Module:Data/Skill/p5r: Difference between revisions

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local skill = {
local skill = {
['lunge'] = {
['lunge'] = {
attribute = 'phys',
attribute = 'phys',
Line 6,125: Line 6,125:
}
}
return {
return {
skill = skill,
skill = skill,
}
}

Revision as of 22:37, 15 October 2024

Documentation for this module may be created at Module:Data/Skill/p5r/doc

local skill = {
	['lunge'] = {
		attribute = 'phys',
		effect = '—',
		cost = '5%',
		costtype = 'HP',
		target = 'One Foe',
		power = 60,
		powerlvl = '?',
		crit = '20%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Phys]] dmg to one foe.',
		name = 'Lunge',
	},
	['cleave'] = {
		attribute = 'phys',
		effect = '—',
		cost = '6%',
		costtype = 'HP',
		target = 'One Foe',
		power = 65,
		powerlvl = '?',
		crit = '20%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Phys]] dmg to one foe.',
		name = 'Cleave',
	},
	['lucky punch'] = {
		attribute = 'phys',
		effect = '—',
		cost = '3%',
		costtype = 'HP',
		target = 'One Foe',
		power = 25,
		powerlvl = '?',
		crit = '45%',
		acc = '75%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Miniscule [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Lucky Punch',
	},
	['brain shake'] = {
		attribute = 'phys',
		effect = '35% [[Brainwash]] chance.',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Brainwash]].',
		name = 'Brain Shake',
	},
	['headbutt'] = {
		attribute = 'phys',
		effect = '35% [[Forget]] chance.',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Forget]].',
		name = 'Headbutt',
	},
	['hysterical slap'] = {
		attribute = 'phys',
		effect = '35% [[Rage]] chance.',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Rage]].',
		name = 'Hysterical Slap',
	},
	['miracle punch'] = {
		attribute = 'phys',
		effect = '—',
		cost = '8%',
		costtype = 'HP',
		target = 'One Foe',
		power = 80,
		powerlvl = '?',
		crit = '45%',
		acc = '75%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Miracle Punch',
	},
	['giant slice'] = {
		attribute = 'phys',
		effect = '1.5x damage after [[Baton Pass]].',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 90,
		powerlvl = '?',
		crit = '30%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		name = 'Giant Slice',
	},
	['cornered fang'] = {
		attribute = 'phys',
		effect = '1.5x damage when [[Ambush|surrounded]].',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '35%',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Powers up when surrounded.',
		name = 'Cornered Fang',
	},
	['power slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '20%',
		acc = '85%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe.',
		name = 'Power Slash',
	},
	['skull cracker'] = {
		attribute = 'phys',
		effect = '35% [[Confuse]] chance.',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Confuse]].',
		name = 'Skull Cracker',
	},
	['sledgehammer'] = {
		attribute = 'phys',
		effect = '35% [[Dizzy]] chance.',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Dizzy]].',
		name = 'Sledgehammer',
	},
	['terror claw'] = {
		attribute = 'phys',
		effect = '35% [[Fear]] chance.',
		cost = '8%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Fear]].',
		name = 'Terror Claw',
	},
	['negative pile'] = {
		attribute = 'phys',
		effect = '35% [[Despair]] chance.',
		cost = '12%',
		costtype = 'HP',
		target = 'One Foe',
		power = 120,
		powerlvl = '?',
		crit = '3%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to one foe. Medium chance of [[Despair]].',
		name = 'Negative Pile',
	},
	['assault dive'] = {
		attribute = 'phys',
		effect = '—',
		cost = '13%',
		costtype = 'HP',
		target = 'One Foe',
		power = 130,
		powerlvl = '?',
		crit = '20%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] damage to one foe.',
		name = 'Assault Dive',
	},
	['rising slash'] = {
		attribute = 'phys',
		effect = '1.5x damage after [[Baton Pass]].',
		cost = '14%',
		costtype = 'HP',
		target = 'One Foe',
		power = 140,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		name = 'Rising Slash',
	},
	['double fangs'] = {
		attribute = 'phys',
		effect = '—',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2',
		power = 40,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 2 times.',
		name = 'Double Fangs',
	},
	['kill rush'] = {
		attribute = 'phys',
		effect = '—',
		cost = '14%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '1-3',
		power = 40,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 1-3 times.',
		name = 'Kill Rush',
	},
	['deadly fury'] = {
		attribute = 'phys',
		effect = '1.5x damage after [[Baton Pass]].',
		cost = '18%',
		costtype = 'HP',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe. Powers up after a [[Baton Pass]].',
		name = 'Deadly Fury',
	},
	['death scythe'] = {
		attribute = 'phys',
		effect = '55% [[Fear]] chance.',
		cost = '20%',
		costtype = 'HP',
		target = 'One Foe',
		power = 300,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe. Medium chance of [[Fear]].',
		name = 'Death Scythe',
	},
	['megaton raid'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		target = 'One Foe',
		power = 300,
		powerlvl = '?',
		crit = '25%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe.',
		name = 'Megaton Raid',
	},
	['tempest slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '17%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '3-5',
		power = 20,
		powerlvl = '?',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Miniscule [[Phys]] dmg to one foe 3-5 times.',
		name = 'Tempest Slash',
	},
	['sword dance'] = {
		attribute = 'phys',
		effect = '—',
		cost = '21%',
		costtype = 'HP',
		target = 'One Foe',
		power = 360,
		powerlvl = '?',
		crit = '40%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe with high chance of [[Critical]].',
		name = 'Sword Dance',
	},
	['gatling blow'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '3-4',
		power = 30,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to one foe 3-4 times.',
		name = 'Gatling Blow',
	},
	['myriad slashes'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2-3',
		power = 90,
		powerlvl = '?',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to one foe 2-3 times.',
		name = 'Myriad Slashes',
	},
	['brave blade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '24%',
		costtype = 'HP',
		target = 'One Foe',
		power = 600,
		powerlvl = '?',
		crit = '35%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'Brave Blade',
	},
	['cross slash'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2',
		power = 160,
		powerlvl = '?',
		crit = '20%',
		acc = '99%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to one foe 2 times. High [[Accuracy]].',
		name = 'Cross Slash',
	},
	['god\'s hand'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'One Foe',
		power = 800,
		powerlvl = '?',
		crit = '15%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'God\'s Hand',
	},
	['laevateinn'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'One Foe',
		power = 800,
		powerlvl = '?',
		crit = '0%',
		acc = '98%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe.',
		name = 'Laevateinn',
	},
	['ayamur'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '3',
		power = 100,
		powerlvl = '?',
		crit = '10%',
		acc = '95%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] damage to one foe 3 times with high [[Accuracy]].',
		name = 'Ayamur',
	},
	['masquerade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2',
		power = 300,
		powerlvl = '?',
		crit = '30%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to one foe 2 times.',
		name = 'Masquerade',
	},
	['beast weaver'] = {
		attribute = 'phys',
		effect = '[[Attack]] drops 90% after use.',
		cost = '20%',
		costtype = 'HP',
		target = 'One Foe',
		power = 1200,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to one foe. Decreases user\'s [[Attack]].',
		name = 'Beast Weaver',
	},
	['memory blow'] = {
		attribute = 'phys',
		effect = '25% [[Forget]] chance.',
		cost = '15%',
		costtype = 'HP',
		target = 'All Foes',
		power = 70,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes. Low chance of [[Forget]].',
		name = 'Memory Blow',
	},
	['dormin rush'] = {
		attribute = 'phys',
		effect = '25% [[Sleep]] chance.',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Sleep]].',
		name = 'Dormin Rush',
	},
	['miracle rush'] = {
		attribute = 'phys',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '40%',
		acc = '55%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes with high chance of [[Critical]].',
		name = 'Miracle Rush',
	},
	['oni-kagura'] = {
		attribute = 'phys',
		effect = '25% [[Rage]] chance.',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Rage]].',
		name = 'Oni-Kagura',
	},
	['vajra blast'] = {
		attribute = 'phys',
		effect = '—',
		cost = '13%',
		costtype = 'HP',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes.',
		name = 'Vajra Blast',
	},
	['flash bomb'] = {
		attribute = 'phys',
		effect = '25% [[Dizzy]] chance.',
		cost = '19%',
		costtype = 'HP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Dizzy]].',
		name = 'Flash Bomb',
	},
	['bad beat'] = {
		attribute = 'phys',
		effect = '25% [[Despair]] chance.',
		cost = '21%',
		costtype = 'HP',
		target = 'All Foes',
		power = 110,
		powerlvl = '?',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium Phys dmg to all foes. Low chance of [[Despair]].',
		name = 'Bad Beat',
	},
	['mind slice'] = {
		attribute = 'phys',
		effect = '25% [[Confuse]] chance.',
		cost = '19%',
		costtype = 'HP',
		target = 'All Foes',
		power = 110,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes. Low chance of [[Confuse]].',
		name = 'Mind Slice',
	},
	['vicious strike'] = {
		attribute = 'phys',
		effect = '—',
		cost = '18%',
		costtype = 'HP',
		target = 'All Foes',
		power = 110,
		powerlvl = '?',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes.',
		name = 'Vicious Strike',
	},
	['bloodbath'] = {
		attribute = 'phys',
		effect = '25% [[Fear]] chance.',
		cost = '22%',
		costtype = 'HP',
		target = 'All Foes',
		power = 120,
		powerlvl = '?',
		crit = '5%',
		acc = '80',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes. Low chance of [[Fear]].',
		name = 'Bloodbath',
	},
	['brain buster'] = {
		attribute = 'phys',
		effect = '25% [[Brainwash]] chance.',
		cost = '22%',
		costtype = 'HP',
		target = 'All Foes',
		power = 120,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes. Low chance of [[Brainwash]].',
		name = 'Brain Buster',
	},
	['rampage'] = {
		attribute = 'phys',
		effect = '—',
		cost = '13%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-3',
		power = 30,
		powerlvl = '?',
		crit = '10%',
		acc = '70',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes 1-3 times.',
		name = 'Rampage',
	},
	['heat wave'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		target = 'All Foes',
		power = 150,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Phys]] dmg to all foes.',
