Module:Data/Skill/smt2: Difference between revisions
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Line 4: | Line 4: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 19: | Line 20: | ||
cost = 7, | cost = 7, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 34: | Line 36: | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 49: | Line 52: | ||
cost = 9, | cost = 9, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 64: | Line 68: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 70: | Line 75: | ||
hit = 1, | hit = 1, | ||
description_ja = "敵1体を凍結させてFREEZE状態にする", | description_ja = "敵1体を凍結させてFREEZE状態にする", | ||
description = "Freezes and puts | description = "Freezes 1 enemy and puts them into the Freeze state.", | ||
effect = "Deals Ice damage. Chance to inflict Freeze.", | effect = "Deals Ice damage. Chance to inflict Freeze.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
Line 79: | Line 84: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 85: | Line 91: | ||
hit = 1, | hit = 1, | ||
description_ja = "敵1体を強く凍結させてFREEZE状態にする", | description_ja = "敵1体を強く凍結させてFREEZE状態にする", | ||
description = "Strongly freezes and puts | description = "Strongly freezes 1 enemy and puts them into the Freeze state.", | ||
effect = "Deals Ice damage. Chance to inflict Freeze.", | effect = "Deals Ice damage. Chance to inflict Freeze.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
Line 94: | Line 100: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 100: | Line 107: | ||
hit = 1, | hit = 1, | ||
description_ja = "敵全体を凍結させてFREEZE状態にする", | description_ja = "敵全体を凍結させてFREEZE状態にする", | ||
description = "Freezes and puts | description = "Freezes all enemies and puts them into the Freeze state.", | ||
effect = "Deals Ice damage. Chance to inflict Freeze.", | effect = "Deals Ice damage. Chance to inflict Freeze.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
Line 109: | Line 116: | ||
cost = 11, | cost = 11, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 115: | Line 123: | ||
hit = 1, | hit = 1, | ||
description_ja = "敵全体を強く凍結させてFREEZE状態にする", | description_ja = "敵全体を強く凍結させてFREEZE状態にする", | ||
description = "Strongly freezes and puts | description = "Strongly freezes all enemies and puts them into the Freeze state.", | ||
effect = "Deals Ice damage. Chance to inflict Freeze.", | effect = "Deals Ice damage. Chance to inflict Freeze.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
Line 124: | Line 132: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 129: | Line 138: | ||
target = "Single enemy", | target = "Single enemy", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "雷を落として敵1体をSHOCK状態にする", | ||
description = "Drops lightning and puts 1 enemy into the Shock state.", | description = "Drops lightning and puts 1 enemy into the Shock state.", | ||
effect = "Deals Electric damage. Chance to inflict Shock.", | effect = "Deals Electric damage. Chance to inflict Shock.", | ||
Line 139: | Line 148: | ||
cost = 9, | cost = 9, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 144: | Line 154: | ||
target = "Single enemy", | target = "Single enemy", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "強い雷を落として敵1体をSHOCK状態にする", | ||
description = "Drops strong lightning and puts 1 enemy into the Shock state.", | description = "Drops strong lightning and puts 1 enemy into the Shock state.", | ||
effect = "Deals Electric damage. Chance to inflict Shock.", | effect = "Deals Electric damage. Chance to inflict Shock.", | ||
Line 154: | Line 164: | ||
cost = 7, | cost = 7, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 159: | Line 170: | ||
target = "All enemies", | target = "All enemies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "雷を落として敵全体をSHOCK状態にする", | ||
description = "Drops lightning and puts all enemies into the Shock state.", | description = "Drops lightning and puts all enemies into the Shock state.", | ||
effect = "Deals Electric damage. Chance to inflict Shock.", | effect = "Deals Electric damage. Chance to inflict Shock.", | ||
Line 169: | Line 180: | ||
cost = 12, | cost = 12, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 174: | Line 186: | ||
target = "All enemies", | target = "All enemies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "強い雷を落として敵全体をSHOCK状態にする", | ||
description = "Drops strong lightning and puts all enemies into the Shock state.", | description = "Drops strong lightning and puts all enemies into the Shock state.", | ||
effect = "Deals Electric damage. Chance to inflict Shock.", | effect = "Deals Electric damage. Chance to inflict Shock.", | ||
Line 184: | Line 196: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 199: | Line 212: | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 214: | Line 228: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 229: | Line 244: | ||
cost = 7, | cost = 7, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 244: | Line 260: | ||
cost = 14, | cost = 14, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 259: | Line 276: | ||
cost = 15, | cost = 15, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 274: | Line 292: | ||
cost = 15, | cost = 15, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 289: | Line 308: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 294: | Line 314: | ||
target = "Random enemies", | target = "Random enemies", | ||
hit = "1-3", | hit = "1-3", | ||
description_ja = " | description_ja = "敵数体をSLEEP状態にする", | ||
description = "Puts multiple enemies into the Sleep state.", | description = "Puts multiple enemies into the Sleep state.", | ||
effect = "Chance to inflict Sleep.", | effect = "Chance to inflict Sleep.", | ||
Line 304: | Line 324: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 317: | Line 338: | ||
["pulinpa"] = { | ["pulinpa"] = { | ||
attribute = "bind", | attribute = "bind", | ||
attribute_link = "bind ( | attribute_link = "bind (attribute)", | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 335: | Line 357: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 340: | Line 363: | ||
target = "Random enemies", | target = "Random enemies", | ||
hit = "1-3", | hit = "1-3", | ||
description_ja = " | description_ja = "敵数体をHAPPY状態にする", | ||
description = "Puts multiple enemies into the Happy state.", | description = "Puts multiple enemies into the Happy state.", | ||
effect = "Chance to inflict Happy.", | effect = "Chance to inflict Happy.", | ||
Line 350: | Line 373: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 357: | Line 381: | ||
description_ja = "敵1体をCHARM状態にする", | description_ja = "敵1体をCHARM状態にする", | ||
description = "Puts 1 enemy into the Charm state.", | description = "Puts 1 enemy into the Charm state.", | ||
effect = "Chance to inflict | effect = "Chance to inflict Charm.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
name = "Marin Karin" | name = "Marin Karin" | ||
Line 365: | Line 389: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 371: | Line 396: | ||
hit = "1-3", | hit = "1-3", | ||
description_ja = "敵数体をCLOSE状態にする", | description_ja = "敵数体をCLOSE状態にする", | ||
description = "Puts multiple enemies into the | description = "Puts multiple enemies into the Mute state.", | ||
effect = "Chance to inflict | effect = "Chance to inflict Mute.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
name = "Makajama" | name = "Makajama" | ||
Line 380: | Line 405: | ||
cost = 3, | cost = 3, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 395: | Line 421: | ||
cost = 9, | cost = 9, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 406: | Line 433: | ||
name = "Mudoon" | name = "Mudoon" | ||
}, | }, | ||
[" | ["hama"] = { | ||
attribute = "light", | attribute = "light", | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
power = 16, | power = 16, | ||
target = "Random enemies", | target = "Random enemies", | ||
hit = | hit = 2, | ||
description_ja = "敵2体を破魔の力で昇天させる", | description_ja = "敵2体を破魔の力で昇天させる", | ||
description = "Causes 2 enemies to ascend to heaven with the power of exorcism.", | description = "Causes 2 enemies to ascend to heaven with the power of exorcism.", | ||
effect = "Chance to inflict Dead.", | effect = "Chance to inflict Dead.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
name = " | name = "Hama" | ||
}, | }, | ||
["mahama"] = { | ["mahama"] = { | ||
Line 425: | Line 453: | ||
cost = 10, | cost = 10, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 440: | Line 469: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 454: | Line 484: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 468: | Line 499: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 482: | Line 514: | ||
cost = 10, | cost = 10, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 496: | Line 529: | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 510: | Line 544: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
target = "All enemies", | target = "All enemies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "敵の魔法と特殊攻撃を1ターン無効にする", | ||
description = "Nullifies enemies' magic and extra attacks for 1 turn.", | description = "Nullifies enemies' magic and extra attacks for 1 turn.", | ||
effect = "Prevents enemies from using skills for 1 turn.", | effect = "Prevents enemies from using skills for 1 turn.", | ||
Line 524: | Line 559: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 538: | Line 574: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 552: | Line 589: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 566: | Line 604: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 580: | Line 619: | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 594: | Line 634: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "敵の攻撃魔法を1ターンの間はね返す", | ||
description = "Repels enemies' offensive magic for 1 turn.", | description = "Repels enemies' offensive magic for 1 turn.", | ||
effect = "Party reflects magical attacks (except Almighty) for the rest of the turn.", | effect = "Party reflects magical attacks (except Almighty) for the rest of the turn.", | ||
Line 608: | Line 649: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "敵の直接攻撃を1ターンの間はね返す", | ||
description = "Reflects enemies' direct attacks for 1 turn.", | description = "Reflects enemies' direct attacks for 1 turn.", | ||
effect = "Party reflects physical attacks for the rest of the turn.", | effect = "Party reflects physical attacks for the rest of the turn.", | ||
Line 622: | Line 664: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 636: | Line 679: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "Single ally", | target = "Single ally", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "味方1人のHPを大きく回復する", | ||
description = "Greatly recovers HP of 1 ally.", | description = "Greatly recovers HP of 1 ally.", | ||
effect = "Restores medium amount of HP.", | effect = "Restores medium amount of HP.", | ||
Line 650: | Line 694: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "Single ally", | target = "Single ally", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "味方1人のHPをMAXまで回復する", | ||
description = "Recovers HP of 1 ally to max.", | description = "Recovers HP of 1 ally to max.", | ||
effect = "Fully restores HP.", | effect = "Fully restores HP.", | ||
Line 664: | Line 709: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "味方全体のHPを少し回復する", | ||
description = "Slightly recovers HP of all allies.", | description = "Slightly recovers HP of all allies.", | ||
effect = "Restores small amount of HP.", | effect = "Restores small amount of HP.", | ||
Line 678: | Line 724: | ||
cost = 20, | cost = 20, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "味方全体のHPを大きく回復する", | ||
description = "Greatly recovers HP of all allies.", | description = "Greatly recovers HP of all allies.", | ||
effect = "Restores medium amount of HP.", | effect = "Restores medium amount of HP.", | ||
Line 692: | Line 739: | ||
cost = 50, | cost = 50, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "味方全体のHPをMAXまで回復する", | ||
description = "Recovers HP of all allies to max.", | description = "Recovers HP of all allies to max.", | ||
effect = "Fully restores HP.", | effect = "Fully restores HP.", | ||
