Module:Data/Skill/p3: Difference between revisions
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(Created page with "local skill = { ['bewilder'] = { name = 'Bewilder', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses 1 foe.', effect = '40% chance of Distress', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'Ailment', }, ['dreamfest'] = { name = 'Dreamfest', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes (high odds).', effect = '80% chance of Charm', target = 'All...") |
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Line 12: | Line 12: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['dreamfest'] = { | ['dreamfest'] = { | ||
Line 26: | Line 26: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'ailment', | ||
fusion = 'Succubus x Incubus', | fusion = 'Succubus x Incubus', | ||
}, | }, | ||
Line 41: | Line 41: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['eerie sound (elizabeth)'] = { | ['eerie sound (elizabeth)'] = { | ||
Line 54: | Line 54: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['evil smile'] = { | ['evil smile'] = { | ||
Line 68: | Line 68: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['evil touch'] = { | ['evil touch'] = { | ||
Line 82: | Line 82: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['ghastly wail'] = { | ['ghastly wail'] = { | ||
Line 96: | Line 96: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['infuriate'] = { | ['infuriate'] = { | ||
Line 110: | Line 110: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['marin karin'] = { | ['marin karin'] = { | ||
Line 124: | Line 124: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['poisma'] = { | ['poisma'] = { | ||
Line 138: | Line 138: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['poison mist'] = { | ['poison mist'] = { | ||
Line 152: | Line 152: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['provoke'] = { | ['provoke'] = { | ||
Line 166: | Line 166: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['pulinpa'] = { | ['pulinpa'] = { | ||
Line 180: | Line 180: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['sexy dance'] = { | ['sexy dance'] = { | ||
Line 194: | Line 194: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['summer dream'] = { | ['summer dream'] = { | ||
Line 208: | Line 208: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'ailment', | ||
fusion = 'Titania x Oberon', | fusion = 'Titania x Oberon', | ||
}, | }, | ||
Line 222: | Line 222: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['trickster'] = { | ['trickster'] = { | ||
Line 236: | Line 236: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'ailment', | ||
fusion = 'Susano-o and Loki', | fusion = 'Susano-o and Loki', | ||
}, | }, | ||
Line 252: | Line 252: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['evil smile (elizabeth)'] = { | ['evil smile (elizabeth)'] = { | ||
Line 265: | Line 265: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['poison mist (elizabeth)'] = { | ['poison mist (elizabeth)'] = { | ||
Line 278: | Line 278: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['sexy dance (elizabeth)'] = { | ['sexy dance (elizabeth)'] = { | ||
Line 291: | Line 291: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['tentarafoo (elizabeth)'] = { | ['tentarafoo (elizabeth)'] = { | ||
Line 304: | Line 304: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ailment', | ||
}, | }, | ||
['almighty attack'] = { | ['almighty attack'] = { | ||
Line 317: | Line 317: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['armageddon'] = { | ['armageddon'] = { | ||
Line 332: | Line 332: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'almighty', | ||
fusion = 'Satan x Lucifer', | fusion = 'Satan x Lucifer', | ||
}, | }, | ||
Line 348: | Line 348: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['dark embrace'] = { | ['dark embrace'] = { | ||
Line 357: | Line 357: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['foul breath'] = { | ['foul breath'] = { | ||
Line 371: | Line 371: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['jack brothers'] = { | ['jack brothers'] = { | ||
Line 385: | Line 385: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'almighty', | ||
fusion = 'Jack Frost x Pyro Jack', | fusion = 'Jack Frost x Pyro Jack', | ||
}, | }, | ||
Line 401: | Line 401: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'almighty', | ||
fusion = 'Metatron x Mithra', | fusion = 'Metatron x Mithra', | ||
}, | }, | ||
Line 416: | Line 416: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['life drain'] = { | ['life drain'] = { | ||
Line 431: | Line 431: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['megido'] = { | ['megido'] = { | ||
Line 446: | Line 446: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['megidola'] = { | ['megidola'] = { | ||
Line 461: | Line 461: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7.5, | skillchange = 7.5, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['megidolaon'] = { | ['megidolaon'] = { | ||
Line 476: | Line 476: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['morning star'] = { | ['morning star'] = { | ||
Line 491: | Line 491: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['night queen'] = { | ['night queen'] = { | ||
Line 503: | Line 503: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['raktapaksha'] = { | ['raktapaksha'] = { | ||
Line 517: | Line 517: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'almighty', | ||
fusion = 'Garuda x Gurr', | fusion = 'Garuda x Gurr', | ||
}, | }, | ||
Line 533: | Line 533: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['stagnant air'] = { | ['stagnant air'] = { | ||
Line 547: | Line 547: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['death (skill)'] = { | ['death (skill)'] = { | ||
Line 560: | Line 560: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['life drain (boss)'] = { | ['life drain (boss)'] = { | ||
Line 574: | Line 574: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['megidolaon (elizabeth)'] = { | ['megidolaon (elizabeth)'] = { | ||
Line 588: | Line 588: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['sacrifice'] = { | ['sacrifice'] = { | ||
Line 600: | Line 600: | ||
inbattle = '?', | inbattle = '?', | ||
outbattle = '?', | outbattle = '?', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['spirit drain (boss)'] = { | ['spirit drain (boss)'] = { | ||
Line 614: | Line 614: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'almighty', | ||
}, | }, | ||
['die for me!'] = { | ['die for me!'] = { | ||
Line 628: | Line 628: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['mamudo'] = { | ['mamudo'] = { | ||
Line 642: | Line 642: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['mamudoon'] = { | ['mamudoon'] = { | ||
Line 656: | Line 656: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['mudo'] = { | ['mudo'] = { | ||
Line 670: | Line 670: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['mudoon'] = { | ['mudoon'] = { | ||
Line 684: | Line 684: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['mamudoon (elizabeth)'] = { | ['mamudoon (elizabeth)'] = { | ||
Line 697: | Line 697: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'dark', | ||
}, | }, | ||
['elec attack'] = { | ['elec attack'] = { | ||
Line 706: | Line 706: | ||
inbattle = '?', | inbattle = '?', | ||
outbattle = '?', | outbattle = '?', | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['giga spark'] = { | ['giga spark'] = { | ||
Line 718: | Line 718: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['mazio'] = { | ['mazio'] = { | ||
Line 733: | Line 733: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['maziodyne'] = { | ['maziodyne'] = { | ||
Line 748: | Line 748: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['maziodyne (elizabeth)'] = { | ['maziodyne (elizabeth)'] = { | ||
Line 762: | Line 762: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['mazionga'] = { | ['mazionga'] = { | ||
Line 777: | Line 777: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['thunder call'] = { | ['thunder call'] = { | ||
Line 792: | Line 792: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'elec', | ||
fusion = 'Thor x Take-Mikazuchi', | fusion = 'Thor x Take-Mikazuchi', | ||
}, | }, | ||
Line 808: | Line 808: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['zio'] = { | ['zio'] = { | ||
Line 823: | Line 823: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['ziodyne'] = { | ['ziodyne'] = { | ||
Line 838: | Line 838: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['zionga'] = { | ['zionga'] = { | ||
Line 853: | Line 853: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'elec', | ||
}, | }, | ||
['agi'] = { | ['agi'] = { | ||
Line 868: | Line 868: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['agidyne'] = { | ['agidyne'] = { | ||
Line 883: | Line 883: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['agilao'] = { | ['agilao'] = { | ||
Line 898: | Line 898: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
Line 914: | Line 914: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'fire', | ||
fusion = 'Shiva x Parvati', | fusion = 'Shiva x Parvati', | ||
}, | }, | ||
Line 930: | Line 930: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['maragidyne'] = { | ['maragidyne'] = { | ||
Line 945: | Line 945: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['maragion'] = { | ['maragion'] = { | ||
Line 960: | Line 960: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['ragnarok'] = { | ['ragnarok'] = { | ||
Line 975: | Line 975: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['fire attack (jin)'] = { | ['fire attack (jin)'] = { | ||
name = | name = 'Fire Attack', | ||
power = 117, | power = 117, | ||
hits = 1, | hits = 1, | ||
Line 988: | Line 988: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['maragidyne (elizabeth)'] = { | ['maragidyne (elizabeth)'] = { | ||
Line 1,002: | Line 1,002: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'fire', | ||
}, | }, | ||
['bufu'] = { | ['bufu'] = { | ||
Line 1,017: | Line 1,017: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['bufudyne'] = { | ['bufudyne'] = { | ||
Line 1,032: | Line 1,032: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['bufula'] = { | ['bufula'] = { | ||
Line 1,047: | Line 1,047: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['king and i'] = { | ['king and i'] = { | ||
Line 1,062: | Line 1,062: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'ice', | ||
fusion = 'King Frost x Black Frost', | fusion = 'King Frost x Black Frost', | ||
}, | }, | ||
Line 1,078: | Line 1,078: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['mabufudyne'] = { | ['mabufudyne'] = { | ||
Line 1,093: | Line 1,093: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['mabufula'] = { | ['mabufula'] = { | ||
Line 1,108: | Line 1,108: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['niflheim'] = { | ['niflheim'] = { | ||
Line 1,123: | Line 1,123: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['ice attack'] = { | ['ice attack'] = { | ||
name = | name = 'Ice Attack', | ||
description = | description = 'Ice Weapon Attack, used by Sabazios', | ||
effect = '—', | effect = '—', | ||
target = 'One Foe', | target = 'One Foe', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['mabufudyne (elizabeth)'] = { | ['mabufudyne (elizabeth)'] = { | ||
Line 1,146: | Line 1,146: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'ice', | ||
}, | }, | ||
['hama'] = { | ['hama'] = { | ||
Line 1,160: | Line 1,160: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['hamaon'] = { | ['hamaon'] = { | ||
Line 1,174: | Line 1,174: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['justice (skill)'] = { | ['justice (skill)'] = { | ||
Line 1,189: | Line 1,189: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'light', | ||
fusion = 'Angel x Archangel', | fusion = 'Angel x Archangel', | ||
}, | }, | ||
Line 1,204: | Line 1,204: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['mahamaon'] = { | ['mahamaon'] = { | ||
Line 1,218: | Line 1,218: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['samsara'] = { | ['samsara'] = { | ||
Line 1,232: | Line 1,232: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['mahamaon (elizabeth)'] = { | ['mahamaon (elizabeth)'] = { | ||
Line 1,245: | Line 1,245: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'light', | ||
}, | }, | ||
['1hswd master'] = { | ['1hswd master'] = { | ||
Line 1,253: | Line 1,253: | ||
target = 'Self', | target = 'Self', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['2hswd master'] = { | ['2hswd master'] = { | ||
Line 1,261: | Line 1,262: | ||
target = 'Self', | target = 'Self', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb elec'] = { | ['absorb elec'] = { | ||
Line 1,271: | Line 1,273: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb fire'] = { | ['absorb fire'] = { | ||
Line 1,281: | Line 1,284: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb ice'] = { | ['absorb ice'] = { | ||
Line 1,291: | Line 1,295: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb pierce'] = { | ['absorb pierce'] = { | ||
Line 1,301: | Line 1,306: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb slash'] = { | ['absorb slash'] = { | ||
Line 1,311: | Line 1,317: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb strike'] = { | ['absorb strike'] = { | ||
Line 1,321: | Line 1,328: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['absorb wind'] = { | ['absorb wind'] = { | ||
Line 1,331: | Line 1,339: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['ailment boost'] = { | ['ailment boost'] = { | ||
name = | name = 'Ailment Boost', | ||
description = 'Increases odds of inflicting ailments.', | description = 'Increases odds of inflicting ailments.', | ||
effect = 'Increases odds of inflicting ailments by 1.25x.', | effect = 'Increases odds of inflicting ailments by 1.25x.', | ||
Line 1,341: | Line 1,350: | ||
outbatttle = 'n', | outbatttle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['alertness'] = { | ['alertness'] = { | ||
Line 1,351: | Line 1,361: | ||
outbatttle = 'n', | outbatttle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['ali dance'] = { | ['ali dance'] = { | ||
Line 1,360: | Line 1,371: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['angelic grace'] = { | ['angelic grace'] = { | ||
Line 1,370: | Line 1,382: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['apt pupil'] = { | ['apt pupil'] = { | ||
Line 1,379: | Line 1,392: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['arms master'] = { | ['arms master'] = { | ||
Line 1,389: | Line 1,403: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-maraku'] = { | ['auto-maraku'] = { | ||
Line 1,399: | Line 1,414: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-masuku'] = { | ['auto-masuku'] = { | ||
Line 1,409: | Line 1,425: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-mataru'] = { | ['auto-mataru'] = { | ||
