Module:Data/Skill/smt2

Revision as of 03:40, 22 September 2024 by Billy Mitchell (talk | contribs)
Jump to navigation Jump to search

Documentation for this module may be created at Module:Data/Skill/smt2/doc

local skill = {
	["agi"] = {
		attribute = "fire",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 23,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を火炎で焼く",
		description = "Burns 1 enemy with flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Agi"
	},
	["agilao"] = {
		attribute = "fire",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 64,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を強い火炎で焼く",
		description = "Burns 1 enemy with strong flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Agilao"
	},
	["maragi"] = {
		attribute = "fire",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 19,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を火炎で焼く",
		description = "Burns all enemies with flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Maragi"
	},
	["maragion"] = {
		attribute = "fire",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 50,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体を強い火炎で焼く",
		description = "Burns all enemies with strong flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Maragion"
	},
	["bufu"] = {
		attribute = "ice",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 15,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を凍結させてFREEZE状態にする",
		description = "Freezes and puts 1 enemy into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Bufu"
	},
	["bufula"] = {
		attribute = "ice",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 40,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を強く凍結させてFREEZE状態にする",
		description = "Strongly freezes and puts 1 enemy into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Bufula"
	},
	["mabufu"] = {
		attribute = "ice",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を凍結させてFREEZE状態にする",
		description = "Freezes and puts all enemies into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Mabufu"
	},
	["mabufula"] = {
		attribute = "ice",
		cost = 11,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 32,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を強く凍結させてFREEZE状態にする",
		description = "Strongly freezes and puts all enemies into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Mabufula"
	},
	["zio"] = {
		attribute = "electric",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 19,
		target = "Single enemy",
		hit = 1,
		description_ja = "雷を落として敵1体をSHOCK状態にする",
		description = "Drops lightning and puts 1 enemy into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Zio"
	},
	["zionga"] = {
		attribute = "electric",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 55,
		target = "Single enemy",
		hit = 1,
		description_ja = "強い雷を落として敵1体をSHOCK状態にする",
		description = "Drops strong lightning and puts 1 enemy into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Zionga"
	},
	["mazio"] = {
		attribute = "electric",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "All enemies",
		hit = 1,
		description_ja = "雷を落として敵全体をSHOCK状態にする",
		description = "Drops lightning and puts all enemies into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Mazio"
	},
	["mazionga"] = {
		attribute = "electric",
		cost = 12,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 41,
		target = "All enemies",
		hit = 1,
		description_ja = "強い雷を落として敵全体をSHOCK状態にする",
		description = "Drops strong lightning and puts all enemies into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Mazionga"
	},
	["zan"] = {
		attribute = "force",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体に衝撃波をぶつける",
		description = "Throws a shockwave at 1 enemy.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Zan"
	},
	["zanma"] = {
		attribute = "force",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 50,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体に強い衝撃波をぶつける",
		description = "Throws a strong shockwave at 1 enemy.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Zanma"
	},
	["mazan"] = {
		attribute = "force",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 14,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体に衝撃波をぶつける",
		description = "Throws a shockwave at all enemies.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Mazan"
	},
	["mazanma"] = {
		attribute = "force",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 38,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体に強い衝撃波をぶつける",
		description = "Throws a strong shockwave at all enemies.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Mazanma"
	},
	["tentarafoo"] = {
		attribute = "nerve",
		cost = 14,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 44,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体をPANIC状態にする",
		description = "Puts all enemies into the Panic state.",
		effect = "Chance to inflict Panic.",
