File:P3F All-Out Attack Cut-in Screenshot.png: Difference between revisions
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({{Fileinfo |summary=Screenshot of an all-out attack cut-in. Aspect ratio is somewhat distorted because the game has a non-square pixel aspect ratio of 32:35, but file guidelines say to upload at "native resolution". |type=Screenshot |source=Taken by user in a nightly build of PCSX2 with software renderer. |game=p3fes |licensing=copyright |subject= }}) |
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{{Move|File:P3FES all-out attack cut-in.png|reason=Wrong abbreviation}} | |||
== Summary == | == Summary == | ||
{{Fileinfo | {{Fileinfo |
Revision as of 17:58, 1 November 2023
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It has been proposed that this article be moved to File:P3FES all-out attack cut-in.png. |
Reason: Wrong abbreviation Discuss this proposal on the talk page. |
Summary
Summary | Screenshot of an all-out attack cut-in. Aspect ratio is somewhat distorted because the game has a non-square pixel aspect ratio of 32:35, but file guidelines say to upload at "native resolution". |
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Type | Screenshot |
Source | Taken by user in a nightly build of PCSX2 with software renderer. |
Game | Lua error in Module:Link at line 60: attempt to index global 'link' (a nil value). |
Licensing |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 01:47, 2 November 2023 | ![]() | 640 × 480 (176 KB) | Billy Mitchell (talk | contribs) | Corrected aspect ratio |
17:46, 1 November 2023 | ![]() | 640 × 448 (167 KB) | Billy Mitchell (talk | contribs) | {{Fileinfo |summary=Screenshot of an all-out attack cut-in. Aspect ratio is somewhat distorted because the game has a non-square pixel aspect ratio of 32:35, but file guidelines say to upload at "native resolution". |type=Screenshot |source=Taken by user in a nightly build of PCSX2 with software renderer. |game=p3fes |licensing=copyright |subject= }} |
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