Line 1,419: | Line 1,436: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-rakukaja'] = { | ['auto-rakukaja'] = { | ||
Line 1,429: | Line 1,447: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-sukukaja'] = { | ['auto-sukukaja'] = { | ||
Line 1,439: | Line 1,458: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['auto-tarukaja'] = { | ['auto-tarukaja'] = { | ||
Line 1,449: | Line 1,469: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['bow master'] = { | ['bow master'] = { | ||
Line 1,459: | Line 1,480: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['charm boost'] = { | ['charm boost'] = { | ||
Line 1,468: | Line 1,490: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['cool breeze'] = { | ['cool breeze'] = { | ||
Line 1,478: | Line 1,501: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['counter'] = { | ['counter'] = { | ||
Line 1,488: | Line 1,512: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['counterstrike'] = { | ['counterstrike'] = { | ||
Line 1,498: | Line 1,523: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['distress boost'] = { | ['distress boost'] = { | ||
Line 1,508: | Line 1,534: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['divine grace'] = { | ['divine grace'] = { | ||
Line 1,518: | Line 1,545: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge elec'] = { | ['dodge elec'] = { | ||
Line 1,528: | Line 1,556: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge fire'] = { | ['dodge fire'] = { | ||
Line 1,538: | Line 1,567: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge ice'] = { | ['dodge ice'] = { | ||
Line 1,548: | Line 1,578: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge pierce'] = { | ['dodge pierce'] = { | ||
Line 1,558: | Line 1,589: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge slash'] = { | ['dodge slash'] = { | ||
Line 1,568: | Line 1,600: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge strike'] = { | ['dodge strike'] = { | ||
Line 1,578: | Line 1,611: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['dodge wind'] = { | ['dodge wind'] = { | ||
Line 1,588: | Line 1,622: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['elec amp'] = { | ['elec amp'] = { | ||
Line 1,598: | Line 1,633: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['elec boost'] = { | ['elec boost'] = { | ||
Line 1,608: | Line 1,644: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['endure'] = { | ['endure'] = { | ||
Line 1,618: | Line 1,655: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['endure dark'] = { | ['endure dark'] = { | ||
Line 1,628: | Line 1,666: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['endure light'] = { | ['endure light'] = { | ||
Line 1,638: | Line 1,677: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['enduring soul'] = { | ['enduring soul'] = { | ||
Line 1,648: | Line 1,688: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['escape route'] = { | ['escape route'] = { | ||
Line 1,658: | Line 1,699: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade elec'] = { | ['evade elec'] = { | ||
Line 1,668: | Line 1,710: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade fire'] = { | ['evade fire'] = { | ||
Line 1,678: | Line 1,721: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade ice'] = { | ['evade ice'] = { | ||
Line 1,688: | Line 1,732: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade pierce'] = { | ['evade pierce'] = { | ||
Line 1,698: | Line 1,743: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade slash'] = { | ['evade slash'] = { | ||
Line 1,708: | Line 1,754: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade strike'] = { | ['evade strike'] = { | ||
Line 1,718: | Line 1,765: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['evade wind'] = { | ['evade wind'] = { | ||
Line 1,728: | Line 1,776: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['fast retreat'] = { | ['fast retreat'] = { | ||
Line 1,738: | Line 1,787: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['fear boost'] = { | ['fear boost'] = { | ||
Line 1,748: | Line 1,798: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['fire amp'] = { | ['fire amp'] = { | ||
name = | name = 'Fire Amp', | ||
description = 'Greatly strengthens Fire attacks.', | description = 'Greatly strengthens Fire attacks.', | ||
effect = 'Multiplies Fire damage by 1.5x', | effect = 'Multiplies Fire damage by 1.5x', | ||
Line 1,758: | Line 1,809: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['fire boost'] = { | ['fire boost'] = { | ||
name = | name = 'Fire Boost', | ||
description = 'Strengthens Fire attacks.', | description = 'Strengthens Fire attacks.', | ||
effect = 'Multiplies Fire damage by 1.25x', | effect = 'Multiplies Fire damage by 1.25x', | ||
Line 1,768: | Line 1,820: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['firm stance'] = { | ['firm stance'] = { | ||
Line 1,777: | Line 1,830: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['fist master'] = { | ['fist master'] = { | ||
Line 1,787: | Line 1,841: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['full analysis'] = { | ['full analysis'] = { | ||
Line 1,797: | Line 1,852: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['growth 1'] = { | ['growth 1'] = { | ||
Line 1,807: | Line 1,863: | ||
outbattle = '—', | outbattle = '—', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['growth 2'] = { | ['growth 2'] = { | ||
Line 1,817: | Line 1,874: | ||
outbattle = '—', | outbattle = '—', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['growth 3'] = { | ['growth 3'] = { | ||
Line 1,827: | Line 1,885: | ||
outbattle = '—', | outbattle = '—', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hama boost'] = { | ['hama boost'] = { | ||
Line 1,837: | Line 1,896: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = 'passive', | |||
cost = '—', | |||
}, | }, | ||
['heavy master'] = { | ['heavy master'] = { | ||
Line 1,846: | Line 1,907: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['high counter'] = { | ['high counter'] = { | ||
Line 1,856: | Line 1,918: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['ice amp'] = { | ['ice amp'] = { | ||
name = | name = 'Ice Amp', | ||
description = 'Greatly strengthens Ice attacks.', | description = 'Greatly strengthens Ice attacks.', | ||
effect = 'Multiplies Ice damage by 1.5x', | effect = 'Multiplies Ice damage by 1.5x', | ||
Line 1,866: | Line 1,929: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['ice boost'] = { | ['ice boost'] = { | ||
name = | name = 'Ice Boost', | ||
description = 'Strengthens Ice attacks.', | description = 'Strengthens Ice attacks.', | ||
effect = 'Multiplies Ice damage by 1.25x', | effect = 'Multiplies Ice damage by 1.25x', | ||
Line 1,876: | Line 1,940: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['invigorate 1'] = { | ['invigorate 1'] = { | ||
Line 1,886: | Line 1,951: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['invigorate 2'] = { | ['invigorate 2'] = { | ||
Line 1,896: | Line 1,962: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['invigorate 3'] = { | ['invigorate 3'] = { | ||
Line 1,906: | Line 1,973: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['mudo boost'] = { | ['mudo boost'] = { | ||
Line 1,916: | Line 1,984: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null charm'] = { | ['null charm'] = { | ||
Line 1,926: | Line 1,995: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null dark'] = { | ['null dark'] = { | ||
Line 1,936: | Line 2,006: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null distress'] = { | ['null distress'] = { | ||
Line 1,946: | Line 2,017: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null elec'] = { | ['null elec'] = { | ||
Line 1,956: | Line 2,028: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null fear'] = { | ['null fear'] = { | ||
Line 1,966: | Line 2,039: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null fire'] = { | ['null fire'] = { | ||
Line 1,976: | Line 2,050: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null freeze'] = { | ['null freeze'] = { | ||
Line 1,986: | Line 2,061: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null ice'] = { | ['null ice'] = { | ||
Line 1,996: | Line 2,072: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null light'] = { | ['null light'] = { | ||
Line 2,006: | Line 2,083: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null panic'] = { | ['null panic'] = { | ||
Line 2,016: | Line 2,094: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null pierce'] = { | ['null pierce'] = { | ||
Line 2,026: | Line 2,105: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null poison'] = { | ['null poison'] = { | ||
Line 2,036: | Line 2,116: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null rage'] = { | ['null rage'] = { | ||
Line 2,046: | Line 2,127: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null shock'] = { | ['null shock'] = { | ||
Line 2,056: | Line 2,138: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null slash'] = { | ['null slash'] = { | ||
Line 2,066: | Line 2,149: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null strike'] = { | ['null strike'] = { | ||
Line 2,076: | Line 2,160: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['null wind'] = { | ['null wind'] = { | ||
Line 2,086: | Line 2,171: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['oracle'] = { | ['oracle'] = { | ||
Line 2,096: | Line 2,182: | ||
outbattle = '—', | outbattle = '—', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['panic boost'] = { | ['panic boost'] = { | ||
Line 2,106: | Line 2,193: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['poison boost'] = { | ['poison boost'] = { | ||
Line 2,116: | Line 2,204: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['prayer beads'] = { | ['prayer beads'] = { | ||
Line 2,125: | Line 2,214: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['premonition'] = { | ['premonition'] = { | ||
Line 2,134: | Line 2,224: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['rage boost'] = { | ['rage boost'] = { | ||
Line 2,144: | Line 2,235: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['raging tiger'] = { | ['raging tiger'] = { | ||
Line 2,154: | Line 2,246: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1, | skillchange = 1, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['regenerate 1'] = { | ['regenerate 1'] = { | ||
Line 2,164: | Line 2,257: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['regenerate 2'] = { | ['regenerate 2'] = { | ||
Line 2,174: | Line 2,268: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['regenerate 3'] = { | ['regenerate 3'] = { | ||
Line 2,184: | Line 2,279: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel dark'] = { | ['repel dark'] = { | ||
Line 2,194: | Line 2,290: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel elec'] = { | ['repel elec'] = { | ||
Line 2,204: | Line 2,301: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel fire'] = { | ['repel fire'] = { | ||
Line 2,214: | Line 2,312: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel ice'] = { | ['repel ice'] = { | ||
Line 2,224: | Line 2,323: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel light'] = { | ['repel light'] = { | ||
Line 2,234: | Line 2,334: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel pierce'] = { | ['repel pierce'] = { | ||
Line 2,244: | Line 2,345: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7.5, | skillchange = 7.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel slash'] = { | ['repel slash'] = { | ||
Line 2,254: | Line 2,356: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7.5, | skillchange = 7.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel strike'] = { | ['repel strike'] = { | ||
Line 2,264: | Line 2,367: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7.5, | skillchange = 7.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['repel wind'] = { | ['repel wind'] = { | ||
Line 2,274: | Line 2,378: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist charm'] = { | ['resist charm'] = { | ||
Line 2,283: | Line 2,388: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist dark'] = { | ['resist dark'] = { | ||
Line 2,293: | Line 2,399: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist distress'] = { | ['resist distress'] = { | ||
Line 2,302: | Line 2,409: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist elec'] = { | ['resist elec'] = { | ||
Line 2,312: | Line 2,420: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist fear'] = { | ['resist fear'] = { | ||
Line 2,321: | Line 2,430: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist fire'] = { | ['resist fire'] = { | ||
Line 2,331: | Line 2,441: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist freeze'] = { | ['resist freeze'] = { | ||
Line 2,340: | Line 2,451: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist ice'] = { | ['resist ice'] = { | ||
Line 2,350: | Line 2,462: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist light'] = { | ['resist light'] = { | ||
Line 2,360: | Line 2,473: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist panic'] = { | ['resist panic'] = { | ||
Line 2,369: | Line 2,483: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist pierce'] = { | ['resist pierce'] = { | ||
Line 2,379: | Line 2,494: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist poison'] = { | ['resist poison'] = { | ||
Line 2,388: | Line 2,504: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist rage'] = { | ['resist rage'] = { | ||
Line 2,397: | Line 2,514: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist shock'] = { | ['resist shock'] = { | ||
Line 2,406: | Line 2,524: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist slash'] = { | ['resist slash'] = { | ||
Line 2,416: | Line 2,535: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist strike'] = { | ['resist strike'] = { | ||
Line 2,426: | Line 2,546: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['resist wind'] = { | ['resist wind'] = { | ||
Line 2,436: | Line 2,557: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['rosary'] = { | ['rosary'] = { | ||
Line 2,445: | Line 2,567: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sharp student ']= { | ['sharp student']= { | ||
name = 'Sharp Student', | name = 'Sharp Student', | ||
description = 'Lowers odds of sustaining crit dmg.', | description = 'Lowers odds of sustaining crit dmg.', | ||
Line 2,455: | Line 2,578: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['spear master'] = { | ['spear master'] = { | ||
Line 2,465: | Line 2,589: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['spell master'] = { | ['spell master'] = { | ||
Line 2,475: | Line 2,600: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['spring of life'] = { | ['spring of life'] = { | ||
Line 2,485: | Line 2,611: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['support scan'] = { | ['support scan'] = { | ||
