Module:Data/Skill/p5: Difference between revisions

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Line 5: Line 5:
cost = '5%',
cost = '5%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'Single Enemy',
target = 'Single Enemy',
hit = 1,
hit = 1,
power = 60,
power = 60,
powerlvl = '?',
powerlvl = 'Light',
crit = '20%',
crit = '20%',
acc = '90%',
acc = '90%',
Line 21: Line 22:
cost = '6%',
cost = '6%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 65,
power = 65,
powerlvl = '?',
powerlvl = 'Light',
crit = '20%',
crit = '20%',
acc = '90%',
acc = '90%',
Line 35: Line 37:
cost = '6%',
cost = '6%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 25,
power = 25,
powerlvl = '?',
powerlvl = 'Miniscule',
crit = '45%',
crit = '45%',
acc = '75%',
acc = '75%',
Line 48: Line 51:
cost = '9%',
cost = '9%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 62: Line 66:
cost = '9%',
cost = '9%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 76: Line 81:
cost = '9%',
cost = '9%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 91: Line 97:
cost = '8%',
cost = '8%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '45%',
crit = '45%',
acc = '75%',
acc = '75%',
Line 104: Line 111:
cost = '9%',
cost = '9%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 90,
power = 90,
powerlvl = '?',
powerlvl = 'Medium',
crit = '30%',
crit = '30%',
acc = '90%',
acc = '90%',
Line 118: Line 126:
cost = '10%',
cost = '10%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '35%',
crit = '35%',
acc = '85%',
acc = '85%',
Line 133: Line 142:
cost = '10%',
cost = '10%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '20%',
crit = '20%',
acc = '85%',
acc = '85%',
Line 146: Line 156:
cost = '10%',
cost = '10%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 160: Line 171:
cost = '10%',
cost = '10%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 175: Line 187:
cost = '8%',
cost = '8%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 191: Line 204:
cost = '12%',
cost = '12%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
crit = '3%',
crit = '3%',
acc = '90%',
acc = '90%',
Line 207: Line 221:
cost = '13%',
cost = '13%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 130,
power = 130,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '20%',
crit = '20%',
acc = '90%',
acc = '90%',
Line 223: Line 238:
cost = '14%',
cost = '14%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 140,
power = 140,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 239: Line 255:
cost = '10%',
cost = '10%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '2',
hit = '2',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 255: Line 272:
cost = '8%',
cost = '8%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 70,
power = 70,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 271: Line 289:
cost = '14%',
cost = '14%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '1-3',
hit = '1-3',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 287: Line 306:
cost = '18%',
cost = '18%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 220,
power = 220,
powerlvl = '?',
powerlvl = 'Severe',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 303: Line 323:
cost = '20%',
cost = '20%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 300,
power = 300,
powerlvl = '?',
powerlvl = 'Severe',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 319: Line 340:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 300,
power = 300,
powerlvl = '?',
powerlvl = 'Severe',
crit = '25%',
crit = '25%',
acc = '85%',
acc = '85%',
Line 335: Line 357:
cost = '17%',
cost = '17%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '3-5',
hit = '3-5',
power = 20,
power = 20,
powerlvl = '?',
powerlvl = 'Miniscule',
crit = '5%',
crit = '5%',
acc = '85%',
acc = '85%',
Line 351: Line 374:
cost = '21%',
cost = '21%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 360,
power = 360,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '40%',
crit = '40%',
acc = '90%',
acc = '90%',
Line 367: Line 391:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '3-4',
hit = '3-4',
power = 30,
power = 30,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 383: Line 408:
cost = '20%',
cost = '20%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '2-3',
hit = '2-3',
power = 90,
power = 90,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '85%',
acc = '85%',
Line 399: Line 425:
cost = '24%',
cost = '24%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 600,
power = 600,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '35%',
crit = '35%',
acc = '90%',
acc = '90%',
Line 415: Line 442:
cost = '20%',
cost = '20%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '2',
hit = '2',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '20%',
crit = '20%',
acc = '99%',
acc = '99%',
Line 431: Line 459:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 800,
power = 800,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '15%',
crit = '15%',
acc = '90%',
acc = '90%',
Line 447: Line 476:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 800,
power = 800,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '0%',
crit = '0%',
acc = '98%',
acc = '98%',
Line 463: Line 493:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '3',
hit = '3',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '10%',
crit = '10%',
acc = '95%',
acc = '95%',
Line 479: Line 510:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = '2',
hit = '2',
power = 300,
power = 300,
powerlvl = '?',
powerlvl = 'Severe',
crit = '30%',
crit = '30%',
acc = '90%',
acc = '90%',
Line 495: Line 527:
cost = '20%',
cost = '20%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 1200,
power = 1200,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '5%',
crit = '5%',
acc = '90%',
acc = '90%',
Line 511: Line 544:
cost = '15%',
cost = '15%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 70,
power = 70,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 527: Line 561:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 543: Line 578:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '40%',
crit = '40%',
acc = '55%',
acc = '55%',
Line 559: Line 595:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 575: Line 612:
cost = '14%',
cost = '14%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80',
acc = '80',
Line 591: Line 629:
cost = '19%',
cost = '19%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80',
acc = '80',
Line 607: Line 646:
cost = '21%',
cost = '21%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 110,
power = 110,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80',
acc = '80',
Line 623: Line 663:
cost = '19%',
cost = '19%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 110,
power = 110,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 639: Line 680:
cost = '18%',
cost = '18%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 110,
power = 110,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80',
acc = '80',
Line 655: Line 697:
cost = '19%',
cost = '19%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '5%',
crit = '5%',
acc = '80',
acc = '80',
Line 671: Line 714:
cost = '21%',
cost = '21%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 687: Line 731:
cost = '13%',
cost = '13%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = '1-3',
hit = '1-3',
power = 30,
power = 30,
powerlvl = '?',
powerlvl = 'Light',
crit = '10%',
crit = '10%',
acc = '70',
acc = '70',
Line 703: Line 748:
cost = '20%',
cost = '20%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 150,
power = 150,
powerlvl = '?',
powerlvl = 'Heavy',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 719: Line 765:
cost = '17%',
cost = '17%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = '2-4',
hit = '2-4',
power = 20,
power = 20,
powerlvl = '?',
powerlvl = 'Miniscule',
crit = '10%',
crit = '10%',
acc = '70%',
acc = '70%',
Line 735: Line 782:
cost = '23%',
cost = '23%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 210,
power = 210,
powerlvl = '?',
powerlvl = 'Severe',
crit = '10%',
crit = '10%',
acc = '80%',
acc = '80%',
Line 751: Line 799:
cost = '22%',
cost = '22%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = '1-2',
hit = '1-2',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
crit = '10%',
crit = '10%',
acc = '80%',
acc = '80%',
Line 767: Line 816:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 350,
power = 350,
powerlvl = '?',
powerlvl = 'Colossal',
crit = '5%',
crit = '5%',
acc = '85%',
acc = '85%',
Line 783: Line 833:
cost = '24%',
cost = '24%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = '1-3',
hit = '1-3',
power = 110,
power = 110,
powerlvl = '?',
powerlvl = 'Medium',
crit = '5%',
crit = '5%',
acc = '80%',
acc = '80%',
Line 799: Line 850:
cost = '25%',
cost = '25%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = '8',
hit = '8',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '75%',
acc = '75%',
Line 814: Line 866:
cost = '9%',
cost = '9%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 80,
power = 80,
powerlvl = '?',
powerlvl = 'Medium',
crit = '30%',
crit = '30%',
acc = '90%',
acc = '90%',
Line 829: Line 882:
cost = '17%',
cost = '17%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'One Foe',
target = 'One Foe',
hit = 1,
hit = 1,
power = 210,
power = 210,
powerlvl = '?',
powerlvl = 'Severe',
crit = '40%',
crit = '40%',
acc = '90%',
acc = '90%',
Line 844: Line 898:
cost = '16%',
cost = '16%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 3,
hit = 3,
power = 30,
power = 30,
powerlvl = '?',
powerlvl = 'Light',
crit = '5%',
crit = '5%',
acc = '70%',
acc = '70%',
Line 859: Line 914:
cost = '24%',
cost = '24%',
costtype = 'HP',
costtype = 'HP',
damagetype = 'Physical',
target = 'All Foes',
target = 'All Foes',
hit = 1,
hit = 1,
power = 300,
power = 300,
powerlvl = '?',
powerlvl = 'Severe',
crit = '10%',
crit = '10%',
acc = '80%',
acc = '80%',
Line 876: Line 932:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 891: Line 948:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 906: Line 964:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 921: Line 980:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 936: Line 996:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 951: Line 1,012:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 966: Line 1,028:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 981: Line 1,044:
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 180,
power = 180,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 996: Line 1,060:
cost = 34,
cost = 34,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 210,
power = 210,
powerlvl = '?',
powerlvl = 'Severe',
acc = '90%',
acc = '90%',
inbattle = 'y',
inbattle = 'y',
Line 1,011: Line 1,076:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,026: Line 1,092:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,041: Line 1,108:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,056: Line 1,124:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,071: Line 1,140:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,086: Line 1,156:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,101: Line 1,172:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,116: Line 1,188:
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 180,
power = 180,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,131: Line 1,204:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,146: Line 1,220:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,161: Line 1,236:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,176: Line 1,252:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,191: Line 1,268:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,206: Line 1,284:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,221: Line 1,300:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,236: Line 1,316:
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 180,
power = 180,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,250: Line 1,331:
cost = 3,
cost = 3,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,264: Line 1,346:
cost = 6,
cost = 6,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,278: Line 1,361:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,292: Line 1,376:
cost = 42,
cost = 42,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,306: Line 1,391:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,320: Line 1,406:
cost = 14,
cost = 14,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,334: Line 1,421:
cost = 20,
cost = 20,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,348: Line 1,436:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,362: Line 1,451:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,376: Line 1,466:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,390: Line 1,481:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,404: Line 1,496:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,418: Line 1,511:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,432: Line 1,526:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,446: Line 1,541:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,460: Line 1,556:
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,474: Line 1,571:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,488: Line 1,586:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,502: Line 1,601:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,516: Line 1,616:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 200,
power = 200,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,530: Line 1,631:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 40,
power = 40,
powerlvl = '?',
powerlvl = 'Light',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,544: Line 1,646:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 100,
power = 100,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,558: Line 1,661:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,572: Line 1,676:
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 180,
power = 180,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,587: Line 1,692:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,602: Line 1,708:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,617: Line 1,724:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 190,
power = 190,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,632: Line 1,740:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = 'Light',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,647: Line 1,756:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,662: Line 1,772:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 190,
power = 190,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,677: Line 1,788:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = '',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,692: Line 1,804:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,707: Line 1,820:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,722: Line 1,836:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,737: Line 1,852:
cost = 34,
cost = 34,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,752: Line 1,868:
cost = 44,
cost = 44,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,766: Line 1,883:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
hit = '4-8',
hit = '4-8',
power = 15,
power = 15,
powerlvl = '?',
powerlvl = 'Light',


