Module:Data/Skill/smt2: Difference between revisions

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Line 24: Line 24:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体を強い火炎で焼く",
description_ja = "敵1体を強い火炎で焼く",
description = "Burns 1 enemy with strong flames.",
description = "Burns 1 enemy with strong flames.",
effect = "Deals Fire damage.",
effect = "Deals Fire damage.",
Line 69: Line 69:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体を凍結させてFREEZE状態にする",
description_ja = "敵1体を凍結させてFREEZE状態にする",
description = "Freezes and puts 1 enemy into the Freeze state.",
description = "Freezes and puts 1 enemy into the Freeze state.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
Line 84: Line 84:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体を強く凍結させてFREEZE状態にする",
description_ja = "敵1体を強く凍結させてFREEZE状態にする",
description = "Strongly freezes and puts 1 enemy into the Freeze state.",
description = "Strongly freezes and puts 1 enemy into the Freeze state.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
Line 99: Line 99:
target = "All enemies",
target = "All enemies",
hit = 1,
hit = 1,
description_ja = "敵全体を凍結させてFREEZE状態にする",
description_ja = "敵全体を凍結させてFREEZE状態にする",
description = "Freezes and puts all enemies into the Freeze state.",
description = "Freezes and puts all enemies into the Freeze state.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
Line 114: Line 114:
target = "All enemies",
target = "All enemies",
hit = 1,
hit = 1,
description_ja = "敵全体を強く凍結させてFREEZE状態にする",
description_ja = "敵全体を強く凍結させてFREEZE状態にする",
description = "Strongly freezes and puts all enemies into the Freeze state.",
description = "Strongly freezes and puts all enemies into the Freeze state.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
effect = "Deals Ice damage. Chance to inflict Freeze.",
Line 129: Line 129:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "雷を落として敵1体をSHOCK状態にする",
description_ja = "雷を落として敵1体をSHOCK状態にする",
description = "Drops lightning and puts 1 enemy into the Shock state.",
description = "Drops lightning and puts 1 enemy into the Shock state.",
effect = "Deals Electric damage. Chance to inflict Shock.",
effect = "Deals Electric damage. Chance to inflict Shock.",
Line 144: Line 144:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "強い雷を落として敵1体をSHOCK状態にする",
description_ja = "強い雷を落として敵1体をSHOCK状態にする",
description = "Drops strong lightning and puts 1 enemy into the Shock state.",
description = "Drops strong lightning and puts 1 enemy into the Shock state.",
effect = "Deals Electric damage. Chance to inflict Shock.",
effect = "Deals Electric damage. Chance to inflict Shock.",
Line 189: Line 189:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体に衝撃波をぶつける",
description_ja = "敵1体に衝撃波をぶつける",
description = "Throws a shockwave at 1 enemy.",
description = "Throws a shockwave at 1 enemy.",
effect = "Deals Force damage.",
effect = "Deals Force damage.",
Line 204: Line 204:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体に強い衝撃波をぶつける",
description_ja = "敵1体に強い衝撃波をぶつける",
description = "Throws a strong shockwave at 1 enemy.",
description = "Throws a strong shockwave at 1 enemy.",
effect = "Deals Force damage.",
effect = "Deals Force damage.",
Line 249: Line 249:
target = "All enemies",
target = "All enemies",
hit = 1,
hit = 1,
description_ja = "敵全体をPANIC状態にする",
description_ja = "敵全体をPANIC状態にする",
description = "Puts all enemies into the Panic state.",
description = "Puts all enemies into the Panic state.",
effect = "Chance to inflict Panic.",
effect = "Chance to inflict Panic.",
Line 295: Line 295:
hit = "1-3",
hit = "1-3",
description_ja = "敵数体をSLEEP状態にする",
description_ja = "敵数体をSLEEP状態にする",
description = "Puts several enemies into the Sleep state.",
description = "Puts multiple enemies into the Sleep state.",
effect = "Chance to inflict Sleep.",
effect = "Chance to inflict Sleep.",
skilltype = "Magic",
skilltype = "Magic",
Line 309: Line 309:
target = "Random enemies",
target = "Random enemies",
hit = "1-3",
hit = "1-3",
description_ja = "敵数体をBIND状態にする",
description_ja = "敵数体をBIND状態にする",
description = "Puts several enemies into the Bind state.",
description = "Puts multiple enemies into the Bind state.",
effect = "Chance to inflict Bind.",
effect = "Chance to inflict Bind.",
skilltype = "Magic",
skilltype = "Magic",
Line 317: Line 317:
["pulinpa"] = {
["pulinpa"] = {
attribute = "bind",
attribute = "bind",
attribute_link = "bind (attribute)",
attribute_link = "bind (Attribute)",
cost = 2,
cost = 2,
costtype = "MP",
costtype = "MP",
Line 325: Line 325:
target = "Random enemies",
target = "Random enemies",
hit = "1-3",
hit = "1-3",
description_ja = "敵数体をPANIC状態にする",
description_ja = "敵数体をPANIC状態にする",
description = "Puts several enemies into the Panic state.",
description = "Puts multiple enemies into the Panic state.",
effect = "Chance to inflict Panic.",
effect = "Chance to inflict Panic.",
skilltype = "Magic",
skilltype = "Magic",
Line 341: Line 341:
hit = "1-3",
hit = "1-3",
description_ja = "敵数体をHAPPY状態にする",
description_ja = "敵数体をHAPPY状態にする",
description = "Puts several enemies into the Happy state.",
description = "Puts multiple enemies into the Happy state.",
effect = "Chance to inflict Happy.",
effect = "Chance to inflict Happy.",
skilltype = "Magic",
skilltype = "Magic",
Line 355: Line 355:
target = "Single enemy",
target = "Single enemy",
hit = 1,
hit = 1,
description_ja = "敵1体をCHARM状態にする",
description_ja = "敵1体をCHARM状態にする",
description = "Puts 1 enemy into the Charm state.",
description = "Puts 1 enemy into the Charm state.",
effect = "Chance to inflict Happy.",
effect = "Chance to inflict Happy.",
Line 370: Line 370:
target = "Random enemies",
target = "Random enemies",
hit = "1-3",
hit = "1-3",
description_ja = "敵数体をCLOSE状態にする",
description_ja = "敵数体をCLOSE状態にする",
description = "Puts several enemies into the Close state.",
description = "Puts multiple enemies into the Close state.",
effect = "Chance to inflict Close.",
effect = "Chance to inflict Close.",
skilltype = "Magic",
skilltype = "Magic",
Line 385: Line 385:
target = "Random enemies",
target = "Random enemies",
hit = 2,
hit = 2,
description_ja = "敵2体を呪い殺す",
description_ja = "敵2体を呪い殺す",
description = "Curses 2 enemies to death.",
description = "Curses 2 enemies to death.",
effect = "Chance to inflict Dead.",
effect = "Chance to inflict Dead.",
Line 401: Line 401:
hit = "3-5",
hit = "3-5",
description_ja = "敵数体を呪い殺す",
description_ja = "敵数体を呪い殺す",
description = "Curses several enemies to death.",
description = "Curses multiple enemies to death.",
effect = "Chance to inflict Dead.",
effect = "Chance to inflict Dead.",
skilltype = "Magic",
skilltype = "Magic",
Line 415: Line 415:
target = "Random enemies",
target = "Random enemies",
hit = "2",
hit = "2",
description_ja = "敵2体を破魔の力で昇天させる",
description_ja = "敵2体を破魔の力で昇天させる",