Line 2,494: | Line 2,621: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['survive dark'] = { | ['survive dark'] = { | ||
Line 2,504: | Line 2,632: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['survive light'] = { | ['survive light'] = { | ||
Line 2,514: | Line 2,643: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['unshaken will'] = { | ['unshaken will'] = { | ||
Line 2,524: | Line 2,654: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['victory cry'] = { | ['victory cry'] = { | ||
Line 2,534: | Line 2,665: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['wind amp'] = { | ['wind amp'] = { | ||
Line 2,544: | Line 2,676: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['wind boost'] = { | ['wind boost'] = { | ||
Line 2,554: | Line 2,687: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hp up'] = { | ['hp up'] = { | ||
Line 2,563: | Line 2,697: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hp up 1'] = { | ['hp up 1'] = { | ||
Line 2,572: | Line 2,707: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hp up 2 ']= { | ['hp up 2 ']= { | ||
Line 2,581: | Line 2,717: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hp up 3'] = { | ['hp up 3'] = { | ||
Line 2,590: | Line 2,727: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['hp up high'] = { | ['hp up high'] = { | ||
Line 2,599: | Line 2,737: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['magic skill up ']= { | ['magic skill up ']= { | ||
Line 2,608: | Line 2,747: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['orgia mode'] = { | ['orgia mode'] = { | ||
Line 2,617: | Line 2,757: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['phys skill up'] = { | ['phys skill up'] = { | ||
Line 2,626: | Line 2,767: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sp up'] = { | ['sp up'] = { | ||
Line 2,635: | Line 2,777: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sp up 1'] = { | ['sp up 1'] = { | ||
Line 2,644: | Line 2,787: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sp up 2'] = { | ['sp up 2'] = { | ||
Line 2,653: | Line 2,797: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sp up 3'] = { | ['sp up 3'] = { | ||
Line 2,662: | Line 2,807: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['sp up high'] = { | ['sp up high'] = { | ||
Line 2,671: | Line 2,817: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['stamina up 1'] = { | ['stamina up 1'] = { | ||
Line 2,680: | Line 2,827: | ||
inbattle = '?', | inbattle = '?', | ||
outbattle = '?', | outbattle = '?', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['stamina up 2'] = { | ['stamina up 2'] = { | ||
Line 2,689: | Line 2,837: | ||
inbattle = '?', | inbattle = '?', | ||
outbattle = '?', | outbattle = '?', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['stamina up 3'] = { | ['stamina up 3'] = { | ||
Line 2,698: | Line 2,847: | ||
inbattle = '?', | inbattle = '?', | ||
outbattle = '?', | outbattle = '?', | ||
attribute = ' | attribute = 'passive', | ||
cost = '—', | |||
}, | }, | ||
['arrow rain'] = { | ['arrow rain'] = { | ||
Line 2,714: | Line 2,864: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['cruel attack'] = { | ['cruel attack'] = { | ||
Line 2,730: | Line 2,880: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['double fangs'] = { | ['double fangs'] = { | ||
Line 2,746: | Line 2,896: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['holy arrow'] = { | ['holy arrow'] = { | ||
Line 2,762: | Line 2,912: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['myriad arrows'] = { | ['myriad arrows'] = { | ||
Line 2,778: | Line 2,928: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['pierce attack'] = { | ['pierce attack'] = { | ||
name = 'Pierce Attack', | name = 'Pierce Attack', | ||
cost = '—', | |||
power = 1, | power = 1, | ||
hits = 1, | hits = 1, | ||
Line 2,791: | Line 2,942: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['pralaya'] = { | ['pralaya'] = { | ||
Line 2,807: | Line 2,958: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['primal force'] = { | ['primal force'] = { | ||
Line 2,823: | Line 2,974: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['torrent shot'] = { | ['torrent shot'] = { | ||
Line 2,839: | Line 2,990: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['twin shot'] = { | ['twin shot'] = { | ||
Line 2,855: | Line 3,006: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['vile assault'] = { | ['vile assault'] = { | ||
Line 2,871: | Line 3,022: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['holy arrow (boss)'] = { | ['holy arrow (boss)'] = { | ||
Line 2,886: | Line 3,037: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['pierce attack (takaya)'] = { | ['pierce attack (takaya)'] = { | ||
name = 'Pierce Attack', | name = 'Pierce Attack', | ||
cost = '—', | |||
power = 117, | power = 117, | ||
hits = 1, | hits = 1, | ||
Line 2,899: | Line 3,051: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'pierce', | ||
}, | }, | ||
['amrita'] = { | ['amrita'] = { | ||
Line 2,913: | Line 3,065: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['cadenza'] = { | ['cadenza'] = { | ||
Line 2,928: | Line 3,080: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'recovery', | ||
fusion = 'Orpheus x Apsaras', | fusion = 'Orpheus x Apsaras', | ||
}, | }, | ||
Line 2,943: | Line 3,095: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['dia'] = { | ['dia'] = { | ||
Line 2,958: | Line 3,110: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['diarahan'] = { | ['diarahan'] = { | ||
Line 2,973: | Line 3,125: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['diarama'] = { | ['diarama'] = { | ||
Line 2,988: | Line 3,140: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['enradi'] = { | ['enradi'] = { | ||
Line 3,002: | Line 3,154: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['frolic'] = { | ['frolic'] = { | ||
Line 3,017: | Line 3,169: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'recovery', | ||
fusion = 'Pixie x Narcissus', | fusion = 'Pixie x Narcissus', | ||
}, | }, | ||
Line 3,032: | Line 3,184: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['media'] = { | ['media'] = { | ||
Line 3,047: | Line 3,199: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['mediarahan'] = { | ['mediarahan'] = { | ||
Line 3,062: | Line 3,214: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['mediarama'] = { | ['mediarama'] = { | ||
Line 3,077: | Line 3,229: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['patra'] = { | ['patra'] = { | ||
Line 3,091: | Line 3,243: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['posumudi'] = { | ['posumudi'] = { | ||
Line 3,105: | Line 3,257: | ||
outbattle = '?', | outbattle = '?', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['re patra'] = { | ['re patra'] = { | ||
Line 3,119: | Line 3,271: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['recarm'] = { | ['recarm'] = { | ||
Line 3,134: | Line 3,286: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['salvation'] = { | ['salvation'] = { | ||
Line 3,149: | Line 3,301: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['samarecarm'] = { | ['samarecarm'] = { | ||
Line 3,164: | Line 3,316: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'recovery', | ||
}, | }, | ||
['blade of fury'] = { | ['blade of fury'] = { | ||
Line 3,180: | Line 3,332: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['cleave'] = { | ['cleave'] = { | ||
Line 3,196: | Line 3,348: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['deathbound'] = { | ['deathbound'] = { | ||
Line 3,212: | Line 3,364: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6.5, | skillchange = 6.5, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['fatal end'] = { | ['fatal end'] = { | ||
Line 3,228: | Line 3,380: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4.5, | skillchange = 4.5, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['getsu-ei'] = { | ['getsu-ei'] = { | ||
Line 3,244: | Line 3,396: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['heaven\'s blade'] = { | ['heaven\'s blade'] = { | ||
Line 3,260: | Line 3,412: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['mighty swing'] = { | ['mighty swing'] = { | ||
Line 3,276: | Line 3,428: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['power slash'] = { | ['power slash'] = { | ||
Line 3,291: | Line 3,443: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['scarlet havoc'] = { | ['scarlet havoc'] = { | ||
Line 3,307: | Line 3,459: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'slash', | ||
fusion = 'Siegfried x Ares', | fusion = 'Siegfried x Ares', | ||
}, | }, | ||
['slash attack'] = { | ['slash attack'] = { | ||
name = 'Slash Attack', | name = 'Slash Attack', | ||
cost = '—', | |||
power = 10, | power = 10, | ||
hits = 1, | hits = 1, | ||
Line 3,321: | Line 3,474: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['tempest slash'] = { | ['tempest slash'] = { | ||
Line 3,337: | Line 3,490: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['vorpal blade'] = { | ['vorpal blade'] = { | ||
Line 3,353: | Line 3,506: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['zan-ei'] = { | ['zan-ei'] = { | ||
Line 3,369: | Line 3,522: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'slash', | ||
}, | }, | ||
['armed and ready'] = { | ['armed and ready'] = { | ||
Line 3,375: | Line 3,528: | ||
description = '—', | description = '—', | ||
effect = '?', | effect = '?', | ||
target = | target = 'All foes', | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['charge'] = { | ['charge'] = { | ||
Line 3,388: | Line 3,541: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['great seal'] = { | ['great seal'] = { | ||
Line 3,401: | Line 3,554: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['heartbreaker'] = { | ['heartbreaker'] = { | ||
Line 3,413: | Line 3,566: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['moonless gown'] = { | ['moonless gown'] = { | ||
Line 3,425: | Line 3,578: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['paradigm shift'] = { | ['paradigm shift'] = { | ||
Line 3,434: | Line 3,587: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['prophecy of ruin'] = { | ['prophecy of ruin'] = { | ||
Line 3,445: | Line 3,598: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['recarmdra'] = { | ['recarmdra'] = { | ||
Line 3,460: | Line 3,613: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['traesto'] = { | ['traesto'] = { | ||
Line 3,469: | Line 3,622: | ||
inbattle = 'n', | inbattle = 'n', | ||
outbattle = 'y', | outbattle = 'y', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['trafuri'] = { | ['trafuri'] = { | ||
Line 3,483: | Line 3,636: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['wheel of fortune'] = { | ['wheel of fortune'] = { | ||
Line 3,492: | Line 3,645: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['arcana shift'] = { | ['arcana shift'] = { | ||
Line 3,502: | Line 3,655: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['akasha arts'] = { | ['akasha arts'] = { | ||
Line 3,518: | Line 3,671: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['assault dive'] = { | ['assault dive'] = { | ||
Line 3,534: | Line 3,687: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['bash'] = { | ['bash'] = { | ||
Line 3,550: | Line 3,703: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['gigantic fist'] = { | ['gigantic fist'] = { | ||
Line 3,566: | Line 3,719: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['god\'s hand'] = { | ['god\'s hand'] = { | ||
Line 3,582: | Line 3,735: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 8, | skillchange = 8, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['heat wave'] = { | ['heat wave'] = { | ||
Line 3,598: | Line 3,751: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['kill rush'] = { | ['kill rush'] = { | ||
Line 3,614: | Line 3,767: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['shadow hound'] = { | ['shadow hound'] = { | ||
Line 3,630: | Line 3,783: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'strike', | ||
fusion = 'Cu Chulainn x Scathach', | fusion = 'Cu Chulainn x Scathach', | ||
}, | }, | ||
Line 3,647: | Line 3,800: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['strike attack'] = { | ['strike attack'] = { | ||
name = 'Strike Attack', | name = 'Strike Attack', | ||
cost = '—', | |||
power = 10, | power = 10, | ||
hits = 1, | hits = 1, | ||
Line 3,660: | Line 3,814: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['swift strike'] = { | ['swift strike'] = { | ||
Line 3,676: | Line 3,830: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['weary thrust'] = { | ['weary thrust'] = { | ||
Line 3,692: | Line 3,846: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'strike', | ||
}, | }, | ||
['analyze'] = { | ['analyze'] = { | ||
Line 3,701: | Line 3,855: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['best friends'] = { | ['best friends'] = { | ||
Line 3,715: | Line 3,869: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'support', | ||
fusion = 'Forneus x Decarabia', | fusion = 'Forneus x Decarabia', | ||
}, | }, | ||
Line 3,730: | Line 3,884: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['dekunda'] = { | ['dekunda'] = { | ||
Line 3,744: | Line 3,898: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'support' | ||
}, | }, | ||
['elec break'] = { | ['elec break'] = { | ||
Line 3,758: | Line 3,912: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['fire break'] = { | ['fire break'] = { | ||
name = | name = 'Fire Break', | ||
cost = 40, | cost = 40, | ||
costtype = 'SP', | costtype = 'SP', | ||
Line 3,772: | Line 3,926: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['healing wave'] = { | ['healing wave'] = { | ||
name = 'Healing Wave', | name = 'Healing Wave', | ||
cost = '?', | |||
description = 'Recover some HP when moving to the next floor.', | description = 'Recover some HP when moving to the next floor.', | ||
effect = 'Recovers 15% chance of HP to party when changing floors', | effect = 'Recovers 15% chance of HP to party when changing floors', | ||
Line 3,782: | Line 3,937: | ||
outbattle = 'y', | outbattle = 'y', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['ice break'] = { | ['ice break'] = { | ||
name = | name = 'Ice Break', | ||
cost = 40, | cost = 40, | ||
costtype = 'SP', | costtype = 'SP', | ||
Line 3,796: | Line 3,951: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['infinity'] = { | ['infinity'] = { | ||
Line 3,810: | Line 3,965: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'support', | ||
fusion = 'Vishnu x Ananta', | fusion = 'Vishnu x Ananta', | ||
}, | }, | ||
Line 3,825: | Line 3,980: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['marakukaja'] = { | ['marakukaja'] = { | ||
Line 3,839: | Line 3,994: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['marakunda'] = { | ['marakunda'] = { | ||
Line 3,853: | Line 4,008: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['masakados'] = { | ['masakados'] = { | ||