Line 706: | Line 754: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 712: | Line 761: | ||
description_ja = "味方1人の軽いステータス異常を回復する", | description_ja = "味方1人の軽いステータス異常を回復する", | ||
description = "Recovers 1 ally from light status ailments.", | description = "Recovers 1 ally from light status ailments.", | ||
effect = "Removes Shock, Sleep, Bind, Panic, Happy, | effect = "Removes Shock, Sleep, Bind, Panic, Happy, Mute, and Freeze ailments.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
name = "Patra" | name = "Patra" | ||
Line 720: | Line 769: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 726: | Line 776: | ||
description_ja = "味方全体の軽いステータス異常を回復する", | description_ja = "味方全体の軽いステータス異常を回復する", | ||
description = "Recovers all allies from light status ailments.", | description = "Recovers all allies from light status ailments.", | ||
effect = "Removes Shock, Sleep, Bind, Panic, Happy, | effect = "Removes Shock, Sleep, Bind, Panic, Happy, Mute, and Freeze ailments.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
name = "Penpatra" | name = "Penpatra" | ||
Line 734: | Line 784: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 748: | Line 799: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 762: | Line 814: | ||
cost = 10, | cost = 10, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 776: | Line 829: | ||
cost = 12, | cost = 12, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 790: | Line 844: | ||
cost = 24, | cost = 24, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 804: | Line 859: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
target = "All allies", | target = "All allies", | ||
hit = 1, | hit = 1, | ||
description_ja = " | description_ja = "術者の命と引き換えに味方全体のHPをMAXにする", | ||
description = "Brings all allies' HP to max in exchange for | description = "Brings all allies' HP to max in exchange for user's life.", | ||
effect = "Fully restores HP. Kills user.", | effect = "Fully restores HP. Kills user.", | ||
skilltype = "Magic", | skilltype = "Magic", | ||
Line 818: | Line 874: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "n", | inbattle = "n", | ||
outbattle = "y", | outbattle = "y", | ||
description_ja = " | description_ja = "周囲のMAPを表示する 新月で効果が切れる", | ||
description = "Displays a map of the surroundings. Effect wears off on a New Moon.", | description = "Displays a map of the surroundings. Effect wears off on a New Moon.", | ||
effect = "Displays minimap until next New Moon. Fails if used during a New Moon.", | effect = "Displays minimap until next New Moon. Fails if used during a New Moon.", | ||
Line 830: | Line 887: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "n", | inbattle = "n", | ||
outbattle = "y", | outbattle = "y", | ||
Line 842: | Line 900: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "n", | inbattle = "n", | ||
outbattle = "y", | outbattle = "y", | ||
Line 854: | Line 913: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 866: | Line 926: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "n", | inbattle = "n", | ||
outbattle = "y", | outbattle = "y", | ||
Line 878: | Line 939: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 891: | Line 953: | ||
cost = 20, | cost = 20, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 904: | Line 967: | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 919: | Line 983: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 934: | Line 999: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 949: | Line 1,015: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 964: | Line 1,031: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 979: | Line 1,047: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 984: | Line 1,053: | ||
hit = 1, | hit = 1, | ||
target = "All enemies", | target = "All enemies", | ||
description_ja = " | description_ja = "敵全体をHAPPY状態にする", | ||
description = "Puts all enemies into the Happy state.", | description = "Puts all enemies into the Happy state.", | ||
effect = "Chance to inflict Happy.", | effect = "Chance to inflict Happy.", | ||
Line 994: | Line 1,063: | ||
cost = 4, | cost = 4, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 999: | Line 1,069: | ||
hit = 1, | hit = 1, | ||
target = "All enemies", | target = "All enemies", | ||
description_ja = " | description_ja = "敵全体をHAPPY状態にする", | ||
description = "Puts all enemies into the Happy state.", | description = "Puts all enemies into the Happy state.", | ||
effect = "Chance to inflict Happy.", | effect = "Chance to inflict Happy.", | ||
Line 1,009: | Line 1,079: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,014: | Line 1,085: | ||
hit = 1, | hit = 1, | ||
target = "All enemies", | target = "All enemies", | ||
description_ja = " | description_ja = "敵全体をSLEEP状態にする", | ||
description = "Puts all enemies into the Sleep state.", | description = "Puts all enemies into the Sleep state.", | ||
effect = "Chance to inflict Sleep.", | effect = "Chance to inflict Sleep.", | ||
Line 1,022: | Line 1,093: | ||
["panic voice"] = { | ["panic voice"] = { | ||
attribute = "bind", | attribute = "bind", | ||
attribute_link = "bind ( | attribute_link = "bind (attribute)", | ||
cost = 2, | cost = 2, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,038: | Line 1,110: | ||
["bind voice"] = { | ["bind voice"] = { | ||
attribute = "bind", | attribute = "bind", | ||
attribute_link = "bind ( | attribute_link = "bind (attribute)", | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,056: | Line 1,129: | ||
cost = 7, | cost = 7, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,061: | Line 1,135: | ||
hit = 1, | hit = 1, | ||
target = "Single enemy", | target = "Single enemy", | ||
description_ja = " | description_ja = "敵1体をBAT状態にする", | ||
description = "Puts 1 enemy into the Bat state.", | description = "Puts 1 enemy into the Bat state.", | ||
effect = "Chance to inflict Bat.", | effect = "Chance to inflict Bat.", | ||
Line 1,071: | Line 1,145: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,082: | Line 1,157: | ||
name = "Fire Breath" | name = "Fire Breath" | ||
}, | }, | ||
[" | ["ice breath"] = { | ||
attribute = " | attribute = "ice", | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,093: | Line 1,169: | ||
description_ja = "敵数体に氷結系攻撃", | description_ja = "敵数体に氷結系攻撃", | ||
description = "Ice-type attack to multiple enemies.", | description = "Ice-type attack to multiple enemies.", | ||
effect = "Deals | effect = "Deals Ice damage. Chance to inflict Freeze.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
name = " | name = "Ice Breath" | ||
}, | }, | ||
["venom breath"] = { | ["venom breath"] = { | ||
Line 1,101: | Line 1,177: | ||
cost = 7, | cost = 7, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,107: | Line 1,184: | ||
target = "Random enemies", | target = "Random enemies", | ||
description_ja = "敵数体を攻撃しPOISON状態にする", | description_ja = "敵数体を攻撃しPOISON状態にする", | ||
description = "Attacks and puts | description = "Attacks multiple enemies and puts them into the Poison state.", | ||
effect = "Deals Ruin damage. Chance to inflict Poison.", | effect = "Deals Ruin damage. Chance to inflict Poison.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
Line 1,116: | Line 1,193: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,127: | Line 1,205: | ||
name = "Shock", | name = "Shock", | ||
link = "Shock (Skill)" | link = "Shock (Skill)" | ||
}, | |||
["icebound"] = { | |||
attribute = "ice", | |||
cost = 5, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 50, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Ice damage. Chance to inflict Freeze.", | |||
skilltype = "Extra", | |||
name = "Icebound" | |||
}, | }, | ||
["poison mist"] = { | ["poison mist"] = { | ||
Line 1,132: | Line 1,226: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,147: | Line 1,242: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,162: | Line 1,258: | ||
cost = 10, | cost = 10, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,167: | Line 1,264: | ||
hit = 1, | hit = 1, | ||
target = "All enemies", | target = "All enemies", | ||
description_ja = "", | description_ja = "—", | ||
description = "", | description = "—", | ||
effect = "Chance to inflict Charm.", | effect = "Chance to inflict Charm.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
Line 1,177: | Line 1,274: | ||
cost = 10, | cost = 10, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,183: | Line 1,281: | ||
target = "All enemies", | target = "All enemies", | ||
description_ja = "敵全体をCLOSE状態にする", | description_ja = "敵全体をCLOSE状態にする", | ||
description = "Puts all enemies into the | description = "Puts all enemies into the Mute state.", | ||
effect = "Chance to inflict | effect = "Chance to inflict Mute.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
name = "Fool's Voice" | name = "Fool's Voice" | ||
Line 1,192: | Line 1,290: | ||
cost = 0, | cost = 0, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,197: | Line 1,296: | ||
hit = 1, | hit = 1, | ||
target = "Single enemy", | target = "Single enemy", | ||
description_ja = "", | description_ja = "—", | ||
description = "", | description = "—", | ||
effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", | name_note = "Female", | ||
effect = "Only targets male humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", | |||
skilltype = "Extra", | skilltype = "Extra", | ||
name = "Demon's Kiss" | name = "Demon's Kiss" | ||
Line 1,207: | Line 1,307: | ||
cost = 0, | cost = 0, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,212: | Line 1,313: | ||
hit = 1, | hit = 1, | ||
target = "Single enemy", | target = "Single enemy", | ||
description_ja = "", | description_ja = "—", | ||
description = "", | description = "—", | ||
effect = "Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", | effect = "Only targets humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
name = "Demon's Kiss" | name = "Demon's Kiss" | ||
Line 1,222: | Line 1,323: | ||
cost = 8, | cost = 8, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
target = "All enemies", | target = "All enemies", | ||
hit = | hit = 1, | ||
description_ja = "敵全体の命中率を1/2に下げる", | description_ja = "敵全体の命中率を1/2に下げる", | ||
description = "Reduces accuracy rate of all enemies by 1/2.", | description = "Reduces accuracy rate of all enemies by 1/2.", | ||
Line 1,236: | Line 1,338: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
target = "Self", -- | target = "Self", --internally all enemies | ||
hit = | hit = 1, | ||
description_ja = "術者の攻撃力と命中率を上昇させる", | description_ja = "術者の攻撃力と命中率を上昇させる", | ||
description = "Increases | description = "Increases user's attack power and accuracy rate.", | ||
effect = "Increases user's Attack and Accuracy stats by one stage.", | effect = "Increases user's Attack and Accuracy stats by one stage.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
Line 1,250: | Line 1,353: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
target = "Self", -- | target = "Self", --internally all enemies | ||
hit = | hit = 1, | ||
description_ja = "術者の防御力と魔力を上昇させる", | description_ja = "術者の防御力と魔力を上昇させる", | ||
description = "Increases | description = "Increases user's defense power and magic power.", | ||
effect = "Increases user's Defense and Magic Attack stats by one stage.", | effect = "Increases user's Defense and Magic Attack stats by one stage.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
Line 1,264: | Line 1,368: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 1,278: | Line 1,383: | ||
cost = 6, | cost = 6, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "y", | outbattle = "y", | ||
Line 1,290: | Line 1,396: | ||
["sonic wave"] = { | ["sonic wave"] = { | ||
attribute = "bind", | attribute = "bind", | ||
attribute_link = "bind ( | attribute_link = "bind (attribute)", | ||
cost = 5, | cost = 5, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,308: | Line 1,415: | ||
cost = 80, | cost = 80, | ||
costtype = "MP", | costtype = "MP", | ||
damagetype = "Magical", | |||
inbattle = "y", | inbattle = "y", | ||
outbattle = "n", | outbattle = "n", | ||
Line 1,314: | Line 1,422: | ||
hit = 1, | hit = 1, | ||