description = "Causes 2 enemies to ascend to heaven with the power of exorcism.",
description = "Causes 2 enemies to ascend to heaven with the power of exorcism.",
effect = "Chance to inflict Dead.",
effect = "Chance to inflict Dead.",
Line 445: Line 445:
hit = 1,
hit = 1,
description_ja = "敵の攻撃力を下げる",
description_ja = "敵の攻撃力を下げる",
description = "Decreases the enemy's attack power.",
description = "Decreases enemies' attack power by one stage.",
effect = "Decreases enemies' Attack and Magic Attack stats.",
effect = "Decreases enemies' Attack and Magic Attack stats.",
skilltype = "Magic",
skilltype = "Magic",
Line 459: Line 459:
hit = 1,
hit = 1,
description_ja = "敵の防御力を下げる",
description_ja = "敵の防御力を下げる",
description = "Decreases the enemy's defense power.",
description = "Decreases enemies' defense power.",
effect = "Decreases enemies' Defense stat.",
effect = "Decreases enemies' Defense stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Rakunda"
name = "Rakunda"
Line 473: Line 473:
hit = 1,
hit = 1,
description_ja = "敵の命中率を下げる",
description_ja = "敵の命中率を下げる",
description = "Decreases the enemy's accuracy rate.",
description = "Decreases enemies' accuracy rate.",
effect = "Decreases enemies' Accuracy stat.",
effect = "Decreases enemies' Accuracy stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Sukunda"
name = "Sukunda"
Line 514: Line 514:
target = "All enemies",
target = "All enemies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "敵の魔法と特殊攻撃を1ターン無効にする",
description = "",
description = "Nullifies enemies' magic and extra attacks for 1 turn.",
effect = "Prevents enemies from using skills for 1 turn.",
effect = "Prevents enemies from using skills for 1 turn.",
skilltype = "Magic",
skilltype = "Magic",
Line 528: Line 528:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体の攻撃力を上げる",
description = "",
description = "Increases all allies' attack power.",
effect = "Increases allies' Attack stat.",
effect = "Increases allies' Attack stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Tarukaja"
name = "Tarukaja"
Line 542: Line 542:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体の防御力を上げる",
description = "",
description = "Increases allies' defense power.",
effect = "Increases allies' Defense stat.",
effect = "Increases allies' Defense stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Rakukaja"
name = "Rakukaja"
Line 556: Line 556:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体の命中率を上げる",
description = "",
description = "Increases allies' accuracy rate.",
effect = "Increases allies' Accuracy stat.",
effect = "Increases allies' Accuracy stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Sukukaja"
name = "Sukukaja"
Line 570: Line 570:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体の魔法の威力を上げる",
description = "",
description = "Increases allies' magic power.",
effect = "Increases allies' Magic Attack stat.",
effect = "Increases allies' Magic Attack stat by one stage.",
skilltype = "Magic",
skilltype = "Magic",
name = "Makakaja"
name = "Makakaja"
Line 584: Line 584:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方を敵のエナジードレインから防ぐ",
description = "",
description = "Protects allies from Energy Drain.",
effect = "Protects party from instant-kill attacks and Energy Drain.",
effect = "Protects party from instant-kill attacks and Energy Drain.",
skilltype = "Magic",
skilltype = "Magic",
Line 598: Line 598:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "敵の攻撃魔法を1ターンの間はね返す",
description = "",
description = "Repels enemies' offensive magic for 1 turn.",
effect = "Party reflects magical attacks (except Almighty) for rest of turn.",
effect = "Party reflects magical attacks (except Almighty) for the rest of the turn.",
skilltype = "Magic",
skilltype = "Magic",
name = "Makarakarn"
name = "Makarakarn"
Line 612: Line 612:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "敵の直接攻撃を1ターンの間はね返す",
description = "",
description = "Reflects enemies' direct attacks for 1 turn.",
effect = "Party reflects physical attacks for rest of turn.",
effect = "Party reflects physical attacks for the rest of the turn.",
skilltype = "Magic",
skilltype = "Magic",
name = "Tetrakarn"
name = "Tetrakarn"
Line 640: Line 640:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のHPを大きく回復する",
description = "",
description = "Greatly recovers HP of 1 ally.",
effect = "Restores medium amount of HP.",
effect = "Restores medium amount of HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 654: Line 654:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のHPをMAXまで回復する",
description = "",
description = "Recovers HP of 1 ally to max.",
effect = "Fully restores HP.",
effect = "Fully restores HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 668: Line 668:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体のHPを少し回復する",
description = "",
description = "Slightly recovers HP of all allies.",
effect = "Restores small amount of HP.",
effect = "Restores small amount of HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 682: Line 682:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体のHPを大きく回復する",
description = "",
description = "Greatly recovers HP of all allies.",
effect = "Restores medium amount of HP.",
effect = "Restores medium amount of HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 696: Line 696:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体のHPをMAXまで回復する",
description = "",
description = "Recovers HP of all allies to max.",
effect = "Fully restores HP.",
effect = "Fully restores HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 711: Line 711:
hit = 1,
hit = 1,
description_ja = "味方1人の軽いステータス異常を回復する",
description_ja = "味方1人の軽いステータス異常を回復する",
description = "Recovers light status ailments of 1 ally.",
description = "Recovers 1 ally from light status ailments.",
effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
skilltype = "Magic",
skilltype = "Magic",
Line 724: Line 724:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方全体の軽いステータス異常を回復する",
description = "",
description = "Recovers all allies from light status ailments.",
effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
skilltype = "Magic",
skilltype = "Magic",
Line 738: Line 738:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のPOISON状態を回復する",
description = "",
description = "Recovers 1 ally from the Poison state.",
effect = "Removes Poison ailment.",
effect = "Removes Poison ailment.",
skilltype = "Magic",
skilltype = "Magic",
Line 752: Line 752:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のPALYZE状態を回復する",
description = "",
description = "Recovers 1 ally from the Paralyze state.",
effect = "Removes Paralyze ailment.",
effect = "Removes Paralyze ailment.",
skilltype = "Magic",
skilltype = "Magic",
Line 766: Line 766:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のSTONE状態を回復する",
description = "",
description = "Recovers 1 ally from the Stone state.",
