Template:SH1 Boss Stats/Documentation
Purpose
Table template used to document the stats of boss encounters from Devil Summoner: Soul Hackers.
Usage
This template is to be used in the ==Gameplay==
section on Demon and Character pages. It can be used with <tabber></tabber>
to catalog different versions of the enemy, including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.
{{SH1 Boss Stats |img= Image Name |name= Name |level= Level |st= Strength |in= Intelligence |ma= Magic |en= Endurance |ag= Agility |lu= Luck |loc= Location |race= Race |racere= Race Redirect |align= Alignment |hp= HP |mp= MP |item= Item Drop |itemre= Item Drop Redirect |mag= Magnetite |p-atk= Physical Attack |p-hit= Physical Accuracy |m-atk= Magical Attack |m-hit= Magical Accuracy |def= Defense |eva= Evasion |resist= Resist Type |magic= Magic Skills |extra= Extra Skills }}
This template automatically sets the name of the demon/character to that of the page the template is on. If it needs to be set manually, use name=
parameter.
This template automatically sets the console version of the demon sprite used to PlayStation, as those are the sprites available on spriters-resource. If it needs to be set manually, use img=
parameter.
The race=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like List of Minor Demon Races, you will need to use the racere=
parameter instead of race=
in order to manually pipe the link to another page.
The align=
parameter refers to the demon's alignment. In Devil Summoner: Soul Hackers alignment can effect combat through skills that deal extra damage depending on the alignment of the target. Boss encounter alignments should be listed simply under the Law-Neutral-Chaos spectrum, not using the Light-Neutral-Dark spectrum. Further, if a boss encounter is considered "extreme" Law or Chaos, it should be rendered as "Ex. Law" or "Ex. Chaos".
- Example: For Lucifuge, parameter would be filled out as
align=Ex. Chaos
.
The item=
, itemre=
, and mag=
parameters are all used to denote the rewards given to the player for defeating the boss encounter. The item=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon can drop no item, multiple items, or you need to manually pipe a link to a separate page use itemre=
.
In Devil Summoner: Soul Hackers, the vast majority of demons do not have unique weaknesses. Most pull from a shared pool of preset weakness spreads, here called "Resistance Type". Devil Summoner: Soul Hackers features 90 types. The resist=
parameter only requires the number identified the weakness spread used by the demon being cataloged. If you're unsure which type to use for a specific demon, refer to Soul Hackers no Subute (Rev. 3), or alternatively, this Japanese digital guide.
The magic=
and extra=
parameters use Template:SkillOld for displaying skill information.
Code
{{SH1 Boss Stats |img= |name= |level= |st= |in= |ma= |en= |ag= |lu= |loc= |race= |racere= |align= |hp= |mp= |item= |itemre= |mag= |p-atk= |p-hit= |m-atk= |m-hit= |def= |eva= |resist= |magic= |extra= }}
Examples
{{SH1 Boss Stats |name= Carol J |level= 7 |st= 4 |in= 3 |ma= 4 |en= 5 |ag= 3 |lu= 5 |loc= Algon NS B1F |racere= [[List of Minor Races#Summoner|Summoner] |align= Neutral |hp= 141 |mp= 35 |itemre=— |mag= 618 |p-atk= 22 |p-hit= 13 |m-atk= 33 |m-hit= 10 |def= 40 |eva= 12 |resist= 47 |magic= {{SkillOld|SH1|Strength Song}} |extra= {{SkillOld|SH1|Short Jab}} }}