Shin Megami Tensei if...: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{Infobox Game | {{Infobox Game | ||
|jptitle= | |||
|jpmean= | |||
|imagecover=<gallery> | |imagecover=<gallery> | ||
SMTifSFC BoxFront.png|SFC | SMTifSFC BoxFront.png|SFC | ||
Line 6: | Line 8: | ||
SMTifiOS Icon.png|iOS | SMTifiOS Icon.png|iOS | ||
</gallery> | </gallery> | ||
|imagelogo= | |imagelogo= | ||
|seoimage= | |seoimage= | ||
|developers=[[Atlus]] | |||
|publishers=Atlus | |||
|genre=RPG | |||
|platforms=Super Famicom<br>PlayStation<br>iOS | |||
|release={{Release | |||
|JP= October 28, 1994<br>'''PlayStation'''<br>December 26, 2002 | |||
}} | |||
|theme= | |theme= | ||
}} | }} | ||
'''''Shin Megami Tensei if...''''' is a role-playing game and the third entry in the {{Serieslink|smt}}. It was developed and published by [[Atlus]] | '''''Shin Megami Tensei if...''''' is a 1994 role-playing game for the Super Famicom, and the third entry in the {{Serieslink|smt}}. It was developed and published by [[Atlus]] and released on October 28, 1994. A remaster of the game featuring updated graphics was released for the PlayStation on December 26, 2002. | ||
''Shin Megami Tensei if...'' is a "side-story" to the first {{Gamelink|smt}} game,<ref group="note">The specific word used in Japanese is "gaiden" (外伝), which can also translate to "spin-off."</ref> but is still officially considered to be part of the mainline series as it shared the same developmental staff.<ref>{{Cite Book|jpquote=『真SJ』は『真if』と同じように「シリーズ外伝」と区分けされていますが、 例えば低年齢層向けに作られた『真・女神転生デビルチルドレン』ほど離れた世界観ではありません。 悪魔と人間の関係性などを見ていけば、《ペルソナ》 シリーズの各作品と比べても明らかに本編に近い世界観の下制作されていることがわかります。 外伝とはいってもナンバリング作と共通するスタッフによって作られているのだからそれも当然と言えますが、 『真SJ』は表面的な違いが目立って見えたとしても、実際に遊んでみれば本流に含まれる作品と変わらないことが感覚的にわかることから「シリーズ25周年」の歴史に含まれる作品と位置づけられています。|translquote=Although "Shin SJ" is classified as a "Gaiden," like "Shin if," it is not as far removed from the world as, for example, "Shin Megami Tensei: Devil Children," which was created for a younger audience. The relationship between demons and humans is clearly more similar to that of the main series than the other works in the "Persona" series. Although "Shin SJ" is a gaiden, it was created by the same staff as the numbered series, so it is not surprising that it is a gaiden. It is therefore positioned as a work included in the history of the "25th anniversary" of the series.|chapter=|book=MegaTen Maniacs|author=Nobuyuki Shioda|publisher=Atlus|lang=|volume=|edition=|page=p. 122|isbn=}}</ref> The game was later followed-up with {{Gamelink|mip}}, the first game in the {{Serieslink|p}}. | ''Shin Megami Tensei if...'' is a "side-story" to the first {{Gamelink|smt}} game,<ref group="note">The specific word used in Japanese is "gaiden" (外伝), which can also translate to "spin-off."</ref> but is still officially considered to be part of the mainline series as it shared the same developmental staff.<ref>{{Cite Book|jpquote=『真SJ』は『真if』と同じように「シリーズ外伝」と区分けされていますが、 例えば低年齢層向けに作られた『真・女神転生デビルチルドレン』ほど離れた世界観ではありません。 悪魔と人間の関係性などを見ていけば、《ペルソナ》 シリーズの各作品と比べても明らかに本編に近い世界観の下制作されていることがわかります。 外伝とはいってもナンバリング作と共通するスタッフによって作られているのだからそれも当然と言えますが、 『真SJ』は表面的な違いが目立って見えたとしても、実際に遊んでみれば本流に含まれる作品と変わらないことが感覚的にわかることから「シリーズ25周年」の歴史に含まれる作品と位置づけられています。|translquote=Although "Shin SJ" is classified as a "Gaiden," like "Shin if," it is not as far removed from the world as, for example, "Shin Megami Tensei: Devil Children," which was created for a younger audience. The relationship between demons and humans is clearly more similar to that of the main series than the other works in the "Persona" series. Although "Shin SJ" is a gaiden, it was created by the same staff as the numbered series, so it is not surprising that it is a gaiden. It is therefore positioned as a work included in the history of the "25th anniversary" of the series.|chapter=|book=MegaTen Maniacs|author=Nobuyuki Shioda|publisher=Atlus|lang=|volume=|edition=|page=p. 122|isbn=}}</ref> The game was later followed-up with {{Gamelink|mip}}, the first game in the {{Serieslink|p}}. | ||
To date, ''Shin Megami Tensei if...'' has not seen an official release outside of Japan. | To date, ''Shin Megami Tensei if...'' has not seen an official release outside of Japan. The Super Famicom version received a fan translation by the group Aeon Genesis and released on October 25, 2018. | ||
==Blurb== | ==Blurb== |
Revision as of 18:54, 15 July 2023
This page is a stub. You can help Megami Tensei Wiki by expanding it. | |
No reason provided. |
Shin Megami Tensei if... is a 1994 role-playing game for the Super Famicom, and the third entry in the Template:Serieslink. It was developed and published by Atlus and released on October 28, 1994. A remaster of the game featuring updated graphics was released for the PlayStation on December 26, 2002.
Shin Megami Tensei if... is a "side-story" to the first Template:Gamelink game,[a] but is still officially considered to be part of the mainline series as it shared the same developmental staff.[1] The game was later followed-up with Template:Gamelink, the first game in the Template:Serieslink.
To date, Shin Megami Tensei if... has not seen an official release outside of Japan. The Super Famicom version received a fan translation by the group Aeon Genesis and released on October 25, 2018.
Blurb
"This begins with one young man. Hazama, a handsome boy possessing genius. He never mingled with the ordinary people, and was always alone. He obtained a Demon Summoning Program and soon came to rule the demon world. He then drew the world into the demon world. To start, he dragged Karukozaka High School, the school you attend, into the demon world. You fell into the world. And then, what you saw..."
- Shin Megami Tensei if... box blurb[2].
Synopsis
Gameplay
Version Differences
Listings
Characters
Demons
Skills
Items
Locations
Development
Trivia
Nomenclature
Notes
- ↑ The specific word used in Japanese is "gaiden" (外伝), which can also translate to "spin-off."
References
- ↑ Translation: "Although "Shin SJ" is classified as a "Gaiden," like "Shin if," it is not as far removed from the world as, for example, "Shin Megami Tensei: Devil Children," which was created for a younger audience. The relationship between demons and humans is clearly more similar to that of the main series than the other works in the "Persona" series. Although "Shin SJ" is a gaiden, it was created by the same staff as the numbered series, so it is not surprising that it is a gaiden. It is therefore positioned as a work included in the history of the "25th anniversary" of the series." MegaTen Maniacs, Nobuyuki Shioda. Published by Atlus. p. 122.
- ↑ Atlus Co., Ltd. (1994). Shin Megami Tensei if... box blurb. Tokyo, Japan: Atlus Co., Ltd. Available at: <https://gamefaqs.gamespot.com/iphone/710156-shin-megami-tensei-if/boxes/21748>.