		name = 'Heat Wave',
	},
	['swift strike'] = {
		attribute = 'phys',
		effect = '—',
		cost = '17%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '2-4',
		power = 20,
		powerlvl = '?',
		crit = '10%',
		acc = '70%',
		inbattle = '?',
		outbattle = '?',
		description = 'Miniscule [[Phys]] dmg to all foes 2-4 times.',
		name = 'Swift Strike',
	},
	['vorpal blade'] = {
		attribute = 'phys',
		effect = '—',
		cost = '23%',
		costtype = 'HP',
		target = 'All Foes',
		power = 210,
		powerlvl = '?',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to all foes.',
		name = 'Vorpal Blade',
	},
	['deathbound'] = {
		attribute = 'phys',
		effect = '—',
		cost = '22%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-2',
		power = 100,
		powerlvl = '?',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] dmg to all foes 1-2 times.',
		name = 'Deathbound',
	},
	['gigantomachia'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '5%',
		acc = '85%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Phys]] dmg to all foes.',
		name = 'Gigantomachia',
	},
	['agneyastra'] = {
		attribute = 'phys',
		effect = '—',
		cost = '24%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-3',
		power = 110,
		powerlvl = '?',
		crit = '5%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Phys]] damage to all foes 1-3 times.',
		name = 'Agneyastra',
	},
	['akashic arts'] = {
		attribute = 'phys',
		effect = '—',
		cost = '20%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-2',
		power = 300,
		powerlvl = '?',
		crit = '30%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Phys]] dmg to all foes with high chance of [[Critical]] 1-2 times.',
		name = 'Akashic Arts',
	},
	['hassou tobi'] = {
		attribute = 'phys',
		effect = '—',
		cost = '25%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '8',
		power = 40,
		powerlvl = '?',
		crit = '5%',
		acc = '75%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Phys]] dmg to all foes 8 times.',
		name = 'Hassou Tobi',
	},
	['dream needle'] = {
		attribute = 'gun',
		effect = '35% [[Sleep]] chance.',
		cost = '8%',
		costtype = 'HP',
		target = 'One Foe',
		power = 70,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Gun]] dmg to one foe. Medium chance of [[Sleep]].',
		name = 'Dream Needle',
	},
	['snap'] = {
		attribute = 'gun',
		effect = '—',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 80,
		powerlvl = '?',
		crit = '30%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium [[Gun]] dmg to one foe.',
		name = 'Snap',
	},
	['double shot'] = {
		attribute = 'gun',
		effect = '—',
		cost = '12%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2',
		power = 50,
		powerlvl = '?',
		crit = '5%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Gun]] dmg to one foe 2 times.',
		name = 'Double Shot',
	},
	['one-shot kill'] = {
		attribute = 'gun',
		effect = '—',
		cost = '17%',
		costtype = 'HP',
		target = 'One Foe',
		power = 210,
		powerlvl = '?',
		crit = '40%',
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Gun]] dmg to one foe with high chance of [[Critical]].',
		name = 'One-Shot Kill',
	},
	['triple down'] = {
		attribute = 'gun',
		effect = '—',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '3',
		power = 30,
		powerlvl = '?',
		crit = '5%',
		acc = '70%',
		inbattle = '?',
		outbattle = '?',
		description = 'Light [[Gun]] dmg to all foes 3 times.',
		name = 'Triple Down',
	},
	['riot gun'] = {
		attribute = 'gun',
		effect = '—',
		cost = '24%',
		costtype = 'HP',
		target = 'All Foes',
		power = 300,
		powerlvl = '?',
		crit = '10%',
		acc = '80%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Gun]] dmg to all foes.',
		name = 'Riot Gun',
	},
	['agi'] = {
		attribute = 'fire',
		effect = '25% [[Burn]] chance.',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agi',
	},
	['agilao'] = {
		attribute = 'fire',
		effect = '25% [[Burn]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agilao',
	},
	['agidyne'] = {
		attribute = 'fire',
		effect = '25% [[Burn]] chance.',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Agidyne',
	},
	['inferno'] = {
		attribute = 'fire',
		effect = '26% [[Burn]] chance.',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to one foe. Chance of inflicting [[Burn]].',
		name = 'Inferno',
	},
	['maragi'] = {
		attribute = 'fire',
		effect = '20% [[Burn]] chance.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragi',
	},
	['maragion'] = {
		attribute = 'fire',
		effect = '20% [[Burn]] chance.',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragion',
	},
	['maragidyne'] = {
		attribute = 'fire',
		effect = '20% [[Burn]] chance.',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Maragidyne',
	},
	['blazing hell'] = {
		attribute = 'fire',
		effect = '24% [[Burn]] chance.',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to all foes. Chance of inflicting [[Burn]].',
		name = 'Blazing Hell',
	},
	['titanomachia'] = {
		attribute = 'fire',
		effect = '70% [[Fear]] chance.',
		cost = 34,
		costtype = 'SP',
		target = 'All Foes',
		power = 210,
		powerlvl = '?',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Fire]] dmg to all foes, with high chance of [[Fear]].',
		name = 'Titanomachia',
	},
	['bufu'] = {
		attribute = 'ice',
		effect = '25% [[Freeze]] chance.',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufu',
	},
	['bufula'] = {
		attribute = 'ice',
		effect = '25% [[Freeze]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufula',
	},
	['bufudyne'] = {
		attribute = 'ice',
		effect = '25% [[Freeze]] chance.',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Bufudyne',
	},
	['diamond dust'] = {
		attribute = 'ice',
		effect = '26% [[Freeze]] chance.',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Ice]] dmg to one foe. Chance of inflicting [[Freeze]].',
		name = 'Diamond Dust',
	},
	['mabufu'] = {
		attribute = 'ice',
		effect = '20% [[Freeze]] chance.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufu',
	},
	['mabufula'] = {
		attribute = 'ice',
		effect = '20% [[Freeze]] chance.',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufula',
	},
	['mabufudyne'] = {
		attribute = 'ice',
		effect = '20% [[Freeze]] chance.',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Mabufudyne',
	},
	['ice age'] = {
		attribute = 'ice',
		effect = '24% [[Freeze]] chance.',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Ice]] dmg to all foes. Chance of inflicting [[Freeze]].',
		name = 'Ice Age',
	},
	['zio'] = {
		attribute = 'elec',
		effect = '25% [[Shock]] chance.',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Zio',
	},
	['zionga'] = {
		attribute = 'elec',
		effect = '25% [[Shock]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Zionga',
	},
	['ziodyne'] = {
		attribute = 'elec',
		effect = '25% [[Shock]] chance.',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Ziodyne',
	},
	['thunder reign'] = {
		attribute = 'elec',
		effect = '26% [[Shock]] chance.',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Elec]] dmg to one foe. Chance of inflicting [[Shock]].',
		name = 'Thunder Reign',
	},
	['mazio'] = {
		attribute = 'elec',
		effect = '20% [[Shock]] chance.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Mazio',
	},
	['mazionga'] = {
		attribute = 'elec',
		effect = '20% [[Shock]] chance.',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Mazionga',
	},
	['maziodyne'] = {
		attribute = 'elec',
		effect = '20% [[Shock]] chance.',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Maziodyne',
	},
	['wild thunder'] = {
		attribute = 'elec',
		effect = '24% [[Shock]] chance.',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Elec]] dmg to all foes. Chance of inflicting [[Shock]].',
		name = 'Wild Thunder',
	},
	['garu'] = {
		attribute = 'wind',
		effect = '—',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Wind]] dmg to one foe.',
		name = 'Garu',
	},
	['garula'] = {
		attribute = 'wind',
		effect = '—',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Wind]] dmg to one foe.',
		name = 'Garula',
	},
	['garudyne'] = {
		attribute = 'wind',
		effect = '—',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Wind]] dmg to one foe.',
		name = 'Garudyne',
	},
	['panta rhei'] = {
		attribute = 'wind',
		effect = '—',
		cost = 42,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Wind]] dmg to one foe.',
		name = 'Panta Rhei',
	},
	['magaru'] = {
		attribute = 'wind',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Wind]] dmg to all foes.',
		name = 'Magaru',
	},
	['magarula'] = {
		attribute = 'wind',
		effect = '—',
		cost = 14,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Wind]] dmg to all foes.',
		name = 'Magarula',
	},
	['magarudyne'] = {
		attribute = 'wind',
		effect = '—',
		cost = 20,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Wind]] dmg to all foes.',
		name = 'Magarudyne',
	},
	['vacuum wave'] = {
		attribute = 'wind',
		effect = '—',
		cost = 48,
		costtype = 'SP',
		target = 'All Foes',
		power = 200,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Wind]] dmg to all foes.',
		name = 'Vacuum Wave',
	},
	['psi'] = {
		attribute = 'psy',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Psy]] dmg to one foe.',
		name = 'Psi',
	},
	['psio'] = {
		attribute = 'psy',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Psy]] dmg to one foe.',
		name = 'Psio',
	},
	['psiodyne'] = {
		attribute = 'psy',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Psy]] dmg to one foe.',
		name = 'Psiodyne',
	},
	['psycho force'] = {
		attribute = 'psy',
		effect = '—',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Psy]] dmg to one foe.',
		name = 'Psycho Force',
	},
	['mapsi'] = {
		attribute = 'psy',
		effect = '—',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Psy]] dmg to all foes.',
		name = 'Mapsi',
	},
	['mapsio'] = {
		attribute = 'psy',
		effect = '—',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Psy]] dmg to all foes.',
		name = 'Mapsio',
	},
	['mapsiodyne'] = {
		attribute = 'psy',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Psy]] dmg to all foes.',
		name = 'Mapsiodyne',
	},
	['psycho blast'] = {
		attribute = 'psy',
		effect = '—',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Psy]] dmg to all foes.',
		name = 'Psycho Blast',
	},
	['frei'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Nuke]] dmg to one foe.',
		name = 'Frei',
	},
	['freila'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Nuke]] dmg to one foe.',
		name = 'Freila',
	},
	['freidyne'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 160,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Nuke]] dmg to one foe.',
		name = 'Freidyne',
	},
	['atomic flare'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Nuke]] dmg to one foe.',
		name = 'Atomic Flare',
	},
	['mafrei'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Nuke]] dmg to all foes.',
		name = 'Mafrei',
	},
	['mafreila'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Nuke]] dmg to all foes.',
