Module:Data/Skill/desum: Difference between revisions

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local skill = {
local skill = {
     ['arm chopper'] = {
     ["arm chopper"] = {
         battlename='CUTTING-EDGE',
         battlename="CUTTING-EDGE",
         attribute='sword skill',
         attribute="sword skill",
         cost='7%',
         cost="7%",
         costtype='HP',
         costtype="HP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力12 0~2回攻撃 PALYZEの効果',
         description_ja="特殊物理行動 威力12 0~2回攻撃 PALYZEの効果",
         description='Special physical action. Power 12. 0-2 hit attack. Paralyze effect.',
         description="Special physical action. Power 12. 0-2 hit attack. Paralyze effect.",
         effect='Deals Sword Skill damage. Hits 0-2 times. Switches to another target if initial target dies. Chance to inflict Paralyze.',
         effect="Deals Sword Skill damage. Hits 0-2 times. Switches to another target if initial target dies. Chance to inflict Paralyze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Arm Chopper',
         name="Arm Chopper",
     },
     },
     ['spin slash'] = {
     ["spin slash"] = {
         battlename='DEADLY-GO-ROUND',
         battlename="DEADLY-GO-ROUND",
         attribute='sword skill',
         attribute="sword skill",
         cost='10%',
         cost="10%",
         costtype='HP',
         costtype="HP",
         power=17,
         power=17,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力14 4~6回攻撃',
         description_ja="特殊物理行動 威力14 4~6回攻撃",
         description='Special physical action. Power 14. 4-6 hit attack.',
         description="Special physical action. Power 14. 4-6 hit attack.",
         effect='Deals Sword Skill damage. Hits 4-6 times. Subsequent hits after the first have a random target.',
         effect="Deals Sword Skill damage. Hits 4-6 times. Subsequent hits after the first have a random target.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Spin Slash',
         name="Spin Slash",
     },
     },
     ['skull crack'] = {
     ["skull crack"] = {
         battlename='SKULL-CLACK',
         battlename="SKULL-CLACK",
         attribute='sword skill',
         attribute="sword skill",
         cost='11%',
         cost="11%",
         costtype='HP',
         costtype="HP",
         power=100,
         power=100,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力100 0~1回攻撃',
         description_ja="特殊物理行動 威力100 0~1回攻撃",
         description='Special physical action. Power 100. 0-1 hit attack.',
         description="Special physical action. Power 100. 0-1 hit attack.",
         effect='Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed).',
         effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed).",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Skull Crack',
         name="Skull Crack",
     },
     },
     ['deathbound'] = {
     ["deathbound"] = {
         battlename='DEATH-BOUND',
         battlename="DEATH-BOUND",
         attribute='sword skill',
         attribute="sword skill",
         cost='11%',
         cost="11%",
         costtype='HP',
         costtype="HP",
         power=24,
         power=24,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Random in front row',
         target="Random in front row",
         descriptionja='特殊物理行動 威力24 0~7回攻撃',
         description_ja="特殊物理行動 威力24 0~7回攻撃",
         description='Special physical action. Power 24. 0-7 hit attack.',
         description="Special physical action. Power 24. 0-7 hit attack.",
         effect='Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.',
         effect="Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Deathbound',
         name="Deathbound",
     },
     },
     ['blight'] = {
     ["blight"] = {
         battlename='VENOM-ZAPPER',
         battlename="VENOM-ZAPPER",
         attribute='sword skill',
         attribute="sword skill",
         cost='12%',
         cost="12%",
         costtype='HP',
         costtype="HP",
         power=15,
         power=15,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力15 2~4回攻撃 POISONの効果',
         description_ja="特殊物理行動 威力15 2~4回攻撃 POISONの効果",
         description='Special physical action. Power 15. 2-4 hit attack. Poison effect.',
         description="Special physical action. Power 15. 2-4 hit attack. Poison effect.",
         effect='Deals Sword Skill damage. Hits 2-4 times. Subsequent hits after the first have a random target. Chance to inflict Poison.',
         effect="Deals Sword Skill damage. Hits 2-4 times. Subsequent hits after the first have a random target. Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Blight',
         name="Blight",
     },
     },
     ['giant slice'] = {
     ["giant slice"] = {
         battlename='SCHNEIDEN-AXT',
         battlename="SCHNEIDEN-AXT",
         attribute='sword skill',
         attribute="sword skill",
         cost='11%',
         cost="11%",
         costtype='HP',
         costtype="HP",
         power=80,
         power=80,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力80',
         description_ja="特殊物理行動 威力80",
         description='Special physical action. Power 80.',
         description="Special physical action. Power 80.",
         effect='Deals Sword Skill damage.',
         effect="Deals Sword Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Giant Slice',
         name="Giant Slice",
     },
     },
     ['mach thrust'] = {
     ["mach thrust"] = {
         battlename='MACH-STRIKE',
         battlename="MACH-STRIKE",
         attribute='spear',
         attribute="spear",
         cost='11%',
         cost="11%",
         costtype='HP',
         costtype="HP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力12 0~7回攻撃',
         description_ja="特殊物理行動 威力12 0~7回攻撃",
         description='Special physical action. Power 12. 0-7 hit attack.',
         description="Special physical action. Power 12. 0-7 hit attack.",
         effect='Deals Spear damage. Hits 0-7 times. Switches to another target if initial target dies.',
         effect="Deals Spear damage. Hits 0-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Mach Thrust',
         name="Mach Thrust",
     },
     },
     ['skewer'] = {
     ["skewer"] = {
         battlename='BARBECUE',
         battlename="BARBECUE",
         attribute='spear',
         attribute="spear",
         cost='10%',
         cost="10%",
         costtype='HP',
         costtype="HP",
         power=30,
         power=30,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='特殊物理行動 威力30 前列/後列攻撃',
         description_ja="特殊物理行動 威力30 前列/後列攻撃",
         description='Special physical action. Power 30. Front row/back row attack.',
         description="Special physical action. Power 30. Front row/back row attack.",
         effect='Deals Spear damage.',
         effect="Deals Spear damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Skewer',
         name="Skewer",
     },
     },
     ['atom slicer'] = {
     ["atom slicer"] = {
         battlename='MINCE-MASTER',
         battlename="MINCE-MASTER",
         attribute='sword skill',
         attribute="sword skill",
         cost='10%',
         cost="10%",
         costtype='HP',
         costtype="HP",
         power=22,
         power=22,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力22 0~7回攻撃',
         description_ja="特殊物理行動 威力22 0~7回攻撃",
         description='Special physical action. Power 22. 0-7 hit attack.',
         description="Special physical action. Power 22. 0-7 hit attack.",
         effect='Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.',
         effect="Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Atom Slicer',
         name="Atom Slicer",
     },
     },
     ['mist slash'] = {
     ["mist slash"] = {
         battlename='MISTY-BLADE',
         battlename="MISTY-BLADE",
         attribute='sword skill',
         attribute="sword skill",
         cost='15%',
         cost="15%",
         costtype='HP',
         costtype="HP",
         power=44,
         power=44,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力44 前列全体攻撃',
         description_ja="特殊物理行動 威力44 前列全体攻撃",
         description='Special physical action. Power 44. Whole front row attack.',
         description="Special physical action. Power 44. Whole front row attack.",
         effect='Deals Sword Skill damage.',
         effect="Deals Sword Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Mist Slash',
         name="Mist Slash",
     },
     },
     ['lightning slash'] = {
     ["lightning slash"] = {
         battlename='LIGHTNING-BLADE',
         battlename="LIGHTNING-BLADE",
         attribute='sword skill',
         attribute="sword skill",
         cost='12%',
         cost="12%",
         costtype='HP',
         costtype="HP",
         power=120,
         power=120,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力120 0~1回攻撃 SHOCKの効果',
         description_ja="特殊物理行動 威力120 0~1回攻撃 SHOCKの効果",
         description='Special physical action. Power 120. 0-1 hit attack. Shock effect.',
         description="Special physical action. Power 120. 0-1 hit attack. Shock effect.",
         effect='Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Shock.',
         effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Shock.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Lightning Slash',
         name="Lightning Slash",
     },
     },
     ['lightning speed'] = {
     ["lightning speed"] = {
         battlename='QUICK-MURDER',
         battlename="QUICK-MURDER",
         attribute='sword skill',
         attribute="sword skill",
         cost='17%',
         cost="17%",
         costtype='HP',
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力20 0~1回攻撃 BINDの効果',
         description_ja="特殊物理行動 威力20 0~1回攻撃 BINDの効果",
         description='Special physical action. Power 20. 0-1 hit attack. Bind effect.',
         description="Special physical action. Power 20. 0-1 hit attack. Bind effect.",
         effect='Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Bind.',
         effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Bind.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Lightning Speed',
         name="Lightning Speed",
     },
     },
     ['hundred man killing'] = {
     ["hundred man killing"] = {
         battlename='MASS-GENOCIDE',
         battlename="MASS-GENOCIDE",
         attribute='sword skill',
         attribute="sword skill",
         cost='31%',
         cost="31%",
         costtype='HP',
         costtype="HP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力32 全体攻撃',
         description_ja="特殊物理行動 威力32 全体攻撃",
         description='Special physical action. Power 32. All attack.',
         description="Special physical action. Power 32. All attack.",
         effect='Deals Sword Skill damage.',
         effect="Deals Sword Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Hundred Man Killing',
         name="Hundred Man Killing",
     },
     },
     ['empty wave'] = {
     ["empty wave"] = {
         battlename='PHANTOM-EDGE',
         battlename="PHANTOM-EDGE",
         attribute='sword skill',
         attribute="sword skill",
         cost='18%',
         cost="18%",
         costtype='HP',
         costtype="HP",
         power=54,
         power=54,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='特殊物理行動 威力54 前列/後列攻撃',
         description_ja="特殊物理行動 威力54 前列/後列攻撃",
         description='Special physical action. Power 54. Front row/back row attack.',
         description="Special physical action. Power 54. Front row/back row attack.",
         effect='Deals Sword Skill damage.',
         effect="Deals Sword Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Empty Wave',
         name="Empty Wave",
     },
     },
     ['jumping knee'] = {
     ["jumping knee"] = {
         battlename='JAMPING-KNEE',
         battlename="JAMPING-KNEE",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力10 0~1回攻撃',
         description_ja="特殊物理行動 威力10 0~1回攻撃",
         description='Special physical action. Power 10. 0-1 hit attack.',
         description="Special physical action. Power 10. 0-1 hit attack.",
         effect='Deals Skill damage. Hits 0-1 times (higher chance to fail than to succeed).',
         effect="Deals Skill damage. Hits 0-1 times (higher chance to fail than to succeed).",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Jumping Knee',
         name="Jumping Knee",
     },
     },
     ['vulcan kick'] = {
     ["vulcan kick"] = {
         battlename='VULCAN-KICK',
         battlename="VULCAN-KICK",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=3,
         power=3,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力3 2~7回攻撃',
         description_ja="特殊物理行動 威力3 2~7回攻撃",
         description='Special physical action. Power 3. 2-7 hit attack.',
         description="Special physical action. Power 3. 2-7 hit attack.",
         effect='Deals Skill damage. Hits 2-7 times. Switches to another target if initial target dies.',
         effect="Deals Skill damage. Hits 2-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Vulcan Kick',
         name="Vulcan Kick",
     },
     },
     ['stun crash'] = {
     ["stun crash"] = {
         battlename='STUN-CRASH',
         battlename="STUN-CRASH",
         attribute='skill',
         attribute="skill",
         cost='5%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="5%",
         costtype="HP",
         power=8,
         power=8,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力8 全体攻撃 SHOCKの効果',
         description_ja="特殊物理行動 威力8 全体攻撃 SHOCKの効果",
         description='Special physical action. Power 8. All attack. Shock effect.',
         description="Special physical action. Power 8. All attack. Shock effect.",
         effect='Deals Skill damage. Chance to inflict Shock.',
         effect="Deals Skill damage. Chance to inflict Shock.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Stun Crash',
         name="Stun Crash",
     },
     },
     ['flying knee'] = {
     ["flying knee"] = {
         battlename='FLYING-KNEE',
         battlename="FLYING-KNEE",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力10',
         description_ja="特殊物理行動 威力10",
         description='Special physical action. Power 10.',
         description="Special physical action. Power 10.",
         effect='Deals Skill damage.',
         effect="Deals Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Flying Knee',
         name="Flying Knee",
     },
     },
     ['meteor fist'] = {
     ["meteor fist"] = {
         battlename='METEOR-FIST',
         battlename="METEOR-FIST",
         attribute='skill',
         attribute="skill",
         cost='4%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=7,
         power=7,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力7 3~6回攻撃',
         description_ja="特殊物理行動 威力7 3~6回攻撃",
         description='Special physical action. Power 7. 3-6 hit attack.',
         description="Special physical action. Power 7. 3-6 hit attack.",
         effect='Deals Skill damage. Hits 3-6 times. Subsequent hits after the first have a random target.',
         effect="Deals Skill damage. Hits 3-6 times. Subsequent hits after the first have a random target.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Meteor Fist',
         name="Meteor Fist",
     },
     },
     ['wolfpack fist'] = {
     ["wolfpack fist"] = {
         battlename='WOLF-CLAW',
         battlename="WOLF-CLAW",
         attribute='skill',
         attribute="skill",
         cost='4%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力12 前列全体攻撃',
         description_ja="特殊物理行動 威力12 前列全体攻撃",
         description='Special physical action. Power 12. Whole front row attack.',
         description="Special physical action. Power 12. Whole front row attack.",
         effect='Deals Skill damage.',
         effect="Deals Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Wolfpack Fist',
         name="Wolfpack Fist",
     },
     },
     ['hell thrust'] = {
     ["hell thrust"] = {
         battlename='MORTAL-BLOW',
         battlename="MORTAL-BLOW",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力10 0~1回攻撃 CLOSEの効果',
         description_ja="特殊物理行動 威力10 0~1回攻撃 CLOSEの効果",
         description='Special physical action. Power 10. 0-1 hit attack. Close effect.',
         description="Special physical action. Power 10. 0-1 hit attack. Close effect.",
         effect='Deals Skill damage. Hits 0-1 times (higher chance to succeed than to fail). Chance to inflict Close.',
         effect="Deals Skill damage. Hits 0-1 times (higher chance to succeed than to fail). Chance to inflict Close.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Hell Thrust',
         name="Hell Thrust",
     },
     },
     ['cause \'n\' effect'] = {
     ["cause 'n' effect"] = {
         battlename='INNGA',
         battlename="INNGA",
         attribute='skill',
         attribute="skill",
         cost='7%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="7%",
         costtype="HP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力50',
         description_ja="特殊物理行動 威力50",
         description='Special physical action. Power 50.',
         description="Special physical action. Power 50.",
         effect='Deals Skill damage.',
         effect="Deals Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Cause \'n\' Effect',
         name="Cause 'n' Effect",
     },
     },
     ['screw slap'] = {
     ["screw slap"] = {
         battlename='RASEN',
         battlename="RASEN",
         attribute='skill',
         attribute="skill",
         cost='10%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="10%",
         costtype="HP",
         power=25,
         power=25,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Skill damage. Hits 2-7 times. Subsequent hits after the first have a random target.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Skill damage. Hits 2-7 times. Subsequent hits after the first have a random target.",
         desumicon='oextra',
         skilltype="Extra",
         name='Screw Slap',
         desumicon="oextra",
         name="Screw Slap",
     },
     },
     ['tear apart'] = {
     ["tear apart"] = {
         battlename='SCATTER',
         battlename="SCATTER",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力10 1~2回攻撃',
         description_ja="特殊物理行動 威力10 1~2回攻撃",
         description='Special physical action. Power 10. 1-2 hit attack.',
         description="Special physical action. Power 10. 1-2 hit attack.",
         effect='Deals Skill damage. Hits 1-2 times. Switches to another target if initial target dies.',
         effect="Deals Skill damage. Hits 1-2 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Tear Apart',
         name="Tear Apart",
     },
     },
     ['venom claw'] = {
     ["venom claw"] = {
         battlename='VENOM-CLAW',
         battlename="VENOM-CLAW",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力10 2回攻撃 POISONの効果',
         description_ja="特殊物理行動 威力10 2回攻撃 POISONの効果",
         description='Special physical action. Power 10. 2 hit attack. Poison effect.',
         description="Special physical action. Power 10. 2 hit attack. Poison effect.",
         effect='Deals Skill damage. Hits 2 times. Chance to inflict Poison.',
         effect="Deals Skill damage. Hits 2 times. Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Venom Claw',
         name="Venom Claw",
     },
     },
     ['stun claw'] = {
     ["stun claw"] = {
         battlename='PALYZE-CLAW',
         battlename="PALYZE-CLAW",
         attribute='skill',
         attribute="skill",
         cost='4%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=5,
         power=5,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力5 0~2回攻撃 PALYZEの効果',
         description_ja="特殊物理行動 威力5 0~2回攻撃 PALYZEの効果",
         description='Special physical action. Power 5. 0-2 hit attack. Paralyze effect.',
         description="Special physical action. Power 5. 0-2 hit attack. Paralyze effect.",
         effect='Deals Skill damage. Hits 0-2 times. Chance to inflict Paralyze.',
         effect="Deals Skill damage. Hits 0-2 times. Chance to inflict Paralyze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Stun Claw',
         name="Stun Claw",
     },
     },
     ['wing flap'] = {
     ["wing flap"] = {
         battlename='FLAP-WINGS',
         battlename="FLAP-WINGS",
         attribute='skill',
         attribute="skill",
         cost='4%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=6,
         power=6,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力6 全体攻撃',
         description_ja="特殊物理行動 威力6 全体攻撃",
         description='Special physical action. Power 6. All attack.',
         description="Special physical action. Power 6. All attack.",
         effect='Deals Skill damage.',
         effect="Deals Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Wing Flap',
         name="Wing Flap",
     },
     },
     ['venom needle'] = {
     ["venom needle"] = {
         battlename='VENOM-NEEDLE',
         battlename="VENOM-NEEDLE",
         attribute='skill',
         attribute="skill",
         cost='12%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="12%",
         costtype="HP",
         power=9,
         power=9,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力9 前列全体攻撃 POISONの効果',
         description_ja="特殊物理行動 威力9 前列全体攻撃 POISONの効果",
         description='Special physical action. Power 9. Whole front row attack. Poison effect.',
         description="Special physical action. Power 9. Whole front row attack. Poison effect.",
         effect='Deals Skill damage. Chance to inflict Poison.',
         effect="Deals Skill damage. Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Venom Needle',
         name="Venom Needle",
     },
     },
     ['paralyze needle'] = {
     ["paralyze needle"] = {
         battlename='PALYZE-NEEDLE',
         battlename="PALYZE-NEEDLE",
         attribute='skill',
         attribute="skill",
         cost='8%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="8%",
         costtype="HP",
         power=4,
         power=4,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力4 前列全体攻撃 PALYZEの効果',
         description_ja="特殊物理行動 威力4 前列全体攻撃 PALYZEの効果",
         description='Special physical action. Power 4. Whole front row attack. Paralyze effect.',
         description="Special physical action. Power 4. Whole front row attack. Paralyze effect.",
         effect='Deals Skill damage. Chance to inflict Paralyze.',
         effect="Deals Skill damage. Chance to inflict Paralyze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Paralyze Needle',
         name="Paralyze Needle",
     },
     },
     ['mince needle'] = {
     ["mince needle"] = {
         battlename='MINCE-NEEDLE',
         battlename="MINCE-NEEDLE",
         attribute='skill',
         attribute="skill",
         cost='7%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="7%",
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力20 前列全体攻撃',
         description_ja="特殊物理行動 威力20 前列全体攻撃",
         description='Special physical action. Power 20. Whole front row attack.',
         description="Special physical action. Power 20. Whole front row attack.",
         effect='Deals Skill damage.',
         effect="Deals Skill damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Mince Needle',
         name="Mince Needle",
     },
     },
     ['peck'] = {
     ["peck"] = {
         battlename='PICKING',
         battlename="PICKING",
         attribute='charge',
         attribute="charge",
         cost='3%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力10',
         description_ja="特殊物理行動 威力10",
         description='Special physical action. Power 10.',
         description="Special physical action. Power 10.",
         effect='Deals Charge damage.',
         effect="Deals Charge damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Peck',
         name="Peck",
     },
     },
     ['bird gimlet'] = {
     ["bird gimlet"] = {
         battlename='BIRD-GIMLET',
         battlename="BIRD-GIMLET",
         attribute='charge',
         attribute="charge",
         cost='4%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=15,
         power=15,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='殊物理行動 威力15',
         description_ja="殊物理行動 威力15",
         description='Special physical action. Power 15.',
         description="Special physical action. Power 15.",
         effect='Deals Charge damage.',
         effect="Deals Charge damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Bird Gimlet',
         name="Bird Gimlet",
     },
     },
     ['bite off'] = {
     ["bite off"] = {
         battlename='CHEWING',
         battlename="CHEWING",
         attribute='charge',
         attribute="charge",
         cost='4%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=5,
         power=5,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力5 2~4回攻撃',
         description_ja="特殊物理行動 威力5 2~4回攻撃",
         description='Special physical action. Power 5. 2-4 hit attack.',
         description="Special physical action. Power 5. 2-4 hit attack.",
         effect='Deals Charge damage. Hits 2-4 times. Subsequent hits after the first have a random target.',
         effect="Deals Charge damage. Hits 2-4 times. Subsequent hits after the first have a random target.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Bite Off',
         name="Bite Off",
     },
     },
     ['spiral bite'] = {
     ["spiral bite"] = {
         battlename='SPIRAL-BITE',
         battlename="SPIRAL-BITE",
         attribute='charge',
         attribute="charge",
         cost='3%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=15,
         power=15,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='殊物理行動 威力15',
         description_ja="殊物理行動 威力15",
         description='Special physical action. Power 15.',
         description="Special physical action. Power 15.",
         effect='Deals Charge damage.',
         effect="Deals Charge damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Spiral Bite',
         name="Spiral Bite",
     },
     },
     ['tackle'] = {
     ["tackle"] = {
         battlename='TACKLE',
         battlename="TACKLE",
         attribute='charge',
         attribute="charge",
         cost='5%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="5%",
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力20 2~3回攻撃',
         description_ja="特殊物理行動 威力20 2~3回攻撃",
         description='Special physical action. Power 20. 2-3 hit attack.',
         description="Special physical action. Power 20. 2-3 hit attack.",
         effect='Deals Charge damage. Hits 2-3 times. Subsequent hits after the first have a random target.',
         effect="Deals Charge damage. Hits 2-3 times. Subsequent hits after the first have a random target.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Tackle',
         name="Tackle",
     },
     },
     ['lariat'] = {
     ["lariat"] = {
         battlename='LARIAT',
         battlename="LARIAT",
         attribute='charge',
         attribute="charge",
         cost='4%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=40,
         power=40,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力40 0~1回攻撃',
         description_ja="特殊物理行動 威力40 0~1回攻撃",
         description='Special physical action. Power 40. 0-1 hit attack.',
         description="Special physical action. Power 40. 0-1 hit attack.",
         effect='Deals Charge damage. Hits 0-1 times (higher chance to succeed than to fail).',
         effect="Deals Charge damage. Hits 0-1 times (higher chance to succeed than to fail).",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Lariat',