Line 3,862: | Line 4,017: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['masukukaja'] = { | ['masukukaja'] = { | ||
Line 3,876: | Line 4,031: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['masukunda'] = { | ['masukunda'] = { | ||
Line 3,890: | Line 4,045: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['matarukaja'] = { | ['matarukaja'] = { | ||
Line 3,904: | Line 4,059: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['matarunda'] = { | ['matarunda'] = { | ||
Line 3,918: | Line 4,073: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['mind charge'] = { | ['mind charge'] = { | ||
Line 3,932: | Line 4,087: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5, | skillchange = 5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['power charge'] = { | ['power charge'] = { | ||
Line 3,946: | Line 4,101: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['rakukaja'] = { | ['rakukaja'] = { | ||
Line 3,960: | Line 4,115: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['rakunda'] = { | ['rakunda'] = { | ||
Line 3,974: | Line 4,129: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['rebellion'] = { | ['rebellion'] = { | ||
Line 3,988: | Line 4,143: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['revolution'] = { | ['revolution'] = { | ||
Line 4,002: | Line 4,157: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3, | skillchange = 3, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['sukukaja'] = { | ['sukukaja'] = { | ||
Line 4,016: | Line 4,171: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['sukunda'] = { | ['sukunda'] = { | ||
Line 4,030: | Line 4,185: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['tarukaja'] = { | ['tarukaja'] = { | ||
Line 4,044: | Line 4,199: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['tarunda'] = { | ['tarunda'] = { | ||
Line 4,058: | Line 4,213: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2.5, | skillchange = 2.5, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['tetrakarn'] = { | ['tetrakarn'] = { | ||
Line 4,072: | Line 4,227: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 7, | skillchange = 7, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['third eye'] = { | ['third eye'] = { | ||
name = 'Third Eye', | name = 'Third Eye', | ||
cost = '?', | |||
description = 'Increases information displayed in the target.', | description = 'Increases information displayed in the target.', | ||
effect = 'When you select a target there will be a warning on the target icon to show that the attack will be Blocked, Repelled or Absorbed.', | effect = 'When you select a target there will be a warning on the target icon to show that the attack will be Blocked, Repelled or Absorbed.', | ||
Line 4,082: | Line 4,238: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['valhalla (skill)'] = { | ['valhalla (skill)'] = { | ||
Line 4,096: | Line 4,252: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 99, | skillchange = 99, | ||
attribute = ' | attribute = 'support', | ||
fusion = 'Odin x Valkyrie', | fusion = 'Odin x Valkyrie', | ||
}, | }, | ||
Line 4,111: | Line 4,267: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'support', | ||
}, | }, | ||
['garu'] = { | ['garu'] = { | ||
Line 4,126: | Line 4,282: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 1.5, | skillchange = 1.5, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['garudyne'] = { | ['garudyne'] = { | ||
Line 4,141: | Line 4,297: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 5.5, | skillchange = 5.5, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['garula'] = { | ['garula'] = { | ||
Line 4,156: | Line 4,312: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 3.5, | skillchange = 3.5, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['magaru'] = { | ['magaru'] = { | ||
Line 4,171: | Line 4,327: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 2, | skillchange = 2, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['magarudyne'] = { | ['magarudyne'] = { | ||
Line 4,186: | Line 4,342: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 6, | skillchange = 6, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['magarula'] = { | ['magarula'] = { | ||
Line 4,201: | Line 4,357: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 4, | skillchange = 4, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['panta rhei'] = { | ['panta rhei'] = { | ||
Line 4,216: | Line 4,372: | ||
outbattle = 'n', | outbattle = 'n', | ||
skillchange = 9, | skillchange = 9, | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['magarudyne (elizabeth)'] = { | ['magarudyne (elizabeth)'] = { | ||
Line 4,230: | Line 4,386: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['wind attack'] = { | ['wind attack'] = { | ||
Line 4,239: | Line 4,395: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'wind', | ||
}, | }, | ||
['separate'] = { | ['separate'] = { | ||
Line 4,248: | Line 4,404: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['summon'] = { | ['summon'] = { | ||
Line 4,260: | Line 4,416: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
}, | }, | ||
['unite'] = { | ['unite'] = { | ||
Line 4,269: | Line 4,425: | ||
inbattle = 'y', | inbattle = 'y', | ||
outbattle = 'n', | outbattle = 'n', | ||
attribute = ' | attribute = 'special', | ||
} | } | ||
} | } |
Latest revision as of 13:46, 6 July 2024
Documentation for this module may be created at Module:Data/Skill/p3/doc
local skill = { ['bewilder'] = { name = 'Bewilder', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses 1 foe.', effect = '40% chance of Distress', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ailment', }, ['dreamfest'] = { name = 'Dreamfest', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes (high odds).', effect = '80% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Succubus x Incubus', }, ['eerie sound'] = { name = 'Eerie Sound', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses all foes.', effect = '40% chance of Distress', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'ailment', }, ['eerie sound (elizabeth)'] = { name = 'Eerie Sound', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses all foes.', effect = '90% chance of Distress', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['evil smile'] = { name = 'Evil Smile', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in all foes.', effect = '40% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ailment', }, ['evil touch'] = { name = 'Evil Touch', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in 1 foe.', effect = '40% chance of Fear', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'ailment', }, ['ghastly wail'] = { name = 'Ghastly Wail', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Instantly kills 1 foe who is fearful.', effect = '100% chance of Insta-kill to Fearful foes', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'ailment', }, ['infuriate'] = { name = 'Infuriate', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Enrages all foes.', effect = '40% chance of Rage', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['marin karin'] = { name = 'Marin Karin', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms 1 foe.', effect = '40% chance of Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['poisma'] = { name = 'Poisma', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons 1 foe.', effect = '40% chance of Poison', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ailment', }, ['poison mist'] = { name = 'Poison Mist', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons all foes.', effect = '40% chance of Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['provoke'] = { name='Provoke', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Enrages 1 foe.', effect = '40% chance of Rage', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['pulinpa'] = { name = 'Pulinpa', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes 1 foe Panic.', effect = '40% chance of Panic', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['sexy dance'] = { name = 'Sexy Dance', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes.', effect = '40% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['summer dream'] = { name = 'Summer Dream', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks down all enemies. Unpredictable effect.', effect = 'Knocks down all allies|Knocks down everyone|No effect|Restores all HP/SP for allies|Restores all HP/SP for enemies|Restores all HP/SP for everyone|Halves all allies HP/SP|Deals exactly 2000 damage to all enemies|Applies a random ailment|100% instant kill, almighty, one enemy|Halves all enemies HP/SP|Halves everyone\'s HP/SP|Reduces all enemies HP to 1', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Titania x Oberon', }, ['tentarafoo'] = { name = 'Tentarafoo', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes all foes Panic.', effect = '40% chance of Panic', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ailment', }, ['trickster'] = { name = 'Trickster', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Inflicts random ailments on all foes.', effect = '100% random ailment', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Susano-o and Loki', }, ['virus breath'] = { name = 'Virus Breath', cost = 40, costtype = 'SP', power = '25% HP', hits = 1, acc = '90%', description = 'Deals dmg (25% of HP) /[[Poison]]s all foes.', effect = 'Removes 25% HP, 75% Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'ailment', }, ['evil smile (elizabeth)'] = { name = 'Evil Smile', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in all foes.', effect = '90% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['poison mist (elizabeth)'] = { name = 'Poison Mist', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons all foes.', effect = '90% chance of Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['sexy dance (elizabeth)'] = { name = 'Sexy Dance', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes.', effect = '90% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['tentarafoo (elizabeth)'] = { name = 'Tentarafoo', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes all foes Panic.', effect = '90% chance of Panic', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['almighty attack'] = { name = 'Almighty Attack', power = 15, hits = 1, acc = '99%', crit = '1%', description = '—', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['armageddon'] = { name = 'Armageddon', cost = '100% SP', costtype = 'SP', power = 9999, hits = 1, acc = '100%', description = 'Deals ultimate damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Satan x Lucifer', }, ['black viper'] = { name = 'Black Viper', cost = 60, costtype = 'SP', power = 950, hits = 1, acc = '100%', description = 'Deals massive Almighty damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'almighty', }, ['dark embrace'] = { name = 'Dark Embrace', description = '—', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['foul breath'] = { name = 'Foul Breath', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Ailment susceptibility up, 1 foe (temp).', effect = 'Halves ailment resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', }, ['jack brothers'] = { name = 'Jack Brothers', cost = '20%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks Down all foes (med odds).', effect = '50% chance of Knockdown', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Jack Frost x Pyro Jack', }, ['last judge'] = { name = 'Last Judge', cost = '30%', costtype = 'SP', power = 800, hits = 1, acc = '100%', description = 'Deals severe Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Metatron x Mithra', }, ['last resort'] = { name = 'Last Resort', cost = 1, costtype = 'SP', power = '50% HP', hits = 1, acc = '95%', description = 'Deals Almighty dmg (50% of HP) to all, but...', effect = 'Kills self and deals 50% chance of HP as Almighty damage to everyone', target = 'All', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['life drain'] = { name = 'Life Drain', cost = 5, costtype = 'SP', power = 35, hits = 1, acc = '100%', description = 'Drains foe\'s HP.', effect = 'Drains 35 HP', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'almighty', }, ['megido'] = { name = 'Megido', cost = 45, costtype = 'SP', power = 180, hits = 1, acc = '95%', description ='Deals medium Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'almighty', }, ['megidola'] = { name = 'Megidola', cost = 65, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'almighty', }, ['megidolaon'] = { name = 'Megidolaon', cost = 85, costtype = 'SP', power = 650, hits = 1, acc = '95%', description = 'Deals severe Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'almighty', }, ['morning star'] = { name = 'Morning Star', cost = 80, costtype = 'SP', power = 800, hits = 1, acc = '100%', description = 'Deals massive Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'almighty', }, ['night queen'] = { name = 'Night Queen', power = 620, hits = 1, acc = '98%', description = 'Damage with a 50% chance of ailment.', effect = '50% chance of Charm, Distress, Panic, Fear, Rage, Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['raktapaksha'] = { name = 'Raktapaksha', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks Down all foes +Dekaja (med odds).', effect = '30% chance of Knockdown, Remove Buffs', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Garuda x Gurr', }, ['spirit drain'] = { name = 'Spirit Drain', cost = 5, costtype = 'SP', power = 20, hits = 1, acc = '100%', description = 'Drains foe\'s SP.', effect = 'Drains 20 SP', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'almighty', }, ['stagnant air'] = { name = 'Stagnant Air', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Ailment susceptibility up, all (temp).', effect = 'Halves ailment resistance for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'almighty', }, ['death (skill)'] = { name = 'Death', power = 9999, hits = 1, acc = '100%', crit = '100%', description = '—', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['life drain (boss)'] = { name = 'Life Drain', cost = 5, costtype = 'SP', power = 300, hits = 1, acc = '100%', description = 'Drains foe\'s HP.', effect = 'Drains 300 HP', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['megidolaon (elizabeth)'] = { name = 'Megidolaon', cost = 85, costtype = 'SP', power = 9999, hits = 1, acc = '95%', description = 'Deals severe Almighty damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['sacrifice'] = { name = 'Sacrifice', power = 100, hits = 1, acc = '100%', description = '—', effect = '—', target = 'All Foes', inbattle = '?', outbattle = '?', attribute = 'almighty', }, ['spirit drain (boss)'] = { name = 'Spirit Drain', cost = 5, costtype = 'SP', power = 300, hits = 1, acc = '100%', description = 'Drains foe\'s SP.', effect = 'Drains 300 SP', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['die for me!'] = { name = 'Die for Me!', cost = 35, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (very high).', effect = '45% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'dark', }, ['mamudo'] = { name = 'Mamudo', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: chance of instant kill, all foes.', effect = '25% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'dark', }, ['mamudoon'] = { name = 'Mamudoon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (high odds).', effect = '35% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'dark', }, ['mudo'] = { name = 'Mudo', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: chance of instant kill, 1 foe.', effect = '30% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'dark', }, ['mudoon'] = { name = 'Mudoon', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, 1 foe (high odds).', effect = '40% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'dark', }, ['mamudoon (elizabeth)'] = { name = 'Mamudoon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (high odds).', effect = '90% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'dark', }, ['elec attack'] = { name = 'Elec Attack', description = 'Electric Weapon Attack, used by Mjolnir', effect = '—', target = 'One Foe', inbattle = '?', outbattle = '?', attribute = 'elec', }, ['giga spark'] = { name = 'Giga Spark', power = 500, hits = 1, acc = '98%', description = '—', effect = '100% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'elec', }, ['mazio'] = { name = 'Mazio', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Elec dmg/ Shocks all foes.', effect = '8% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'elec', }, ['maziodyne'] = { name = 'Maziodyne', cost = 32, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '8% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'elec', }, ['maziodyne (elizabeth)'] = { name = 'Maziodyne', cost = 32, costtype = 'SP', power = 9999, hits = 1, acc = '90%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '50% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'elec', }, ['mazionga'] = { name = 'Mazionga', cost = 16, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Elec dmg/Shocks all foes.', effect = '8% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'elec', }, ['thunder call'] = { name = 'Thunder Call', cost = '15%', costtype = 'SP', power = 450, hits = 1, acc = '99%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '100% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'elec', fusion = 'Thor x Take-Mikazuchi', }, ['thunder reign'] = { name = 'Thunder Reign', cost = 32, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Elec damage/Shocks 1 foe.', effect = '100% chance of Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'elec', }, ['zio'] = { name = 'Zio', cost = 4, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Elec damage/Shocks 1 foe.', effect = '10% chance of Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'elec', }, ['ziodyne'] = { name = 'Ziodyne', cost = 16, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Elec damage/Shocks 1 foe.', effect = '10% chance of Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'elec', }, ['zionga'] = { name = 'Zionga', cost = 8, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Elec damage/Shocks 1 foe.', effect = '10% chance of Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'elec', }, ['agi'] = { name = 'Agi', cost = 3, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Fire damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'fire', }, ['agidyne'] = { name = 'Agidyne', cost = 12, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Fire damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'fire', }, ['agilao'] = { name = 'Agilao', cost = 6, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Fire damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'fire', }, ['ardhanari'] = { name = 'Ardhanari', cost = '30%', costtype = 'SP', power = 900, hits = 1, acc = '100%', description = 'Deals massive Fire damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'fire', fusion = 'Shiva x Parvati', }, ['maragi'] = { name = 'Maragi', cost = 6, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Fire damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'fire', }, ['maragidyne'] = { name = 'Maragidyne', cost = 24, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Fire damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'fire', }, ['maragion'] = { name = 'Maragion', cost = 12, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Fire damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'fire', }, ['ragnarok'] = { name = 'Ragnarok', cost = 30, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Fire damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'fire', }, ['fire attack (jin)'] = { name = 'Fire Attack', power = 117, hits = 1, acc = '98%', crit = '5%', description = 'Jin\'s weapon attack', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'fire', }, ['maragidyne (elizabeth)'] = { name = 'Maragidyne', cost = 24, costtype = 'SP', power = 9999, hits = 1, acc = '90%', description = 'Deals heavy Fire damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'fire', }, ['bufu'] = { name = 'Bufu', cost = 4, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'ice', }, ['bufudyne'] = { name = 'Bufudyne', cost = 16, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ice', }, ['bufula'] = { name = 'Bufula', cost = 8, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'ice', }, ['king and i'] = { name = 'King and I', cost = '15%', costtype = 'SP', power = 149, hits = 1, acc = '99%', description = 'Deals medium Ice dmg/ Freezes all foes.', effect = '50% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ice', fusion = 'King Frost x Black Frost', }, ['mabufu'] = { name = 'Mabufu', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Ice damage /Freezes all foes.', effect = '8% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'ice', }, ['mabufudyne'] = { name = 'Mabufudyne', cost = 32, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Ice damage /Freezes all foes.', effect = '8% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'ice', }, ['mabufula'] = { name = 'Mabufula', cost = 16, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Ice dmg /Freezes all foes.', effect = '8% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ice', }, ['niflheim'] = { name = 'Niflheim', cost = 32, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Ice dmg /Freezes 1 foe.', effect = '100% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'ice', }, ['ice attack'] = { name = 'Ice Attack', description = 'Ice Weapon Attack, used by Sabazios', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'ice', }, ['mabufudyne (elizabeth)'] = { name = 'Mabufudyne', cost = 32, costtype = 'SP', power = 9999, hits = 1, acc = '90%', description = 'Deals heavy Ice damage /Freezes all foes.', effect = '50% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ice', }, ['hama'] = { name = 'Hama', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: chance of instant kill, 1 foe.', effect = '30% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'light', }, ['hamaon'] = { name = 'Hamaon', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, 1 foe (high odds).', effect = '40% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'light', }, ['justice (skill)'] = { name = 'Justice', cost = '30%', costtype = 'SP', power = '50% HP', hits = 1, acc = '50%', description = 'Halves all foes\' HP via Light magic.', effect = 'Halves HP', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'light', fusion = 'Angel x Archangel', }, ['mahama'] = { name = 'Mahama', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: chance of instant kill, all foes.', effect = '25% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'light', }, ['mahamaon'] = { name = 'Mahamaon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (high odds).', effect = '35% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'light', }, ['samsara'] = { name = 'Samsara', cost = 35, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (very high).', effect = '45% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'light', }, ['mahamaon (elizabeth)'] = { name = 'Mahamaon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (high odds).', effect = '90% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'light', }, ['1hswd master'] = { name = '1hSwd Master', description = 'Increases damage dealt by a 1-handed sword.', effect = '1.25x damage dealt by a 1-handed sword.', target = 'Self', skillchange = 6, attribute = 'passive', cost = '—', }, ['2hswd master'] = { name = '2hSwd Master', description = 'Increases damage dealt by a 2-handed sword.', effect = '1.25x damage dealt by a 2-handed sword.', target = 'Self', skillchange = 6, attribute = 'passive', cost = '—', }, ['absorb elec'] = { name = 'Absorb Elec', description = 'Drains damage from Elec attacks.', effect = 'Drains damage from Elec attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb fire'] = { name = 'Absorb Fire', description = 'Drains damage from Fire attacks.', effect = 'Drains damage from Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb ice'] = { name = 'Absorb Ice', description = 'Drains damage from Ice attacks.', effect = 'Drains damage from Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb pierce'] = { name = 'Absorb Pierce', description = 'Drains damage from Pierce attacks.', effect = 'Drains damage from Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb slash'] = { name = 'Absorb Slash', description = 'Drains damage from Slash attacks.', effect = 'Drains damage from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb strike'] = { name = 'Absorb Strike', description = 'Drains damage from Strike attacks.', effect = 'Drains damage from Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb wind'] = { name = 'Absorb Wind', description = 'Drains damage from Wind attacks.', effect = 'Drains damage from Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['ailment boost'] = { name = 'Ailment Boost', description = 'Increases odds of inflicting ailments.', effect = 'Increases odds of inflicting ailments by 1.25x.', target = 'Self', inbattle = 'y', outbatttle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['alertness'] = { name = 'Alertness', description = 'Lowers odds of being taken by surprise.', effect = '—', target = 'Self', inbattle = 'y', outbatttle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['ali dance'] = { name = 'Ali Dance', description = 'Hit rate of an attacking unit is reduced by half.', effect = '—', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['angelic grace'] = { name = 'Angelic Grace', description = 'Increases Evade against magical attacks.', effect = 'Doubles evasion rate against magical attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['apt pupil'] = { name = 'Apt Pupil', description = 'Increases user\'s Critical Rate.', effect = 'Doubles user\'s Critical Rate.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['arms master'] = { name = 'Arms Master', description = 'Halves HP cost for physical skills.', effect = 'Halves HP cost for physical skills.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['auto-maraku'] = { name = 'Auto-Maraku', description = 'Automatic Marakukaja at start of battle.', effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-masuku'] = { name = 'Auto-Masuku', description = 'Automatic Masukukaja at start of battle.', effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-mataru'] = { name = 'Auto-Mataru', description = 'Automatic Matarukaja at start of battle.', effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-rakukaja'] = { name = 'Auto-Rakukaja', description = 'Automatic Rakukaja at the start of battle.', effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-sukukaja'] = { name = 'Auto-Sukukaja', description = 'Automatic Sukukaja at the start of battle.', effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-tarukaja'] = { name = 'Auto-Tarukaja', description = 'Automatic Tarukaja at the start of battle.', effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['bow master'] = { name = 'Bow Master', description = 'Increases damage dealt by a bow and arrow.', effect = '1.25x damage dealt by a bow and arrow.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['charm boost'] = { name = 'Charm Boost', description = 'Increases odds of Charming a foe.', effect = 'Increases odds of Charming a foe by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['cool breeze'] = { name = 'Cool Breeze', description = 'Slightly restores HP and SP after battle.', effect = 'Recover 8% HP and SP after battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['counter'] = { name = 'Counter', description = 'Counter physical attacks (low odds).', effect = '10% chance to repel Phys attack', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['counterstrike'] = { name = 'Counterstrike', description = 'Counter physical attacks (med odds).', effect = '15% chance to repel Phys attack', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['distress boost'] = { name = 'Distress Boost', description = 'Increases odds of Distressing a foe.', effect = 'Increases odds of Distressing a foe by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['divine grace'] = { name = 'Divine Grace', description = 'Greatly strengthens restorative magic.', effect = 'Doubles HP restored through magic.', target = 'Self', inbattle = 'y', outbattle = '?', skillchange = 7, attribute = 'passive', cost = '—', }, ['dodge elec'] = { name = 'Dodge Elec', description = 'Evasion rate up vs Elec attacks.', effect = 'Doubles evasion rate against Elec attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge fire'] = { name = 'Dodge Fire', description = 'Evasion rate up vs Fire attacks.', effect = 'Doubles evasion rate against Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge ice'] = { name = 'Dodge Ice', description = 'Evasion rate up vs Ice attacks.', effect = 'Doubles evasion rate against Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge pierce'] = { name = 'Dodge Pierce', description = 'Evasion rate up vs Pierce attacks.', effect = 'Doubles evasion rate against Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge slash'] = { name = 'Dodge Slash', description = 'Evasion rate up vs Slash attacks.', effect = 'Doubles evasion rate against Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge strike'] = { name = 'Dodge Strike', description = 'Evasion rate up vs Strike attacks.', effect = 'Doubles evasion rate against Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge wind'] = { name = 'Dodge Wind', description = 'Evasion rate up vs Wind attacks.', effect = 'Doubles evasion rate against Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['elec amp'] = { name = 'Elec Amp', description = 'Greatly strengthens Elec attacks.', effect = 'Multiplies Electric damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['elec boost'] = { name = 'Elec Boost', description = 'Strengthens Elec attacks.', effect = 'Multiplies Electric damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['endure'] = { name = 'Endure', description = 'Restores 1 HP upon death 1x per battle.', effect = 'Survive lethal attack with 1 HP once per battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['endure dark'] = { name = 'Endure Dark', description = 'Automatic revival vs Darkness magic.', effect = 'Always endure Dark insta-kills with 1 HP.