		name = 'Mafreila',
	},
	['mafreidyne'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Nuke]] dmg to all foes.',
		name = 'Mafreidyne',
	},
	['cosmic flare'] = {
		attribute = 'nuke',
		effect = '—',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Nuke]] dmg to all foes.',
		name = 'Cosmic Flare',
	},
	['kouha'] = {
		attribute = 'bless',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Bless]] dmg to one foe.',
		name = 'Kouha',
	},
	['kouga'] = {
		attribute = 'bless',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 120,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Bless]] dmg to one foe.',
		name = 'Kouga',
	},
	['kougaon'] = {
		attribute = 'bless',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 190,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Bless]] dmg to one foe.',
		name = 'Kougaon',
	},
	['makouha'] = {
		attribute = 'bless',
		effect = '—',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 50,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Bless]] dmg to all foes.',
		name = 'Makouha',
	},
	['makouga'] = {
		attribute = 'bless',
		effect = '—',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 120,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Bless]] dmg to all foes.',
		name = 'Makouga',
	},
	['makougaon'] = {
		attribute = 'bless',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 190,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Bless]] dmg to all foes.',
		name = 'Makougaon',
	},
	['divine judgement'] = {
		attribute = 'bless',
		effect = 'Halve current HP.',
		cost = 38,
		costtype = 'SP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Bless]] attack that reduces HP of one foe by 50%.',
		name = 'Divine Judgement',
	},
	['hama'] = {
		attribute = 'bless',
		effect = '25% instant-kill chance.',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Bless]] insta-kill to one foe.',
		name = 'Hama',
	},
	['hamaon'] = {
		attribute = 'bless',
		effect = '50% instant-kill chance.',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Bless]] insta-kill to one foe.',
		name = 'Hamaon',
	},
	['mahama'] = {
		attribute = 'bless',
		effect = '30% instant-kill chance.',
		cost = 14,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Bless]] insta-kill to all foes.',
		name = 'Mahama',
	},
	['mahamaon'] = {
		attribute = 'bless',
		effect = '50% instant-kill chance.',
		cost = 26,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Bless]] insta-kill to all foes.',
		name = 'Mahamaon',
	},
	['samsara'] = {
		attribute = 'bless',
		effect = '70% instant-kill chance.',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Bless]] insta-kill to all foes.',
		name = 'Samsara',
	},
	['shining arrows'] = {
		attribute = 'bless',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		hit = '4-8',
		power = 15,
		powerlvl = '?',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Bless]] dmg to all foes 4-8 times.',
		name = 'Shining Arrows',
	},
	['eiha'] = {
		attribute = 'curse',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Dark|Curse]] dmg to one foe.',
		name = 'Eiha',
	},
	['eiga'] = {
		attribute = 'curse',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 120,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Dark|Curse]] dmg to one foe.',
		name = 'Eiga',
	},
	['eigaon'] = {
		attribute = 'curse',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 190,
		powerlvl = '?',
		acc = '99%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to one foe.',
		name = 'Eigaon',
	},
	['maeiha'] = {
		attribute = 'curse',
		effect = '—',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 50,
		powerlvl = '?',
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Light [[Dark|Curse]] dmg to all foes.',
		name = 'Maeiha',
	},
	['maeiga'] = {
		attribute = 'curse',
		effect = '—',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 120,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Dark|Curse]] dmg to all foes.',
		name = 'Maeiga',
	},
	['maeigaon'] = {
		attribute = 'curse',
		effect = '—',
		cost = 22,
		costtype = 'SP',
		target = 'All Foes',
		power = 190,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to all foes.',
		name = 'Maeigaon',
	},
	['demonic decree'] = {
		attribute = 'curse',
		effect = 'Halves current HP.',
		cost = 38,
		costtype = 'SP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Dark|Curse]] attack that reduces HP of one foe by 50%.',
		name = 'Demonic Decree',
	},
	['mudo'] = {
		attribute = 'curse',
		effect = '25% instant-kill chance.',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark|Curse]] insta-kill to one foe.',
		name = 'Mudo',
	},
	['mudoon'] = {
		attribute = 'curse',
		effect = '50% instant-kill chance.',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark|Curse]] insta-kill to one foe.',
		name = 'Mudoon',
	},
	['mamudo'] = {
		attribute = 'curse',
		effect = '30% instant-kill chance.',
		cost = 14,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Mamudo',
	},
	['mamudoon'] = {
		attribute = 'curse',
		effect = '50% instant-kill chance.',
		cost = 26,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Mamudoon',
	},
	['die for me!'] = {
		attribute = 'curse',
		effect = '70% instant-kill chance.',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		power = 1,
		powerlvl = '?',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Dark|Curse]] insta-kill to all foes.',
		name = 'Die For Me!',
	},
	['magatsu mandala'] = {
		attribute = 'curse',
		effect = '50% [[Confuse]]/[[Fear]]/[[Despair]] chance.',
		cost = 30,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		acc = '90%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark|Curse]] dmg to all foes. Chance of [[Confuse]]/[[Fear]]/[[Despair]].',
		name = 'Magatsu Mandala (Skill)|Magatsu Mandala',
	},
	['abyssal wings'] = {
		attribute = 'curse',
		effect = '—',
		cost = 30,
		costtype = 'SP',
		target = 'All Foes',
		power = 210,
		powerlvl = '?',
		
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Dark|Curse]] dmg to all foes.',
		name = 'Abyssal Wings',
	},
	['megido'] = {
		attribute = 'almi',
		effect = '—',
		cost = 15,
		costtype = 'SP',
		target = 'All Foes',
		power = 120,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Almighty]] dmg to all foes.',
		name = 'Megido',
	},
	['megidola'] = {
		attribute = 'almi',
		effect = '—',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Almighty]] dmg to all foes.',
		name = 'Megidola',
	},
	['megidolaon'] = {
		attribute = 'almi',
		effect = '—',
		cost = 38,
		costtype = 'SP',
		target = 'All Foes',
		power = 210,
		powerlvl = '?',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to all foes.',
		name = 'Megidolaon',
	},
	['life drain'] = {
		attribute = 'almi',
		effect = 'Absorb 30 HP.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Drains HP from one foe.',
		name = 'Life Drain',
	},
	['spirit drain'] = {
		attribute = 'almi',
		effect = 'Absorb 10 SP.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Drains SP from one foe.',
		name = 'Spirit Drain',
	},
	['foul breath'] = {
		attribute = 'almi',
		effect = '[[Ailment]] resist down for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[ailment]]s to one foe.',
		name = 'Foul Breath',
	},
	['stagnant air'] = {
		attribute = 'almi',
		effect = '[[Ailment]] resist down (enemies & allies) for 3 turns.',
		cost = 5,
		costtype = 'SP',
		target = 'Whole Battle',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[ailment]]s to all.',
		name = 'Stagnant Air',
	},
	['ghastly wail'] = {
		attribute = 'almi',
		effect = '100% chance of instant-kill with [[Fear]], 0% chance without.',
		cost = 28,
		costtype = 'SP',
		target = 'All Foes',
		acc = '100%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Insta-kills foes inflicted with [[Fear]].',
		name = 'Ghastly Wail',
	},
	['black viper'] = {
		attribute = 'almi',
		effect = '—',
		cost = 48,
		costtype = 'SP',
		target = 'One Foe',
		power = 230,
		powerlvl = '?',
		
		acc = '98%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to one foe.',
		name = 'Black Viper',
	},
	['morning star'] = {
		attribute = 'almi',
		effect = '—',
		cost = 54,
		costtype = 'SP',
		target = 'All Foes',
		power = 230,
		powerlvl = '?',
		
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Severe [[Almighty]] dmg to all foes.',
		name = 'Morning Star',
	},
	['abyssal eye'] = {
		attribute = 'almi',
		effect = '—',
		cost = 50,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		
		acc = '95%',
		inbattle = '?',
		outbattle = '?',
		description = 'Severe [[Almighty]] dmg to all foes.',
		name = 'Abyssal Eye',
	},
	['rebellion blade'] = {
		attribute = 'almi',
		effect = '1.5x damage to [[Downed]] foe. Stacks with Downed damage bonus.',
		cost = 99,
		costtype = 'SP',
		target = 'One Foe',
		power = 900,
		powerlvl = '?',
		
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Colossal [[Almighty]] dmg to one enemy. Highly effective if enemy is [[Downed]].',
		name = 'Rebellion Blade',
	},
	['door of hades'] = {
		attribute = 'almi',
		effect = '60% instant-kill chance.',
		cost = 32,
		costtype = 'SP',
		target = 'All Foes',
		power = 160,
		powerlvl = '?',
		
		acc = '90%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Almighty]] dmg to all foes. Medium chance of insta-kill.',
		name = 'Door of Hades',
	},
	['myriad truths'] = {
		attribute = 'almi',
		effect = '—',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		hit = '3',
		power = 360,
		powerlvl = '?',
		
		acc = '95%',
		inbattle = '?',
		outbattle = '?',
		description = 'Heavy [[Almighty]] dmg to all foes 3 times.',
		name = 'Myriad Truths',
	},
	['guiding tendril'] = {
		attribute = 'almi',
		effect = '—',
		cost = 20,
		costtype = 'SP',
		target = 'All Enemies',
		hit = '3',
		power = '1% enemy HP',
		powerlvl = '?',
		crit = 'High (% unknown)',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Knockdown attack on all foes (only usable during an [[Ambush]]).',
		name = 'Guiding Tendril',
	},
	['dazzler'] = {
		attribute = 'ailment',
		effect = '70% [[Dizzy]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Dizzy]] to one foe.',
		name = 'Dazzler',
	},
	['nocturnal flash'] = {
		attribute = 'ailment',
		effect = '50% [[Dizzy]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Dizzy]] to all foes.',
		name = 'Nocturnal Flash',
	},
	['pulinpa'] = {
		attribute = 'ailment',
		effect = '70% [[Confuse]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Confuse]] to one foe.',
		name = 'Pulinpa',
	},
	['tentarafoo'] = {
		attribute = 'ailment',
		effect = '50% [[Confuse]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Confuse]] to all foes.',
		name = 'Tentarafoo',
	},
	['evil touch'] = {
		attribute = 'ailment',
		effect = '70% [[Fear]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Fear]] to one foe.',
		name = 'Evil Touch',
	},
	['evil smile'] = {
		attribute = 'ailment',
