Template:DSRK1 Ally Demon Stats/Documentation: Difference between revisions
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Stat table template used to document the stats of ally Demons in {{Link|Game|DSRK1}}. | Stat table template used to document the stats of ally Demons in {{Link|Game|DSRK1}}. | ||
For the stats of enemy encounters, use [[Template:DSRK1 Enemy Stats]] instead. | For the stats of enemy encounters, use [[Template:DSRK1 Enemy Demon Stats]] instead. | ||
==Usage== | ==Usage== | ||
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the [[Guidelines:Gameplay|Gameplay guidelines]] for full instruction on using stat tables and tabs. | Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the [[Guidelines:Gameplay|Gameplay guidelines]] for full instruction on using stat tables and tabs. | ||
Parameters that are non-applicable to the subject, such as attribute resistances or Sword Forge bonuses, should be omitted from usage | Parameters that are non-applicable to the subject, such as attribute resistances or Sword Forge bonuses, should be omitted from usage. | ||
===Parameter Explanation=== | ===Parameter Explanation=== | ||
<pre> | <pre> | ||
{{DSRK1 | {{DSRK1 Ally Demon Stats | ||
|img= Image subject name; defaults to "DSRK1 (article name) Portrait Render.png" when omitted | |img= Image subject name; defaults to "DSRK1 (article name) Portrait Render.png" when omitted | ||
|name= Name; defaults to article's name when omitted | |name= Name; defaults to article's name when omitted | ||
Line 91: | Line 91: | ||
;All parameters | ;All parameters | ||
<pre> | <pre> | ||
{{DSRK1 | {{DSRK1 Ally Demon Stats | ||
|img= | |img= | ||
|name= | |name= | ||
Line 146: | Line 146: | ||
===Example=== | ===Example=== | ||
<pre> | <pre> | ||
{{DSRK1 | {{DSRK1 Ally Demon Stats | ||
|img= Pyro Jack | |img= Pyro Jack | ||
|name= Pyro Jack | |name= Pyro Jack | ||
Line 178: | Line 178: | ||
{{Skill|DSRK1|Fly}} | {{Skill|DSRK1|Fly}} | ||
}}</pre> | }}</pre> | ||
{{DSRK1 | {{DSRK1 Ally Demon Stats | ||
|img= Pyro Jack | |img= Pyro Jack | ||
|name= Pyro Jack | |name= Pyro Jack |
Latest revision as of 19:19, 9 October 2024
Purpose
Stat table template used to document the stats of ally Demons in Devil Summoner: Raidou Kuzunoha vs. the Soulless Army.
For the stats of enemy encounters, use Template:DSRK1 Enemy Demon Stats instead.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Parameters that are non-applicable to the subject, such as attribute resistances or Sword Forge bonuses, should be omitted from usage.
Parameter Explanation
{{DSRK1 Ally Demon Stats |img= Image subject name; defaults to "DSRK1 (article name) Portrait Render.png" when omitted |name= Name; defaults to article's name when omitted |level= Base level |hp= Base HP |mp= Base MP |st= Base strength |ma= Base magic |vi= Base vitality |lu= Base luck |location= Encounter location or obtain method |order= Order |magnetitecost= Magnetite cost |personality= Personality |movespeed= Movement speed |strongatkspeed= Strong Attack speed |castspeed= Skill casting speed |flinchtime= Flinch time |downtime= Down time |type= Preferred attribute in skill inheritance |throw= Inheritance of Throw Weapon skills; use Y for yes, N for no |breath= Inheritance of Breath skills |charge= Inheritance of Charge skills |hpsword= Sword Forge HP bonus |stsword= Sword Forge Strength bonus |masword= Sword Forge Magic bonus |visword= Sword Forge Vitality bonus |lusword= Sword Forge Luck bonus |power= Sword Forge power bonus |resist= Sword Forge attribute resistance bonus |phys= Resistance to the Phys attribute |gun= Resistance to the Gun attribute |fire= Resistance to the Fire attribute |ice= Resistance to the Ice attribute |elec= Resistance to the Elec attribute |force= Resistance to the Force attribute |death= Resistance to the Death attribute |mind= Resistance to the Mind attribute |almighty= Resistance to the Almighty attribute |physfrac= Fractional resistance to the Phys attribute |gunfrac= Fractional resistance to the Gun attribute |firefrac= Fractional resistance to the Fire attribute |icefrac= Fractional resistance to the Ice attribute |elecfrac= Fractional resistance to the Elec attribute |forcefrac= Fractional resistance to the Force attribute |deathfrac= Fractional resistance to the Death attribute |mindfrac= Fractional resistance to the Mind attribute |almightyfrac= Fractional resistance to the Almighty attribute |hit= Basic attack's number of hits |attackspeed= Basic attack speed |skills= Known skills; use {{Skill}} to add skills }}
Parameter | Notes |
---|---|
Optional; not used when parameter is omitted. By default, the template will automatically add the Demon's portrait as
[[File:DSRK1 {{{PAGENAME}}} Portrait Render.png]] . The img= parameter inputs a different subject name to call the graphic from. This should be used if the Demon's in-game name differs from the article title, or if the title has a discriminator in it.If the stat table is to be transcluded onto another page, then the img and name parameters must be used. | |
Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.