effect = "Removes Stone ailment.",
effect = "Removes Stone ailment.",
skilltype = "Magic",
skilltype = "Magic",
Line 780: Line 780:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のDYINGおよびDEAD状態をHP1/4の状態で回復",
description = "",
description = "Recovers 1 ally from the Dying or Dead state with 1/4 HP.",
effect = "Removes Dying or Dead ailment and restores 1/4 of max HP.",
effect = "Removes Dying or Dead ailment and restores 1/4 of max HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 794: Line 794:
target = "Single ally",
target = "Single ally",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "味方1人のDYINGおよびDEAD状態をHPMAX状態で回復",
description = "",
description = "Recovers 1 ally from the Dying or Dead state with max HP.",
effect = "Removes Dying or Dead ailment and fully restores HP.",
effect = "Removes Dying or Dead ailment and fully restores HP.",
skilltype = "Magic",
skilltype = "Magic",
Line 808: Line 808:
target = "All allies",
target = "All allies",
hit = 1,
hit = 1,
description_ja = "",
description_ja = "術者の命と引き換えに味方全体のHPをMAXにする",
description = "",
description = "Brings all allies' HP to max in exchange for caster's life.",
effect = "Fully restores HP. Kills user.",
effect = "Fully restores HP. Kills user.",
skilltype = "Magic",
skilltype = "Magic",
Line 820: Line 820:
inbattle = "n",
inbattle = "n",
outbattle = "y",
outbattle = "y",
description_ja = "",
description_ja = "周囲のMAPを表示する 新月で効果が切れる",
description = "",
description = "Displays a map of the surroundings. Effect wears off on a New Moon.",
effect = "Displays minimap until next New Moon. Fails if used during a New Moon.",
effect = "Displays minimap until next New Moon. Fails if used during a New Moon.",
skilltype = "Magic",
skilltype = "Magic",
Line 832: Line 832:
inbattle = "n",
inbattle = "n",
outbattle = "y",
outbattle = "y",
description_ja = "",
description_ja = "3Ⅾダンジョンから脱出し 進入地点に戻る",
description = "",
description = "Escapes from a 3D dungeon. Returns to point of entry.",
effect = "Warps party to dungeon's entrance.",
effect = "Warps party to dungeon's entrance.",
skilltype = "Magic",
skilltype = "Magic",
Line 844: Line 844:
inbattle = "n",
inbattle = "n",
outbattle = "y",
outbattle = "y",
description_ja = "",
description_ja = "最後にセーブしたポイントへワープする",
description = "",
description = "Warps to the point last saved at.",
effect = "Warps party to last visited save point.",
effect = "Warps party to last visited save point.",
skilltype = "Magic",
skilltype = "Magic",
Line 856: Line 856:
inbattle = "y",
inbattle = "y",
outbattle = "n",
outbattle = "n",
description_ja = "",
description_ja = "戦闘から脱出できる ボスには無効",
description = "",
description = "Allows escape from a battle. Nullified against bosses.",
effect = "Escapes battle.",
effect = "Escapes battle.",
skilltype = "Magic",
skilltype = "Magic",
Line 868: Line 868:
inbattle = "n",
inbattle = "n",
outbattle = "y",
outbattle = "y",
description_ja = "",
description_ja = "主人公より低レベルの悪魔の出現を抑える",
description = "",
description = "Suppresses the appearance of demons with a lower level than the protagonist.",
effect = "Prevents encounters with enemies that have a lower level than the protagonist.",
effect = "Prevents encounters with enemies that have a lower level than the protagonist.",
skilltype = "Magic",
skilltype = "Magic",
Line 881: Line 881:
outbattle = "y",
outbattle = "y",
target = "Single ally in COMP",
target = "Single ally in COMP",
description_ja = "",
description_ja = "マッカを使用せずに仲魔を1体召喚できる",
description = "",
description = "Allows summoning of 1 allied demon without using macca.",
effect = "Summons ally from COMP without spending MAG.",
effect = "Summons ally from COMP without spending macca.",
skilltype = "Magic",
skilltype = "Magic",
name = "Sabbatma"
name = "Sabbatma"
Line 894: Line 894:
outbattle = "n",
outbattle = "n",
target = "Single dead ally in COMP",
target = "Single dead ally in COMP",
description_ja = "",
description_ja = "DEAD状態の仲魔を戦闘に参加させる 戦闘時のみ有効",
description = "",
description = "Causes an allied demon in the Dead state to participate in battle. Only effective during battle.",
effect = "Allows summoning of Dead allies.",
effect = "Allows summoning of Dead allies.",
skilltype = "Magic",
skilltype = "Magic",
Line 909: Line 909:
hit = 1,
hit = 1,
target = "Single enemy",
target = "Single enemy",
description_ja = "",
description_ja = "敵1体をPALYZE状態にする",
description = "",
description = "Puts 1 enemy into the Paralyze state.",
effect = "Chance to inflict Paralyze.",
effect = "Chance to inflict Paralyze.",
skilltype = "Extra",
skilltype = "Extra",
Line 924: Line 924:
hit = 1,
hit = 1,
target = "Single enemy",
target = "Single enemy",
description_ja = "",
description_ja = "敵1体をSTONE状態にする",
description = "",
description = "Puts 1 enemy into the Stone state.",
effect = "Chance to inflict Stone.",
effect = "Chance to inflict Stone.",
skilltype = "Extra",
skilltype = "Extra",
Line 939: Line 939:
hit = 1,
hit = 1,
target = "Single enemy",
target = "Single enemy",
description_ja = "",
description_ja = "敵1体をDEAD状態にする",
description = "",
description = "Puts 1 enemy into the Dead state.",
effect = "Chance to inflict Dead.",
effect = "Chance to inflict Dead.",
skilltype = "Extra",
skilltype = "Extra",
Line 954: Line 954:
power = 6,
power = 6,
target = "Single enemy",
target = "Single enemy",
description_ja = "",
description_ja = "敵1体をFLY状態にする",
description = "",
description = "Puts 1 enemy into the Fly state.",
effect = "Chance to inflict Fly.",
effect = "Chance to inflict Fly.",
skilltype = "Extra",
skilltype = "Extra",
Line 969: Line 969:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をCHARM状態にする",
description = "",
description = "Puts all enemies into the Charm state.",
effect = "Chance to inflict Charm.",
effect = "Chance to inflict Charm.",
skilltype = "Extra",
skilltype = "Extra",
Line 984: Line 984:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をHAPPY状態にする",
description = "",
description = "Puts all enemies into the Happy state.",
effect = "Chance to inflict Happy.",
effect = "Chance to inflict Happy.",
skilltype = "Extra",
skilltype = "Extra",
Line 999: Line 999:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をHAPPY状態にする",
description = "",
description = "Puts all enemies into the Happy state.",
effect = "Chance to inflict Happy.",
effect = "Chance to inflict Happy.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,014: Line 1,014:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をSLEEP状態にする",
description = "",
description = "Puts all enemies into the Sleep state.",
effect = "Chance to inflict Sleep.",
effect = "Chance to inflict Sleep.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,022: Line 1,022:
["panic voice"] = {
["panic voice"] = {
attribute = "bind",
attribute = "bind",
attribute_link = "bind (attribute)",
attribute_link = "bind (Attribute)",
cost = 2,
cost = 2,
costtype = "MP",
costtype = "MP",
