Module:Data/Skill/smt5
Documentation for this module may be created at Module:Data/Skill/smt5/doc
local skill = { ['lunge'] = { attribute = 'physical', effect = '—', cost = 5, costtype = 'MP', target = 'Single', hit = 1, power = 145, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 1, description = 'Weak [[Physical]] attack to 1 foe.', name = 'Lunge' }, ['berserker god'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 180, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 20, description = 'Medium Physical attack to 1 foe.', name = 'Berserker God' }, ['mortal jihad'] = { attribute = 'physical', effect = '—', cost = 30, costtype = 'MP', target = 'Single', hit = 1, power = 250, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 20, description = 'Heavy Physical attack to 1 foe.', name = 'Mortal Jihad ' }, ['catastrophe'] = { attribute = 'physical', effect = '—', cost = 75, costtype = 'MP', target = 'Single', hit = 1, power = 290, powerlvl = 'Severe', crit = '—', acc = '98%', rank = 25, description = 'Severe Physical attack to 1 foe.', name = 'Catastrophe' }, ['bouncing claw'] = { attribute = 'physical', effect = '—', cost = 10, costtype = 'MP', target = 'Single', hit = '2-3', power = 65, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 2, description = '2~3 Physical attacks to 1 foe.', name = 'Bouncing Claw' }, ['damascus claw'] = { attribute = 'physical', effect = '—', cost = 24, costtype = 'MP', target = 'Single', hit = '2-3', power = 90, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 13, description = '2~3 medium Physical attacks to 1 foe.', name = 'Damascus Claw' }, ['nihil claw'] = { attribute = 'physical', effect = '—', cost = 36, costtype = 'MP', target = 'Single', hit = '2-3', power = 125, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 25, description = '2-3 heavy Physical attacks to 1 foe.', name = 'Nihil Claw' }, ['scratch dance'] = { attribute = 'physical', effect = '—', cost = 12, costtype = 'MP', target = 'Multi', hit = '2-4', power = 85, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 2, description = '2~4 weak Physical attacks to random foes.', name = 'Scratch Dance' }, ['axel claw'] = { attribute = 'physical', effect = '—', cost = 24, costtype = 'MP', target = 'Multi', hit = '2-4', power = 120, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 13, description = '2~4 medium Physical attacks to random foes.', name = 'Axel Claw' }, ['madness nails'] = { attribute = 'physical', effect = '—', cost = 36, costtype = 'MP', target = 'Multi', hit = '2-4', power = 165, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 25, description = '2~4 heavy Physical attacks to random foes.', name = 'Madness Nails' }, ['blight'] = { attribute = 'physical', effect = '35% chance to inflict Poison', cost = 20, costtype = 'MP', target = 'Multi', hit = '2-4', power = 100, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 2, description = '2~4 weak Physical attacks to random foes. Chance of inflicting Poison.', name = 'Blight' }, ['heat wave'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'All', hit = 1, power = 100, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 7, description = 'Weak Physical attack to all foes.', name = 'Heat Wave' }, ['deathbound'] = { attribute = 'physical', effect = '—', cost = 35, costtype = 'MP', target = 'All', hit = 1, power = 150, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 17, description = 'Medium Physical attack to all foes.', name = 'Deathbound' }, ['hades blast'] = { attribute = 'physical', effect = '—', cost = 60, costtype = 'MP', target = 'All', hit = 1, power = 190, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 23, description = 'Heavy Physical attack to all foes.', name = 'Hades Blast' }, ['gram slice'] = { attribute = 'physical', effect = '—', cost = 10, costtype = 'MP', target = 'Single', hit = 1, power = 140, powerlvl = 'Weak', crit = '+30%', acc = '98%', rank = 5, description = 'Weak Physical attack to 1 foe. high chance of Critical.', name = 'Gram Slice' }, ['fatal sword'] = { attribute = 'physical', effect = '—', cost = 25, costtype = 'MP', target = 'Single', hit = 1, power = 180, powerlvl = 'Medium', crit = '+30%', acc = '98%', rank = 14, description = 'Medium Physical attack to 1 foe. High chance of Critical.', name = 'Fatal Sword' }, ['brave blade'] = { attribute = 'physical', effect = '—', cost = 45, costtype = 'MP', target = 'Single', hit = 1, power = 220, powerlvl = 'Heavy', crit = '+30%', acc = '98%', rank = 22, description = 'Heavy Physical attack to 1 foe. High chance of Critical.', name = 'Brave Blade' }, ['needle spray'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = '1-4', power = 70, powerlvl = 'Weak', crit = '+20%', acc = '98%', rank = 6, description = '1~4 weak Physical attacks to 1 foe. High Critical rate.', name = 'Needle Spray' }, ['steel needle'] = { attribute = 'physical', effect = '—', cost = 25, costtype = 'MP', target = 'Single', hit = '1-4', power = 75, powerlvl = 'Medium', crit = '+20%', acc = '98%', rank = 15, description = '1~4 medium Physical attacks to 1 foe. High Critical rate.', name = 'Steel Needle' }, ['critical wave'] = { attribute = 'physical', effect = '—', cost = 25, costtype = 'MP', target = 'All', hit = 1, power = 90, powerlvl = 'Weak', crit = '+20%', acc = '98%', rank = 8, description = 'Weak Physical attacks to all foes. High chance of Critical.', name = 'Critical Wave' }, ['titanomachia'] = { attribute = 'physical', effect = '—', cost = 60, costtype = 'MP', target = 'All', hit = 1, power = 150, powerlvl = 'Medium', crit = '+20%', acc = '98%', rank = 22, description = 'Medium Physical attacks to all foes. High chance of Critical.', name = 'Titanomachia' }, ['bestial bite'] = { attribute = 'physical', effect = '+70 power on critical hit.', cost = 5, costtype = 'MP', target = 'Single', hit = 1, power = 130, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 3, description = 'Weak Physical attack to 1 foe. Greater effect if a Critical hit.', name = 'Bestial Bite' }, ['heavy blow'] = { attribute = 'physical', effect = '+80 power on critical hit.', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 160, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 10, description = 'Medium Physical attacks to 1 foe. Greater effect when landing a Critical.', name = 'Heavy Blow' }, ['severing bite'] = { attribute = 'physical', effect = '+110 power on critical hit.', cost = 25, costtype = 'MP', target = 'Single', hit = 1, power = 190, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 19, description = 'Heavy Physical attack to 1 foe. Greater effect if a Critical hit.', name = 'Severing Bite' }, ['akashic arts'] = { attribute = 'physical', effect = '+75 power on critical hit. Extra damage on critical hit', cost = 50, costtype = 'MP', target = 'Single', hit = 1, power = 275, powerlvl = 'Severe', crit = '—', acc = '98%', rank = 29, description = 'Severe Physical attack to 1 foe. Greater effect when landing a Critical.', name = 'Akashic Arts' }, ['myriad slashes'] = { attribute = 'physical', effect = '—', cost = 55, costtype = 'MP', target = 'Single', hit = 5, power = 80, powerlvl = 'Weak', crit = '—', acc = '50%', rank = 29, description = '5 weak Physical attacks to 1 foe. Low accuracy.', name = 'Myriad Slashes' }, ['rampage'] = { attribute = 'physical', effect = '—', cost = 35, costtype = 'MP', target = 'Multi', hit = '2-5', power = 180, powerlvl = 'Medium', crit = '—', acc = '50%', rank = 19, description = '2~5 medium Physical attacks to random foes. Low accuracy.', name = 'Rampage' }, ['crusher onslaught'] = { attribute = 'physical', effect = '—', cost = 20, costtype = 'MP', target = 'All', hit = 1, power = 170, powerlvl = 'Medium', crit = '—', acc = '50%', rank = 10, description = 'Medium Physical attack to all foes. Low accuracy.', name = 'Crusher Onslaught' }, ['megaton press'] = { attribute = 