description_ja = "術者と違う属性の敵に現HPの1/4ダメージ 味方に1/8ダメージ", | description_ja = "術者と違う属性の敵に現HPの1/4ダメージ 味方に1/8ダメージ", | ||
description = "1/4 of current HP damage to enemies with different alignment than | description = "1/4 of current HP damage to enemies with different alignment than the user. 1/8 damage to allies.", | ||
effect = "Deals | effect = "Deals non-elemental damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Damage equals 25% of target's current HP for enemies and 12.5% of target's current HP for allies.", | ||
skilltype = "Extra", | skilltype = "Extra", | ||
name = "Holy Wrath" | name = "Holy Wrath" | ||
}, | }, | ||
} | ["deathtouch"] = { | ||
attribute = "ruin", | |||
cost = 80, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 39, | |||
target = "Single enemy", | |||
hit = 1, | |||
description_ja = "敵のHPを吸収して自分のHPにする", | |||
description = "Absorbs enemy's HP makes it into one's own HP.", | |||
effect = "Deals Ruin damage. Restores HP.", | |||
skilltype = "Extra", | |||
name = "Deathtouch" | |||
}, | |||
["demon's kiss m"] = { | |||
attribute = "dark", | |||
cost = 0, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 1, | |||
target = "Single enemy", | |||
name_note = "Male", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Only targets female humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", | |||
skilltype = "Extra", | |||
name = "Demon's Kiss" | |||
}, | |||
["howl"] = { | |||
attribute = "ruin", | |||
cost = 2, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "All allies", | |||
description_ja = "月齢を4進める", | |||
description = "Advances the age of the moon by 4.", | |||
effect = "Advances the moon by four phases.", | |||
skilltype = "Extra", | |||
name = "Howl" | |||
}, | |||
["backspin"] = { | |||
attribute = "ruin", | |||
cost = 5, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "Single ally", --internally All allies | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Reverts target to the state they were in at the beginning of the battle. 1/64 chance to fail and kill the user.", | |||
skilltype = "Extra", | |||
name = "Backspin" | |||
}, | |||
["violet flash"] = { | |||
attribute = "ruin", | |||
cost = 8, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 60, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals non-elemental damage to demons. Damage equals 50% of target's current HP for the front row and 25% of target's current HP for the back row.", | |||
skilltype = "Extra", | |||
name = "Backspin" | |||
}, | |||
["god voice fake"] = { | |||
attribute = "ruin", | |||
cost = 10, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 69, | |||
hit = 1, | |||
name_note = "Fake", | |||
target = "Single enemy", --internally all enemies | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Bind to the enemy with the lowest Intelligence stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "God Voice" | |||
}, | |||
["sabaoth's voice"] = { | |||
attribute = "bind", | |||
attribute_link = "bind (attribute)", | |||
cost = 6, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 72, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Bind to the target with the lowest Vitality stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "Sabaoth's Voice" | |||
}, | |||
["shaddai's eye"] = { | |||
attribute = "electric", | |||
cost = 4, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 76, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Paralyze to the target with the lowest Agility stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "Shaddai's Eye" | |||
}, | |||
["light of elohim"] = { | |||
attribute = "dark", | |||
cost = 3, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 78, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Stone to the target with the lowest Luck stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "Light of Elohim" | |||
}, | |||
["retribution"] = { | |||
attribute = "light", | |||
cost = 15, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 80, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Dead to the target with the lowest Magic stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "Retribution" | |||
}, | |||
["god voice"] = { | |||
attribute = "force", | |||
cost = 10, | |||
costtype = "MP", | |||
damagetype = "Magical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 96, | |||
hit = 1, | |||
target = "Single enemy", --internally all enemies | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Inflicts Dead to the target with the lowest Intelligence stat. Not affected by resistances.", | |||
skilltype = "Extra", | |||
name = "God Voice" | |||
}, | |||
["feral bite"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "3%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に噛みつく", | |||
description = "Bites 1 enemy.", | |||
effect = "Deals Charge damage.", | |||
skilltype = "Extra", | |||
name = "Feral Bite" | |||
}, | |||
["venom bite"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "3%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に噛みつきPOISON状態にする", | |||
description = "Bites 1 enemy puts them into the Poison state.", | |||
effect = "Deals Charge damage. Chance to inflict Poison.", | |||
skilltype = "Extra", | |||
name = "Venom Bite" | |||
}, | |||
["stun bite"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に噛みつきPALYZE状態にする", | |||
description = "Bites 1 enemy and puts them into the Paralyze state.", | |||
effect = "Deals Charge damage. Chance to inflict Paralyze.", | |||
skilltype = "Extra", | |||
name = "Stun Bite" | |||
}, | |||
["stone bite"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に噛みつきSTONE状態にする", | |||
description = "Bites 1 enemy and puts them into the Stone state.", | |||
effect = "Deals Charge damage. Chance to inflict Stone.", | |||
skilltype = "Extra", | |||
name = "Stone Bite" | |||
}, | |||
["charm bite"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "3%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に噛みつきCHARM状態にする", | |||
description = "Bites 1 enemy and puts them into the Charm state.", | |||
effect = "Deals Charge damage. Chance to inflict Charm.", | |||
skilltype = "Extra", | |||
name = "Charm Bite" | |||
}, | |||
["feral claw"] = { | |||
attribute = "hand skill", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵2体を引っかく", | |||
description = "Scratches 2 enemies.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Feral Claw" | |||
}, | |||
["venom claw"] = { | |||
attribute = "hand skill", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 2, | |||
target = "Random enemies", | |||
description_ja = "敵2体を引っかきPOISON状態にする", | |||
description = "Scratches 2 enemies and puts them into the Poison state.", | |||
effect = "Deals Hand Skill damage. Chance to inflict Poison.", | |||
skilltype = "Extra", | |||
name = "Venom Claw" | |||
}, | |||
["stun claw"] = { | |||
attribute = "hand skill", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 2, | |||
target = "Random enemies", | |||
description_ja = "敵2体を引っかきPALYZE状態にする", | |||
description = "Scratches 2 enemies and puts them into the Paralyze state.", | |||
effect = "Deals Hand Skill damage. Chance to inflict Paralyze.", | |||
skilltype = "Extra", | |||
name = "Stun Claw" | |||
}, | |||
["toxic sting"] = { | |||
attribute = "fly skill", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に毒針を放ちPOISON状態にする", | |||
description = "Fires a poison needle at 1 enemy and puts them into the Poison state.", | |||
effect = "Deals Fly Skill damage. Chance to inflict Poison.", | |||
skilltype = "Extra", | |||
name = "Toxic Sting" | |||
}, | |||
["stun needle"] = { | |||
attribute = "fly skill", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 8, | |||
hit = "2-3", | |||
target = "Random enemies", | |||
description_ja = "敵1体に麻痺針を放ちPALYZE状態にする", | |||
description = "Fires paralyzing needles at 1 enemy and puts them into the Paralyze state.", | |||
effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", | |||
skilltype = "Extra", | |||
name = "Stun Needle" | |||
}, | |||
["razor wire"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 12, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体に巻きつきBIND状態にする", | |||
description = "Wraps around 1 enemy and puts them into the Bind state.", | |||
effect = "Deals Charge damage. Chance to inflict Bind.", | |||
skilltype = "Extra", | |||
name = "Razor Wire" | |||
}, | |||
["hell thrust"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 12, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を攻撃しCLOSE状態にする", | |||
description = "Attacks 1 enemy and puts them into the Mute state.", | |||
effect = "Deals Charge damage. Chance to inflict Mute.", | |||
skilltype = "Extra", | |||
name = "Hell Thrust" | |||
}, | |||
["scanning"] = { | |||
attribute = "fly skill", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 2, | |||
target = "Random enemies", | |||
description_ja = "敵2体を攻撃しPALYZE状態にする", | |||
description = "Attacks 2 enemies and puts them into the Paralyze state.", | |||
effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", | |||
skilltype = "Extra", | |||
name = "Scanning" | |||
}, | |||
["amou dance"] = { | |||
attribute = "fly skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", | |||
skilltype = "Extra", | |||
name = "Amou Dance" | |||
}, | |||
["random pounding"] = { | |||
attribute = "hand skill", | |||
cost = "6%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体を攻撃しCLOSE状態にする", | |||
description = "Attacks all enemies and puts them into the Mute state.", | |||
effect = "Deals Hand Skill damage. Chance to inflict Mute.", | |||
skilltype = "Extra", | |||
name = "Random Pounding" | |||
}, | |||
["wind-god strike"] = { | |||
attribute = "hand skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体を攻撃しFREEZE状態にする", | |||
description = "Attacks all enemies and puts them into the Freeze state.", | |||
effect = "Deals Hand Skill damage. Chance to inflict Freeze.", | |||
skilltype = "Extra", | |||
name = "Wind-God Strike" | |||
}, | |||
["thunder-god strike"] = { | |||
attribute = "hand skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Hand Skill damage. Chance to inflict Shock.", | |||
skilltype = "Extra", | |||
name = "Thunder-God Strike" | |||
}, | |||
["acid"] = { | |||
attribute = "fly skill", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 5, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Fly Skill damage. Chance to inflict Poison.", | |||
skilltype = "Extra", | |||
name = "Acid" | |||
}, | |||
["fog of temptation"] = { | |||
attribute = "fly skill", | |||
cost = "1%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 1, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体を攻撃しCHARM状態にする", | |||
description = "Attacks all enemies and puts them into the Charm state.", | |||
effect = "Deals Fly Skill damage. Chance to inflict Charm.", | |||
skilltype = "Extra", | |||
name = "Fog of Temptation" | |||
}, | |||
["wing flap"] = { | |||
attribute = "fly skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 5, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体にダメージを与える", | |||
description = "Deals damage to all enemies.", | |||
effect = "Deals Fly Skill damage.", | |||
skilltype = "Extra", | |||
name = "Wing Flap" | |||
}, | |||
["needle rush"] = { | |||
attribute = "fly skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 8, | |||
hit = "3-5", | |||
target = "Random enemies", | |||
description_ja = "敵数体にダメージを与える", | |||
description = "Deals damage to multiple enemies.", | |||
effect = "Deals Fly Skill damage.", | |||
skilltype = "Extra", | |||
name = "Needle Rush" | |||
}, | |||
["tackle"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "12%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 50, | |||
hit = "0-1", | |||
target = "Single enemy", | |||
description_ja = "敵に突進してダメージを与える", | |||
description = "Rushes at an enemy and deals damage.", | |||
effect = "Deals Charge damage. 37.5% chance to roll a hit.", | |||
skilltype = "Extra", | |||
name = "Tackle" | |||
}, | |||
["berserk"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "15%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体にダメージを与える", | |||
description = "Deals damage to all enemies.", | |||
