to 1 foe.', name = 'Ragnarok' }, ['bufu'] = { attribute = 'ice', effect = '', cost = 4, costtype = 'SP', target = 'One Enemy', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '98%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Ice]] damage to 1 foe.', name = 'Bufu' }, ['bufula'] = { attribute = 'ice', effect = '', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '98%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Ice]] damage to 1 foe.', name = 'Bufula' }, ['bufudyne'] = { attribute = 'ice', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '98%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Ice]] damage to 1 foe.', name = 'Bufudyne' }, ['mabufu'] = { attribute = 'ice', effect = '', cost = 10, costtype = 'SP', target = 'All Enemies', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '95%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Ice]] damage to all foes.', name = 'Mabufu' }, ['mabufula'] = { attribute = 'ice', effect = '', cost = 16, costtype = 'SP', target = 'All Enemies', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '95%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Ice]] dmg to all foes.', name = 'Mabufula' }, ['mabufudyne'] = { attribute = 'ice', effect = '', cost = 22, costtype = 'SP', target = 'All Enemies', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '95%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Ice]] damage to all foes.', name = 'Mabufudyne' }, ['niflheim'] = { attribute = 'ice', effect = 'Unique to [[Loki]]; cannot be inherited in Fusion.', cost = 48, costtype = 'SP', target = 'One Enemy', hit = '1', power = 200, powerlvl = 'Severe', crit = '', acc = '98%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Ice]] dmg to 1 foe.', name = 'Niflheim' }, ['zio'] = { attribute = 'elec', effect = '', cost = 4, costtype = 'SP', target = 'One Enemy', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '98%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Elec]] damage to 1 foe.', name = 'Zio' }, ['zionga'] = { attribute = 'elec', effect = '', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '98%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Elec]] damage to 1 foe.', name = 'Zionga' }, ['ziodyne'] = { attribute = 'elec', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '98%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Elec]] damage to 1 foe.', name = 'Ziodyne' }, ['mazio'] = { attribute = 'elec', effect = '', cost = 10, costtype = 'SP', target = 'All Enemies', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '95%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Elec]] dmg to all foes.', name = 'Mazio' }, ['mazionga'] = { attribute = 'elec', effect = '', cost = 16, costtype = 'SP', target = 'All Enemies', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '95%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Elec]] dmg to all foes.', name = 'Mazionga' }, ['maziodyne'] = { attribute = 'elec', effect = '', cost = 22, costtype = 'SP', target = 'All Enemies', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '95%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Elec]] dmg to all foes.', name = 'Maziodyne' }, ['thunder reign'] = { attribute = 'elec', effect = 'Unique to [[Thor]]; cannot be inherited in Fusion.', cost = 48, costtype = 'SP', target = 'One Enemy', hit = '1', power = 200, powerlvl = 'Severe', crit = '', acc = '98%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Elec]] damage to 1 foe.', name = 'Thunder Reign' }, ['garu'] = { attribute = 'wind', effect = '', cost = 4, costtype = 'SP', target = 'One Enemy', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '98%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Wind]] damage to 1 foe.', name = 'Garu' }, ['garula'] = { attribute = 'wind', effect = '', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '98%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Wind]] damage to 1 foe.', name = 'Garula' }, ['garudyne'] = { attribute = 'wind', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '98%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Wind]] damage to 1 foe.', name = 'Garudyne' }, ['magaru'] = { attribute = 'wind', effect = '', cost = 10, costtype = 'SP', target = 'All Enemies', hit = '1', power = 40, powerlvl = 'Light', crit = '', acc = '95%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Deals light [[Wind]] damage to all foes.', name = 'Magaru' }, ['magarula'] = { attribute = 'wind', effect = '', cost = 16, costtype = 'SP', target = 'All Enemies', hit = '1', power = 100, powerlvl = 'Medium', crit = '', acc = '95%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Wind]] damage to all foes.', name = 'Magarula' }, ['magarudyne'] = { attribute = 'wind', effect = '', cost = 22, costtype = 'SP', target = 'All Enemies', hit = '1', power = 160, powerlvl = 'Heavy', crit = '', acc = '95%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Wind]] damage to all foes.', name = 'Magarudyne' }, ['panta rhei'] = { attribute = 'wind', effect = 'Unique to [[Odin]]; cannot be inherited in Fusion.', cost = 48, costtype = 'SP', target = 'One Enemy', hit = '1', power = 200, powerlvl = 'Severe', crit = '', acc = '98%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Wind]] damage to 1 foe.', name = 'Panta Rhei' }, ['hama'] = { attribute = 'light', effect = '40% chance of instakill.', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = '[[Light]]: low chance of instant kill, 1 foe.', name = 'Hama' }, ['hamaon'] = { attribute = 'light', effect = '60% chance of instakill.', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = '[[Light]]: medium chance of instant kill, 1 foe.', name = 'Hamaon' }, ['mahama'] = { attribute = 'light', effect = '30% chance of instakill.', cost = 18, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Light]]: low chance of instant kill, all foes.', name = 'Mahama' }, ['mahamaon'] = { attribute = 'light', effect = '40% chance of instakill.', cost = 34, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = '[[Light]]: medium chance of instant kill, all foes.', name = 'Mahamaon' }, ['samsara'] = { attribute = 'light', effect = '50% chance of instakill. Unique to [[Daisoujou]]; cannot be inherited in Fusion.', cost = 44, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = '—', inbattle = 'y', outbattle = 'n', description = '[[Light]]: instant kill to all foes with no [[Light]] resistance.', name = 'Samsara' }, ['mudo'] = { attribute = 'darkness', effect = '40% chance of instakill.', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: low chance of instant kill, 1 foe.', name = 'Mudo' }, ['mudoon'] = { attribute = 'darkness', effect = '60% chance of instakill.', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: medium chance of instant kill, 1 foe.', name = 'Mudoon' }, ['mamudo'] = { attribute = 'darkness', effect = '30% chance of instakill.', cost = 18, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: low chance of instant kill, all foes.', name = 'Mamudo' }, ['mamudoon'] = { attribute = 'darkness', effect = '40% chance of instakill.', cost = 34, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: med chance of instant kill, all foes.', name = 'Mamudoon' }, ['die for me!'] = { attribute = 'darkness', effect = '50% chance of instakill. Unique to [[Alice]]; cannot be inherited in Fusion. ', cost = 44, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = '—', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: instant kill to all foes with no [[Darkness]] resistance.', name = 'Die for Me!' }, ['megido'] = { attribute = 'almi', effect = '', cost = 18, costtype = 'SP', target = 'All Enemies', hit = '1', power = 120, powerlvl = 'Medium', crit = '', acc = '95%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Almighty]] damage to all foes.', name = 'Megido' }, ['megidola'] = { attribute = 'almi', effect = '', cost = 24, costtype = 'SP', target = 'All Enemies', hit = '1', power = 180, powerlvl = 'Heavy', crit = '', acc = '95%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Almighty]] damage to all foes.', name = 'Megidola' }, ['megidolaon'] = { attribute = 'almi', effect = '', cost = 38, costtype = 'SP', target = 'All Enemies', hit = '1', power = 210, powerlvl = 'Severe', crit = '', acc = '95%', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Almighty]] damage to all foes.', name = 'Megidolaon' }, ['morning star'] = { attribute = 'almi', effect = 'Unique to [[Helel]]; cannot be inherited in Fusion.', cost = 55, costtype = 'SP', target = 'All Enemies', hit = '1', power = 220, powerlvl = 'Massive', crit = '', acc = '95%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Almighty]] damage to all foes.', name = 'Morning Star' }, ['black viper'] = { attribute = 'almi', effect = 'Unique to [[Satan]]; cannot be inherited in Fusion.', cost = 48, costtype = 'SP', target = 'One Enemy', hit = '1', power = 220, powerlvl = 'Massive', crit = '', acc = '98%', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Deals massive [[Almighty]] damage to 1 foe.', name = 'Black Viper' }, ['life drain'] = { attribute = 'almi', effect = 'Drains 30 HP.', cost = 3, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Drains 1 foe\'s HP.', name = 'Life Drain' }, ['spirit drain'] = { attribute = 'almi', effect = 'Drains 20 SP.', cost = 3, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Drains 1 foe\'s SP.', name = 'Spirit Drain' }, ['foul breath'] = { attribute = 'almi', effect = '', cost = 8, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Increases chances of all status [[Ailments|ailments]] for 1 foe (temporary)', name = 'Foul Breath' }, ['stagnant air'] = { attribute = 'almi', effect = '', cost = 5, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases chances of all status ailments for all foes and allies (temporary)', name = 'Stagnant Air' }, ['enervation'] = { attribute = 'support', effect = '40% chance of Enervate.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Enervate]]s 1 foe.', name = 'Enervation (Skill)|Enervation' }, ['soul break'] = { attribute = 'support', effect = '40% chance of Exhaust.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Exhaust]]s 1 foe.', name = 'Soul Break' }, ['evil touch'] = { attribute = 'support', effect = '40% chance of Fear.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Instills [[Fear]] in 1 foe.', name = 'Evil Touch' }, ['balzac'] = { attribute = 'support', effect = '40% chance of Rage.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Enrage]]s 1 foe.', name = 'Balzac' }, ['pulinpa'] = { attribute = 'support', effect = '40% chance of Confuse.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Confuse]]s 1 foe.', name = 'Pulinpa' }, ['poisma'] = { attribute = 'support', effect = '40% chance of Poison.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Poison]]s 1 foe.', name = 'Poisma' }, ['makajam'] = { attribute = 'support', effect = '40% chance of Silence.', cost = 5, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = '[[Silence]]s 1 foe.', name = 'Makajam' }, ['anima freeze'] = { attribute = 'support', effect = '30% chance of Exhaust.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Exhaust]]s all foes.', name = 'Anima Freeze' }, ['old one'] = { attribute = 'support', effect = '30% chance of Enervate.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Enervate]]s all foes.', name = 'Old One (Skill)|Old One' }, ['foolish whisper'] = { attribute = 'support', effect = '30% chance of Silence.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Silence]]s all foes.', name = 'Foolish Whisper' }, ['evil smile'] = { attribute = 'support', effect = '30% chance of Fear.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Instills [[Fear]] in all foes.', name = 'Evil Smile' }, ['tentarafoo'] = { attribute = 'support', effect = '30% chance of Confuse.