acc = '90%',
acc = '90%',
Line 1,783: Line 1,901:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = 'Light',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,798: Line 1,917:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,813: Line 1,933:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 190,
power = 190,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '99%',
acc = '99%',
inbattle = 'y',
inbattle = 'y',
Line 1,828: Line 1,949:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = 'Light',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 1,843: Line 1,965:
cost = 16,
cost = 16,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,858: Line 1,981:
cost = 22,
cost = 22,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 190,
power = 190,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,873: Line 1,997:
cost = 38,
cost = 38,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 50,
power = 50,
powerlvl = '?',
powerlvl = '',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 1,888: Line 2,013:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,903: Line 2,029:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,918: Line 2,045:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,933: Line 2,061:
cost = 34,
cost = 34,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,948: Line 2,077:
cost = 44,
cost = 44,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 1,
power = 1,
powerlvl = '?',
powerlvl = '',
acc = '100%',
acc = '100%',
inbattle = 'y',
inbattle = 'y',
Line 1,963: Line 2,093:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '90%',
acc = '90%',
inbattle = 'y',
inbattle = 'y',
Line 1,978: Line 2,109:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 210,
power = 210,
powerlvl = '?',
powerlvl = 'Severe',


acc = '90%',
acc = '90%',
Line 1,990: Line 2,122:
['megido'] = {
['megido'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '—',
effect = '—',
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 120,
power = 120,
powerlvl = '?',
powerlvl = 'Medium',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 2,004: Line 2,138:
['megidola'] = {
['megidola'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '—',
effect = '—',
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 180,
power = 180,
powerlvl = '?',
powerlvl = 'Heavy',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 2,018: Line 2,154:
['megidolaon'] = {
['megidolaon'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '—',
effect = '—',
cost = 38,
cost = 38,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 210,
power = 210,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 2,032: Line 2,170:
['life drain'] = {
['life drain'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = 'Absorb 30 HP.',
effect = 'Absorb 30 HP.',
cost = 3,
cost = 3,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
 
power = '—',
powerlvl = '—',
acc = '100%',
acc = '100%',
inbattle = '?',
inbattle = '?',
Line 2,045: Line 2,186:
['spirit drain'] = {
['spirit drain'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = 'Absorb 10 SP.',
effect = 'Absorb 10 SP.',
cost = 3,
cost = 3,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,058: Line 2,201:
['foul breath'] = {
['foul breath'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '[[Ailment]] resist down.',
effect = '[[Ailment]] resist down.',
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,071: Line 2,216:
['stagnant air'] = {
['stagnant air'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '[[Ailment]] resist down (enemies + allies) for 3 turns.',
effect = '[[Ailment]] resist down (enemies + allies) for 3 turns.',
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'Whole Battle',
target = 'Whole Battle',


Line 2,084: Line 2,231:
['ghastly wail'] = {
['ghastly wail'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '100% chance of insta-kill with [[Fear]], 0% chance without.',
effect = '100% chance of insta-kill with [[Fear]], 0% chance without.',
cost = 28,
cost = 28,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
acc = '100%',
acc = '100%',
Line 2,096: Line 2,245:
['black viper'] = {
['black viper'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '—',
effect = '—',
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
power = 230,
power = 230,
powerlvl = '?',
powerlvl = 'Severe',
acc = '98%',
acc = '98%',
inbattle = 'y',
inbattle = 'y',
Line 2,110: Line 2,261:
['morning star'] = {
['morning star'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '—',
effect = '—',
cost = 54,
cost = 54,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 230,
power = 230,
powerlvl = '?',
powerlvl = 'Severe',
acc = '95%',
acc = '95%',
inbattle = 'y',
inbattle = 'y',
Line 2,124: Line 2,277:
['door of hades'] = {
['door of hades'] = {
attribute = 'almi',
attribute = 'almi',
hit = 1,
effect = '60% instant-kill chance.',
effect = '60% instant-kill chance.',
cost = 32,
cost = 32,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
power = 160,
power = 160,
powerlvl = '?',
powerlvl = 'Heavy',


acc = '90%',
acc = '90%',
Line 2,142: Line 2,297:
cost = 40,
cost = 40,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
hit = '3',
hit = '3',
power = 360,
power = 360,
powerlvl = '?',
powerlvl = 'Heavy',


acc = '95%',
acc = '95%',
Line 2,158: Line 2,314:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,171: Line 2,328:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,184: Line 2,342:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,197: Line 2,356:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,210: Line 2,370:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,223: Line 2,384:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,236: Line 2,398:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,249: Line 2,412:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,262: Line 2,426:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,275: Line 2,440:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,288: Line 2,454:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,301: Line 2,468:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,314: Line 2,482:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,327: Line 2,496:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,340: Line 2,510:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',
acc = '100%',
acc = '100%',
Line 2,352: Line 2,523:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',
acc = '100%',
acc = '100%',
Line 2,364: Line 2,536:
cost = 6,
cost = 6,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,376: Line 2,549:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,388: Line 2,562:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,400: Line 2,575:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,412: Line 2,588:
cost = 3,
cost = 3,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = 50,
power = 50,
Line 2,424: Line 2,601:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,436: Line 2,614:
cost = 6,
cost = 6,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = 160,
power = 160,
Line 2,448: Line 2,627:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,460: Line 2,640:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,472: Line 2,653:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,484: Line 2,666:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,496: Line 2,679:
cost = 7,
cost = 7,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = 40,
power = 40,
Line 2,508: Line 2,692:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,520: Line 2,705:
cost = 12,
cost = 12,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = 140,
power = 140,
Line 2,532: Line 2,718:
cost = 38,
cost = 38,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,544: Line 2,731:
cost = 4,
cost = 4,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,556: Line 2,744:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,568: Line 2,757:
cost = 48,
cost = 48,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',
power = '—',
power = '—',
Line 2,580: Line 2,770:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
power = '—',
power = '—',
Line 2,592: Line 2,783:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'Self',
target = 'Self',


Line 2,605: Line 2,797:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'Self',
target = 'Self',


Line 2,618: Line 2,811:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,631: Line 2,825:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,644: Line 2,839:
cost = 10,
cost = 10,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 2,657: Line 2,853:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,670: Line 2,867:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,683: Line 2,881:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,696: Line 2,895:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,709: Line 2,909:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',
inbattle = 'y',
inbattle = 'y',
Line 2,723: Line 2,924:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,736: Line 2,938:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,749: Line 2,952:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,762: Line 2,966:
cost = 36,
cost = 36,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,775: Line 2,980:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 2,788: Line 2,994:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,801: Line 3,008:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 2,814: Line 3,022:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,827: Line 3,036:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 2,840: Line 3,050:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,853: Line 3,064:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,866: Line 3,078:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,879: Line 3,092:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 2,892: Line 3,106:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,905: Line 3,120:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,918: Line 3,134:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,931: Line 3,148:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,944: Line 3,162:
cost = 5,
cost = 5,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'Whole Battle',
target = 'Whole Battle',


Line 2,957: Line 3,176:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,970: Line 3,190:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 2,983: Line 3,204:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 2,996: Line 3,218:
cost = 8,
cost = 8,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Foe',
target = 'One Foe',


Line 3,009: Line 3,232:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 3,022: Line 3,246:
cost = 24,
cost = 24,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 3,035: Line 3,260:
cost = 36,
cost = 36,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',


Line 3,048: Line 3,274:
cost = 30,
cost = 30,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Allies',
target = 'All Allies',


Line 3,061: Line 3,288:
cost = 15,
cost = 15,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'All Foes',
target = 'All Foes',


Line 3,074: Line 3,302:
cost = 18,
cost = 18,
costtype = 'SP',
costtype = 'SP',
damagetype = 'Magical',
target = 'One Ally',
target = 'One Ally',



