m (→‎DeSu1/OC allied demon table: Changed Available to Location in accordance with new Gameplay Guidelines.)
mNo edit summary
 
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==DeSu1/OC allied demon table==
==DeSu1 allied demon table==


===Notes:===
===Notes:===
*'''Location''' can be <code>Basic/Gold/Platinum/Occult Auction</code> or <code>Fusion Only</code>. If a demon is only available through fusion then the location parameter can be omitted.
*'''Location''' can be <code>Basic/Gold/Platinum/Occult Auction</code> or <code>Fusion Only</code>. If a demon is only available through fusion then the location parameter can be omitted as it defaults to Fusion Only
*'''Listing''' is the earliest time a demon can appear in Auctions.
*'''Listing''' is the earliest time a demon can appear in Auctions. Demons never stop appearing in auctions once they have been added
*'''Unique''' demons can only be gotten through fusion, and you can only have 1 of them at a time.
*'''Unique''' demons can only be gotten through fusion, and you can only have 1 of them at a time
*Some '''Unique''' demons have requirements before they can be fused. In that case, their '''Location''' should be formatted as <code>Fusion Only{{Exp|Defeat <nowiki>[[X]]</nowiki>}}</code> (or w/e their requirement is)
*Some '''Unique''' demons have requirements before they can be fused. In that case, their '''Location''' should be formatted as <code>Fusion Only{{Exp|Defeat <nowiki>[[X]]</nowiki>}}</code> (or w/e their requirement is)
*Some demons get specific skills if bought at certain ★s in auctions. The ★s also affects starting and buy prices
*Some demons get specific skills if bought at certain ★s in auctions. The ★s also affects starting and buy prices
*Skill order should be Innate > Level > Auction ★s
*Skill order should be Innate > Level > ★s
*Racial skill auto-fills based on race. Element and Mitama don't have racial skills
*Racial skill auto-fills based on race. Element and Mitama don't have racial skills and thus that section is omitted for them.
*....Should the ally demons also have their stat "growth" rates and HP/MP modifiers?
*As the racial skills differ between games, DeSu1 and DeSu1OC will need their own tables
*....Should the ally demon tables also have their stat "growth" rates and HP/MP modifiers? I don't believe any other table includes demon growths and it's less relevant than for Leaders, but they are listed in the perfect guide ¯\_(ツ)_/¯




Line 162: Line 163:
==DeSu1/OC Boss table==<!---                                                                          BOSS TABLE                                                                                                  --->
==DeSu1/OC Boss table==<!---                                                                          BOSS TABLE                                                                                                  --->
===Notes:===
===Notes:===
*Only one table is needed for both DeSu1 and DeSu1OC, as it will accept either Mystic or Curse as resistance parameters and there are no other differences that need to be built into the tables.
*Boss table doesn't include weakness modifiers because they're not listed in the perfect guide. If we ever data-mine the game the table can be edited to include them then.
*Skill Type is important to clarify for bosses, as some of them have what's called a '''Map''' skill (called such by the official guides). These are skills that don't show up in their in-game skill list but are nevertheless important to document and shouldn't be confused with their regular command skills.
*Racial skill for demons, auto skill for humans
*Racial skill for demons, auto skill for humans
*Boss table doesn't include weakness modifiers because they're not listed in the perfect guide. If we ever data-mine the game they can be added then.
*Tabber titles should be <code>4th Day</code> etc. to avoid immediate spoilers. Exception: Belberith should be <code>Final Day</code> and <code>Babel Fight</code> for clarity because they're both the same day.
*Location should be formatted as <code>'''X Day:''' Time — <nowiki>[[Location]]</nowiki></code>. If the ''same'' boss (no changes to stats/skills) appears at multiple times/locations in one day then use Exp as outlined in Gameplay Guidelines.
*Both DeSu1 ''and Overclocked'' use '''Final Day''' for what's often called the 7th Day by fans, and should therefore be what stat tables and the wiki in general use imo, even if OC adds an '''8th Day''' in some routes.