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Confuse]]s all foes.', name = 'Tentarafoo' }, ['valiant dance'] = { attribute = 'support', effect = '30% chance of Rage.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Enrage]]s all foes.', name = 'Valiant Dance' }, ['poison mist'] = { attribute = 'support', effect = '30% chance of Poison.', cost = 12, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '[[Poison]]s all foes.', name = 'Poison Mist' }, ['ghastly wail'] = { attribute = 'support', effect = '', cost = 28, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Instantly kills foes who are [[Fear|fearful]].', name = 'Ghastly Wail' }, ['dia'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = 50, powerlvl = '—', crit = '', acc = '100%', rank = 'Group 1', inbattle = 'y', outbattle = 'y', description = 'Slightly [[Healing|restores]] 1 ally\'s HP.', name = 'Dia' }, ['diarama'] = { attribute = 'support', effect = '', cost = 6, costtype = 'SP', target = 'One Ally', hit = '—', power = 160, powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'y', description = 'Moderately [[Healing|restores]] 1 ally\'s HP.', name = 'Diarama' }, ['diarahan'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = 100, powerlvl = '—', crit = '', acc = '100%', rank = 'Group 5', inbattle = 'y', outbattle = 'y', description = 'Fully [[Healing|restores]] 1 ally\'s HP.', name = 'Diarahan' }, ['media'] = { attribute = 'support', effect = '', cost = 5, costtype = 'SP', target = 'All Allies', hit = '—', power = 40, powerlvl = '—', crit = '', acc = '100%', rank = 'Group 3', inbattle = 'y', outbattle = 'y', description = 'Slightly [[Healing|restores]] party\'s HP.', name = 'Media' }, ['mediarama'] = { attribute = 'support', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '—', power = 140, powerlvl = '—', crit = '', acc = '100%', rank = 'Group 5', inbattle = 'y', outbattle = 'y', description = 'Moderately [[Healing|restores]] party\'s HP.', name = 'Mediarama' }, ['mediarahan'] = { attribute = 'support', effect = '', cost = 30, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 7', inbattle = 'y', outbattle = 'y', description = 'Fully [[Healing|restores]] party\'s HP.', name = 'Mediarahan' }, ['salvation'] = { attribute = 'support', effect = '', cost = 40, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '100%', rank = 'Group 8', inbattle = 'y', outbattle = 'y', description = 'Fully [[Healing|restores]] party\'s HP. Cures ailments.', name = 'Salvation' }, ['patra'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (1 ally).', name = 'Patra' }, ['me patra'] = { attribute = 'support', effect = '', cost = 6, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Dispels [[Rage]], [[Fear]], and [[Confusion]] (party).', name = 'Me Patra' }, ['re patra'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Recovers 1 ally from [[Down|Knockdown]] or [[Dizzy]] status.', name = 'Re Patra' }, ['posumudi'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Neutralizes [[Poison]] (1 ally).', name = 'Posumudi' }, ['mutudi'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Cures [[Silence]] (1 ally).', name = 'Mutudi' }, ['nervundi'] = { attribute = 'support', effect = '', cost = 3, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Cures [[Enervation]]/[[Exhaustion]] (1 ally).', name = 'Nervundi' }, ['energy shower'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Cures [[Enervation]]/[[Exhaustion]] (party).', name = 'Energy Shower' }, ['amrita'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Cures all ailments except [[Down]] and Death (party).', name = 'Amrita' }, ['recarm'] = { attribute = 'support', effect = '', cost = 8, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = '[[Healing|Revives]] an ally with 50% HP.', name = 'Recarm' }, ['samarecarm'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = '[[Healing|Revives]] an ally with full HP.', name = 'Samarecarm' }, ['tarunda'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s [[Attack]] for 3 turns.', name = 'Tarunda' }, ['matarunda'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' [[Attack]] for 3 turns.', name = 'Matarunda' }, ['sukunda'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s [[Hit/Evasion]] rates for 3 turns.', name = 'Sukunda' }, ['masukunda'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' [[Hit/Evasion]] rates for 3 turns.', name = 'Masukunda' }, ['rakunda'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Decreases 1 foe\'s [[Defense]] for 3 turns.', name = 'Rakunda' }, ['marakunda'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Decreases all foes\' [[Defense]] for 3 turns.', name = 'Marakunda' }, ['dekunda'] = { attribute = 'support', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies stat penalties on party.', name = 'Dekunda' }, ['tarukaja'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s [[Attack]] for 3 turns.', name = 'Tarukaja' }, ['matarukaja'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s [[Attack]] for 3 turns.', name = 'Matarukaja' }, ['sukukaja'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s [[Hit/Evasion]] rate for 3 turns.', name = 'Sukukaja' }, ['masukukaja'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s [[Hit/Evasion]] rate for 3 turns.', name = 'Masukukaja' }, ['rakukaja'] = { attribute = 'support', effect = '', cost = 12, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Increases 1 ally\'s [[Defense]] for 3 turns.', name = 'Rakukaja' }, ['marakukaja'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases party\'s [[Defense]] for 3 turns.', name = 'Marakukaja' }, ['dekaja'] = { attribute = 'support', effect = '', cost = 10, costtype = 'SP', target = 'All Allies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies stat bonuses on all foes.', name = 'Dekaja' }, ['heat