effect = "Deals Charge damage.", | |||
skilltype = "Extra", | |||
name = "Berserk" | |||
}, | |||
["squash"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "12%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 30, | |||
hit = "0-1", | |||
target = "Single enemy", | |||
description_ja = "敵1体を押し潰す", | |||
description = "Squashes 1 enemy.", | |||
effect = "Deals Charge damage. 87.5% chance to roll a hit.", | |||
skilltype = "Extra", | |||
name = "Squash" | |||
}, | |||
["mow down"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "15%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 5, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体にダメージを与える", | |||
description = "Deals damage to all enemies.", | |||
effect = "Deals Charge damage.", | |||
skilltype = "Extra", | |||
name = "Mow Down" | |||
}, | |||
["showtime"] = { | |||
attribute = "charge", | |||
attribute_link = "charge (attribute)", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Charge damage.", | |||
skilltype = "Extra", | |||
name = "Showtime", | |||
link = "Showtime (Skill)" | |||
}, | |||
["strike"] = { | |||
attribute = "hand skill", | |||
cost = "3%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 5, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵1体を殴りダメージを与える", | |||
description = "Strikes 1 enemy and deals damage.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Strike", | |||
link = "Strike (Skill)" | |||
}, | |||
["strike"] = { | |||
attribute = "hand skill", | |||
cost = "3%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 5, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を殴りダメージを与える", | |||
description = "Strikes 1 enemy and deals damage.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Strike", | |||
link = "Strike (Skill)" | |||
}, | |||
["backfist"] = { | |||
attribute = "hand skill", | |||
cost = "6%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を強く殴りダメージを与える", | |||
description = "Strongly strikes 1 enemy and deals damage.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Backfist" | |||
}, | |||
["iron-fist punch"] = { | |||
attribute = "hand skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = "1-3", | |||
target = "Random enemies", | |||
description_ja = "敵数体を殴りダメージを与える", | |||
description = "Strikes multiple enemies and deals damage.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Iron-Fist Punch" | |||
}, | |||
["akashic arts"] = { | |||
attribute = "hand skill", | |||
cost = "9%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "敵全体を拳で攻撃する", | |||
description = "Attacks all enemies with a fist.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Akashic Arts" | |||
}, | |||
["kick"] = { | |||
attribute = "leg skill", | |||
cost = "4%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 6, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を蹴りダメージを与える", | |||
description = "Kicks 1 enemy and deals damage.", | |||
effect = "Deals Leg Skill damage.", | |||
skilltype = "Extra", | |||
name = "Kick" | |||
}, | |||
["roundhouse"] = { | |||
attribute = "leg skill", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 12, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を強く蹴りダメージを与える", | |||
description = "Strongly kicks 1 enemy and deals damage.", | |||
effect = "Deals Leg Skill damage.", | |||
skilltype = "Extra", | |||
name = "Roundhouse" | |||
}, | |||
["flying kick"] = { | |||
attribute = "leg skill", | |||
cost = "12%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = "1-3", | |||
target = "Random enemies", | |||
description_ja = "敵数体を蹴りダメージを与える", | |||
description = "Kicks multiple enemies and deals damage.", | |||
effect = "Deals Leg Skill damage.", | |||
skilltype = "Extra", | |||
name = "Flying Kick" | |||
}, | |||
["aim"] = { | |||
attribute = "gun", | |||
cost = "2%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 10, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を銃で攻撃する", | |||
description = "Attacks 1 enemy with a gun.", | |||
effect = "Deals Gun damage.", | |||
skilltype = "Extra", | |||
name = "Aim", | |||
article = "Aim (Skill)" | |||
}, | |||
["rapid fire"] = { | |||
attribute = "gun", | |||
cost = "4%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 20, | |||
hit = "2-4", | |||
target = "Single enemy", | |||
description_ja = "敵数体を銃で攻撃する", | |||
description = "Attacks multiple enemies with a gun.", | |||
effect = "Deals Gun damage.", | |||
skilltype = "Extra", | |||
name = "Rapid Fire" | |||
}, | |||
["shotgun fire"] = { | |||
attribute = "gun", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 18, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵全体を銃で攻撃する", | |||
description = "Attacks all enemies with a gun.", | |||
effect = "Deals Gun damage.", | |||
skilltype = "Extra", | |||
name = "Shotgun Fire" | |||
}, | |||
["daruma reversal"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "20%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 100, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks 1 enemy. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Daruma Reversal" | |||
}, | |||
["hades blast"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "20%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 80, | |||
hit = "1-3", | |||
target = "Random enemies", | |||
description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks multiple enemies. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Hades Blast" | |||
}, | |||
["spin slash"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 40, | |||
hit = "2-3", | |||
target = "Random enemies", | |||
description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks multiple enemies. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Spin Slash" | |||
}, | |||
["bodhisattva's palm"] = { | |||
attribute = "hand skill", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 100, | |||
hit = 1, | |||
target = "Random enemies", | |||
description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks 1 enemy. Power changes depending on user's max HP.", | |||
effect = "Deals Hand Skill damage.", | |||
skilltype = "Extra", | |||
name = "Bodhisattva's Palm" | |||
}, | |||
["thunder kick"] = { | |||
attribute = "leg skill", | |||
cost = "20%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 100, | |||
hit = 2, | |||
target = "Random enemies", | |||
description_ja = "敵2体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks 2 enemies. Power changes depending on user's max HP.", | |||
effect = "Deals Leg Skill damage.", | |||
skilltype = "Extra", | |||
name = "Thunder Kick" | |||
}, | |||
["heat wave"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 50, | |||
hit = "2-3", | |||
target = "Random enemies", | |||
description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks multiple enemies. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Heat Wave" | |||
}, | |||
["deathbound"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "20%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 100, | |||
hit = "1-2", | |||
target = "Random enemies", | |||
description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks multiple enemies. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Deathbound" | |||
}, | |||
["hell fang"] = { | |||
attribute = "sword", | |||
attribute_link = "sword (attribute)", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 100, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", | |||
description = "Attacks 1 enemy. Power changes depending on user's max HP.", | |||
effect = "Deals Sword damage.", | |||
skilltype = "Extra", | |||
name = "Hell Fang" | |||
}, | |||
["kobarasukimaro"] = { | |||
attribute = "almighty", | |||
cost = "1%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "All enemies", --internally all allies | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Halves player's magnetite.", | |||
skilltype = "Extra", | |||
name = "Kobarasukimaro" | |||
}, | |||
["substitute"] = { | |||
attribute = "support", --internally almighty | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "All allies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Redirects all of the opposing party's physical attacks to the user for 1 turn.", | |||
skilltype = "Extra", | |||
name = "Substitute" | |||
}, | |||
["absorb"] = { | |||
attribute = "support", --internally almighty | |||
cost = "20%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "All allies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Multiple instances of the same demon are combined, and their HP and MP are added up.", | |||
skilltype = "Extra", | |||
name = "Absorb" | |||
}, | |||
["last resort"] = { | |||
attribute = "support", --internally almighty | |||
cost = "50%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "All allies", | |||
description_ja = "術者LOSTで戦闘を強制的に終了させる", | |||
description = "The user is lost and the battle is forcefully ended.", | |||
effect = "Ends the battle. Kills user.", | |||
skilltype = "Extra", | |||
name = "Last Resort" | |||
}, | |||
["suction"] = { | |||
attribute = "almighty", | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
power = 10, | |||
target = "Single enemy", | |||
description_ja = "敵に与えたダメージの1/2のHPが回復する", | |||
description = "Recovers 1/2 of the damage dealt to the enemy.", | |||
effect = "Multiple instances of the same demon are combined, and their HP and MP are added up.", | |||
skilltype = "Extra", | |||
name = "Suction" | |||
}, | |||
["vacuum throw"] = { | |||
attribute = "almighty", --internally almighty | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "Single enemy", | |||
description_ja = "敵1体を戦線離脱させる", | |||
description = "Causes 1 enemy to leave the battle.", | |||
effect = "Removes target from battle.", | |||
skilltype = "Extra", | |||
name = "Vacuum Throw" | |||
}, | |||
["rest"] = { | |||
attribute = "recovery", --internally almighty | |||
cost = "5%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "Self", --internally all allies | |||
description_ja = "術者のHPが使用HPの3倍回復する", | |||
description = "Recovers user's HP by 3 times the used HP.", | |||
effect = "Restores HP equal to 15% of user's max HP.", | |||
skilltype = "Extra", | |||
name = "Rest" | |||
}, | |||
["sacrifice"] = { | |||
attribute = "almighty", | |||
cost = "8%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 15, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Almighty damage and reduces MP.", | |||
skilltype = "Extra", | |||
name = "Sacrifice" | |||
}, | |||
["landslide"] = { | |||
attribute = "almighty", | |||
cost = "10%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
power = 60, | |||
hit = 1, | |||
target = "All enemies", | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Deals Almighty damage.", | |||
skilltype = "Extra", | |||
name = "Sacrifice" | |||
}, | |||
["guard"] = { | |||
attribute = "support", --internally almighty | |||
cost = "0%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "Self", --internally single enemy | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Halves incoming damage.", | |||
skilltype = "Extra", | |||
name = "Sacrifice" | |||
}, | |||
["escape"] = { | |||
attribute = "support", --internally almighty | |||
cost = "0%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "Self", --internally single enemy | |||
description_ja = "—", | |||
description = "—", | |||
effect = "User leaves the battle.", | |||
skilltype = "Extra", | |||
name = "Escape" | |||
}, | |||
["call ally"] = { | |||
attribute = "support", --internally almighty | |||
cost = "0%", | |||
costtype = "HP", | |||
damagetype = "Physical", | |||
inbattle = "y", | |||
outbattle = "n", | |||
hit = 1, | |||
target = "Self", --internally single enemy | |||
description_ja = "—", | |||
description = "—", | |||
effect = "Summons another instance of the same demon as the user.", | |||
skilltype = "Extra", | |||
name = "Call Ally" | |||
} | |||
} | |||
return { | return { | ||
skill = skill, | skill = skill, | ||
} | } |
Latest revision as of 15:58, 24 September 2024
Documentation for this module may be created at Module:Data/Skill/smt2/doc