<tabber>
<tabber>
Filled=
Filled=
{{User:Wimean/Sandbox4
|name=Beldr
|level=60
|st=26
|ma=15
|vi=23
|ag=12
|race=Bel
|hp=559
|mp=253
|exp=2700
|macca=450
|move=3
|location='''Final Day:''' 13:00 — [[Roppongi (Devil Survivor|Roppongi]] Hills
|phys=nu
|fire=nu
|ice=nu
|force=nu
|elec=nu
|mystic=nu
|skill={{skill|desu1oc|weak kill|Command}}
{{skill|desu1oc|power hit|Command}}
{{skill|desu1oc|life surge|Passive}}
{{skill|desu1oc|mana surge|Passive}}
{{skill|desu1oc|+stone|Passive}}
{{skill|desu1oc|vampiric mist|Map}}
|racial={{skill|desu1oc|Immortal}}
}}
|-|
Empty=
<!---                                                                            EMPTY BOSS TABLE STARTS HERE                                                                                              --->
{| class="outer-table stat-table"
{| class="outer-table stat-table"
|style="width:108px"|
|style="width:108px"|
{| class="inner-table"
{| class="inner-table"
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 Beldr Sprite.png|100x100px]]
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 {{{img|{{{name|{{PAGENAME}}}}}}}} Sprite.png|100x100px]]
|}
|}
|
|
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!Level
!Level
|-
|-
|'''{{{name|Beldr}}}'''
|'''{{{name|{{PAGENAME}}}}}'''
|{{{level|60}}}
|{{{level|?}}}
|}
|}
|width="330px"|
|width="330px"|
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|Vitality
|Vitality
|Agility
|Agility
|i1={{{st|26}}}
|i1={{{st|1}}}
|i2={{{ma|15}}}
|i2={{{ma|1}}}
|i3={{{vi|23}}}
|i3={{{vi|1}}}
|i4={{{ag|12}}}
|i4={{{ag|1}}}
}}
}}
|-
|-
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!Location
!Location
|-
|-
|{{{raceredirect|[[Bel]]}}}
|{{{raceredirect|[[{{{race}}}]]}}}
|style="width:calc(100%/12)|{{{hp|559}}}
|style="width:calc(100%/12)|{{{hp|???}}}
|style="width:calc(100%/12)|{{{mp|253}}}
|style="width:calc(100%/12)|{{{mp|???}}}
|style="width:calc(100%/12)|{{{exp|2700}}}
|style="width:calc(100%/12)|{{{exp|}}}
|style="width:calc(100%/12)|{{{macca|450}}}
|style="width:calc(100%/12)|{{{macca|}}}
|style="width:calc(100%/12)|{{{move|3}}}
|style="width:calc(100%/12)|{{{move|}}}
|{{{location|'''Last Day:''' 13:00 [[Roppongi (Devil Survivor|Roppongi]] Hills}}}
|{{{location|—}}}
|}
|}
|-
|-
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!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Mystic}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Mystic}}
|-
|-
|{{Rst|{{{phys|Nu}}}}}
|{{Rst|{{{phys}}}}}
|{{Rst|{{{fire|nu}}}}}
|{{Rst|{{{fire}}}}}
|{{Rst|{{{ice|nu}}}}}
|{{Rst|{{{ice}}}}}
|{{Rst|{{{elec|nu}}}}}
|{{Rst|{{{elec}}}}}
|{{Rst|{{{force|nu}}}}}
|{{Rst|{{{force}}}}}
|{{Rst|{{{mystic|nu}}}}}
{{#if:{{{curse|}}}|{{!}}{{Rst|{{{curse|}}}}}|{{!}}{{Rst|{{{mystic|}}}}}}}
|}
|}
{{!}}-
{{!}}-
{{#if:{{{skill|y}}}|{{!}}colspan=3{{!}}
{{#if:{{{skill|}}}|{{!}}colspan=3{{!}}
{{(!}} class="inner-table" style="width:100%;"
{{(!}} class="inner-table" style="width:100%;"
!colspan=4{{!}}Skills
!colspan=4{{!}}Skills
Line 239: Line 276:
!Cost
!Cost
!Description
!Description
!Type
{{!}}-
{{!}}-
{{{skill|{{skill|desu1oc|weak kill|Command}}
{{{skill|}}}
{{skill|desu1oc|power hit|Command}}
{{skill|desu1oc|life surge|Passive}}
{{skill|desu1oc|mana surge|Passive}}
{{skill|desu1oc|+stone|Passive}}
{{skill|desu1oc|vampiric mist|Map}}}}}
{{!)}}
{{!)}}
}}
}}
{{!}}-
{{!}}-
{{#if:{{{racial|y}}}|{{!}}colspan=3{{!}}
{{#if:{{{racial|}}}|{{!}}colspan=3{{!}}
{{(!}} class="inner-table" style="width:100%;"
{{(!}} class="inner-table" style="width:100%;"
!colspan=3{{!}}Racial Skill
!colspan=3{{!}}Racial Skill
Line 258: Line 289:
!Description
!Description
{{!}}-
{{!}}-
{{{skill|{{skill|desu1oc|immortal}}}}}
{{{skill|}}}
{{!)}}
{{!)}}
}}
}}
Line 274: Line 305:
}}
}}
|}
|}
|-|
</tabber>
Empty=
==DeSu Leader Table==
<!---                                                                            EMPTY BOSS TABLE STARTS HERE                                                                                              --->
<!--                                                                                               DESU1 LEADER TABLE                                                                                                               -->
===Notes:===
*The protagonist in DeSu1 gains special bonuses to his stats the first time one of the Bels are defeated in a save.
*Need to figure out what to do with the growth ranges.
*There's no battle sprite for the Protagonists, Atsuro, and Anguished One so they'll have to use map sprites
*Should Yuzu also use a map sprite for DeSu1? She only gets a battle sprite in OC.
 