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['endure light'] = { name = 'Endure Light', description = 'Automatic revival vs Light magic.', effect = 'Always endure Light insta-kills with 1 HP.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['enduring soul'] = { name = 'Enduring Soul', description = 'Restores all HP upon death 1x per battle.', effect = 'Survive lethal attack with 100% HP once per battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['escape route'] = { name = 'Escape Route', description = 'Instantly return to Tartarus\'s entrance.', effect = 'Return to the entrance of Tartarus or the Desert of Doors.', target = 'Self', inbattle = 'n', outbattle = 'y', skillchange = 99, attribute = 'passive', cost = '—', }, ['evade elec'] = { name = 'Evade Elec', description = 'Evasion rate way up vs Elec attacks.', effect = 'Triples evasion rate against Elec attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade fire'] = { name = 'Evade Fire', description = 'Evasion rate way up vs Fire attacks.', effect = 'Triples evasion rate against Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade ice'] = { name = 'Evade Ice', description = 'Evasion rate way up vs Ice attacks.', effect = 'Triples evasion rate against Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade pierce'] = { name = 'Evade Pierce', description = 'Evasion rate way up vs Pierce attacks.', effect = 'Triples evasion rate against Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade slash'] = { name = 'Evade Slash', description = 'Evasion rate way up vs Slash attacks.', effect = 'Triples evasion rate against Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade strike'] = { name = 'Evade Strike', description = 'Evasion rate way up vs Strike attacks.', effect = 'Triples evasion rate against Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade wind'] = { name = 'Evade Wind', description = 'Evasion rate way up vs Wind attacks.', effect = 'Triples evasion rate against Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['fast retreat'] = { name = 'Fast Retreat', description = 'Increases chance of escape.', effect = 'Raises chances of successful escape', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['fear boost'] = { name = 'Fear Boost', description = 'Increases odds of instilling Fear.', effect = 'Increases odds of instilling Fear by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['fire amp'] = { name = 'Fire Amp', description = 'Greatly strengthens Fire attacks.', effect = 'Multiplies Fire damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['fire boost'] = { name = 'Fire Boost', description = 'Strengthens Fire attacks.', effect = 'Multiplies Fire damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['firm stance'] = { name = 'Firm Stance', description = 'Always take half damage, but you can never dodge.', effect = '—', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['fist master'] = { name = 'Fist Master', description = 'Increases damage dealt by a fist weapon.', effect = '1.25x damage dealt by a fist weapon.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'passive', cost = '—', }, ['full analysis'] = { name = 'Full Analysis', description = 'Displays enemy stats, resistances, and skills', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['growth 1'] = { name = 'Growth 1', description = 'Persona gains 1/4 EXP while inactive.', effect = 'Gains 25% EXP when not equipped', target = 'Self', inbattle = '—', outbattle = '—', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['growth 2'] = { name = 'Growth 2', description = 'Persona gains 1/2 EXP while inactive.', effect = 'Gains 50% EXP when not equipped', target = 'Self', inbattle = '—', outbattle = '—', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['growth 3'] = { name = 'Growth 3', description = 'Persona gains EXP while inactive.', effect = 'Gains 100% EXP when not equipped', target = 'Self', inbattle = '—', outbattle = '—', skillchange = 4, attribute = 'passive', cost = '—', }, ['hama boost'] = { name = 'Hama Boost', description = 'Increases success rate of Light magic.', effect = 'Increases Light insta-kill rate by 1.5x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['heavy master'] = { name = 'Heavy Master', description = 'Increases damage dealt by a heavy weapon.', effect = '1.25x damage dealt by a heavy weapon.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['high counter'] = { name = 'High Counter', description = 'Counter physical attacks (high odds).', effect = '20% chance of reflecting Phys attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['ice amp'] = { name = 'Ice Amp', description = 'Greatly strengthens Ice attacks.', effect = 'Multiplies Ice damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['ice boost'] = { name = 'Ice Boost', description = 'Strengthens Ice attacks.', effect = 'Multiplies Ice damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['invigorate 1'] = { name = 'Invigorate 1', description = 'Restores SP slightly each turn in battle.', effect = 'Restores 3 SP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['invigorate 2'] = { name = 'Invigorate 2', description = 'Restores a little SP each turn in battle.', effect = 'Restores 5 SP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['invigorate 3'] = { name = 'Invigorate 3', description = 'Restores some SP each turn in battle.', effect = 'Restores 7 SP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['mudo boost'] = { name = 'Mudo Boost', description = 'Increases success rate of Darkness magic.', effect = 'Increased Dark insta-kill rate by 1.5x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['null charm'] = { name = 'Null Charm', description = 'Protects user from being Charmed.', effect = 'Protects user from being Charmed.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null dark'] = { name = 'Null Dark', description = 'Nullifies Darkness attacks.', effect = 'Protects user from Darkness attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null distress'] = { name = 'Null Distress', description = 'Protects user from Distress.', effect = 'Protects user from Distress.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null elec'] = { name = 'Null Elec', description = 'Nullifies damage from Elec attacks.', effect = 'Protects user from Elec attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null fear'] = { name = 'Null Fear', description = 'Protects user from Fear.', effect = 'Protects user from Fear.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null fire'] = { name = 'Null Fire', description = 'Nullifies damage from Fire attacks.', effect = 'Protects user from Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null freeze'] = { name = 'Null Freeze', description = 'Protects user from being Frozen.', effect = 'Protects user from being Frozen.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null ice'] = { name = 'Null Ice', description = 'Nullifies damage from Ice attacks.', effect = 'Protects user from Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null light'] = { name = 'Null Light', description = 'Nullifies Light attacks.', effect = 'Protects user from Light attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null panic'] = { name = 'Null Panic', description = 'Protects user from Panic.', effect = 'Protects user from Panic.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null pierce'] = { name = 'Null Pierce', description = 'Nullifies damage from Pierce attacks.', effect = 'Protects user from Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null poison'] = { name = 'Null Poison', description = 'Protects user from Poison.', effect = 'Protects user from Poison.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null rage'] = { name = 'Null Rage', description = 'Protects user from becoming Enraged.', effect = 'Protects user from becoming Enraged.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null shock'] = { name = 'Null Shock', description = 'Protects user from being Shocked.', effect = 'Protects user from being Shocked.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null slash'] = { name = 'Null Slash', description = 'Nullifies damage from Slash attacks.', effect = 'Protects user from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null strike'] = { name = 'Null Strike', description = 'Nullifies damage from Strike attacks.', effect = 'Protects user from Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null wind'] = { name = 'Null Wind', description = 'Nullifies damage from Wind attacks.', effect = 'Protects user from Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['oracle'] = { name = 'Oracle', description = 'Unpredictable effect.', effect = 'Random effect: HP restored, SP restored, Both restored, All ailments cured, HP and SP reduced to 1', target = 'Universal', inbattle = '—', outbattle = '—', skillchange = 99, attribute = 'passive', cost = '—', }, ['panic boost'] = { name = 'Panic Boost', description = 'Increases odds of instilling Panic.', effect = 'Increases odds of instilling Panic by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['poison boost'] = { name = 'Poison Boost', description = 'Increases odds of Poisoning a foe.', effect = 'Increases odds of Poisoning a foe by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['prayer beads'] = { name = 'Prayer Beads', description = 'Low odds of revival vs Darkness magic.', effect = '10% chance to endure Dark insta-kills.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['premonition'] = { name = 'Premonition', description = 'Increases Evade against Physical attacks.', effect = 'Doubles evasion rate against Physical attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['rage boost'] = { name = 'Rage Boost', description = 'Increases odds of Enraging a foe.', effect = 'Increases odds of Enraging a foe by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['raging tiger'] = { name = 'Raging Tiger', description = 'Increases attack power while Enraged.', effect = 'Doubles damage dealt while Enraged.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 1, attribute = 'passive', cost = '—', }, ['regenerate 1'] = { name = 'Regenerate 1', description = 'Restores HP slightly each turn in battle.', effect = 'Restores 2% HP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['regenerate 2'] = { name = 'Regenerate 2', description = 'Restores a little HP each turn in battle.', effect = 'Restores 4% HP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['regenerate 3'] = { name = 'Regenerate 3', description = 'Restores some HP each turn in battle.', effect = 'Restores 6% HP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel dark'] = { name = 'Repel Dark', description = 'Reflects Darkness attacks.', effect = 'Reflects Darkness attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel elec'] = { name = 'Repel Elec', description = 'Reflects damage from Elec attacks.', effect = 'Reflects damage from Elec attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel fire'] = { name = 'Repel Fire', description = 'Reflects damage from Fire attacks.', effect = 'Reflects damage from Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel ice'] = { name = 'Repel Ice', description = 'Reflects damage from Ice attacks.', effect = 'Reflects damage from Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel light'] = { name = 'Repel Light', description = 'Reflects Light attacks.', effect = 'Reflects Light attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel pierce'] = { name = 'Repel Pierce', description = 'Reflects damage from Pierce attacks.', effect = 'Reflects damage from Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel slash'] = { name = 'Repel Slash', description = 'Reflects damage from Slash attacks.', effect = 'Reflects damage from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel strike'] = { name = 'Repel Strike', description = 'Reflects damage from Strike attacks.', effect = 'Reflects damage from Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel wind'] = { name = 'Repel Wind', description = 'Reflects damage from Wind attacks.', effect = 'Reflects damage from Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['resist charm'] = { name = 'Resist Charm', description = 'Halves chance of charm via a Charm attack.', effect = 'Halves chance of Charm infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist dark'] = { name = 'Resist Dark', description = 'Halves chance of death via a Darkness attack.', effect = 'Halves chance of death via a Darkness attack.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist distress'] = { name = 'Resist Distress', description = 'Halves chance of distress ailment.', effect = 'Halves chance of Distress infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist elec'] = { name = 'Resist Elec', description = 'Reduces damage from Elec attacks.', effect = 'Halves damage from Electric attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist fear'] = { name = 'Resist Fear', description = 'Halves chance of fear ailment.', effect = 'Halves chance of Fear infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist fire'] = { name = 'Resist Fire', description = 'Reduces damage from Fire attacks.', effect = 'Halves damage from Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist freeze'] = { name = 'Resist Freeze', description = 'Halves chance of freeze from Ice attacks.', effect = 'Halves chance of Freeze infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist ice'] = { name = 'Resist Ice', description = 'Reduces damage from Ice attacks.', effect = 'Halves damage from Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist light'] = { name = 'Resist Light', description = 'Halves chance of death via a Light attack.', effect = 'Halves chance of death via a Light attack.