Revision as of 17:17, 16 October 2024

Documentation for this module may be created at Module:Data/Skill/p5/doc

local skill = {
	['lunge'] = {
		attribute = 'phys',
		effect = '—',
		cost = '5%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'Single Enemy',
		hit = 1,
		power = 60,
		powerlvl = 'Light',
		crit = '20%',
		acc = '90%',
		inbattle = '—',
		outbattle = '—',
		description = 'Light [[Phys]] dmg to one foe.',
		name = 'Lunge'
	},
	['cleave'] = {
		attribute = 'phys',
		effect = '—',
		cost = '6%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 65,
		powerlvl = 'Light',
		crit = '20%',
		acc = '90%',
		description = 'Light [[Phys]] dmg to one foe.',
		name = 'Cleave'
	},
	['lucky punch'] = {
		attribute = 'phys',
		effect = '—',
		cost = '6%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 25,
		powerlvl = 'Miniscule',
		crit = '45%',
		acc = '75%',
		description = 'Miniscule [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Lucky Punch'
	},
	['brain shake'] = {
		attribute = 'phys',
		cost = '9%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Brainwash]].',
		effect = '35% [[Brainwash]] chance.',
		name = 'Brain Shake'
	},
	['headbutt'] = {
		attribute = 'phys',
		cost = '9%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Forget]].',
		effect = '35% [[Forget]] chance.',
		name = 'Headbutt'
	},
	['hysterical slap'] = {
		attribute = 'phys',
		cost = '9%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Rage]].',
		effect = '35% [[Rage]] chance.',
		name = 'Hysterical Slap'
	},
	['miracle punch'] = {
		attribute = 'phys',
		effect = '—',
		cost = '8%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '45%',
		acc = '75%',
		description = 'Medium [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Miracle Punch'
	},
	['giant slice'] = {
		attribute = 'phys',
		cost = '9%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 90,
		powerlvl = 'Medium',
		crit = '30%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		effect = '1.5x damage after [[Baton Pass]].',
		name = 'Giant Slice'
	},
	['cornered fang'] = {
		attribute = 'phys',
		cost = '10%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '35%',
		acc = '85%',
		description = 'Medium [[Phys]] dmg to one foe. Powers up when surrounded.',
		effect = '1.5x damage when [[Ambush|surrounded]].',
		name = 'Cornered Fang'
	},
	['power slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '10%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '20%',
		acc = '85%',
		description = 'Medium [[Phys]] dmg to one foe.',
		name = 'Power Slash'
	},
	['skull cracker'] = {
		attribute = 'phys',
		cost = '10%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Confuse]].',
		effect = '35% [[Confuse]] chance.',
		name = 'Skull Cracker'
	},
	['sledgehammer'] = {
		attribute = 'phys',
		cost = '10%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Dizzy]].',
		effect = '35% [[Dizzy]] chance.',
		name = 'Sledgehammer'
	},
	['terror claw'] = {
		attribute = 'phys',
		effect = '35% [[Fear]] chance.',
		cost = '8%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Fear]].',
		name = 'Terror Claw',
	},
	['negative pile'] = {
		attribute = 'phys',
		effect = '35% [[Despair]] chance.',
		cost = '12%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 120,
		powerlvl = 'Medium',
		crit = '3%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Despair]].',
		name = 'Negative Pile',
	},
	['assault dive'] = {
		attribute = 'phys',
		effect = '—',
		cost = '13%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 130,
		powerlvl = 'Heavy',
		crit = '20%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] damage to one foe.',
		name = 'Assault Dive',
	},
	['rising slash'] = {
		attribute = 'phys',
		effect = '1.5x damage after [[Baton Pass]].',
		cost = '14%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 140,
		powerlvl = 'Heavy',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		name = 'Rising Slash',
	},
	['double fangs'] = {
		attribute = 'phys',
		effect = '—',
		cost = '10%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '2',
		power = 40,
		powerlvl = 'Light',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 2 times.',
		name = 'Double Fangs',
	},
	['dream needle'] = {
		attribute = 'phys',
		effect = '35% [[Sleep]] chance.',
		cost = '8%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 70,
		powerlvl = 'Light',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe. Medium chance of [[Sleep]].',
		name = 'Dream Needle',
	},
	['kill rush'] = {
		attribute = 'phys',
		effect = '—',
		cost = '14%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '1-3',
		power = 40,
		powerlvl = 'Light',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 1-3 times.',
		name = 'Kill Rush',
	},
	['deadly fury'] = {
		attribute = 'phys',
		effect = '1.5x damage after [[Baton Pass]].',
		cost = '18%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 220,
		powerlvl = 'Severe',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		name = 'Deadly Fury',
	},
	['death scythe'] = {
		attribute = 'phys',
		effect = '55% [[Fear]] chance.',
		cost = '20%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 300,
		powerlvl = 'Severe',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe. Medium chance of [[Fear]].',
		name = 'Death Scythe',
	},
	['megaton raid'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 300,
		powerlvl = 'Severe',
		crit = '25%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe.',
		name = 'Megaton Raid',
	},
	['tempest slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '17%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '3-5',
		power = 20,
		powerlvl = 'Miniscule',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Miniscule [[Phys]] dmg to one foe 3-5 times.',
		name = 'Tempest Slash',
	},
	['sword dance'] = {
		attribute = 'phys',
		effect = '—',
		cost = '21%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 360,
		powerlvl = 'Colossal',
		crit = '40%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Sword Dance',
	},
	['gatling blow'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '3-4',
		power = 30,
		powerlvl = 'Light',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 3-4 times.',
		name = 'Gatling Blow',
	},
	['myriad slashes'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '2-3',
		power = 90,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to one foe 2-3 times.',
		name = 'Myriad Slashes',
	},
	['brave blade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '24%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 600,
		powerlvl = 'Colossal',
		crit = '35%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'Brave Blade',
	},
	['cross slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '2',
		power = 160,
		powerlvl = 'Heavy',
		crit = '20%',
		acc = '99%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to one foe 2 times. High [[Accuracy]].',
		name = 'Cross Slash',
	},
	['god\'s hand'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 800,
		powerlvl = 'Colossal',
		crit = '15%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'God\'s Hand',
	},
	['laevateinn'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 800,
		powerlvl = 'Colossal',
		crit = '0%',
		acc = '98%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'Laevateinn',
	},
	['ayamur'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '3',
		power = 100,
		powerlvl = 'Medium',
		crit = '10%',
		acc = '95%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] damage to one foe 3 times with high [[Accuracy]].',
		name = 'Ayamur',
	},
	['masquerade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = '2',
		power = 300,
		powerlvl = 'Severe',
		crit = '30%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe 2 times.',
		name = 'Masquerade',
	},
	['beast weaver'] = {
		attribute = 'phys',
		effect = '[[Attack]] drops 90% after use.',
		cost = '20%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 1200,
		powerlvl = 'Colossal',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe. Decreases user’s [[Attack]].',
		name = 'Beast Weaver',
	},
	['memory blow'] = {
		attribute = 'phys',
		effect = '25% [[Forget]] chance.',
		cost = '15%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 70,
		powerlvl = 'Light',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes. Low chance of [[Forget]].',
		name = 'Memory Blow',
	},
	['dormin rush'] = {
		attribute = 'phys',
		effect = '25% [[Sleep]] chance.',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Sleep]].',
		name = 'Dormin Rush',
	},
	['miracle rush'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '40%',
		acc = '55%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes with high chance of [[Critical]].',
		name = 'Miracle Rush',
	},
	['oni-kagura'] = {
		attribute = 'phys',
		effect = '25% [[Rage]] chance.',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Rage]].',
		name = 'Oni-Kagura',
	},
	['vajra blast'] = {
		attribute = 'phys',
		effect = '—',
		cost = '14%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes.',
		name = 'Vajra Blast',
	},
	['flash bomb'] = {
		attribute = 'phys',
		effect = '25% [[Dizzy]] chance.',
		cost = '19%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 100,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Dizzy]].',
		name = 'Flash Bomb',
	},
	['bad beat'] = {
		attribute = 'phys',
		effect = '25% [[Despair]] chance.',
		cost = '21%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 110,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium Phys dmg to all foes. Low chance of [[Despair]].',
		name = 'Bad Beat',
	},
	['mind slice'] = {
		attribute = 'phys',
		effect = '25% [[Confuse]] chance.',
		cost = '19%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 110,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Confuse]].',
		name = 'Mind Slice',
	},
	['vicious strike'] = {
		attribute = 'phys',
		effect = '—',
		cost = '18%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 110,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes.',
		name = 'Vicious Strike',
	},
	['bloodbath'] = {
		attribute = 'phys',
		effect = '25% [[Fear]] chance.',
		cost = '19%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 120,
		powerlvl = 'Heavy',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes. Low chance of [[Fear]].',
		name = 'Bloodbath',
	},
	['brain buster'] = {
		attribute = 'phys',
		effect = '25% [[Brainwash]] chance.',
		cost = '21%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 120,
		powerlvl = 'Heavy',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes. Low chance of [[Brainwash]].',
		name = 'Brain Buster',
	},
	['rampage'] = {
		attribute = 'phys',
		effect = '—',
		cost = '13%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = '1-3',
		power = 30,
		powerlvl = 'Light',
		crit = '10%',
		acc = '70',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes 1-3 times.',
		name = 'Rampage',
	},
	['heat wave'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 150,
		powerlvl = 'Heavy',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes.',
		name = 'Heat Wave',
	},
	['swift strike'] = {
		attribute = 'phys',
		effect = '—',
		cost = '17%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = '2-4',
		power = 20,
		powerlvl = 'Miniscule',
		crit = '10%',
		acc = '70%',
		inbattle = '?',
		outbattle = '?',
		description = 'Miniscule [[Phys]] dmg to all foes 2-4 times.',
		name = 'Swift Strike',
	},
	['vorpal blade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '23%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 210,
		powerlvl = 'Severe',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to all foes.',
		name = 'Vorpal Blade',
	},
	['deathbound'] = {
		attribute = 'phys',
		effect = '—',
		cost = '22%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = '1-2',
		power = 100,
		powerlvl = 'Medium',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes 1-2 times.',
		name = 'Deathbound',
	},
	['gigantomachia'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 350,
		powerlvl = 'Colossal',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to all foes.',
		name = 'Gigantomachia',
	},
	['agneyastra'] = {
		attribute = 'phys',
