Template:SMTif Enemy Demon Stats/Documentation: Difference between revisions
(Created page with "==Purpose== Table template used to document the stats of standard enemy encounters from {{Link|Game|SMTif}}. ==Usage== This template is to be used in the <code><nowiki>==Gameplay==</nowiki></code> section on Demon and Character pages. It can be used with <code><nowiki><tabber></tabber></nowiki></code> to catalog different versions of the enemy, including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific versio...") |
(→Usage) |
||
Line 36: | Line 36: | ||
}}</pre> | }}</pre> | ||
The <code><nowiki>img=</nowiki></code> parameter used to call the enemy's sprite. In the template's code it's set up as <code><nowiki>[[File: | The <code><nowiki>img=</nowiki></code> parameter used to call the enemy's sprite. In the template's code it's set up as <code><nowiki>[[File:SMTif {{{img|}}} Sprite.png]]</nowiki></code>, so you simply have to write the version of the game and the name of the enemy. If the sprite is reused from the first or second game, you may need to create a file redirect. | ||
The <code><nowiki>race=</nowiki></code> parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like [[List of Minor Demon Races]], you will need to use the <code><nowiki>raceredirect=</nowiki></code> parameter instead of <code><nowiki>race=</nowiki></code> in order to manually pipe the link to another page. | The <code><nowiki>race=</nowiki></code> parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like [[List of Minor Demon Races]], you will need to use the <code><nowiki>raceredirect=</nowiki></code> parameter instead of <code><nowiki>race=</nowiki></code> in order to manually pipe the link to another page. | ||
Line 44: | Line 44: | ||
In all of the Super Famicom [[Shin Megami Tensei (Series)|Shin Megami Tensei]] games, demons do not have unique weaknesses. They all pull from a shared pool of preset weakness spreads, here called "Resistance Type". The original {{Link|Game|SMTif}} features 60+ types. The <code><nowiki>resist=</nowiki></code> parameter only requires the number identified the weakness spread used by the demon being cataloged. | In all of the Super Famicom [[Shin Megami Tensei (Series)|Shin Megami Tensei]] games, demons do not have unique weaknesses. They all pull from a shared pool of preset weakness spreads, here called "Resistance Type". The original {{Link|Game|SMTif}} features 60+ types. The <code><nowiki>resist=</nowiki></code> parameter only requires the number identified the weakness spread used by the demon being cataloged. | ||
The <code><nowiki>magic=</nowiki></code> and <code><nowiki>extra=</nowiki></code> parameters use [[Template:SkillOld]] for displaying skill information. | The <code><nowiki>magic=</nowiki></code> and <code><nowiki>extra=</nowiki></code> parameters use [[Template:SkillOld]] for displaying skill information. | ||
==Code== | ==Code== |
Revision as of 02:04, 19 December 2023
Purpose
Table template used to document the stats of standard enemy encounters from Shin Megami Tensei if....
Usage
This template is to be used in the ==Gameplay==
section on Demon and Character pages. It can be used with <tabber></tabber>
to catalog different versions of the enemy, including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.
{{SMTif Demon Stats |img= Image Name |name= Name |level= Level |st= Strength |in= Intelligence |ma= Magic |vi= Vitality |ag= Agility |lu= Luck |loc= Location |race= Race |raceredirect= Race Redirect |hp= HP |mp= MP |cost= Cost of Summoning |cp= CP |drop= Item Drop |dropredirect= Item Drop Redirect |hit= Number of Hits |atk= Attack |acc= Accuracy |def= Defense |eva= Evasion |m-atk= Magical Attack |m-efc= Magical Effect |resist= Resist Type |magic= Magic Skills |extra= Extra Skills }}
The img=
parameter used to call the enemy's sprite. In the template's code it's set up as [[File:SMTif {{{img|}}} Sprite.png]]
, so you simply have to write the version of the game and the name of the enemy. If the sprite is reused from the first or second game, you may need to create a file redirect.
The race=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like List of Minor Demon Races, you will need to use the raceredirect=
parameter instead of race=
in order to manually pipe the link to another page.
The drop=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon can drop no item, multiple items, or you need to manually pipe a link to a separate page use dropredirect=
.
In all of the Super Famicom Shin Megami Tensei games, demons do not have unique weaknesses. They all pull from a shared pool of preset weakness spreads, here called "Resistance Type". The original Shin Megami Tensei if... features 60+ types. The resist=
parameter only requires the number identified the weakness spread used by the demon being cataloged.
The magic=
and extra=
parameters use Template:SkillOld for displaying skill information.
Code
{{SMTif Demon Stats |img= |name= |level= |st= |in= |ma= |vi= |ag= |lu= |loc= |race= |raceredirect= |hp= |mp= |cost= |cp= |drop= |dropredirect= |hit= |atk= |acc= |def= |eva= |m-atk= |m-efc= |resist= |magic= |extra= }}
Examples
{{SMTif Demon Stats |name=Willy |img=if SFC Willy |align=Neutral-Neutral |level=2 |race=Fairy |hp=22 |mp=25 |cp=2 |st=1 |in=3 |ma=5 |vi=2 |ag=4 |lu=5 |loc=[[Karukozaka High School]] 1F, [[Nomos of Earth]] B10F-B9F |hit=1 |atk=6 |acc=8 |def=8 |eva=9 |m-atk=5 |m-efc=4 |resist=06 |magic= {{SkillOld|SMTif|Agi}} {{SkillOld|SMTif|Pulinpa}} {{SkillOld|SMTif|Tarukaja}} {{SkillOld|SMTif|Mapper}} }}