local skill = { ["agi"] = { attribute = "fire", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 23, target = "Single enemy", hit = 1, description_ja = "敵1体を火炎で焼く", description = "Burns 1 enemy with flames.", effect = "Deals Fire damage.", skilltype = "Magic", name = "Agi" }, ["agilao"] = { attribute = "fire", cost = 7, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 64, target = "Single enemy", hit = 1, description_ja = "敵1体を強い火炎で焼く", description = "Burns 1 enemy with strong flames.", effect = "Deals Fire damage.", skilltype = "Magic", name = "Agilao" }, ["maragi"] = { attribute = "fire", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 19, target = "All enemies", hit = 1, description_ja = "敵全体を火炎で焼く", description = "Burns all enemies with flames.", effect = "Deals Fire damage.", skilltype = "Magic", name = "Maragi" }, ["maragion"] = { attribute = "fire", cost = 9, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 50, target = "Single enemy", hit = 1, description_ja = "敵全体を強い火炎で焼く", description = "Burns all enemies with strong flames.", effect = "Deals Fire damage.", skilltype = "Magic", name = "Maragion" }, ["bufu"] = { attribute = "ice", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 15, target = "Single enemy", hit = 1, description_ja = "敵1体を凍結させてFREEZE状態にする", description = "Freezes 1 enemy and puts them into the Freeze state.", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Magic", name = "Bufu" }, ["bufula"] = { attribute = "ice", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 40, target = "Single enemy", hit = 1, description_ja = "敵1体を強く凍結させてFREEZE状態にする", description = "Strongly freezes 1 enemy and puts them into the Freeze state.", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Magic", name = "Bufula" }, ["mabufu"] = { attribute = "ice", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 12, target = "All enemies", hit = 1, description_ja = "敵全体を凍結させてFREEZE状態にする", description = "Freezes all enemies and puts them into the Freeze state.", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Magic", name = "Mabufu" }, ["mabufula"] = { attribute = "ice", cost = 11, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 32, target = "All enemies", hit = 1, description_ja = "敵全体を強く凍結させてFREEZE状態にする", description = "Strongly freezes all enemies and puts them into the Freeze state.", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Magic", name = "Mabufula" }, ["zio"] = { attribute = "electric", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 19, target = "Single enemy", hit = 1, description_ja = "雷を落として敵1体をSHOCK状態にする", description = "Drops lightning and puts 1 enemy into the Shock state.", effect = "Deals Electric damage. Chance to inflict Shock.", skilltype = "Magic", name = "Zio" }, ["zionga"] = { attribute = "electric", cost = 9, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 55, target = "Single enemy", hit = 1, description_ja = "強い雷を落として敵1体をSHOCK状態にする", description = "Drops strong lightning and puts 1 enemy into the Shock state.", effect = "Deals Electric damage. Chance to inflict Shock.", skilltype = "Magic", name = "Zionga" }, ["mazio"] = { attribute = "electric", cost = 7, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 16, target = "All enemies", hit = 1, description_ja = "雷を落として敵全体をSHOCK状態にする", description = "Drops lightning and puts all enemies into the Shock state.", effect = "Deals Electric damage. Chance to inflict Shock.", skilltype = "Magic", name = "Mazio" }, ["mazionga"] = { attribute = "electric", cost = 12, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 41, target = "All enemies", hit = 1, description_ja = "強い雷を落として敵全体をSHOCK状態にする", description = "Drops strong lightning and puts all enemies into the Shock state.", effect = "Deals Electric damage. Chance to inflict Shock.", skilltype = "Magic", name = "Mazionga" }, ["zan"] = { attribute = "force", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 18, target = "Single enemy", hit = 1, description_ja = "敵1体に衝撃波をぶつける", description = "Throws a shockwave at 1 enemy.", effect = "Deals Force damage.", skilltype = "Magic", name = "Zan" }, ["zanma"] = { attribute = "force", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 50, target = "Single enemy", hit = 1, description_ja = "敵1体に強い衝撃波をぶつける", description = "Throws a strong shockwave at 1 enemy.", effect = "Deals Force damage.", skilltype = "Magic", name = "Zanma" }, ["mazan"] = { attribute = "force", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 14, target = "Single enemy", hit = 1, description_ja = "敵全体に衝撃波をぶつける", description = "Throws a shockwave at all enemies.", effect = "Deals Force damage.", skilltype = "Magic", name = "Mazan" }, ["mazanma"] = { attribute = "force", cost = 7, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 38, target = "Single enemy", hit = 1, description_ja = "敵全体に強い衝撃波をぶつける", description = "Throws a strong shockwave at all enemies.", effect = "Deals Force damage.", skilltype = "Magic", name = "Mazanma" }, ["tentarafoo"] = { attribute = "nerve", cost = 14, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 44, target = "All enemies", hit = 1, description_ja = "敵全体をPANIC状態にする", description = "Puts all enemies into the Panic state.", effect = "Chance to inflict Panic.", skilltype = "Magic", name = "Tentarafoo" }, ["megido"] = { attribute = "almighty", cost = 15, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 70, target = "All enemies", hit = 1, description_ja = "敵全体に無属性のダメージを与える", description = "Deals non-elemental damage to all enemies.", effect = "Deals Almighty damage.", skilltype = "Magic", name = "Megido" }, ["megidolaon"] = { attribute = "almighty", cost = 15, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 100, target = "All enemies", hit = 1, description_ja = "敵全体に無属性の強いダメージを与える", description = "Deals strong non-elemental damage to all enemies.", effect = "Deals Almighty damage.", skilltype = "Magic", name = "Megidolaon" }, ["dormina"] = { attribute = "nerve", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 20, target = "Random enemies", hit = "1-3", description_ja = "敵数体をSLEEP状態にする", description = "Puts multiple enemies into the Sleep state.", effect = "Chance to inflict Sleep.", skilltype = "Magic", name = "Dormina" }, ["shibaboo"] = { attribute = "ruin", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 28, target = "Random enemies", hit = "1-3", description_ja = "敵数体をBIND状態にする", description = "Puts multiple enemies into the Bind state.", effect = "Chance to inflict Bind.", skilltype = "Magic", name = "Shibaboo" }, ["pulinpa"] = { attribute = "bind", attribute_link = "bind (attribute)", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 22, target = "Random enemies", hit = "1-3", description_ja = "敵数体をPANIC状態にする", description = "Puts multiple enemies into the Panic state.", effect = "Chance to inflict Panic.", skilltype = "Magic", name = "Pulinpa" }, ["hapirma"] = { attribute = "ruin", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 18, target = "Random enemies", hit = "1-3", description_ja = "敵数体をHAPPY状態にする", description = "Puts multiple enemies into the Happy state.", effect = "Chance to inflict Happy.", skilltype = "Magic", name = "Hapirma" }, ["marin karin"] = { attribute = "ruin", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 18, target = "Single enemy", hit = 1, description_ja = "敵1体をCHARM状態にする", description = "Puts 1 enemy into the Charm state.", effect = "Chance to inflict Charm.", skilltype = "Magic", name = "Marin Karin" }, ["makajama"] = { attribute = "ruin", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 12, target = "Random enemies", hit = "1-3", description_ja = "敵数体をCLOSE状態にする", description = "Puts multiple enemies into the Mute state.", effect = "Chance to inflict Mute.", skilltype = "Magic", name = "Makajama" }, ["mudo"] = { attribute = "dark", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 16, target = "Random enemies", hit = 2, description_ja = "敵2体を呪い殺す", description = "Curses 2 enemies to death.", effect = "Chance to inflict Dead.", skilltype = "Magic", name = "Mudo" }, ["mudoon"] = { attribute = "dark", cost = 9, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 16, target = "Random enemies", hit = "3-5", description_ja = "敵数体を呪い殺す", description = "Curses multiple enemies to death.", effect = "Chance to inflict Dead.", skilltype = "Magic", name = "Mudoon" }, ["hama"] = { attribute = "light", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 16, target = "Random enemies", hit = 2, description_ja = "敵2体を破魔の力で昇天させる", description = "Causes 2 enemies to ascend to heaven with the power of exorcism.", effect = "Chance to inflict Dead.", skilltype = "Magic", name = "Hama" }, ["mahama"] = { attribute = "light", cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 12, target = "All enemies", hit = 1, description_ja = "敵全体を破魔の力で昇天させる", description = "Causes all enemies to ascend to heaven with the power of exorcism.", effect = "Chance to inflict Dead.", skilltype = "Magic", name = "Mahama" }, ["tarunda"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "敵の攻撃力を下げる", description = "Decreases enemies' attack power by one stage.", effect = "Decreases enemies' Attack and Magic Attack stats.", skilltype = "Magic", name = "Tarunda" }, ["rakunda"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "敵の防御力を下げる", description = "Decreases enemies' defense power.", effect = "Decreases enemies' Defense stat by one stage.", skilltype = "Magic", name = "Rakunda" }, ["sukunda"] = { attribute = "support", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "敵の命中率を下げる", description = "Decreases enemies' accuracy rate.", effect = "Decreases enemies' Accuracy stat by one stage.", skilltype = "Magic", name = "Sukunda" }, ["dekaja"] = { attribute = "support", --internally almighty cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "全てのカジャ系魔法の効果を消す", description = "Removes effects of all kaja-type magic.", effect = "Returns enemies' increased stats to normal.", skilltype = "Magic", name = "Dekaja" }, ["rekaja"] = { attribute = "support", --internally almighty cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All allies", hit = 1, description_ja = "ンダ系魔法で下げられた能力を元に戻す", description = "Restores all stats lowered by nda-type magic.", effect = "Returns allies' decreased stats to normal.", skilltype = "Magic", name = "Rekaja" }, ["tetra"] = { attribute = "support", --internally almighty cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "敵の魔法と特殊攻撃を1ターン無効にする", description = "Nullifies enemies' magic and extra attacks for 1 turn.", effect = "Prevents enemies from using skills for 1 turn.", skilltype = "Magic", name = "Tetra" }, ["tarukaja"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All allies", hit = 1, description_ja = "味方全体の攻撃力を上げる", description = "Increases all allies' attack power.", effect = "Increases allies' Attack stat by one stage.", skilltype = "Magic", name = "Tarukaja" }, ["rakukaja"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All allies", hit = 1, description_ja = "味方全体の防御力を上げる", description = "Increases allies' defense power.", effect = "Increases allies' Defense stat by one stage.", skilltype = "Magic", name = "Rakukaja" }, ["sukukaja"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All allies", hit = 1, description_ja = "味方全体の命中率を上げる", description = "Increases allies' accuracy rate.", effect = "Increases allies' Accuracy stat by one stage.", skilltype = "Magic", name = "Sukukaja" }, ["makakaja"] = { attribute = "support", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All allies", hit = 1, description_ja = "味方全体の魔法の威力を上げる", description = "Increases allies' magic power.", effect = "Increases allies' Magic Attack stat by one stage.", skilltype = "Magic", name = "Makakaja" }, ["tetraja"] = { attribute = "support", --internally almighty cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "味方を敵のエナジードレインから防ぐ", description = "Protects allies from Energy Drain.", effect = "Protects party from instant-kill attacks and Energy Drain.", skilltype = "Magic", name = "Tetraja" }, ["makarakarn"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "敵の攻撃魔法を1ターンの間はね返す", description = "Repels enemies' offensive magic for 1 turn.", effect = "Party reflects magical attacks (except Almighty) for the rest of the turn.", skilltype = "Magic", name = "Makarakarn" }, ["tetrakarn"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "敵の直接攻撃を1ターンの間はね返す", description = "Reflects enemies' direct attacks for 1 turn.", effect = "Party reflects physical attacks for the rest of the turn.", skilltype = "Magic", name = "Tetrakarn" }, ["dia"] = { attribute = "recovery", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のHPを少し回復する", description = "Slightly recovers HP of 1 ally.", effect = "Restores small amount of HP.", skilltype = "Magic", name = "Dia" }, ["diarama"] = { attribute = "recovery", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のHPを大きく回復する", description = "Greatly recovers HP of 1 ally.", effect = "Restores medium amount of HP.", skilltype = "Magic", name = "Diarama" }, ["diarahan"] = { attribute = "recovery", --internally almighty cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のHPをMAXまで回復する", description = "Recovers HP of 1 ally to max.", effect = "Fully restores HP.", skilltype = "Magic", name = "Diarahan" }, ["media"] = { attribute = "recovery", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "味方全体のHPを少し回復する", description = "Slightly recovers HP of all allies.", effect = "Restores small amount of HP.", skilltype = "Magic", name = "Media" }, ["mediarama"] = { attribute = "recovery", --internally almighty cost = 20, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "味方全体のHPを大きく回復する", description = "Greatly recovers HP of all allies.", effect = "Restores medium amount of HP.", skilltype = "Magic", name = "Mediarama" }, ["mediarahan"] = { attribute = "recovery", --internally almighty cost = 50, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "味方全体のHPをMAXまで回復する", description = "Recovers HP of all allies to max.", effect = "Fully restores HP.", skilltype = "Magic", name = "Mediarahan" }, ["patra"] = { attribute = "recovery", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人の軽いステータス異常を回復する", description = "Recovers 1 ally from light status ailments.", effect = "Removes Shock, Sleep, Bind, Panic, Happy, Mute, and Freeze ailments.", skilltype = "Magic", name = "Patra" }, ["penpatra"] = { attribute = "recovery", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "味方全体の軽いステータス異常を回復する", description = "Recovers all allies from light status ailments.", effect = "Removes Shock, Sleep, Bind, Panic, Happy, Mute, and Freeze ailments.", skilltype = "Magic", name = "Penpatra" }, ["posumudi"] = { attribute = "recovery", --internally almighty cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のPOISON状態を回復する", description = "Recovers 1 ally from the Poison state.", effect = "Removes Poison ailment.", skilltype = "Magic", name = "Posumudi" }, ["paraladi"] = { attribute = "recovery", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のPALYZE状態を回復する", description = "Recovers 1 ally from the Paralyze state.", effect = "Removes Paralyze ailment.", skilltype = "Magic", name = "Paraladi" }, ["petradi"] = { attribute = "recovery", --internally almighty cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のSTONE状態を回復する", description = "Recovers 1 ally from the Stone state.", effect = "Removes Stone ailment.", skilltype = "Magic", name = "Petradi" }, ["recarm"] = { attribute = "recovery", --internally almighty cost = 12, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のDYINGおよびDEAD状態をHP1/4の状態で回復", description = "Recovers 1 ally from the Dying or Dead state with 1/4 HP.", effect = "Removes Dying or Dead ailment and restores 1/4 of max HP.", skilltype = "Magic", name = "Recarm" }, ["samarecarm"] = { attribute = "recovery", --internally almighty cost = 24, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally", hit = 1, description_ja = "味方1人のDYINGおよびDEAD状態をHPMAX状態で回復", description = "Recovers 1 ally from the Dying or Dead state with max HP.", effect = "Removes Dying or Dead ailment and fully restores HP.", skilltype = "Magic", name = "Recarm" }, ["recarmdra"] = { attribute = "recovery", --internally almighty cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "術者の命と引き換えに味方全体のHPをMAXにする", description = "Brings all allies' HP to max in exchange for user's life.", effect = "Fully restores HP. Kills user.", skilltype = "Magic", name = "Recarm" }, ["mapper"] = { attribute = "special", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "n", outbattle = "y", description_ja = "周囲のMAPを表示する 新月で効果が切れる", description = "Displays a map of the surroundings. Effect wears off on a New Moon.", effect = "Displays minimap until next New Moon. Fails if used during a New Moon.", skilltype = "Magic", name = "Mapper" }, ["traesto"] = { attribute = "special", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "n", outbattle = "y", description_ja = "3Ⅾダンジョンから脱出し 進入地点に戻る", description = "Escapes from a 3D dungeon. Returns to point of entry.", effect = "Warps party to dungeon's entrance.", skilltype = "Magic", name = "Traesto" }, ["traport"] = { attribute = "special", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "n", outbattle = "y", description_ja = "最後にセーブしたポイントへワープする", description = "Warps to the point last saved at.", effect = "Warps party to last visited save point.", skilltype = "Magic", name = "Traport" }, ["trafuri"] = { attribute = "special", --internally almighty cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", description_ja = "戦闘から脱出できる ボスには無効", description = "Allows escape from a battle. Nullified against bosses.", effect = "Escapes battle.", skilltype = "Magic", name = "Trafuri" }, ["estoma"] = { attribute = "special", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "n", outbattle = "y", description_ja = "主人公より低レベルの悪魔の出現を抑える", description = "Suppresses the appearance of demons with a lower level than the protagonist.", effect = "Prevents encounters with enemies that have a lower level than the protagonist.", skilltype = "Magic", name = "Estoma" }, ["sabbatma"] = { attribute = "special", --internally almighty cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "Single ally in COMP", description_ja = "マッカを使用せずに仲魔を1体召喚できる", description = "Allows summoning of 1 allied demon without using macca.", effect = "Summons ally from COMP without spending macca.", skilltype = "Magic", name = "Sabbatma" }, ["necroma"] = { attribute = "special", --internally almighty cost = 20, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "Single dead ally in COMP", description_ja = "DEAD状態の仲魔を戦闘に参加させる 戦闘時のみ有効", description = "Causes an allied demon in the Dead state to participate in battle. Only effective during battle.", effect = "Allows summoning of Dead allies.", skilltype = "Magic", name = "Necroma" }, ["paral eyes"] = { attribute = "dark", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 12, hit = 1, target = "Single enemy", description_ja = "敵1体をPALYZE状態にする", description = "Puts 1 enemy into the Paralyze state.", effect = "Chance to inflict Paralyze.", skilltype = "Extra", name = "Paral Eyes" }, ["petra eyes"] = { attribute = "dark", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体をSTONE状態にする", description = "Puts 1 enemy into the Stone state.", effect = "Chance to inflict Stone.", skilltype = "Extra", name = "Petra Eyes" }, ["hell eyes"] = { attribute = "dark", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体をDEAD状態にする", description = "Puts 1 enemy into the Dead state.", effect = "Chance to inflict Dead.", skilltype = "Extra", name = "Hell Eyes" }, ["bael's curse"] = { attribute = "dark", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", hit = 1, power = 6, target = "Single enemy", description_ja = "敵1体をFLY状態にする", description = "Puts 1 enemy into the Fly state.", effect = "Chance to inflict Fly.", skilltype = "Extra", name = "Bael's Curse" }, ["sexy dance"] = { attribute = "ruin", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 12, hit = 1, target = "All enemies", description_ja = "敵全体をCHARM状態にする", description = "Puts all enemies into the Charm state.", effect = "Chance to inflict Charm.", skilltype = "Extra", name = "Sexy Dance" }, ["happy dance"] = { attribute = "ruin", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 22, hit = 1, target = "All enemies", description_ja = "敵全体をHAPPY状態にする", description = "Puts all enemies into the Happy state.", effect = "Chance to inflict Happy.", skilltype = "Extra", name = "Happy Dance" }, ["joy song"] = { attribute = "nerve", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 14, hit = 1, target = "All enemies", description_ja = "敵全体をHAPPY状態にする", description = "Puts all enemies into the Happy state.", effect = "Chance to inflict Happy.", skilltype = "Extra", name = "Joy Song" }, ["lullaby"] = { attribute = "nerve", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 23, hit = 1, target = "All enemies", description_ja = "敵全体をSLEEP状態にする", description = "Puts all enemies into the Sleep state.", effect = "Chance to inflict Sleep.", skilltype = "Extra", name = "Lullaby" }, ["panic voice"] = { attribute = "bind", attribute_link = "bind (attribute)", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "All enemies", description_ja = "敵全体をPANIC状態にする", description = "Puts all enemies into the Panic state.", effect = "Chance to inflict Panic.", skilltype = "Extra", name = "Panic Voice" }, ["bind voice"] = { attribute = "bind", attribute_link = "bind (attribute)", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 9, hit = 1, target = "All enemies", description_ja = "敵全体をBIND状態にする", description = "Puts all enemies into the Bind state.", effect = "Chance to inflict Bind.", skilltype = "Extra", name = "Bind Voice" }, ["life drain"] = { attribute = "dark", cost = 7, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体をBAT状態にする", description = "Puts 1 enemy into the Bat state.", effect = "Chance to inflict Bat.", skilltype = "Extra", name = "Life Drain" }, ["fire breath"] = { attribute = "fire", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 60, hit = "1-3", target = "Random enemies", description_ja = "敵数体に火炎系攻撃", description = "Fire-type attack to multiple enemies.", effect = "Deals Fire damage.", skilltype = "Extra", name = "Fire Breath" }, ["ice breath"] = { attribute = "ice", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 60, hit = "1-3", target = "Random enemies", description_ja = "敵数体に氷結系攻撃", description = "Ice-type attack to multiple enemies.", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Extra", name = "Ice Breath" }, ["venom breath"] = { attribute = "ruin", cost = 7, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 32, hit = "1-2", target = "Random enemies", description_ja = "敵数体を攻撃しPOISON状態にする", description = "Attacks multiple enemies and puts them into the Poison state.", effect = "Deals Ruin damage. Chance to inflict Poison.", skilltype = "Extra", name = "Venom Breath" }, ["shock"] = { attribute = "electric", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 44, hit = "1-3", target = "Random enemies", description_ja = "敵数体に電撃系攻撃", description = "Electric-type damage to multiple enemies.", effect = "Deals Electric damage. Chance to inflict Shock.", skilltype = "Extra", name = "Shock", link = "Shock (Skill)" }, ["icebound"] = { attribute = "ice", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 50, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals Ice damage. Chance to inflict Freeze.", skilltype = "Extra", name = "Icebound" }, ["poison mist"] = { attribute = "ruin", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 48, hit = 1, target = "All enemies", description_ja = "敵全体をPOISON状態にする", description = "Puts all enemies into the Poison state.", effect = "Chance to inflict Poison.", skilltype = "Extra", name = "Poison Mist" }, ["sacred light"] = { attribute = "ruin", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 70, hit = 1, target = "All enemies", description_ja = "敵全体をCHARM状態にする", description = "Puts all enemies into the Charm state.", effect = "Chance to inflict Poison.", skilltype = "Extra", name = "Poison Mist" }, ["evil gleam"] = { attribute = "ruin", cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 80, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Chance to inflict Charm.", skilltype = "Extra", name = "Evil Gleam" }, ["fool's voice"] = { attribute = "ruin", cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 80, hit = 1, target = "All enemies", description_ja = "敵全体をCLOSE状態にする", description = "Puts all enemies into the Mute state.", effect = "Chance to inflict Mute.", skilltype = "Extra", name = "Fool's Voice" }, ["demon's kiss f"] = { attribute = "dark", cost = 0, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 22, hit = 1, target = "Single enemy", description_ja = "—", description = "—", name_note = "Female", effect = "Only targets male humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Demon's Kiss" }, ["evil smile"] = { attribute = "dark", cost = 0, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 18, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Only targets humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Demon's Kiss" }, ["fog breath"] = { attribute = "nerve", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "All enemies", hit = 1, description_ja = "敵全体の命中率を1/2に下げる", description = "Reduces accuracy rate of all enemies by 1/2.", effect = "Halves enemies' Accuracy stat.", skilltype = "Extra", name = "Fog Breath" }, ["power breath"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "Self", --internally all enemies hit = 1, description_ja = "術者の攻撃力と命中率を上昇させる", description = "Increases user's attack power and accuracy rate.", effect = "Increases user's Attack and Accuracy stats by one stage.", skilltype = "Extra", name = "Power Breath" }, ["dark breath"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", target = "Self", --internally all enemies hit = 1, description_ja = "術者の防御力と魔力を上昇させる", description = "Increases user's defense power and magic power.", effect = "Increases user's Defense and Magic Attack stats by one stage.", skilltype = "Extra", name = "Power Breath" }, ["water wall"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "火炎系魔法を無効にするシールドを張る", description = "Puts up a shield that nullifies Fire-type magic.", effect = "Party nullifies Fire attacks for the rest of the turn.", skilltype = "Magic", name = "Makarakarn" }, ["flame wall"] = { attribute = "support", --internally almighty cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "y", target = "All allies", hit = 1, description_ja = "氷結系魔法を無効にするシールドを張る", description = "Puts up a shield that nullifies Ice-type magic.", effect = "Party nullifies Ice attacks for the rest of the turn.", skilltype = "Magic", name = "Tetrakarn" }, ["sonic wave"] = { attribute = "bind", attribute_link = "bind (attribute)", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 15, target = "All enemies", hit = 1, description_ja = "敵全体をPANIC状態にする", description = "Puts all enemies into the Panic state.", effect = "Chance to inflict Panic", skilltype = "Extra", name = "Sonic Wave" }, ["holy wrath"] = { attribute = "force", cost = 80, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 39, target = "All enemies and allies", hit = 1, description_ja = "術者と違う属性の敵に現HPの1/4ダメージ 味方に1/8ダメージ", description = "1/4 of current HP damage to enemies with different alignment than the user. 1/8 damage to allies.", effect = "Deals non-elemental damage to enemies and allies with different alignment (on Law-Chaos axis) than caster. Damage equals 25% of target's current HP for enemies and 12.5% of target's current HP for allies.", skilltype = "Extra", name = "Holy Wrath" }, ["deathtouch"] = { attribute = "ruin", cost = 80, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 39, target = "Single enemy", hit = 1, description_ja = "敵のHPを吸収して自分のHPにする", description = "Absorbs enemy's HP makes it into one's own HP.", effect = "Deals Ruin damage. Restores HP.", skilltype = "Extra", name = "Deathtouch" }, ["demon's kiss m"] = { attribute = "dark", cost = 0, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "Single enemy", name_note = "Male", description_ja = "—", description = "—", effect = "Only targets female humans. Chance to inflict Paralyze. If target is already paralyzed, lowers target's level by 1.", skilltype = "Extra", name = "Demon's Kiss" }, ["howl"] = { attribute = "ruin", cost = 2, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", hit = 1, target = "All allies", description_ja = "月齢を4進める", description = "Advances the age of the moon by 4.", effect = "Advances the moon by four phases.", skilltype = "Extra", name = "Howl" }, ["backspin"] = { attribute = "ruin", cost = 5, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", hit = 1, target = "Single ally", --internally All allies description_ja = "—", description = "—", effect = "Reverts target to the state they were in at the beginning of the battle. 1/64 chance to fail and kill the user.", skilltype = "Extra", name = "Backspin" }, ["violet flash"] = { attribute = "ruin", cost = 8, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 60, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals non-elemental damage to demons. Damage equals 50% of target's current HP for the front row and 25% of target's current HP for the back row.", skilltype = "Extra", name = "Backspin" }, ["god voice fake"] = { attribute = "ruin", cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 69, hit = 1, name_note = "Fake", target = "Single enemy", --internally all enemies description_ja = "—", description = "—", effect = "Inflicts Bind to the enemy with the lowest Intelligence stat. Not affected by resistances.", skilltype = "Extra", name = "God Voice" }, ["sabaoth's voice"] = { attribute = "bind", attribute_link = "bind (attribute)", cost = 6, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 72, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Inflicts Bind to the target with the lowest Vitality stat. Not affected by resistances.", skilltype = "Extra", name = "Sabaoth's Voice" }, ["shaddai's eye"] = { attribute = "electric", cost = 4, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 76, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Inflicts Paralyze to the target with the lowest Agility stat. Not affected by resistances.", skilltype = "Extra", name = "Shaddai's Eye" }, ["light of elohim"] = { attribute = "dark", cost = 3, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 78, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Inflicts Stone to the target with the lowest Luck stat. Not affected by resistances.", skilltype = "Extra", name = "Light of Elohim" }, ["retribution"] = { attribute = "light", cost = 15, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 80, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Inflicts Dead to the target with the lowest Magic stat. Not affected by resistances.", skilltype = "Extra", name = "Retribution" }, ["god voice"] = { attribute = "force", cost = 10, costtype = "MP", damagetype = "Magical", inbattle = "y", outbattle = "n", power = 96, hit = 1, target = "Single enemy", --internally all enemies description_ja = "—", description = "—", effect = "Inflicts Dead to the target with the lowest Intelligence stat. Not affected by resistances.", skilltype = "Extra", name = "God Voice" }, ["feral bite"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "3%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体に噛みつく", description = "Bites 1 enemy.", effect = "Deals Charge damage.", skilltype = "Extra", name = "Feral Bite" }, ["venom bite"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "3%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体に噛みつきPOISON状態にする", description = "Bites 1 enemy puts them into the Poison state.", effect = "Deals Charge damage. Chance to inflict Poison.", skilltype = "Extra", name = "Venom Bite" }, ["stun bite"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "Single enemy", description_ja = "敵1体に噛みつきPALYZE状態にする", description = "Bites 1 enemy and puts them into the Paralyze state.", effect = "Deals Charge damage. Chance to inflict Paralyze.", skilltype = "Extra", name = "Stun Bite" }, ["stone bite"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "Single enemy", description_ja = "敵1体に噛みつきSTONE状態にする", description = "Bites 1 enemy and puts them into the Stone state.", effect = "Deals Charge damage. Chance to inflict Stone.", skilltype = "Extra", name = "Stone Bite" }, ["charm bite"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "3%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体に噛みつきCHARM状態にする", description = "Bites 1 enemy and puts them into the Charm state.", effect = "Deals Charge damage. Chance to inflict Charm.", skilltype = "Extra", name = "Charm Bite" }, ["feral claw"] = { attribute = "hand skill", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "Single enemy", description_ja = "敵2体を引っかく", description = "Scratches 2 enemies.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Feral Claw" }, ["venom claw"] = { attribute = "hand skill", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 2, target = "Random enemies", description_ja = "敵2体を引っかきPOISON状態にする", description = "Scratches 2 enemies and puts them into the Poison state.", effect = "Deals Hand Skill damage. Chance to inflict Poison.", skilltype = "Extra", name = "Venom Claw" }, ["stun claw"] = { attribute = "hand skill", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 2, target = "Random enemies", description_ja = "敵2体を引っかきPALYZE状態にする", description = "Scratches 2 enemies and puts them into the Paralyze state.", effect = "Deals Hand Skill damage. Chance to inflict Paralyze.", skilltype = "Extra", name = "Stun Claw" }, ["toxic sting"] = { attribute = "fly skill", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体に毒針を放ちPOISON状態にする", description = "Fires a poison needle at 1 enemy and puts them into the Poison state.", effect = "Deals Fly Skill damage. Chance to inflict Poison.", skilltype = "Extra", name = "Toxic Sting" }, ["stun needle"] = { attribute = "fly skill", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 8, hit = "2-3", target = "Random enemies", description_ja = "敵1体に麻痺針を放ちPALYZE状態にする", description = "Fires paralyzing needles at 1 enemy and puts them into the Paralyze state.", effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", skilltype = "Extra", name = "Stun Needle" }, ["razor wire"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 12, hit = 1, target = "Single enemy", description_ja = "敵1体に巻きつきBIND状態にする", description = "Wraps around 1 enemy and puts them into the Bind state.", effect = "Deals Charge damage. Chance to inflict Bind.", skilltype = "Extra", name = "Razor Wire" }, ["hell thrust"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 12, hit = 1, target = "Single enemy", description_ja = "敵1体を攻撃しCLOSE状態にする", description = "Attacks 1 enemy and puts them into the Mute state.", effect = "Deals Charge damage. Chance to inflict Mute.", skilltype = "Extra", name = "Hell Thrust" }, ["scanning"] = { attribute = "fly skill", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = 2, target = "Random enemies", description_ja = "敵2体を攻撃しPALYZE状態にする", description = "Attacks 2 enemies and puts them into the Paralyze state.", effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", skilltype = "Extra", name = "Scanning" }, ["amou dance"] = { attribute = "fly skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Deals Fly Skill damage. Chance to inflict Paralyze.", skilltype = "Extra", name = "Amou Dance" }, ["random pounding"] = { attribute = "hand skill", cost = "6%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "All enemies", description_ja = "敵全体を攻撃しCLOSE状態にする", description = "Attacks all enemies and puts them into the Mute state.", effect = "Deals Hand Skill damage. Chance to inflict Mute.", skilltype = "Extra", name = "Random Pounding" }, ["wind-god strike"] = { attribute = "hand skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "All enemies", description_ja = "敵全体を攻撃しFREEZE状態にする", description = "Attacks all enemies and puts them into the Freeze state.", effect = "Deals Hand Skill damage. Chance to inflict Freeze.", skilltype = "Extra", name = "Wind-God Strike" }, ["thunder-god strike"] = { attribute = "hand skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals Hand Skill damage. Chance to inflict Shock.", skilltype = "Extra", name = "Thunder-God Strike" }, ["acid"] = { attribute = "fly skill", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 5, hit = 1, target = "Single enemy", description_ja = "—", description = "—", effect = "Deals Fly Skill damage. Chance to inflict Poison.", skilltype = "Extra", name = "Acid" }, ["fog of temptation"] = { attribute = "fly skill", cost = "1%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 1, hit = 1, target = "All enemies", description_ja = "敵全体を攻撃しCHARM状態にする", description = "Attacks all enemies and puts them into the Charm state.", effect = "Deals Fly Skill damage. Chance to inflict Charm.", skilltype = "Extra", name = "Fog of Temptation" }, ["wing flap"] = { attribute = "fly skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 5, hit = 1, target = "All enemies", description_ja = "敵全体にダメージを与える", description = "Deals damage to all enemies.", effect = "Deals Fly Skill damage.", skilltype = "Extra", name = "Wing Flap" }, ["needle rush"] = { attribute = "fly skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 8, hit = "3-5", target = "Random enemies", description_ja = "敵数体にダメージを与える", description = "Deals damage to multiple enemies.", effect = "Deals Fly Skill damage.", skilltype = "Extra", name = "Needle Rush" }, ["tackle"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "12%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 50, hit = "0-1", target = "Single enemy", description_ja = "敵に突進してダメージを与える", description = "Rushes at an enemy and deals damage.", effect = "Deals Charge damage. 