		effect = '—',
		cost = '24%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = '1-3',
		power = 110,
		powerlvl = 'Medium',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] damage to all foes 1-3 times.',
		name = 'Agneyastra',
	},
	['hassou tobi'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = '8',
		power = 40,
		powerlvl = 'Light',
		crit = '5%',
		acc = '75%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes 8 times.',
		name = 'Hassou Tobi',
	},
	['snap'] = {
		attribute = 'gun',
		cost = '9%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 80,
		powerlvl = 'Medium',
		crit = '30%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Gun]] dmg to one foe.',
		name = 'Snap',
	},
	['one-shot kill'] = {
		attribute = 'gun',
		cost = '17%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'One Foe',
		hit = 1,
		power = 210,
		powerlvl = 'Severe',
		crit = '40%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Gun]] dmg to one foe with high chance of [[Critical]].',
		name = 'One-Shot Kill',
	},
	['triple down'] = {
		attribute = 'gun',
		cost = '16%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 3,
		power = 30,
		powerlvl = 'Light',
		crit = '5%',
		acc = '70%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Gun]] dmg to all foes 3 times.',
		name = 'Triple Down',
	},
	['riot gun'] = {
		attribute = 'gun',
		cost = '24%',
		costtype = 'HP',
		damagetype = 'Physical',
		target = 'All Foes',
		hit = 1,
		power = 300,
		powerlvl = 'Severe',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Gun]] dmg to all foes.',
		name = 'Riot Gun',
	},
	['agi'] = {
		attribute = 'fire',
		hit = 1,
		effect = '25% [[Burn]] chance.',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agi',
	},
	['agilao'] = {
		attribute = 'fire',
		hit = 1,
		effect = '25% [[Burn]] chance.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agilao',
	},
	['agidyne'] = {
		attribute = 'fire',
		hit = 1,
		effect = '25% [[Burn]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agidyne',
	},
	['inferno'] = {
		attribute = 'fire',
		hit = 1,
		effect = '26% [[Burn]] chance.',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Inferno',
	},
	['maragi'] = {
		attribute = 'fire',
		hit = 1,
		effect = '20% [[Burn]] chance.',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragi',
	},
	['maragion'] = {
		attribute = 'fire',
		hit = 1,
		effect = '20% [[Burn]] chance.',
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragion',
	},
	['maragidyne'] = {
		attribute = 'fire',
		hit = 1,
		effect = '20% [[Burn]] chance.',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragidyne',
	},
	['blazing hell'] = {
		attribute = 'fire',
		hit = 1,
		effect = '24% [[Burn]] chance.',
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 180,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Blazing Hell',
	},
	['titanomachia'] = {
		attribute = 'fire',
		hit = 1,
		effect = '70% [[Fear]] chance.',
		cost = 34,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 210,
		powerlvl = 'Severe',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to all foes, with high chance of [[Fear]].',
		name = 'Titanomachia',
	},
	['bufu'] = {
		attribute = 'ice',
		hit = 1,
		effect = '25% [[Freeze]] chance.',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufu',
	},
	['bufula'] = {
		attribute = 'ice',
		hit = 1,
		effect = '25% [[Freeze]] chance.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufula',
	},
	['bufudyne'] = {
		attribute = 'ice',
		hit = 1,
		effect = '25% [[Freeze]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufudyne',
	},
	['diamond dust'] = {
		attribute = 'ice',
		hit = 1,
		effect = '26% [[Freeze]] chance.',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Diamond Dust',
	},
	['mabufu'] = {
		attribute = 'ice',
		hit = 1,
		effect = '20% [[Freeze]] chance.',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufu',
	},
	['mabufula'] = {
		attribute = 'ice',
		hit = 1,
		effect = '20% [[Freeze]] chance.',
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufula',
	},
	['mabufudyne'] = {
		attribute = 'ice',
		hit = 1,
		effect = '20% [[Freeze]] chance.',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufudyne',
	},
	['ice age'] = {
		attribute = 'ice',
		hit = 1,
		effect = '24% [[Freeze]] chance.',
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 180,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Ice Age',
	},
	['zio'] = {
		attribute = 'elec',
		hit = 1,
		effect = '25% [[Shock]] chance.',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Zio',
	},
	['zionga'] = {
		attribute = 'elec',
		hit = 1,
		effect = '25% [[Shock]] chance.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Zionga',
	},
	['ziodyne'] = {
		attribute = 'elec',
		hit = 1,
		effect = '25% [[Shock]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Ziodyne',
	},
	['thunder reign'] = {
		attribute = 'elec',
		hit = 1,
		effect = '26% [[Shock]] chance.',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Thunder Reign',
	},
	['mazio'] = {
		attribute = 'elec',
		hit = 1,
		effect = '20% [[Shock]] chance.',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Mazio',
	},
	['mazionga'] = {
		attribute = 'elec',
		hit = 1,
		effect = '20% [[Shock]] chance.',
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Mazionga',
	},
	['maziodyne'] = {
		attribute = 'elec',
		hit = 1,
		effect = '20% [[Shock]] chance.',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Maziodyne',
	},
	['wild thunder'] = {
		attribute = 'elec',
		hit = 1,
		effect = '24% [[Shock]] chance.',
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 180,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Wild Thunder',
	},
	['garu'] = {
		attribute = 'wind',
		hit = 1,
		cost = 3,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Wind]] dmg to one foe.',
		name = 'Garu',
	},
	['garula'] = {
		attribute = 'wind',
		hit = 1,
		cost = 6,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Wind]] dmg to one foe.',
		name = 'Garula',
	},
	['garudyne'] = {
		attribute = 'wind',
		hit = 1,
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Wind]] dmg to one foe.',
		name = 'Garudyne',
	},
	['panta rhei'] = {
		attribute = 'wind',
		hit = 1,
		cost = 42,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Wind]] dmg to one foe.',
		name = 'Panta Rhei',
	},
	['magaru'] = {
		attribute = 'wind',
		hit = 1,
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Wind]] dmg to all foes.',
		name = 'Magaru',
	},
	['magarula'] = {
		attribute = 'wind',
		hit = 1,
		cost = 14,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Wind]] dmg to all foes.',
		name = 'Magarula',
	},
	['magarudyne'] = {
		attribute = 'wind',
		hit = 1,
		cost = 20,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Wind]] dmg to all foes.',
		name = 'Magarudyne',
	},
	['vacuum wave'] = {
		attribute = 'wind',
		hit = 1,
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 200,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Wind]] dmg to all foes.',
		name = 'Vacuum Wave',
	},
	['psi'] = {
		attribute = 'psy',
		hit = 1,
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Psy]] dmg to one foe.',
		name = 'Psi',
	},
	['psio'] = {
		attribute = 'psy',
		hit = 1,
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Psy]] dmg to one foe.',
		name = 'Psio',
	},
	['psiodyne'] = {
		attribute = 'psy',
		hit = 1,
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Psy]] dmg to one foe.',
		name = 'Psiodyne',
	},
	['psycho force'] = {
		attribute = 'psy',
		hit = 1,
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Psy]] dmg to one foe.',
		name = 'Psycho Force',
	},
	['mapsi'] = {
		attribute = 'psy',
		hit = 1,
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Psy]] dmg to all foes.',
		name = 'Mapsi',
	},
	['mapsio'] = {
		attribute = 'psy',
		hit = 1,
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Psy]] dmg to all foes.',
		name = 'Mapsio',
	},
	['mapsiodyne'] = {
		attribute = 'psy',
		hit = 1,
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Psy]] dmg to all foes.',
		name = 'Mapsiodyne',
	},
	['psycho blast'] = {
		attribute = 'psy',
		hit = 1,
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Psy]] dmg to all foes.',
		name = 'Psycho Blast',
	},
	['frei'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 40,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Nuke]] dmg to one foe.',
		name = 'Frei',
	},
	['freila'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 100,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Nuke]] dmg to one foe.',
		name = 'Freila',
	},
	['freidyne'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 160,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Nuke]] dmg to one foe.',
		name = 'Freidyne',
	},
	['atomic flare'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 200,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Nuke]] dmg to one foe.',
		name = 'Atomic Flare',
	},
	['mafrei'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 40,
		powerlvl = 'Light',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Nuke]] dmg to all foes.',
		name = 'Mafrei',
	},
	['mafreila'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 100,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Nuke]] dmg to all foes.',
		name = 'Mafreila',
	},
	['mafreidyne'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Nuke]] dmg to all foes.',
		name = 'Mafreidyne',
	},
	['cosmic flare'] = {
		attribute = 'nuke',
		hit = 1,
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 180,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Nuke]] dmg to all foes.',
		name = 'Cosmic Flare',
	},
	['kouha'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 50,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Bless]] dmg to one foe.',
		name = 'Kouha',
	},
	['kouga'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 120,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Bless]] dmg to one foe.',
		name = 'Kouga',
	},
	['kougaon'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 190,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Bless]] dmg to one foe.',
		name = 'Kougaon',
	},
	['makouha'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 50,
		powerlvl = 'Light',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Bless]] dmg to all foes.',
		name = 'Makouha',
	},
	['makouga'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 120,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Bless]] dmg to all foes.',
		name = 'Makouga',
	},
	['makougaon'] = {
		attribute = 'bless',
		hit = 1,
		effect = '—',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 190,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Bless]] dmg to all foes.',
		name = 'Makougaon',
	},
	['divine judgement'] = {
		attribute = 'bless',
		hit = 1,
		effect = 'Halve current HP.',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 50,
		powerlvl = '—',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Bless]] attack that reduces HP of one foe by 50%.',
		name = 'Divine Judgement',
	},
	['hama'] = {
		attribute = 'bless',
		hit = 1,
		effect = '25% instant-kill chance.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Bless]] insta-kill to one foe.',
		name = 'Hama',
	},
	['hamaon'] = {
		attribute = 'bless',
		hit = 1,
		effect = '50% instant-kill chance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Bless]] insta-kill to one foe.',
		name = 'Hamaon',
	},
	['mahama'] = {
		attribute = 'bless',
		hit = 1,
		effect = '30% instant-kill chance.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Bless]] insta-kill to all foes.',
		name = 'Mahama',
	},
	['mahamaon'] = {
		attribute = 'bless',
		hit = 1,
		effect = '50% instant-kill chance.',
		cost = 34,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Bless]] insta-kill to all foes.',
		name = 'Mahamaon',
	},
	['samsara'] = {
		attribute = 'bless',
		hit = 1,
		effect = '70% instant-kill chance.',
		cost = 44,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Bless]] insta-kill to all foes.',
		name = 'Samsara',
	},
	['shining arrows'] = {
		attribute = 'bless',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		hit = '4-8',
		power = 15,
		powerlvl = 'Light',