Line 1,030: Line 1,030:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をPANIC状態にする",
description = "",
description = "Puts all enemies into the Panic state.",
effect = "Chance to inflict Panic.",
effect = "Chance to inflict Panic.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,038: Line 1,038:
["bind voice"] = {
["bind voice"] = {
attribute = "bind",
attribute = "bind",
attribute_link = "bind (attribute)",
attribute_link = "bind (Attribute)",
cost = 8,
cost = 8,
costtype = "MP",
costtype = "MP",
Line 1,046: Line 1,046:
hit = 1,
hit = 1,
target = "All enemies",
target = "All enemies",
description_ja = "",
description_ja = "敵全体をBIND状態にする",
description = "",
description = "Puts all enemies into the Bind state.",
effect = "Chance to inflict Bind.",
effect = "Chance to inflict Bind.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,061: Line 1,061:
hit = 1,
hit = 1,
target = "Single enemy",
target = "Single enemy",
description_ja = "",
description_ja = "敵1体をBAT状態にする",
description = "",
description = "Puts 1 enemy into the Bat state.",
effect = "Chance to inflict Bat.",
effect = "Chance to inflict Bat.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,076: Line 1,076:
hit = "1-3",
hit = "1-3",
target = "Random enemies",
target = "Random enemies",
description_ja = "",
description_ja = "敵数体に火炎系攻撃",
description = "",
description = "Fire-type attack to multiple enemies.",
effect = "Deals Fire damage.",
effect = "Deals Fire damage.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,091: Line 1,091:
hit = "1-3",
hit = "1-3",
target = "Random enemies",
target = "Random enemies",
description_ja = "",
description_ja = "敵数体に氷結系攻撃",
description = "",
description = "Ice-type attack to multiple enemies.",
effect = "Deals Fire damage.",
effect = "Deals Fire damage.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,106: Line 1,106:
hit = "1-2",
hit = "1-2",
target = "Random enemies",
target = "Random enemies",
description_ja = "",
description_ja = "敵数体を攻撃しPOISON状態にする",
description = "",
description = "Attacks and puts multiple enemies in the Poison state.",
effect = "Deals Ruin damage. Chance to inflict Poison.",
effect = "Deals Ruin damage. Chance to inflict Poison.",
skilltype = "Extra",
skilltype = "Extra",
Line 1,121: Line 1,121:
hit = "1-3",
hit = "1-3",
target = "Random enemies",
target = "Random enemies",
description_ja = "",
description_ja = "敵数体に電撃系攻撃",
description = "",
description = "Electric-type damage to multiple enemies.",
effect = "Deals Electric damage. Chance to inflict Shock.",
effect = "Deals Electric damage. Chance to inflict Shock.",
skilltype = "Extra",
skilltype = "Extra",
name = "Shock",
name = "Shock",
link = "Shock (Skill)"
link = "Shock (Skill)"
},
["poison mist"] = {
attribute = "ruin",
cost = 8,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 48,
hit = 1,
target = "All enemies",
description_ja = "敵全体をPOISON状態にする",
description = "Puts all enemies into the Poison state.",
effect = "Chance to inflict Poison.",
skilltype = "Extra",
name = "Poison Mist"
},
["sacred light"] = {
attribute = "ruin",
cost = 6,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 70,
hit = 1,
target = "All enemies",
description_ja = "敵全体をCHARM状態にする",
description = "Puts all enemies into the Charm state.",
effect = "Chance to inflict Poison.",
skilltype = "Extra",
name = "Poison Mist"
},
["evil gleam"] = {
attribute = "ruin",
cost = 10,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 80,
hit = 1,
target = "All enemies",
description_ja = "",
description = "",
effect = "Chance to inflict Charm.",
skilltype = "Extra",
name = "Evil Gleam"
},
["fool's voice"] = {
attribute = "ruin",
cost = 10,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 80,
hit = 1,
target = "All enemies",
description_ja = "敵全体をCLOSE状態にする",
description = "Puts all enemies into the Close state.",
effect = "Chance to inflict Close.",
skilltype = "Extra",
name = "Fool's Voice"
},
["demon's kiss f"] = {
attribute = "dark",
cost = 0,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 22,
hit = 1,
target = "Single enemy",
description_ja = "",
description = "",
effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
skilltype = "Extra",
name = "Demon's Kiss"
},
["evil smile"] = {
attribute = "dark",
cost = 0,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 18,
hit = 1,
target = "Single enemy",
description_ja = "",
description = "",
effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
skilltype = "Extra",
name = "Demon's Kiss"
},
},
["fog breath"] = {
["fog breath"] = {
Line 1,152: Line 1,242:
description_ja = "術者の攻撃力と命中率を上昇させる",
description_ja = "術者の攻撃力と命中率を上昇させる",
description = "Increases caster's attack power and accuracy rate.",
description = "Increases caster's attack power and accuracy rate.",
effect = "Increases user's Attack and Accuracy stats.",
effect = "Increases user's Attack and Accuracy stats by one stage.",
skilltype = "Extra",
skilltype = "Extra",
name = "Power Breath"
name = "Power Breath"
Line 1,166: Line 1,256:
description_ja = "術者の防御力と魔力を上昇させる",
description_ja = "術者の防御力と魔力を上昇させる",
description = "Increases caster's defense power and magic power.",
description = "Increases caster's defense power and magic power.",
effect = "Increases user's Defense and Magic Attack stats.",
effect = "Increases user's Defense and Magic Attack stats by one stage.",
skilltype = "Extra",
skilltype = "Extra",
name = "Power Breath"
name = "Power Breath"
},
["water wall"] = {
attribute = "support", --internally almighty
cost = 6,
costtype = "MP",
inbattle = "y",
outbattle = "y",
target = "All allies",
hit = 1,
description_ja = "火炎系魔法を無効にするシールドを張る",
description = "Puts up a shield that nullifies Fire-type magic.",
effect = "Party nullifies Fire attacks for the rest of the turn.",
skilltype = "Magic",
name = "Makarakarn"
},
["flame wall"] = {
attribute = "support", --internally almighty
cost = 6,
costtype = "MP",
inbattle = "y",
outbattle = "y",
target = "All allies",
hit = 1,
description_ja = "氷結系魔法を無効にするシールドを張る",
description = "Puts up a shield that nullifies Ice-type magic.",
effect = "Party nullifies Ice attacks for the rest of the turn.",
skilltype = "Magic",
name = "Tetrakarn"
},
},
["sonic wave"] = {
["sonic wave"] = {
attribute = "bind",
attribute = "bind",
attribute_link = "bind (attribute)",
attribute_link = "bind (Attribute)",
cost = 5,
cost = 5,
costtype = "MP",
costtype = "MP",
Line 1,185: Line 1,303:
skilltype = "Extra",
skilltype = "Extra",
name = "Sonic Wave"
name = "Sonic Wave"
},
["holy wrath"] = {
attribute = "force",
cost = 80,
costtype = "MP",
inbattle = "y",
outbattle = "n",
power = 39,
target = "All enemies and allies",
hit = 1,
description_ja = "術者と違う属性の敵に現HPの1/4ダメージ 味方に1/8ダメージ",
description = "1/4 of current HP damage to enemies with different alignment than caster. 1/8 damage to allies.",