riser'] = { attribute = 'support', effect = '', cost = 30, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Increases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 ally).', name = 'Heat Riser' }, ['debilitate'] = { attribute = 'support', effect = '', cost = 30, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Decreases [[Attack]], [[Defense]], and [[Hit/Evasion]] rate (1 foe).', name = 'Debilitate' }, ['power charge'] = { attribute = 'support', effect = '', cost = 29, costtype = 'SP', target = 'Self', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Doubles Physical damage dealt next turn.', name = 'Power Charge' }, ['mind charge'] = { attribute = 'support', effect = '', cost = 29, costtype = 'SP', target = 'Self', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Doubles magic damage dealt next turn.', name = 'Mind Charge' }, ['tetrakarn'] = { attribute = 'support', effect = '', cost = 36, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Barrier that reflects [[Phys]] dmg once.', name = 'Tetrakarn' }, ['makarakarn'] = { attribute = 'support', effect = '', cost = 36, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Barrier that reflects magic dmg once.', name = 'Makarakarn' }, ['tetra break'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Negate all foes\' [[Tetrakarn]].', name = 'Tetra Break' }, ['makara break'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'All Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Negate all foes\' [[Makarakarn]].', name = 'Makara Break' }, ['tetraja'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Nullifies instant kill attack once (1 ally).', name = 'Tetraja' }, ['rebellion'] = { attribute = 'support', effect = '', cost = 5, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Increases [[Critical]] Rate (1 ally).', name = 'Rebellion' }, ['revolution'] = { attribute = 'support', effect = 'Affects all allies and all enemies.', cost = 5, costtype = 'SP', target = 'All Allies and Enemies', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases [[Critical]] Rate (all).', name = 'Revolution' }, ['fire break'] = { attribute = 'support', effect = '', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies 1 foe\'s [[Fire]] resistance.', name = 'Fire Break' }, ['ice break'] = { attribute = 'support', effect = '', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies 1 foe\'s [[Ice]] resistance.', name = 'Ice Break' }, ['wind break'] = { attribute = 'support', effect = '', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies 1 foe\'s [[Wind]] resistance.', name = 'Wind Break' }, ['elec break'] = { attribute = 'support', effect = '', cost = 15, costtype = 'SP', target = 'One Enemy', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Nullifies 1 foe\'s [[Elec]] resistance.', name = 'Elec Break' }, ['red wall'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Add [[Fire]] resistance to 1 ally.', name = 'Red Wall' }, ['white wall'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Add [[Ice]] resistance to 1 ally.', name = 'White Wall' }, ['blue wall'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Add [[Elec]] resistance to 1 ally.', name = 'Blue Wall' }, ['green wall'] = { attribute = 'support', effect = '', cost = 18, costtype = 'SP', target = 'One Ally', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Add [[Wind]] resistance to 1 ally.', name = 'Green Wall' }, ['trafuri'] = { attribute = 'support', effect = '', cost = 24, costtype = 'SP', target = 'Self', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Enables escape from most battles.', name = 'Trafuri' }, ['traesto'] = { attribute = 'support', effect = '', cost = 36, costtype = 'SP', target = 'Self', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'n', outbattle = 'y', description = 'Instantly escape from a dungeon.', name = 'Traesto' }, ['resist physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Reduces damage from [[Phys]] attacks.', name = 'Resist Physical' }, ['null physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies damage from [[Phys]] attacks.', name = 'Null Physical' }, ['repel physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects damage from [[Phys]] attacks.', name = 'Repel Physical' }, ['absorb physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Absorbs damage from [[Phys]] attacks.', name = 'Absorb Physical' }, ['resist fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Reduces damage from [[Fire]] attacks.', name = 'Resist Fire' }, ['null fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies damage from [[Fire]] attacks.', name = 'Null Fire' }, ['repel fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects damage from [[Fire]] attacks.', name = 'Repel Fire' }, ['absorb fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Absorbs damage from [[Fire]] attacks.', name = 'Absorb Fire' }, ['resist ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Reduces damage from [[Ice]] attacks.', name = 'Resist Ice' }, ['null ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies damage from [[Ice]] attacks.', name = 'Null Ice' }, ['repel ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects damage from [[Ice]] attacks.', name = 'Repel Ice' }, ['absorb ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Absorbs damage from [[Ice]] attacks.', name = 'Absorb Ice' }, ['resist elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Reduces damage from [[Elec]] attacks.', name = 'Resist Elec' }, ['null elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies damage from [[Elec]] attacks.', name = 'Null Elec' }, ['repel elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects damage from [[Elec]] attacks.', name = 'Repel Elec' }, ['absorb elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Absorbs damage from [[Elec]] attacks.', name = 'Absorb Elec' }, ['resist wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Reduces damage from [[Wind]] attacks.', name = 'Resist Wind' }, ['null wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies damage from [[Wind]] attacks.', name = 'Null Wind' }, ['repel wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects damage from [[Wind]] attacks.', name = 'Repel Wind' }, ['absorb wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 8', inbattle = 'y', outbattle = 'n', description = 'Absorbs damage from [[Wind]] attacks.', name = 'Absorb Wind' }, ['resist light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of death from [[Light]] attacks.', name = 'Resist Light' }, ['null light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies [[Light]] attacks.', name = 'Null Light' }, ['repel light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects [[Light]] attacks.', name = 'Repel Light' }, ['resist dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of death from [[Darkness]] attacks.', name = 'Resist Dark' }, ['null dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Nullifies [[Darkness]] attacks.', name = 'Null Dark' }, ['repel dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Reflects [[Darkness]] attacks.', name = 'Repel Dark' }, ['null confuse'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Confusion]].', name = 'Null Confuse' }, ['null exhaust'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Exhaustion]].', name = 'Null Exhaust' }, ['null mute'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Silence]].', name = 'Null Mute' }, ['null fear'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Fear]].', name = 'Null Fear' }, ['null rage'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Rage]].', name = 'Null Rage' }, ['null poison'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Poison]].', name = 'Null Poison' }, ['null dizzy'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Dizzy]].', name = 'Null Dizzy' }, ['null enervate'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Enervation]].', name = 'Null Enervate' }, ['unshaken will'] = { attribute = 'passive', effect = 'Unique to [[Asura]].', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Protects user from [[Rage]]/[[Fear]]/[[Silence]]/[[Enervation]]/[[Confusion]].', name = 'Unshaken Will' }, ['dodge physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against [[Phys]] attacks.', name = 'Dodge Physical' }, ['evade physical'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Triples evasion rate against [[Phys]] attacks.', name = 'Evade Physical' }, ['dodge fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against [[Fire]] attacks.', name = 'Dodge Fire' }, ['evade fire'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Triples evasion rate against [[Fire]] attacks.', name = 'Evade Fire' }, ['dodge ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against [[Ice]] attacks.', name = 'Dodge Ice' }, ['evade ice'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Triples evasion rate against [[Ice]] attacks.', name = 'Evade Ice' }, ['dodge wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against [[Wind]] attacks.', name = 'Dodge Wind' }, ['evade wind'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Triples evasion rate against [[Wind]] attacks.', name = 'Evade Wind' }, ['dodge elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against [[Elec]] attacks.', name = 'Dodge Elec' }, ['evade elec'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Triples evasion rate against [[Elec]] attacks.', name = 'Evade Elec' }, ['angelic grace'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Doubles evasion rate against all attacks but [[Light]]/[[Darkness]]/[[Almighty]].', name = 'Angelic Grace' }, ['fire boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Fire]] attacks by 25%.', name = 'Fire Boost' }, ['fire amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Fire]] attacks by 50%.', name = 'Fire Amp' }, ['ice boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Ice]] attacks by 25%.', name = 'Ice Boost' }, ['ice amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Ice]] attacks by 50%.', name = 'Ice Amp' }, ['elec boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Elec]] attacks by 25%.', name = 'Elec Boost' }, ['elec amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Elec]] attacks by 50%.', name = 'Elec Amp' }, ['wind boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Wind]] attacks by 25%.', name = 'Wind Boost' }, ['wind amp'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Strengthens [[Wind]] attacks by 50%.', name = 'Wind Amp' }, ['counter'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = '10% chance of reflecting [[Phys]] attacks.', name = 'Counter' }, ['counterstrike'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = '15% chance of reflecting [[Phys]] attacks.', name = 'Counterstrike' }, ['high counter'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = '20% chance of reflecting [[Phys]] attacks.', name = 'High Counter' }, ['regenerate 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Restores 2% of max HP each turn in battle.', name = 'Regenerate 1' }, ['regenerate 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Restores 4% of max HP each turn in battle.', name = 'Regenerate 2' }, ['regenerate 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Restores 6% of max HP each turn in battle.', name = 'Regenerate 3' }, ['invigorate 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Restores 3 SP each turn in battle.', name = 'Invigorate 1' }, ['invigorate 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Restores 5 SP each turn in battle.', name = 'Invigorate 2' }, ['invigorate 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Restores 7 SP each turn in battle.', name = 'Invigorate 3' }, ['growth 1'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Persona