 
<tabber>
DeSu1 (w/Map Sprite)=
{| class="outer-table stat-table"
{| class="outer-table stat-table"
|style="width:108px"|
|style="width:108px"|
{| class="inner-table"
{| class="inner-table"
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 {{{img|{{{name|{{PAGENAME}}}}}}}} Sprite.png|100x100px]]
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 Amane Map Sprite.png|100x100px]]
|}
|}
|
|
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!Level
!Level
|-
|-
|'''{{{name|{{PAGENAME}}}}}'''
|'''{{{name|Amane}}}'''
|{{{level|}}}
|{{{level|1}}}
|}
|}
|width="330px"|
|width="330px"|
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|Vitality
|Vitality
|Agility
|Agility
|i1={{{st|1}}}
|i1={{{st|4}}}
|i2={{{ma|1}}}
|i2={{{ma|7}}}
|i3={{{vi|1}}}
|i3={{{vi|3}}}
|i4={{{ag|1}}}
|i4={{{ag|3}}}
|g1={{{stgr|2}}}
|g2={{{magr|7}}}
|g3={{{vigr|4}}}
|g4={{{aggr|3}}}
}}
}}
|-
|-
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{| class="inner-table" style="width:100%;"
{| class="inner-table" style="width:100%;"
![[Race]]
![[Race]]
!HP
!HP Multiplier
!MP
!MP Multiplier
!EXP
!{{m}}
!Move
!Move
!Location
|-
|-
|{{{raceredirect|[[{{{race}}}]]}}}
|{{{raceredirect|[[Human]]}}}
|style="width:calc(100%/12)|{{{hp|???}}}
|style="width:calc(100%/4)"|{{{hp|5}}}
|style="width:calc(100%/12)|{{{mp|???}}}
|style="width:calc(100%/4)"|{{{mp|3.5}}}
|style="width:calc(100%/12)|{{{exp|—}}}
|style="width:calc(100%/5)"|{{{move|3}}}
|style="width:calc(100%/12)|{{{macca|—}}}
|style="width:calc(100%/12)|{{{move|—}}}
|{{{location|—}}}
|}
|}
|-
|colspan=3|
{{:User:Wimean/Sandbox3|transcludesection=OC Amane}}
|-
|-
|colspan=3|
|colspan=3|
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!colspan=6|Resistances
!colspan=6|Resistances
|-
|-
!{{Data/Icon/DeSu1|Phys}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Phys}}
!{{Data/Icon/DeSu1|Fire}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Fire}}
!{{Data/Icon/DeSu1|Ice}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Ice}}
!{{Data/Icon/DeSu1|Elec}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Elec}}
!{{Data/Icon/DeSu1|Force}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Force}}
!{{Data/Icon/DeSu1|Mystic}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Mystic}}
|-
|-
|style="width:calc(100%/6)"|{{Rst|{{{phys}}}}}
|{{Rst|{{{phys}}}}}
|style="width:calc(100%/6)"|{{Rst|{{{fire}}}}}
|{{Rst|{{{fire}}}}}
|style="width:calc(100%/6)"|{{Rst|{{{ice}}}}}
|{{Rst|{{{ice}}}}}
|style="width:calc(100%/6)"|{{Rst|{{{elec}}}}}
|{{Rst|{{{elec}}}}}
|style="width:calc(100%/6)"|{{Rst|{{{force}}}}}
|{{Rst|{{{force}}}}}
|style="width:calc(100%/6)"|{{Rst|{{{mystic}}}}}
|{{Rst|{{{mystic}}}}}
|}
|}
{{!}}-
|-
{{#if:{{{skill|}}}|{{!}}colspan=3{{!}}
{{#if:{{{b1|y}}}|{{!}}colspan=3{{!}}
{{(!}} class="inner-table" style="width:100%;"
{{(!}} class="inner-table" style="width:100%;"
!colspan=4{{!}}Skills
!colspan=2{{!}}Bonuses
{{!}}-
{{!}}-
!Skill
!Condition
!Cost
!Bonus
!Description
{{!}}-
{{{skill|}}}
{{!)}}
}}
{{!}}-
{{!}}-
{{#if:{{{racial|}}}|{{!}}colspan=3{{!}}
{{!}}{{{b1req|Defeat [[Beldr]]}}}{{!!}}{{{b1|Initiative? + 3}}}
{{(!}} class="inner-table" style="width:100%;"
!colspan=3{{!}}Racial Skill
{{!}}-
{{!}}-
!Skill
{{!}}{{{b2req|Defeat [[Belial]]}}}{{!!}}{{{b2|MP Multiplier + 0.5}}}
!Cost
!Description
{{!}}-
{{!}}-
{{{skill|}}}
{{!}}{{{b3req|Defeat [[Jezebel]]}}}{{!!}}{{{b3|MP Multiplier + 0.5}}}
{{!)}}
}}
{{!}}-
{{!}}-
{{#if:{{{auto|}}}|{{!}}colspan=3{{!}}
{{!}}{{{b4req|Defeat [[Belzebub]]}}}{{!!}}{{{b4|HP Multiplier + 0.5}}}
{{(!}} class="inner-table" style="width:100%;"
!colspan=3{{!}}Auto Skill
{{!}}-
{{!}}-
!Skill
{{!}}{{{b5req|Defeat [[Belberith]]}}}{{!!}}{{{b5|Initiative? + 3}}}
!Cost
!Description
{{!}}-
{{!}}-
{{{skill|}}}
{{!}}{{{b6req|Defeat [[Babel]]}}}{{!!}}{{{b6|Move + 1}}}
{{!)}}
}}
}}
|}
|}
</tabber>
|-|
==DeSu Leader Table==
Empty=
<!--                                                                                               DESU1 LEADER TABLE                                                                                                               -->
<!--                                                                                                 EMPTY LEADER TABLE                                                                                                         -->
;Note:
*Need to make an input for the stat bonuses the protag receives when killing Bels for the first time
*There's no battle sprite for the Protagonists, Atsuro, and Anguished One so they'll have to use map sprites
 