		effect = '50% [[Fear]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Fear]] to all foes.',
		name = 'Evil Smile',
	},
	['makajama'] = {
		attribute = 'ailment',
		effect = '70% [[Forget]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Forget]] to one foe.',
		name = 'Makajama',
	},
	['makajamaon'] = {
		attribute = 'ailment',
		effect = '50% [[Forget]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Forget]] to all foes.',
		name = 'Makajamaon',
	},
	['dormina'] = {
		attribute = 'ailment',
		effect = '70% [[Sleep]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Sleep]] to one foe.',
		name = 'Dormina',
	},
	['lullaby'] = {
		attribute = 'ailment',
		effect = '50% [[Sleep]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Sleep]] to all foes.',
		name = 'Lullaby',
	},
	['taunt'] = {
		attribute = 'ailment',
		effect = '70% [[Rage]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Rage]] to one foe.',
		name = 'Taunt',
	},
	['wage war'] = {
		attribute = 'ailment',
		effect = '50% [[Rage]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Rage]] to all foes.',
		name = 'Wage War',
	},
	['ominous words'] = {
		attribute = 'ailment',
		effect = '70% [[Despair]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Despair]] to one foe.',
		name = 'Ominous Words',
	},
	['abysmal surge'] = {
		attribute = 'ailment',
		effect = '50% [[Despair]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Despair]] to all foes.',
		name = 'Abysmal Surge',
	},
	['marin karin'] = {
		attribute = 'ailment',
		effect = '70% [[Brainwash]] chance.',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of [[Brainwash]] to one foe.',
		name = 'Marin Karin',
	},
	['brain jack'] = {
		attribute = 'ailment',
		effect = '50% [[Brainwash]] chance.',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Medium chance of [[Brainwash]] to all foes.',
		name = 'Brain Jack',
	},
	['phantom show'] = {
		attribute = 'ailment',
		effect = '90% [[Sleep]] chance.',
		cost = 4,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'High chance of inflicting [[Sleep]] to all foes.',
		name = 'Phantom Show',
	},
	['amrita drop'] = {
		attribute = 'healing',
		effect = '[[Baisudi]] & [[Energy Drop]] & [[Patra]]',
		cost = 6,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures all non-special [[ailment]]s for one ally.',
		name = 'Amrita Drop',
	},
	['amrita shower'] = {
		attribute = 'healing',
		effect = '[[Mabaisudi]] & [[Energy Shower]] & [[Me Patra]]',
		cost = 12,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures all non-special [[ailment]]s for all allies.',
		name = 'Amrita Shower',
	},
	['baisudi'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Burn]]/[[Freeze]]/[[Shock]] for one ally.',
		name = 'Baisudi',
	},
	['cadenza'] = {
		attribute = 'healing',
		effect = 'Buffs for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 50% HP and increases [[Accuracy]]/[[Evasion]] for all allies.',
		name = 'Cadenza',
	},
	['champion\'s cup'] = {
		attribute = 'healing',
		effect = '[[Diarama]] & [[Tarukaja]]',
		cost = 10,
		costtype = 'SP',
		target = 'One Ally',
		power = 160,
		powerlvl = '?',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores med amount of HP and increases [[Attack]] for one ally for 3 turns.',
		name = 'Champion\'s Cup',
	},
	['dia'] = {
		attribute = 'healing',
		effect = '—',
		cost = 3,
		costtype = 'SP',
		target = 'One Ally',
		power = 50,
		powerlvl = '?',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores low amount of HP to one ally.',
		name = 'Dia',
	},
	['diarahan'] = {
		attribute = 'healing',
		effect = '—',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP to one ally.',
		name = 'Diarahan',
	},
	['diarama'] = {
		attribute = 'healing',
		effect = '—',
		cost = 6,
		costtype = 'SP',
		target = 'One Ally',
		power = 160,
		powerlvl = '?',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores medium amount of HP to one ally.',
		name = 'Diarama',
	},
	['energy drop'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Confuse]]/[[Fear]]/[[Despair]]/[[Brainwash]]/[[Rage]] for one ally.',
		name = 'Energy Drop',
	},
	['energy shower'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Confuse]]/[[Fear]]/[[Despair]]/[[Brainwash]]/[[Rage]] for all allies.',
		name = 'Energy Shower',
	},
	['holy benevolence'] = {
		attribute = 'healing',
		effect = 'Cannot be used on non-[[Incapacitated|KO]] allies.',
		cost = 26,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives all fallen allies to full HP.',
		name = 'Holy Benevolence',
	},
	['mabaisudi'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Burn]]/[[Freeze]]/[[Shock]] all allies.',
		name = 'Mabaisudi',
	},
	['me patra'] = {
		attribute = 'healing',
		effect = '—',
		cost = 8,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Dizzy]]/[[Forget]]/[[Sleep]]/[[Hunger]] for all allies.',
		name = 'Me Patra',
	},
	['media'] = {
		attribute = 'healing',
		effect = '—',
		cost = 7,
		costtype = 'SP',
		target = 'All Allies',
		power = 40,
		powerlvl = '?',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores low amount of HP to all allies.',
		name = 'Media',
	},
	['mediarahan'] = {
		attribute = 'healing',
		effect = '—',
		cost = 30,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP to all allies.',
		name = 'Mediarahan',
	},
	['mediarama'] = {
		attribute = 'healing',
		effect = '—',
		cost = 12,
		costtype = 'SP',
		target = 'All Allies',
		power = 140,
		powerlvl = '?',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores medium amount of HP to all allies.',
		name = 'Mediarama',
	},
	['neo cadenza'] = {
		attribute = 'healing',
		effect = '[[Heat Riser]] for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		inbattle = 'y',
		outbattle = 'n',
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 50% HP and increases ATK/DEF/ACC/EV for allies.',
		name = 'Neo Cadenza',
	},
	['oratario'] = {
		attribute = 'healing',
		effect = '—',
		cost = 38,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restore all allies HP and negate all debuffs.',
		name = 'Oratario',
	},
	['patra'] = {
		attribute = 'healing',
		effect = '—',
		cost = 4,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures [[Dizzy]]/[[Forget]]/[[Sleep]]/[[Hunger]] for one ally.',
		name = 'Patra',
	},
	['recarm'] = {
		attribute = 'healing',
		effect = 'Cannot be used on non-[[Incapacitated|KO]] allies.',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives one fallen ally to 50% HP.',
		name = 'Recarm',
	},
	['salvation'] = {
		attribute = 'healing',
		effect = 'Heals 100% HP and & [[Amrita Shower]].',
		cost = 48,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP and cures non-special [[ailment]]s for all allies.',
		name = 'Salvation',
	},
	['samarecarm'] = {
		attribute = 'healing',
		effect = 'Cannot be used on non-[[Incapacitated|KO]] allies.',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives one fallen ally to full HP.',
		name = 'Samarecarm',
	},
	['wings of wisdom'] = {
		attribute = 'healing',
		effect = '[[Amrita Shower]]',
		cost = 12,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Cures all non-special [[ailment]]s for all allies.',
		name = 'Wings of Wisdom',
	},
	['bleeding dry brush'] = {
		attribute = 'support',
		effect = 'Does not affect [[ailments]] or [[Almighty]]. First hit only of a multi-attack.',
		cost = 22,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Forms a barrier that can absorb one attack (except [[Almighty]]).',
		name = 'Bleeding Dry Brush',
	},
	['brave step'] = {
		attribute = 'support',
		effect = 'Buffs for 3 turns.',
		cost = 16,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Critical]] for all allies.',
		name = 'Brave Step',
	},
	['charge'] = {
		attribute = 'support',
		effect = '2.5x damage for next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 15,
		costtype = 'SP',
		target = 'Self',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next physical attack deals over double the damage.',
		name = 'Charge',
	},
	['checkmate'] = {
		attribute = 'support',
		effect = 'Debuffs for 3 turns.',
		cost = 90,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for all foes.',
		name = 'Checkmate',
	},
	['concealment'] = {
		attribute = 'support',
		effect = 'Lasts for 3 turns.',
		cost = 4,
		costtype = 'SP',
		target = 'Self',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chance of being targeted by foes.',
		name = 'Concealment',
	},
	['concentrate'] = {
		attribute = 'support',
		effect = '2.5x damage (not instant-kill/[[Life Drain]]/[[Spirit Drain]]).',
		cost = 15,
		costtype = 'SP',
		target = 'Self',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next magical attack deals over double the damage.',
		name = 'Concentrate',
	},
	['debilitate'] = {
		attribute = 'support',
		effect = 'Lasts for 3 turns.',
		cost = 30,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for one foe.',
		name = 'Debilitate',
	},
	['dekaja'] = {
		attribute = 'support',
		effect = 'Negates [[Tarukaja]]/[[Sukukaja]]/[[Rakukaja]]. No effect on [[Charge]]/[[Concentrate]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Removes all stat buffs for all foes.',
		name = 'Dekaja',
	},
	['dekunda'] = {
		attribute = 'support',
		effect = 'Negates [[Tarunda]]/[[Sukunda]]/[[Rakunda]]. No effect on [[Charge]]/[[Concentrate]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Removes all stat debuffs for all allies.',
		name = 'Dekunda',
	},
	['elec break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Elec]] to Neutral resistance.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Elec]] resistance of all foes. Cannot negate [[Elec Wall]].',
		name = 'Elec Break',
	},
	['elec wall'] = {
		attribute = 'support',
		effect = 'Gives [[Resist Elec]].',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Elec]] resistance to one ally for 3 turns.',
		name = 'Elec Wall',
	},
	['fighting spirit'] = {
		attribute = 'support',
		effect = '2.5x damage for next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 80,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next physical attack deals over double the damage for all allies.',
		name = 'Fighting Spirit',
	},
	['fire break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Fire]] to Neutral.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Fire]] resistance of all foes. Cannot negate [[Fire Wall]].',
		name = 'Fire Break',
	},
	['fire wall'] = {
		attribute = 'support',
		effect = 'Gives [[Resist Fire]].',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Fire]] resistance to one ally for 3 turns.',
		name = 'Fire Wall',
	},
	['gambler\'s foresight'] = {
		attribute = 'support',
		effect = 'Negated by [[Masukunda]].',
		cost = 20,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]]/[[Evasion]] for all allies for 3 turns.',
		name = 'Gambler\'s Foresight',
	},
	['heat riser'] = {
		attribute = 'support',
		effect = 'Buffs for 3 turns.',
		cost = 30,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for one ally.',