		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Bless]] dmg to all foes 4-8 times.',
		name = 'Shining Arrows',
	},
	['eiha'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 50,
		powerlvl = 'Light',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Dark|Curse]] dmg to one foe.',
		name = 'Eiha',
	},
	['eiga'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 120,
		powerlvl = 'Medium',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Dark|Curse]] dmg to one foe.',
		name = 'Eiga',
	},
	['eigaon'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 190,
		powerlvl = 'Heavy',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to one foe.',
		name = 'Eigaon',
	},
	['maeiha'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 50,
		powerlvl = 'Light',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Dark|Curse]] dmg to all foes.',
		name = 'Maeiha',
	},
	['maeiga'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 16,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 120,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Dark|Curse]] dmg to all foes.',
		name = 'Maeiga',
	},
	['maeigaon'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 22,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 190,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to all foes.',
		name = 'Maeigaon',
	},
	['demonic decree'] = {
		attribute = 'curse',
		hit = 1,
		effect = 'Halves current HP.',
		cost = 38,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 50,
		powerlvl = '—',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Dark|Curse]] attack that reduces HP of one foe by 50%.',
		name = 'Demonic Decree',
	},
	['mudo'] = {
		attribute = 'curse',
		hit = 1,
		effect = '25% instant-kill chance.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark|Curse]] insta-kill to one foe.',
		name = 'Mudo',
	},
	['mudoon'] = {
		attribute = 'curse',
		hit = 1,
		effect = '50% instant-kill chance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark|Curse]] insta-kill to one foe.',
		name = 'Mudoon',
	},
	['mamudo'] = {
		attribute = 'curse',
		hit = 1,
		effect = '30% instant-kill chance.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Mamudo',
	},
	['mamudoon'] = {
		attribute = 'curse',
		hit = 1,
		effect = '50% instant-kill chance.',
		cost = 34,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Mamudoon',
	},
	['die for me!'] = {
		attribute = 'curse',
		hit = 1,
		effect = '70% instant-kill chance.',
		cost = 44,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 1,
		powerlvl = '—',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Die For Me!',
	},
	['magatsu mandala'] = {
		attribute = 'curse',
		hit = 1,
		effect = '50% [[Confuse]]/[[Fear]]/[[Despair]] chance.',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to all foes. Chance of [[Confuse]]/[[Fear]]/[[Despair]].',
		name = 'Magatsu Mandala (Skill)|Magatsu Mandala',
	},
	['abyssal wings'] = {
		attribute = 'curse',
		hit = 1,
		effect = '—',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 210,
		powerlvl = 'Severe',

		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Dark|Curse]] dmg to all foes.',
		name = 'Abyssal Wings',
	},
	['megido'] = {
		attribute = 'almi',
		hit = 1,
		effect = '—',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 120,
		powerlvl = 'Medium',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Almighty]] dmg to all foes.',
		name = 'Megido',
	},
	['megidola'] = {
		attribute = 'almi',
		hit = 1,
		effect = '—',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 180,
		powerlvl = 'Heavy',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Almighty]] dmg to all foes.',
		name = 'Megidola',
	},
	['megidolaon'] = {
		attribute = 'almi',
		hit = 1,
		effect = '—',
		cost = 38,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 210,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to all foes.',
		name = 'Megidolaon',
	},
	['life drain'] = {
		attribute = 'almi',
		hit = 1,
		effect = 'Absorb 30 HP.',
		cost = 3,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = '—',
		powerlvl = '—',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Drains HP from one foe.',
		name = 'Life Drain',
	},
	['spirit drain'] = {
		attribute = 'almi',
		hit = 1,
		effect = 'Absorb 10 SP.',
		cost = 3,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Drains SP from one foe.',
		name = 'Spirit Drain',
	},
	['foul breath'] = {
		attribute = 'almi',
		hit = 1,
		effect = '[[Ailment]] resist down.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[ailment]]s to one foe.',
		name = 'Foul Breath',
	},
	['stagnant air'] = {
		attribute = 'almi',
		hit = 1,
		effect = '[[Ailment]] resist down (enemies + allies) for 3 turns.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'Whole Battle',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[ailment]]s to all.',
		name = 'Stagnant Air',
	},
	['ghastly wail'] = {
		attribute = 'almi',
		hit = 1,
		effect = '100% chance of insta-kill with [[Fear]], 0% chance without.',
		cost = 28,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Insta-kills foes inflicted with [[Fear]].',
		name = 'Ghastly Wail',
	},
	['black viper'] = {
		attribute = 'almi',
		hit = 1,
		effect = '—',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		power = 230,
		powerlvl = 'Severe',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to one foe.',
		name = 'Black Viper',
	},
	['morning star'] = {
		attribute = 'almi',
		hit = 1,
		effect = '—',
		cost = 54,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 230,
		powerlvl = 'Severe',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to all foes.',
		name = 'Morning Star',
	},
	['door of hades'] = {
		attribute = 'almi',
		hit = 1,
		effect = '60% instant-kill chance.',
		cost = 32,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		power = 160,
		powerlvl = 'Heavy',