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist panic'] = { name = 'Resist Panic', description = 'Halves chance of panic ailment.', effect = 'Halves chance of Panic infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist pierce'] = { name = 'Resist Pierce', description = 'Reduces damage from Pierce attacks.', effect = 'Halves damage from Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist poison'] = { name = 'Resist Poison', description = 'Halves chance of Poisoned.', effect = 'Halves chance of Poison infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist rage'] = { name = 'Resist Rage', description = 'Halves chance of being Enraged.', effect = 'Halves chance of Rage infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist shock'] = { name = 'Resist Shock', description = 'Halves chance of shock from Elec attacks.', effect = 'Halves chance of Shock infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist slash'] = { name = 'Resist Slash', description = 'Reduces damage from Slash attacks.', effect = 'Halves damage from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist strike'] = { name = 'Resist Strike', description = 'Reduces damage from Strike attacks.', effect = 'Halves damage from Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist wind'] = { name = 'Resist Wind', description = 'Reduces damage from Wind attacks.', effect = 'Halves damage from Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['rosary'] = { name = 'Rosary', description = 'Low odds of revival vs Light magic.', effect = '10% chance to endure Light insta-kills.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['sharp student']= { name = 'Sharp Student', description = 'Lowers odds of sustaining crit dmg.', effect = 'Halves odds of sustaining crit dmg.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['spear master'] = { name = 'Spear Master', description = 'Increases damage dealt by a spear.', effect = '1.25x damage dealt by a spear.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['spell master'] = { name = 'Spell Master', description = 'Halves SP cost for magic skills.', effect = 'Halves SP cost for magic skills.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['spring of life'] = { name = 'Spring of Life', description = 'Moderately restores HP each turn in battle.', effect = 'Restores 8% chance of HP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['support scan'] = { name = 'Support Scan', description = 'Views any changes in an enemy\'s status.', effect = 'Displays all buffs and debuffs in effect', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['survive dark'] = { name = 'Survive Dark', description = 'Low odds of revival vs Darkness magic.', effect = '50% chance to endure Dark insta-kills.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['survive light'] = { name = 'Survive Light', description = 'Low odds of revival vs Light magic.', effect = '50% chance to endure Light insta-kills.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['unshaken will'] = { name = 'Unshaken Will', description = 'Protects user from mental ailments.', effect =' Nullifies Charm, Distress, Panic, Fear, Rage.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['victory cry'] = { name = 'Victory Cry', description = 'Fully restores HP and SP after battle.', effect = 'Fully restores HP and SP after battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['wind amp'] = { name = 'Wind Amp', description = 'Greatly strengthens Wind attacks.', effect = 'Multiplies Wind damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['wind boost'] = { name = 'Wind Boost', description = 'Strengthens Wind attacks.', effect = 'Multiplies Wind damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['hp up'] = { name = 'HP Up', description = '—', effect = 'Doubles HP, halves SP.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['hp up 1'] = { name = 'HP Up 1', description = 'Increases max HP by 10%.', effect = 'Increases max HP by 10%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['hp up 2 ']= { name = 'HP Up 2', description = 'Increase max HP by 20%.', effect = 'Increase max HP by 20%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['hp up 3'] = { name = 'HP Up 3', description = 'Increases max HP by 30%.', effect = 'Increases max HP by 30%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['hp up high'] = { name = 'HP Up High', description = 'Increases max HP by 50%.', effect = 'Increases max HP by 50%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['magic skill up ']= { name = 'Magic Skill Up', description = 'Increases magic damage.', effect = '1.25x magic damage.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['orgia mode'] = { name = 'Orgia Mode', description = '—', effect = '0.5x Damage Taken, 1.5x Damage Dealt for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['phys skill up'] = { name = 'Phys Skill Up', description = 'Increases physical damage.', effect = '1.25x physical damage.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['sp up'] = { name = 'SP Up', description = '—', effect = 'Halves HP, doubles SP.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['sp up 1'] = { name = 'SP Up 1', description = 'Increases max SP by 10%.', effect = 'Increases max SP by 10%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['sp up 2'] = { name = 'SP Up 2', description = 'Increases max SP by 20%.', effect = 'Increases max SP by 20%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['sp up 3'] = { name = 'SP Up 3', description = 'Increases max SP by 30%.', effect = 'Increases max SP by 30%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['sp up high'] = { name = 'SP Up High', description = '—', effect = 'Increases max SP by 50%', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive', cost = '—', }, ['stamina up 1'] = { name = 'Stamina Up 1', description = '?', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['stamina up 2'] = { name = 'Stamina Up 2', description = '?', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['stamina up 3'] = { name = 'Stamina Up 3', description = '?', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['arrow rain'] = { name = 'Arrow Rain', cost = '26%', costtype = 'HP', power = 130, hits = 1-2, acc = '80%', crit = '5%', description = 'Deals medium Pierce damage to all foes', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'pierce', }, ['cruel attack'] = { name = 'Cruel Attack', cost = '14%', costtype = 'HP', power = 225, hits = 1, acc = '99%', crit = '1%', description = 'Med Pierce dmg, 1 foe. Knocked Down bonus.', effect = 'Dmg x2 on Downed foes', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'pierce', }, ['double fangs'] = { name = 'Double Fangs', cost = '12%', costtype = 'HP', power = 20, hits = 2, acc = '85%', crit = '1%', description = 'Deals light Pierce damage to 1 foe 2x.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'pierce', }, ['holy arrow'] = { name = 'Holy Arrow', cost = '12%', costtype = 'HP', power = 60, hits = 1, acc = '90%', crit = '5%', description = 'Deals light Pierce damage/Charms 1 foe.', effect = '50% chance of Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'pierce', }, ['myriad arrows'] = { name = 'Myriad Arrows', cost = '40%', costtype = 'HP', power = 140, hits = 1-2, acc = '80%', crit = '30%', description = 'Medium Pierce dmg to all foes (multi-hit).', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'pierce', }, ['pierce attack'] = { name = 'Pierce Attack', cost = '—', power = 1, hits = 1, acc = '99%', crit = '5%', description = 'Normal attack using the Pierce attribute', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['pralaya'] = { name = 'Pralaya', cost = '25%', costtype = 'HP', power = 600, hits = 1, acc = '95%', crit = '30%', description = 'Deals severe Pierce dmg/Frightens all foes.', effect = '50% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'pierce', }, ['primal force'] = { name = 'Primal Force', cost = '30%', costtype = 'HP', power = 500, hits = 1, acc = '100%', crit = '5%', description = 'Deals severe Pierce damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'pierce', }, ['torrent shot'] = { name = 'Torrent Shot', cost = '14%', costtype = 'HP', power = 50, hits = 2-3, acc = '80%', crit = '5%', description = 'Light Pierce damage to 1 foe (multi-hit).', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'pierce', }, ['twin shot'] = { name = 'Twin Shot', cost = '12%', costtype = 'HP', power = 100, hits = 2, acc = '80%', crit = '5%', description = 'Deals medium Pierce damage to 1 foe 2x.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'pierce', }, ['vile assault'] = { name = 'Vile Assault', cost = '16%', costtype = 'HP', power = 311, hits = 1, acc = '99%', crit = '1%', description = 'Hvy Pierce dmg, 1 foe. Knocked Down bonus', effect = 'Dmg x2 on Downed foes', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'pierce', }, ['holy arrow (boss)'] = { name = 'Holy Arrow', cost = '12%', costtype = 'HP', power = 40, hits = 1, acc = '90%', crit = '5%', description = 'Deals light Pierce damage/Charms 1 foe.', effect = '75% chance of Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['pierce attack (takaya)'] = { name = 'Pierce Attack', cost = '—', power = 117, hits = 1, acc = '98%', crit = '5%', description = 'Takaya\'s weapon attack', effect = '?', target = '?', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['amrita'] = { name = 'Amrita', cost = 25, costtype = 'SP', hits = 1, acc = '100%', description = 'Cures all ailments (party).', effect = 'Cures all ailments', target = 'All Allies', inbattle = 'y', outbattle = '?', skillchange = 6, attribute = 'recovery', }, ['cadenza'] = { name = 'Cadenza', cost = '20%', costtype = 'SP', power = 50, hits = 1, acc = '100%', description = 'Restores 50% HP/ Evasion up (party).', effect = 'Restores 50% HP, Sukukaja', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'recovery', fusion = 'Orpheus x Apsaras', }, ['charmdi'] = { name = 'Charmdi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Charm (1 ally).', effect = 'Cures Charm', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 3, attribute = 'recovery', }, ['dia'] = { name = 'Dia', cost = 4, costtype = 'SP', power = 50, hits = 1, acc = '100%', description = 'Slightly restores 1 ally\'s HP.', effect = '50 HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 2.5, attribute = 'recovery', }, ['diarahan'] = { name = 'Diarahan', cost = 20, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores 1 ally\'s HP.', effect = 'Full HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 5.5, attribute = 'recovery', }, ['diarama'] = { name = 'Diarama', cost = 8, costtype = 'SP', power = 160, hits = 1, acc = '100%', description = 'Moderately restores 1 ally\'s HP.', effect = '160 HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 3.5, attribute = 'recovery', }, ['enradi'] = { name = 'Enradi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Rage (1 ally).', effect = 'Cures Rage', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'recovery', }, ['frolic'] = { name = 'Frolic', cost = '10%', costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Restores party\'s HP, but sometimes...', effect = 'Restores 100% HP, 30% Charm', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 99, attribute = 'recovery', fusion = 'Pixie x Narcissus', }, ['me patra'] = { name = 'Me Patra', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Panic, Fear, and Distress (party).', effect = 'Cures Panic, Fear, Distress, Freeze, and Shoc', target = 'All Allies', inbattle = 'y', outbattle = '?', skillchange = 3, attribute = 'recovery', }, ['media'] = { name = 'Media', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '100%', description = 'Slightly restores party\'s HP.', effect = '40 HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 3, attribute = 'recovery', }, ['mediarahan'] = { name = 'Mediarahan', cost = 40, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores party\'s HP.', effect = 'Full HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 7, attribute = 'recovery', }, ['mediarama'] = { name = 'Mediarama', cost = 16, costtype = 'SP', power = 140, hits = 1, acc = '100%', description = 'Moderately restores party\'s HP.', effect = '140 HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 5, attribute = 'recovery', }, ['patra'] = { name = 'Patra', cost = 3, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Panic, Fear, and Distress (1 ally).', effect = 'Cures Panic, Fear, Distress, Freeze, and Shock', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 1.5, attribute = 'recovery', }, ['posumudi'] = { name = 'Posumudi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Neutralizes Poison (1 ally).', effect = 'Cures Poison', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 2, attribute = 'recovery', }, ['re patra'] = { name = 'Re Patra', cost = 3, costtype = 'SP', hits = 1, acc = '100%', description = 'Assists 1 ally who\'s been Knocked Down.', effect = '100% chance of Removes Knockdown', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'recovery', }, ['recarm'] = { name = 'Recarm', cost = 20, costtype = 'SP', power = '50% HP', hits = 1, acc = '100%', description = 'Revives an ally, restoring 50% of HP.', effect = 'Revive with 50% HP', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 4, attribute = 'recovery', }, ['salvation'] = { name = 'Salvation', cost = 60, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores party\'s HP. Cures ailments.', effect = 'Full HP restore, Cures all ailments', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 9, attribute = 'recovery', }, ['samarecarm'] = { name = 'Samarecarm', cost = 40, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Revives an ally, fully restoring HP.', effect = 'Revive with 100% HP', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 5, attribute = 'recovery', }, ['blade of fury'] = { name = 'Blade of Fury', cost = '22%', costtype = 'HP', power = 100, hits = 2-3, acc = '80%', crit = '5%', description = 'Medium Slash damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'slash', }, ['cleave'] = { name = 'Cleave', cost = '10%', costtype = 'HP', power = 30, hits = 1, acc = '90%', crit = '10%', description = 'Deals light Slash damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'slash', }, ['deathbound'] = { name = 'Deathbound', cost = '26%', costtype = 'HP', power = 370, hits = 1, acc = '90%', crit = '20%', description = 'Deals heavy Slash damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'slash', }, ['fatal end'] = { name = 'Fatal End', cost = '18%', costtype = 'HP', power = 225, hits = 1, acc = '90%', crit = '10%', description = 'Deals medium Slash damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'slash', }, ['getsu-ei'] = { name = 'Getsu-ei', cost = '14%', costtype = 'HP', power = 140, hits = 1, acc = '90%', crit = '15%', description = 'Deals med Slash dmg to 1 foe. Full moon bonus.', effect = 'Dmg x1.5 during Full Moon', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'slash', }, ['heaven\'s blade'] = { name = 'Heaven\'s Blade', cost = '18%', costtype = 'HP', power = 500, hits = 1, acc = '95%', crit = '20%', description = 'Deals heavy Slash damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'slash', }, ['mighty swing'] = { name = 'Mighty Swing', cost = '14%', costtype = 'HP', power = 225, hits = 1, acc = '99%', crit = '10%', description = 'Deals medium Slash damage to 1 foe.