'physical', effect = '—', cost = 50, costtype = 'MP', target = 'All', hit = 1, power = 260, powerlvl = 'Heavy', crit = '—', acc = '50%', rank = 25, description = 'Heavy Physical attack to all foes. Low accuracy.', name = 'Megaton Press' }, ['critical slash'] = { attribute = 'physical', effect = '—', cost = 10, costtype = 'MP', target = 'Single', hit = 1, power = 160, powerlvl = 'Light', crit = '+200%', acc = '50%', rank = 6, description = 'Light Physical attack to 1 foe. Low accuracy, but hits are always Critical.', name = 'Critical Slash' }, ['mighty cleave'] = { attribute = 'physical', effect = '—', cost = 25, costtype = 'MP', target = 'Single', hit = 1, power = 240, powerlvl = 'Heavy', crit = '+200%', acc = '50%', rank = 19, description = 'Heavy Physical attack to 1 foe. Low accuracy, but hits are always Critical.', name = 'Mighty Cleave' }, ['figment slash'] = { attribute = 'physical', effect = '—', cost = 50, costtype = 'MP', target = 'Single', hit = 1, power = 300, powerlvl = 'Severe', crit = '+200%', acc = '50%', rank = 25, description = 'Severe Physical attack to 1 foe. Low accuracy, but hits are always Critical.', name = 'Figment Slash' }, ['acrobat kick'] = { attribute = 'physical', effect = '—', cost = 25, costtype = 'MP', target = 'Single', hit = 1, power = 80, powerlvl = 'Weak', crit = '+200%', acc = '98%', rank = 14, description = 'Weak Physical attack to 1 foe. Always lands Critical Hits.', name = 'Acrobat Kick' }, ['yabusame shot'] = { attribute = 'physical', effect = '—', cost = 50, costtype = 'MP', target = 'All', hit = 1, power = 60, powerlvl = 'Weak', crit = '+200%', acc = '98%', rank = 22, description = 'Weak Physical attack to all foes. Ignores resistance, pierces, and always Critical.', name = 'Yabusame Shot' }, ['puncture punch'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 150, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 12, description = 'Medium Physical attack to 1 foe. Ignores affinity resistance and pierces through.', name = 'Puncture Punch' }, ['hell thrust'] = { attribute = 'physical', effect = '—', cost = 45, costtype = 'MP', target = 'Single', hit = 1, power = 235, powerlvl = 'Heavy', crit = '—', acc = '98%', rank = 23, description = 'Heavy Physical attack to 1 foe. Ignores affinity resistance and pierces through.', name = 'Hell Thrust' }, ['beatdown'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 110, powerlvl = 'Weak-Heavy', crit = '—', acc = '98%', rank = 8, description = 'Weak to heavy Physical attack to 1 foe. The more remaining HP you have, the stronger the attack.', name = 'Beatdown' }, ['power punch'] = { attribute = 'physical', effect = '—', cost = 40, costtype = 'MP', target = 'Single', hit = 1, power = 110, powerlvl = 'Medium-Severe', crit = '—', acc = '98%', rank = 22, description = 'Medium to severe Physical attack to 1 foe. The more remaining HP you have, the stronger the attack.', name = 'Power Punch' }, ['fang breaker'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 130, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 10, description = 'Weak Physical attack to 1 foe. Lowers target\'s Attack by 1 rank for 3 turns.', name = 'Fang Breaker' }, ['pierce armor'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 130, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 10, description = 'Weak Physical attack to 1 foe. Lowers target\'s Defense by 1 rank for 3 turns.', name = 'Pierce Armor' }, ['blinding strike'] = { attribute = 'physical', effect = '—', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 130, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 10, description = 'Weak Physical attack to 1 foe. Lowers target’s Accuracy and Evasion by 1 rank for 3 turns.', name = 'Blinding Strike' }, ['toxic sting'] = { attribute = 'physical', effect = '60% chance to inflict Poison.', cost = 10, costtype = 'MP', target = 'Single', hit = 1, power = 110, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 