effect = "Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Damage equals 25% of current HP for enemies and 12.5% of current HP for allies.",
skilltype = "Extra",
name = "Holy Wrath"
},
},
}
}

Revision as of 16:54, 22 September 2024

Documentation for this module may be created at Module:Data/Skill/smt2/doc

local skill = {
	["agi"] = {
		attribute = "fire",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 23,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を火炎で焼く",
		description = "Burns 1 enemy with flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Agi"
	},
	["agilao"] = {
		attribute = "fire",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 64,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を強い火炎で焼く",
		description = "Burns 1 enemy with strong flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Agilao"
	},
	["maragi"] = {
		attribute = "fire",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 19,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を火炎で焼く",
		description = "Burns all enemies with flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Maragi"
	},
	["maragion"] = {
		attribute = "fire",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 50,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体を強い火炎で焼く",
		description = "Burns all enemies with strong flames.",
		effect = "Deals Fire damage.",
		skilltype = "Magic",
		name = "Maragion"
	},
	["bufu"] = {
		attribute = "ice",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 15,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を凍結させてFREEZE状態にする",
		description = "Freezes and puts 1 enemy into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Bufu"
	},
	["bufula"] = {
		attribute = "ice",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 40,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体を強く凍結させてFREEZE状態にする",
		description = "Strongly freezes and puts 1 enemy into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Bufula"
	},
	["mabufu"] = {
		attribute = "ice",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を凍結させてFREEZE状態にする",
		description = "Freezes and puts all enemies into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Mabufu"
	},
	["mabufula"] = {
		attribute = "ice",
		cost = 11,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 32,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を強く凍結させてFREEZE状態にする",
		description = "Strongly freezes and puts all enemies into the Freeze state.",
		effect = "Deals Ice damage. Chance to inflict Freeze.",
		skilltype = "Magic",
		name = "Mabufula"
	},
	["zio"] = {
		attribute = "electric",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 19,
		target = "Single enemy",
		hit = 1,
		description_ja = "雷を落として敵1体をSHOCK状態にする",
		description = "Drops lightning and puts 1 enemy into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Zio"
	},
	["zionga"] = {
		attribute = "electric",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 55,
		target = "Single enemy",
		hit = 1,
		description_ja = "強い雷を落として敵1体をSHOCK状態にする",
		description = "Drops strong lightning and puts 1 enemy into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Zionga"
	},
	["mazio"] = {
		attribute = "electric",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "All enemies",
		hit = 1,
		description_ja = "雷を落として敵全体をSHOCK状態にする",
		description = "Drops lightning and puts all enemies into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Mazio"
	},
	["mazionga"] = {
		attribute = "electric",
		cost = 12,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 41,
		target = "All enemies",
		hit = 1,
		description_ja = "強い雷を落として敵全体をSHOCK状態にする",
		description = "Drops strong lightning and puts all enemies into the Shock state.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Magic",
		name = "Mazionga"
	},
	["zan"] = {
		attribute = "force",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体に衝撃波をぶつける",
		description = "Throws a shockwave at 1 enemy.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Zan"
	},
	["zanma"] = {
		attribute = "force",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 50,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体に強い衝撃波をぶつける",
		description = "Throws a strong shockwave at 1 enemy.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Zanma"
	},
	["mazan"] = {
		attribute = "force",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 14,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体に衝撃波をぶつける",
		description = "Throws a shockwave at all enemies.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Mazan"
	},
	["mazanma"] = {
		attribute = "force",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 38,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵全体に強い衝撃波をぶつける",
		description = "Throws a strong shockwave at all enemies.",
		effect = "Deals Force damage.",
		skilltype = "Magic",
		name = "Mazanma"
	},
	["tentarafoo"] = {
		attribute = "nerve",
		cost = 14,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 44,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体をPANIC状態にする",
		description = "Puts all enemies into the Panic state.",
		effect = "Chance to inflict Panic.",
		skilltype = "Magic",
		name = "Tentarafoo"
	},
	["megido"] = {
		attribute = "almighty",
		cost = 15,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 70,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体に無属性のダメージを与える",
		description = "Deals non-elemental damage to all enemies.",
		effect = "Deals Almighty damage.",
		skilltype = "Magic",
		name = "Megido"
	},
	["megidolaon"] = {
		attribute = "almighty",
		cost = 15,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 100,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体に無属性の強いダメージを与える",
		description = "Deals strong non-elemental damage to all enemies.",
		effect = "Deals Almighty damage.",
		skilltype = "Magic",
		name = "Megidolaon"
	},
	["dormina"] = {
		attribute = "nerve",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 20,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をSLEEP状態にする",
		description = "Puts multiple enemies into the Sleep state.",
		effect = "Chance to inflict Sleep.",
		skilltype = "Magic",
		name = "Dormina"
	},
	["shibaboo"] = {
		attribute = "ruin",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 28,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をBIND状態にする",
		description = "Puts multiple enemies into the Bind state.",
		effect = "Chance to inflict Bind.",
		skilltype = "Magic",
		name = "Shibaboo"
	},
	["pulinpa"] = {
		attribute = "bind",
		attribute_link = "bind (Attribute)",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をPANIC状態にする",
		description = "Puts multiple enemies into the Panic state.",
		effect = "Chance to inflict Panic.",
		skilltype = "Magic",
		name = "Pulinpa"
	},
	["hapirma"] = {
		attribute = "ruin",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をHAPPY状態にする",