         name="Lariat",
     },
     },
     ['guillotine heel'] = {
     ["guillotine heel"] = {
         battlename='GUILLOTINE-HEEL',
         battlename="GUILLOTINE-HEEL",
         attribute='charge',
         attribute="charge",
         cost='3%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力20',
         description_ja="特殊物理行動 威力20",
         description='Special physical attack. Power 20.',
         description="Special physical attack. Power 20.",
         effect='Deals Charge damage.',
         effect="Deals Charge damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Guillotine Heel',
         name="Guillotine Heel",
     },
     },
     ['venom bite'] = {
     ["venom bite"] = {
         battlename='VENOM-BITE',
         battlename="VENOM-BITE",
         attribute='charge',
         attribute="charge",
         cost='4%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=15,
         power=15,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力15 POISONの効果',
         description_ja="特殊物理行動 威力15 POISONの効果",
         description='Special physical action. Power 15. Poison effect.',
         description="Special physical action. Power 15. Poison effect.",
         effect='Deals Charge damage. Chance to inflict Poison.',
         effect="Deals Charge damage. Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Venom Bite',
         name="Venom Bite",
     },
     },
     ['charm bite'] = {
     ["charm bite"] = {
         battlename='CHARM-BITE',
         battlename="CHARM-BITE",
         attribute='charge',
         attribute="charge",
         cost='7%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="7%",
         costtype="HP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力10 0~1回攻撃 CHARMの効果',
         description_ja="特殊物理行動 威力10 0~1回攻撃 CHARMの効果",
         description='Special physical action. Power 10. 0-1 hit attack. Charm effect.',
         description="Special physical action. Power 10. 0-1 hit attack. Charm effect.",
         effect='Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Charm.',
         effect="Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Charm.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Charm Bite',
         name="Charm Bite",
     },
     },
     ['stone bite'] = {
     ["stone bite"] = {
         battlename='PETRA-BITE',
         battlename="PETRA-BITE",
         attribute='charge',
         attribute="charge",
         cost='8%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="8%",
         costtype="HP",
         power=16,
         power=16,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力16 0~1回攻撃 STONEの効果',
         description_ja="特殊物理行動 威力16 0~1回攻撃 STONEの効果",
         description='Special physical action. Power 16. 0-1 hit attack. Stone effect.',
         description="Special physical action. Power 16. 0-1 hit attack. Stone effect.",
         effect='Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.',
         effect="Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Stone Bite',
         name="Stone Bite",
     },
     },
     ['ether mace'] = {
     ["ether mace"] = {
         battlename='ETHER-MACE',
         battlename="ETHER-MACE",
         attribute='charge',
         attribute="charge",
         cost='14%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="14%",
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力20 全体攻撃 PALYZEの効果',
         description_ja="特殊物理行動 威力20 全体攻撃 PALYZEの効果",
         description='Special physical action. Power 20. All attack. Paralyze effect.',
         description="Special physical action. Power 20. All attack. Paralyze effect.",
         effect='Deals Charge damage. Chance to inflict Paralyze.',
         effect="Deals Charge damage. Chance to inflict Paralyze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Ether Mace',
         name="Ether Mace",
     },
     },
     ['flare rush'] = {
     ["flare rush"] = {
         battlename='FLARE-RUSH',
         battlename="FLARE-RUSH",
         attribute='charge',
         attribute="charge",
         cost='7%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="7%",
         costtype="HP",
         power=16,
         power=16,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力16 0~7回攻撃',
         description_ja="特殊物理行動 威力16 0~7回攻撃",
         description='Special physical action. Power 16. 0-7 hit attack.',
         description="Special physical action. Power 16. 0-7 hit attack.",
         effect='Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.',
         effect="Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Flare Rush',
         name="Flare Rush",
     },
     },
     ['rumble rush'] = {
     ["rumble rush"] = {
         battlename='RUMBLE-RUSH',
         battlename="RUMBLE-RUSH",
         attribute='charge',
         attribute="charge",
         cost='8%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="8%",
         costtype="HP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力12 全体攻撃',
         description_ja="特殊物理行動 威力12 全体攻撃",
         description='Special physical action. Power 12. All attack.',
         description="Special physical action. Power 12. All attack.",
         effect='Deals Charge damage.',
         effect="Deals Charge damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Rumble Rush',
         name="Rumble Rush",
     },
     },
     ['blood festival'] = {
     ["blood festival"] = {
         battlename='BLOODY-FESTA',
         battlename="BLOODY-FESTA",
         attribute='charge',
         attribute="charge",
         cost='8%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="8%",
         costtype="HP",
         power=15,
         power=15,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力15 0~7回攻撃',
         description_ja="特殊物理行動 威力15 0~7回攻撃",
         description='Special physical action. Power 15. 0-7 hit attack.',
         description="Special physical action. Power 15. 0-7 hit attack.",
         effect='Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.',
         effect="Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Blood Festival',
         name="Blood Festival",
     },
     },
     ['cautery fist'] = {
     ["cautery fist"] = {
         battlename='FIRE-FIST-AMEN',
         battlename="FIRE-FIST-AMEN",
         attribute='fire',
         attribute="fire",
         cost='28%',
         cost="28%",
         costtype='HP',
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力20 全体攻撃',
         description_ja="特殊物理行動 威力20 全体攻撃",
         description='Special physical action. Power 20. All attack.',
         description="Special physical action. Power 20. All attack.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Cautery Fist',
         name="Cautery Fist",
     },
     },
     ['bamboo slice'] = {
     ["bamboo slice"] = {
         battlename='KARATAKE',
         battlename="KARATAKE",
         attribute='sword skill',
         attribute="sword skill",
         cost='17%',
         cost="17%",
         costtype='HP',
         costtype="HP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊物理行動 威力50',
         description_ja="特殊物理行動 威力50",
         description='Special physical action. Power 50.',
         description="Special physical action. Power 50.",
         effect='Deals Sword Skill damage equal to 20% of target\'s current HP. Has 1/16 chance to kill instantly (except against bosses).',
         effect="Deals Sword Skill damage equal to 20% of target's current HP. Has 1/16 chance to kill instantly (except against bosses).",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Bamboo Slice',
         name="Bamboo Slice",
     },
     },
     ['cleave in two'] = {
     ["cleave in two"] = {
         battlename='CRITICAL-SLASH',
         battlename="CRITICAL-SLASH",
         attribute='sword skill',
         attribute="sword skill",
         cost='21%',
         cost="21%",
         costtype='HP',
         costtype="HP",
         power=38,
         power=38,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊物理行動 威力38 前列全体攻撃',
         description_ja="特殊物理行動 威力38 前列全体攻撃",
         description='Special physical action. Power 38. Whole front row attack.',
         description="Special physical action. Power 38. Whole front row attack.",
         effect='Deals Sword Skill damage equal to 30% of target\'s current HP. Has 1/16 chance to kill instantly (except against bosses).',
         effect="Deals Sword Skill damage equal to 30% of target's current HP. Has 1/16 chance to kill instantly (except against bosses).",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Cleave in Two',
         name="Cleave in Two",
     },
     },
     ['hassou tobi'] = {
     ["hassou tobi"] = {
         battlename='HASSO-BEAT',
         battlename="HASSO-BEAT",
         attribute='sword skill',
         attribute="sword skill",
         cost='14%',
         cost="14%",
         costtype='HP',
         costtype="HP",
         power=80,
         power=80,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 威力80 全体攻撃',
         description_ja="特殊物理行動 威力80 全体攻撃",
         description='Special physical action. Power 80. All attack.',
         description="Special physical action. Power 80. All attack.",
         effect='Deals Sword Skill damage. Hits 8 times.',
         effect="Deals Sword Skill damage. Hits 8 times.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Hassou Tobi',
         name="Hassou Tobi",
     },
     },
     ['meat bullet'] = {
     ["meat bullet"] = {
         battlename='KAMIKAZE',
         battlename="KAMIKAZE",
         attribute='charge',
         attribute="charge",
         cost='3%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=98,
         power=98,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊物理行動 威力98 術者の命とひきかえに敵1体へ大ダメージ',
         description_ja="特殊物理行動 威力98 術者の命とひきかえに敵1体へ大ダメージ",
         description='Special physical action. Power 98. Great damage to 1 enemy in exchange for caster\'s life.',
         description="Special physical action. Power 98. Great damage to 1 enemy in exchange for caster's life.",
         effect='Deals Charge damage. Kills user.',
         effect="Deals Charge damage. Kills user.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Meat Bullet',
         name="Meat Bullet",
     },
     },
     ['noble death'] = {
     ["noble death"] = {
         battlename='CHERRY-BLOSSOM',
         battlename="CHERRY-BLOSSOM",
         attribute='charge',
         attribute="charge",
         cost='3%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=150,
         power=150,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊物理行動 術者の命とひきかえに敵全体へ現在HPの50%ダメージ',
         description_ja="特殊物理行動 術者の命とひきかえに敵全体へ現在HPの50%ダメージ",
         description='Special physical action. 50% of current HP damage to all enemies in exchange for caster\'s life.',
         description="Special physical action. 50% of current HP damage to all enemies in exchange for caster's life.",
         effect='Deals Charge damage equal to half of current HP of target. Kills user.',
         effect="Deals Charge damage equal to half of current HP of target. Kills user.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Noble Death',
         name="Noble Death",
     },
     },
     ['agi'] = {
     ["agi"] = {
         battlename='AGI',
         battlename="AGI",
         attribute='fire',
         attribute="fire",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=23,
         power=23,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力23 敵1体に火炎系ダメージ',
         description_ja="攻撃魔法 前列 威力23 敵1体に火炎系ダメージ",
         description='Attack magic. Front row. Power 23. Fire-type damage to 1 enemy.',
         description="Attack magic. Front row. Power 23. Fire-type damage to 1 enemy.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Agi',
         name="Agi",
     },
     },
     ['agilao'] = {
     ["agilao"] = {
         battlename='AGIRAO',
         battlename="AGIRAO",
         attribute='fire',
         attribute="fire",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力50 敵1体に複数回の火炎系ダメージ',
         description_ja="攻撃魔法 前列 威力50 敵1体に複数回の火炎系ダメージ",
         description='Attack magic. Front row. Power 50. Fire-type damage multiple times to 1 enemy.',
         description="Attack magic. Front row. Power 50. Fire-type damage multiple times to 1 enemy.",
         effect='Deals Fire damage. Hits 2-3 times..  Switches to another target if initial target dies.',
         effect="Deals Fire damage. Hits 2-3 times..  Switches to another target if initial target dies.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Agilao',
         name="Agilao",
     },
     },
     ['maragi'] = {
     ["maragi"] = {
         battlename='Maha-AGI',
         battlename="Maha-AGI",
         attribute='fire',
         attribute="fire",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         power=27,
         power=27,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃魔法 前列 威力27 敵1列全体に火炎系ダメージ',
         description_ja="攻撃魔法 前列 威力27 敵1列全体に火炎系ダメージ",
         description='Attack magic. Front row. Power 27. Fire-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row. Power 27. Fire-type damage to 1 whole row of enemies.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Maragi',
         name="Maragi",
     },
     },
     ['maragion'] = {
     ["maragion"] = {
         battlename='Maha-AGION',
         battlename="Maha-AGION",
         attribute='fire',
         attribute="fire",
         cost=22,
         cost=22,
         costtype='MP',
         costtype="MP",
         power=77,
         power=77,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力77 すべての敵に火炎系ダメージ',
         description_ja="攻撃魔法 全体 威力77 すべての敵に火炎系ダメージ",
         description='Attack magic. All. Power 77. Fire-type damage to all enemies.',
         description="Attack magic. All. Power 77. Fire-type damage to all enemies.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Maragion',
         name="Maragion",
     },
     },
     ['bufu'] = {
     ["bufu"] = {
         battlename='BUFU',
         battlename="BUFU",
         attribute='ice',
         attribute="ice",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=23,
         power=23,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力23 敵1体に氷結系ダメージ',
         description_ja="攻撃魔法 前列 威力23 敵1体に氷結系ダメージ",
         description='Attack magic. Front row. Power 23. Ice-type damage to 1 enemy.',
         description="Attack magic. Front row. Power 23. Ice-type damage to 1 enemy.",
         effect='Deals Ice damage. Chance to inflict Freeze.',
         effect="Deals Ice damage. Chance to inflict Freeze.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Bufu',
         name="Bufu",
     },
     },
     ['bufula'] = {
     ["bufula"] = {
         battlename='BUFULA',
         battlename="BUFULA",
         attribute='ice',
         attribute="ice",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力50 複数の敵に氷結系ダメージ',
         description_ja="攻撃魔法 前列 威力50 複数の敵に氷結系ダメージ",
         description='Attack magic. Front row. Power 50. Ice-type damage to multiple enemies.',
         description="Attack magic. Front row. Power 50. Ice-type damage to multiple enemies.",
         effect='Deals Ice damage. Chance to inflict Freeze. Subsequent hits after the first have a random target.',
         effect="Deals Ice damage. Chance to inflict Freeze. Subsequent hits after the first have a random target.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Bufula',
         name="Bufula",
     },
     },
     ['mabufu'] = {
     ["mabufu"] = {
         battlename='Maha-BUFU',
         battlename="Maha-BUFU",
         attribute='ice',
         attribute="ice",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         power=25,
         power=25,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃魔法 前列 威力25 敵1列全体に氷結系ダメージ',
         description_ja="攻撃魔法 前列 威力25 敵1列全体に氷結系ダメージ",
         description='Attack magic. Front row. Power 25. Ice-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row. Power 25. Ice-type damage to 1 whole row of enemies.",
         effect='Deals Ice damage. Chance to inflict Freeze.',
         effect="Deals Ice damage. Chance to inflict Freeze.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mabufu',
         name="Mabufu",
     },
     },
     ['mabufula'] = {
     ["mabufula"] = {
         battlename='Maha-BUFULA',
         battlename="Maha-BUFULA",
         attribute='ice',
         attribute="ice",
         cost=25,
         cost=25,
         costtype='MP',
         costtype="MP",
         power=85,
         power=85,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力85 すべての敵に氷結系ダメージ',
         description_ja="攻撃魔法 全体 威力85 すべての敵に氷結系ダメージ",
         description='Attack magic. All. Power 85. Ice-type damage to all enemies.',
         description="Attack magic. All. Power 85. Ice-type damage to all enemies.",
         effect='Deals Ice damage. Chance to inflict Freeze.',
         effect="Deals Ice damage. Chance to inflict Freeze.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mabufula',
         name="Mabufula",
     },
     },
     ['zio'] = {
     ["zio"] = {
         battlename='ZIO',
         battlename="ZIO",
         attribute='electricity',
         attribute="electricity",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃魔法 前列/後列 威力28 敵1体に電撃系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力28 敵1体に電撃系ダメージ",
         description='Attack magic. Front row/back row. Power 28. Electricity-type damage to 1 enemy.',
         description="Attack magic. Front row/back row. Power 28. Electricity-type damage to 1 enemy.",
         effect='Deals Electricity damage. Chance to inflict Shock.',
         effect="Deals Electricity damage. Chance to inflict Shock.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Zio',
         name="Zio",
     },
     },
     ['zionga'] = {
     ["zionga"] = {
         battlename='ZIONGA',
         battlename="ZIONGA",
         attribute='electricity',
         attribute="electricity",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=98,
         power=98,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃魔法 前列/後列 威力98 敵1体に電撃系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力98 敵1体に電撃系ダメージ",
         description='Attack magic. Front row/back row. Power 98. Electricity-type damage to 1 enemy.',
         description="Attack magic. Front row/back row. Power 98. Electricity-type damage to 1 enemy.",
         effect='Deals Electricity damage. Chance to inflict Shock.',
         effect="Deals Electricity damage. Chance to inflict Shock.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Zionga',
         name="Zionga",
     },
     },
     ['mazio'] = {
     ["mazio"] = {
         battlename='Maha-ZIO',
         battlename="Maha-ZIO",
         attribute='electricity',
         attribute="electricity",
         cost=7,
         cost=7,
         costtype='MP',
         costtype="MP",
         power=30,
         power=30,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃魔法 前列/後列 威力30 敵1列全体に電撃系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力30 敵1列全体に電撃系ダメージ",
         description='Attack magic. Front row/back row. Power 30. Electricity-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row/back row. Power 30. Electricity-type damage to 1 whole row of enemies.",
         effect='Deals Electricity damage. Chance to inflict Shock.',
         effect="Deals Electricity damage. Chance to inflict Shock.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mazio',
         name="Mazio",
     },
     },
     ['mazionga'] = {
     ["mazionga"] = {
         battlename='Maha-ZIONGA',
         battlename="Maha-ZIONGA",
         attribute='electricity',
         attribute="electricity",
         cost=26,
         cost=26,
         costtype='MP',
         costtype="MP",
         power=86,
         power=86,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力86 すべての敵に電撃系ダメージ',
         description_ja="攻撃魔法 全体 威力86 すべての敵に電撃系ダメージ",
         description='Attack magic. All. Power 86. Electricity-type damage to all enemies.',
         description="Attack magic. All. Power 86. Electricity-type damage to all enemies.",
         effect='Deals Electricity damage. Chance to inflict Shock.',
         effect="Deals Electricity damage. Chance to inflict Shock.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mazionga',
         name="Mazionga",
     },
     },
     ['zan'] = {
     ["zan"] = {
         battlename='ZAN',
         battlename="ZAN",
         attribute='force',
         attribute="force",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力28 敵1体に衝撃系ダメージ',
         description_ja="攻撃魔法 前列 威力28 敵1体に衝撃系ダメージ",
         description='Attack magic. Front row. Power 28. Force-type damage to 1 enemy.',
         description="Attack magic. Front row. Power 28. Force-type damage to 1 enemy.",
         effect='Deals Force damage.',
         effect="Deals Force damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Zan',
         name="Zan",
     },
     },
     ['zanma'] = {
     ["zanma"] = {
         battlename='ZANMA',
         battlename="ZANMA",
         attribute='force',
         attribute="force",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         power=40,
         power=40,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力40 複数の敵に衝撃系ダメージ',
         description_ja="攻撃魔法 前列 威力40 複数の敵に衝撃系ダメージ",
         description='Attack magic. Front row. Power 40. Force-type damage to multiple enemies.',
         description="Attack magic. Front row. Power 40. Force-type damage to multiple enemies.",
         effect='Deals Force damage. Hits 2-4 times.. Subsequent hits after the first have a random target.',
         effect="Deals Force damage. Hits 2-4 times.. Subsequent hits after the first have a random target.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Zanma',
         name="Zanma",
     },
     },
     ['mazan'] = {
     ["mazan"] = {
         battlename='Maha-ZAN',
         battlename="Maha-ZAN",
         attribute='force',
         attribute="force",
         cost=7,
         cost=7,
         costtype='MP',
         costtype="MP",
         power=31,
         power=31,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃魔法 前列 威力31 敵1列全体に衝撃系ダメージ',
         description_ja="攻撃魔法 前列 威力31 敵1列全体に衝撃系ダメージ",
         description='Attack magic. Front row. Power 31. Force-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row. Power 31. Force-type damage to 1 whole row of enemies.",
         effect='Deals Force damage.',
         effect="Deals Force damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mazan',
         name="Mazan",
     },
     },
     ['mazanma'] = {
     ["mazanma"] = {
         battlename='Maha-ZANMA',
         battlename="Maha-ZANMA",
         attribute='force',
         attribute="force",
         cost=28,
         cost=28,
         costtype='MP',
         costtype="MP",
         power=87,
         power=87,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力87 すべての敵に衝撃系ダメージ',
         description_ja="攻撃魔法 全体 威力87 すべての敵に衝撃系ダメージ",
         description='Attack magic. All. Power 87. Force-type damage to all enemies.',
         description="Attack magic. All. Power 87. Force-type damage to all enemies.",
         effect='Deals Force damage.',
         effect="Deals Force damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mazanma',
         name="Mazanma",
     },
     },
     ['psi'] = {
     ["psi"] = {
         battlename='PSY',
         battlename="PSY",
         attribute='psychokinesis',
         attribute="psychokinesis",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=25,
         power=25,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃魔法 前列/後列 威力25 敵1体に念動系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力25 敵1体に念動系ダメージ",
         description='Attack magic. Front row/back row. Power 25. Psychokinesis-type damage to 1 enemy.',
         description="Attack magic. Front row/back row. Power 25. Psychokinesis-type damage to 1 enemy.",
         effect='Deals Psychokinesis damage.',
         effect="Deals Psychokinesis damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Psi',
         name="Psi",
     },
     },
     ['psio'] = {
     ["psio"] = {
         battlename='PSYO',
         battlename="PSYO",
         attribute='psychokinesis',
         attribute="psychokinesis",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=98,
         power=98,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃魔法 前列/後列 威力98 敵1体に念動系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力98 敵1体に念動系ダメージ",
         description='Attack magic. Front row/back row. Power 98. Psychokinesis-type damage to 1 enemy.',
         description="Attack magic. Front row/back row. Power 98. Psychokinesis-type damage to 1 enemy.",
         effect='Deals Psychokinesis damage.',
         effect="Deals Psychokinesis damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Psio',
         name="Psio",
     },
     },
     ['mapsi'] = {
     ["mapsi"] = {
         battlename='Maha-PSY',
         battlename="Maha-PSY",
         attribute='psychokinesis',
         attribute="psychokinesis",
         cost=7,
         cost=7,
         costtype='MP',
         costtype="MP",
         power=31,
         power=31,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃魔法 前列/後列 威力31 敵1列全体に念動系ダメージ',
         description_ja="攻撃魔法 前列/後列 威力31 敵1列全体に念動系ダメージ",
         description='Attack magic. Front row/back row. Power 31. Psychokinesis-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row/back row. Power 31. Psychokinesis-type damage to 1 whole row of enemies.",
         effect='Deals Psychokinesis damage.',
         effect="Deals Psychokinesis damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mapsi',
         name="Mapsi",
     },
     },
     ['mapsio'] = {
     ["mapsio"] = {
         battlename='Maha-PSYO',
         battlename="Maha-PSYO",
         attribute='psychokinesis',
         attribute="psychokinesis",
         cost=32,
         cost=32,
         costtype='MP',
         costtype="MP",
         power=98,
         power=98,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力98 すべての敵に念動系ダメージ',
         description_ja="攻撃魔法 全体 威力98 すべての敵に念動系ダメージ",
         description='Attack magic. All. Power 98. Psychokinesis-type damage to all enemies.',
         description="Attack magic. All. Power 98. Psychokinesis-type damage to all enemies.",
         effect='Deals Psychokinesis damage.',
         effect="Deals Psychokinesis damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mapsio',
         name="Mapsio",
     },
     },
     ['megido'] = {
     ["megido"] = {
         battlename='MEGIDO',
         battlename="MEGIDO",
         attribute='almighty',
         attribute="almighty",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=200,
         power=200,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力200 敵1体に大ダメージ',
         description_ja="攻撃魔法 前列 威力200 敵1体に大ダメージ",
         description='Attack magic. Front row. Power 200. Great damage to 1 enemy.',
         description="Attack magic. Front row. Power 200. Great damage to 1 enemy.",
         effect='Deals Almighty damage.',
         effect="Deals Almighty damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Megido',
         name="Megido",
     },
     },
     ['megidola'] = {
     ["megidola"] = {
         battlename='MEGIDORA',
         battlename="MEGIDORA",
         attribute='almighty',
         attribute="almighty",
         cost=22,
         cost=22,
         costtype='MP',
         costtype="MP",
         power=150,
         power=150,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃魔法 前列 威力150 敵1列全体に大ダメージ',