2, description = 'Weak Physical attack to 1 foe. Chance of inflicting Poison.', name = 'Toxic Sting' }, ['dream needle'] = { attribute = 'physical', effect = '55% chance to inflict Sleep.', cost = 10, costtype = 'MP', target = 'Single', hit = 1, power = 110, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 2, description = 'Weak Physical attack to 1 foe. Chance of inflicting Sleep.', name = 'Dream Needle' }, ['madness needle'] = { attribute = 'physical', effect = '45% chance to inflict Confusion.', cost = 10, costtype = 'MP', target = 'Single', hit = 1, power = 110, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 8, description = 'Weak Physical attack to 1 foe. Chance of inflicting Confusion.', name = 'Madness Needle' }, ['dark sword'] = { attribute = 'physical', effect = '30% chance to inflict Seal.', cost = 25, costtype = 'MP', target = 'Single', hit = 2, power = 90, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 14, description = '2 medium physical attacks to 1 foe. Chance of inflicting Seal.', name = 'Dark Sword' }, ['mist rush'] = { attribute = 'physical', effect = '35% chance to inflict Mirage.', cost = 35, costtype = 'MP', target = 'Multi', hit = '2-4', power = 120, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 20, description = '2~4 medium Physical attacks to random foes. Chance of inflicting Mirage.', name = 'Mist Rush' }, ['frenzied chomp'] = { attribute = 'physical', effect = '25% chance to inflict Poison/Confusion/Charm.', cost = 25, costtype = 'MP', target = 'Single', hit = 1, power = 165, powerlvl = 'Medium', crit = '—', acc = '98%', rank = 15, description = 'Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm.', name = 'Frenzied Chomp' }, ['venom chaser'] = { attribute = 'physical', effect = '+160 power on poisoned target.', cost = 15, costtype = 'MP', target = 'Single', hit = 1, power = 160, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 8, description = 'Weak Physical attacks to 1 foe. Greater effect if target is Poisoned.', name = 'Venom Chaser' }, ['dream fist'] = { attribute = 'physical', effect = '+310 power on sleeping target.', cost = 20, costtype = 'MP', target = 'Single', hit = 1, power = 140, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 11, description = 'Weak Physical attack to 1 foe. Greater effect when target is asleep.', name = 'Dream Fist' }, ['purple smoke'] = { attribute = 'physical', effect = '+45 power on confused target.', cost = 25, costtype = 'MP', target = 'Single', hit = 3, power = 75, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 16, description = 'Weak 3 Physical attacks to 1 foe. Greater effect when target is Confused.', name = 'Purple Smoke' }, ['hysterical slap'] = { attribute = 'physical', effect = '+80 power on charmed target.', cost = 20, costtype = 'MP', target = 'Single', hit = 2, power = 90, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 14, description = '2 weak Physical attacks to 1 foe. Greater effect if target is charmed.', name = 'Hysterical Slap' }, ['eat whole'] = { attribute = 'physical', effect = '—', cost = 20, costtype = 'MP', target = 'Single', hit = 1, power = 150, powerlvl = 'Weak', crit = '—', acc = '98%', rank = 16, description = 'Medium Physical HP-draining attack to 1 foe', name = 'Eat Whole' }, ['hellish slash'] = { attribute = 'physical', effect = 'Unique to Daemon; cannot be inherited in Fusion.', cost = 5, costtype = 'MP', target = 'Single', hit = 4, power = 55, powerlvl = 'Weak', crit = '—', acc = '50%', rank = '—', description = 'Physical attack that strikes 4 times against a single enemy. Low hit rate.', name = 'Hellish Slash' }, ['dia'] = { attribute = 'healing', effect = '—', cost = '8', costtype = 'MP', target = 'Single Ally', hit = '—', power = '—', powerlvl = '—', crit = '—', acc = '—', rank = 1, inbattle = 'y', outbattle = 'y', description = 'Restores a small amount of HP for a single ally.', name = 'Dia' } } return { skill = skill, }