		name = 'Heat Riser',
	},
	['high energy'] = {
		attribute = 'support',
		effect = '2.5x damage (not instant-kill/[[Life Drain]]/[[Spirit Drain]]).',
		cost = 80,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next magical attack deals over double the damage for all allies.',
		name = 'High Energy',
	},
	['hyakka ryouran'] = {
		attribute = 'support',
		effect = 'Buffs for 3 turns.',
		cost = 90,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack|ATK]]/[[Defense|DEF]]/[[Accuracy]]/[[Evasion]] for all allies.',
		name = 'Hyakka Ryouran',
	},
	['ice break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Ice]] to Neutral.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Ice]] resistance of all foes. Cannot negate [[Ice Wall]].',
		name = 'Ice Break',
	},
	['ice wall'] = {
		attribute = 'support',
		effect = 'Gives [[Resist Ice]].',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Ice]] resistance to one ally for 3 turns.',
		name = 'Ice Wall',
	},
	['life wall'] = {
		attribute = 'support',
		effect = 'Repels next [[Fire]]/[[Ice]]/[[Wind]]/[[Elec]]/[[Nuke]]/[[Psy]] attack.',
		cost = 95,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Forms a barrier that reflects all attacks for all allies.',
		name = 'Life Wall',
	},
	['makara break'] = {
		attribute = 'support',
		effect = 'Negates Magic-repellant shields.',
		cost = 9,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Makarakarn]] on all foes.',
		name = 'Makara Break',
	},
	['makarakarn'] = {
		attribute = 'support',
		effect = 'Repels next [[Fire]]/[[Ice]]/[[Wind]]/[[Elec]]/[[Nuke]]/[[Psy]] attack.',
		cost = 24,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that reflects magical attacks for one ally one time.',
		name = 'Makarakarn',
	},
	['marakukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Marakunda]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Defense]] for all allies for 3 turns.',
		name = 'Marakukaja',
	},
	['marakunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Marakukaja]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Defense]] for all foes for 3 turns.',
		name = 'Marakunda',
	},
	['masukukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Masukunda]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]]/[[Evasion]] for all allies for 3 turns.',
		name = 'Masukukaja',
	},
	['masukunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Masukukaja]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Accuracy]]/[[Evasion]] for all foes for 3 turns.',
		name = 'Masukunda',
	},
	['matarukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Matarunda]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack]] for all allies for 3 turns',
		name = 'Matarukaja',
	},
	['matarunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Matarukaja]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack]] for all foes for 3 turns.',
		name = 'Matarunda',
	},
	['nuke break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Nuke]] to Neutral.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Nuke]] resistance of all foes. Cannot negate [[Nuke Wall]].',
		name = 'Nuke Break',
	},
	['nuke wall'] = {
		attribute = 'support',
		effect = 'Gives [[Resist Nuke]].',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Nuke]] resistance to one ally for 3 turns.',
		name = 'Nuke Wall',
	},
	['president\'s insight'] = {
		attribute = 'support',
		effect = '2.5x damage (not instant-kill/[[Life Drain]]/[[Spirit Drain]]).',
		cost = 6,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next magical attack deals over double the damage for one ally.',
		name = 'President\'s Insight',
	},
	['psy break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Psy]] to Neutral.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Psy]] resistance of all foes. Cannot negate [[Psy Wall]].',
		name = 'Psy Break',
	},
	['psy wall'] = {
		attribute = 'support',
		effect = 'Gives [[Resist Psy]].',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Adds [[Psy]] resistance to one ally for 3 turns.',
		name = 'Psy Wall',
	},
	['rakukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Rakunda]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Defense]] for one ally for 3 turns.',
		name = 'Rakukaja',
	},
	['rakunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Rakukaja]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Defense]] for one foe for 3 turns.',
		name = 'Rakunda',
	},
	['rebellion'] = {
		attribute = 'support',
		effect = '—',
		cost = 5,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]] for one ally for 3 turns.',
		name = 'Rebellion',
	},
	['revolution'] = {
		attribute = 'support',
		effect = 'Affects enemies & allies.',
		cost = 5,
		costtype = 'SP',
		target = 'Whole Battle',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]] for all for 3 turns.',
		name = 'Revolution',
	},
	['sukukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Sukunda]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]]/[[Evasion]] for one ally for 3 turns.',
		name = 'Sukukaja',
	},
	['sukunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Sukukaja]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Accuracy]]/[[Evasion]] for one foe for 3 turns.',
		name = 'Sukunda',
	},
	['tarukaja'] = {
		attribute = 'support',
		effect = 'Negated by [[Tarunda]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Attack]] for one ally for 3 turns.',
		name = 'Tarukaja',
	},
	['tarunda'] = {
		attribute = 'support',
		effect = 'Negated by [[Tarukaja]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases [[Attack]] for one foe for 3 turns.',
		name = 'Tarunda',
	},
	['taunting aura'] = {
		attribute = 'support',
		effect = 'Lasts for 3 turns.',
		cost = 4,
		costtype = 'SP',
		target = 'Self',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of being targeted by foes.',
		name = 'Taunting Aura',
	},
	['tetra break'] = {
		attribute = 'support',
		effect = 'Negates physical-attack repellant shields.',
		cost = 9,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Tetrakarn]] on all foes.',
		name = 'Tetra Break',
	},
	['tetraja'] = {
		attribute = 'support',
		effect = '—',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that nullifies an insta-kill for all allies one time.',
		name = 'Tetraja',
	},
	['tetrakarn'] = {
		attribute = 'support',
		effect = 'Repel next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 24,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'A barrier that reflects physical attacks for one ally one time.',
		name = 'Tetrakarn',
	},
	['thermopylae'] = {
		attribute = 'support',
		effect = 'Only usable when [[Ambush|surrounded]].',
		cost = 30,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[ATK|Attack]]/[[DEF|Defense]]/[[Accuracy]]/[[Evasion]] for all allies when [[Ambush|surrounded]].',
		name = 'Thermopylae',
	},
	['tyrant\'s will'] = {
		attribute = 'support',
		effect = '2.5x damage for next [[Phys]]/[[Gun]]/Standard attack.',
		cost = 30,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Next physical attack deals over double the damage for one ally.',
		name = 'Tyrant\'s Will',
	},
	['vault guardian'] = {
		attribute = 'support',
		effect = 'Negated by [[Marakunda]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Defense]] for all allies for 3 turns.',
		name = 'Vault Guardian',
	},
	['wind break'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Wind]] to Neutral.',
		cost = 6,
		costtype = 'SP',
		target = 'All Foes',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Negates [[Wind]] resistance of all foes. Cannot negate [[Wind Wall]].',
		name = 'Wind Break',
	},
	['wind wall'] = {
		attribute = 'support',
		effect = 'Sets Repel/Resist/Absorb [[Wind]] to Neutral.',
		cost = 18,
		costtype = 'SP',
		target = 'One Ally',
		
		acc = '100%',
		inbattle = '?',
		outbattle = '?',
		description = 'Creates a shield on one ally to reduce [[Wind]] damage for 3 turns.',
		name = 'Wind Wall',
	},
	['adverse resolve'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 20%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Critical]] rate when [[Ambush|surrounded]].',
		name = 'Adverse Resolve',
	},
	['ailment boost'] = {
		attribute = 'passive',
		effect = '[[Ailment]] infliction rate up 25% (but not instant-kill effects).',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting all status [[ailment]]s.',
		name = 'Ailment Boost',
	},
	['ali dance'] = {
		attribute = 'passive',
		effect = '[[Accuracy]] halved for all received enemy attacks. Does not stack with [[Angelic Grace]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Halves hit rate of all incoming attacks.',
		name = 'Ali Dance',
	},
	['almighty amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Almighty]] skills by 50%. Can stack.',
		name = 'Almighty Amp',
	},
	['almighty boost'] = {
		attribute = 'passive',
		effect = ' [[Almighty]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		description = 'Strengthens [[Almighty]] skills by 25%.',
		hit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Almighty Boost',
	},
	['ambient aid'] = {
		attribute = 'passive',
		effect = '[[Ailment]] infliction rate up 30% during rain, snow & [[weather]] warnings.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[ailments]] during Rain/Snow.',
		name = 'Ambient Aid',
	},
	['angelic grace'] = {
		attribute = 'passive',
		effect = '[[Evasion]] doubled against non-[[Almighty]] magic attacks. Does not stack with [[Ali Dance]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases Evasion from all magical attacks except [[Almighty]].',
		name = 'Angelic Grace',
	},
	['apt pupil'] = {
		attribute = 'passive',
		effect = '[[Critical]] hit chance doubled.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]].',
		name = 'Apt Pupil',
	},
	['arms master'] = {
		attribute = 'passive',
		effect = 'HP cost for [[Phys]]/[[Gun]] skills halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases HP cost of skills by half.',
		name = 'Arms Master',
	},
	['attack master'] = {
		attribute = 'passive',
		effect = '[[Attack]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Tarukaja]] at the start of battle.',
		name = 'Attack Master',
	},
	['auto-maraku'] = {
		attribute = 'passive',
		effect = 'Party [[Defense]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Marakukaja]] at the start of battle.',
		name = 'Auto-Maraku',
	},
	['auto-masuku'] = {
		attribute = 'passive',
		effect = 'Party [[Accuracy]]/[[Evasion]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Masukukaja]] at the start of battle.',
		name = 'Auto-Masuku',
	},
	['auto-mataru'] = {
		attribute = 'passive',
		effect = 'Party [[Attack]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Matarukaja]] at the start of battle.',
		name = 'Auto-Mataru',
	},
	['bless amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Bless]] skills by 50%. Can stack.',
		name = 'Bless Amp',
	},