		skilltype = "Magic",
		name = "Tentarafoo"
	},
	["megido"] = {
		attribute = "almighty",
		cost = 15,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 70,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体に無属性のダメージを与える",
		description = "Deals non-elemental damage to all enemies.",
		effect = "Deals Almighty damage.",
		skilltype = "Magic",
		name = "Megido"
	},
	["megidolaon"] = {
		attribute = "almighty",
		cost = 15,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 100,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体に無属性の強いダメージを与える",
		description = "Deals strong non-elemental damage to all enemies.",
		effect = "Deals Almighty damage.",
		skilltype = "Magic",
		name = "Megidolaon"
	},
	["dormina"] = {
		attribute = "nerve",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 20,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をSLEEP状態にする",
		description = "Puts several enemies into the Sleep state.",
		effect = "Chance to inflict Sleep.",
		skilltype = "Magic",
		name = "Dormina"
	},
	["shibaboo"] = {
		attribute = "ruin",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 28,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をBIND状態にする",
		description = "Puts several enemies into the Bind state.",
		effect = "Chance to inflict Bind.",
		skilltype = "Magic",
		name = "Shibaboo"
	},
	["pulinpa"] = {
		attribute = "bind",
		attribute_link = "bind (attribute)",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をPANIC状態にする",
		description = "Puts several enemies into the Panic state.",
		effect = "Chance to inflict Panic.",
		skilltype = "Magic",
		name = "Pulinpa"
	},
	["hapirma"] = {
		attribute = "ruin",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をHAPPY状態にする",
		description = "Puts several enemies into the Happy state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Magic",
		name = "Hapirma"
	},
	["marin karin"] = {
		attribute = "ruin",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体をCHARM状態にする",
		description = "Puts 1 enemy into the Charm state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Magic",
		name = "Marin Karin"
	},
	["makajama"] = {
		attribute = "ruin",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をCLOSE状態にする",
		description = "Puts several enemies into the Close state.",
		effect = "Chance to inflict Close.",
		skilltype = "Magic",
		name = "Makajama"
	},
	["mudo"] = {
		attribute = "dark",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = 2,
		description_ja = "敵2体を呪い殺す",
		description = "Curses 2 enemies to death.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mudo"
	},
	["mudoon"] = {
		attribute = "dark",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = "3-5",
		description_ja = "敵数体を呪い殺す",
		description = "Curses several enemies to death.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mudoon"
	},
	["hanma"] = {
		attribute = "light",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = "2",
		description_ja = "敵2体を破魔の力で昇天させる",
		description = "Causes 2 enemies to ascend to heaven with the power of exorcism.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Hanma"
	},
	["mahama"] = {
		attribute = "light",
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を破魔の力で昇天させる",
		description = "Causes all enemies to ascend to heaven with the power of exorcism.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mahama"
	},
	["tarunda"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の攻撃力を下げる",
		description = "Decreases the enemy's attack power.",
		effect = "Decreases enemies' Attack and Magic Attack stats.",
		skilltype = "Magic",
		name = "Tarunda"
	},
	["rakunda"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の防御力を下げる",
		description = "Decreases the enemy's defense power.",
		effect = "Decreases enemies' Defense stat.",
		skilltype = "Magic",
		name = "Rakunda"
	},
	["sukunda"] = {
		attribute = "support", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の命中率を下げる",
		description = "Decreases the enemy's accuracy rate.",
		effect = "Decreases enemies' Accuracy stat.",
		skilltype = "Magic",
		name = "Sukunda"
	},
	["dekaja"] = {
		attribute = "support", --internally almighty
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "全てのカジャ系魔法の効果を消す",
		description = "Removes effects of all kaja-type magic.",
		effect = "Returns enemies' increased stats to normal.",
		skilltype = "Magic",
		name = "Dekaja"
	},
	["rekaja"] = {
		attribute = "support", --internally almighty
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "ンダ系魔法で下げられた能力を元に戻す",
		description = "Restores all stats lowered by nda-type magic.",
		effect = "Returns allies' decreased stats to normal.",
		skilltype = "Magic",
		name = "Rekaja"
	},
	["tetra"] = {
		attribute = "support", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Prevents enemies from using skills for 1 turn.",
		skilltype = "Magic",
		name = "Tetra"
	},
