User:Billy Mitchell/sandbox: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
(→‎SH2 demon box: new section)
Line 189: Line 189:
{{SkillOld|DeSum|Flee}}
{{SkillOld|DeSum|Flee}}
}}
}}
== SH2 demon box ==
===Ally===
{| class="outer-table stat-table"
|
{| class="inner-table" width="100%;"
!Name
!Level
|-
|'''{{{name|{{PAGENAME}}}}}'''
|{{{level|}}}
|}
|width="330px"|
{{Statbars
|Strength
|Intelligence
|Vitality
|Agility
|Luck
|i1={{{st|1}}}
|i2={{{in|1}}}
|i3={{{vi|1}}}
|i4={{{ag|1}}}
|i5={{{lu|1}}}
}}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!Race
|-
|[[{{{race}}}]]
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!colspan=7|Resistances
|-
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Physical Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Gunfire Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Fire Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Ice Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Electricity Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Force Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Ruin Affinity}}
|-
|{{Rst|{{{physical}}}}}
|{{Rst|{{{gunfire}}}}}
|{{Rst|{{{fire}}}}}
|{{Rst|{{{ice}}}}}
|{{Rst|{{{electricity}}}}}
|{{Rst|{{{force}}}}}
|{{Rst|{{{ruin}}}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!colspan=10|Inheritability
|-
!style="width:10%"|{{Data/Icon/SH2|Physical Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Gunfire Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Fire Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Ice Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Electricity Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Force Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Ruin Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Almighty Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Recovery Affinity}}
!style="width:10%"|{{Data/Icon/SH2|Support Affinity}}
|-
|{{Rst|{{{inheritphysical}}}}}
|{{Rst|{{{inheritgunfire}}}}}
|{{Rst|{{{inheritfire}}}}}
|{{Rst|{{{inheritice}}}}}
|{{Rst|{{{inheritelectricity}}}}}
|{{Rst|{{{inheritforce}}}}}
|{{Rst|{{{inheritruin}}}}}
|{{Rst|{{{inheritalmighty}}}}}
|{{Rst|{{{inheritrecovery}}}}}
|{{Rst|{{{inheritsupport}}}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!colspan=4|Skills
|-
!Skill
!Cost
!Description
!Level
|-
{{#if:{{{skill1|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill1}}}}} {{!!}} {{Data/Skill/SH2|{{{skill1}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill1}}}|Description}} {{!!}} {{{skilllevel1|Inherent}}}}}
|-
{{#if:{{{skill2|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill2}}}}} {{!!}} {{Data/Skill/SH2|{{{skill2}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill2}}}|Description}} {{!!}} {{{skilllevel2|Inherent}}}}}
|-
{{#if:{{{skill3|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill3}}}}} {{!!}} {{Data/Skill/SH2|{{{skill3}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill3}}}|Description}} {{!!}} {{{skilllevel3|Inherent}}}}}
|-
{{#if:{{{skill4|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill4}}}}} {{!!}} {{Data/Skill/SH2|{{{skill4}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill4}}}|Description}} {{!!}} {{{skilllevel4|Inherent}}}}}
|-
{{#if:{{{skill5|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill5}}}}} {{!!}} {{Data/Skill/SH2|{{{skill5}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill5}}}|Description}} {{!!}} {{{skilllevel5|Inherent}}}}}
|-
{{#if:{{{skill6|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill6}}}}} {{!!}} {{Data/Skill/SH2|{{{skill6}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill6}}}|Description}} {{!!}} {{{skilllevel6|Inherent}}}}}
|}
|}<!--<noinclude>
[[Category:Stat Table Templates]]
{{Documentation}}
</noinclude>-->
===Enemy===
{| class="outer-table stat-table"
|
{| class="inner-table" width="100%;"
!Name
!Level
|-
|'''{{{name|{{PAGENAME}}}}}'''
|{{{level|}}}
|}
|width="330px"|
{{Statbars
|Strength
|Intelligence
|Vitality
|Agility
|Luck
|i1={{{st|1}}}
|i2={{{in|1}}}
|i3={{{vi|1}}}
|i4={{{ag|1}}}
|i5={{{lu|1}}}
}}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!style="width:40%"|Location
|style="width:60%"|{{{loc|—}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!style="width:50%"|Race
!style="width:50%"|HP
|-
|[[{{{race}}}]]
|{{{hp}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!colspan=7|Resistances
|-
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Physical Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Gunfire Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Fire Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Ice Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Electricity Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Force Affinity}}
!style="width:calc(100%/7)"|{{Data/Icon/SH2|Ruin Affinity}}
|-
|{{Rst|{{{physical}}}}}
|{{Rst|{{{gunfire}}}}}
|{{Rst|{{{fire}}}}}
|{{Rst|{{{ice}}}}}
|{{Rst|{{{electricity}}}}}
|{{Rst|{{{force}}}}}
|{{Rst|{{{ruin}}}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!style="width:50%"|Drop 1
!style="width:50%"|Drop 2
|-
|{{Data/Icon/SH2|Pink Material}} {{{drop1|—}}}
|{{Data/Icon/SH2|White Material}} {{{drop2|—}}}
|}
|-
|colspan=2|
{| class="inner-table" style="width:100%;"
!colspan=4|Skills
|-
!Skill
!Cost
!Description
!Level
|-
{{#if:{{{skill1|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill1}}}}} {{!!}} {{Data/Skill/SH2|{{{skill1}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill1}}}|Description}} {{!!}} {{{skilllevel1|Inherent}}}}}
|-
{{#if:{{{skill2|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill2}}}}} {{!!}} {{Data/Skill/SH2|{{{skill2}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill2}}}|Description}} {{!!}} {{{skilllevel2|Inherent}}}}}
|-
{{#if:{{{skill3|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill3}}}}} {{!!}} {{Data/Skill/SH2|{{{skill3}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill3}}}|Description}} {{!!}} {{{skilllevel3|Inherent}}}}}
|-
{{#if:{{{skill4|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill4}}}}} {{!!}} {{Data/Skill/SH2|{{{skill4}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill4}}}|Description}} {{!!}} {{{skilllevel4|Inherent}}}}}
|-
{{#if:{{{skill5|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill5}}}}} {{!!}} {{Data/Skill/SH2|{{{skill5}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill5}}}|Description}} {{!!}} {{{skilllevel5|Inherent}}}}}
|-
{{#if:{{{skill6|}}}|{{!}}style="text-align:left;"{{!}}{{Data/Skill/SH2|{{{skill6}}}}} {{!!}} {{Data/Skill/SH2|{{{skill6}}}|Cost}} {{!!}} style="text-align:left;"{{!}} {{Data/Skill/SH2|{{{skill6}}}|Description}} {{!!}} {{{skilllevel6|Inherent}}}}}
|}
|}<!--<noinclude>
[[Category:Stat Table Templates]]
{{Documentation}}
</noinclude>-->