	['bless boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Bless]] skills by 25%.',
		name = 'Bless Boost',
	},
	['brainwash boost'] = {
		attribute = 'passive',
		effect = '[[Brainwash]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Brainwash]].',
		name = 'Brainwash Boost',
	},
	['burn boost'] = {
		attribute = 'passive',
		effect = '[[Burn]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Burn]].',
		name = 'Burn Boost',
	},
	['climate decorum'] = {
		attribute = 'passive',
		effect = 'Doubles [[Evasion]] during rain, snow & [[weather]] warnings.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from all affinities during Rain/Snow.',
		name = 'Climate Decorum',
	},
	['confuse boost'] = {
		attribute = 'passive',
		effect = '[[Confuse]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Confuse]].',
		name = 'Confuse Boost',
	},
	['counter'] = {
		attribute = 'passive',
		effect = '10% chance to reflect [[Phys]] or melee. Does not affect [[Gun]] or stack with [[counterstrike]] or [[high counter]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '10% chance of reflecting physical attacks.',
		name = 'Counter',
	},
	['counterstrike'] = {
		attribute = 'passive',
		effect = '15% chance to reflect [[Phys]] or melee. Does not affect [[Gun]] or stack with [[counter]] or [[high counter]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '15% chance of reflecting physical attacks. Does not stack.',
		name = 'Counterstrike',
	},
	['curse amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Dark|Curse]] skills by 50%. Can stack.',
		name = 'Curse Amp',
	},
	['curse boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Dark|Curse]] skills by 25%.',
		name = 'Curse Boost',
	},
	['defense master'] = {
		attribute = 'passive',
		effect = '[[Defense]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Rakukaja]] at the start of battle.',
		name = 'Defense Master',
	},
	['despair boost'] = {
		attribute = 'passive',
		effect = '[[Despair]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increase chance of inflicting [[Despair]].',
		name = 'Despair Boost',
	},
	['divine grace'] = {
		attribute = 'passive',
		effect = 'Healing recovery up 50%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Effects of [[healing]] magic are increased by 50%.',
		name = 'Divine Grace',
	},
	['dizzy boost'] = {
		attribute = 'passive',
		effect = '[[Dizzy]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increase chance of inflicting [[Dizzy]].',
		name = 'Dizzy Boost',
	},
	['dodge bless'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Bless]] damage skills. Does not stack with [[Evade Bless]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from non-[[Hama]] [[Bless]] skills.',
		name = 'Dodge Bless',
	},
	['dodge curse'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Dark|Curse]] damage skills. Does not stack with [[Evade Curse]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from non-[[Mudo]] [[Dark|Curse]] skills.',
		name = 'Dodge Curse',
	},
	['dodge elec'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Elec]] damage skills. Does not stack with [[Evade Elec]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Elec]] skills.',
		name = 'Dodge Elec',
	},
	['dodge fire'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Fire]] damage skills. Does not stack with [[Evade Fire]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Fire]] skills.',
		name = 'Dodge Fire',
	},
	['dodge ice'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Ice]] damage skills. Does not stack with [[Evade Ice]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Ice]] skills.',
		name = 'Dodge Ice',
	},
	['dodge nuke'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Nuke]] damage skills. Does not stack with [[Evade Nuke]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Nuke]] skills.',
		name = 'Dodge Nuke',
	},
	['dodge phys'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Phys]] damage skills. Does not stack with [[Evade Phys]]. Does not effect [[Gun]] skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Phys]] skills.',
		name = 'Dodge Phys',
	},
	['dodge psy'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Psy]] damage skills. Does not stack with [[Evade Psy]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Psy]] skills.',
		name = 'Dodge Psy',
	},
	['dodge wind'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate doubled against [[Wind]] damage skills. Does not stack with [[Evade Wind]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Wind]] skills.',
		name = 'Dodge Wind',
	},
	['drain bless'] = {
		attribute = 'passive',
		effect = 'Convert [[Bless]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Bless]] attacks.',
		name = 'Drain Bless',
	},
	['drain curse'] = {
		attribute = 'passive',
		effect = 'Convert [[Dark|Curse]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Dark|Curse]] attacks.',
		name = 'Drain Curse',
	},
	['drain elec'] = {
		attribute = 'passive',
		effect = 'Convert [[Elec]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Elec]] attacks.',
		name = 'Drain Elec',
	},
	['drain fire'] = {
		attribute = 'passive',
		effect = 'Convert [[Fire]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Fire]] attacks.',
		name = 'Drain Fire',
	},
	['drain ice'] = {
		attribute = 'passive',
		effect = 'Convert [[Ice]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Ice]] attacks.',
		name = 'Drain Ice',
	},
	['drain nuke'] = {
		attribute = 'passive',
		effect = 'Convert [[Nuke]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Nuke]] attacks.',
		name = 'Drain Nuke',
	},
	['drain phys'] = {
		attribute = 'passive',
		effect = 'Convert [[Phys]] damage to healing. Nullifies weakness. Does not effect [[Gun]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Phys]] attacks.',
		name = 'Drain Phys',
	},
	['drain psy'] = {
		attribute = 'passive',
		effect = 'Convert [[Psy]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Psy]] attacks.',
		name = 'Drain Psy',
	},
	['drain wind'] = {
		attribute = 'passive',
		effect = 'Convert [[Wind]] damage to healing. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Absorb damage from [[Wind]] attacks.',
		name = 'Drain Wind',
	},
	['elec amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Elec]] attack damage by 50%. Can stack.',
		name = 'Elec Amp',
	},
	['elec boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Elec]] attack damage by 25%.',
		name = 'Elec Boost',
	},
	['endure'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives with 1 HP when KO\'d. Usable once per battle.',
		name = 'Endure',
	},
	['enduring soul'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Revives with full HP when KO\'d. Usable once per battle.',
		name = 'Enduring Soul',
	},
	['evade bless'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Bless]] damage skills. Does not stack with [[Dodge Bless]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from non-[[Hama]] [[Bless]] skills.',
		name = 'Evade Bless',
	},
	['evade curse'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Dark|Curse]] damage skills. Does not stack with [[Dodge Curse]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from non-[[Mudo]] [[Dark|Curse]] skills.',
		name = 'Evade Curse',
	},
	['evade elec'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Elec]] damage skills. Does not stack with [[Dodge Elec]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Elec]] skills.',
		name = 'Evade Elec',
	},
	['evade fire'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Fire]] damage skills. Does not stack with [[Dodge Fire]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Fire]] skills.',
		name = 'Evade Fire',
	},
	['evade ice'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Ice]] damage skills. Does not stack with [[Dodge Ice]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Ice]] skills.',
		name = 'Evade Ice',
	},
	['evade nuke'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Nuke]] damage skills. Does not stack with [[Dodge Nuke]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Nuke]] skills.',
		name = 'Evade Nuke',
	},
	['evade phys'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Phys]] damage skills. Does not stack with [[Dodge Phys]]. Does not effect [[Gun]] skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Phys]] skills.',
		name = 'Evade Phys',
	},
	['evade psy'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Psy]] damage skills. Does not stack with [[Dodge Psy]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Psy]] skills.',
		name = 'Evade Psy',
	},
	['evade wind'] = {
		attribute = 'passive',
		effect = '[[Evasion]] rate tripled against [[Wind]] damage skills. Does not stack with [[Dodge Wind]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly increases [[Evasion]] from [[Wind]] skills.',
		name = 'Evade Wind',
	},
	['fast heal'] = {
		attribute = 'passive',
		effect = '[[Ailment]] recovery turns halved. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases recovery time from [[ailment]]s by half.',
		name = 'Fast Heal',
	},
	['fear boost'] = {
		attribute = 'passive',
		effect = '[[Fear]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Fear]].',
		name = 'Fear Boost',
	},
	['fire amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Fire]] attack damage by 50%. Can stack.',
		name = 'Fire Amp',
	},
	['fire boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Fire]] attack damage by 25%.',
		name = 'Fire Boost',
	},
	['firm stance'] = {
		attribute = 'passive',
		effect = 'Evade set to 0 but damage received is halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Take the blow, but decreases damage by half.',
		name = 'Firm Stance',
	},
	['forget boost'] = {
		attribute = 'passive',
		effect = '[[Fear]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Forget]].',
		name = 'Forget Boost',
	},
	['fortified moxy'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 15%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Critical]] rate during an [[Ambush]].',
		name = 'Fortified Moxy',
	},
	['fortify spirit'] = {
		attribute = 'passive',
		effect = 'Halves susceptibility to status [[ailment]]s. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[ailment]].',
		name = 'Fortify Spirit',
	},
	['freeze boost'] = {
		attribute = 'passive',
		effect = '[[Freeze]] infliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Freeze]].',
		name = 'Freeze Boost',
	},
	['growth 1'] = {
		attribute = 'passive',
		effect = 'Persona earns 25% EXP even if not used. Stacks with [[Growth 2]] and [[Growth 3]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Earn 25% EXP even when not participating in battle.',
		name = 'Growth 1',
	},
	['growth 2'] = {
		attribute = 'passive',
		effect = 'Persona earns 50% EXP even if not used. Stacks with [[Growth 1]] and [[Growth 3]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Earn 50% EXP even when not participating in battle.',
		name = 'Growth 2',
	},
