Module:Data/Skill/dsrk1: Difference between revisions
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(Added range= to passives and investigation skills for compatibility with data tables) |
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target = 'Self', | target = 'Self', | ||
range = 'Field (M)', | range = 'Field (M)', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,495: | Line 1,496: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,507: | Line 1,509: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,519: | Line 1,522: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,531: | Line 1,535: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,543: | Line 1,548: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,555: | Line 1,561: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,583: | Line 1,590: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,595: | Line 1,603: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,607: | Line 1,616: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,619: | Line 1,629: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,631: | Line 1,642: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,643: | Line 1,655: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,655: | Line 1,668: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,667: | Line 1,681: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,679: | Line 1,694: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,691: | Line 1,707: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,703: | Line 1,720: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,715: | Line 1,733: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,727: | Line 1,746: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,739: | Line 1,759: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,751: | Line 1,772: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,763: | Line 1,785: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,775: | Line 1,798: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,787: | Line 1,811: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,799: | Line 1,824: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
Line 1,811: | Line 1,837: | ||
cost = '—', | cost = '—', | ||
target = 'Allies', | target = 'Allies', | ||
range = 'Allies', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
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cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Support', | skilltype = 'Support', | ||
inbattle = 'y', | inbattle = 'y', | ||
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hit = 1, | hit = 1, | ||
power = 'H', | power = 'H', | ||
range = 'Self', | |||
name = 'Justification' | name = 'Justification' | ||
}, | }, | ||
Line 2,023: | Line 2,052: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
name = 'Ancient Sleep' | name = 'Ancient Sleep' | ||
}, | }, | ||
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cost = '—', | cost = '—', | ||
target = 'NPC, Objects', | target = 'NPC, Objects', | ||
range = 'Unique', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
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cost = '—', | cost = '—', | ||
target = 'NPC, Water', | target = 'NPC, Water', | ||
range = 'Unique', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,267: | Line 2,299: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Area', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
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effect = 'Use strength to move heavy objects', | effect = 'Use strength to move heavy objects', | ||
cost = '—', | cost = '—', | ||
target = ' | target = 'Objects', | ||
range = 'Objects', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
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cost = '—', | cost = '—', | ||
target = 'NPC', | target = 'NPC', | ||
range = 'NPC', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
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cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,311: | Line 2,347: | ||
cost = '—', | cost = '—', | ||
target = 'NPC', | target = 'NPC', | ||
range = 'NPC', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,322: | Line 2,359: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,333: | Line 2,371: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,344: | Line 2,383: | ||
cost = '—', | cost = '—', | ||
target = 'Raidou', | target = 'Raidou', | ||
range = 'Unique', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,355: | Line 2,395: | ||
cost = '—', | cost = '—', | ||
target = 'Raidou', | target = 'Raidou', | ||
range = 'Unique', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,366: | Line 2,407: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', | ||
Line 2,377: | Line 2,419: | ||
cost = '—', | cost = '—', | ||
target = 'Self', | target = 'Self', | ||
range = 'Self', | |||
skilltype = 'Investigation', | skilltype = 'Investigation', | ||
inbattle = 'n', | inbattle = 'n', |
Latest revision as of 12:14, 15 September 2024
Documentation for this module may be created at Module:Data/Skill/dsrk1/doc
local skill = { ['maragidyne'] = { attribute = 'fire', order = 'Fire 1', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = 8, costtype = 'MP', target = 'Self', hit = 1, power = 'B', powerlvl = 'Heavy', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Fire damage+burn Area:self(S)', name = 'Maragidyne' }, ['hellfire'] = { attribute = 'fire', order = 'Fire 2', damagetype = 'Magical', effect = 'Inflicts damage and Sluggish, Burns enemies weak to Fire', cost = 5, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Multiple light Fire dmg+burn Single target', name = 'Hellfire' }, ['agidyne'] = { attribute = 'fire', order = 'Fire 3', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'C', powerlvl = 'Heavy', range = 'Missile', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Fire dmg+burn Area:target', name = 'Agidyne' }, ['blaze'] = { attribute = 'fire', order = 'Fire 4', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'E', powerlvl = 'Medium', range = '3-Way', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Fire dmg+burn 3-way shot', name = 'Blaze' }, ['maragi'] = { attribute = 'fire', order = 'Fire 5', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'E', powerlvl = 'Medium', range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Fire dmg+burn Area:self(S)', name = 'Maragi' }, ['agi'] = { attribute = 'fire', order = 'Fire 6', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Fire dmg+burn Single target', name = 'Agi' }, ['fire breath'] = { attribute = 'fire', order = 'Fire 1', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Burns enemies weak to Fire', cost = 180, costtype = 'TP', target = 'Enemy Group', hit = 3, power = 'A', powerlvl = 'Heavy', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Multiple heavy Fire dmg+burn Line', name = 'Fire Breath' }, ['fire drain'] = { attribute = 'fire', order = 'Fire 2', effect = 'Raidou and his demon drain Fire for 20 seconds', cost = 100, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Drains Fire attacks for a short time All', name = 'Fire