         description_ja="攻撃魔法 前列 威力150 敵1列全体に大ダメージ",
         description='Attack magic. Front row. Power 150. Great damage to 1 whole row of enemies.',
         description="Attack magic. Front row. Power 150. Great damage to 1 whole row of enemies.",
         effect='Deals Almighty damage.',
         effect="Deals Almighty damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Megidola',
         name="Megidola",
     },
     },
     ['megidolaon'] = {
     ["megidolaon"] = {
         battlename='MEGIDORAON',
         battlename="MEGIDORAON",
         attribute='almighty',
         attribute="almighty",
         cost=52,
         cost=52,
         costtype='MP',
         costtype="MP",
         power=160,
         power=160,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力160 すべての敵に大ダメージ',
         description_ja="攻撃魔法 全体 威力160 すべての敵に大ダメージ",
         description='Attack magic. All. Power 160. Great damage to all enemies.',
         description="Attack magic. All. Power 160. Great damage to all enemies.",
         effect='Deals Almighty damage.',
         effect="Deals Almighty damage.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Megidolaon',
         name="Megidolaon",
     },
     },
     ['fire breath'] = {
     ["fire breath"] = {
         battlename='FIRE-BREATH',
         battlename="FIRE-BREATH",
         attribute='fire',
         attribute="fire",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=37,
         power=37,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊魔法行動 前列 威力37 敵1列全体に火炎系ダメージ',
         description_ja="特殊魔法行動 前列 威力37 敵1列全体に火炎系ダメージ",
         description='Special magic action. Front row. Power 37. Fire-type damage to 1 whole row of enemies.',
         description="Special magic action. Front row. Power 37. Fire-type damage to 1 whole row of enemies.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Fire Breath',
         name="Fire Breath",
     },
     },
     ['hellfire summon'] = {
     ["hellfire summon"] = {
         battlename='HELLISH-FLAME',
         battlename="HELLISH-FLAME",
         attribute='fire',
         attribute="fire",
         cost=25,
         cost=25,
         costtype='MP',
         costtype="MP",
         power=77,
         power=77,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 威力118 すべての敵に火炎系ダメージ',
         description_ja="特殊魔法行動 全体 威力118 すべての敵に火炎系ダメージ",
         description='Special magic action. All. Power 77. Fire-type damage to all enemies.',
         description="Special magic action. All. Power 77. Fire-type damage to all enemies.",
         effect='Deals Fire damage.',
         effect="Deals Fire damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Hellfire Summon',
         name="Hellfire Summon",
     },
     },
     ['blizzard breath'] = {
     ["blizzard breath"] = {
         battlename='BLIZZARD-BREATH',
         battlename="BLIZZARD-BREATH",
         attribute='ice',
         attribute="ice",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=39,
         power=39,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='特殊魔法行動 前列 威力39 敵1列全体に氷結系ダメージ',
         description_ja="特殊魔法行動 前列 威力39 敵1列全体に氷結系ダメージ",
         description='Special magic action. Front row. Power 39. Ice-type damage to 1 whole row of enemies.',
         description="Special magic action. Front row. Power 39. Ice-type damage to 1 whole row of enemies.",
         effect='Deals Ice damage. Chance to inflict Freeze.',
         effect="Deals Ice damage. Chance to inflict Freeze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Blizzard Breath',
         name="Blizzard Breath",
     },
     },
     ['glacial blast'] = {
     ["glacial blast"] = {
         battlename='ABSOLUTELY-ZERO',
         battlename="ABSOLUTELY-ZERO",
         attribute='ice',
         attribute="ice",
         cost=26,
         cost=26,
         costtype='MP',
         costtype="MP",
         power=77,
         power=77,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 威力77 すべての敵に氷結系ダメージ',
         description_ja="特殊魔法行動 全体 威力77 すべての敵に氷結系ダメージ",
         description='Special magic action. All. Power 77. Ice-type damage to all enemies.',
         description="Special magic action. All. Power 77. Ice-type damage to all enemies.",
         effect='Deals Ice damage. Chance to inflict Freeze.',
         effect="Deals Ice damage. Chance to inflict Freeze.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Glacial Blast',
         name="Glacial Blast",
     },
     },
     ['shock'] = {
     ["shock"] = {
         battlename='SWING-THUNDER',
         battlename="SWING-THUNDER",
         attribute='electricity',
         attribute="electricity",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=24,
         power=24,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊魔法行動 前列 威力24 複数の敵に電撃系ダメージ',
         description_ja="特殊魔法行動 前列 威力24 複数の敵に電撃系ダメージ",
         description='Special magic action. Front row. Power 24. Electricity-type damage to multiple enemies.',
         description="Special magic action. Front row. Power 24. Electricity-type damage to multiple enemies.",
         effect='Deals Electricity damage. Hits 3-5 times. Subsequent hits after the first have a random target. Chance to inflict Shock.',
         effect="Deals Electricity damage. Hits 3-5 times. Subsequent hits after the first have a random target. Chance to inflict Shock.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Shock',
         name="Shock",
        link="Shock (Skill)"
     },
     },
     ['thunder break'] = {
     ["thunder break"] = {
         battlename='THUNDER-BREAK',
         battlename="THUNDER-BREAK",
         attribute='electricity',
         attribute="electricity",
         cost=28,
         cost=28,
         costtype='MP',
         costtype="MP",
         power=77,
         power=77,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 威力77 すべての敵に電撃系ダメージ',
         description_ja="特殊魔法行動 全体 威力77 すべての敵に電撃系ダメージ",
         description='Special magic action. All. Power 77. Electricity-type damage to all enemies.',
         description="Special magic action. All. Power 77. Electricity-type damage to all enemies.",
         effect='Deals Electricity damage. Chance to inflict Shock.',
         effect="Deals Electricity damage. Chance to inflict Shock.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Thunder Break',
         name="Thunder Break",
     },
     },
     ['brain burst'] = {
     ["brain burst"] = {
         battlename='BRAIN-BURST',
         battlename="BRAIN-BURST",
         attribute='bind',
         attribute="bind",
        attribute_link="Bind (Attribute)",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         power=43,
         power=43,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊魔法行動 前列 威力43 複数の敵に念動系ダメージ/BINDの効果',
         description_ja="特殊魔法行動 前列 威力43 複数の敵に念動系ダメージ/BINDの効果",
         description='Special magic action. Front row. Power 43. Psychokinetic-type damage to multiple enemies/Bind effect.',
         description="Special magic action. Front row. Power 43. Psychokinetic-type damage to multiple enemies/Bind effect.",
         effect='Deals Psychokinesis damage. Hits 4-6 times. Subsequent hits after the first have a random target. Chance to inflict Bind.',
         effect="Deals Psychokinesis damage. Hits 4-6 times. Subsequent hits after the first have a random target. Chance to inflict Bind.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Brain Burst',
         name="Brain Burst",
     },
     },
     ['heretic\'s law'] = {
     ["heretic's law"] = {
         battlename='OUTSIDER\'S-LAW',
         battlename="OUTSIDER'S-LAW",
         attribute='almighty',
         attribute="almighty",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=120,
         power=120,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊魔法行動 全体 威力120 敵1体に大ダメージ',
         description_ja="特殊魔法行動 全体 威力120 敵1体に大ダメージ",
         description='Special magic action. All. Power 120. Great damage to 1 enemy.',
         description="Special magic action. All. Power 120. Great damage to 1 enemy.",
         effect='Deals Almighty damage.',
         effect="Deals Almighty damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Heretic\'s Law',
         name="Heretic's Law",
     },
     },
     ['poison light'] = {
     ["poison light"] = {
         battlename='VENOM-FLASH',
         battlename="VENOM-FLASH",
         attribute='almighty',
         attribute="almighty",
         cost=36,
         cost=36,
         costtype='MP',
         costtype="MP",
         power=65,
         power=65,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 威力65 すべての敵にダメージ/POISONの効果',
         description_ja="特殊魔法行動 全体 威力65 すべての敵にダメージ/POISONの効果",
         description='Special magic action. All. Power 65. Damage to all enemies/Poison effect.',
         description="Special magic action. All. Power 65. Damage to all enemies/Poison effect.",
         effect='Deals Almighty damage. Chance to inflict Poison.',
         effect="Deals Almighty damage. Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Poison Light',
         name="Poison Light",
     },
     },
     ['brahmastra'] = {
     ["brahmastra"] = {
         battlename='BRAHMA-SUTRA',
         battlename="BRAHMA-SUTRA",
         attribute='almighty',
         attribute="almighty",
         cost=64,
         cost=64,
         costtype='MP',
         costtype="MP",
         power=180,
         power=180,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 威力180 敵すべての敵に大ダメージ',
         description_ja="特殊魔法行動 全体 威力180 敵すべての敵に大ダメージ",
         description='Special magic action. All. Power 180. Great damage to all enemies.',
         description="Special magic action. All. Power 180. Great damage to all enemies.",
         effect='Deals Almighty damage.',
         effect="Deals Almighty damage.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Brahmastra',
         name="Brahmastra",
     },
     },
     ['judgment'] = {
     ["judgment"] = {
         battlename='JUDGMENT',
         battlename="JUDGMENT",
         attribute='almighty',
         attribute="almighty",
         cost=54,
         cost=54,
         costtype='MP',
         costtype="MP",
         power=40,
         power=40,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies and allies',
         target="All enemies and allies",
         descriptionja='特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ',
         description_ja="特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ",
         description='Special magic action. All enemies and allies. Damage to all with different alignment than caster.',
         description="Special magic action. All enemies and allies. Damage to all with different alignment than caster.",
         effect='Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.',
         effect="Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Judgment',
         name="Judgment",
        link="Judgement (Skill)",
     },
     },
     ['holy wrath'] = {
     ["holy wrath"] = {
         battlename='JUSTICE-HEAVEN',
         battlename="JUSTICE-HEAVEN",
         attribute='almighty',
         attribute="almighty",
         cost=108,
         cost=108,
         costtype='MP',
         costtype="MP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies and allies',
         target="All enemies and allies",
         descriptionja='特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてに大ダメージ',
         description_ja="特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてに大ダメージ",
         description='Special magic action. All enemies and allies. Great damage to all with different alignment than caster.',
         description="Special magic action. All enemies and allies. Great damage to all with different alignment than caster.",
         effect='Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.',
         effect="Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Holy Wrath',
         name="Holy Wrath",
     },
     },
     ['hama'] = {
     ["hama"] = {
         battlename='HAMA',
         battlename="HAMA",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=24,
         power=24,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃魔法 前列 威力24 敵1体に破魔系ダメージ',
         description_ja="攻撃魔法 前列 威力24 敵1体に破魔系ダメージ",
         description='Attack magic. Front row. Power 24. Expel-type damage to 1 enemy.',
         description="Attack magic. Front row. Power 24. Expel-type damage to 1 enemy.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Hama',
         name="Hama",
     },
     },
     ['hanma'] = {
     ["hanma"] = {
         battlename='HANMA',
         battlename="HANMA",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃魔法 前列 威力20 敵1列全体に破魔系ダメージ',
         description_ja="攻撃魔法 前列 威力20 敵1列全体に破魔系ダメージ",
         description='Attack magic. Front row. Power 20. Expel-type damage to 1 whole row of enemies.',
         description="Attack magic. Front row. Power 20. Expel-type damage to 1 whole row of enemies.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Hanma',
         name="Hanma",
     },
     },
     ['hamaon'] = {
     ["hamaon"] = {
         battlename='HAMAON',
         battlename="HAMAON",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=15,
         cost=15,
         costtype='MP',
         costtype="MP",
         power=16,
         power=16,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 威力16 すべての敵に破魔系ダメージ',
         description_ja="攻撃魔法 全体 威力16 すべての敵に破魔系ダメージ",
         description='Attack magic. All. Power 16. Expel-type damage to all enemies.',
         description="Attack magic. All. Power 16. Expel-type damage to all enemies.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Hamaon',
         name="Hamaon",
     },
     },
     ['mudo'] = {
     ["mudo"] = {
         battlename='MUDO',
         battlename="MUDO",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         power=24,
         power=24,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃魔法 前列/後列 敵1体を呪殺',
         description_ja="攻撃魔法 前列/後列 敵1体を呪殺",
         description='Attack magic. Front row/back row. Curses 1 enemy to death.',
         description="Attack magic. Front row/back row. Curses 1 enemy to death.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mudo',
         name="Mudo",
     },
     },
     ['mudola'] = {
     ["mudola"] = {
         battlename='MUDORA',
         battlename="MUDORA",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃魔法 前列/後列 敵1列全体を呪殺',
         description_ja="攻撃魔法 前列/後列 敵1列全体を呪殺",
         description='Attack magic. Front row/back row. Curses 1 whole row of enemies to death.',
         description="Attack magic. Front row/back row. Curses 1 whole row of enemies to death.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mudola',
         name="Mudola",
     },
     },
     ['mudoon'] = {
     ["mudoon"] = {
         battlename='MUDO-ON',
         battlename="MUDO-ON",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=15,
         cost=15,
         costtype='MP',
         costtype="MP",
         power=18,
         power=18,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃魔法 全体 すべての敵を呪殺',
         description_ja="攻撃魔法 全体 すべての敵を呪殺",
         description='Attack magic. All. Curses all enemies to death.',
         description="Attack magic. All. Curses all enemies to death.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Mudoon',
         name="Mudoon",
     },
     },
     ['dormina'] = {
     ["dormina"] = {
         battlename='DOLUMINER',
         battlename="DOLUMINER",
         attribute='mind',
         attribute="mind",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=45,
         power=45,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1列全体にSLEEPの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にSLEEPの効果",
         description='Attack support. Front row/back row. Bad status. Sleep effect to 1 whole row of enemies.',
         description="Attack support. Front row/back row. Bad status. Sleep effect to 1 whole row of enemies.",
         effect='Chance to inflict Sleep.',
         effect="Chance to inflict Sleep.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Dormina',
         name="Dormina",
     },
     },
     ['marin karin'] = {
     ["marin karin"] = {
         battlename='MARIN-KARIN',
         battlename="MARIN-KARIN",
         attribute='nerve',
         attribute="nerve",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         power=68,
         power=68,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1体にCHARMの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCHARMの効果",
         description='Attack support. Front row/back row. Bad status. Charm effect to 1 enemy.',
         description="Attack support. Front row/back row. Bad status. Charm effect to 1 enemy.",
         effect='Chance to inflict Charm.',
         effect="Chance to inflict Charm.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Marin Karin',
         name="Marin Karin",
     },
     },
     ['shibaboo'] = {
     ["shibaboo"] = {
         battlename='SIBABU',
         battlename="SIBABU",
         attribute='bind',
         attribute="bind",
        attribute_link="Bind (Attribute)",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=48,
         power=48,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1列全体にBINDの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にBINDの効果",
         description='Attack support. Front row/back row. Bad status. Bind effect to 1 whole row of enemies.',
         description="Attack support. Front row/back row. Bad status. Bind effect to 1 whole row of enemies.",
         effect='Chance to inflict Bind.',
         effect="Chance to inflict Bind.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Shibaboo',
         name="Shibaboo",
     },
     },
     ['shuff'] = {
     ["shuff"] = {
         battlename='SHUFF',
         battlename="SHUFF",
         attribute='ruin',
         attribute="ruin",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1体にCARDの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCARDの効果",
         description='Attack support. Front row/back row. Bad status. Card effect to 1 enemy.',
         description="Attack support. Front row/back row. Bad status. Card effect to 1 enemy.",
         effect='Chance to inflict Card.',
         effect="Chance to inflict Card.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Shuff',
         name="Shuff",
     },
     },
     ['shuffle'] = {
     ["shuffle"] = {
         battlename='SHUFFLE',
         battlename="SHUFFLE",
         attribute='ruin',
         attribute="ruin",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=48,
         power=48,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1列全体にCARDの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にCARDの効果",
         description='Attack support. Front row/back row. Card effect to 1 whole row of enemies.',
         description="Attack support. Front row/back row. Card effect to 1 whole row of enemies.",
         effect='Chance to inflict Card.',
         effect="Chance to inflict Card.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Shuffle',
         name="Shuffle",
     },
     },
     ['shuffler'] = {
     ["shuffler"] = {
         battlename='SHUFFLER',
         battlename="SHUFFLER",
         attribute='ruin',
         attribute="ruin",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=54,
         power=54,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 バッドステータス すべての敵にCARDの効果',
         description_ja="攻撃補助 全体 バッドステータス すべての敵にCARDの効果",
         description='Attack support. All. Bad status. Card effect to all enemies.',
         description="Attack support. All. Bad status. Card effect to all enemies.",
         effect='Chance to inflict Card.',
         effect="Chance to inflict Card.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Shuffler',
         name="Shuffler",
     },
     },
     ['kyou'] = {
     ["kyou"] = {
         battlename='KYO',
         battlename="KYO",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='攻撃補助 前列 バッドステータス 敵1体にMIRRORの効果',
         description_ja="攻撃補助 前列 バッドステータス 敵1体にMIRRORの効果",
         description='Attack support. Front row. Bad status. Mirror effect to 1 enemy.',
         description="Attack support. Front row. Bad status. Mirror effect to 1 enemy.",
         effect='Chance to inflict Mirror.',
         effect="Chance to inflict Mirror.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Kyou',
         name="Kyou",
     },
     },
     ['hakyou'] = {
     ["hakyou"] = {
         battlename='HA-KYO',
         battlename="HA-KYO",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=48,
         power=48,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃補助 前列 バッドステータス 敵1列全体にMIRRORの効果',
         description_ja="攻撃補助 前列 バッドステータス 敵1列全体にMIRRORの効果",
         description='Attack support. Front row. Bad status. Mirror effect to 1 whole row of enemies.',
         description="Attack support. Front row. Bad status. Mirror effect to 1 whole row of enemies.",
         effect='Chance to inflict Mirror.',
         effect="Chance to inflict Mirror.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Hakyou',
         name="Hakyou",
     },
     },
     ['sikyou'] = {
     ["sikyou"] = {
         battlename='SI-KYO',
         battlename="SI-KYO",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=7,
         cost=7,
         costtype='MP',
         costtype="MP",
         power=54,
         power=54,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 バッドステータス すべての敵にMIRRORの効果',
         description_ja="攻撃補助 全体 バッドステータス すべての敵にMIRRORの効果",
         description='Attack support. All. Bad status. Mirror effect to all enemies.',
         description="Attack support. All. Bad status. Mirror effect to all enemies.",
         effect='Chance to inflict Mirror.',
         effect="Chance to inflict Mirror.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Sikyou',
         name="Sikyou",
     },
     },
     ['sipani'] = {
     ["sipani"] = {
         battlename='SIPANI',
         battlename="SIPANI",
         attribute='mind',
         attribute="mind",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         power=38,
         power=38,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 バッドステータス すべての敵にPANICの効果',
         description_ja="攻撃補助 全体 バッドステータス すべての敵にPANICの効果",
         description='Attack support. All. Bad status. Panic effect to all enemies.',
         description="Attack support. All. Bad status. Panic effect to all enemies.",
         effect='Chance to inflict Panic.',
         effect="Chance to inflict Panic.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Sipani',
         name="Sipani",
     },
     },
     ['hapirma'] = {
     ["hapirma"] = {
         battlename='HAPIRUMA',
         battlename="HAPIRUMA",
         attribute='mind',
         attribute="mind",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         power=48,
         power=48,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in front row',
         target="All enemies in front row",
         descriptionja='攻撃補助 前列 バッドステータス 敵1列全体にHAPPYの効果',
         description_ja="攻撃補助 前列 バッドステータス 敵1列全体にHAPPYの効果",
         description='Attack support. Front row. Bad status. Happy effect to 1 whole row enemies.',
         description="Attack support. Front row. Bad status. Happy effect to 1 whole row enemies.",
         effect='Chance to inflict Happy.',
         effect="Chance to inflict Happy.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Hapirma',
         name="Hapirma",
     },
     },
     ['makafuji'] = {
     ["makafuji"] = {
         battlename='MAKA-FUJI',
         battlename="MAKA-FUJI",
         attribute='ruin',
         attribute="ruin",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=64,
         power=64,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='攻撃補助 前列/後列 バッドステータス 敵1体にCLOSEの効果',
         description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCLOSEの効果",
         description='Attack support. Front row/back row. Bad status. Close effect to 1 enemy.',
         description="Attack support. Front row/back row. Bad status. Close effect to 1 enemy.",
         effect='Chance to inflict Close.',
         effect="Chance to inflict Close.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Makafuji',
         name="Makafuji",
     },
     },
     ['bind voice'] = {
     ["bind voice"] = {
         battlename='BIND-VOICE',
         battlename="BIND-VOICE",
         attribute='bind',
         attribute="bind",
        attribute_link="Bind (Attribute)",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         power=38,
         power=38,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にBINDの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にBINDの効果",
         description='Special magic action. All. Bad status. Bind effect to all enemies.',
         description="Special magic action. All. Bad status. Bind effect to all enemies.",
         effect='Chance to inflict Bind.',
         effect="Chance to inflict Bind.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Bind Voice',
         name="Bind Voice",
     },
     },
     ['magnetic storm'] = {
     ["magnetic storm"] = {
         battlename='MAGNETIC-STORM',
         battlename="MAGNETIC-STORM",
         attribute='bind',
         attribute="bind",
        attribute_link="Bind (Attribute)",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=48,
         power=48,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='特殊魔法行動 全体 バッドステータス 敵1列全体にBINDの効果',
         description_ja="特殊魔法行動 全体 バッドステータス 敵1列全体にBINDの効果",
         description='Special magic action. All. Bad status. Bind effect to 1 whole row of enemies.',
         description="Special magic action. All. Bad status. Bind effect to 1 whole row of enemies.",
         effect='Chance to inflict Bind.',
         effect="Chance to inflict Bind.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Magnetic Storm',
         name="Magnetic Storm",
     },
     },
     ['panic voice'] = {
     ["panic voice"] = {
         battlename='PANIC-VOICE',
         battlename="PANIC-VOICE",
         attribute='mind',
         attribute="mind",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にPANICの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にPANICの効果",
         description='Special magic action. All. Bad status. Panic effect to all enemies.',
         description="Special magic action. All. Bad status. Panic effect to all enemies.",
         effect='Chance to inflict Panic.',
         effect="Chance to inflict Panic.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Panic Voice',
         name="Panic Voice",
     },
     },
     ['happy dance'] = {
     ["happy dance"] = {
         battlename='HAPPY-DANCE',
         battlename="HAPPY-DANCE",
         attribute='mind',
         attribute="mind",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にHAPPYの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にHAPPYの効果",
         description='Special magic action. All. Bad status. Happy effect to all enemies.',
         description="Special magic action. All. Bad status. Happy effect to all enemies.",
         effect='Chance to inflict Happy.',
         effect="Chance to inflict Happy.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Happy Dance',
         name="Happy Dance",
     },
     },
     ['medicine buddha\'s laugh'] = {
     ["medicine buddha's laugh"] = {
         battlename='LAUGHING-YAKUSI',
         battlename="LAUGHING-YAKUSI",
         attribute='ruin',
         attribute="ruin",
         cost=11,
         cost=11,
         costtype='MP',
         costtype="MP",
         power=42,