gains 1/4 EXP while inactive.', name = 'Growth 1' }, ['growth 2'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Persona gains 1/2 EXP while inactive.', name = 'Growth 2' }, ['growth 3'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Persona gains EXP while inactive.', name = 'Growth 3' }, ['auto-tarukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Tarukaja]] at the start of battle.', name = 'Auto-Tarukaja' }, ['auto-sukukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Sukukaja]] at the start of battle.', name = 'Auto-Sukukaja' }, ['auto-rakukaja'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Rakukaja]] at the start of battle.', name = 'Auto-Rakukaja' }, ['alertness'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Lowers odds of being taken by surprise.', name = 'Alertness' }, ['sharp student'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 1', inbattle = 'y', outbattle = 'n', description = 'Lowers odds of sustaining crit dmg.', name = 'Sharp Student' }, ['apt pupil'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Increases user\'s [[Critical]] Rate.', name = 'Apt Pupil' }, ['ali dance'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'The Hit rate of an attacking unit is reduced by half.', name = 'Ali Dance' }, ['firm stance'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Always take half damage, but you can never dodge.', name = 'Firm Stance' }, ['spell master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Halves SP cost for magic skills.', name = 'Spell Master' }, ['arms master'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Halves HP cost for physical skills.', name = 'Arms Master' }, ['divine grace'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Effects of healing magic are increased by 50%.', name = 'Divine Grace' }, ['endure'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Restores 1 HP upon death 1x per battle.', name = 'Endure' }, ['enduring soul'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Restores all HP upon death 1x per battle.', name = 'Enduring Soul' }, ['survive light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = '50% chance of being revived with 1 HP if killed by [[Light]].', name = 'Survive Light' }, ['survive dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = '50% chance of being revived with 1 HP if killed by [[Darkness]].', name = 'Survive Dark' }, ['auto-mataru'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Matarukaja]] at start of battle.', name = 'Auto-Mataru' }, ['auto-maraku'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Marakukaja]] at start of battle.', name = 'Auto-Maraku' }, ['auto-masuku'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Automatic [[Masukukaja]] at start of battle.', name = 'Auto-Masuku' }, ['confuse boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Confusion]].', name = 'Confuse Boost' }, ['exhaust boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Exhaustion]].', name = 'Exhaust Boost' }, ['silence boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Silence]].', name = 'Silence Boost' }, ['fear boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Fear]].', name = 'Fear Boost' }, ['rage boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Rage]].', name = 'Rage Boost' }, ['poison boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Poison]].', name = 'Poison Boost' }, ['dizzy boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Dizzy|Dizzyness]] during a [[Down|Knockdown]].', name = 'Dizzy Boost' }, ['enervate boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 4', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting [[Enervation]].', name = 'Enervate Boost' }, ['ailment boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 6', inbattle = 'y', outbattle = 'n', description = 'Increases odds of inflicting any [[ailment]].', name = 'Ailment Boost' }, ['hama boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Increases success rate of [[Light]] magic.', name = 'Hama Boost' }, ['mudo boost'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Increases success rate of [[Darkness]] magic.', name = 'Mudo Boost' }, ['endure light'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Automatic revival with 1 HP when killed by [[Light]] magic.', name = 'Endure Light' }, ['endure dark'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Automatic revival with 1 HP when killed by [[Darkness]] magic.', name = 'Endure Dark' }, ['cool breeze'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 5', inbattle = 'y', outbattle = 'n', description = 'Restores 8% of HP and SP after battle.', name = 'Cool Breeze' }, ['victory cry'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Fully [[Healing|restores]] HP and SP after battle.', name = 'Victory Cry' }, ['resist confuse'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Confused]].', name = 'Resist Confuse' }, ['resist exhaust'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Exhausted]].', name = 'Resist Exhaust' }, ['resist mute'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Silenced]].', name = 'Resist Mute' }, ['resist fear'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Afraid]].', name = 'Resist Fear' }, ['resist rage'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Enraged]].', name = 'Resist Rage' }, ['resist poison'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Poisoned]].', name = 'Resist Poison' }, ['resist dizzy'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Dizzy]].', name = 'Resist Dizzy' }, ['resist enervate'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 2', inbattle = 'y', outbattle = 'n', description = 'Reduces chance of being [[Enervated]].', name = 'Resist Enervate' }, ['fast heal'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 3', inbattle = 'y', outbattle = 'n', description = 'Time needed