37.5% chance to roll a hit.", skilltype = "Extra", name = "Tackle" }, ["berserk"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "15%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "All enemies", description_ja = "敵全体にダメージを与える", description = "Deals damage to all enemies.", effect = "Deals Charge damage.", skilltype = "Extra", name = "Berserk" }, ["squash"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "12%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 30, hit = "0-1", target = "Single enemy", description_ja = "敵1体を押し潰す", description = "Squashes 1 enemy.", effect = "Deals Charge damage. 87.5% chance to roll a hit.", skilltype = "Extra", name = "Squash" }, ["mow down"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "15%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 5, hit = 1, target = "All enemies", description_ja = "敵全体にダメージを与える", description = "Deals damage to all enemies.", effect = "Deals Charge damage.", skilltype = "Extra", name = "Mow Down" }, ["showtime"] = { attribute = "charge", attribute_link = "charge (attribute)", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals Charge damage.", skilltype = "Extra", name = "Showtime", link = "Showtime (Skill)" }, ["strike"] = { attribute = "hand skill", cost = "3%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 5, hit = 1, target = "All enemies", description_ja = "敵1体を殴りダメージを与える", description = "Strikes 1 enemy and deals damage.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Strike", link = "Strike (Skill)" }, ["strike"] = { attribute = "hand skill", cost = "3%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 5, hit = 1, target = "Single enemy", description_ja = "敵1体を殴りダメージを与える", description = "Strikes 1 enemy and deals damage.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Strike", link = "Strike (Skill)" }, ["backfist"] = { attribute = "hand skill", cost = "6%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体を強く殴りダメージを与える", description = "Strongly strikes 1 enemy and deals damage.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Backfist" }, ["iron-fist punch"] = { attribute = "hand skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = "1-3", target = "Random enemies", description_ja = "敵数体を殴りダメージを与える", description = "Strikes multiple enemies and deals damage.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Iron-Fist Punch" }, ["akashic arts"] = { attribute = "hand skill", cost = "9%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = 1, target = "All enemies", description_ja = "敵全体を拳で攻撃する", description = "Attacks all enemies with a fist.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Akashic Arts" }, ["kick"] = { attribute = "leg skill", cost = "4%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 6, hit = 1, target = "Single enemy", description_ja = "敵1体を蹴りダメージを与える", description = "Kicks 1 enemy and deals damage.", effect = "Deals Leg Skill damage.", skilltype = "Extra", name = "Kick" }, ["roundhouse"] = { attribute = "leg skill", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 12, hit = 1, target = "Single enemy", description_ja = "敵1体を強く蹴りダメージを与える", description = "Strongly kicks 1 enemy and deals damage.", effect = "Deals Leg Skill damage.", skilltype = "Extra", name = "Roundhouse" }, ["flying kick"] = { attribute = "leg skill", cost = "12%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = "1-3", target = "Random enemies", description_ja = "敵数体を蹴りダメージを与える", description = "Kicks multiple enemies and deals damage.", effect = "Deals Leg Skill damage.", skilltype = "Extra", name = "Flying Kick" }, ["aim"] = { attribute = "gun", cost = "2%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 10, hit = 1, target = "Single enemy", description_ja = "敵1体を銃で攻撃する", description = "Attacks 1 enemy with a gun.", effect = "Deals Gun damage.", skilltype = "Extra", name = "Aim", article = "Aim (Skill)" }, ["rapid fire"] = { attribute = "gun", cost = "4%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 20, hit = "2-4", target = "Single enemy", description_ja = "敵数体を銃で攻撃する", description = "Attacks multiple enemies with a gun.", effect = "Deals Gun damage.", skilltype = "Extra", name = "Rapid Fire" }, ["shotgun fire"] = { attribute = "gun", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 18, hit = 1, target = "Single enemy", description_ja = "敵全体を銃で攻撃する", description = "Attacks all enemies with a gun.", effect = "Deals Gun damage.", skilltype = "Extra", name = "Shotgun Fire" }, ["daruma reversal"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "20%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 100, hit = 1, target = "Single enemy", description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks 1 enemy. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Daruma Reversal" }, ["hades blast"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "20%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 80, hit = "1-3", target = "Random enemies", description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks multiple enemies. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Hades Blast" }, ["spin slash"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 40, hit = "2-3", target = "Random enemies", description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks multiple enemies. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Spin Slash" }, ["bodhisattva's palm"] = { attribute = "hand skill", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 100, hit = 1, target = "Random enemies", description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks 1 enemy. Power changes depending on user's max HP.", effect = "Deals Hand Skill damage.", skilltype = "Extra", name = "Bodhisattva's Palm" }, ["thunder kick"] = { attribute = "leg skill", cost = "20%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 100, hit = 2, target = "Random enemies", description_ja = "敵2体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks 2 enemies. Power changes depending on user's max HP.", effect = "Deals Leg Skill damage.", skilltype = "Extra", name = "Thunder Kick" }, ["heat wave"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 50, hit = "2-3", target = "Random enemies", description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks multiple enemies. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Heat Wave" }, ["deathbound"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "20%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 100, hit = "1-2", target = "Random enemies", description_ja = "敵数体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks multiple enemies. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Deathbound" }, ["hell fang"] = { attribute = "sword", attribute_link = "sword (attribute)", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 100, hit = 1, target = "Single enemy", description_ja = "敵1体を攻撃 術者のMAXHPにより威力が変わる", description = "Attacks 1 enemy. Power changes depending on user's max HP.", effect = "Deals Sword damage.", skilltype = "Extra", name = "Hell Fang" }, ["kobarasukimaro"] = { attribute = "almighty", cost = "1%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "All enemies", --internally all allies description_ja = "—", description = "—", effect = "Halves player's magnetite.", skilltype = "Extra", name = "Kobarasukimaro" }, ["substitute"] = { attribute = "support", --internally almighty cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "All allies", description_ja = "—", description = "—", effect = "Redirects all of the opposing party's physical attacks to the user for 1 turn.", skilltype = "Extra", name = "Substitute" }, ["absorb"] = { attribute = "support", --internally almighty cost = "20%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "All allies", description_ja = "—", description = "—", effect = "Multiple instances of the same demon are combined, and their HP and MP are added up.", skilltype = "Extra", name = "Absorb" }, ["last resort"] = { attribute = "support", --internally almighty cost = "50%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "All allies", description_ja = "術者LOSTで戦闘を強制的に終了させる", description = "The user is lost and the battle is forcefully ended.", effect = "Ends the battle. Kills user.", skilltype = "Extra", name = "Last Resort" }, ["suction"] = { attribute = "almighty", cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, power = 10, target = "Single enemy", description_ja = "敵に与えたダメージの1/2のHPが回復する", description = "Recovers 1/2 of the damage dealt to the enemy.", effect = "Multiple instances of the same demon are combined, and their HP and MP are added up.", skilltype = "Extra", name = "Suction" }, ["vacuum throw"] = { attribute = "almighty", --internally almighty cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "Single enemy", description_ja = "敵1体を戦線離脱させる", description = "Causes 1 enemy to leave the battle.", effect = "Removes target from battle.", skilltype = "Extra", name = "Vacuum Throw" }, ["rest"] = { attribute = "recovery", --internally almighty cost = "5%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally all allies description_ja = "術者のHPが使用HPの3倍回復する", description = "Recovers user's HP by 3 times the used HP.", effect = "Restores HP equal to 15% of user's max HP.", skilltype = "Extra", name = "Rest" }, ["sacrifice"] = { attribute = "almighty", cost = "8%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 15, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals Almighty damage and reduces MP.", skilltype = "Extra", name = "Sacrifice" }, ["landslide"] = { attribute = "almighty", cost = "10%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", power = 60, hit = 1, target = "All enemies", description_ja = "—", description = "—", effect = "Deals Almighty damage.", skilltype = "Extra", name = "Sacrifice" }, ["guard"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy description_ja = "—", description = "—", effect = "Halves incoming damage.", skilltype = "Extra", name = "Sacrifice" }, ["escape"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy description_ja = "—", description = "—", effect = "User leaves the battle.", skilltype = "Extra", name = "Escape" }, ["call ally"] = { attribute = "support", --internally almighty cost = "0%", costtype = "HP", damagetype = "Physical", inbattle = "y", outbattle = "n", hit = 1, target = "Self", --internally single enemy description_ja = "—", description = "—", effect = "Summons another instance of the same demon as the user.", skilltype = "Extra", name = "Call Ally" } } return { skill = skill, }