	["tarukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Increases allies' Attack stat.",
		skilltype = "Magic",
		name = "Tarukaja"
	},
	["rakukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Increases allies' Defense stat.",
		skilltype = "Magic",
		name = "Rakukaja"
	},
	["sukukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Increases allies' Accuracy stat.",
		skilltype = "Magic",
		name = "Sukukaja"
	},
	["makakaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Increases allies' Magic Attack stat.",
		skilltype = "Magic",
		name = "Makakaja"
	},
	["tetraja"] = {
		attribute = "support", --internally almighty
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Protects party from instant-kill attacks and Energy Drain.",
		skilltype = "Magic",
		name = "Tetraja"
	},
	["makarakarn"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Party reflects magical attacks (except Almighty) for rest of turn.",
		skilltype = "Magic",
		name = "Makarakarn"
	},
	["tetrakarn"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Party reflects physical attacks for rest of turn.",
		skilltype = "Magic",
		name = "Tetrakarn"
	},
	["dia"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のHPを少し回復する",
		description = "Slightly recovers HP of 1 ally.",
		effect = "Restores small amount of HP.",
		skilltype = "Magic",
		name = "Dia"
	},
	["diarama"] = {
		attribute = "recovery", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Restores medium amount of HP.",
		skilltype = "Magic",
		name = "Diarama"
	},
	["diarahan"] = {
		attribute = "recovery", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Fully restores HP.",
		skilltype = "Magic",
		name = "Diarahan"
	},
	["media"] = {
		attribute = "recovery", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Restores small amount of HP.",
		skilltype = "Magic",
		name = "Media"
	},
	["mediarama"] = {
		attribute = "recovery", --internally almighty
		cost = 20,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Restores medium amount of HP.",
		skilltype = "Magic",
		name = "Mediarama"
	},
	["mediarahan"] = {
		attribute = "recovery", --internally almighty
		cost = 50,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Fully restores HP.",
		skilltype = "Magic",
		name = "Mediarahan"
	},
	["patra"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人の軽いステータス異常を回復する",
		description = "Recovers light status ailments of 1 ally.",
		effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
		skilltype = "Magic",
		name = "Patra"
	},
	["penpatra"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
		skilltype = "Magic",
		name = "Penpatra"
	},
	["posumudi"] = {
		attribute = "recovery", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Poison ailment.",
		skilltype = "Magic",
		name = "Posumudi"
	},
	["paraladi"] = {
		attribute = "recovery", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Paralyze ailment.",
		skilltype = "Magic",
		name = "Paraladi"
	},
	["petradi"] = {
		attribute = "recovery", --internally almighty
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Stone ailment.",
		skilltype = "Magic",
		name = "Petradi"
	},
	["recarm"] = {
		attribute = "recovery", --internally almighty
		cost = 12,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Dying or Dead ailment and restores 1/4 of max HP.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["samarecarm"] = {
		attribute = "recovery", --internally almighty
		cost = 24,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Removes Dying or Dead ailment and fully restores HP.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["recarmdra"] = {
		attribute = "recovery", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "",
		description = "",
		effect = "Fully restores HP. Kills user.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["mapper"] = {
		attribute = "special", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "",
		description = "",
		effect = "Displays minimap until next New Moon. Fails if used during a New Moon.",
		skilltype = "Magic",
		name = "Mapper"
	},
	["traesto"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "",
		description = "",
		effect = "Warps party to dungeon's entrance.",
		skilltype = "Magic",
		name = "Traesto"
	},
	["traport"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "",
		description = "",
		effect = "Warps party to last visited save point.",
		skilltype = "Magic",
		name = "Traport"
	},
	["trafuri"] = {
		attribute = "special", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		description_ja = "",
		description = "",
		effect = "Escapes battle.",
		skilltype = "Magic",
		name = "Trafuri"
	},
	["estoma"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "",
		description = "",
		effect = "Prevents encounters with enemies that have a lower level than the protagonist.",
		skilltype = "Magic",
		name = "Estoma"
	},
	["sabbatma"] = {