         power=42,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にCLOSEの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にCLOSEの効果",
         description='Special magic action. All. Bad status. Close effect to all enemies.',
         description="Special magic action. All. Bad status. Close effect to all enemies.",
         effect='Chance to inflict Close.',
         effect="Chance to inflict Close.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Medicine Buddha\'s Laugh',
         name="Medicine Buddha's Laugh",
     },
     },
     ['venom breath'] = {
     ["venom breath"] = {
         battlename='VENOM-BREATH',
         battlename="VENOM-BREATH",
         attribute='ruin',
         attribute="ruin",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にPOISONの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にPOISONの効果",
         description='Special magic action. All. Bad status. Poison effect to all enemies.',
         description="Special magic action. All. Bad status. Poison effect to all enemies.",
         effect='Chance to inflict Poison.',
         effect="Chance to inflict Poison.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Venom Breath',
         name="Venom Breath",
     },
     },
     ['insanity eye'] = {
     ["insanity eye"] = {
         battlename='INSANITY-EYE',
         battlename="INSANITY-EYE",
         attribute='nerve',
         attribute="nerve",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=40,
         power=40,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='特殊魔法行動 前列 バッドステータス 複数の敵にCHARMの効果',
         description_ja="特殊魔法行動 前列 バッドステータス 複数の敵にCHARMの効果",
         description='Special magic action. Front row. Bad status. Charm effect to multiple enemies.',
         description="Special magic action. Front row. Bad status. Charm effect to multiple enemies.",
         effect='Hits 1-3 times. Subsequent hits after the first have a random target. Chance to inflict Charm.',
         effect="Hits 1-3 times. Subsequent hits after the first have a random target. Chance to inflict Charm.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Insanity Eye',
         name="Insanity Eye",
     },
     },
     ['sexy dance'] = {
     ["sexy dance"] = {
         battlename='SEXY-DANCE',
         battlename="SEXY-DANCE",
         attribute='nerve',
         attribute="nerve",
         cost=20,
         cost=20,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にCHARMの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にCHARMの効果",
         description='Special magic action. All. Bad status. Charm effect to all enemies.',
         description="Special magic action. All. Bad status. Charm effect to all enemies.",
         effect='Chance to inflict Charm.',
         effect="Chance to inflict Charm.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Sexy Dance',
         name="Sexy Dance",
     },
     },
     ['lullaby'] = {
     ["lullaby"] = {
         battlename='CRADLE-SONG',
         battlename="CRADLE-SONG",
         attribute='mind',
         attribute="mind",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 バッドステータス すべての敵にSLEEPの効果',
         description_ja="特殊魔法行動 全体 バッドステータス すべての敵にSLEEPの効果",
         description='Special magic action. All. Bad status. Sleep effect to all enemies.',
         description="Special magic action. All. Bad status. Sleep effect to all enemies.",
         effect='Chance to inflict Sleep.',
         effect="Chance to inflict Sleep.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Lullaby',
         name="Lullaby",
     },
     },
     ['evil eye'] = {
     ["evil eye"] = {
         battlename='EVIL-EYE',
         battlename="EVIL-EYE",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=34,
         power=34,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='特殊魔法行動 全体 敵1体を呪殺',
         description_ja="特殊魔法行動 全体 敵1体を呪殺",
         description='Special magic action. All. Curses 1 enemy to death.',
         description="Special magic action. All. Curses 1 enemy to death.",
         effect='Chance to inflict Dead.',
         effect="Chance to inflict Dead.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Evil Eye',
         name="Evil Eye",
     },
     },
     ['dia'] = {
     ["dia"] = {
         battlename='DIA',
         battlename="DIA",
         attribute='—',
         attribute="recovery",
         cost=2,
         cost=2,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体のHPを少しだけ回復',
         description_ja="回復魔法 単体 味方1体のHPを少しだけ回復",
         description='Recovery magic. Single. Recovers just a little HP to 1 ally.',
         description="Recovery magic. Single. Recovers just a little HP to 1 ally.",
         effect='Restores small amount of HP.',
         effect="Restores small amount of HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Dia',
         name="Dia",
     },
     },
     ['diarama'] = {
     ["diarama"] = {
         battlename='DIA-RAMA',
         battlename="DIA-RAMA",
         attribute='—',
         attribute="recovery",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体のHPを中程度回復',
         description_ja="回復魔法 単体 味方1体のHPを中程度回復",
         description='Recovery magic. Single. Recovers a medium amount of HP to 1 ally.',
         description="Recovery magic. Single. Recovers a medium amount of HP to 1 ally.",
         effect='Restores medium amount of HP.',
         effect="Restores medium amount of HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Diarama',
         name="Diarama",
     },
     },
     ['diarahan'] = {
     ["diarahan"] = {
         battlename='DIA-RAHAN',
         battlename="DIA-RAHAN",
         attribute='—',
         attribute="recovery",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体のHPをMAXまで回復',
         description_ja="回復魔法 単体 味方1体のHPをMAXまで回復",
         description='Recovery magic. Single. Recovers the HP of 1 ally to max.',
         description="Recovery magic. Single. Recovers the HP of 1 ally to max.",
         effect='Fully restores HP.',
         effect="Fully restores HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Diarahan',
         name="Diarahan",
     },
     },
     ['media'] = {
     ["media"] = {
         battlename='Me-DIA',
         battlename="Me-DIA",
         attribute='—',
         attribute="recovery",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='All enemies',
         target="All enemies",
         descriptionja='回復魔法 全体 味方全員のHPを少しだけ回復',
         description_ja="回復魔法 全体 味方全員のHPを少しだけ回復",
         description='Recovery magic. All. Recovers just a little HP to all allies.',
         description="Recovery magic. All. Recovers just a little HP to all allies.",
         effect='Restores small amount of HP.',
         effect="Restores small amount of HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Media',
         name="Media",
     },
     },
     ['mediarama'] = {
     ["mediarama"] = {
         battlename='Me-DIARAMA',
         battlename="Me-DIARAMA",
         attribute='—',
         attribute="recovery",
         cost=16,
         cost=16,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='All enemies',
         target="All enemies",
         descriptionja='回復魔法 全体 味方全員のHPを中程度回復',
         description_ja="回復魔法 全体 味方全員のHPを中程度回復",
         description='Recovery magic. All. Recovers a medium amount of HP to all allies.',
         description="Recovery magic. All. Recovers a medium amount of HP to all allies.",
         effect='Restores medium amount of HP.',
         effect="Restores medium amount of HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Mediarama',
         name="Mediarama",
     },
     },
     ['mediarahan'] = {
     ["mediarahan"] = {
         battlename='Me-DIARAHAN',
         battlename="Me-DIARAHAN",
         attribute='—',
         attribute="recovery",
         cost=32,
         cost=32,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='All allies',
         target="All allies",
         descriptionja='回復魔法 全体 味方全員のHPをMAXまで回復',
         description_ja="回復魔法 全体 味方全員のHPをMAXまで回復",
         description='Recovery magic. All. Recovers the HP of all allies to max.',
         description="Recovery magic. All. Recovers the HP of all allies to max.",
         effect='Fully restores HP.',
         effect="Fully restores HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Mediarahan',
         name="Mediarahan",
     },
     },
     ['posumudi'] = {
     ["posumudi"] = {
         battlename='POSM-Di',
         battlename="POSM-Di",
         attribute='—',
         attribute="recovery",
         cost=2,
         cost=2,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の毒の状態を治療',
         description_ja="回復魔法 単体 味方1体の毒の状態を治療",
         description='Recovery magic. Single. Cures Poison status of 1 ally.',
         description="Recovery magic. Single. Cures Poison status of 1 ally.",
         effect='Removes Poison ailment.',
         effect="Removes Poison ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Posumudi',
         name="Posumudi",
     },
     },
     ['phasdi'] = {
     ["phasdi"] = {
         battlename='PHAS-Di',
         battlename="PHAS-Di",
         attribute='—',
         attribute="recovery",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の混乱・至福・睡眠を治療',
         description_ja="回復魔法 単体 味方1体の混乱・至福・睡眠を治療",
         description='Recovery magic. Single. Cures Panic, Happy, or Sleep of 1 ally.',
         description="Recovery magic. Single. Cures Panic, Happy, or Sleep of 1 ally.",
         effect='Removes Panic, Happy, or Sleep ailment.',
         effect="Removes Panic, Happy, or Sleep ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Phasdi',
         name="Phasdi",
     },
     },
     ['charmdi'] = {
     ["charmdi"] = {
         battlename='CARM-Di',
         battlename="CARM-Di",
         attribute='—',
         attribute="recovery",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の魅了を治療',
         description_ja="回復魔法 単体 味方1体の魅了を治療",
         description='Recovery magic. Single. Cures Charm of 1 ally.',
         description="Recovery magic. Single. Cures Charm of 1 ally.",
         effect='Removes Charm ailment.',
         effect="Removes Charm ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Charmdi',
         name="Charmdi",
     },
     },
     ['petradi'] = {
     ["petradi"] = {
         battlename='PETRA-Di',
         battlename="PETRA-Di",
         attribute='—',
         attribute="recovery",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の石化を治療',
         description_ja="回復魔法 単体 味方1体の石化を治療",
         description='Recovery magic. Single. Cures Stone of 1 ally.',
         description="Recovery magic. Single. Cures Stone of 1 ally.",
         effect='Removes Stone ailment.',
         effect="Removes Stone ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Petradi',
         name="Petradi",
     },
     },
     ['closdi'] = {
     ["closdi"] = {
         battlename='CLOS-Di',
         battlename="CLOS-Di",
         attribute='—',
         attribute="recovery",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の沈黙を治療',
         description_ja="回復魔法 単体 味方1体の沈黙を治療",
         description='Recovery magic. Single. Cures Close of 1 ally.',
         description="Recovery magic. Single. Cures Close of 1 ally.",
         effect='Removes Close ailment.',
         effect="Removes Close ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Closdi',
         name="Closdi",
     },
     },
     ['paraladi'] = {
     ["paraladi"] = {
         battlename='PALYLA-Di',
         battlename="PALYLA-Di",
         attribute='—',
         attribute="recovery",
         cost=7,
         cost=7,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の麻痺を治療',
         description_ja="回復魔法 単体 味方1体の麻痺を治療",
         description='Recovery magic. Single. Cures Paralysis of 1 ally.',
         description="Recovery magic. Single. Cures Paralysis of 1 ally.",
         effect='Removes Paralyze ailment.',
         effect="Removes Paralyze ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Paraladi',
         name="Paraladi",
     },
     },
     ['metamodi'] = {
     ["metamodi"] = {
         battlename='METAMO-Di',
         battlename="METAMO-Di",
         attribute='—',
         attribute="recovery",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の変身を解く',
         description_ja="回復魔法 単体 味方1体の変身を解く",
         description='Recovery magic. Single. Undoes Metamorphosis of 1 ally.',
         description="Recovery magic. Single. Undoes Metamorphosis of 1 ally.",
         effect='Removes Card or Mirror ailment.',
         effect="Removes Card or Mirror ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Metamodi',
         name="Metamodi",
     },
     },
     ['patra'] = {
     ["patra"] = {
         battlename='PATORA',
         battlename="PATORA",
         attribute='—',
         attribute="recovery",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体の混乱・至福・睡眠・呪縛を治療',
         description_ja="回復魔法 単体 味方1体の混乱・至福・睡眠・呪縛を治療",
         description='Recovery magic. Single. Cures Panic, Happy, Sleep, or Bind of 1 ally.',
         description="Recovery magic. Single. Cures Panic, Happy, Sleep, or Bind of 1 ally.",
         effect='Removes Panic, Happy, Sleep, or Bind ailment.',
         effect="Removes Panic, Happy, Sleep, or Bind ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Patra',
         name="Patra",
     },
     },
     ['me patra'] = {
     ["me patra"] = {
         battlename='Me-PATORA',
         battlename="Me-PATORA",
         attribute='—',
         attribute="recovery",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='回復魔法 全体 味方全員の混乱・至福・睡眠・呪縛を治療',
         description_ja="回復魔法 全体 味方全員の混乱・至福・睡眠・呪縛を治療",
         description='Recovery magic. All. Cures Panic, Happy, Sleep, or Bind of all allies.',
         description="Recovery magic. All. Cures Panic, Happy, Sleep, or Bind of all allies.",
         effect='Removes Panic, Happy, Sleep, or Bind ailment.',
         effect="Removes Panic, Happy, Sleep, or Bind ailment.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Me Patra',
         name="Me Patra",
     },
     },
     ['recarm'] = {
     ["recarm"] = {
         battlename='RECARM',
         battlename="RECARM",
         attribute='—',
         attribute="recovery",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体を復活',
         description_ja="回復魔法 単体 味方1体を復活",
         description='Recovery magic. Single. Revives 1 ally.',
         description="Recovery magic. Single. Revives 1 ally.",
         effect='Revives party member.',
         effect="Revives party member.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Recarm',
         name="Recarm",
     },
     },
     ['samarecarm'] = {
     ["samarecarm"] = {
         battlename='Sama-RECARM',
         battlename="Sama-RECARM",
         attribute='—',
         attribute="recovery",
         cost=24,
         cost=24,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 単体 味方1体をHP最大で復活',
         description_ja="回復魔法 単体 味方1体をHP最大で復活",
         description='Recovery magic. Single. Revives 1 ally with maximum HP.',
         description="Recovery magic. Single. Revives 1 ally with maximum HP.",
         effect='Revives party member with full HP.',
         effect="Revives party member with full HP.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Samarecarm',
         name="Samarecarm",
     },
     },
     ['recarmdra'] = {
     ["recarmdra"] = {
         battlename='RECARM-Dora',
         battlename="RECARM-Dora",
         attribute='—',
         attribute="recovery",
         cost=24,
         cost=24,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='回復魔法 全体 味方全員のHPを最大回復し術者は死亡',
         description_ja="回復魔法 全体 味方全員のHPを最大回復し術者は死亡",
         description='Recovery magic. All. Recovers maximum HP of all allies and the caster dies.',
         description="Recovery magic. All. Recovers maximum HP of all allies and the caster dies.",
         effect='Restores HP. Kills user.',
         effect="Restores HP. Kills user.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Recarmdra',
         name="Recarmdra",
     },
     },
     ['nurse'] = {
     ["nurse"] = {
         battlename='NURSE',
         battlename="NURSE",
         attribute='—',
         attribute="recovery",
         cost=1,
         cost=1,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='特殊魔法行動 単体 味方1体のHPを少しだけ回復',
         description_ja="特殊魔法行動 単体 味方1体のHPを少しだけ回復",
         description='Special magic action. Single. Recovers just a little HP to 1 ally.',
         description="Special magic action. Single. Recovers just a little HP to 1 ally.",
         effect='Restores small amount of HP.',
         effect="Restores small amount of HP.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Nurse',
         name="Nurse",
     },
     },
     ['saint\'s song'] = {
     ["saint's song"] = {
         battlename='SAINT-SONG',
         battlename="SAINT-SONG",
         attribute='—',
         attribute="recovery",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全員のHPを少しだけ回復',
         description_ja="特殊魔法行動 全体 味方全員のHPを少しだけ回復",
         description='Special magic action. Single. Recovers just a little HP to all allies.',
         description="Special magic action. Single. Recovers just a little HP to all allies.",
         effect='Restores small amount of HP.',
         effect="Restores small amount of HP.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Saint\'s Song',
         name="Saint's Song",
     },
     },
     ['warm embrace'] = {
     ["warm embrace"] = {
         battlename='HOLD-IN-MY-ARMS',
         battlename="HOLD-IN-MY-ARMS",
         attribute='—',
         attribute="recovery",
         cost=14,
         cost=14,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全員のHPを中程度回復',
         description_ja="特殊魔法行動 全体 味方全員のHPを中程度回復",
         description='Special magic action. All. Recovers a medium amount of HP to all allies.',
         description="Special magic action. All. Recovers a medium amount of HP to all allies.",
         effect='Restores medium amount of HP.',
         effect="Restores medium amount of HP.",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Warm Embrace',
         name="Warm Embrace",
     },
     },
     ['angel\'s kiss'] = {
     ["angel's kiss"] = {
         battlename='ANGEL\'S-KISS',
         battlename="ANGEL'S-KISS",
         attribute='—',
         attribute="recovery",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='特殊魔法行動 単体 ロウ・ニュートラルの味方のHPを回復',
         description_ja="特殊魔法行動 単体 ロウ・ニュートラルの味方のHPを回復",
         description='Special magic action. Single. Recovers HP of a Law or Neutral ally.',
         description="Special magic action. Single. Recovers HP of a Law or Neutral ally.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Angel\'s Kiss',
         name="Angel's Kiss",
     },
     },
     ['demon\'s kiss'] = {
     ["demon's kiss"] = {
         battlename='DEMON\'S-KISS',
         battlename="DEMON'S-KISS",
         attribute='—',
         attribute="recovery",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='特殊魔法行動 単体 カオス・ニュートラルの味方のHPを回復',
         description_ja="特殊魔法行動 単体 カオス・ニュートラルの味方のHPを回復",
         description='Special magic action. Single. Recovers HP of a Chaos or Neutral ally.',
         description="Special magic action. Single. Recovers HP of a Chaos or Neutral ally.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Demon\'s Kiss',
         name="Demon's Kiss",
     },
     },
     ['maiden\'s prayer'] = {
     ["maiden's prayer"] = {
         battlename='VIRGIN-PRAY',
         battlename="VIRGIN-PRAY",
         attribute='—',
         attribute="recovery",
         cost=24,
         cost=24,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         target='Single ally',
         target="Single ally",
         descriptionja='特殊魔法行動 全体 味方1体をHP1/2で復活',
         description_ja="特殊魔法行動 全体 味方1体をHP1/2で復活",
         description='Special magic action. All. Revives 1 ally with 1/2 HP.',
         description="Special magic action. All. Revives 1 ally with 1/2 HP.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Maiden\'s Prayer',
         name="Maiden's Prayer",
     },
     },
     ['rest'] = {
     ["rest"] = {
         battlename='REST',
         battlename="REST",
         attribute='—',
         attribute="recovery",
         cost='5%',
         cost="5%",
         costtype='HP',
         costtype="HP",
         target='Self',
         target="Self",
         inbattle='y',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊物理行動 術者 使用HPの3倍を回復',
         description_ja="特殊物理行動 術者 使用HPの3倍を回復",
         description='Special physical action. Caster. Recovers 3× the HP used.',
         description="Special physical action. Caster. Recovers 3× the HP used.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Rest',
         name="Rest",
     },
     },
     ['tetraja'] = {
     ["tetraja"] = {
         battlename='TETRAJA',
         battlename="TETRAJA",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='防御魔法 全体 破魔・呪殺・エナジードレインを1回防止',
         description_ja="防御魔法 全体 破魔・呪殺・エナジードレインを1回防止",
         description='Defense magic. All. Prevents Expel, Death, or Energy Drain 1 time.',
         description="Defense magic. All. Prevents Expel, Death, or Energy Drain 1 time.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Tetraja',
         name="Tetraja",
     },
     },
     ['tetrakarn'] = {
     ["tetrakarn"] = {
         battlename='TETRA-Karn',
         battlename="TETRA-Karn",
         attribute='—',
         attribute="support",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='防御魔法 全体 物理攻撃を1ターン防ぎ敵に反射',
         description_ja="防御魔法 全体 物理攻撃を1ターン防ぎ敵に反射",
         description='Defense magic. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.',
         description="Defense magic. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Tetrakarn',
         name="Tetrakarn",
     },
     },
     ['makarakarn'] = {
     ["makarakarn"] = {
         battlename='MAKARA-Karn',
         battlename="MAKARA-Karn",
         attribute='—',
         attribute="support",
         cost=6,
         cost=6,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='防御魔法 全体 魔法攻撃を1ターン防ぎ敵に反射',
         description_ja="防御魔法 全体 魔法攻撃を1ターン防ぎ敵に反射",
         description='Defense magic. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.',
         description="Defense magic. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Makarakarn',
         name="Makarakarn",
     },
     },
     ['barrier'] = {
     ["barrier"] = {
         battlename='UNTOUCHED-ZONE',
         battlename="UNTOUCHED-ZONE",
         attribute='—',
         attribute="support",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 破魔・呪殺・エナジードレインを1回防止',
         description_ja="特殊魔法行動 全体 破魔・呪殺・エナジードレインを1回防止",
         description='Special magic action. All. Prevents Expel, Death, or Energy Drain 1 time.',
         description="Special magic action. All. Prevents Expel, Death, or Energy Drain 1 time.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Barrier',
         name="Barrier",
     },
     },
     ['earth wall'] = {
     ["earth wall"] = {
         battlename='GAEA-WALL',
         battlename="GAEA-WALL",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 物理攻撃を1ターン防ぎ敵に反射',
         description_ja="特殊魔法行動 全体 物理攻撃を1ターン防ぎ敵に反射",
         description='Special magic action. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.',
         description="Special magic action. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Earth Wall',
         name="Earth Wall",
     },
     },
     ['penta wall'] = {
     ["penta wall"] = {
         battlename='PENTA-WALL',
         battlename="PENTA-WALL",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 魔法攻撃を1ターン防ぎ敵に反射',
         description_ja="特殊魔法行動 全体 魔法攻撃を1ターン防ぎ敵に反射",
         description='Special magic action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.',
         description="Special magic action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Penta Wall',
         name="Penta Wall",
     },
     },
     ['water wall'] = {
     ["water wall"] = {
         battlename='AQUA-WALL',
         battlename="AQUA-WALL",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 火炎攻撃を1ターン無効化',
         description_ja="特殊魔法行動 全体 火炎攻撃を1ターン無効化",
         description='Special magic action. All. Nullifies fire attacks for 1 turn.',
         description="Special magic action. All. Nullifies fire attacks for 1 turn.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Water Wall',
         name="Water Wall",
     },
     },
     ['flame wall'] = {
     ["flame wall"] = {
         battlename='FLAME-WALL',
         battlename="FLAME-WALL",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 氷結攻撃を1ターン無効化',
         description_ja="特殊魔法行動 全体 氷結攻撃を1ターン無効化",
         description='Special magic action. All. Nullifies ice attacks for 1 turn.',
         description="Special magic action. All. Nullifies ice attacks for 1 turn.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Flame Wall',
         name="Flame Wall",
     },
     },
     ['psycho barrier'] = {
     ["psycho barrier"] = {
         battlename='PSYCHO-BARRIER',
         battlename="PSYCHO-BARRIER",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 念動攻撃を1ターン無効化',
         description_ja="特殊魔法行動 全体 念動攻撃を1ターン無効化",
         description='Special magic action. All. Nullifies psychokinesis attacks for 1 turn.',
         description="Special magic action. All. Nullifies psychokinesis attacks for 1 turn.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Psycho Barrier',
         name="Psycho Barrier",
     },
     },
     ['tatami flip'] = {
     ["tatami flip"] = {
         battlename='TATAMI-SHIELD',
         battlename="TATAMI-SHIELD",
         attribute='—',
         attribute="support",
         cost='5%',
         cost="5%",
         costtype='HP',
         costtype="HP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊物理行動 全体 物理攻撃を1ターン防ぐ',
         description_ja="特殊物理行動 全体 物理攻撃を1ターン防ぐ",
         description='Special physical action. All. Prevents physical attacks for 1 turn.',
         description="Special physical action. All. Prevents physical attacks for 1 turn.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Tatami Flip',
         name="Tatami Flip",
     },
     },
     ['shaking wall'] = {
     ["shaking wall"] = {
         battlename='FURI-FURI-WALL',
         battlename="FURI-FURI-WALL",
         attribute='—',
         attribute="support",
         cost='10%',
         cost="10%",
         costtype='HP',
         costtype="HP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊物理行動 全体 魔法攻撃を1ターン防ぎ敵に反射',
         description_ja="特殊物理行動 全体 魔法攻撃を1ターン防ぎ敵に反射",
         description='Special physical action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.',
         description="Special physical action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Shaking Wall',
         name="Shaking Wall",
     },
     },
     ['tarunda'] = {
     ["tarunda"] = {
         battlename='TARU-Nda',
         battlename="TARU-Nda",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 すべての敵の攻撃力ダウン',
         description_ja="攻撃補助 全体 すべての敵の攻撃力ダウン",
         description='Attack support. All. Decreases attack of all enemies.',
         description="Attack support. All. Decreases attack of all enemies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Tarunda',
         name="Tarunda",
     },
     },
     ['rakunda'] = {
     ["rakunda"] = {
         battlename='RAKU-Nda',
         battlename="RAKU-Nda",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 すべての敵の防御力ダウン',
         description_ja="攻撃補助 全体 すべての敵の防御力ダウン",
         description='Attack support. All. Decreases defense of all enemies.',