 
<tabber>
DeSu1 (w/Map Sprite)=
{| class="outer-table stat-table"
{| class="outer-table stat-table"
|style="width:108px"|
|style="width:108px"|
{| class="inner-table"
{| class="inner-table"
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 Amane Map Sprite.png|100x100px]]
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 {{{img|{{{name|{{PAGENAME}}}}}}}} Sprite.png|100x100px]]
|}
|}
|
|
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!Level
!Level
|-
|-
|'''{{{name|Amane}}}'''
|'''{{{name|{{PAGENAME}}}}}'''
|{{{level|1}}}
|{{{level|1}}}
|}
|}
Line 407: Line 425:
|Vitality
|Vitality
|Agility
|Agility
|i1={{{st|4}}}
|i1={{{st|1}}}
|i2={{{ma|7}}}
|i2={{{ma|1}}}
|i3={{{vi|3}}}
|i3={{{vi|1}}}
|i4={{{ag|3}}}
|i4={{{ag|1}}}
|g1={{{stgr|2}}}
|g1={{{stgr|}}}
|g2={{{magr|7}}}
|g2={{{magr|}}}
|g3={{{vigr|4}}}
|g3={{{vigr|}}}
|g4={{{aggr|3}}}
|g4={{{aggr|}}}
}}
}}
|-
|-
Line 420: Line 438:
{| class="inner-table" style="width:100%;"
{| class="inner-table" style="width:100%;"
![[Race]]
![[Race]]
!{{Tt|HP|HP Multiplier}}
!HP Multiplier
!{{Tt|MP|MP Multiplier}}
!MP Multiplier
!Move
!Move
|-
|-
|{{{raceredirect|[[Human]]}}}
|{{{raceredirect|[[{{{race}}}]]}}}
|style="width:calc(100%/5)"|{{{hp|5}}}
|style="width:calc(100%/4)"|{{{hp|}}}
|style="width:calc(100%/5)"|{{{mp|3.5}}}
|style="width:calc(100%/4)"|{{{mp|}}}
|style="width:calc(100%/5)"|{{{move|3}}}
|style="width:calc(100%/5)"|{{{move|}}}
|}
|}
{{:User:Wimean/Sandbox3|transcludesection=OC Amane}}
|-
|-
|colspan=3|
|colspan=3|
Line 449: Line 466:
|{{Rst|{{{mystic}}}}}
|{{Rst|{{{mystic}}}}}
|}
|}
|-|
{{#if:{{{b1|}}}|{{!}}colspan=3{{!}}
{{(!}} class="inner-table" style="width:100%;"
!colspan=2{{!}}Bonuses
{{!}}-
!Condition
!Bonus
{{!}}-
{{!}}{{{b1req|}}}{{!!}}{{{b1|}}}
{{!}}-
{{!}}{{{b2req|}}}{{!!}}{{{b2|}}}
{{!}}-
{{!}}{{{b3req|}}}{{!!}}{{{b3|}}}
{{!}}-
{{!}}{{{b4req|}}}{{!!}}{{{b4|}}}
{{!}}-
{{!}}{{{b5req|}}}{{!!}}{{{b5|}}}
{{!}}-
{{!}}{{{b6req|}}}{{!!}}{{{b6|}}}
}}
|}
</tabber>
 