		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Almighty]] dmg to all foes. Medium chance of insta-kill.',
		name = 'Door of Hades',
	},
	['myriad truths'] = {
		attribute = 'almi',
		effect = '—',
		cost = 40,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		hit = '3',
		power = 360,
		powerlvl = 'Heavy',

		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Almighty]] dmg to all foes 3 times.',
		name = 'Myriad Truths',
	},
	['dazzler'] = {
		attribute = 'ailment',
		effect = '70% [[Dizzy]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Dizzy]] to one foe.',
		name = 'Dazzler',
	},
	['nocturnal flash'] = {
		attribute = 'ailment',
		effect = '70% [[Dizzy]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Dizzy]] to all foes.',
		name = 'Nocturnal Flash',
	},
	['pulinpa'] = {
		attribute = 'ailment',
		effect = '70% [[Confuse]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Confuse]] to one foe.',
		name = 'Pulinpa',
	},
	['tentarafoo'] = {
		attribute = 'ailment',
		effect = '50% [[Confuse]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Confuse]] to all foes.',
		name = 'Tentarafoo',
	},
	['evil touch'] = {
		attribute = 'ailment',
		effect = '70% [[Fear]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Fear]] to one foe.',
		name = 'Evil Touch',
	},
	['evil smile'] = {
		attribute = 'ailment',
		effect = '50% [[Fear]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Fear]] to all foes.',
		name = 'Evil Smile',
	},
	['makajama'] = {
		attribute = 'ailment',
		effect = '70% [[Forget]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Forget]] to one foe.',
		name = 'Makajama',
	},
	['makajamaon'] = {
		attribute = 'ailment',
		effect = '50% [[Forget]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Forget]] to all foes.',
		name = 'Makajamaon',
	},
	['dormina'] = {
		attribute = 'ailment',
		effect = '70% [[Sleep]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Sleep]] to one foe.',
		name = 'Dormina',
	},
	['lullaby'] = {
		attribute = 'ailment',
		effect = '50% [[Sleep]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Sleep]] to all foes.',
		name = 'Lullaby',
	},
	['taunt'] = {
		attribute = 'ailment',
		effect = '70% [[Rage]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Rage]] to one foe.',
		name = 'Taunt',
	},
	['wage war'] = {
		attribute = 'ailment',
		effect = '50% [[Rage]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Rage]] to all foes.',
		name = 'Wage War',
	},
	['ominous words'] = {
		attribute = 'ailment',
		effect = '70% [[Despair]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Despair]] to one foe.',
		name = 'Ominous Words',
	},
	['abysmal surge'] = {
		attribute = 'ailment',
		effect = '50% [[Despair]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Despair]] to all foes.',
		name = 'Abysmal Surge',
	},
	['marin karin'] = {
		attribute = 'ailment',
		effect = '70% [[Brainwash]] chance.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Brainwash]] to one foe.',
		name = 'Marin Karin',
	},
	['brain jack'] = {
		attribute = 'ailment',
		effect = '50% [[Brainwash]] chance.',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Brainwash]] to all foes.',
		name = 'Brain Jack',
	},
	['amrita drop'] = {
		attribute = 'healing',
		effect = 'Cures [[Dizzy]]/[[Confuse]]/[[Fear]]/[[Forget]]/[[Sleep]]/[[Rage]]/[[Despair]]/[[Brainwash]]/[[Burn]]/[[Freeze]]/[[Shock]].',
		cost = 6,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures all non-special [[ailment]]s for one ally.',
		name = 'Amrita Drop',
	},
	['amrita shower'] = {
		attribute = 'healing',
		effect = 'Cures [[Dizzy]]/[[Confuse]]/[[Fear]]/[[Forget]]/[[Sleep]]/[[Rage]]/[[Despair]]/[[Brainwash]]/ [[Burn]]/[[Freeze]]/[[Shock]].',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures all non-special [[ailment]]s for all allies.',
		name = 'Amrita Shower',
	},
	['baisudi'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Burn]]/[[Freeze]]/[[Shock]] for one ally.',
		name = 'Baisudi',
	},
	['cadenza'] = {
		attribute = 'healing',
		effect = '[[Accuracy]]/[[Evasion]] rate up for 3 turns.',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 50% HP and increases [[Accuracy]]/[[Evasion]] for all allies.',
		name = 'Cadenza',
	},
	['dia'] = {
		attribute = 'healing',
		effect = '—',
		cost = 3,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		power = 50,
		inbattle = '?',
		outbattle = '?',
		description = 'Restores low amount of HP to one ally.',
		name = 'Dia',
	},
	['diarahan'] = {
		attribute = 'healing',
		effect = '—',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP to one ally.',
		name = 'Diarahan',
	},
	['diarama'] = {
		attribute = 'healing',
		effect = '—',
		cost = 6,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		power = 160,
		inbattle = '?',
		outbattle = '?',
		description = 'Restores medium amount of HP to one ally.',
		name = 'Diarama',
	},
	['energy drop'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Confuse]]/[[Fear]]/[[Despair]]/[[Brainwash]]/[[Rage]] for one ally.',
		name = 'Energy Drop',
	},
	['energy shower'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Confuse]]/[[Fear]]/[[Despair]]/[[Brainwash]]/[[Rage]] for all allies.',
		name = 'Energy Shower',
	},
	['mabaisudi'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Burn]]/[[Freeze]]/[[Shock]] all allies.',
		name = 'Mabaisudi',
	},
	['me patra'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Dizzy]]/[[Forget]]/[[Sleep]]/[[Hunger]] for all allies.',
		name = 'Me Patra',
	},
	['media'] = {
		attribute = 'healing',
		effect = '—',
		cost = 7,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		power = 40,
		inbattle = '?',
		outbattle = '?',
		description = 'Restores low amount of HP to all allies.',
		name = 'Media',
	},
	['mediarahan'] = {
		attribute = 'healing',
		effect = '—',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP to all allies.',
		name = 'Mediarahan',
	},
	['mediarama'] = {
		attribute = 'healing',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		power = 140,
		inbattle = '?',
		outbattle = '?',
		description = 'Restores medium amount of HP to all allies.',
		name = 'Mediarama',
	},
	['oratario'] = {
		attribute = 'healing',
		effect = 'Removes [[Attack]]/[[Defense]]/[[Accuracy]]/[[Evasion]] debuffs.',
		cost = 38,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restore all allies HP and negate all debuffs.',
		name = 'Oratario',
	},
	['patra'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Dizzy]]/[[Forget]]/[[Sleep]]/[[Hunger]] for one ally.',
		name = 'Patra',
	},
	['recarm'] = {
		attribute = 'healing',
		effect = 'Revives from [[Incapacitated|KO]] status with 50% HP. Cannot be used on non-KO allies.',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives one fallen ally to 50% HP.',
		name = 'Recarm',
	},
	['salvation'] = {
		attribute = 'healing',
		effect = 'Heals 100% HP and cures [[Dizzy]]/[[Confuse]]/[[Fear]]/[[Forget]]/[[Sleep]]/[[Rage]]/[[Despair]]/[[Brainwash]]/[[Burn]]/[[Freeze]]/[[Shock]].',
		cost = 48,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP and cures non-special [[ailment]]s for all allies.',
		name = 'Salvation',
	},
	['samarecarm'] = {
		attribute = 'healing',
		effect = 'Revives from [[Incapacitated|KO]] status with 50% HP. Cannot be used on non-KO allies.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives one fallen ally to full HP.',
		name = 'Samarecarm',
	},
	['charge'] = {
		attribute = 'support',
		effect = '2.5x damage for next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'Self',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next physical attack deals over double the damage.',
		name = 'Charge',
	},
	['concentrate'] = {
		attribute = 'support',
		effect = '2.5x damage for next [[Fire]]/[[Ice]]/[[Wind]]/[[Elec]]/[[Nuke]]/[[Psy]]/[[Almighty]] attack. No effect on instant-kill/[[Life Drain]]/[[Spirit Drain]].',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'Self',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next magical attack deals over double the damage.',
		name = 'Concentrate',
	},
	['debilitate'] = {
		attribute = 'support',
		effect = '[[Attack]]/[[Defense]]/[[Accuracy]]/[[Evasion]] down for 3 turns.',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for one foe.',
		name = 'Debilitate',
	},
	['dekaja'] = {
		attribute = 'support',
		effect = 'Negates any [[Tarukaja]]/[[Sukukaja]]/[[Rakukaja]] buffs. No effect on [[Charge]]/[[Concentrate]].',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Removes all stat buffs for all foes.',
		name = 'Dekaja',
	},
	['dekunda'] = {
		attribute = 'support',
		effect = 'Negates any [[Tarunda]]/[[Sukunda]]/[[Rakunda]] buffs. No effect on [[Charge]]/[[Concentrate]].',
		cost = 10,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Removes all stat debuffs for all allies.',
		name = 'Dekunda',
	},
	['elec break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Elec]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Elec]] resistance of all foes. Cannot negate [[Elec Wall]].',
		name = 'Elec Break',
	},
	['elec wall'] = {
		attribute = 'support',
		effect = 'Changes [[Elec]] resistance to [[Resist Elec]] for 3 turns.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Elec]] resistance to one ally for 3 turns.',
		name = 'Elec Wall',
	},
	['fire break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Fire]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Fire]] resistance of all foes. Cannot negate [[Fire Wall]].',
		name = 'Fire Break',
	},
	['fire wall'] = {
		attribute = 'support',
		effect = 'Changes [[Fire]] resistance to [[Resist Fire]] for 3 turns.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Fire]] resistance to one ally for 3 turns.',
		name = 'Fire Wall',
	},
	['heat riser'] = {
		attribute = 'support',
		effect = '[[Attack]]/[[Defense]]/[[Accuracy]]/[[Evasion]] up for 3 turns.',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',
		inbattle = 'y',
		outbattle = 'n',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for one ally.',
		name = 'Heat Riser',
	},
	['ice break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Ice]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Ice]] resistance of all foes. Cannot negate [[Ice Wall]].',
		name = 'Ice Break',
	},
	['ice wall'] = {
		attribute = 'support',
		effect = 'Changes [[Ice]] resistance to [[Resist Ice]] for 3 turns.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Ice]] resistance to one ally for 3 turns.',
		name = 'Ice Wall',
	},
	['makara break'] = {
		attribute = 'support',
		effect = 'Negates Magic-repellant shields from all foes.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Makarakarn]] on all foes.',
		name = 'Makara Break',
	},
	['makarakarn'] = {
		attribute = 'support',
		effect = 'Repels next [[Fire]]/[[Ice]]/[[Wind]]/[[Elec]]/[[Nuke]]/[[Psy]] attack.',
		cost = 36,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that reflects magical attacks for one ally one time.',
		name = 'Makarakarn',
	},
	['marakukaja'] = {
		attribute = 'support',
		effect = '[[Defense]] up for 3 turns. Negated by [[Marakunda]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Defense]] for all allies for 3 turns.',
		name = 'Marakukaja',
	},
	['marakunda'] = {
		attribute = 'support',
		effect = '[[Defense]] down for 3 turns. Negated by [[Marakukaja]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Defense]] for all foes for 3 turns.',
		name = 'Marakunda',
	},
	['masukukaja'] = {
		attribute = 'support',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns. Negated by [[Masukunda]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]]/[[Evasion]] for all allies for 3 turns.',
		name = 'Masukukaja',
	},
	['masukunda'] = {
		attribute = 'support',
		effect = '[[Accuracy]]/[[Evasion]] down for 3 turns. Negated by [[Masukukaja]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Accuracy]]/[[Evasion]] for all foes for 3 turns.',
		name = 'Masukunda',
	},
	['matarukaja'] = {
		attribute = 'support',
		effect = '[[Attack]] up for 3 turns. Negated by [[Matarunda]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack]] for all allies for 3 turns',
		name = 'Matarukaja',
	},
	['matarunda'] = {
		attribute = 'support',
		effect = '[[Attack]] down for 3 turns. Negated by [[Matarukaja]].',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack]] for all foes for 3 turns.',
		name = 'Matarunda',
	},
	['nuke break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Nuke]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Nuke]] resistance of all foes. Cannot negate [[Nuke Wall]].',
		name = 'Nuke Break',
	},
	['nuke wall'] = {
		attribute = 'support',
		effect = 'Changes [[Nuke]] resistance to [[Resist Nuke]] for 3 turns.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Nuke]] resistance to one ally for 3 turns.',
		name = 'Nuke Wall',
	},
	['psy break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Psy]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Psy]] resistance of all foes. Cannot negate [[Psy Wall]].',
		name = 'Psy Break',
	},
	['psy wall'] = {
		attribute = 'support',
		effect = 'Changes [[Psy]] resistance to [[Resist Psy]] for 3 turns.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Psy]] resistance to one ally for 3 turns.',
		name = 'Psy Wall',
	},
	['rakukaja'] = {
		attribute = 'support',
		effect = '[[Defense]] up for 3 turns. Negated by [[Rakunda]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Defense]] for one ally for 3 turns.',
		name = 'Rakukaja',
	},
	['rakunda'] = {
		attribute = 'support',
		effect = '[[Defense]] down for 3 turns. Negated by [[Rakukaja]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Defense]] for one foe for 3 turns.',
		name = 'Rakunda',
	},
	['rebellion'] = {
		attribute = 'support',
		effect = '[[Critical]] rate up for 3 turns.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]] for one ally for 3 turns.',
		name = 'Rebellion',
	},
	['revolution'] = {
		attribute = 'support',
		effect = '[[Critical]] rate up (enemies + allies) for 3 turns.',
		cost = 5,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'Whole Battle',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]] for all for 3 turns.',
		name = 'Revolution',
	},
	['sukukaja'] = {
		attribute = 'support',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns. Negated by [[Sukunda]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]]/[[Evasion]] for one ally for 3 turns.',
		name = 'Sukukaja',
	},
	['sukunda'] = {
		attribute = 'support',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns. Negated by [[Sukukaja]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Accuracy]]/[[Evasion]] for one foe for 3 turns.',
		name = 'Sukunda',
	},
	['tarukaja'] = {
		attribute = 'support',
		effect = '[[Attack]] up for 3 turns. Negated by [[Tarunda]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack]] for one ally for 3 turns.',
		name = 'Tarukaja',
	},
	['tarunda'] = {
		attribute = 'support',
		effect = '[[Attack]] down for 3 turns. Negated by [[Tarukaja]].',
		cost = 8,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Foe',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack]] for one foe for 3 turns.',
		name = 'Tarunda',
	},
	['tetra break'] = {
		attribute = 'support',
		effect = 'Negates physical-attack repellant shields from all foes.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Tetrakarn]] on all foes.',
		name = 'Tetra Break',
	},
	['tetraja'] = {
		attribute = 'support',
		effect = 'Nullify next [[Bless]] or [[Dark|Curse]] instant-kill attack.',
		cost = 24,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that nullifies an insta-kill for all allies one time.',
		name = 'Tetraja',
	},
	['tetrakarn'] = {
		attribute = 'support',
		effect = 'Repel next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 36,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that reflects physical attacks for one ally one time.',
		name = 'Tetrakarn',
	},
	['thermopylae'] = {
		attribute = 'support',
		effect = '[[Attack]]/[[Defense]]/[[Accuracy]]/[[Evasion]] up for 3 turns. Only usable when [[Ambush|surrounded]].',
		cost = 30,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Allies',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[ATK|Attack]]/[[DEF|Defense]]/[[Accuracy]]/[[Evasion]] for all allies when [[Ambush|surrounded]].',
		name = 'Thermopylae',
	},
	['wind break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Wind]] to Neutral resistance.',
		cost = 15,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'All Foes',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Wind]] resistance of all foes. Cannot negate [[Wind Wall]].',
		name = 'Wind Break',
	},
	['wind wall'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Wind]] to Neutral resistance.',
		cost = 18,
		costtype = 'SP',
		damagetype = 'Magical',
		target = 'One Ally',