         description="Attack support. All. Decreases defense of all enemies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Rakunda',
         name="Rakunda",
     },
     },
     ['sukunda'] = {
     ["sukunda"] = {
         battlename='SUKU-Nda',
         battlename="SUKU-Nda",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 すべての敵の命中力ダウン',
         description_ja="攻撃補助 全体 すべての敵の命中力ダウン",
         description='Attack support. All. Decreases accuracy of all enemies.',
         description="Attack support. All. Decreases accuracy of all enemies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Sukunda',
         name="Sukunda",
     },
     },
     ['dekaja'] = {
     ["dekaja"] = {
         battlename='DE-Kaja',
         battlename="DE-Kaja",
         attribute='—',
         attribute="support",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='攻撃補助 全体 すべての敵の能力値アップを無効化',
         description_ja="攻撃補助 全体 すべての敵の能力値アップを無効化",
         description='Attack support. All. Nullifies stat increases of all enemies.',
         description="Attack support. All. Nullifies stat increases of all enemies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='omagic',
         desumicon="omagic",
         name='Dekaja',
         name="Dekaja",
     },
     },
     ['tarukaja'] = {
     ["tarukaja"] = {
         battlename='TARU-Kaja',
         battlename="TARU-Kaja",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='補助魔法 全体 味方全員の攻撃力アップ',
         description_ja="補助魔法 全体 味方全員の攻撃力アップ",
         description='Support magic. All. Increases attack of all allies.',
         description="Support magic. All. Increases attack of all allies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Tarukaja',
         name="Tarukaja",
     },
     },
     ['rakukaja'] = {
     ["rakukaja"] = {
         battlename='RAKU-Kaja',
         battlename="RAKU-Kaja",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='補助魔法 全体 味方全員の防御力アップ',
         description_ja="補助魔法 全体 味方全員の防御力アップ",
         description='Support magic. All. Increases defense of all allies.',
         description="Support magic. All. Increases defense of all allies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Rakukaja',
         name="Rakukaja",
     },
     },
     ['sukukaja'] = {
     ["sukukaja"] = {
         battlename='SUKU-Kaja',
         battlename="SUKU-Kaja",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='補助魔法 全体 味方全員の命中力アップ',
         description_ja="補助魔法 全体 味方全員の命中力アップ",
         description='Support magic. All. Increases accuracy of all allies.',
         description="Support magic. All. Increases accuracy of all allies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Sukukaja',
         name="Sukukaja",
     },
     },
     ['makakaja'] = {
     ["makakaja"] = {
         battlename='MAKA-Kaja',
         battlename="MAKA-Kaja",
         attribute='—',
         attribute="support",
         cost=5,
         cost=5,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='補助魔法 全体 味方全員の魔法威力アップ',
         description_ja="補助魔法 全体 味方全員の魔法威力アップ",
         description='Support magic. All. Increases magic power of all allies.',
         description="Support magic. All. Increases magic power of all allies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Makakaja',
         name="Makakaja",
     },
     },
     ['dekunda'] = {
     ["dekunda"] = {
         battlename='DE-Kunda',
         battlename="DE-Kunda",
         attribute='—',
         attribute="support",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='補助魔法 全体 味方全員の能力値ダウンを無効化',
         description_ja="補助魔法 全体 味方全員の能力値ダウンを無効化",
         description='Support magic. All. Nullifies stat decreases of all allies.',
         description="Support magic. All. Nullifies stat decreases of all allies.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Dekunda',
         name="Dekunda",
     },
     },
     ['psycho blast'] = {
     ["psycho blast"] = {
         battlename='PSYCHO-BRUST',
         battlename="PSYCHO-BRUST",
         attribute='—',
         attribute="support",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 すべての敵の命中力・魔法威力ダウン',
         description_ja="特殊魔法行動 全体 すべての敵の命中力・魔法威力ダウン",
         description='Special magic action. All. Decreases accuracy and magic power of all enemies.',
         description="Special magic action. All. Decreases accuracy and magic power of all enemies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Psycho Blast',
         name="Psycho Blast",
     },
     },
     ['lucky step'] = {
     ["lucky step"] = {
         battlename='LUCKY-STEP',
         battlename="LUCKY-STEP",
         attribute='—',
         attribute="support",
         cost=24,
         cost=24,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全員の命中力アップ',
         description_ja="特殊魔法行動 全体 味方全員の命中力アップ",
         description='Special magic action. All. Increases accuracy of all allies.',
         description="Special magic action. All. Increases accuracy of all allies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Lucky Step',
         name="Lucky Step",
     },
     },
     ['vacuum wave'] = {
     ["vacuum wave"] = {
         battlename='SONIC-BOOM',
         battlename="SONIC-BOOM",
         attribute='—',
         attribute="support",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全体の命中力・攻撃力アップ',
         description_ja="特殊魔法行動 全体 味方全体の命中力・攻撃力アップ",
         description='Special magic action. All. Increases accuracy and attack of all allies.',
         description="Special magic action. All. Increases accuracy and attack of all allies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Vacuum Wave',
         name="Vacuum Wave",
     },
     },
     ['taunt'] = {
     ["taunt"] = {
         battlename='HEY-HEY-HEY',
         battlename="HEY-HEY-HEY",
         attribute='—',
         attribute="support",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 敵全体の攻撃力アップ・防御力ダウン',
         description_ja="特殊魔法行動 全体 敵全体の攻撃力アップ・防御力ダウン",
         description='Special magic action. All. Increases attack and decreases defense of all enemies.',
         description="Special magic action. All. Increases attack and decreases defense of all enemies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Taunt',
         name="Taunt",
     },
     },
     ['intimidate'] = {
     ["intimidate"] = {
         battlename='ORA-ORA-ORA',
         battlename="ORA-ORA-ORA",
         attribute='—',
         attribute="support",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='特殊魔法行動 全体 敵全体の防御力アップ・攻撃力ダウン',
         description_ja="特殊魔法行動 全体 敵全体の防御力アップ・攻撃力ダウン",
         description='Special magic action. All. Increases defense and decreases attack of all enemies.',
         description="Special magic action. All. Increases defense and decreases attack of all enemies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='oextra',
         desumicon="oextra",
         name='Intimidate',
         name="Intimidate",
     },
     },
     ['rousing song'] = {
     ["rousing song"] = {
         battlename='ACTIVE-SONG',
         battlename="ACTIVE-SONG",
         attribute='—',
         attribute="support",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全体の攻撃力・魔法威力アップ',
         description_ja="特殊魔法行動 全体 味方全体の攻撃力・魔法威力アップ",
         description='Special magic action. All. Increases attack and magic power of all allies.',
         description="Special magic action. All. Increases attack and magic power of all allies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Rousing Song',
         name="Rousing Song",
     },
     },
     ['die hard'] = {
     ["die hard"] = {
         battlename='DIE-HARD',
         battlename="DIE-HARD",
         attribute='—',
         attribute="support",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All allies',
         target="All allies",
         descriptionja='特殊魔法行動 全体 味方全体の防御力・命中力アップ',
         description_ja="特殊魔法行動 全体 味方全体の防御力・命中力アップ",
         description='Special magic action. All. Increases defense and accuracy of all allies.',
         description="Special magic action. All. Increases defense and accuracy of all allies.",
         effect='',
         effect="",
         skilltype='Extra',
         skilltype="Extra",
         desumicon='dextra',
         desumicon="dextra",
         name='Die Hard',
         name="Die Hard",
     },
     },
     ['necroma'] = {
     ["necroma"] = {
         battlename='NECROMA',
         battlename="NECROMA",
         attribute='—',
         attribute="support",
         cost=12,
         cost=12,
         costtype='MP',
         costtype="MP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='補助魔法 単体 死亡した味方1体を戦闘参加',
         description_ja="補助魔法 単体 死亡した味方1体を戦闘参加",
         description='Support magic. Single. Brings 1 dead ally into battle.',
         description="Support magic. Single. Brings 1 dead ally into battle.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='dmagic',
         desumicon="dmagic",
         name='Necroma',
         name="Necroma",
     },
     },
     ['sabbath'] = {
     ["sabbath"] = {
         battlename='SABBATH',
         battlename="SABBATH",
         attribute='—',
         attribute="special",
         cost=10,
         cost=10,
         costtype='MP',
         costtype="MP",
         inbattle='n',
         inbattle="y",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊魔法 移動時・戦闘時 マグネタイトを消費しないで仲魔1体を召喚',
         description_ja="特殊魔法 移動時・戦闘時 マグネタイトを消費しないで仲魔1体を召喚",
         description='Special magic. During movement and during battle. Summons 1 allied demon without consuming magnetite.',
         description="Special magic. During movement and during battle. Summons 1 allied demon without consuming magnetite.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='smagic',
         desumicon="smagic",
         name='Sabbath',
         name="Sabbath",
        link="Sabbatma",
     },
     },
     ['traesto'] = {
     ["traesto"] = {
        attribute="special",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='n',
         inbattle="n",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊魔法 移動時 ダンジョンより脱出',
         description_ja="特殊魔法 移動時 ダンジョンより脱出",
         description='Special magic. During movement. Escapes from the dungeon.',
         description="Special magic. During movement. Escapes from the dungeon.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='smagic',
         desumicon="smagic",
         name='Traesto',
         name="Traesto",
     },
     },
     ['estoma'] = {
     ["estoma"] = {
        attribute="special",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         inbattle='n',
         inbattle="n",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊魔法 移動時 月1周の間 低レベル悪魔の出現を抑止',
         description_ja="特殊魔法 移動時 月1周の間 低レベル悪魔の出現を抑止",
         description='Special magic. During movement. Period of 1 moon cycle. Staves off the appearance of low-level demons.',
         description="Special magic. During movement. Period of 1 moon cycle. Staves off the appearance of low-level demons.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='smagic',
         desumicon="smagic",
         name='Estoma',
         name="Estoma",
     },
     },
     ['mapper'] = {
     ["mapper"] = {
        attribute="special",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         inbattle='n',
         inbattle="n",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊魔法 移動時 パーティー周辺のマップを表示',
         description_ja="特殊魔法 移動時 パーティー周辺のマップを表示",
         description='Special magic. During movement. Displays a map of the party\'s surroundings.',
         description="Special magic. During movement. Displays a map of the party's surroundings.",
         effect='Displays minimap until next New Moon. Fails if used during a New Moon.',
         effect="Displays minimap until next New Moon. Fails if used during a New Moon.",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='smagic',
         desumicon="smagic",
         name='Mapper',
         name="Mapper",
     },
     },
     ['liftoma'] = {
     ["liftoma"] = {
        attribute="special",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         inbattle='n',
         inbattle="n",
         outbattle='y',
         outbattle="y",
         descriptionja='特殊魔法 移動時 月1周の間 ダメージゾーンを無効化',
         description_ja="特殊魔法 移動時 月1周の間 ダメージゾーンを無効化",
         description='Special magic. During movement. Period of 1 moon cycle. Nullifies damage zones.',
         description="Special magic. During movement. Period of 1 moon cycle. Nullifies damage zones.",
         effect='',
         effect="",
         skilltype='Magic',
         skilltype="Magic",
         desumicon='smagic',
         desumicon="smagic",
         name='Liftoma',
         name="Liftoma",
     },
     },
     ['escape'] = {
     ["escape"] = {
         battlename='RUN-AWAY',
         battlename="RUN-AWAY",
         attribute='—',
         attribute="support",
         cost='0%',
         cost="0%",
         costtype='HP',
         costtype="HP",
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Self',
         target="Self",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='dextra',
         skilltype="Extra",
         name='Escape',
         desumicon="dextra",
         name="Escape",
     },
     },
     ['demon\'s temptation f'] = {
     ["demon's temptation f"] = {
         battlename='DEMON\'S-LURE',
         battlename="DEMON'S-LURE",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=0,
         cost=0,
         costtype='MP',
         costtype="MP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Demon\'s Temptation',
         desumicon="oextra",
         name="Demon's Temptation",
     },
     },
     ['demon\'s temptation m'] = {
     ["demon's temptation m"] = {
         battlename='DEMON\'S-LURE',
         battlename="DEMON'S-LURE",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=0,
         cost=0,
         costtype='MP',
         costtype="MP",
         power=12,
         power=12,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Demon\'s Temptation',
         desumicon="oextra",
         name="Demon's Temptation",
     },
     },
     ['life drain'] = {
     ["life drain"] = {
         battlename='BLOOD-SUCKER',
         battlename="BLOOD-SUCKER",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Hits 0-1 times (higher chance to fail than to succeed).',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed).",
         desumicon='oextra',
         skilltype="Extra",
         name='Life Drain',
         desumicon="oextra",
         name="Life Drain",
     },
     },
     ['petrifying glare'] = {
     ["petrifying glare"] = {
         battlename='PETRA-EYE',
         battlename="PETRA-EYE",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=3,
         cost=3,
         costtype='MP',
         costtype="MP",
         power=42,
         power=42,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.",
         desumicon='oextra',
         skilltype="Extra",
         name='Petrifying Glare',
         desumicon="oextra",
         name="Petrifying Glare",
     },
     },
     ['paralyzing glare'] = {
     ["paralyzing glare"] = {
         battlename='PALYZE-EYE',
         battlename="PALYZE-EYE",
         attribute='nerve',
         attribute="nerve",
         cost=4,
         cost=4,
         costtype='MP',
         costtype="MP",
         power=52,
         power=52,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Paralyzing Glare',
         desumicon="oextra",
         name="Paralyzing Glare",
     },
     },
     ['arachno wire'] = {
     ["arachno wire"] = {
         battlename='ARACHNO-WIRE',
         battlename="ARACHNO-WIRE",
         attribute='nerve',
         attribute="nerve",
         cost=8,
         cost=8,
         costtype='MP',
         costtype="MP",
         power=54,
         power=54,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze. Hits 0-2 times. Subsequent hits after the first have a random target.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze. Hits 0-2 times. Subsequent hits after the first have a random target.",
         desumicon='oextra',
         skilltype="Extra",
         name='Arachno Wire',
         desumicon="oextra",
         name="Arachno Wire",
     },
     },
     ['eat whole'] = {
     ["eat whole"] = {
         battlename='AMAZING-GNAW',
         battlename="AMAZING-GNAW",
         attribute='charge',
         attribute="charge",
         cost='7%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="7%",
         costtype="HP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Charge damage equal to 25% of target\'s current HP. Has 1/16 chance to kill instantly.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Charge damage equal to 25% of target's current HP. Has 1/16 chance to kill instantly.",
         desumicon='oextra',
         skilltype="Extra",
         name='Eat Whole',
         desumicon="oextra",
         name="Eat Whole",
     },
     },
     ['swallow'] = {
     ["swallow"] = {
         battlename='FANATIC-EATER',
         battlename="FANATIC-EATER",
         attribute='charge',
         attribute="charge",
         cost='10%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="10%",
         costtype="HP",
         power=70,
         power=70,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Dead',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Dead",
         desumicon='oextra',
         skilltype="Extra",
         name='Swallow',
         desumicon="oextra",
         name="Swallow",
     },
     },
     ['horse-leg kick'] = {
     ["horse-leg kick"] = {
         battlename='HORSE-SHOE',
         battlename="HORSE-SHOE",
         attribute='skill',
         attribute="skill",
         cost='3%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="3%",
         costtype="HP",
         power=28,
         power=28,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy',
         target="Single enemy",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Skill damage. Hits 0-7 times. Switches to another target if initial target dies.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
         desumicon='oextra',
         skilltype="Extra",
         name='Horse-Leg Kick',
         desumicon="oextra",
         name="Horse-Leg Kick",
     },
     },
     ['strangle drop'] = {
     ["strangle drop"] = {
         battlename='CHIN-LOCK',
         battlename="CHIN-LOCK",
         attribute='skill',
         attribute="skill",
         cost='4%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Skill damage equal to 30% of target\'s current HP. Always targets enemy with lowest Agility.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Skill damage equal to 30% of target's current HP. Always targets enemy with lowest Agility.",
         desumicon='oextra',
         skilltype="Extra",
         name='Strangle Drop',
         desumicon="oextra",
         name="Strangle Drop",
     },
     },
     ['volcanicker'] = {
     ["volcanicker"] = {
         battlename='VOLCANICKER',
         battlename="VOLCANICKER",
         attribute='electricity',
         attribute="electricity",
         cost=110,
         cost=110,
         costtype='MP',
         costtype="MP",
         power=30,
         power=30,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Dead.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Dead.",
         desumicon='oextra',
         skilltype="Extra",
         name='Volcanicker',
         desumicon="oextra",
         name="Volcanicker",
     },
     },
     ['mirror prison'] = {
     ["mirror prison"] = {
         battlename='MIRROR-PRISON',
         battlename="MIRROR-PRISON",
         attribute='expel',
         attribute="expel",
        attribute_link="Light",
         cost=15,
         cost=15,
         costtype='MP',
         costtype="MP",
         power=64,
         power=64,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Mirror.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Mirror.",
         desumicon='oextra',
         skilltype="Extra",
         name='Mirror Prison',
         desumicon="oextra",
         name="Mirror Prison",
     },
     },
     ['wail of resentment'] = {
     ["wail of resentment"] = {
         battlename='SPITE-SHOUT',
         battlename="SPITE-SHOUT",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=98,
         cost=98,
         costtype='MP',
         costtype="MP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Wail of Resentment',
         desumicon="oextra",
         name="Wail of Resentment",
     },
     },
     ['vampire kiss'] = {
     ["vampire kiss"] = {
         battlename='VAMPIRE-KISS',
         battlename="VAMPIRE-KISS",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=20,
         cost=20,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Vamp.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Vamp.",
         desumicon='oextra',
         skilltype="Extra",
         name='Vampire Kiss',
         desumicon="oextra",
         name="Vampire Kiss",
     },
     },
     ['soul jack'] = {
     ["soul jack"] = {
         battlename='SOUL-JACK',
         battlename="SOUL-JACK",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=0,
         cost=0,
         costtype='MP',
         costtype="MP",
         power=10,
         power=10,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Soul Jack',
         desumicon="oextra",
         name="Soul Jack",
     },
     },
     ['photon shot'] = {
     ["photon shot"] = {
         battlename='PHOTO\'N-SHOT',
         battlename="PHOTO'N-SHOT",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=15,
         cost=15,
         costtype='MP',
         costtype="MP",
         power=64,
         power=64,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Card.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Card.",
         desumicon='oextra',
         skilltype="Extra",
         name='Photon Shot',
         desumicon="oextra",
         name="Photon Shot",
     },
     },
     ['qixing jiangtian'] = {
     ["qixing jiangtian"] = {
         battlename='SHOOTING-7STARS',
         battlename="SHOOTING-7STARS",
         attribute='death',
         attribute="death",
        attribute_link="Dark",
         cost=20,
         cost=20,
         costtype='MP',
         costtype="MP",
         power=50,
         power=50,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Dead.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Dead.",
         desumicon='oextra',
         skilltype="Extra",
         name='Qixing Jiangtian',
         desumicon="oextra",
         name="Qixing Jiangtian",
     },
     },
     ['extinction supreme fist'] = {
     ["extinction supreme fist"] = {
         battlename='GENOCIDE-FIST',
         battlename="GENOCIDE-FIST",
         attribute='almighty',
         attribute="almighty",
         cost='20%',
         cost="20%",
         costtype='HP',
         costtype="HP",
         power=100,
         power=100,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='oextra',
         skilltype="Extra",
         name='Extinction Supreme Fist',
         desumicon="oextra",
         name="Extinction Supreme Fist",
     },
     },
     ['death ring'] = {
     ["death ring"] = {
         battlename='DEATH-RING',
         battlename="DEATH-RING",
         attribute='nerve',
         attribute="nerve",
         cost=40,
         cost=40,
         costtype='MP',
         costtype="MP",
         power=29,
         power=29,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Paralyze.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Paralyze.",
         desumicon='oextra',
         skilltype="Extra",
         name='Death Ring',
         desumicon="oextra",
         name="Death Ring",
     },
     },
     ['vice gospel'] = {
     ["vice gospel"] = {
         battlename='VICE-GOSPEL',
         battlename="VICE-GOSPEL",
         attribute='nerve',
         attribute="nerve",
         cost=0,
         cost=0,
         costtype='MP',
         costtype="MP",
         power=40,
         power=40,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict a random status ailment.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict a random status ailment.",
         desumicon='oextra',
         skilltype="Extra",
         name='Vice Gospel',
         desumicon="oextra",
         name="Vice Gospel",
     },
     },
     ['roar of lamentation'] = {
     ["roar of lamentation"] = {
         battlename='CRYING-SCREAM',
         battlename="CRYING-SCREAM",
         attribute='nerve',
         attribute="nerve",
         cost=55,
         cost=55,
         costtype='MP',
         costtype="MP",
         power=32,
         power=32,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Chance to inflict Stone or Charm.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Chance to inflict Stone or Charm.",
         desumicon='oextra',
         skilltype="Extra",
         name='Roar of Lamentation',
         desumicon="oextra",
         name="Roar of Lamentation",
     },
     },
     ['gehou genkajin'] = {
     ["gehou genkajin"] = {
         battlename='FIORE-SPLENDIDO',
         battlename="FIORE-SPLENDIDO",
         attribute='ruin',
         attribute="ruin",
         cost=50,
         cost=50,
         costtype='MP',
         costtype="MP",
         power=150,
         power=150,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='oextra',
         skilltype="Extra",
         name='Gehou Genkajin',
         desumicon="oextra",
         name="Gehou Genkajin",
     },
     },
     ['magic flute bullet'] = {
     ["magic flute bullet"] = {
         battlename='MAGIC-BULLET',
         battlename="MAGIC-BULLET",
         attribute='ruin',
         attribute="ruin",
         cost=30,
         cost=30,
         costtype='MP',
         costtype="MP",
         power=35,
         power=35,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Ruin damage. Only affects demons.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Ruin damage. Only affects demons.",
         desumicon='oextra',
         skilltype="Extra",
         name='Magic Flute Bullet',
         desumicon="oextra",
         name="Magic Flute Bullet",
     },
     },
     ['liuxing huihang'] = {
     ["liuxing huihang"] = {
         battlename='BRIGHTEN-6STARS',
         battlename="BRIGHTEN-6STARS",
         attribute='ruin',
         attribute="ruin",
         cost=30,
         cost=30,
         costtype='MP',
         costtype="MP",
         power=0,
         power=0,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies',
         target="All enemies",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='dextra',
         skilltype="Extra",
         name='Liuxing Huihang',
         desumicon="dextra",
         name="Liuxing Huihang",
     },
     },
     ['devil in the flesh'] = {
     ["devil in the flesh"] = {
         battlename='DIABLE-DE-CORPS',
         battlename="DIABLE-DE-CORPS",
         attribute='charge',
         attribute="charge",
         cost='4%',
        attribute_link="Charge (Attribute)",
         costtype='HP',
         cost="4%",
         costtype="HP",
         power=200,
         power=200,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Charge damage equal to 40% of target\'s current HP. Has chance to kill instantly. Chance to inflict Shock.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Charge damage equal to 40% of target's current HP. Has chance to kill instantly. Chance to inflict Shock.",
         desumicon='oextra',
         skilltype="Extra",
         name='Devil in the Flesh',
         desumicon="oextra",
         name="Devil in the Flesh",
     },
     },
     ['killing step'] = {