<tabber>
DeSu2 (w/Battle Sprite)=
DeSu2 (w/Battle Sprite)=
<!--                                                                                              DEVIL SURVIVOR 2 TABLE                                                                                                      -->
<!--                                                                                              DEVIL SURVIVOR 2 TABLE                                                                                                      -->
Line 472: Line 511:
|Vitality
|Vitality
|Agility
|Agility
|i1={{{st|6}}}
|i1={{{st|7}}}
|i2={{{ma|15}}}
|i2={{{ma|15}}}
|i3={{{vi|7}}}
|i3={{{vi|9}}}
|i4={{{ag|5}}}
|i4={{{ag|5}}}
|g1={{{stgr|3}}}
|g1={{{stgr|3}}}
Line 485: Line 524:
{| class="inner-table" style="width:100%;"
{| class="inner-table" style="width:100%;"
![[Race]]
![[Race]]
!{{Tt|HP|HP Multiplier}}
!HP Multiplier
!{{Tt|MP|MP Multiplier}}
!MP Multiplier
!Move
!Move
|-
|-
|{{{raceredirect|[[Human]]}}}
|{{{raceredirect|[[Human]]}}}
|style="width:calc(100%/5)"|{{{hp|6}}}
|style="width:calc(100%/4)"|{{{hp|6}}}
|style="width:calc(100%/5)"|{{{mp|3}}}
|style="width:calc(100%/4)"|{{{mp|3}}}
|style="width:calc(100%/5)"|{{{move|3}}}
|style="width:calc(100%/5)"|{{{move|3}}}
|}
|}
|-
|colspan=3|
{{:User:Wimean/Sandbox3|transcludesection=OC Naoya}}
{{:User:Wimean/Sandbox3|transcludesection=OC Naoya}}
|-
|-
Line 505: Line 546:
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Elec}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Elec}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Force}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Force}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Mystic}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Curse}}
|-
|-
|{{Rst|{{{phys|}}}}}
|{{Rst|{{{phys|}}}}}
|{{Rst|{{{fire|}}}}}
|{{Rst|{{{fire|}}}}}
|{{Rst|{{{ice|}}}}}
|{{Rst|{{{ice|}}}}}
|{{Rst|{{{elec|}}}}}
|{{Rst|{{{elec|St}}}}}
|{{Rst|{{{force|}}}}}
|{{Rst|{{{force|}}}}}
|{{Rst|{{{mystic|}}}}}
|{{Rst|{{{curse|}}}}}
|}
|}
|-
|-
|colspan=3|
{{#if:{{{fate1|y}}}|{{!}}colspan=3{{!}}
{| class="inner-table" style="width:100%;"
{{(!}} class="inner-table" style="width:100%;"
!colspan=3|Fate
!colspan=3{{!}}Fate
|-
{{!}}-
!style="width:20%"|Rank
!style="width:20%"{{!}}Rank
!Description
!Description
|-
{{!}}-
|Stage 1
!Stage 1
|Grants [[{{{fate1|Elec}}}]] resistance
{{!}}Grants [[{{{fate1|Elec}}}]] resistance
|-
{{!}}-
|Stage 3
!Stage 3
|Unlocks [[{{{fate3|Loki}}}]] for fusion
{{!}}Unlocks [[{{{fate3|Loki}}}]] for fusion
|-
{{!}}-
|Stage 5
!Stage 5
|Unlocks [[{{{fate5|Poltergeist}}}]] for fusion
{{!}}Unlocks [[{{{fate5|Poltergeist}}}]] for fusion
}}
|}
|}
|-|