		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Creates a shield on one ally to reduce [[Wind]] damage for 3 turns.',
		name = 'Wind Wall',
	},
	['adverse resolve'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 20% when [[Ambush|surrounded]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Critical]] rate when [[Ambush|surrounded]].',
		name = 'Adverse Resolve',
	},
	['ailment boost'] = {
		attribute = 'passive',
		effect = '[[Ailment]] infliction rate up 25% (but not instant-kill effects).',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting all status [[ailment]]s.',
		name = 'Ailment Boost',
	},
	['ali dance'] = {
		attribute = 'passive',
		effect = '[[Accuracy]] halved for all received enemy attacks. Does not stack with [[Angelic Grace]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Halves hit rate of all incoming attacks.',
		name = 'Ali Dance',
	},
	['almighty amp'] = {
		attribute = 'passive',
		effect = ' [[Almighty]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Almighty]] skills by 50%. Can stack.',
		name = 'Almighty Amp',
	},
	['almighty boost'] = {
		attribute = 'passive',
		effect = ' [[Almighty]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Almighty]] skills by 25%.',
		name = 'Almighty Boost',
		inbattle = 'y',
		outbattle = 'n',
	},
	['ambient aid'] = {
		attribute = 'passive',
		effect = '[[Ailment]] infliction rate up 30% during rain, snow, and heat wave, torrential rain, or flu season [[weather]] warnings.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[ailment]]s during Rain/Snow.',
		name = 'Ambient Aid',
	},
	['angelic grace'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Fire]]/[[Ice]]/[[Elec]]/[[Wind]]/[[Nuke]]/[[Psy]]/[[Bless]]/[[Dark|Curse]] attacks. Does not stack with [[Ali Dance]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases Evasion from all magical attacks except [[Almighty]].',
		name = 'Angelic Grace',
	},
	['apt pupil'] = {
		attribute = 'passive',
		effect = '[[Critical]] hit chance doubled.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of [[Critical]].',
		name = 'Apt Pupil',
	},
	['arms master'] = {
		attribute = 'passive',
		effect = 'HP cost for [[Phys]]/[[Gun]] skills halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases HP cost of skills by half.',
		name = 'Arms Master',
	},
	['attack master'] = {
		attribute = 'passive',
		effect = '[[Attack]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Automatic [[Tarukaja]] at the start of battle.',
		name = 'Attack Master',
	},
	['auto-maraku'] = {
		attribute = 'passive',
		effect = 'Party [[Defense]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		description = 'Automatic [[Marakukaja]] at the start of battle.',
		name = 'Auto-Maraku',
	},
	['auto-masuku'] = {
		attribute = 'passive',
		effect = 'Party [[Accuracy]]/[[Evasion]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		description = 'Automatic [[Masukukaja]] at the start of battle.',
		name = 'Auto-Masaku',
	},
	['auto-mataru'] = {
		attribute = 'passive',
		effect = 'Party [[Attack]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		description = 'Automatic [[Matarukaja]] at the start of battle.',
		name = 'Auto-Mataru',
	},
	['bless amp'] = {
		attribute = 'passive',
		effect = ' [[Bless]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Bless]] skills by 50%. Can stack.',
		name = 'Bless Amp',
	},
	['bless boost'] = {
		attribute = 'passive',
		effect = ' [[Bless]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Bless]] skills by 25%.',
		name = 'Bless Boost',
	},
	['brainwash boost'] = {
		attribute = 'passive',
		effect = '[[Brainwash]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Brainwash]].',
		name = 'Brainwash Boost',
	},
	['burn boost'] = {
		attribute = 'passive',
		effect = '[[Burn]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Burn]].',
		name = 'Burn Boost',
	},
	['climate decorum'] = {
		attribute = 'passive',
		effect = 'Doubles [[Evasion]] during rain, snow, and heat wave, torrential rain, or flu season [[weather]] warnings.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from all affinities during Rain/Snow.',
		name = 'Climate Decorum',
	},
	['confuse boost'] = {
		attribute = 'passive',
		effect = '[[Confuse]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Confuse]].',
		name = 'Confuse Boost',
	},
	['counter'] = {
		attribute = 'passive',
		effect = '10% chance to reflect [[Phys]] or melee attacks. Does not affect [[Gun]] or stack with [[counterstrike]] or [[high counter]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = '10% chance of reflecting physical attacks.',
		name = 'Counter',
	},
	['counterstrike'] = {
		attribute = 'passive',
		effect = '15% chance to reflect [[Phys]] or melee attacks. Does not affect [[Gun]] or stack with [[counter]] or [[high counter]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = '15% chance of reflecting physical attacks. Does not stack.',
		name = 'Counterstrike',
	},
	['cripple'] = {
		attribute = 'passive',
		effect = '[[Gun]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Gun]] attack damage by 50%. Can stack.',
		name = 'Cripple',
	},
	['curse amp'] = {
		attribute = 'passive',
		effect = ' [[Dark|Curse]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Dark|Curse]] skills by 50%. Can stack.',
		name = 'Curse Amp',
	},
	['curse boost'] = {
		attribute = 'passive',
		effect = ' [[Dark|Curse]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Dark|Curse]] skills by 25%.',
		name = 'Curse Boost',
	},
	['defense master'] = {
		attribute = 'passive',
		effect = '[[Defense]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Automatic [[Rakukaja]] at the start of battle.',
		name = 'Defense Master',
	},
	['despair boost'] = {
		attribute = 'passive',
		effect = '[[Despair]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increase chance of inflicting [[Despair]].',
		name = 'Despair Boost',
	},
	['divine grace'] = {
		attribute = 'passive',
		effect = 'Healing recovery up 50%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Effects of [[healing]] magic are increased by 50%.',
		name = 'Divine Grace',
	},
	['dizzy boost'] = {
		attribute = 'passive',
		effect = '[[Dizzy]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increase chance of inflicting [[Dizzy]].',
		name = 'Dizzy Boost',
	},
	['dodge bless'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Bless]] damage skills. Does not stack with [[Evade Bless]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from non-[[Hama]] [[Bless]] skills.',
		name = 'Dodge Bless',
	},
	['dodge curse'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Dark|Curse]] damage skills. Does not stack with [[Evade Curse]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from non-[[Mudo]] [[Dark|Curse]] skills.',
		name = 'Dodge Curse',
	},
	['dodge elec'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Elec]] damage skills. Does not stack with [[Evade Elec]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Elec]] skills.',
		name = 'Dodge Elec',
	},
	['dodge fire'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Fire]] damage skills. Does not stack with [[Evade Fire]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Fire]] skills.',
		name = 'Dodge Fire',
	},
	['dodge ice'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Ice]] damage skills. Does not stack with [[Evade Ice]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Ice]] skills.',
		name = 'Dodge Ice',
	},
	['dodge nuke'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Nuke]] damage skills. Does not stack with [[Evade Nuke]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Nuke]] skills.',
		name = 'Dodge Nuke',
	},
	['dodge phys'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Phys]] damage skills. Does not stack with [[Evade Phys]]. Does not effect [[Gun]] skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Phys]] skills.',
		name = 'Dodge Phys',
	},
	['dodge psy'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Psy]] damage skills. Does not stack with [[Evade Psy]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Psy]] skills.',
		name = 'Dodge Psy',
	},
	['dodge wind'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Wind]] damage skills. Does not stack with [[Evade Wind]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Evasion]] from [[Wind]] skills.',
		name = 'Dodge Wind',
	},
	['drain bless'] = {
		attribute = 'passive',
		effect = 'Convert [[Bless]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Bless]] attacks.',
		name = 'Drain Bless',
	},
	['drain curse'] = {
		attribute = 'passive',
		effect = 'Convert [[Dark|Curse]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Dark|Curse]] attacks.',
		name = 'Drain Curse',
	},
	['drain elec'] = {
		attribute = 'passive',
		effect = 'Convert [[Elec]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Elec]] attacks.',
		name = 'Drain Elec',
	},
	['drain fire'] = {
		attribute = 'passive',
		effect = 'Convert [[Fire]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Fire]] attacks.',
		name = 'Drain Fire',
	},
	['drain ice'] = {
		attribute = 'passive',
		effect = 'Convert [[Ice]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Ice]] attacks.',
		name = 'Drain Ice',
	},
	['drain nuke'] = {
		attribute = 'passive',
		effect = 'Convert [[Nuke]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Nuke]] attacks.',
		name = 'Drain Nuke',
	},
	['drain phys'] = {
		attribute = 'passive',
		effect = 'Convert [[Phys]] damage to healing. Nullifies weakness. Does not effect [[Gun]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Phys]] attacks.',
		name = 'Drain Phys',
	},
	['drain psy'] = {
		attribute = 'passive',
		effect = 'Convert [[Psy]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Psy]] attacks.',
		name = 'Drain Psy',
	},
	['drain wind'] = {
		attribute = 'passive',
		effect = 'Convert [[Wind]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Absorb damage from [[Wind]] attacks.',
		name = 'Drain Wind',
	},
	['elec amp'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Elec]] attack damage by 50%. Can stack.',
		name = 'Elec Amp',
	},
	['elec boost'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Elec]] attack damage by 25%.',
		name = 'Elec Boost',
	},
	['endure'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Revives with 1 HP when KO\'d. Usable once per battle.',
		name = 'Endure',
	},
	['enduring soul'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Revives with full HP when KO\'d. Usable once per battle.',
		name = 'Enduring Soul',
	},
	['evade bless'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Bless]] damage skills. Does not stack with [[Dodge Bless]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from non-[[Hama]] [[Bless]] skills.',
		name = 'Evade Bless',
	},
	['evade curse'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Dark|Curse]] damage skills. Does not stack with [[Dodge Curse]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from non-[[Mudo]] [[Dark|Curse]] skills.',
		name = 'Evade Curse',
	},
	['evade elec'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Elec]] damage skills. Does not stack with [[Dodge Elec]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Elec]] skills.',
		name = 'Evade Elec',
	},
	['evade fire'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Fire]] damage skills. Does not stack with [[Dodge Fire]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Fire]] skills.',
		name = 'Evade Fire',
	},
	['evade ice'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Ice]] damage skills. Does not stack with [[Dodge Ice]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Ice]] skills.',
		name = 'Evade Ice',
	},
	['evade nuke'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Nuke]] damage skills. Does not stack with [[Dodge Nuke]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Nuke]] skills.',
		name = 'Evade Nuke',
	},
	['evade phys'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Phys]] damage skills. Does not stack with [[Dodge Phys]]. Does not effect [[Gun]] skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Phys]] skills.',
		name = 'Evade Phys',
	},
	['evade psy'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Psy]] damage skills. Does not stack with [[Dodge Psy]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Psy]] skills.',
		name = 'Evade Psy',
	},
	['evade wind'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Wind]] damage skills. Does not stack with [[Dodge Wind]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly increases [[Evasion]] from [[Wind]] skills.',
		name = 'Evade Wind',
	},
	['fast heal'] = {
		attribute = 'passive',
		effect = '[[Ailment]] recovery turns halved. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases recovery time from [[ailment]]s by half.',
		name = 'Fast Heal',
	},
	['fear boost'] = {
		attribute = 'passive',
		effect = '[[Fear]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Fear]].',
		name = 'Fear Boost',
	},
	['fire amp'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Fire]] attack damage by 50%. Can stack.',
		name = 'Fire Amp',
	},
	['fire boost'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Fire]] attack damage by 25%.',
		name = 'Fire Boost',
	},
	['firm stance'] = {
		attribute = 'passive',
		effect = 'Evade set to 0 but damage received is halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Take the blow, but decreases damage by half.',
		name = 'Firm Stance',
	},
	['forget boost'] = {
		attribute = 'passive',
		effect = '[[Fear]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Forget]].',
		name = 'Forget Boost',
	},
	['fortified moxy'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 15% during [[Ambush]]es.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases [[Critical]] rate during an [[Ambush]].',
		name = 'Fortified Moxy',
	},
	['fortify spirit'] = {
		attribute = 'passive',
		effect = 'Halves susceptibility to status [[ailment]]s. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[ailment]].',
		name = 'Fortify Spirit',
	},
	['freeze boost'] = {
		attribute = 'passive',
		effect = '[[Freeze]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Freeze]].',
		name = 'Freeze Boost',
	},
	['growth 1'] = {
		attribute = 'passive',
		effect = 'Persona earns 25% EXP even if not used. Multiples with [[Growth 2]] and [[Growth 3]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Earn 25% EXP even when not participating in battle.',
		name = 'Growth 1',
	},
	['growth 2'] = {
		attribute = 'passive',
		effect = 'Persona earns 50% EXP even if not used. Multiplies with [[Growth 1]] and [[Growth 3]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Earn 50% EXP even when not participating in battle.',
		name = 'Growth 2',
	},
	['growth 3'] = {
		attribute = 'passive',
		effect = 'Persona earns full EXP even if not used. Multiplies with [[Growth 1]] and [[Growth 2]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Earn 100% EXP even when not participating in battle.',
		name = 'Growth 3',
	},
	['hama boost'] = {
		attribute = 'passive',
		effect = 'Instant-kill success rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases success rate of [[Hama]] skills.',
		name = 'Hama Boost',
	},
	['heat up'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 5% max HP and 10 SP each turn during an [[ambush]].',
		name = 'Heat Up',
	},
	['high counter'] = {
		attribute = 'passive',
		effect = '20% chance to reflect [[Phys]] or melee attacks. Does not affect [[Gun]] or stack with [[counter]] or [[counterstrike]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = '20% chance of reflecting physical attacks. Does not stack.',
