Module:Data/Skill/smt2: Difference between revisions
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skilltype = 'Magic', | skilltype = 'Magic', | ||
name = 'Mazionga' | name = 'Mazionga' | ||
}, | |||
['zan'] = { | |||
attribute = 'force', | |||
cost = '?', | |||
costtype = 'MP', | |||
inbattle='y', | |||
outbattle='n', | |||
power = '?', | |||
target = 'Single enemy', | |||
hit = 1, | |||
description_ja = '', | |||
description = '', | |||
effect = 'Deals Force damage.', | |||
skilltype = 'Magic', | |||
name = 'Zan' | |||
}, | }, | ||
['megido'] = { | ['megido'] = { | ||
Line 349: | Line 364: | ||
skilltype = 'Magic', | skilltype = 'Magic', | ||
name = 'Necroma' | name = 'Necroma' | ||
}, | |||
['sonic wave'] = { | |||
attribute = '?', | |||
cost = '?', | |||
costtype = '?', | |||
inbattle='y', | |||
outbattle='n', | |||
power = '?', | |||
target = '?', | |||
hit = '?', | |||
description_ja = '', | |||
description = '', | |||
effect = '?', | |||
skilltype = 'Extra', | |||
name = 'Sonic Wave' | |||
}, | |||
['power breath'] = { | |||
attribute = '?', | |||
cost = '?', | |||
costtype = '?', | |||
inbattle='y', | |||
outbattle='n', | |||
power = '?', | |||
target = '?', | |||
hit = '?', | |||
description_ja = '', | |||
description = '', | |||
effect = '?', | |||
skilltype = 'Extra', | |||
name = 'Power Breath' | |||
}, | }, | ||
} | } |
Revision as of 00:10, 28 August 2024
Documentation for this module may be created at Module:Data/Skill/smt2/doc
local skill = { ['agi'] = { attribute = 'fire', cost = 3, costtype = 'MP', inbattle='y', outbattle='n', power = 23, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Magic', name = 'Agi' }, ['zio'] = { attribute = 'electric', cost = 4, costtype = 'MP', inbattle='y', outbattle='n', power = 19, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Zio' }, ['zionga'] = { attribute = 'electric', cost = 9, costtype = 'MP', inbattle='y', outbattle='n', power = 55, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Zionga' }, ['mazio'] = { attribute = 'electric', cost = 7, costtype = 'MP', inbattle='y', outbattle='n', power = 16, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Mazio' }, ['mazionga'] = { attribute = 'electric', cost = 12, costtype = 'MP', inbattle='y', outbattle='n', power = 41, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Mazionga' }, ['zan'] = { attribute = 'force', cost = '?', costtype = 'MP', inbattle='y', outbattle='n', power = '?', target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Force damage.', skilltype = 'Magic', name = 'Zan' }, ['megido'] = { attribute = 'almighty', cost = 15, costtype = 'MP', inbattle='y', outbattle='n', power = 70, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Almighty damage.', skilltype = 'Magic', name = 'Megido' }, ['dormina'] = { attribute = 'nerve', cost = 3, costtype = 'MP', inbattle='y', outbattle='n', power = 20, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Sleep.', skilltype = 'Magic', name = 'Dormina' }, ['marin karin'] = { attribute = 'ruin', cost = 6, costtype = 'MP', inbattle='y', outbattle='n', power = 24, target = 'Single enemy', hit = '1', description_ja = '', description = '', effect = 'Chance to inflict Charm.', skilltype = 'Magic', name = 'Marin Karin' }, ['makajama'] = { attribute = 'ruin', cost = 3, costtype = 'MP', inbattle='y', outbattle='n', power = 12, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Close.', skilltype = 'Magic', name = 'Makajama' }, ['mahama'] = { attribute = 'light', cost = 10, costtype = 'MP', inbattle='y', outbattle='n', power = 12, target = 'All enemies', hit = '1', description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Mahama' }, ['tetraja'] = { attribute = 'recovery', cost = 5, costtype = 'MP', inbattle='y', outbattle='y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Protects party from instant-kill attacks and Energy Drain.', skilltype = 'Magic', name = 'Tetraja' }, ['dia'] = { attribute = 'recovery', cost = 2, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Restores small amount of HP.', skilltype = 'Magic', name = 'Dia' }, ['diarama'] = { attribute = 'recovery', cost = 4, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Restores medium amount of HP.', skilltype = 'Magic', name = 'Diarama' }, ['diarahan'] = { attribute = 'recovery', cost = 8, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Fully restores HP.', skilltype = 'Magic', name = 'Diarahan' }, ['media'] = { attribute = 'recovery', cost = 6, costtype = 'MP', inbattle='y', outbattle='y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Restores small amount of HP.', skilltype = 'Magic', name = 'Media' }, ['patra'] = { attribute = 'recovery', cost = 2, costtype = 'MP', inbattle='y', outbattle='n', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes light status ailments.', skilltype = 'Magic', name = 'Patra' }, ['posumudi'] = { attribute = 'recovery', cost = 4, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Poison ailment.', skilltype = 'Magic', name = 'Posumudi' }, ['paraladi'] = { attribute = 'recovery', cost = 6, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Paralyze ailment.', skilltype = 'Magic', name = 'Paraladi' }, ['recarm'] = { attribute = 'recovery', cost = 12, costtype = 'MP', inbattle='y', outbattle='y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Dying or Dead ailment and restores 1/4 of max HP.', skilltype = 'Magic', name = 'Recarm' }, ['recarmdra'] = { attribute = 'recovery', cost = 8, costtype = 'MP', inbattle='y', outbattle='y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Fully restores HP. Kills user.', skilltype = 'Magic', name = 'Recarm' }, ['mapper'] = { attribute = 'special', cost = 2, costtype = 'MP', inbattle='n', outbattle='y', description_ja = '', description = '', effect='Displays minimap until next New Moon. Fails if used during a New Moon.', skilltype = 'Magic', name = 'Mapper' }, ['traesto'] = { attribute = 'special', cost = 6, costtype = 'MP', inbattle='n', outbattle='y', description_ja = '', description = '', effect='Warps party to dungeon\'s entrance.', skilltype = 'Magic', name = 'Traesto' }, ['traport'] = { attribute = 'special', cost = 6, costtype = 'MP', inbattle='n', outbattle='y', description_ja = '', description = '', effect='Warps party to last visited save point.', skilltype = 'Magic', name = 'Traport' }, ['estoma'] = { attribute = 'special', cost = 6, costtype = 'MP', inbattle='n', outbattle='y', description_ja = '', description = '', effect='Prevents encounters with enemies that have a lower level than the protagonist.', skilltype = 'Magic', name = 'Estoma' }, ['necroma'] = { attribute = 'special', cost = 20, costtype = 'MP', inbattle='y', outbattle='n', description_ja = '', description = '', effect='Allows summoning of Dead allies.', skilltype = 'Magic', name = 'Necroma' }, ['sonic wave'] = { attribute = '?', cost = '?', costtype = '?', inbattle='y', outbattle='n', power = '?', target = '?', hit = '?', description_ja = '', description = '', effect = '?', skilltype = 'Extra', name = 'Sonic Wave' }, ['power breath'] = { attribute = '?', cost = '?', costtype = '?', inbattle='y', outbattle='n', power = '?', target = '?', hit = '?', description_ja = '', description = '', effect = '?', skilltype = 'Extra', name = 'Power Breath' }, } return { skill = skill, }