If the stat table is to be transcluded onto another page, then the img and name parameter must be used. | |
Optional; does not display when parameter is omitted. Displays where the Demon can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
| |
Displays and automatically links to the Demon's Order by name.
| |
The speed and time parameters display the time required to perform certain actions or to recover from certain conditions. This data should be measured in seconds, reflecting data found in the Japanese print of Devil Summoner: Raidou Kuzunoha vs. the Soulless Army The Official Strategy Guide.
| |
Inheritance parameters are used to display the possibility of inheriting certain kinds of skills. For these, add
y for yes or n for no. The type= parameter is used to display the Demon's preferred attribute in inheritance. | |
Attribute resistance parameters have two sets of rows: the first is used for the in-game resistance UI, the second is used for precise fractional values.
The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances. | |
The
hit= and attackspeed= parameters display information about the basic attack's number of hits and execution speed. All other aspects of the basic attack are shared between Demons. See the Gameplay guidelines for full instruction on formatting basic attack information.The basic attack speed should be measured in seconds, reflecting data found in the Japanese print of Devil Summoner: Raidou Kuzunoha vs. the Soulless Army The Official Strategy Guide. | |
Use Template:Skill to add skills. E.g.
{{Skill|DSRK1|Agi}} . This stat table will display the skill name, attribute, cost, range, and description.Skill information is called from Module:Data/Skill/dsrk1. |
Code
- All parameters
{{DSRK1 Ally Demon Stats |img= |name= |level= |hp= |mp= |st= |ma= |vi= |lu= |location= |order= |magnetitecost= |personality= |movespeed= |strongatkspeed= |castspeed= |flinchtime= |downtime= |type= |throw= |breath= |charge= |hpsword= |stsword= |masword= |visword= |lusword= |power= |resist= |phys= |gun= |fire= |ice= |elec= |force= |death= |mind= |almighty= |physfrac= |gunfrac= |firefrac= |icefrac= |elecfrac= |forcefrac= |deathfrac= |mindfrac= |almightyfrac= |hit= |attackspeed= |skills=
Example
{{DSRK1 Ally Demon Stats |img= Pyro Jack |name= Pyro Jack |level= 10 |hp= 190 |mp= 168 |st= 5 |ma= 11 |vi= 7 |lu= 6 |location= [[Daidouji Basement]]; [[Ginza-Cho]] |order= Pyro |magnetitecost= 27 |personality= Punk |type= Fire |throw= y |breath= n |charge= y |stsword= 2 |power= 10 |resist= Fire |fire= Drn |ice= Wk |icefrac= 11/2 |skills= {{Skill|DSRK1|Agi}} {{Skill|DSRK1|Pulinpa}} {{Skill|DSRK1|Fire Resist}} {{Skill|DSRK1|Fiery Spiral}} {{Skill|DSRK1|Ignite}} {{Skill|DSRK1|Fly}} }}
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