		description = "Puts multiple enemies into the Happy state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Magic",
		name = "Hapirma"
	},
	["marin karin"] = {
		attribute = "ruin",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		target = "Single enemy",
		hit = 1,
		description_ja = "敵1体をCHARM状態にする",
		description = "Puts 1 enemy into the Charm state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Magic",
		name = "Marin Karin"
	},
	["makajama"] = {
		attribute = "ruin",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "Random enemies",
		hit = "1-3",
		description_ja = "敵数体をCLOSE状態にする",
		description = "Puts multiple enemies into the Close state.",
		effect = "Chance to inflict Close.",
		skilltype = "Magic",
		name = "Makajama"
	},
	["mudo"] = {
		attribute = "dark",
		cost = 3,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = 2,
		description_ja = "敵2体を呪い殺す",
		description = "Curses 2 enemies to death.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mudo"
	},
	["mudoon"] = {
		attribute = "dark",
		cost = 9,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = "3-5",
		description_ja = "敵数体を呪い殺す",
		description = "Curses multiple enemies to death.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mudoon"
	},
	["hanma"] = {
		attribute = "light",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 16,
		target = "Random enemies",
		hit = "2",
		description_ja = "敵2体を破魔の力で昇天させる",
		description = "Causes 2 enemies to ascend to heaven with the power of exorcism.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Hanma"
	},
	["mahama"] = {
		attribute = "light",
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体を破魔の力で昇天させる",
		description = "Causes all enemies to ascend to heaven with the power of exorcism.",
		effect = "Chance to inflict Dead.",
		skilltype = "Magic",
		name = "Mahama"
	},
	["tarunda"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の攻撃力を下げる",
		description = "Decreases enemies' attack power by one stage.",
		effect = "Decreases enemies' Attack and Magic Attack stats.",
		skilltype = "Magic",
		name = "Tarunda"
	},
	["rakunda"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の防御力を下げる",
		description = "Decreases enemies' defense power.",
		effect = "Decreases enemies' Defense stat by one stage.",
		skilltype = "Magic",
		name = "Rakunda"
	},
	["sukunda"] = {
		attribute = "support", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の命中率を下げる",
		description = "Decreases enemies' accuracy rate.",
		effect = "Decreases enemies' Accuracy stat by one stage.",
		skilltype = "Magic",
		name = "Sukunda"
	},
	["dekaja"] = {
		attribute = "support", --internally almighty
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "全てのカジャ系魔法の効果を消す",
		description = "Removes effects of all kaja-type magic.",
		effect = "Returns enemies' increased stats to normal.",
		skilltype = "Magic",
		name = "Dekaja"
	},
	["rekaja"] = {
		attribute = "support", --internally almighty
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "ンダ系魔法で下げられた能力を元に戻す",
		description = "Restores all stats lowered by nda-type magic.",
		effect = "Returns allies' decreased stats to normal.",
		skilltype = "Magic",
		name = "Rekaja"
	},
	["tetra"] = {
		attribute = "support", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = 1,
		description_ja = "敵の魔法と特殊攻撃を1ターン無効にする",
		description = "Nullifies enemies' magic and extra attacks for 1 turn.",
		effect = "Prevents enemies from using skills for 1 turn.",
		skilltype = "Magic",
		name = "Tetra"
	},
	["tarukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体の攻撃力を上げる",
		description = "Increases all allies' attack power.",
		effect = "Increases allies' Attack stat by one stage.",
		skilltype = "Magic",
		name = "Tarukaja"
	},
	["rakukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体の防御力を上げる",
		description = "Increases allies' defense power.",
		effect = "Increases allies' Defense stat by one stage.",
		skilltype = "Magic",
		name = "Rakukaja"
	},
	["sukukaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体の命中率を上げる",
		description = "Increases allies' accuracy rate.",
		effect = "Increases allies' Accuracy stat by one stage.",
		skilltype = "Magic",
		name = "Sukukaja"
	},
	["makakaja"] = {
		attribute = "support", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体の魔法の威力を上げる",
		description = "Increases allies' magic power.",
		effect = "Increases allies' Magic Attack stat by one stage.",
		skilltype = "Magic",
		name = "Makakaja"
	},
	["tetraja"] = {
		attribute = "support", --internally almighty
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "味方を敵のエナジードレインから防ぐ",
		description = "Protects allies from Energy Drain.",
		effect = "Protects party from instant-kill attacks and Energy Drain.",
		skilltype = "Magic",
		name = "Tetraja"
	},
	["makarakarn"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "敵の攻撃魔法を1ターンの間はね返す",
		description = "Repels enemies' offensive magic for 1 turn.",
		effect = "Party reflects magical attacks (except Almighty) for the rest of the turn.",
		skilltype = "Magic",
		name = "Makarakarn"
	},
	["tetrakarn"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "敵の直接攻撃を1ターンの間はね返す",
		description = "Reflects enemies' direct attacks for 1 turn.",
		effect = "Party reflects physical attacks for the rest of the turn.",
		skilltype = "Magic",
		name = "Tetrakarn"
	},
	["dia"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のHPを少し回復する",
		description = "Slightly recovers HP of 1 ally.",
		effect = "Restores small amount of HP.",
		skilltype = "Magic",
		name = "Dia"
	},
	["diarama"] = {
		attribute = "recovery", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のHPを大きく回復する",
		description = "Greatly recovers HP of 1 ally.",
		effect = "Restores medium amount of HP.",
		skilltype = "Magic",
		name = "Diarama"
	},
	["diarahan"] = {
		attribute = "recovery", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のHPをMAXまで回復する",
		description = "Recovers HP of 1 ally to max.",
		effect = "Fully restores HP.",
		skilltype = "Magic",
		name = "Diarahan"
	},
	["media"] = {
		attribute = "recovery", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体のHPを少し回復する",
		description = "Slightly recovers HP of all allies.",
		effect = "Restores small amount of HP.",
		skilltype = "Magic",
		name = "Media"
	},
	["mediarama"] = {
		attribute = "recovery", --internally almighty
		cost = 20,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体のHPを大きく回復する",
		description = "Greatly recovers HP of all allies.",
		effect = "Restores medium amount of HP.",
		skilltype = "Magic",
		name = "Mediarama"
	},
	["mediarahan"] = {
		attribute = "recovery", --internally almighty
		cost = 50,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体のHPをMAXまで回復する",
		description = "Recovers HP of all allies to max.",
		effect = "Fully restores HP.",
		skilltype = "Magic",