		attribute = "special", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally in COMP",
		description_ja = "",
		description = "",
		effect = "Summons ally from COMP without spending MAG.",
		skilltype = "Magic",
		name = "Sabbatma"
	},
	["necroma"] = {
		attribute = "special", --internally almighty
		cost = 20,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Single dead ally in COMP",
		description_ja = "",
		description = "",
		effect = "Allows summoning of Dead allies.",
		skilltype = "Magic",
		name = "Necroma"
	},
	["paral eyes"] = {
		attribute = "dark",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Paralyze.",
		skilltype = "Extra",
		name = "Paral Eyes"
	},
	["petra eyes"] = {
		attribute = "dark",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Stone.",
		skilltype = "Extra",
		name = "Petra Eyes"
	},
	["hell eyes"] = {
		attribute = "dark",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Dead.",
		skilltype = "Extra",
		name = "Hell Eyes"
	},
	["bael's curse"] = {
		attribute = "dark",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		hit = 1,
		power = 6,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Fly.",
		skilltype = "Extra",
		name = "Bael's Curse"
	},
	["sexy dance"] = {
		attribute = "ruin",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Charm.",
		skilltype = "Extra",
		name = "Sexy Dance"
	},
	["happy dance"] = {
		attribute = "ruin",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Happy.",
		skilltype = "Extra",
		name = "Happy Dance"
	},
	["joy song"] = {
		attribute = "nerve",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 14,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Happy.",
		skilltype = "Extra",
		name = "Joy Song"
	},
	["lullaby"] = {
		attribute = "nerve",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 23,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Sleep.",
		skilltype = "Extra",
		name = "Lullaby"
	},
	["panic voice"] = {
		attribute = "bind",
		attribute_link = "bind (attribute)",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Panic.",
		skilltype = "Extra",
		name = "Panic Voice"
	},
	["bind voice"] = {
		attribute = "bind",
		attribute_link = "bind (attribute)",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 9,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Bind.",
		skilltype = "Extra",
		name = "Bind Voice"
	},
	["life drain"] = {
		attribute = "dark",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Bat.",
		skilltype = "Extra",
		name = "Life Drain"
	},
	["fire breath"] = {
		attribute = "fire",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 60,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "",
		description = "",
		effect = "Deals Fire damage.",
		skilltype = "Extra",
		name = "Fire Breath"
	},
	["fire breath"] = {
		attribute = "fire",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 60,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "",
		description = "",
		effect = "Deals Fire damage.",
		skilltype = "Extra",
		name = "Fire Breath"
	},
	["venom breath"] = {
		attribute = "ruin",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 32,
		hit = "1-2",
		target = "Random enemies",
		description_ja = "",
		description = "",
		effect = "Deals Ruin damage. Chance to inflict Poison.",
		skilltype = "Extra",
		name = "Venom Breath"
	},
	["shock"] = {
		attribute = "electric",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 44,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "",
		description = "",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Extra",
		name = "Shock",
		link = "Shock (Skill)"
	},
	["fog breath"] = {
		attribute = "nerve",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = "1",
		description_ja = "敵全体の命中率を1/2に下げる",
		description = "Reduces accuracy rate of all enemies by 1/2.",
		effect = "Halves enemies' Accuracy stat.",
		skilltype = "Extra",
		name = "Fog Breath"
	},
	["power breath"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Self", --Internally all enemies
		hit = "1",
		description_ja = "術者の攻撃力と命中率を上昇させる",
		description = "Increases caster's attack power and accuracy rate.",
		effect = "Increases user's Attack and Accuracy stats.",
		skilltype = "Extra",
		name = "Power Breath"
	},
	["dark breath"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Self", --Internally all enemies
		hit = "1",
		description_ja = "術者の防御力と魔力を上昇させる",
		description = "Increases caster's defense power and magic power.",
		effect = "Increases user's Defense and Magic Attack stats.",
		skilltype = "Extra",
		name = "Power Breath"
	},
	["sonic wave"] = {
		attribute = "bind",
		attribute_link = "bind (attribute)",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 15,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体をPANIC状態にする",
		description = "Puts all enemies into the Panic state.",
		effect = "Chance to inflict Panic",
		skilltype = "Extra",
		name = "Sonic Wave"
	},
}

return {
	skill = skill,
}