	['growth 3'] = {
		attribute = 'passive',
		effect = 'Persona earns full EXP even if not used. Stacks with [[Growth 1]] and [[Growth 2]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Earn 100% EXP even when not participating in battle.',
		name = 'Growth 3',
	},
	['gun amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Gun]] attack damage by 50%. Can stack.',
		name = 'Gun Amp',
	},
	['gun boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Gun]] attack damage by 25%.',
		name = 'Gun Boost',
	},
	['hama boost'] = {
		attribute = 'passive',
		effect = 'Instant-kill success rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases success rate of [[Hama]] skills.',
		name = 'Hama Boost',
	},
	['heat up'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 5% max HP and 10 SP each turn during an [[ambush]].',
		name = 'Heat Up',
	},
	['high counter'] = {
		attribute = 'passive',
		effect = '20% chance to reflect [[Phys]] or melee attacks. Does not affect [[Gun]] or stack with [[counter]] or [[counterstrike]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '20% chance of reflecting physical attacks. Does not stack.',
		name = 'High Counter',
	},
	['holy embrace'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 25% HP each turn in battle.',
		name = 'Holy Embrace',
	},
	['holy whisper'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 15% HP and 15 SP each turn in battle.',
		name = 'Holy Whisper',
	},
	['ice amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Ice]] attack damage by 50%. Can stack.',
		name = 'Ice Amp',
	},
	['ice boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Ice]] attack damage by 25%.',
		name = 'Ice Boost',
	},
	['insta-heal'] = {
		attribute = 'passive',
		effect = '[[Ailment]] recovery set to 1 turn. Does not effect special statuses.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases recovery time from [[ailment]]s to 1 turn.',
		name = 'Insta-Heal',
	},
	['invigorate 1'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 3 SP each turn in battle.',
		name = 'Invigorate 1',
	},
	['invigorate 2'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 5 SP each turn in battle.',
		name = 'Invigorate 2',
	},
	['invigorate 3'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 7 SP each turn in battle.',
		name = 'Invigorate 3',
	},
	['last stand'] = {
		attribute = 'passive',
		effect = 'Enemy [[Accuracy]] reduced by 1/3. Excludes [[Almighty]] and insta-kill effects.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Greatly decreases [[Accuracy]] of all foes\' attacks except [[Almighty]] when [[ambush|surrounded]].',
		name = 'Last Stand',
	},
	['life aid'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 8% of max HP/SP after battle.',
		name = 'Life Aid',
	},
	['magic ability'] = {
		attribute = 'passive',
		effect = 'Magical damage up for any battle action. Multiplies with other boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens all magic skills by 25%.',
		name = 'Magic Ability',
	},
	['mudo boost'] = {
		attribute = 'passive',
		effect = 'Instant-kill success rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases success rate of [[Mudo]] skills.',
		name = 'Mudo Boost',
	},
	['nuke amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Nuke]] attack damage by 50%. Can stack.',
		name = 'Nuke Amp',
	},
	['nuke boost'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Nuke]] attack damage by 25%.',
		name = 'Nuke Boost',
	},
	['null bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Bless]] attacks.',
		name = 'Null Bless',
	},
	['null brainwash'] = {
		attribute = 'passive',
		effect = '[[Brainwash]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Brainwash]].',
		name = 'Null Brainwash',
	},
	['null burn'] = {
		attribute = 'passive',
		effect = '[[Burn]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Burn]].',
		name = 'Null Burn',
	},
	['null confuse'] = {
		attribute = 'passive',
		effect = '[[Confuse]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Confuse]].',
		name = 'Null Confuse',
	},
	['null curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Dark|Curse]] attacks.',
		name = 'Null Curse',
	},
	['null despair'] = {
		attribute = 'passive',
		effect = '[[Despair]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Despair]].',
		name = 'Null Despair',
	},
	['null dizzy'] = {
		attribute = 'passive',
		effect = '[[Dizzy]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Dizzy]].',
		name = 'Null Dizzy',
	},
	['null elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Elec]] attacks.',
		name = 'Null Elec',
	},
	['null fear'] = {
		attribute = 'passive',
		effect = '[[Fear]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Fear]].',
		name = 'Null Fear',
	},
	['null fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Fire]] attacks.',
		name = 'Null Fire',
	},
	['null forget'] = {
		attribute = 'passive',
		effect = '[[Forget]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Forget]].',
		name = 'Null Forget',
	},
	['null freeze'] = {
		attribute = 'passive',
		effect = '[[Freeze]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Freeze]].',
		name = 'Null Freeze',
	},
	['null hunger'] = {
		attribute = 'passive',
		effect = '[[Hunger]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Hunger]].',
		name = 'Null Hunger',
	},
	['null ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Ice]] attacks.',
		name = 'Null Ice',
	},
	['null nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Nuke]] attacks.',
		name = 'Null Nuke',
	},
	['null phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] damage is blocked. Does not effect [[Gun]] damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Phys]] attacks.',
		name = 'Null Phys',
	},
	['null psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Psy]] attacks.',
		name = 'Null Psy',
	},
	['null rage'] = {
		attribute = 'passive',
		effect = '[[Rage]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Rage]].',
		name = 'Null Rage',
	},
	['null shock'] = {
		attribute = 'passive',
		effect = '[[Shock]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Shock]].',
		name = 'Null Shock',
	},
	['null sleep'] = {
		attribute = 'passive',
		effect = '[[Sleep]] [[ailment]] is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Sleep]].',
		name = 'Null Sleep',
	},
	['null wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Wind]] attacks.',
		name = 'Null Wind',
	},
	['psy amp'] = {
		attribute = 'passive',
		effect = 'Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Psy]] attack damage by 50%. Can stack.',
		name = 'Psy Amp',
	},
	['psy boost'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Psy]] attack damage by 25%.',
		name = 'Psy Boost',
	},
	['rage boost'] = {
		attribute = 'passive',
		effect = '[[Rage]] affliction rate up 25%.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Rage]].',
		name = 'Rage Boost',
	},
	['regenerate 1'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restore 2% of max HP each turn in battle.',
		name = 'Regenerate 1',
	},
	['regenerate 2'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restore 4% of max HP each turn in battle.',
		name = 'Regenerate 2',
	},
	['regenerate 3'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restore 6% of max HP each turn in battle.',
		name = 'Regenerate 3',
	},
	['repel bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Bless]] attacks.',
		name = 'Repel Bless',
	},
	['repel curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Dark|Curse]] attacks.',
		name = 'Repel Curse',
	},
	['repel elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Elec]] attacks.',
		name = 'Repel Elec',
	},
	['repel fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Fire]] attacks.',
		name = 'Repel Fire',
	},
	['repel ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Ice]] attacks.',
		name = 'Repel Ice',
	},
	['repel nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Nuke]] attacks.',
		name = 'Repel Nuke',
	},
	['repel phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] damage reflected to attacker. Nullifies weakness. Does not effect [[Gun]] damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Phys]] attacks.',
		name = 'Repel Phys',
	},
	['repel psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Psy]] attacks.',
		name = 'Repel Psy',
	},
	['repel wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage reflected to attacker. Nullifies weakness.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Reflects [[Wind]] attacks.',
		name = 'Repel Wind',
	},
	['resist bless'] = {
		attribute = 'passive',
		effect = '[[Bless]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Bless]] attacks. Nullifies weakness.',
		name = 'Resist Bless',
	},
	['resist brainwash'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Brainwash]].',
		name = 'Resist Brainwash',
	},
	['resist burn'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Burn]].',
		name = 'Resist Burn',
	},
	['resist confuse'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Confuse]].',
		name = 'Resist Confuse',
	},
	['resist curse'] = {
		attribute = 'passive',
		effect = '[[Dark|Curse]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Dark|Curse]] attacks. Nullifies weakness.',
		name = 'Resist Curse',
	},
	['resist despair'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Despair]].',
		name = 'Resist Despair',
	},
	['resist dizzy'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Dizzy]].',
		name = 'Resist Dizzy',
	},
	['resist elec'] = {
		attribute = 'passive',
		effect = '[[Elec]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Elec]] attacks. Nullifies weakness.',
		name = 'Resist Elec',
	},
	['resist fear'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Fear]].',
		name = 'Resist Fear',
	},
	['resist fire'] = {
		attribute = 'passive',
		effect = '[[Fire]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Fire]] attacks. Nullifies weakness.',
		name = 'Resist Fire',
	},
	['resist forget'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Forget]].',
		name = 'Resist Forget',
	},
	['resist freeze'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Freeze]].',
		name = 'Resist Freeze',
	},
	['resist hunger'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Hunger]].',
		name = 'Resist Hunger',
	},
	['resist ice'] = {
		attribute = 'passive',
		effect = '[[Ice]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Ice]] attacks. Nullifies weakness.',
		name = 'Resist Ice',
	},
	['resist nuke'] = {
		attribute = 'passive',
		effect = '[[Nuke]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Nuke]] attacks. Nullifies weakness.',
		name = 'Resist Nuke',
	},
	['resist phys'] = {
		attribute = 'passive',
		effect = '[[Phys]] and melee damage halved. Does not effect [[Gun]] attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Phys]] attacks. Nullifies weakness.',
		name = 'Resist Phys',
	},
	['resist psy'] = {
		attribute = 'passive',