to recover from ailments is halved.', name = 'Fast Heal' }, ['insta-heal'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = 'Group 7', inbattle = 'y', outbattle = 'n', description = 'Time needed to recover from ailments is reduced to 1 turn.', name = 'Insta-Heal' }, ['analysis'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Allows you to analyze foes to find weaknesses.', name = 'Analysis' }, ['full analysis'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Reveals enemy skills when using [[Analysis]].', name = 'Full Analysis' }, ['third eye'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Shows whether an attack will be effective when choosing a target.', name = 'Third Eye' }, ['treasure radar'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Displays all treasures on the dungeon map.', name = 'Treasure Radar' }, ['enemy radar'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Displays foes in a wide area of the map, even in unexplored areas.', name = 'Enemy Radar' }, ['healing wave'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Recovers 5% HP at the end of battle.', name = 'Healing Wave' }, ['weakness scan'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Displays one foe\'s weakness at the start of battle.', name = 'Weakness Scan' }, ['certain escape'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Allows you to escape from almost all battles.', name = 'Certain Escape' }, ['relaxing wave'] = { attribute = 'passive', effect = '', cost = '—', costtype = '', target = '—', hit = '—', power = '—', powerlvl = '—', crit = '', acc = '', rank = '—', inbattle = 'y', outbattle = 'n', description = 'Recovers 5% SP at the end of battle.', name = 'Relaxing Wave' }, ['meltdown'] = { attribute = 'fire', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 180, powerlvl = '', crit = '', acc = '95', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Fire]] damage to all foes.', name = 'Meltdown' }, ['immortal flame'] = { attribute = 'fire', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Fire]] damage to all foes.', name = 'Immortal Flame' }, ['divine wind'] = { attribute = 'wind', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 180, powerlvl = '', crit = '', acc = '95', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Wind]] damage to all foes.', name = 'Divine Wind' }, ['cocytus pain'] = { attribute = 'ice', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 180, powerlvl = '', crit = '', acc = '95', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Ice]] damage to all foes.', name = 'Cocytus Pain' }, ['bloody rain'] = { attribute = 'ice', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals severe [[Ice]] dmg to all foes.', name = 'Bloody Rain' }, ['narukami'] = { attribute = 'elec', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 180, powerlvl = '', crit = '', acc = '95', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Elec]] dmg to all foes.', name = 'Narukami' }, ['last resort'] = { attribute = 'almi', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 120, powerlvl = '', crit = '', acc = '70', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Almighty]] damage to everyone,', name = 'Last Resort' }, ['eternal white'] = { attribute = 'light', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Light]]: chance of reducing foes to 1/4 HP.', name = 'Eternal White' }, ['eternal black'] = { attribute = 'darkness', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: chance of reducing foes to 1/4 HP.', name = 'Eternal Black' }, ['god\'s judgement'] = { attribute = 'light', effect = '50% chance to halve HP.', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Light]]: chance of reducing foes to 1/2 HP.', name = 'God\'s Judgement' }, ['hell\'s judgement'] = { attribute = 'darkness', effect = '50% chance to halve HP.', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Darkness]]: chance of reducing foes to 1/2 HP.', name = 'Hell\'s Judgement' }, ['galgalim eyes'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Reduces 1 foe\'s HP to 1 and has a chance of [[Enervation]].', name = 'Galgalim Eyes' }, ['golden right'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals medium [[Phys]] damage to 1 foe with a chance of Fear.', name = 'Golden Right' }, ['recarmdra'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Recovers all allies\' HP, but caster\'s HP falls to 1.', name = 'Recarmdra' }, ['myriad truths'] = { attribute = 'almi', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'The word of power that banishes all the world\'s curses and falsehoods.', name = 'Myriad Truths' }, ['wind of oblivion'] = { attribute = 'wind', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 20, powerlvl = '', crit = '', acc = '100', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Wind]] damage to 1 foe.', name = 'Wind Of Oblivion' }, ['bottomless envy'] = { attribute = 'phys', effect = '100% chance to inflict Dizzy.', cost = '—', costtype = '', target = '', hit = '', power = 40, powerlvl = '', crit = '0', acc = '100', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Phys]] damage to 1 foe.', name = 'Bottomless Envy' }, ['burn to ashes'] = { attribute = 'fire', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 60, powerlvl = '', crit = '', acc = '90', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Fire]] damage to all foes.', name = 'Burn To Ashes' }, ['shivering rondo'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 100, powerlvl = '', crit = '', acc = '80', rank = '', inbattle = 'y', outbattle = 'n', description = 'Severely damages foes who are in [[Fear]].', name = 'Shivering Rondo' }, ['summon'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Summon one unit.', name = 'Summon' }, ['forbidden murmur'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Inflicts [[Poison]] on male enemies.', name = 