		name = "Mediarahan"
	},
	["patra"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人の軽いステータス異常を回復する",
		description = "Recovers 1 ally from light status ailments.",
		effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
		skilltype = "Magic",
		name = "Patra"
	},
	["penpatra"] = {
		attribute = "recovery", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "味方全体の軽いステータス異常を回復する",
		description = "Recovers all allies from light status ailments.",
		effect = "Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.",
		skilltype = "Magic",
		name = "Penpatra"
	},
	["posumudi"] = {
		attribute = "recovery", --internally almighty
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のPOISON状態を回復する",
		description = "Recovers 1 ally from the Poison state.",
		effect = "Removes Poison ailment.",
		skilltype = "Magic",
		name = "Posumudi"
	},
	["paraladi"] = {
		attribute = "recovery", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のPALYZE状態を回復する",
		description = "Recovers 1 ally from the Paralyze state.",
		effect = "Removes Paralyze ailment.",
		skilltype = "Magic",
		name = "Paraladi"
	},
	["petradi"] = {
		attribute = "recovery", --internally almighty
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のSTONE状態を回復する",
		description = "Recovers 1 ally from the Stone state.",
		effect = "Removes Stone ailment.",
		skilltype = "Magic",
		name = "Petradi"
	},
	["recarm"] = {
		attribute = "recovery", --internally almighty
		cost = 12,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のDYINGおよびDEAD状態をHP1/4の状態で回復",
		description = "Recovers 1 ally from the Dying or Dead state with 1/4 HP.",
		effect = "Removes Dying or Dead ailment and restores 1/4 of max HP.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["samarecarm"] = {
		attribute = "recovery", --internally almighty
		cost = 24,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally",
		hit = 1,
		description_ja = "味方1人のDYINGおよびDEAD状態をHPMAX状態で回復",
		description = "Recovers 1 ally from the Dying or Dead state with max HP.",
		effect = "Removes Dying or Dead ailment and fully restores HP.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["recarmdra"] = {
		attribute = "recovery", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "術者の命と引き換えに味方全体のHPをMAXにする",
		description = "Brings all allies' HP to max in exchange for caster's life.",
		effect = "Fully restores HP. Kills user.",
		skilltype = "Magic",
		name = "Recarm"
	},
	["mapper"] = {
		attribute = "special", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "周囲のMAPを表示する 新月で効果が切れる",
		description = "Displays a map of the surroundings. Effect wears off on a New Moon.",
		effect = "Displays minimap until next New Moon. Fails if used during a New Moon.",
		skilltype = "Magic",
		name = "Mapper"
	},
	["traesto"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "3Ⅾダンジョンから脱出し 進入地点に戻る",
		description = "Escapes from a 3D dungeon. Returns to point of entry.",
		effect = "Warps party to dungeon's entrance.",
		skilltype = "Magic",
		name = "Traesto"
	},
	["traport"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "最後にセーブしたポイントへワープする",
		description = "Warps to the point last saved at.",
		effect = "Warps party to last visited save point.",
		skilltype = "Magic",
		name = "Traport"
	},
	["trafuri"] = {
		attribute = "special", --internally almighty
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		description_ja = "戦闘から脱出できる ボスには無効",
		description = "Allows escape from a battle. Nullified against bosses.",
		effect = "Escapes battle.",
		skilltype = "Magic",
		name = "Trafuri"
	},
	["estoma"] = {
		attribute = "special", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "n",
		outbattle = "y",
		description_ja = "主人公より低レベルの悪魔の出現を抑える",
		description = "Suppresses the appearance of demons with a lower level than the protagonist.",
		effect = "Prevents encounters with enemies that have a lower level than the protagonist.",
		skilltype = "Magic",
		name = "Estoma"
	},
	["sabbatma"] = {
		attribute = "special", --internally almighty
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "Single ally in COMP",
		description_ja = "マッカを使用せずに仲魔を1体召喚できる",
		description = "Allows summoning of 1 allied demon without using macca.",
		effect = "Summons ally from COMP without spending macca.",
		skilltype = "Magic",
		name = "Sabbatma"
	},
	["necroma"] = {
		attribute = "special", --internally almighty
		cost = 20,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Single dead ally in COMP",
		description_ja = "DEAD状態の仲魔を戦闘に参加させる 戦闘時のみ有効",
		description = "Causes an allied demon in the Dead state to participate in battle. Only effective during battle.",
		effect = "Allows summoning of Dead allies.",
		skilltype = "Magic",
		name = "Necroma"
	},
	["paral eyes"] = {
		attribute = "dark",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		hit = 1,
		target = "Single enemy",
		description_ja = "敵1体をPALYZE状態にする",
		description = "Puts 1 enemy into the Paralyze state.",
		effect = "Chance to inflict Paralyze.",
		skilltype = "Extra",
		name = "Paral Eyes"
	},
	["petra eyes"] = {
		attribute = "dark",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "敵1体をSTONE状態にする",
		description = "Puts 1 enemy into the Stone state.",
		effect = "Chance to inflict Stone.",
		skilltype = "Extra",
		name = "Petra Eyes"
	},
	["hell eyes"] = {
		attribute = "dark",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "敵1体をDEAD状態にする",
		description = "Puts 1 enemy into the Dead state.",
		effect = "Chance to inflict Dead.",
		skilltype = "Extra",
		name = "Hell Eyes"
	},
	["bael's curse"] = {
		attribute = "dark",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		hit = 1,
		power = 6,
		target = "Single enemy",
		description_ja = "敵1体をFLY状態にする",
		description = "Puts 1 enemy into the Fly state.",
		effect = "Chance to inflict Fly.",
		skilltype = "Extra",
		name = "Bael's Curse"
	},
	["sexy dance"] = {
		attribute = "ruin",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 12,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をCHARM状態にする",
		description = "Puts all enemies into the Charm state.",
		effect = "Chance to inflict Charm.",
		skilltype = "Extra",
		name = "Sexy Dance"
	},
	["happy dance"] = {
		attribute = "ruin",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をHAPPY状態にする",
		description = "Puts all enemies into the Happy state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Extra",
		name = "Happy Dance"
	},
	["joy song"] = {
		attribute = "nerve",
		cost = 4,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 14,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をHAPPY状態にする",
		description = "Puts all enemies into the Happy state.",
		effect = "Chance to inflict Happy.",
		skilltype = "Extra",
		name = "Joy Song"
	},
	["lullaby"] = {
		attribute = "nerve",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 23,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をSLEEP状態にする",