|-|
Empty=
Empty DeSu2=
<!--                                                                                                 EMPTY LEADER TABLE                                                                                                         -->
<!--                                                                                         EMPTY     DEVIL SURVIVOR 2 TABLE                                                                                                     -->
{| class="outer-table stat-table"
{| class="outer-table stat-table"
|style="width:108px"|
|style="width:108px"|
{| class="inner-table"
{| class="inner-table"
| style="width:100px; height:100px; padding:0;"|[[File:DeSu1 {{{img|{{{name|{{PAGENAME}}}}}}}} Battle Icon.png|100x100px]]
| style="width:100px; height:100px; padding:0;"|[[File:DeSu2 {{{img|{{{name|{{PAGENAME}}}}}}}} Sprite.png|100x100px]]
|}
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{| class="inner-table" style="width:100%;"
{| class="inner-table" style="width:100%;"
![[Race]]
![[Race]]
!{{Tt|HP|HP Multiplier}}
!HP Multiplier
!{{Tt|MP|MP Multiplier}}
!MP Multiplier
!Move
!Move
|-
|-
|{{{raceredirect|[[{{{race}}}]]}}}
|{{{raceredirect|[[{{{race}}}]]}}}
|style="width:calc(100%/5)"|{{{hp|}}}
|style="width:calc(100%/4)"|{{{hp|1}}}
|style="width:calc(100%/5)"|{{{mp|}}}
|style="width:calc(100%/4)"|{{{mp|1}}}
|style="width:calc(100%/5)"|{{{move|}}}
|style="width:calc(100%/5)"|{{{move|1}}}
|}
|}
|-
|-
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!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Elec}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Elec}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Force}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Force}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Mystic}}
!style="width:calc(100%/6)"|{{Data/Icon/DeSu1|Curse}}
|-
|{{Rst|{{{phys}}}}}
|{{Rst|{{{fire}}}}}
|{{Rst|{{{ice}}}}}
|{{Rst|{{{elec}}}}}
|{{Rst|{{{force}}}}}
|{{Rst|{{{curse}}}}}
|}
|-
|-
|{{Rst|{{{phys|}}}}}
{{#if:{{{fate1|}}}|{{!}}colspan=3{{!}}
|{{Rst|{{{fire|}}}}}
{{(!}} class="inner-table" style="width:100%;"
|{{Rst|{{{ice|}}}}}
!colspan=3{{!}}Fate
|{{Rst|{{{elec|}}}}}
{{!}}-
|{{Rst|{{{force|}}}}}
!style="width:20%"{{!}}Rank
|{{Rst|{{{mystic|}}}}}
!Description
{{!}}-
!Stage 1
{{!}}Grants [[{{{fate1|}}}]] resistance
{{!}}-
!Stage 3
{{!}}Unlocks [[{{{fate3|}}}]] for fusion
{{!}}-
!Stage 5
{{!}}Unlocks [[{{{fate5|}}}]] for fusion
}}
|}
|}
</tabber>
</tabber>
''For an explanation of how Leader stats are calculated, see [[Leader (Devil Survivor)]].''
''For an explanation of how Leader stats are calculated, see [[Leader (Devil Survivor)]].''