     ["killing step"] = {
         battlename='KILLING-STEP',
         battlename="KILLING-STEP",
         attribute='sword skill',
         attribute="sword skill",
         cost='2%',
         cost="2%",
         costtype='HP',
         costtype="HP",
         power=90,
         power=90,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='oextra',
         skilltype="Extra",
         name='Killing Step',
         desumicon="oextra",
         name="Killing Step",
     },
     },
     ['arm swing'] = {
     ["arm swing"] = {
         battlename='MASH-FLESH',
         battlename="MASH-FLESH",
         attribute='skill',
         attribute="skill",
         cost='16%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="16%",
         costtype="HP",
         power=187,
         power=187,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='oextra',
         skilltype="Extra",
         name='Arm Swing',
         desumicon="oextra",
         name="Arm Swing",
     },
     },
     ['heartless dance'] = {
     ["heartless dance"] = {
         battlename='MISS-COLD-HEART',
         battlename="MISS-COLD-HEART",
         attribute='skill',
         attribute="skill",
         cost='22%',
        attribute_link="Skill (Attribute)",
         costtype='HP',
         cost="22%",
         costtype="HP",
         power=130,
         power=130,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single ally',
         target="Single ally",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. ",
         desumicon='oextra',
         skilltype="Extra",
         name='Heartless Dance',
         desumicon="oextra",
         name="Heartless Dance",
     },
     },
     ['snipe'] = {
     ["snipe"] = {
         battlename='SNIPE',
         battlename="SNIPE",
         attribute='gun',
         attribute="gun",
         cost='2%',
         cost="2%",
         costtype='HP',
         costtype="HP",
         power=20,
         power=20,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in either row',
         target="Single enemy in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Gun damage.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Gun damage.",
         desumicon='oextra',
         skilltype="Extra",
         name='Snipe',
         desumicon="oextra",
         name="Snipe",
     },
     },
     ['disorderly fire'] = {
     ["disorderly fire"] = {
         battlename='HAPPY-TRIGGER',
         battlename="HAPPY-TRIGGER",
         attribute='gun',
         attribute="gun",
         cost='5%',
         cost="5%",
         costtype='HP',
         costtype="HP",
         power=16,
         power=16,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='All enemies in either row',
         target="All enemies in either row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Gun damage.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Gun damage.",
         desumicon='oextra',
         skilltype="Extra",
         name='Disorderly Fire',
         desumicon="oextra",
         name="Disorderly Fire",
     },
     },
     ['lucky trigger'] = {
     ["lucky trigger"] = {
         battlename='LUCKY-TRIGGER',
         battlename="LUCKY-TRIGGER",
         attribute='gun',
         attribute="gun",
         cost='11%',
         cost="11%",
         costtype='HP',
         costtype="HP",
         power=22,
         power=22,
         inbattle='y',
         inbattle="y",
         outbattle='n',
         outbattle="n",
         target='Single enemy in front row',
         target="Single enemy in front row",
         descriptionja='',
         description_ja="",
         description='',
         description="",
         effect='Deals Gun damage. Hits 0-7 times. Subsequent hits after the first have a random target.',
        name_note = "Enemy only.",
         skilltype='Extra',
         effect="Enemy only. Deals Gun damage. Hits 0-7 times. Subsequent hits after the first have a random target.",
         desumicon='oextra',
         skilltype="Extra",
         name='Lucky Trigger',
         desumicon="oextra",
         name="Lucky Trigger",
     }
     }
}
}

Latest revision as of 01:23, 2 June 2024

Documentation for this module may be created at Module:Data/Skill/desum/doc

local skill = {
    ["arm chopper"] = {
        battlename="CUTTING-EDGE",
        attribute="sword skill",
        cost="7%",
        costtype="HP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力12 0~2回攻撃 PALYZEの効果",
        description="Special physical action. Power 12. 0-2 hit attack. Paralyze effect.",
        effect="Deals Sword Skill damage. Hits 0-2 times. Switches to another target if initial target dies. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Arm Chopper",
    },
    ["spin slash"] = {
        battlename="DEADLY-GO-ROUND",
        attribute="sword skill",
        cost="10%",
        costtype="HP",
        power=17,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力14 4~6回攻撃",
        description="Special physical action. Power 14. 4-6 hit attack.",
        effect="Deals Sword Skill damage. Hits 4-6 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Spin Slash",
    },
    ["skull crack"] = {
        battlename="SKULL-CLACK",
        attribute="sword skill",
        cost="11%",
        costtype="HP",
        power=100,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力100 0~1回攻撃",
        description="Special physical action. Power 100. 0-1 hit attack.",
        effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed).",
        skilltype="Extra",
        desumicon="oextra",
        name="Skull Crack",
    },
    ["deathbound"] = {
        battlename="DEATH-BOUND",
        attribute="sword skill",
        cost="11%",
        costtype="HP",
        power=24,
        inbattle="y",
        outbattle="n",
        target="Random in front row",
        description_ja="特殊物理行動 威力24 0~7回攻撃",
        description="Special physical action. Power 24. 0-7 hit attack.",
        effect="Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Deathbound",
    },
    ["blight"] = {
        battlename="VENOM-ZAPPER",
        attribute="sword skill",
        cost="12%",
        costtype="HP",
        power=15,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力15 2~4回攻撃 POISONの効果",
        description="Special physical action. Power 15. 2-4 hit attack. Poison effect.",
        effect="Deals Sword Skill damage. Hits 2-4 times. Subsequent hits after the first have a random target. Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Blight",
    },
    ["giant slice"] = {
        battlename="SCHNEIDEN-AXT",
        attribute="sword skill",
        cost="11%",
        costtype="HP",
        power=80,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力80",
        description="Special physical action. Power 80.",
        effect="Deals Sword Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Giant Slice",
    },
    ["mach thrust"] = {
        battlename="MACH-STRIKE",
        attribute="spear",
        cost="11%",
        costtype="HP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力12 0~7回攻撃",
        description="Special physical action. Power 12. 0-7 hit attack.",
        effect="Deals Spear damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Mach Thrust",
    },
    ["skewer"] = {
        battlename="BARBECUE",
        attribute="spear",
        cost="10%",
        costtype="HP",
        power=30,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="特殊物理行動 威力30 前列/後列攻撃",
        description="Special physical action. Power 30. Front row/back row attack.",
        effect="Deals Spear damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Skewer",
    },
    ["atom slicer"] = {
        battlename="MINCE-MASTER",
        attribute="sword skill",
        cost="10%",
        costtype="HP",
        power=22,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力22 0~7回攻撃",
        description="Special physical action. Power 22. 0-7 hit attack.",
        effect="Deals Sword Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Atom Slicer",
    },
    ["mist slash"] = {
        battlename="MISTY-BLADE",
        attribute="sword skill",
        cost="15%",
        costtype="HP",
        power=44,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力44 前列全体攻撃",
        description="Special physical action. Power 44. Whole front row attack.",
        effect="Deals Sword Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Mist Slash",
    },
    ["lightning slash"] = {
        battlename="LIGHTNING-BLADE",
        attribute="sword skill",
        cost="12%",
        costtype="HP",
        power=120,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力120 0~1回攻撃 SHOCKの効果",
        description="Special physical action. Power 120. 0-1 hit attack. Shock effect.",
        effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Shock.",
        skilltype="Extra",
        desumicon="oextra",
        name="Lightning Slash",
    },
    ["lightning speed"] = {
        battlename="QUICK-MURDER",
        attribute="sword skill",
        cost="17%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力20 0~1回攻撃 BINDの効果",
        description="Special physical action. Power 20. 0-1 hit attack. Bind effect.",
        effect="Deals Sword Skill damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Bind.",
        skilltype="Extra",
        desumicon="oextra",
        name="Lightning Speed",
    },
    ["hundred man killing"] = {
        battlename="MASS-GENOCIDE",
        attribute="sword skill",
        cost="31%",
        costtype="HP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力32 全体攻撃",
        description="Special physical action. Power 32. All attack.",
        effect="Deals Sword Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Hundred Man Killing",
    },
    ["empty wave"] = {
        battlename="PHANTOM-EDGE",
        attribute="sword skill",
        cost="18%",
        costtype="HP",
        power=54,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="特殊物理行動 威力54 前列/後列攻撃",
        description="Special physical action. Power 54. Front row/back row attack.",
        effect="Deals Sword Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Empty Wave",
    },
    ["jumping knee"] = {
        battlename="JAMPING-KNEE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力10 0~1回攻撃",
        description="Special physical action. Power 10. 0-1 hit attack.",
        effect="Deals Skill damage. Hits 0-1 times (higher chance to fail than to succeed).",
        skilltype="Extra",
        desumicon="oextra",
        name="Jumping Knee",
    },
    ["vulcan kick"] = {
        battlename="VULCAN-KICK",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=3,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力3 2~7回攻撃",
        description="Special physical action. Power 3. 2-7 hit attack.",
        effect="Deals Skill damage. Hits 2-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Vulcan Kick",
    },
    ["stun crash"] = {
        battlename="STUN-CRASH",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="5%",
        costtype="HP",
        power=8,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力8 全体攻撃 SHOCKの効果",
        description="Special physical action. Power 8. All attack. Shock effect.",
        effect="Deals Skill damage. Chance to inflict Shock.",
        skilltype="Extra",
        desumicon="oextra",
        name="Stun Crash",
    },
    ["flying knee"] = {
        battlename="FLYING-KNEE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力10",
        description="Special physical action. Power 10.",
        effect="Deals Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Flying Knee",
    },
    ["meteor fist"] = {
        battlename="METEOR-FIST",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="4%",
        costtype="HP",
        power=7,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力7 3~6回攻撃",
        description="Special physical action. Power 7. 3-6 hit attack.",
        effect="Deals Skill damage. Hits 3-6 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Meteor Fist",
    },
    ["wolfpack fist"] = {
        battlename="WOLF-CLAW",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="4%",
        costtype="HP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力12 前列全体攻撃",
        description="Special physical action. Power 12. Whole front row attack.",
        effect="Deals Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Wolfpack Fist",
    },
    ["hell thrust"] = {
        battlename="MORTAL-BLOW",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力10 0~1回攻撃 CLOSEの効果",
        description="Special physical action. Power 10. 0-1 hit attack. Close effect.",
        effect="Deals Skill damage. Hits 0-1 times (higher chance to succeed than to fail). Chance to inflict Close.",
        skilltype="Extra",
        desumicon="oextra",
        name="Hell Thrust",
    },
    ["cause 'n' effect"] = {
        battlename="INNGA",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="7%",
        costtype="HP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力50",
        description="Special physical action. Power 50.",
        effect="Deals Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Cause 'n' Effect",
    },
    ["screw slap"] = {
        battlename="RASEN",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="10%",
        costtype="HP",
        power=25,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Skill damage. Hits 2-7 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Screw Slap",
    },
    ["tear apart"] = {
        battlename="SCATTER",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力10 1~2回攻撃",
        description="Special physical action. Power 10. 1-2 hit attack.",
        effect="Deals Skill damage. Hits 1-2 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Tear Apart",
    },
    ["venom claw"] = {
        battlename="VENOM-CLAW",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力10 2回攻撃 POISONの効果",
        description="Special physical action. Power 10. 2 hit attack. Poison effect.",
        effect="Deals Skill damage. Hits 2 times. Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Venom Claw",
    },
    ["stun claw"] = {
        battlename="PALYZE-CLAW",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="4%",
        costtype="HP",
        power=5,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力5 0~2回攻撃 PALYZEの効果",
        description="Special physical action. Power 5. 0-2 hit attack. Paralyze effect.",
        effect="Deals Skill damage. Hits 0-2 times. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Stun Claw",
    },
    ["wing flap"] = {
        battlename="FLAP-WINGS",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="4%",
        costtype="HP",
        power=6,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力6 全体攻撃",
        description="Special physical action. Power 6. All attack.",
        effect="Deals Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Wing Flap",
    },
    ["venom needle"] = {
        battlename="VENOM-NEEDLE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="12%",
        costtype="HP",
        power=9,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力9 前列全体攻撃 POISONの効果",
        description="Special physical action. Power 9. Whole front row attack. Poison effect.",
        effect="Deals Skill damage. Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Venom Needle",
    },
    ["paralyze needle"] = {
        battlename="PALYZE-NEEDLE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="8%",
        costtype="HP",
        power=4,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力4 前列全体攻撃 PALYZEの効果",
        description="Special physical action. Power 4. Whole front row attack. Paralyze effect.",
        effect="Deals Skill damage. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Paralyze Needle",
    },
    ["mince needle"] = {
        battlename="MINCE-NEEDLE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="7%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力20 前列全体攻撃",
        description="Special physical action. Power 20. Whole front row attack.",
        effect="Deals Skill damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Mince Needle",
    },
    ["peck"] = {
        battlename="PICKING",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="3%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力10",
        description="Special physical action. Power 10.",
        effect="Deals Charge damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Peck",
    },
    ["bird gimlet"] = {
        battlename="BIRD-GIMLET",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="4%",
        costtype="HP",
        power=15,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="殊物理行動 威力15",
        description="Special physical action. Power 15.",
        effect="Deals Charge damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Bird Gimlet",
    },
    ["bite off"] = {
        battlename="CHEWING",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="4%",
        costtype="HP",
        power=5,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力5 2~4回攻撃",
        description="Special physical action. Power 5. 2-4 hit attack.",
        effect="Deals Charge damage. Hits 2-4 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Bite Off",
    },
    ["spiral bite"] = {
        battlename="SPIRAL-BITE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="3%",
        costtype="HP",
        power=15,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="殊物理行動 威力15",
        description="Special physical action. Power 15.",
        effect="Deals Charge damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Spiral Bite",
    },
    ["tackle"] = {
        battlename="TACKLE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="5%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力20 2~3回攻撃",
        description="Special physical action. Power 20. 2-3 hit attack.",
        effect="Deals Charge damage. Hits 2-3 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Tackle",
    },
    ["lariat"] = {
        battlename="LARIAT",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="4%",
        costtype="HP",
        power=40,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力40 0~1回攻撃",
        description="Special physical action. Power 40. 0-1 hit attack.",
        effect="Deals Charge damage. Hits 0-1 times (higher chance to succeed than to fail).",
        skilltype="Extra",
        desumicon="oextra",
        name="Lariat",
    },
    ["guillotine heel"] = {
        battlename="GUILLOTINE-HEEL",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="3%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力20",
        description="Special physical attack. Power 20.",
        effect="Deals Charge damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Guillotine Heel",
    },
    ["venom bite"] = {
        battlename="VENOM-BITE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="4%",
        costtype="HP",
        power=15,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力15 POISONの効果",
        description="Special physical action. Power 15. Poison effect.",
        effect="Deals Charge damage. Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Venom Bite",
    },
    ["charm bite"] = {
        battlename="CHARM-BITE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="7%",
        costtype="HP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力10 0~1回攻撃 CHARMの効果",
        description="Special physical action. Power 10. 0-1 hit attack. Charm effect.",
        effect="Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Charm.",
        skilltype="Extra",
        desumicon="oextra",
        name="Charm Bite",
    },
    ["stone bite"] = {
        battlename="PETRA-BITE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="8%",
        costtype="HP",
        power=16,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力16 0~1回攻撃 STONEの効果",
        description="Special physical action. Power 16. 0-1 hit attack. Stone effect.",
        effect="Deals Charge damage. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.",
        skilltype="Extra",
        desumicon="oextra",
        name="Stone Bite",
    },
    ["ether mace"] = {
        battlename="ETHER-MACE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="14%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力20 全体攻撃 PALYZEの効果",
        description="Special physical action. Power 20. All attack. Paralyze effect.",
        effect="Deals Charge damage. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Ether Mace",
    },
    ["flare rush"] = {
        battlename="FLARE-RUSH",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="7%",
        costtype="HP",
        power=16,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力16 0~7回攻撃",
        description="Special physical action. Power 16. 0-7 hit attack.",
        effect="Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Flare Rush",
    },
    ["rumble rush"] = {
        battlename="RUMBLE-RUSH",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="8%",
        costtype="HP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力12 全体攻撃",
        description="Special physical action. Power 12. All attack.",
        effect="Deals Charge damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Rumble Rush",
    },
    ["blood festival"] = {
        battlename="BLOODY-FESTA",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="8%",
        costtype="HP",
        power=15,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力15 0~7回攻撃",
        description="Special physical action. Power 15. 0-7 hit attack.",
        effect="Deals Charge damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Blood Festival",
    },
    ["cautery fist"] = {
        battlename="FIRE-FIST-AMEN",
        attribute="fire",
        cost="28%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力20 全体攻撃",
        description="Special physical action. Power 20. All attack.",
        effect="Deals Fire damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Cautery Fist",
    },
    ["bamboo slice"] = {
        battlename="KARATAKE",
        attribute="sword skill",
        cost="17%",
        costtype="HP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊物理行動 威力50",
        description="Special physical action. Power 50.",
        effect="Deals Sword Skill damage equal to 20% of target's current HP. Has 1/16 chance to kill instantly (except against bosses).",
        skilltype="Extra",
        desumicon="oextra",
        name="Bamboo Slice",
    },
    ["cleave in two"] = {
        battlename="CRITICAL-SLASH",
        attribute="sword skill",
        cost="21%",
        costtype="HP",
        power=38,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊物理行動 威力38 前列全体攻撃",
        description="Special physical action. Power 38. Whole front row attack.",
        effect="Deals Sword Skill damage equal to 30% of target's current HP. Has 1/16 chance to kill instantly (except against bosses).",
        skilltype="Extra",
        desumicon="oextra",
        name="Cleave in Two",
    },
    ["hassou tobi"] = {
        battlename="HASSO-BEAT",
        attribute="sword skill",
        cost="14%",
        costtype="HP",
        power=80,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 威力80 全体攻撃",
        description="Special physical action. Power 80. All attack.",
        effect="Deals Sword Skill damage. Hits 8 times.",
        skilltype="Extra",
        desumicon="oextra",
        name="Hassou Tobi",
    },
    ["meat bullet"] = {
        battlename="KAMIKAZE",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="3%",
        costtype="HP",
        power=98,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊物理行動 威力98 術者の命とひきかえに敵1体へ大ダメージ",
        description="Special physical action. Power 98. Great damage to 1 enemy in exchange for caster's life.",
        effect="Deals Charge damage. Kills user.",
        skilltype="Extra",
        desumicon="oextra",
        name="Meat Bullet",
    },
    ["noble death"] = {
        battlename="CHERRY-BLOSSOM",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="3%",
        costtype="HP",
        power=150,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊物理行動 術者の命とひきかえに敵全体へ現在HPの50%ダメージ",
        description="Special physical action. 50% of current HP damage to all enemies in exchange for caster's life.",
        effect="Deals Charge damage equal to half of current HP of target. Kills user.",
        skilltype="Extra",
        desumicon="oextra",
        name="Noble Death",
    },
    ["agi"] = {
        battlename="AGI",
        attribute="fire",
        cost=3,
        costtype="MP",
        power=23,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力23 敵1体に火炎系ダメージ",
        description="Attack magic. Front row. Power 23. Fire-type damage to 1 enemy.",
        effect="Deals Fire damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Agi",
    },
    ["agilao"] = {
        battlename="AGIRAO",
        attribute="fire",
        cost=10,
        costtype="MP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力50 敵1体に複数回の火炎系ダメージ",
        description="Attack magic. Front row. Power 50. Fire-type damage multiple times to 1 enemy.",
        effect="Deals Fire damage. Hits 2-3 times..  Switches to another target if initial target dies.",
        skilltype="Magic",
        desumicon="omagic",
        name="Agilao",
    },
    ["maragi"] = {
        battlename="Maha-AGI",
        attribute="fire",
        cost=6,
        costtype="MP",
        power=27,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃魔法 前列 威力27 敵1列全体に火炎系ダメージ",
        description="Attack magic. Front row. Power 27. Fire-type damage to 1 whole row of enemies.",
        effect="Deals Fire damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Maragi",
    },
    ["maragion"] = {
        battlename="Maha-AGION",
        attribute="fire",
        cost=22,
        costtype="MP",
        power=77,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力77 すべての敵に火炎系ダメージ",
        description="Attack magic. All. Power 77. Fire-type damage to all enemies.",
        effect="Deals Fire damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Maragion",
    },
    ["bufu"] = {
        battlename="BUFU",
        attribute="ice",
        cost=3,
        costtype="MP",
        power=23,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力23 敵1体に氷結系ダメージ",
        description="Attack magic. Front row. Power 23. Ice-type damage to 1 enemy.",
        effect="Deals Ice damage. Chance to inflict Freeze.",
        skilltype="Magic",
        desumicon="omagic",
        name="Bufu",
    },
    ["bufula"] = {
        battlename="BUFULA",
        attribute="ice",
        cost=10,
        costtype="MP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力50 複数の敵に氷結系ダメージ",
        description="Attack magic. Front row. Power 50. Ice-type damage to multiple enemies.",
        effect="Deals Ice damage. Chance to inflict Freeze. Subsequent hits after the first have a random target.",
        skilltype="Magic",
        desumicon="omagic",
        name="Bufula",
    },
    ["mabufu"] = {
        battlename="Maha-BUFU",
        attribute="ice",
        cost=6,
        costtype="MP",
        power=25,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃魔法 前列 威力25 敵1列全体に氷結系ダメージ",
        description="Attack magic. Front row. Power 25. Ice-type damage to 1 whole row of enemies.",
        effect="Deals Ice damage. Chance to inflict Freeze.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mabufu",
    },
    ["mabufula"] = {
        battlename="Maha-BUFULA",