'Forbidden Murmur' }, ['roar of wrath'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Inflicts [[Rage]] on female enemies.', name = 'Roar Of Wrath' }, ['fanatical spark'] = { attribute = 'elec', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 95, powerlvl = '', crit = '', acc = '98', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Elec]] damage to all foes.', name = 'Fanatical Spark' }, ['supreme insight'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Analyzes all foes.', name = 'Supreme Insight' }, ['nihil hand'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = 250, powerlvl = '', crit = '', acc = '80', rank = '', inbattle = 'y', outbattle = 'n', description = 'Damages and knocks down standing foes. Kills foes that are [[Dizzy]].', name = 'Nihil Hand' }, ['ultra charge'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Charges power before unleashing Evil Hand Nihil.', name = 'Ultra Charge' }, ['nullity guidance'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Damage/[[Dizzy]] to 1 foe.', name = 'Nullity Guidance' }, ['whisper'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Barrier assembly stage 1.', name = 'Whisper' }, ['chant'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Barrier assembly stage 2.', name = 'Chant' }, ['prayer'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Barrier assembly stage 3.', name = 'Prayer' }, ['character setup'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Barrier assembly skill for appearance effect.', name = 'Character Setup' }, ['command1'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Phys]] damage to 1 foe.', name = 'Command (Shadow Mitsuo)|Command (Attack)' }, ['command2'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Phys]] damage to 1 foe.', name = 'Command (Shadow Mitsuo)|Command (Bomb)' }, ['command3'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = '[[Phys]] damage to 1 foe.', name = 'Command (Shadow Mitsuo)|Command (Gigadyne)' }, ['element zero'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Sets all resistant or higher affinities to normal.', name = 'Element Zero' }, ['mute ray'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Guaranteed [[Phys]] damage/Silences 1 foe.', name = 'Mute Ray' }, ['quad converge'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Changes elemental resistances in battle.', name = 'Quad Converge' }, ['control'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Controls one player unit.', name = 'Control' }, ['unerring justice'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Heavy [[Almighty]] damage to all foes.', name = 'Unerring Justice' }, ['nebula oculus'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Heavy [[Almighty]] damage to all foes.', name = 'Nebula Oculus' }, ['quake'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals [[Almighty]] damage to all foes with a chance of Dizzying.', name = 'Quake' }, ['bewildering fog'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Ame No Sagiri becomes invincible. Inflicts random effects.', name = 'Bewildering Fog' }, ['thousand curses'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Instantly kills units with ailments, including [[Down]]/[[Dizzy]].', name = 'Thousand Curses' }, ['world\'s end'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Deals heavy [[Almighty]] damage to all foes, inflicts [[Enervation]].', name = 'World\'s End' }, ['terror voice'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Guaranteed [[Fear]] to 1 foe.', name = 'Terror Voice' }, ['control'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Controls one player unit.', name = 'Control' }, ['fury of yasogami'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Izanami normal attack.', name = 'Fury Of Yasogami' }, ['masakados'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Nullifies all attacks but [[Almighty]].', name = 'Masakados' }, ['hp up 1'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max HP by 10%.', name = 'HP Up 1' }, ['hp up 2'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max HP by 20%.', name = 'HP Up 2' }, ['hp up 3'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max HP by 30%.', name = 'HP Up 3' }, ['sp up 1'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max SP by 10%.', name = 'SP Up 1' }, ['sp up 2'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max SP by 20%.', name = 'SP Up 2' }, ['sp up 3'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max SP by 30%.', name = 'SP Up 3' }, ['hp amp'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max HP by 50%.', name = 'HP Amp' }, ['sp amp'] = { attribute = 'support', effect = '', cost = '—', costtype = '', target = '', hit = '', power = '—', powerlvl = '', crit = '', acc = '', rank = '', inbattle = 'y', outbattle = 'n', description = 'Increases max SP by 50%.', name = 'SP Amp' }, ['judgement'] = { attribute = 'support', effect = 'Enemies who are weak to Light or Dark will have their HP reduced to 1.', cost = '—', costtype = '', target = 'All Enemies', hit = '', power = '—', powerlvl = '', crit = '', acc = '100%', rank = '', inbattle = 'y', outbattle = 'n', description = 'Enemies who are weak to Light or Dark will have their HP reduced to 1.', name = 'Judgement' }, ['life leech'] = { attribute = 'almi', effect = ' Absorbs HP.', cost = '?', costtype = 'SP', target = 'One Enemy', hit = '—', power = Fixed, powerlvl = '—', crit = '—', acc = '100%', rank = '—', inbattle = '', outbattle = '', description = 'Drains a large amount of 1 foe\'s HP.', name = 'Life Leech' }, ['spirit leech'] = { attribute = 'almi', effect = ' Absorbs SP.', cost = '?', costtype = 'SP', target = 'One Enemy', hit = '—', power = Fixed, powerlvl = '—', crit = '—', acc = '100%', rank = '—', inbattle = '', outbattle = '', description = 'Drains a large amount of 1 foe\'s SP.', name = 'Spirit Leech' }, } return { skill = skill, }