Latest revision as of 12:32, 26 June 2024

DeSu1 allied demon table

Notes:

  • Location can be Basic/Gold/Platinum/Occult Auction or Fusion Only. If a demon is only available through fusion then the location parameter can be omitted as it defaults to Fusion Only
  • Listing is the earliest time a demon can appear in Auctions. Demons never stop appearing in auctions once they have been added
  • Unique demons can only be gotten through fusion, and you can only have 1 of them at a time
  • Some Unique demons have requirements before they can be fused. In that case, their Location should be formatted as Fusion Only Defeat [[X]] (or w/e their requirement is)
  • Some demons get specific skills if bought at certain ★s in auctions. The ★s also affects starting and buy prices
  • Skill order should be Innate > Level > ★s
  • Racial skill auto-fills based on race. Element and Mitama don't have racial skills and thus that section is omitted for them.
  • As the racial skills differ between games, DeSu1 and DeSu1OC will need their own tables
  • ....Should the ally demon tables also have their stat "growth" rates and HP/MP modifiers? I don't believe any other table includes demon growths and it's less relevant than for Leaders, but they are listed in the perfect guide ¯\_(ツ)_/¯


 
Name Level
Jack Frost 14
Strength
7
Magic
10
Vitality
8
Agility
5
Race HP MP Location Listing StartingStarting Bid BuyBuy Cost Unique
Fairy 132 52 Basic Auction 2nd day 17:00 Macca115 For ★★★. For others:
★: ♄105
★★★★★: ♄125
Macca345 For ★★★. For others:
★: ♄315
★★★★★: ♄375
Resistances
           
WkWeak DrDrain StrStrong
×1 ×1.5 ×1 ×1 ×1 ×1
Skills
Skill Cost Description LearnedLevel or auction ★'s required
  Bufu 4 MP Low Ice dmg: 1 foe
Eff: FREEZE
Innate
  Mana Bonus Max MP up 10% Innate
  Ice Dance 23 MP Ice Damage: Random
Eff: FREEZE
15
  Anti-Mystic Mystic dmg taken -50%
+ailment def
16
  Race-D Same Race: Def up 50% ★★★+
Racial Skill
Skill Cost Description
  Charm LV / 3 + 5 MP Recovers HP, miracles happen
Range: 3