		description = "Puts all enemies into the Sleep state.",
		effect = "Chance to inflict Sleep.",
		skilltype = "Extra",
		name = "Lullaby"
	},
	["panic voice"] = {
		attribute = "bind",
		attribute_link = "bind (Attribute)",
		cost = 2,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をPANIC状態にする",
		description = "Puts all enemies into the Panic state.",
		effect = "Chance to inflict Panic.",
		skilltype = "Extra",
		name = "Panic Voice"
	},
	["bind voice"] = {
		attribute = "bind",
		attribute_link = "bind (Attribute)",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 9,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をBIND状態にする",
		description = "Puts all enemies into the Bind state.",
		effect = "Chance to inflict Bind.",
		skilltype = "Extra",
		name = "Bind Voice"
	},
	["life drain"] = {
		attribute = "dark",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = "敵1体をBAT状態にする",
		description = "Puts 1 enemy into the Bat state.",
		effect = "Chance to inflict Bat.",
		skilltype = "Extra",
		name = "Life Drain"
	},
	["fire breath"] = {
		attribute = "fire",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 60,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "敵数体に火炎系攻撃",
		description = "Fire-type attack to multiple enemies.",
		effect = "Deals Fire damage.",
		skilltype = "Extra",
		name = "Fire Breath"
	},
	["fire breath"] = {
		attribute = "fire",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 60,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "敵数体に氷結系攻撃",
		description = "Ice-type attack to multiple enemies.",
		effect = "Deals Fire damage.",
		skilltype = "Extra",
		name = "Fire Breath"
	},
	["venom breath"] = {
		attribute = "ruin",
		cost = 7,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 32,
		hit = "1-2",
		target = "Random enemies",
		description_ja = "敵数体を攻撃しPOISON状態にする",
		description = "Attacks and puts multiple enemies in the Poison state.",
		effect = "Deals Ruin damage. Chance to inflict Poison.",
		skilltype = "Extra",
		name = "Venom Breath"
	},
	["shock"] = {
		attribute = "electric",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 44,
		hit = "1-3",
		target = "Random enemies",
		description_ja = "敵数体に電撃系攻撃",
		description = "Electric-type damage to multiple enemies.",
		effect = "Deals Electric damage. Chance to inflict Shock.",
		skilltype = "Extra",
		name = "Shock",
		link = "Shock (Skill)"
	},
	["poison mist"] = {
		attribute = "ruin",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 48,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をPOISON状態にする",
		description = "Puts all enemies into the Poison state.",
		effect = "Chance to inflict Poison.",
		skilltype = "Extra",
		name = "Poison Mist"
	},
	["sacred light"] = {
		attribute = "ruin",
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 70,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をCHARM状態にする",
		description = "Puts all enemies into the Charm state.",
		effect = "Chance to inflict Poison.",
		skilltype = "Extra",
		name = "Poison Mist"
	},
	["evil gleam"] = {
		attribute = "ruin",
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 80,
		hit = 1,
		target = "All enemies",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Charm.",
		skilltype = "Extra",
		name = "Evil Gleam"
	},
	["fool's voice"] = {
		attribute = "ruin",
		cost = 10,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 80,
		hit = 1,
		target = "All enemies",
		description_ja = "敵全体をCLOSE状態にする",
		description = "Puts all enemies into the Close state.",
		effect = "Chance to inflict Close.",
		skilltype = "Extra",
		name = "Fool's Voice"
	},
	["demon's kiss f"] = {
		attribute = "dark",
		cost = 0,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 22,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
		skilltype = "Extra",
		name = "Demon's Kiss"
	},
	["evil smile"] = {
		attribute = "dark",
		cost = 0,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 18,
		hit = 1,
		target = "Single enemy",
		description_ja = "",
		description = "",
		effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.",
		skilltype = "Extra",
		name = "Demon's Kiss"
	},
	["fog breath"] = {
		attribute = "nerve",
		cost = 8,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "All enemies",
		hit = "1",
		description_ja = "敵全体の命中率を1/2に下げる",
		description = "Reduces accuracy rate of all enemies by 1/2.",
		effect = "Halves enemies' Accuracy stat.",
		skilltype = "Extra",
		name = "Fog Breath"
	},
	["power breath"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Self", --Internally all enemies
		hit = "1",
		description_ja = "術者の攻撃力と命中率を上昇させる",
		description = "Increases caster's attack power and accuracy rate.",
		effect = "Increases user's Attack and Accuracy stats by one stage.",
		skilltype = "Extra",
		name = "Power Breath"
	},
	["dark breath"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		target = "Self", --Internally all enemies
		hit = "1",
		description_ja = "術者の防御力と魔力を上昇させる",
		description = "Increases caster's defense power and magic power.",
		effect = "Increases user's Defense and Magic Attack stats by one stage.",
		skilltype = "Extra",
		name = "Power Breath"
	},
	["water wall"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "火炎系魔法を無効にするシールドを張る",
		description = "Puts up a shield that nullifies Fire-type magic.",
		effect = "Party nullifies Fire attacks for the rest of the turn.",
		skilltype = "Magic",
		name = "Makarakarn"
	},
	["flame wall"] = {
		attribute = "support", --internally almighty
		cost = 6,
		costtype = "MP",
		inbattle = "y",
		outbattle = "y",
		target = "All allies",
		hit = 1,
		description_ja = "氷結系魔法を無効にするシールドを張る",
		description = "Puts up a shield that nullifies Ice-type magic.",
		effect = "Party nullifies Ice attacks for the rest of the turn.",
		skilltype = "Magic",
		name = "Tetrakarn"
	},
	["sonic wave"] = {
		attribute = "bind",
		attribute_link = "bind (Attribute)",
		cost = 5,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 15,
		target = "All enemies",
		hit = 1,
		description_ja = "敵全体をPANIC状態にする",
		description = "Puts all enemies into the Panic state.",
		effect = "Chance to inflict Panic",
		skilltype = "Extra",
		name = "Sonic Wave"
	},
	["holy wrath"] = {
		attribute = "force",
		cost = 80,
		costtype = "MP",
		inbattle = "y",
		outbattle = "n",
		power = 39,
		target = "All enemies and allies",
		hit = 1,
		description_ja = "術者と違う属性の敵に現HPの1/4ダメージ 味方に1/8ダメージ",
		description = "1/4 of current HP damage to enemies with different alignment than caster. 1/8 damage to allies.",
		effect = "Deals Almighty damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Damage equals 25% of current HP for enemies and 12.5% of current HP for allies.",
		skilltype = "Extra",
		name = "Holy Wrath"
	},
}

return {
	skill = skill,
}