        attribute="ice",
        cost=25,
        costtype="MP",
        power=85,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力85 すべての敵に氷結系ダメージ",
        description="Attack magic. All. Power 85. Ice-type damage to all enemies.",
        effect="Deals Ice damage. Chance to inflict Freeze.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mabufula",
    },
    ["zio"] = {
        battlename="ZIO",
        attribute="electricity",
        cost=4,
        costtype="MP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃魔法 前列/後列 威力28 敵1体に電撃系ダメージ",
        description="Attack magic. Front row/back row. Power 28. Electricity-type damage to 1 enemy.",
        effect="Deals Electricity damage. Chance to inflict Shock.",
        skilltype="Magic",
        desumicon="omagic",
        name="Zio",
    },
    ["zionga"] = {
        battlename="ZIONGA",
        attribute="electricity",
        cost=10,
        costtype="MP",
        power=98,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃魔法 前列/後列 威力98 敵1体に電撃系ダメージ",
        description="Attack magic. Front row/back row. Power 98. Electricity-type damage to 1 enemy.",
        effect="Deals Electricity damage. Chance to inflict Shock.",
        skilltype="Magic",
        desumicon="omagic",
        name="Zionga",
    },
    ["mazio"] = {
        battlename="Maha-ZIO",
        attribute="electricity",
        cost=7,
        costtype="MP",
        power=30,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃魔法 前列/後列 威力30 敵1列全体に電撃系ダメージ",
        description="Attack magic. Front row/back row. Power 30. Electricity-type damage to 1 whole row of enemies.",
        effect="Deals Electricity damage. Chance to inflict Shock.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mazio",
    },
    ["mazionga"] = {
        battlename="Maha-ZIONGA",
        attribute="electricity",
        cost=26,
        costtype="MP",
        power=86,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力86 すべての敵に電撃系ダメージ",
        description="Attack magic. All. Power 86. Electricity-type damage to all enemies.",
        effect="Deals Electricity damage. Chance to inflict Shock.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mazionga",
    },
    ["zan"] = {
        battlename="ZAN",
        attribute="force",
        cost=3,
        costtype="MP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力28 敵1体に衝撃系ダメージ",
        description="Attack magic. Front row. Power 28. Force-type damage to 1 enemy.",
        effect="Deals Force damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Zan",
    },
    ["zanma"] = {
        battlename="ZANMA",
        attribute="force",
        cost=12,
        costtype="MP",
        power=40,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力40 複数の敵に衝撃系ダメージ",
        description="Attack magic. Front row. Power 40. Force-type damage to multiple enemies.",
        effect="Deals Force damage. Hits 2-4 times.. Subsequent hits after the first have a random target.",
        skilltype="Magic",
        desumicon="omagic",
        name="Zanma",
    },
    ["mazan"] = {
        battlename="Maha-ZAN",
        attribute="force",
        cost=7,
        costtype="MP",
        power=31,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃魔法 前列 威力31 敵1列全体に衝撃系ダメージ",
        description="Attack magic. Front row. Power 31. Force-type damage to 1 whole row of enemies.",
        effect="Deals Force damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mazan",
    },
    ["mazanma"] = {
        battlename="Maha-ZANMA",
        attribute="force",
        cost=28,
        costtype="MP",
        power=87,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力87 すべての敵に衝撃系ダメージ",
        description="Attack magic. All. Power 87. Force-type damage to all enemies.",
        effect="Deals Force damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mazanma",
    },
    ["psi"] = {
        battlename="PSY",
        attribute="psychokinesis",
        cost=3,
        costtype="MP",
        power=25,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃魔法 前列/後列 威力25 敵1体に念動系ダメージ",
        description="Attack magic. Front row/back row. Power 25. Psychokinesis-type damage to 1 enemy.",
        effect="Deals Psychokinesis damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Psi",
    },
    ["psio"] = {
        battlename="PSYO",
        attribute="psychokinesis",
        cost=10,
        costtype="MP",
        power=98,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃魔法 前列/後列 威力98 敵1体に念動系ダメージ",
        description="Attack magic. Front row/back row. Power 98. Psychokinesis-type damage to 1 enemy.",
        effect="Deals Psychokinesis damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Psio",
    },
    ["mapsi"] = {
        battlename="Maha-PSY",
        attribute="psychokinesis",
        cost=7,
        costtype="MP",
        power=31,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃魔法 前列/後列 威力31 敵1列全体に念動系ダメージ",
        description="Attack magic. Front row/back row. Power 31. Psychokinesis-type damage to 1 whole row of enemies.",
        effect="Deals Psychokinesis damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mapsi",
    },
    ["mapsio"] = {
        battlename="Maha-PSYO",
        attribute="psychokinesis",
        cost=32,
        costtype="MP",
        power=98,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力98 すべての敵に念動系ダメージ",
        description="Attack magic. All. Power 98. Psychokinesis-type damage to all enemies.",
        effect="Deals Psychokinesis damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mapsio",
    },
    ["megido"] = {
        battlename="MEGIDO",
        attribute="almighty",
        cost=8,
        costtype="MP",
        power=200,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力200 敵1体に大ダメージ",
        description="Attack magic. Front row. Power 200. Great damage to 1 enemy.",
        effect="Deals Almighty damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Megido",
    },
    ["megidola"] = {
        battlename="MEGIDORA",
        attribute="almighty",
        cost=22,
        costtype="MP",
        power=150,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃魔法 前列 威力150 敵1列全体に大ダメージ",
        description="Attack magic. Front row. Power 150. Great damage to 1 whole row of enemies.",
        effect="Deals Almighty damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Megidola",
    },
    ["megidolaon"] = {
        battlename="MEGIDORAON",
        attribute="almighty",
        cost=52,
        costtype="MP",
        power=160,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力160 すべての敵に大ダメージ",
        description="Attack magic. All. Power 160. Great damage to all enemies.",
        effect="Deals Almighty damage.",
        skilltype="Magic",
        desumicon="omagic",
        name="Megidolaon",
    },
    ["fire breath"] = {
        battlename="FIRE-BREATH",
        attribute="fire",
        cost=8,
        costtype="MP",
        power=37,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊魔法行動 前列 威力37 敵1列全体に火炎系ダメージ",
        description="Special magic action. Front row. Power 37. Fire-type damage to 1 whole row of enemies.",
        effect="Deals Fire damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Fire Breath",
    },
    ["hellfire summon"] = {
        battlename="HELLISH-FLAME",
        attribute="fire",
        cost=25,
        costtype="MP",
        power=77,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 威力118 すべての敵に火炎系ダメージ",
        description="Special magic action. All. Power 77. Fire-type damage to all enemies.",
        effect="Deals Fire damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Hellfire Summon",
    },
    ["blizzard breath"] = {
        battlename="BLIZZARD-BREATH",
        attribute="ice",
        cost=8,
        costtype="MP",
        power=39,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="特殊魔法行動 前列 威力39 敵1列全体に氷結系ダメージ",
        description="Special magic action. Front row. Power 39. Ice-type damage to 1 whole row of enemies.",
        effect="Deals Ice damage. Chance to inflict Freeze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Blizzard Breath",
    },
    ["glacial blast"] = {
        battlename="ABSOLUTELY-ZERO",
        attribute="ice",
        cost=26,
        costtype="MP",
        power=77,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 威力77 すべての敵に氷結系ダメージ",
        description="Special magic action. All. Power 77. Ice-type damage to all enemies.",
        effect="Deals Ice damage. Chance to inflict Freeze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Glacial Blast",
    },
    ["shock"] = {
        battlename="SWING-THUNDER",
        attribute="electricity",
        cost=8,
        costtype="MP",
        power=24,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊魔法行動 前列 威力24 複数の敵に電撃系ダメージ",
        description="Special magic action. Front row. Power 24. Electricity-type damage to multiple enemies.",
        effect="Deals Electricity damage. Hits 3-5 times. Subsequent hits after the first have a random target. Chance to inflict Shock.",
        skilltype="Extra",
        desumicon="oextra",
        name="Shock",
        link="Shock (Skill)"
    },
    ["thunder break"] = {
        battlename="THUNDER-BREAK",
        attribute="electricity",
        cost=28,
        costtype="MP",
        power=77,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 威力77 すべての敵に電撃系ダメージ",
        description="Special magic action. All. Power 77. Electricity-type damage to all enemies.",
        effect="Deals Electricity damage. Chance to inflict Shock.",
        skilltype="Extra",
        desumicon="oextra",
        name="Thunder Break",
    },
    ["brain burst"] = {
        battlename="BRAIN-BURST",
        attribute="bind",
        attribute_link="Bind (Attribute)",
        cost=12,
        costtype="MP",
        power=43,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊魔法行動 前列 威力43 複数の敵に念動系ダメージ/BINDの効果",
        description="Special magic action. Front row. Power 43. Psychokinetic-type damage to multiple enemies/Bind effect.",
        effect="Deals Psychokinesis damage. Hits 4-6 times. Subsequent hits after the first have a random target. Chance to inflict Bind.",
        skilltype="Extra",
        desumicon="oextra",
        name="Brain Burst",
    },
    ["heretic's law"] = {
        battlename="OUTSIDER'S-LAW",
        attribute="almighty",
        cost=10,
        costtype="MP",
        power=120,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊魔法行動 全体 威力120 敵1体に大ダメージ",
        description="Special magic action. All. Power 120. Great damage to 1 enemy.",
        effect="Deals Almighty damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Heretic's Law",
    },
    ["poison light"] = {
        battlename="VENOM-FLASH",
        attribute="almighty",
        cost=36,
        costtype="MP",
        power=65,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 威力65 すべての敵にダメージ/POISONの効果",
        description="Special magic action. All. Power 65. Damage to all enemies/Poison effect.",
        effect="Deals Almighty damage. Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Poison Light",
    },
    ["brahmastra"] = {
        battlename="BRAHMA-SUTRA",
        attribute="almighty",
        cost=64,
        costtype="MP",
        power=180,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 威力180 敵すべての敵に大ダメージ",
        description="Special magic action. All. Power 180. Great damage to all enemies.",
        effect="Deals Almighty damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Brahmastra",
    },
    ["judgment"] = {
        battlename="JUDGMENT",
        attribute="almighty",
        cost=54,
        costtype="MP",
        power=40,
        inbattle="y",
        outbattle="n",
        target="All enemies and allies",
        description_ja="特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてにダメージ",
        description="Special magic action. All enemies and allies. Damage to all with different alignment than caster.",
        effect="Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.",
        skilltype="Extra",
        desumicon="oextra",
        name="Judgment",
        link="Judgement (Skill)",
    },
    ["holy wrath"] = {
        battlename="JUSTICE-HEAVEN",
        attribute="almighty",
        cost=108,
        costtype="MP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="All enemies and allies",
        description_ja="特殊魔法行動 敵・味方全体 術者と属性の異なる者すべてに大ダメージ",
        description="Special magic action. All enemies and allies. Great damage to all with different alignment than caster.",
        effect="Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Neutral demons are immune.",
        skilltype="Extra",
        desumicon="oextra",
        name="Holy Wrath",
    },
    ["hama"] = {
        battlename="HAMA",
        attribute="expel",
        attribute_link="Light",
        cost=8,
        costtype="MP",
        power=24,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃魔法 前列 威力24 敵1体に破魔系ダメージ",
        description="Attack magic. Front row. Power 24. Expel-type damage to 1 enemy.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Hama",
    },
    ["hanma"] = {
        battlename="HANMA",
        attribute="expel",
        attribute_link="Light",
        cost=10,
        costtype="MP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃魔法 前列 威力20 敵1列全体に破魔系ダメージ",
        description="Attack magic. Front row. Power 20. Expel-type damage to 1 whole row of enemies.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Hanma",
    },
    ["hamaon"] = {
        battlename="HAMAON",
        attribute="expel",
        attribute_link="Light",
        cost=15,
        costtype="MP",
        power=16,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 威力16 すべての敵に破魔系ダメージ",
        description="Attack magic. All. Power 16. Expel-type damage to all enemies.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Hamaon",
    },
    ["mudo"] = {
        battlename="MUDO",
        attribute="death",
        attribute_link="Dark",
        cost=4,
        costtype="MP",
        power=24,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃魔法 前列/後列 敵1体を呪殺",
        description="Attack magic. Front row/back row. Curses 1 enemy to death.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mudo",
    },
    ["mudola"] = {
        battlename="MUDORA",
        attribute="death",
        attribute_link="Dark",
        cost=12,
        costtype="MP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃魔法 前列/後列 敵1列全体を呪殺",
        description="Attack magic. Front row/back row. Curses 1 whole row of enemies to death.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mudola",
    },
    ["mudoon"] = {
        battlename="MUDO-ON",
        attribute="death",
        attribute_link="Dark",
        cost=15,
        costtype="MP",
        power=18,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃魔法 全体 すべての敵を呪殺",
        description="Attack magic. All. Curses all enemies to death.",
        effect="Chance to inflict Dead.",
        skilltype="Magic",
        desumicon="omagic",
        name="Mudoon",
    },
    ["dormina"] = {
        battlename="DOLUMINER",
        attribute="mind",
        cost=3,
        costtype="MP",
        power=45,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にSLEEPの効果",
        description="Attack support. Front row/back row. Bad status. Sleep effect to 1 whole row of enemies.",
        effect="Chance to inflict Sleep.",
        skilltype="Magic",
        desumicon="omagic",
        name="Dormina",
    },
    ["marin karin"] = {
        battlename="MARIN-KARIN",
        attribute="nerve",
        cost=4,
        costtype="MP",
        power=68,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCHARMの効果",
        description="Attack support. Front row/back row. Bad status. Charm effect to 1 enemy.",
        effect="Chance to inflict Charm.",
        skilltype="Magic",
        desumicon="omagic",
        name="Marin Karin",
    },
    ["shibaboo"] = {
        battlename="SIBABU",
        attribute="bind",
        attribute_link="Bind (Attribute)",
        cost=5,
        costtype="MP",
        power=48,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にBINDの効果",
        description="Attack support. Front row/back row. Bad status. Bind effect to 1 whole row of enemies.",
        effect="Chance to inflict Bind.",
        skilltype="Magic",
        desumicon="omagic",
        name="Shibaboo",
    },
    ["shuff"] = {
        battlename="SHUFF",
        attribute="ruin",
        cost=3,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCARDの効果",
        description="Attack support. Front row/back row. Bad status. Card effect to 1 enemy.",
        effect="Chance to inflict Card.",
        skilltype="Magic",
        desumicon="omagic",
        name="Shuff",
    },
    ["shuffle"] = {
        battlename="SHUFFLE",
        attribute="ruin",
        cost=5,
        costtype="MP",
        power=48,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1列全体にCARDの効果",
        description="Attack support. Front row/back row. Card effect to 1 whole row of enemies.",
        effect="Chance to inflict Card.",
        skilltype="Magic",
        desumicon="omagic",
        name="Shuffle",
    },
    ["shuffler"] = {
        battlename="SHUFFLER",
        attribute="ruin",
        cost=10,
        costtype="MP",
        power=54,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 バッドステータス すべての敵にCARDの効果",
        description="Attack support. All. Bad status. Card effect to all enemies.",
        effect="Chance to inflict Card.",
        skilltype="Magic",
        desumicon="omagic",
        name="Shuffler",
    },
    ["kyou"] = {
        battlename="KYO",
        attribute="expel",
        attribute_link="Light",
        cost=3,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="攻撃補助 前列 バッドステータス 敵1体にMIRRORの効果",
        description="Attack support. Front row. Bad status. Mirror effect to 1 enemy.",
        effect="Chance to inflict Mirror.",
        skilltype="Magic",
        desumicon="omagic",
        name="Kyou",
    },
    ["hakyou"] = {
        battlename="HA-KYO",
        attribute="expel",
        attribute_link="Light",
        cost=5,
        costtype="MP",
        power=48,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃補助 前列 バッドステータス 敵1列全体にMIRRORの効果",
        description="Attack support. Front row. Bad status. Mirror effect to 1 whole row of enemies.",
        effect="Chance to inflict Mirror.",
        skilltype="Magic",
        desumicon="omagic",
        name="Hakyou",
    },
    ["sikyou"] = {
        battlename="SI-KYO",
        attribute="expel",
        attribute_link="Light",
        cost=7,
        costtype="MP",
        power=54,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 バッドステータス すべての敵にMIRRORの効果",
        description="Attack support. All. Bad status. Mirror effect to all enemies.",
        effect="Chance to inflict Mirror.",
        skilltype="Magic",
        desumicon="omagic",
        name="Sikyou",
    },
    ["sipani"] = {
        battlename="SIPANI",
        attribute="mind",
        cost=6,
        costtype="MP",
        power=38,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 バッドステータス すべての敵にPANICの効果",
        description="Attack support. All. Bad status. Panic effect to all enemies.",
        effect="Chance to inflict Panic.",
        skilltype="Magic",
        desumicon="omagic",
        name="Sipani",
    },
    ["hapirma"] = {
        battlename="HAPIRUMA",
        attribute="mind",
        cost=4,
        costtype="MP",
        power=48,
        inbattle="y",
        outbattle="n",
        target="All enemies in front row",
        description_ja="攻撃補助 前列 バッドステータス 敵1列全体にHAPPYの効果",
        description="Attack support. Front row. Bad status. Happy effect to 1 whole row enemies.",
        effect="Chance to inflict Happy.",
        skilltype="Magic",
        desumicon="omagic",
        name="Hapirma",
    },
    ["makafuji"] = {
        battlename="MAKA-FUJI",
        attribute="ruin",
        cost=5,
        costtype="MP",
        power=64,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="攻撃補助 前列/後列 バッドステータス 敵1体にCLOSEの効果",
        description="Attack support. Front row/back row. Bad status. Close effect to 1 enemy.",
        effect="Chance to inflict Close.",
        skilltype="Magic",
        desumicon="omagic",
        name="Makafuji",
    },
    ["bind voice"] = {
        battlename="BIND-VOICE",
        attribute="bind",
        attribute_link="Bind (Attribute)",
        cost=6,
        costtype="MP",
        power=38,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にBINDの効果",
        description="Special magic action. All. Bad status. Bind effect to all enemies.",
        effect="Chance to inflict Bind.",
        skilltype="Extra",
        desumicon="oextra",
        name="Bind Voice",
    },
    ["magnetic storm"] = {
        battlename="MAGNETIC-STORM",
        attribute="bind",
        attribute_link="Bind (Attribute)",
        cost=5,
        costtype="MP",
        power=48,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="特殊魔法行動 全体 バッドステータス 敵1列全体にBINDの効果",
        description="Special magic action. All. Bad status. Bind effect to 1 whole row of enemies.",
        effect="Chance to inflict Bind.",
        skilltype="Extra",
        desumicon="oextra",
        name="Magnetic Storm",
    },
    ["panic voice"] = {
        battlename="PANIC-VOICE",
        attribute="mind",
        cost=12,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にPANICの効果",
        description="Special magic action. All. Bad status. Panic effect to all enemies.",
        effect="Chance to inflict Panic.",
        skilltype="Extra",
        desumicon="oextra",
        name="Panic Voice",
    },
    ["happy dance"] = {
        battlename="HAPPY-DANCE",
        attribute="mind",
        cost=12,
        costtype="MP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にHAPPYの効果",
        description="Special magic action. All. Bad status. Happy effect to all enemies.",
        effect="Chance to inflict Happy.",
        skilltype="Extra",
        desumicon="oextra",
        name="Happy Dance",
    },
    ["medicine buddha's laugh"] = {
        battlename="LAUGHING-YAKUSI",
        attribute="ruin",
        cost=11,
        costtype="MP",
        power=42,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にCLOSEの効果",
        description="Special magic action. All. Bad status. Close effect to all enemies.",
        effect="Chance to inflict Close.",
        skilltype="Extra",
        desumicon="oextra",
        name="Medicine Buddha's Laugh",
    },
    ["venom breath"] = {
        battlename="VENOM-BREATH",
        attribute="ruin",
        cost=5,
        costtype="MP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にPOISONの効果",
        description="Special magic action. All. Bad status. Poison effect to all enemies.",
        effect="Chance to inflict Poison.",
        skilltype="Extra",
        desumicon="oextra",
        name="Venom Breath",
    },
    ["insanity eye"] = {
        battlename="INSANITY-EYE",
        attribute="nerve",
        cost=8,
        costtype="MP",
        power=40,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="特殊魔法行動 前列 バッドステータス 複数の敵にCHARMの効果",
        description="Special magic action. Front row. Bad status. Charm effect to multiple enemies.",
        effect="Hits 1-3 times. Subsequent hits after the first have a random target. Chance to inflict Charm.",
        skilltype="Extra",
        desumicon="oextra",
        name="Insanity Eye",
    },
    ["sexy dance"] = {
        battlename="SEXY-DANCE",
        attribute="nerve",
        cost=20,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にCHARMの効果",
        description="Special magic action. All. Bad status. Charm effect to all enemies.",
        effect="Chance to inflict Charm.",
        skilltype="Extra",
        desumicon="oextra",
        name="Sexy Dance",
    },
    ["lullaby"] = {
        battlename="CRADLE-SONG",
        attribute="mind",
        cost=10,
        costtype="MP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 バッドステータス すべての敵にSLEEPの効果",
        description="Special magic action. All. Bad status. Sleep effect to all enemies.",
        effect="Chance to inflict Sleep.",
        skilltype="Extra",
        desumicon="oextra",
        name="Lullaby",
    },
    ["evil eye"] = {
        battlename="EVIL-EYE",
        attribute="death",
        attribute_link="Dark",
        cost=8,
        costtype="MP",
        power=34,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="特殊魔法行動 全体 敵1体を呪殺",
        description="Special magic action. All. Curses 1 enemy to death.",
        effect="Chance to inflict Dead.",
        skilltype="Extra",
        desumicon="oextra",
        name="Evil Eye",
    },
    ["dia"] = {
        battlename="DIA",
        attribute="recovery",
        cost=2,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体のHPを少しだけ回復",
        description="Recovery magic. Single. Recovers just a little HP to 1 ally.",
        effect="Restores small amount of HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Dia",
    },
    ["diarama"] = {
        battlename="DIA-RAMA",
        attribute="recovery",
        cost=4,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体のHPを中程度回復",
        description="Recovery magic. Single. Recovers a medium amount of HP to 1 ally.",
        effect="Restores medium amount of HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Diarama",
    },
    ["diarahan"] = {
        battlename="DIA-RAHAN",
        attribute="recovery",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体のHPをMAXまで回復",
        description="Recovery magic. Single. Recovers the HP of 1 ally to max.",
        effect="Fully restores HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Diarahan",
    },
    ["media"] = {
        battlename="Me-DIA",
        attribute="recovery",
        cost=6,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="All enemies",
        description_ja="回復魔法 全体 味方全員のHPを少しだけ回復",
        description="Recovery magic. All. Recovers just a little HP to all allies.",
        effect="Restores small amount of HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Media",
    },
    ["mediarama"] = {
        battlename="Me-DIARAMA",
        attribute="recovery",
        cost=16,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="All enemies",
        description_ja="回復魔法 全体 味方全員のHPを中程度回復",
        description="Recovery magic. All. Recovers a medium amount of HP to all allies.",
        effect="Restores medium amount of HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Mediarama",
    },
    ["mediarahan"] = {
        battlename="Me-DIARAHAN",
        attribute="recovery",
        cost=32,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="All allies",
        description_ja="回復魔法 全体 味方全員のHPをMAXまで回復",
        description="Recovery magic. All. Recovers the HP of all allies to max.",
        effect="Fully restores HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Mediarahan",
    },
    ["posumudi"] = {
        battlename="POSM-Di",
        attribute="recovery",
        cost=2,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の毒の状態を治療",
        description="Recovery magic. Single. Cures Poison status of 1 ally.",
        effect="Removes Poison ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Posumudi",
    },
    ["phasdi"] = {
        battlename="PHAS-Di",
        attribute="recovery",
        cost=3,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の混乱・至福・睡眠を治療",
        description="Recovery magic. Single. Cures Panic, Happy, or Sleep of 1 ally.",