DeSu1/OC Boss table

Notes:

  • Only one table is needed for both DeSu1 and DeSu1OC, as it will accept either Mystic or Curse as resistance parameters and there are no other differences that need to be built into the tables.
  • Boss table doesn't include weakness modifiers because they're not listed in the perfect guide. If we ever data-mine the game the table can be edited to include them then.
  • Skill Type is important to clarify for bosses, as some of them have what's called a Map skill (called such by the official guides). These are skills that don't show up in their in-game skill list but are nevertheless important to document and shouldn't be confused with their regular command skills.
  • Racial skill for demons, auto skill for humans
  • Tabber titles should be 4th Day etc. to avoid immediate spoilers. Exception: Belberith should be Final Day and Babel Fight for clarity because they're both the same day.
  • Location should be formatted as X Day: Time — [[Location]]. If the same boss (no changes to stats/skills) appears at multiple times/locations in one day then use Exp as outlined in Gameplay Guidelines.
  • Both DeSu1 and Overclocked use Final Day for what's often called the 7th Day by fans, and should therefore be what stat tables and the wiki in general use imo, even if OC adds an 8th Day in some routes.


 
Name Level
Beldr 60
Strength
26
Magic
15
Vitality
23
Agility
12
Race HP MP EXP Macca Move Location
Bel 559 253 2700 450 3 Final Day: 13:00 — Roppongi Hills
Resistances
           
NuNull NuNull NuNull NuNull NuNull NuNull
Skills
Skill Cost Description Type
  Weak Kill 10% HP High Phys damage: 1 foe with ailment Command
  Power Hit 8% HP High Phys damage Command
  Life Surge Maximum HP up 30% Passive
  Mana Surge Maximum MP up 40% Passive
  +Stone Phys attacks may Stone (Medium chance) Passive
  Vampiric Mist Deals 25% of max HP as damage to all enemy teams
Recovers 30% of total damage dealt as HP
Map
Racial Skill
Skill Cost Description
  Immortal Nullify all attacks
Move through obstacles

DeSu Leader Table

Notes:

  • The protagonist in DeSu1 gains special bonuses to his stats the first time one of the Bels are defeated in a save.
  • Need to figure out what to do with the growth ranges.
  • There's no battle sprite for the Protagonists, Atsuro, and Anguished One so they'll have to use map sprites
  • Should Yuzu also use a map sprite for DeSu1? She only gets a battle sprite in OC.


 
Name Level
Amane 1
Growth
Strength
4
2%
Magic
7
7%
Vitality
3
4%
Agility
3
3%
Race HP Multiplier MP Multiplier Move
Human 5 3.5 3
Stat Growth Range
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Stat Vi Ma Ag Ma Vi Ma St Ma Vi Ma Ag Ma Vi Ag St Ma
Resistances
           
Bonuses
Condition Bonus
Defeat Beldr Initiative? + 3
Defeat Belial MP Multiplier + 0.5
Defeat Jezebel MP Multiplier + 0.5
Defeat Belzebub HP Multiplier + 0.5
Defeat Belberith Initiative? + 3
Defeat Babel Move + 1
 
Name Level
Naoya 14
Growth
Strength
7
3%
Magic
15
6%
Vitality
9
4%
Agility
5
3%
Race HP Multiplier MP Multiplier Move
Human 6 3 3
Stat Growth Range
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Stat Vi Ma St Ma Ag Ma Vi Ma Vi Ma Ag Vi St St Ag Ma
Resistances
           
Fate
Rank Description
Stage 1 Grants Elec resistance
Stage 3 Unlocks Loki for fusion
Stage 5 Unlocks Poltergeist for fusion

For an explanation of how Leader stats are calculated, see Leader (Devil Survivor).