Ruin (Shin Megami Tensei: Synchronicity Prologue): Difference between revisions
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{{Stub|series=SMT|type=location|reason=More information could be added.}} | {{Stub|series=SMT|type=location|reason=More information could be added.}} | ||
{{Infobox Location|jpname=破滅|jpmean=Ruin|displaytitle=Ruin|location=[[Schwarzwelt]]|image=File:SMTSP_Stage01_Screenshot.png}} | {{Infobox Location | ||
|jpname=破滅 | |||
|jpmean=Ruin | |||
|title=Ruin | |||
|displaytitle=Ruin (''Shin Megami Tensei: Synchronicity Prologue'') | |||
|location=[[Schwarzwelt]] | |||
|image=File:SMTSP_Stage01_Screenshot.png | |||
}} | |||
{{For|the attribute in ''Soul Hackers 2''|[[Ruin]]}} | {{For|the attribute in ''Soul Hackers 2''|[[Ruin]]}} | ||
'''Ruin''' is the first stage in {{Link|Game|SMTSP}}, and is in the ruins of a snowy location in [[Schwarzwelt]]. | '''Ruin''' is the first stage in {{Link|Game|SMTSP}}, and is in the ruins of a snowy location in [[Schwarzwelt]]. |
Revision as of 19:02, 10 December 2023
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Reason: More information could be added. |
For the attribute in Soul Hackers 2, see Ruin.
Ruin is the first stage in Shin Megami Tensei: Synchronicity Prologue, and is in the ruins of a snowy location in Schwarzwelt.
Gameplay
Subject No. 2 awakens as a Jack Frost after his mind gets synchronized with it, and with a feeling that there is something he must do, he heads off. Ruin serves as the beginning point in the story, as Jack Frost first rescues Jack-o'-Lantern, who was frozen by Black Frost.
Items
Item | Location |
---|---|
Above the entrance to the ruins. Requires Jack-o'-Lantern to melt the ice blocking the way. | |
In a room above the Mabufu room. Requires Unlock Cube to open the locked door. | |
Hidden by a breakable wall. Requires Jack-o'-Lantern's hover ability. | |
1. Under an ice block in the beginning. Requires Jack-o'-Lantern to melt it.
2. Hidden by a breakable wall in the Teleporter room. 3. Covered by spikes in a long hallway. Requires Jack-o'-Lantern's hover ability. 4. Hidden above by a breakable wall in the water section. |