Revision as of 03:40, 1 December 2023

Party test

Rei obtains the top three skills upon selecting her deity. Skills are learned from top to bottom. The formula for learning new skills is 魔法の習得=(LV×2+知恵+魔力)÷8.[1] Shuffler is learned through an event rather than naturally.

File:DeSum SAT Rei Reiho Sprite.png
Name Level
Rei Reiho 8
Strength
5
Intelligence
8
Magic
9
Endurance
1
Agility
7
Luck
5
Species Race Alignment S. CostCost to summon from COMP C. CostCost to summon from Compendium; PSP only CP
[[{{{race}}}|{{{race}}}]] 80 MMagnetite Expression error: Unrecognized punctuation character "{". MMagnetite
Personality Loyalty Speech Inheritance
{{{personality}}} Level Difference {{{speech}}} {{{inherit}}}
HP MP Attack Accuracy Defense Evasion M. Atk M. Def
26 29Sega Saturn/49PlayStation Portable 11 18 22 12
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
Basic Attack 1 attack with the Demon Attack element to 1 enemy in the front row
Template:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOld
Magic Skills
Skill Attribute Cost Description

File:DeSum SAT Rei Reiho Sprite.png
Name Level
Rei Reiho 8
Strength
5
Intelligence
8
Magic
9
Endurance
1
Agility
7
Luck
5
Species Race Alignment S. CostCost to summon from COMP C. CostCost to summon from Compendium; PSP only CP
[[{{{race}}}|{{{race}}}]] 80 MMagnetite Expression error: Unrecognized punctuation character "{". MMagnetite
Personality Loyalty Speech Inheritance
{{{personality}}} Level Difference {{{speech}}} {{{inherit}}}
HP MP Attack Accuracy Defense Evasion M. Atk M. Def
26 29Sega Saturn/49PlayStation Portable 11 18 22 12
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
Basic Attack 1 attack with the Demon Attack element to 1 enemy in the front row
Template:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOld
Magic Skills
Skill Attribute Cost Description

File:DeSum SAT Rei Reiho Sprite.png
Name Level
Rei Reiho 8
Strength
5
Intelligence
8
Magic
9
Endurance
1
Agility
7
Luck
5
Species Race Alignment S. CostCost to summon from COMP C. CostCost to summon from Compendium; PSP only CP
[[{{{race}}}|{{{race}}}]] 80 MMagnetite Expression error: Unrecognized punctuation character "{". MMagnetite
Personality Loyalty Speech Inheritance
{{{personality}}} Level Difference {{{speech}}} {{{inherit}}}
HP MP Attack Accuracy Defense Evasion M. Atk M. Def
26 29Sega Saturn/49PlayStation Portable 11 18 22 12
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
Basic Attack 1 attack with the Demon Attack element to 1 enemy in the front row
Template:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOldTemplate:SkillOld
Magic Skills
Skill Attribute Cost Description

References

  1. https://w.atwiki.jp/devilsummoner/pages/19.html

Demon test

Name Level
Pixie 2
Strength
3
Intelligence
3
Magic
3
Endurance
1
Agility
3
Luck
4
Location Library
Species Race Alignment HP MP S. CostCost to summon from COMP CP
Demonic Fairy Neutral-Neutral 24 6Sega Saturn/26PlayStation Portable 20 MMagnetite 2
Personality Loyalty Inheritance Speech Drop
Cowardly Materialistic Electricity {{{speech}}} Aquamarine
Attack Accuracy Defense Evasion M. Attack M. Defense
10 7 10 7 7 5
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
Basic Attack 1 attack with the Demon Attack element to 1 enemy in the front row
Template:SkillOldTemplate:SkillOld
Magic Skills
Skill Attribute Cost Description
Template:SkillOld
Extra Skills
Skill Attribute Cost Description

SH2 demon box

Ally

Name Level
Billy Mitchell/sandbox
Strength
1
Intelligence
1
Vitality
1
Agility
1
Luck
1
Race
[[{{{race}}}]]
Resistances
Physical Gunfire Fire Ice Electricity Force Ruin
Inheritability
Physical Gunfire Fire Ice Electricity Force Ruin Almighty Recovery Support
Skills
Skill Cost Description Level

Enemy

Name Level
Billy Mitchell/sandbox
Strength
1
Intelligence
1
Vitality
1
Agility
1
Luck
1
Location
Race HP
[[{{{race}}}]] {{{hp}}}
Resistances
Physical Gunfire Fire Ice Electricity Force Ruin
Drop 1 Drop 2
Skills
Skill Cost Description Level