        effect="Removes Panic, Happy, or Sleep ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Phasdi",
    },
    ["charmdi"] = {
        battlename="CARM-Di",
        attribute="recovery",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の魅了を治療",
        description="Recovery magic. Single. Cures Charm of 1 ally.",
        effect="Removes Charm ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Charmdi",
    },
    ["petradi"] = {
        battlename="PETRA-Di",
        attribute="recovery",
        cost=8,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の石化を治療",
        description="Recovery magic. Single. Cures Stone of 1 ally.",
        effect="Removes Stone ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Petradi",
    },
    ["closdi"] = {
        battlename="CLOS-Di",
        attribute="recovery",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の沈黙を治療",
        description="Recovery magic. Single. Cures Close of 1 ally.",
        effect="Removes Close ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Closdi",
    },
    ["paraladi"] = {
        battlename="PALYLA-Di",
        attribute="recovery",
        cost=7,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の麻痺を治療",
        description="Recovery magic. Single. Cures Paralysis of 1 ally.",
        effect="Removes Paralyze ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Paraladi",
    },
    ["metamodi"] = {
        battlename="METAMO-Di",
        attribute="recovery",
        cost=4,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の変身を解く",
        description="Recovery magic. Single. Undoes Metamorphosis of 1 ally.",
        effect="Removes Card or Mirror ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Metamodi",
    },
    ["patra"] = {
        battlename="PATORA",
        attribute="recovery",
        cost=3,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体の混乱・至福・睡眠・呪縛を治療",
        description="Recovery magic. Single. Cures Panic, Happy, Sleep, or Bind of 1 ally.",
        effect="Removes Panic, Happy, Sleep, or Bind ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Patra",
    },
    ["me patra"] = {
        battlename="Me-PATORA",
        attribute="recovery",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="回復魔法 全体 味方全員の混乱・至福・睡眠・呪縛を治療",
        description="Recovery magic. All. Cures Panic, Happy, Sleep, or Bind of all allies.",
        effect="Removes Panic, Happy, Sleep, or Bind ailment.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Me Patra",
    },
    ["recarm"] = {
        battlename="RECARM",
        attribute="recovery",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体を復活",
        description="Recovery magic. Single. Revives 1 ally.",
        effect="Revives party member.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Recarm",
    },
    ["samarecarm"] = {
        battlename="Sama-RECARM",
        attribute="recovery",
        cost=24,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 単体 味方1体をHP最大で復活",
        description="Recovery magic. Single. Revives 1 ally with maximum HP.",
        effect="Revives party member with full HP.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Samarecarm",
    },
    ["recarmdra"] = {
        battlename="RECARM-Dora",
        attribute="recovery",
        cost=24,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="回復魔法 全体 味方全員のHPを最大回復し術者は死亡",
        description="Recovery magic. All. Recovers maximum HP of all allies and the caster dies.",
        effect="Restores HP. Kills user.",
        skilltype="Magic",
        desumicon="dmagic",
        name="Recarmdra",
    },
    ["nurse"] = {
        battlename="NURSE",
        attribute="recovery",
        cost=1,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="特殊魔法行動 単体 味方1体のHPを少しだけ回復",
        description="Special magic action. Single. Recovers just a little HP to 1 ally.",
        effect="Restores small amount of HP.",
        skilltype="Extra",
        desumicon="dextra",
        name="Nurse",
    },
    ["saint's song"] = {
        battlename="SAINT-SONG",
        attribute="recovery",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全員のHPを少しだけ回復",
        description="Special magic action. Single. Recovers just a little HP to all allies.",
        effect="Restores small amount of HP.",
        skilltype="Extra",
        desumicon="dextra",
        name="Saint's Song",
    },
    ["warm embrace"] = {
        battlename="HOLD-IN-MY-ARMS",
        attribute="recovery",
        cost=14,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全員のHPを中程度回復",
        description="Special magic action. All. Recovers a medium amount of HP to all allies.",
        effect="Restores medium amount of HP.",
        skilltype="Extra",
        desumicon="dextra",
        name="Warm Embrace",
    },
    ["angel's kiss"] = {
        battlename="ANGEL'S-KISS",
        attribute="recovery",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="特殊魔法行動 単体 ロウ・ニュートラルの味方のHPを回復",
        description="Special magic action. Single. Recovers HP of a Law or Neutral ally.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Angel's Kiss",
    },
    ["demon's kiss"] = {
        battlename="DEMON'S-KISS",
        attribute="recovery",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="特殊魔法行動 単体 カオス・ニュートラルの味方のHPを回復",
        description="Special magic action. Single. Recovers HP of a Chaos or Neutral ally.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Demon's Kiss",
    },
    ["maiden's prayer"] = {
        battlename="VIRGIN-PRAY",
        attribute="recovery",
        cost=24,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        target="Single ally",
        description_ja="特殊魔法行動 全体 味方1体をHP1/2で復活",
        description="Special magic action. All. Revives 1 ally with 1/2 HP.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Maiden's Prayer",
    },
    ["rest"] = {
        battlename="REST",
        attribute="recovery",
        cost="5%",
        costtype="HP",
        target="Self",
        inbattle="y",
        outbattle="y",
        description_ja="特殊物理行動 術者 使用HPの3倍を回復",
        description="Special physical action. Caster. Recovers 3× the HP used.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Rest",
    },
    ["tetraja"] = {
        battlename="TETRAJA",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="防御魔法 全体 破魔・呪殺・エナジードレインを1回防止",
        description="Defense magic. All. Prevents Expel, Death, or Energy Drain 1 time.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Tetraja",
    },
    ["tetrakarn"] = {
        battlename="TETRA-Karn",
        attribute="support",
        cost=6,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="防御魔法 全体 物理攻撃を1ターン防ぎ敵に反射",
        description="Defense magic. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Tetrakarn",
    },
    ["makarakarn"] = {
        battlename="MAKARA-Karn",
        attribute="support",
        cost=6,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="防御魔法 全体 魔法攻撃を1ターン防ぎ敵に反射",
        description="Defense magic. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Makarakarn",
    },
    ["barrier"] = {
        battlename="UNTOUCHED-ZONE",
        attribute="support",
        cost=4,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 破魔・呪殺・エナジードレインを1回防止",
        description="Special magic action. All. Prevents Expel, Death, or Energy Drain 1 time.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Barrier",
    },
    ["earth wall"] = {
        battlename="GAEA-WALL",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 物理攻撃を1ターン防ぎ敵に反射",
        description="Special magic action. All. Prevents physical attacks for 1 turn and reflects them back at the enemy.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Earth Wall",
    },
    ["penta wall"] = {
        battlename="PENTA-WALL",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 魔法攻撃を1ターン防ぎ敵に反射",
        description="Special magic action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Penta Wall",
    },
    ["water wall"] = {
        battlename="AQUA-WALL",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 火炎攻撃を1ターン無効化",
        description="Special magic action. All. Nullifies fire attacks for 1 turn.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Water Wall",
    },
    ["flame wall"] = {
        battlename="FLAME-WALL",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 氷結攻撃を1ターン無効化",
        description="Special magic action. All. Nullifies ice attacks for 1 turn.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Flame Wall",
    },
    ["psycho barrier"] = {
        battlename="PSYCHO-BARRIER",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 念動攻撃を1ターン無効化",
        description="Special magic action. All. Nullifies psychokinesis attacks for 1 turn.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Psycho Barrier",
    },
    ["tatami flip"] = {
        battlename="TATAMI-SHIELD",
        attribute="support",
        cost="5%",
        costtype="HP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊物理行動 全体 物理攻撃を1ターン防ぐ",
        description="Special physical action. All. Prevents physical attacks for 1 turn.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Tatami Flip",
    },
    ["shaking wall"] = {
        battlename="FURI-FURI-WALL",
        attribute="support",
        cost="10%",
        costtype="HP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊物理行動 全体 魔法攻撃を1ターン防ぎ敵に反射",
        description="Special physical action. All. Prevents magic attacks for 1 turn and reflects them back at the enemy.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Shaking Wall",
    },
    ["tarunda"] = {
        battlename="TARU-Nda",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 すべての敵の攻撃力ダウン",
        description="Attack support. All. Decreases attack of all enemies.",
        effect="",
        skilltype="Magic",
        desumicon="omagic",
        name="Tarunda",
    },
    ["rakunda"] = {
        battlename="RAKU-Nda",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 すべての敵の防御力ダウン",
        description="Attack support. All. Decreases defense of all enemies.",
        effect="",
        skilltype="Magic",
        desumicon="omagic",
        name="Rakunda",
    },
    ["sukunda"] = {
        battlename="SUKU-Nda",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 すべての敵の命中力ダウン",
        description="Attack support. All. Decreases accuracy of all enemies.",
        effect="",
        skilltype="Magic",
        desumicon="omagic",
        name="Sukunda",
    },
    ["dekaja"] = {
        battlename="DE-Kaja",
        attribute="support",
        cost=8,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="攻撃補助 全体 すべての敵の能力値アップを無効化",
        description="Attack support. All. Nullifies stat increases of all enemies.",
        effect="",
        skilltype="Magic",
        desumicon="omagic",
        name="Dekaja",
    },
    ["tarukaja"] = {
        battlename="TARU-Kaja",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="補助魔法 全体 味方全員の攻撃力アップ",
        description="Support magic. All. Increases attack of all allies.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Tarukaja",
    },
    ["rakukaja"] = {
        battlename="RAKU-Kaja",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="補助魔法 全体 味方全員の防御力アップ",
        description="Support magic. All. Increases defense of all allies.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Rakukaja",
    },
    ["sukukaja"] = {
        battlename="SUKU-Kaja",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="補助魔法 全体 味方全員の命中力アップ",
        description="Support magic. All. Increases accuracy of all allies.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Sukukaja",
    },
    ["makakaja"] = {
        battlename="MAKA-Kaja",
        attribute="support",
        cost=5,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="補助魔法 全体 味方全員の魔法威力アップ",
        description="Support magic. All. Increases magic power of all allies.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Makakaja",
    },
    ["dekunda"] = {
        battlename="DE-Kunda",
        attribute="support",
        cost=8,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="補助魔法 全体 味方全員の能力値ダウンを無効化",
        description="Support magic. All. Nullifies stat decreases of all allies.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Dekunda",
    },
    ["psycho blast"] = {
        battlename="PSYCHO-BRUST",
        attribute="support",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 すべての敵の命中力・魔法威力ダウン",
        description="Special magic action. All. Decreases accuracy and magic power of all enemies.",
        effect="",
        skilltype="Extra",
        desumicon="oextra",
        name="Psycho Blast",
    },
    ["lucky step"] = {
        battlename="LUCKY-STEP",
        attribute="support",
        cost=24,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全員の命中力アップ",
        description="Special magic action. All. Increases accuracy of all allies.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Lucky Step",
    },
    ["vacuum wave"] = {
        battlename="SONIC-BOOM",
        attribute="support",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全体の命中力・攻撃力アップ",
        description="Special magic action. All. Increases accuracy and attack of all allies.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Vacuum Wave",
    },
    ["taunt"] = {
        battlename="HEY-HEY-HEY",
        attribute="support",
        cost=3,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 敵全体の攻撃力アップ・防御力ダウン",
        description="Special magic action. All. Increases attack and decreases defense of all enemies.",
        effect="",
        skilltype="Extra",
        desumicon="oextra",
        name="Taunt",
    },
    ["intimidate"] = {
        battlename="ORA-ORA-ORA",
        attribute="support",
        cost=3,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="特殊魔法行動 全体 敵全体の防御力アップ・攻撃力ダウン",
        description="Special magic action. All. Increases defense and decreases attack of all enemies.",
        effect="",
        skilltype="Extra",
        desumicon="oextra",
        name="Intimidate",
    },
    ["rousing song"] = {
        battlename="ACTIVE-SONG",
        attribute="support",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全体の攻撃力・魔法威力アップ",
        description="Special magic action. All. Increases attack and magic power of all allies.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Rousing Song",
    },
    ["die hard"] = {
        battlename="DIE-HARD",
        attribute="support",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="All allies",
        description_ja="特殊魔法行動 全体 味方全体の防御力・命中力アップ",
        description="Special magic action. All. Increases defense and accuracy of all allies.",
        effect="",
        skilltype="Extra",
        desumicon="dextra",
        name="Die Hard",
    },
    ["necroma"] = {
        battlename="NECROMA",
        attribute="support",
        cost=12,
        costtype="MP",
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="補助魔法 単体 死亡した味方1体を戦闘参加",
        description="Support magic. Single. Brings 1 dead ally into battle.",
        effect="",
        skilltype="Magic",
        desumicon="dmagic",
        name="Necroma",
    },
    ["sabbath"] = {
        battlename="SABBATH",
        attribute="special",
        cost=10,
        costtype="MP",
        inbattle="y",
        outbattle="y",
        description_ja="特殊魔法 移動時・戦闘時 マグネタイトを消費しないで仲魔1体を召喚",
        description="Special magic. During movement and during battle. Summons 1 allied demon without consuming magnetite.",
        effect="",
        skilltype="Magic",
        desumicon="smagic",
        name="Sabbath",
        link="Sabbatma",
    },
    ["traesto"] = {
        attribute="special",
        cost=3,
        costtype="MP",
        inbattle="n",
        outbattle="y",
        description_ja="特殊魔法 移動時 ダンジョンより脱出",
        description="Special magic. During movement. Escapes from the dungeon.",
        effect="",
        skilltype="Magic",
        desumicon="smagic",
        name="Traesto",
    },
    ["estoma"] = {
        attribute="special",
        cost=3,
        costtype="MP",
        inbattle="n",
        outbattle="y",
        description_ja="特殊魔法 移動時 月1周の間 低レベル悪魔の出現を抑止",
        description="Special magic. During movement. Period of 1 moon cycle. Staves off the appearance of low-level demons.",
        effect="",
        skilltype="Magic",
        desumicon="smagic",
        name="Estoma",
    },
    ["mapper"] = {
        attribute="special",
        cost=4,
        costtype="MP",
        inbattle="n",
        outbattle="y",
        description_ja="特殊魔法 移動時 パーティー周辺のマップを表示",
        description="Special magic. During movement. Displays a map of the party's surroundings.",
        effect="Displays minimap until next New Moon. Fails if used during a New Moon.",
        skilltype="Magic",
        desumicon="smagic",
        name="Mapper",
    },
    ["liftoma"] = {
        attribute="special",
        cost=4,
        costtype="MP",
        inbattle="n",
        outbattle="y",
        description_ja="特殊魔法 移動時 月1周の間 ダメージゾーンを無効化",
        description="Special magic. During movement. Period of 1 moon cycle. Nullifies damage zones.",
        effect="",
        skilltype="Magic",
        desumicon="smagic",
        name="Liftoma",
    },
    ["escape"] = {
        battlename="RUN-AWAY",
        attribute="support",
        cost="0%",
        costtype="HP",
        inbattle="y",
        outbattle="n",
        target="Self",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="dextra",
        name="Escape",
    },
    ["demon's temptation f"] = {
        battlename="DEMON'S-LURE",
        attribute="death",
        attribute_link="Dark",
        cost=0,
        costtype="MP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Demon's Temptation",
    },
    ["demon's temptation m"] = {
        battlename="DEMON'S-LURE",
        attribute="death",
        attribute_link="Dark",
        cost=0,
        costtype="MP",
        power=12,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Demon's Temptation",
    },
    ["life drain"] = {
        battlename="BLOOD-SUCKER",
        attribute="death",
        attribute_link="Dark",
        cost=3,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed).",
        skilltype="Extra",
        desumicon="oextra",
        name="Life Drain",
    },
    ["petrifying glare"] = {
        battlename="PETRA-EYE",
        attribute="death",
        attribute_link="Dark",
        cost=3,
        costtype="MP",
        power=42,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Stone.",
        skilltype="Extra",
        desumicon="oextra",
        name="Petrifying Glare",
    },
    ["paralyzing glare"] = {
        battlename="PALYZE-EYE",
        attribute="nerve",
        cost=4,
        costtype="MP",
        power=52,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Hits 0-1 times (higher chance to fail than to succeed). Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Paralyzing Glare",
    },
    ["arachno wire"] = {
        battlename="ARACHNO-WIRE",
        attribute="nerve",
        cost=8,
        costtype="MP",
        power=54,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze. Hits 0-2 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Arachno Wire",
    },
    ["eat whole"] = {
        battlename="AMAZING-GNAW",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="7%",
        costtype="HP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Charge damage equal to 25% of target's current HP. Has 1/16 chance to kill instantly.",
        skilltype="Extra",
        desumicon="oextra",
        name="Eat Whole",
    },
    ["swallow"] = {
        battlename="FANATIC-EATER",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="10%",
        costtype="HP",
        power=70,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Dead",
        skilltype="Extra",
        desumicon="oextra",
        name="Swallow",
    },
    ["horse-leg kick"] = {
        battlename="HORSE-SHOE",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="3%",
        costtype="HP",
        power=28,
        inbattle="y",
        outbattle="n",
        target="Single enemy",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Skill damage. Hits 0-7 times. Switches to another target if initial target dies.",
        skilltype="Extra",
        desumicon="oextra",
        name="Horse-Leg Kick",
    },
    ["strangle drop"] = {
        battlename="CHIN-LOCK",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="4%",
        costtype="HP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Skill damage equal to 30% of target's current HP. Always targets enemy with lowest Agility.",
        skilltype="Extra",
        desumicon="oextra",
        name="Strangle Drop",
    },
    ["volcanicker"] = {
        battlename="VOLCANICKER",
        attribute="electricity",
        cost=110,
        costtype="MP",
        power=30,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Dead.",
        skilltype="Extra",
        desumicon="oextra",
        name="Volcanicker",
    },
    ["mirror prison"] = {
        battlename="MIRROR-PRISON",
        attribute="expel",
        attribute_link="Light",
        cost=15,
        costtype="MP",
        power=64,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Mirror.",
        skilltype="Extra",
        desumicon="oextra",
        name="Mirror Prison",
    },
    ["wail of resentment"] = {
        battlename="SPITE-SHOUT",
        attribute="death",
        attribute_link="Dark",
        cost=98,
        costtype="MP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Wail of Resentment",
    },
    ["vampire kiss"] = {
        battlename="VAMPIRE-KISS",
        attribute="death",
        attribute_link="Dark",
        cost=20,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Vamp.",
        skilltype="Extra",
        desumicon="oextra",
        name="Vampire Kiss",
    },
    ["soul jack"] = {
        battlename="SOUL-JACK",
        attribute="death",
        attribute_link="Dark",
        cost=0,
        costtype="MP",
        power=10,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Soul Jack",
    },
    ["photon shot"] = {
        battlename="PHOTO'N-SHOT",
        attribute="death",
        attribute_link="Dark",
        cost=15,
        costtype="MP",
        power=64,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Card.",
        skilltype="Extra",
        desumicon="oextra",
        name="Photon Shot",
    },
    ["qixing jiangtian"] = {
        battlename="SHOOTING-7STARS",
        attribute="death",
        attribute_link="Dark",
        cost=20,
        costtype="MP",
        power=50,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Dead.",
        skilltype="Extra",
        desumicon="oextra",
        name="Qixing Jiangtian",
    },
    ["extinction supreme fist"] = {
        battlename="GENOCIDE-FIST",
        attribute="almighty",
        cost="20%",
        costtype="HP",
        power=100,
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="oextra",
        name="Extinction Supreme Fist",
    },
    ["death ring"] = {
        battlename="DEATH-RING",
        attribute="nerve",
        cost=40,
        costtype="MP",
        power=29,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Paralyze.",
        skilltype="Extra",
        desumicon="oextra",
        name="Death Ring",
    },
    ["vice gospel"] = {
        battlename="VICE-GOSPEL",
        attribute="nerve",
        cost=0,
        costtype="MP",
        power=40,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict a random status ailment.",
        skilltype="Extra",
        desumicon="oextra",
        name="Vice Gospel",
    },
    ["roar of lamentation"] = {
        battlename="CRYING-SCREAM",
        attribute="nerve",
        cost=55,
        costtype="MP",
        power=32,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Chance to inflict Stone or Charm.",
        skilltype="Extra",
        desumicon="oextra",
        name="Roar of Lamentation",
    },
    ["gehou genkajin"] = {
        battlename="FIORE-SPLENDIDO",
        attribute="ruin",
        cost=50,
        costtype="MP",
        power=150,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="oextra",
        name="Gehou Genkajin",
    },
    ["magic flute bullet"] = {
        battlename="MAGIC-BULLET",
        attribute="ruin",
        cost=30,
        costtype="MP",
        power=35,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Ruin damage. Only affects demons.",
        skilltype="Extra",
        desumicon="oextra",
        name="Magic Flute Bullet",
    },
    ["liuxing huihang"] = {
        battlename="BRIGHTEN-6STARS",
        attribute="ruin",
        cost=30,
        costtype="MP",
        power=0,
        inbattle="y",
        outbattle="n",
        target="All enemies",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="dextra",
        name="Liuxing Huihang",
    },
    ["devil in the flesh"] = {
        battlename="DIABLE-DE-CORPS",
        attribute="charge",
        attribute_link="Charge (Attribute)",
        cost="4%",
        costtype="HP",
        power=200,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Charge damage equal to 40% of target's current HP. Has chance to kill instantly. Chance to inflict Shock.",
        skilltype="Extra",
        desumicon="oextra",
        name="Devil in the Flesh",
    },
    ["killing step"] = {
        battlename="KILLING-STEP",
        attribute="sword skill",
        cost="2%",
        costtype="HP",
        power=90,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="oextra",
        name="Killing Step",
    },
    ["arm swing"] = {
        battlename="MASH-FLESH",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="16%",
        costtype="HP",
        power=187,
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="oextra",
        name="Arm Swing",
    },
    ["heartless dance"] = {
        battlename="MISS-COLD-HEART",
        attribute="skill",
        attribute_link="Skill (Attribute)",
        cost="22%",
        costtype="HP",
        power=130,
        inbattle="y",
        outbattle="n",
        target="Single ally",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. ",
        skilltype="Extra",
        desumicon="oextra",
        name="Heartless Dance",
    },
    ["snipe"] = {
        battlename="SNIPE",
        attribute="gun",
        cost="2%",
        costtype="HP",
        power=20,
        inbattle="y",
        outbattle="n",
        target="Single enemy in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Gun damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Snipe",
    },
    ["disorderly fire"] = {
        battlename="HAPPY-TRIGGER",
        attribute="gun",
        cost="5%",
        costtype="HP",
        power=16,
        inbattle="y",
        outbattle="n",
        target="All enemies in either row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Gun damage.",
        skilltype="Extra",
        desumicon="oextra",
        name="Disorderly Fire",
    },
    ["lucky trigger"] = {
        battlename="LUCKY-TRIGGER",
        attribute="gun",
        cost="11%",
        costtype="HP",
        power=22,
        inbattle="y",
        outbattle="n",
        target="Single enemy in front row",
        description_ja="—",
        description="—",
        name_note = "Enemy only.",
        effect="Enemy only. Deals Gun damage. Hits 0-7 times. Subsequent hits after the first have a random target.",
        skilltype="Extra",
        desumicon="oextra",
        name="Lucky Trigger",
    }
}

return {
    skill = skill,
}