		name = 'High Counter',
	},
	['ice amp'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Ice]] attack damage by 50%. Can stack.',
		name = 'Ice Amp',
	},
	['ice boost'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Ice]] attack damage by 25%.',
		name = 'Ice Boost',
	},
	['insta-heal'] = {
		attribute = 'passive',
		effect = '[[Ailment]] recovery set to 1 turn. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases recovery time from [[ailment]]s to 1 turn.',
		name = 'Insta-Heal',
	},
	['invigorate 1'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 3 SP each turn in battle.',
		name = 'Invigorate 1',
	},
	['invigorate 2'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 5 SP each turn in battle.',
		name = 'Invigorate 2',
	},
	['invigorate 3'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 7 SP each turn in battle.',
		name = 'Invigorate 3',
	},
	['last stand'] = {
		attribute = 'passive',
		effect = 'Decrease [[Accuracy]] of received enemy attacks by 1/3 when [[ambush|Surrounded]]. Excludes [[Almighty]] and insta-kill effects.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Greatly decreases [[Accuracy]] of all foes\' attacks except [[Almighty]] when [[ambush|surrounded]].',
		name = 'Last Stand',
	},
	['life aid'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 8% of max HP/SP after battle.',
		name = 'Life Aid',
	},
	['magic ability'] = {
		attribute = 'passive',
		effect = 'Magical [[Attack]] damage up 25% for any battle action. Multiplies with other boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens all magic skills by 25%.',
		name = 'Magic Ability',
	},
	['mudo boost'] = {
		attribute = 'passive',
		effect = 'Instant-kill success rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases success rate of [[Mudo]] skills.',
		name = 'Mudo Boost',
	},
	['nuke amp'] = {
		attribute = 'passive',
		effect = ' [[Nuke]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Nuke]] attack damage by 50%. Can stack.',
		name = 'Nuke Amp',
	},
	['nuke boost'] = {
		attribute = 'passive',
		effect = ' [[Nuke]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Nuke]] attack damage by 25%.',
		name = 'Nuke Boost',
	},
	['null bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Bless]] attacks.',
		name = 'Null Bless',
	},
	['null brainwash'] = {
		attribute = 'passive',
		effect = '[[Brainwash]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Brainwash]].',
		name = 'Null Brainwash',
	},
	['null burn'] = {
		attribute = 'passive',
		effect = '[[Burn]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Burn]].',
		name = 'Null Burn',
	},
	['null confuse'] = {
		attribute = 'passive',
		effect = '[[Confuse]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Confuse]].',
		name = 'Null Confuse',
	},
	['null curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Dark|Curse]] attacks.',
		name = 'Null Curse',
	},
	['null despair'] = {
		attribute = 'passive',
		effect = '[[Despair]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Despair]].',
		name = 'Null Despair',
	},
	['null dizzy'] = {
		attribute = 'passive',
		effect = '[[Dizzy]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Dizzy]].',
		name = 'Null Dizzy',
	},
	['null elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Elec]] attacks.',
		name = 'Null Elec',
	},
	['null fear'] = {
		attribute = 'passive',
		effect = '[[Fear]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Fear]].',
		name = 'Null Fear',
	},
	['null fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Fire]] attacks.',
		name = 'Null Fire',
	},
	['null forget'] = {
		attribute = 'passive',
		effect = '[[Forget]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Forget]].',
		name = 'Null Forget',
	},
	['null freeze'] = {
		attribute = 'passive',
		effect = '[[Freeze]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Freeze]].',
		name = 'Null Freeze',
	},
	['null hunger'] = {
		attribute = 'passive',
		effect = '[[Hunger]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Hunger]].',
		name = 'Null Hunger',
	},
	['null ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Ice]] attacks.',
		name = 'Null Ice',
	},
	['null nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Nuke]] attacks.',
		name = 'Null Nuke',
	},
	['null phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] damage is blocked. Does not effect [[Gun]] damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Phys]] attacks.',
		name = 'Null Phys',
	},
	['null psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Psy]] attacks.',
		name = 'Null Psy',
	},
	['null rage'] = {
		attribute = 'passive',
		effect = '[[Rage]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Rage]].',
		name = 'Null Rage',
	},
	['null shock'] = {
		attribute = 'passive',
		effect = '[[Shock]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Shock]].',
		name = 'Null Shock',
	},
	['null sleep'] = {
		attribute = 'passive',
		effect = '[[Sleep]] status [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Sleep]].',
		name = 'Null Sleep',
	},
	['null wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Nullifies [[Wind]] attacks.',
		name = 'Null Wind',
	},
	['psy amp'] = {
		attribute = 'passive',
		effect = ' [[Psy]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Psy]] attack damage by 50%. Can stack.',
		name = 'Psy Amp',
	},
	['psy boost'] = {
		attribute = 'passive',
		effect = ' [[Psy]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Psy]] attack damage by 25%.',
		name = 'Psy Boost',
	},
	['rage boost'] = {
		attribute = 'passive',
		effect = '[[Rage]] affliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Rage]].',
		name = 'Rage Boost',
	},
	['regenerate 1'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restore 2% of max HP each turn in battle.',
		name = 'Regenerate 1',
	},
	['regenerate 2'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restore 4% of max HP each turn in battle.',
		name = 'Regenerate 2',
	},
	['regenerate 3'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restore 6% of max HP each turn in battle.',
		name = 'Regenerate 3',
	},
	['repel bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Bless]] attacks.',
		name = 'Repel Bless',
	},
	['repel curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Dark|Curse]] attacks.',
		name = 'Repel Curse',
	},
	['repel elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Elec]] attacks.',
		name = 'Repel Elec',
	},
	['repel fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Fire]] attacks.',
		name = 'Repel Fire',
	},
	['repel ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Ice]] attacks.',
		name = 'Repel Ice',
	},
	['repel nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Nuke]] attacks.',
		name = 'Repel Nuke',
	},
	['repel phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] damage reflected to attacker. Nullifies weakness. Does not effect [[Gun]] damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Phys]] attacks.',
		name = 'Repel Phys',
	},
	['repel psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Psy]] attacks.',
		name = 'Repel Psy',
	},
	['repel wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Reflects [[Wind]] attacks.',
		name = 'Repel Wind',
	},
	['resist bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Bless]] attacks. Nullifies weakness.',
		name = 'Resist Bless',
	},
	['resist brainwash'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Brainwash]].',
		name = 'Resist Brainwash',
	},
	['resist confuse'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Confuse]].',
		name = 'Resist Confuse',
	},
	['resist curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Dark|Curse]] attacks. Nullifies weakness.',
		name = 'Resist Curse',
	},
	['resist despair'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Despair]].',
		name = 'Resist Despair',
	},
	['resist dizzy'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Dizzy]].',
		name = 'Resist Dizzy',
	},
	['resist elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Elec]] attacks. Nullifies weakness.',
		name = 'Resist Elec',
	},
	['resist fear'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Fear]].',
		name = 'Resist Fear',
	},
	['resist fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Fire]] attacks. Nullifies weakness.',
		name = 'Resist Fire',
	},
	['resist forget'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Forget]].',
		name = 'Resist Forget',
	},
	['resist ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Ice]] attacks. Nullifies weakness.',
		name = 'Resist Ice',
	},
	['resist nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Nuke]] attacks. Nullifies weakness.',
		name = 'Resist Nuke',
	},
	['resist phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] and melee damage halved. Does not effect [[Gun]] attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Phys]] attacks. Nullifies weakness.',
		name = 'Resist Phys',
	},
	['resist psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Psy]] attacks. Nullifies weakness.',
		name = 'Resist Psy',
	},
	['resist rage'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Rage]].',
		name = 'Resist Rage',
	},
	['resist sleep'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Sleep]].',
		name = 'Resist Sleep',
	},
	['resist wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases resistance to [[Wind]] attacks. Nullifies weakness.',
		name = 'Resist Wind',
	},
	['sharp student'] = {
		attribute = 'passive',
		effect = '[[Critical]] hit rate halved for incoming attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chance of being hit by a [[Critical]].',
		name = 'Sharp Student',
	},
	['shock boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Shock]].',
		name = 'Shock Boost',
	},
	['sleep boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of inflicting [[Sleep]].',
		name = 'Sleep Boost',
	},
	['snipe'] = {
		attribute = 'passive',
		effect = '[[Gun]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Gun]] attack damage by 25%.',
		name = 'Snipe',
		link = 'Gun Boost'
	},
	['soul chain'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 20 SP after a [[Baton Pass]].',
		name = 'Soul Chain',
	},
	['speed master'] = {
		attribute = 'passive',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Automatic [[Sukukaja]] at the start of battle.',
		name = 'Speed Master',
	},
	['spell master'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases SP cost of skills by half.',
		name = 'Spell Master',
	},
	['survival trick'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Survive insta-kill skills with 1 HP.',
		name = 'Survival Trick',
	},
	['touch n\' go'] = {
		attribute = 'passive',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns after [[Baton Pass]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Automatic [[Sukukaja]] after a [[Baton Pass]].',
		name = 'Touch n’ Go',
	},
	['trigger happy'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 15% for [[Gun]] attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases chance of [[Critical]] from [[Gun]] attacks.',
		name = 'Trigger Happy',
	},
	['unshaken will'] = {
		attribute = 'passive',
		effect = 'Blocks [[Confuse]]/[[Fear]]/[[Rage]]/[[Despair]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Prevents infliction of [[Confuse]]/[[Fear]]/[[Rage]]/[[Despair]].',
		name = 'Unshaken Will',
	},
	['victory cry'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Fully restores HP/SP after battle.',
		name = 'Victory Cry',
	},
	['wind amp'] = {
		attribute = 'passive',
		effect = ' [[Wind]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Wind]] attack damage by 50%. Can stack.',
		name = 'Wind Amp',
	},
	['wind boost'] = {
		attribute = 'passive',
		effect = ' [[Wind]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Wind]] attack damage by 25%.',
		name = 'Wind Boost',
	},
	['analysis'] = {
		attribute = 'passive',
		effect = 'In-battle [[Analysis]] option tracks affinity information gleaned from previous attacks or battles.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Confirms affinities of enemies you have previously attacked.',
		name = 'Analysis',
	},
	['subrecover hp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 10% HP to backup members after battle.',
		name = 'Subrecover HP',
	},
	['subrecover hp ex'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 20% HP to backup members after battle.',
		name = 'Subrecover HP EX',
	},
	['subrecover sp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 1% SP to backup members after battle.',
		name = 'Subrecover SP',
	},
	['subrecover sp ex'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Restores 3% SP to backup members after battle.',
		name = 'Subrecover SP EX',
	},
	['treasure reboot'] = {
		attribute = 'passive',
		effect = 'Palace or Mementos level’s checkable objects may be restored to obtain treasure a second time.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Chance to revive search objects in the area after battle.',
		name = 'Treasure Reboot',
	},
	['hide'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chance of being targeted by foes.',
		name = 'Hide',
	},
	['life boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Increases max SP by 20.',
		name = 'Life Boost',
	},
	['kuzunoha emblem'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases HP and SP cost of skills by 25%.',
		name = 'Kuzunoha Emblem',
	},
	['+50% exp'] = {
		attribute = 'passive',
		effect = ' Experience of the wearer increased by 50%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = ' EXP gained in battle increased by 50%.',
		name = '+50% EXP',
	},
	['resist burn'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Burn]].',
		name = 'Resist Burn',
	},
	['resist freeze'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Freeze]].',
		name = 'Resist Freeze',
	},
	['resist shock'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Decreases chances of being inflicted with [[Shock]].',
		name = 'Resist Shock',
	},
	['famine\'s breath'] = {
		attribute = 'ailment',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		description = 'High chance of [[Hunger]] to one foe.',
		name = 'Famine\'s Breath',
	},
	['famine\'s scream'] = {
		attribute = 'ailment',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'All Foes',
		description = 'High chance of [[Hunger]] to all foes.',
		name = 'Famine\'s Scream',
	},
	['life leech'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		description = 'Drains 150 HP from one foe. Cannot be reduced or guarded against.',
		name = 'Life Leech',
	},
	['recarmdra'] = {
		attribute = 'healing',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		 power = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 100% HP for all allies. User\'s HP drops to 1.',
		name = 'Recarmdra',
	},
	['reverse rub'] = {
		attribute = 'ailment',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		description = '100% chance of [[Rage]] to one foe, unless target is guarding.',
		name = 'Reverse Rub',
	},
	['self-destruct'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Whole Battle',
		description = 'Almighty damage to all enemies and allies. User dies.',
		name = 'Self-Destruct',
	},
	['stomach blow'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		description = 'Medium [[Phys]] dmg to one foe. Chance to inflict [[Hunger]].',
		name = 'Stomach Blow',
	},
	['summon'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Whole Battle',
		description = 'Summons enemy reinforcements to battle.',
		name = 'Summon',
	},
}

return {
	skill = skill,
}