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'slash', }, ['power slash'] = { name = 'Power Slash', cost = '?', power = 1, hits = 1, acc = '100%', crit = '?', description = 'Deals light Slash damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'slash', }, ['scarlet havoc'] = { name = 'Scarlet Havoc', cost = '15%', costtype = 'SP', power = 320, hits = 1, acc = '99%', crit = '1%', description = 'Deals heavy Slash damage to all foes.', effect = '—', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'slash', fusion = 'Siegfried x Ares', }, ['slash attack'] = { name = 'Slash Attack', cost = '—', power = 10, hits = 1, acc = '90%', crit = '4%', description = 'Slash Weapon Attack', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'slash', }, ['tempest slash'] = { name = 'Tempest Slash', cost = '18%', costtype = 'HP', power = 350, hits = 1-2, acc = '95%', crit = '5%', description = 'Heavy Slash dmg to 1 foe (multi-hit).', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'slash', }, ['vorpal blade'] = { name = 'Vorpal Blade', cost = '36%', costtype = 'HP', power = 500, hits = 1, acc = '99%', crit = '5%', description = 'Heavy Slash dmg to all foes. "Great" bonus.', effect = 'Dmg x2 when Great', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'slash', }, ['zan-ei'] = { name = 'Zan-ei', cost = '14%', costtype = 'HP', power = 120, hits = 1, acc = '80%', crit = '15%', description = 'Deals med Slash dmg to 1 foe. New moon bonus.', effect = 'Dmg x1.5 during New Moon', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'slash', }, ['armed and ready'] = { name = 'Armed and Ready', description = '—', effect = '?', target = 'All foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['charge'] = { name = 'Charge', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'special', }, ['great seal'] = { name = 'Great Seal', cost = '100%', costtype = 'HP', hits = 1, acc = '98%', description = 'Unleashes the power within you to seal Nyx.', effect = '—', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['heartbreaker'] = { name = 'Heartbreaker', power = 130, hits = 1, acc = '98%', description = '—', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['moonless gown'] = { name = 'Moonless Gown', power = 15, hits = 1, acc = '100%', description = 'Repels all incoming attacks', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['paradigm shift'] = { name = 'Paradigm Shift', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['prophecy of ruin'] = { name = 'Prophecy of Ruin', hits = 1, acc = '100%', description = '70% chance of Fear', effect = '70% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['recarmdra'] = { name = 'Recarmdra', cost = 1, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'User\'s HP becomes 1; allies\' HP restored.', effect = 'Full party HP restores, Reduces user\'s HP to 1', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'special', }, ['traesto'] = { name = 'Traesto', description = 'Enables escape from a dungeon.', effect = 'Instant escape from Tartarus', target = 'All Allies', inbattle = 'n', outbattle = 'y', attribute = 'special', }, ['trafuri'] = { name = 'Trafuri', cost = 25, costtype = 'SP', hits = 1, acc = '100%', description = 'Enables escape from most battles.', effect = 'Instant escape from battle', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'special', }, ['wheel of fortune'] = { name = 'Wheel of Fortune', description = '—', effect = '?', target = 'Universal', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['arcana shift'] = { name = 'Arcana Shift', acc = '900%', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['akasha arts'] = { name = 'Akasha Arts', cost = '40%', costtype = 'HP', power = 350, hits = 1-2, acc = '80%', crit = '5%', description = 'Deals heavy Strike damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'strike', }, ['assault dive'] = { name = 'Assault Dive', cost = '12%', costtype = 'HP', power = 98, hits = 1, acc = '90%', crit = '10%', description = 'Deals light Strike damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'strike', }, ['bash'] = { name = 'Bash', cost = '10%', costtype = 'HP', power = 30, hits = 1, acc = '90%', crit = '5%', description = 'Deals light Strike damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'strike', }, ['gigantic fist'] = { name = 'Gigantic Fist', cost = '16%', costtype = 'HP', power = 311, hits = 1, acc = '80%', crit = '15%', description = 'Deals heavy Strike damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'strike', }, ['god\'s hand'] = { name = 'God\'s Hand', cost = '18%', costtype = 'HP', power = 600, hits = 1, acc = '90%', crit = '10%', description = 'Deals severe Strike damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'strike', }, ['heat wave'] = { name = 'Heat Wave', cost = '22%', costtype = 'HP', power = 280, hits = 1, acc = '90%', crit = '10%', description = 'Deals medium Strike damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'strike', }, ['kill rush'] = { name = 'Kill Rush', cost = '14%', costtype = 'HP', power = 110, hits = 1-2, acc = '80%', crit = '5%', description = 'Medium Strike dmg to 1 foe (multi-hit).', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'strike', }, ['shadow hound'] = { name = 'Shadow Hound', cost = '15%', costtype = 'SP', power = 300, hits = 1, acc = '100%', crit = '1%', description = 'Deals heavy Strike damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'strike', fusion = 'Cu Chulainn x Scathach', }, ['sonic punch'] = { name = 'Sonic Punch', cost = '12%', costtype = 'HP', power = 70, hits = 1, acc = '95%', crit = '12%', description = 'Deals light Strike damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'strike', }, ['strike attack'] = { name = 'Strike Attack', cost = '—', power = 10, hits = 1, acc = '98%', crit = '5%', description = 'Strike Weapon Attack', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'strike', }, ['swift strike'] = { name = 'Swift Strike', cost = '21%', costtype = 'HP', power = 95, hits = 1-2, acc = '80%', crit = '3%', description = 'Light Strike dmg to all foes (multi-hit).', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'strike', }, ['weary thrust'] = { name = 'Weary Thrust', cost = '18%', costtype = 'HP', power = 405, hits = 1, acc = '99%', crit = '10%', description = 'Heavy Strike damage to 1 foe. "Tired" bonus.', effect = 'Dmg x1.5 when Tired', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'strike', }, ['analyze'] = { name = 'Analyze', description = 'Displays enemy information.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'support', }, ['best friends'] = { name = 'Best Friends', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Combines all -kaja skills on 1 ally.', effect = 'Attack, Hit/Evasion, Defense Up', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Forneus x Decarabia', }, ['dekaja'] = { name = 'Dekaja', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Nullifies stat bonuses on all foes.', effect = 'Removes -kaja effects', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['dekunda'] = { name = 'Dekunda', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Nullifies stat penalties on party.', effect = 'Removes -kunda effects', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'support' }, ['elec break'] = { name = 'Elec Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Elec resistance to average.', effect = 'Removes Elec resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['fire break'] = { name = 'Fire Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Fire resistance to average.', effect = 'Removes Fire resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['healing wave'] = { name = 'Healing Wave', cost = '?', description = 'Recover some HP when moving to the next floor.', effect = 'Recovers 15% chance of HP to party when changing floors', target = 'All Allies', inbattle = 'n', outbattle = 'y', skillchange = 99, attribute = 'support', }, ['ice break'] = { name = 'Ice Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Ice resistance to average.', effect = 'Removes Ice resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['infinity'] = { name = 'Infinity', cost = '30%', costtype = 'SP', hits = 1, acc = '100%', description = 'Invulnerability for 1 turn (party).', effect = 'Nullifies next attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Vishnu x Ananta', }, ['makarakarn'] = { name = 'Makarakarn', cost = 55, costtype = 'SP', hits = 1, acc = '100%', description = 'Barrier that reflects magic dmg 1x per ally.', effect = 'Repels next Magic attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'support', }, ['marakukaja'] = { name = 'Marakukaja', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Defense.', effect = 'Raises DEF by 1.25x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['marakunda'] = { name = 'Marakunda', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Defense.', effect = 'Lowers DEF by 1.25x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['masakados'] = { name = 'Masakados', description = 'Nullifies all attacks except Almighty ones.', effect = 'Nullifies all attacks except Almighty ones.', target = '?', inbattle = 'y', outbattle = 'n', attribute = 'support', }, ['masukukaja'] = { name = 'Masukukaja', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Hit/Evasion rate.', effect = 'Raises HIT/EVA by 1.25x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['masukunda'] = { name = 'Masukunda', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Hit/Evasion rate.', effect = 'Lowers HIT/EVA by 1.25x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['matarukaja'] = { name = 'Matarukaja', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Attack.', effect = 'Raises ATK by 1.25x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['matarunda'] = { name = 'Matarunda', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Attack.', effect = 'Lowers ATK by 1.25x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['mind charge'] = { name = 'Mind Charge', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Doubles magic damage dealt next turn.', effect = 'Next Magic attack x1.9 dmg', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['power charge'] = { name = 'Power Charge', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Doubles physical damage dealt next turn.', effect = 'Next Phys attack x1.9 dmg', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['rakukaja'] = { name = 'Rakukaja', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Defense.', effect = 'Raises DEF by 1.25x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['rakunda'] = { name = 'Rakunda', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Defense.', effect = 'Lowers DEF by 1.25x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['rebellion'] = { name = 'Rebellion', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases Critical Rate (all).', effect = 'Raises crit rate by 10% for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['revolution'] = { name = 'Revolution', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Greatly increases Critical Rate (all).', effect = 'Greatly raises crit rate by 20% for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'support', }, ['sukukaja'] = { name = 'Sukukaja', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Hit/Evasion rate.', effect = 'Raises HIT/EVA by 1.25x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['sukunda'] = { name = 'Sukunda', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Hit/Evasion rate.', effect = 'Lowers HIT/EVA by 1.25x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['tarukaja'] = { name = 'Tarukaja', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Attack.', effect = 'Raises ATK by 1.25x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['tarunda'] = { name = 'Tarunda', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Attack.', effect = 'Lowers ATK by 1.25x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['tetrakarn'] = { name = 'Tetrakarn', cost = 55, costtype = 'SP', hits = 1, acc = '100%', description = 'Barrier that reflects phys dmg 1x per ally.', effect = 'Repels next Phys attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'support', }, ['third eye'] = { name = 'Third Eye', cost = '?', description = 'Increases information displayed in the target.', effect = 'When you select a target there will be a warning on the target icon to show that the attack will be Blocked, Repelled or Absorbed.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', }, ['valhalla (skill)'] = { name = 'Valhalla', cost = '20%', costtype = 'SP', hits = 1, acc = '100%', description = 'Invulnerability for 1 turn (1 ally), but...', effect = 'Nullifies next attack, HP and SP reduced to 1', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Odin x Valkyrie', }, ['wind break'] = { name = 'Wind Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Wind resistance to average.', effect = 'Removes Wind resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['garu'] = { name = 'Garu', cost = 3, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Wind damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'wind', }, ['garudyne'] = { name = 'Garudyne', cost = 12, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Wind damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'wind', }, ['garula'] = { name = 'Garula', cost = 6, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Wind damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'wind', }, ['magaru'] = { name = 'Magaru', cost = 6, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Wind damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'wind', }, ['magarudyne'] = { name = 'Magarudyne', cost = 24, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Wind damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'wind', }, ['magarula'] = { name = 'Magarula', cost = 12, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Wind damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'wind', }, ['panta rhei'] = { name = 'Panta Rhei', cost = 30, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Wind damage to 1 foe.', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'wind', }, ['magarudyne (elizabeth)'] = { name = 'Magarudyne', cost = 24, costtype = 'SP', power = 9999, hits = 1, acc = '90%', description = 'Deals heavy Wind damage to all foes.', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'wind', }, ['wind attack'] = { name = 'Wind Attack', description = 'Wind Weapon Attack, used by Gae Bolg', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'wind', }, ['separate'] = { name = 'Separate', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['summon'] = { name = 'Summon', power = 15, hits = 1, acc = '100%', description = 'Call forth an ally.', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['unite'] = { name = 'Unite', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', } } return { skill = skill, }