Masamanda: Difference between revisions
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{{Infobox Skill | {{Stub|type=Skill}}{{Infobox Skill | ||
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==Gameplay== | ==Gameplay== | ||
===Effect=== | ===Effect=== | ||
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{{ | <!-- {{Skill Effect||}} --> | ||
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{{Learnset|Demon|Inherent}} | {{Learnset|Demon|Inherent}} | ||
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==Nomenclature== | ==Nomenclature== | ||
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[[Category:Skills in Shin Megami Tensei: Nine]] | [[Category:Skills in Shin Megami Tensei: Nine]] | ||
[[Category:Skills in Shin Megami Tensei: Imagine]] | [[Category:Skills in Shin Megami Tensei: Imagine]] |
Revision as of 17:59, 15 August 2024
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Masamanda is a recurring skill in the Megami Tensei franchise.
Profile
In Shin Megami Tensei: Nine, Masamanda is a combo skill, usable by having any two members of a party cast Samanda at the same time.
Gameplay
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
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In Battle | Outside |
Descriptions
Game | Description |
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In-game description |
Learnsets
Party Members
Name | Learned |
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Demons
Name | Learned |
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Nomenclature
Language | Name | Meaning |
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