		effect = '[[Psy]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Psy]] attacks. Nullifies weakness.',
		name = 'Resist Psy',
	},
	['resist rage'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Rage]].',
		name = 'Resist Rage',
	},
	['resist shock'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Shock]].',
		name = 'Resist Shock',
	},
	['resist sleep'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chances of being inflicted with [[Sleep]].',
		name = 'Resist Sleep',
	},
	['resist wind'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage halved.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases resistance to [[Wind]] attacks. Nullifies weakness.',
		name = 'Resist Wind',
	},
	['sharp student'] = {
		attribute = 'passive',
		effect = '[[Critical]] hit rate halved for incoming attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chance of being hit by a [[Critical]].',
		name = 'Sharp Student',
	},
	['shock boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Shock]].',
		name = 'Shock Boost',
	},
	['sleep boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of inflicting [[Sleep]].',
		name = 'Sleep Boost',
	},
	['soul chain'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 20 SP after a [[Baton Pass]].',
		name = 'Soul Chain',
	},
	['speed master'] = {
		attribute = 'passive',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns at battle start.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Sukukaja]] at the start of battle.',
		name = 'Speed Master',
	},
	['spell master'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases SP cost of skills by half.',
		name = 'Spell Master',
	},
	['survival trick'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Survive insta-kill skills with 1 HP.',
		name = 'Survival Trick',
	},
	['touch n\' go'] = {
		attribute = 'passive',
		effect = '[[Accuracy]]/[[Evasion]] up for 3 turns after [[Baton Pass]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Automatic [[Sukukaja]] after a [[Baton Pass]].',
		name = 'Touch n\' Go',
	},
	['trigger happy'] = {
		attribute = 'passive',
		effect = '[[Critical]] rate up 15% for [[Gun]] attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases chance of [[Critical]] from [[Gun]] attacks.',
		name = 'Trigger Happy',
	},
	['tyrant\'s mind'] = {
		attribute = 'passive',
		effect = '[[Attack]] damage up 25% for any battle action. Multiplies with other boost skills. Can exceed +100% upper limit for damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens all attacks. Can stack.',
		name = 'Tyrant\'s Mind',
	},
	['unshaken will'] = {
		attribute = 'passive',
		effect = 'Blocks [[Confuse]]/[[Fear]]/[[Rage]]/[[Despair]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Prevents infliction of [[Confuse]]/[[Fear]]/[[Rage]]/[[Despair]].',
		name = 'Unshaken Will',
	},
	['victory cry'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Fully restores HP/SP after battle.',
		name = 'Victory Cry',
	},
	['wind amp'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage up 50%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Wind]] attack damage by 50%. Can stack.',
		name = 'Wind Amp',
	},
	['wind boost'] = {
		attribute = 'passive',
		effect = '[[Wind]] damage up 25%. Multiples with similar boost skills to max of +100% damage.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Strengthens [[Wind]] attack damage by 25%.',
		name = 'Wind Boost',
	},
	['analysis'] = {
		attribute = 'passive',
		effect = 'In-battle [[Analysis]] option tracks affinity information gleaned from previous attacks or battles.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Confirms affinities of enemies you have previously attacked.',
		name = 'Analysis',
	},
	['subrecover hp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 10% HP to backup members after battle.',
		name = 'Subrecover HP',
	},
	['subrecover hp ex'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 20% HP to backup members after battle.',
		name = 'Subrecover HP EX',
	},
	['subrecover sp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 1% SP to backup members after battle.',
		name = 'Subrecover SP',
	},
	['subrecover sp ex'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 3% SP to backup members after battle.',
		name = 'Subrecover SP EX',
	},
	['treasure reboot'] = {
		attribute = 'passive',
		effect = 'Palace or Mementos level\'s checkable objects may be restored to obtain treasure a second time.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Chance to revive search objects in the area after battle.',
		name = 'Treasure Reboot',
	},
	['ultimate support'] = {
		attribute = 'passive',
		effect = 'Increase [[Attack]]/[[Defense]]/[[Accuracy]]/[[Evasion]]/[[Critical]] for 3 turns, Full HP restore, cures any [[ailment]]s and [[Down]]/[[Incapacitated/KO]].',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '100',
		inbattle = '?',
		outbattle = '?',
		description = 'Effect of strengthening/healing all allies may activate in battle.',
		name = 'Ultimate Support',
	},
	['support plus 1'] = {
		attribute = 'passive',
		effect = 'Adds [[Masukunda]] to [[Moral Support]] ability pool.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '100',
		inbattle = '?',
		outbattle = '?',
		description = 'Change to trigger [[Masukunda]].',
		name = 'Support Plus 1',
	},
	['support plus 2'] = {
		attribute = 'passive',
		effect = 'Adds [[Masukunda]] and [[Marakunda]] to [[Moral Support]] ability pool.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '100',
		inbattle = '?',
		outbattle = '?',
		description = 'Chance to trigger [[Masukunda]] and [[]].',
		name = 'Support Plus 2',
	},
	['support plus 3'] = {
		attribute = 'passive',
		effect = 'Adds [[Masukunda]], [[Marakunda]], and [[Matarunda]] to [[Moral Support]] pool.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '100',
		inbattle = '?',
		outbattle = '?',
		description = 'Chance to trigger [[Masukunda]], [[Marakunda]], and [[Matarunda]].',
		name = 'Support Plus 3',
	},
	['support rate up'] = {
		attribute = 'passive',
		effect = 'Raises chance of [[Moral Support]] activating in battle.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '100',
		inbattle = '?',
		outbattle = '?',
		description = '[[Moral support]] is activated more frequently.',
		name = 'Support Rate Up',
	},
	['15% exp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'EXP gained in battle increased by 15%.',
		name = '15% EXP',
	},
	['50% exp'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'EXP gained in battle increased by 50%.',
		name = '50% EXP',
	},
	['money boost'] = {
		attribute = 'passive',
		effect = 'Money per battle up 15%. Does not stack.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases money gained by 15%.',
		name = 'Money Boost',
	},
	['hide'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases chance of being targeted by foes.',
		name = 'Hide',
	},
	['null bless/curse'] = {
		attribute = 'passive',
		effect = '[[Bless]] and [[Dark|Curse]] damage is blocked.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Nullifies [[Bless]] and [[Dark|Curse]] attacks.',
		name = 'Null Bless/Curse',
	},
	['life boost'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max SP by 20.',
		name = 'Life Boost',
	},
	['all-out attack boost'] = {
		attribute = 'passive',
		effect = '[[All-out Attack]] damage up 15% when user triggers final enemy [[Down]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases damage from [[All-out Attack]]s.',
		name = 'All-out Attack Boost',
	},
	['gun accuracy +5%'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Accuracy]] of [[Gun]] attacks by 5%.',
		name = 'Gun Accuracy +5%',
	},
	['samurai spirit'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases [[Evasion]] from [[Critical]]s and magical attacks.',
		name = 'Samurai Spirit',
	},
	['kuzunoha emblem'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Decreases HP and SP cost of skills by 25%.',
		name = 'Kuzunoha Emblem',
	},
	['soul touch'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Restores 5 SP after a [[Baton Pass]].',
		name = 'Soul Touch',
	},
	['life bonus'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max HP by 10%.',
		name = 'Life Bonus',
	},
	['life gain'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max HP by 20%.',
		name = 'Life Gain',
	},
	['life rise'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max HP by 40%.',
		name = 'Life Rise',
	},
	['life surge'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max HP by 30%.',
		name = 'Life Surge',
	},
	['mana bonus'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max SP by 10%.',
		name = 'Mana Bonus',
	},
	['mana surge'] = {
		attribute = 'passive',
		effect = '—',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = 'Increases max SP by 30%.',
		name = 'Mana Surge',
	},
	['famine\'s breath'] = {
		attribute = 'ailment',
		effect = 'High chance of [[Hunger]] to one foe.',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Famine\'s Breath',
	},
	['famine\'s scream'] = {
		attribute = 'ailment',
		effect = 'High chance of [[Hunger]] to all foes.',
		cost = '—',
		costtype = '',
		target = 'All Foes',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Famine\'s Scream',
	},
	['life leech'] = {
		attribute = 'almi',
		effect = 'Drains 150 HP from one foe. Cannot be reduced or guarded against.',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Life Leech',
	},
	['recarmdra'] = {
		attribute = 'healing',
		effect = 'Restores 100% HP for all allies. User\'s HP drops to 1.',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Recarmdra',
	},
	['reverse rub'] = {
		attribute = 'ailment',
		effect = '100% chance of [[Rage]] to one foe, unless target is guarding.',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Reverse Rub',
	},
	['self-destruct'] = {
		attribute = 'almi',
		effect = 'Almighty damage to all enemies and allies. User dies.',
		cost = '—',
		costtype = '',
		target = 'Whole Battle',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Self-Destruct',
	},
	['stomach blow'] = {
		attribute = 'almi',
		effect = 'Medium [[Phys]] dmg to one foe. Chance to inflict [[Hunger]].',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Stomach Blow',
	},
	['summon'] = {
		attribute = 'almi',
		effect = 'Summons enemy reinforcements to battle.',
		cost = '—',
		costtype = '',
		target = 'Whole Battle',
		hit = '—',
		
		acc = '—',
		inbattle = '?',
		outbattle = '?',
		description = '—',
		name = 'Summon',
	},
	["+15% exp"] = {
		attribute = "passive",
		effect = "—",
		cost = "—",
		target = "Self",
		hit = "—",
		crit = "—",
		acc = "—",
		description = "EXP gained in battle increased by 15%.",
		name = "+15% EXP"
	},
	["+50% exp"] = {
		attribute = "passive",
		effect = "—",
		cost = "—",
		target = "Self",
		hit = "—",
		acc = "—",
		description = "EXP gained in battle increased by 50%.",
		name = "+50% EXP"
	}
}
return {
	skill = skill,
}