Drain' }, ['fireball'] = { attribute = 'fire', order = 'Fire 3', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Burns enemies weak to Fire', cost = 150, costtype = 'TP', target = 'Enemy Group', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Piercing mega Fire dmg+burn Single target', name = 'Fireball' }, ['null fire'] = { attribute = 'fire', order = 'Fire 4', effect = 'Raidou and his demon null Fire for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Fire attacks for a short time All', name = 'Null Fire' }, ['mabufudyne'] = { attribute = 'ice', order = 'Ice 1', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = 8, costtype = 'MP', target = 'Self', hit = 1, power = 'B', powerlvl = 'Heavy', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Ice dmg+freeze Area:self(M)', name = 'Mabufudyne' }, ['cocytus'] = { attribute = 'ice', order = 'Ice 2', damagetype = 'Magical', effect = 'Inflicts damage and Sluggish, Freezes enemies weak to Ice', cost = 5, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Multiple light Ice dmg+freeze Single target', name = 'Cocytus' }, ['bufudyne'] = { attribute = 'ice', order = 'Ice 3', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'C', powerlvl = 'Heavy', range = 'Missile', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Ice dmg+freeze Area:target', name = 'Bufudyne' }, ['frostbite'] = { attribute = 'ice', order = 'Ice 4', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'E', powerlvl = 'Medium', range = '3-Way', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Ice dmg+freeze 3-way shot', name = 'Frostbite' }, ['mabufu'] = { attribute = 'ice', order = 'Ice 5', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'E', powerlvl = 'Medium', range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Ice dmg+freeze Area:self(S)', name = 'Mabufu' }, ['bufu'] = { attribute = 'ice', order = 'Ice 6', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Ice dmg+freeze Single target', name = 'Bufu' }, ['glacial blast'] = { attribute = 'ice', order = 'Ice 1', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Freezes enemies weak to Ice', cost = 180, costtype = 'TP', target = 'Enemy Group', hit = 3, power = 'A', powerlvl = 'Heavy', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Multiple heavy Ice dmg+freeze Line', name = 'Glacial Blast' }, ['ice drain'] = { attribute = 'ice', order = 'Ice 2', effect = 'Raidou and his demon drain Ice for 20 seconds', cost = 100, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Drains Ice attacks for a short time All', name = 'Ice Drain' }, ['frozen lance'] = { attribute = 'ice', order = 'Ice 3', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Freezes enemies weak to Ice', cost = 150, costtype = 'TP', target = 'Enemy Group', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Piercing mega Ice dmg+freeze Single target', name = 'Frozen Lance' }, ['null ice'] = { attribute = 'ice', order = 'Ice 4', effect = 'Raidou and his demon null Ice for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Ice attacks for a short time All', name = 'Null Ice' }, ['maziodyne'] = { attribute = 'elec', order = 'Elec 1', damagetype = 'Magical', effect = 'Inflicts damage and Shocks enemies weak to Elec', cost = 8, costtype = 'MP', target = 'Self', hit = 1, power = 'B', powerlvl = 'Heavy', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Elec dmg+shock Area:self(M)', name = 'Maziodyne' }, ['bolt storm'] = { attribute = 'elec', order = 'Elec 2', damagetype = 'Magical', effect = 'Inflicts damage and Sluggish, Shocks enemies weak to Elec', cost = 5, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Multiple light Ice dmg+shock Single target', name = 'Bolt Storm' }, ['ziodyne'] = { attribute = 'elec', order = 'Elec 3', damagetype = 'Magical', effect = 'Inflicts damage and Shocks enemies weak to Elec', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'C', powerlvl = 'Heavy', range = 'Missile', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Elec dmg+shock Area:target', name = 'Ziodyne' }, ['spark'] = { attribute = 'elec', order = 'Elec 4', damagetype = 'Magical', effect = 'Inflicts damage and Shocks enemies weak to Elec', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'E', powerlvl = 'Medium', range = '3-Way', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Elec dmg+shock 3-way shot', name = 'Spark' }, ['mazio'] = { attribute = 'elec', order = 'Elec 5', damagetype = 'Magical', effect = 'Inflicts damage and Shocks enemies weak to Elec', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'E', powerlvl = 'Medium', range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Elec dmg+shock Area:self(S)', name = 'Mazio' }, ['zio'] = { attribute = 'ice', order = 'Elec 6', damagetype = 'Magical', effect = 'Inflicts damage and Shocks enemies weak to Elec', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Elec dmg+shock Single target', name = 'Zio' }, ['shock wave'] = { attribute = 'elec', order = 'Elec 1', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Shocks enemies weak to Elec', cost = 180, costtype = 'TP', target = 'Enemy Group', hit = 3, power = 'A', powerlvl = 'Heavy', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Multiple heavy Elec dmg+shock Line', name = 'Shock Wave' }, ['elec drain'] = { attribute = 'elec', order = 'Elec 2', effect = 'Raidou and his demon drain Elec for 20 seconds', cost = 100, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Drains Elec attacks for a short time All', name = 'Elec Drain' }, ['thunderbolt'] = { attribute = 'elec', order = 'Elec 3', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Shocks enemies weak to Elec', cost = 150, costtype = 'TP', target = 'Enemy Group', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Piercing mega Elec dmg+shock Single target', name = 'Thunderbolt' }, ['null elec'] = { attribute = 'elec', order = 'Elec 4', effect = 'Raidou and his demon null Elec for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Elec attacks for a short time All', name = 'Null Elec' }, ['mazandyne'] = { attribute = 'force', order = 'Force 1', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = 8, costtype = 'MP', target = 'Self', hit = 1, power = 'B', powerlvl = 'Heavy', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Force dmg+impede Area:self(M)', name = 'Mazandyne' }, ['tempest'] = { attribute = 'force', order = 'Force 2', damagetype = 'Magical', effect = 'Inflicts damage and Sluggish, Impedes enemies weak to Force', cost = 5, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Multiple light Force dmg+impede Single target', name = 'Tempest' }, ['zandyne'] = { attribute = 'force', order = 'Force 3', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'C', powerlvl = 'Heavy', range = 'Missile', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Force dmg+impede Area:target', name = 'Zandyne' }, ['flurry'] = { attribute = 'force', order = 'Force 4', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = 7, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'E', powerlvl = 'Medium', range = '3-Way', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Force dmg+impede 3-way shot', name = 'Flurry' }, ['mazan'] = { attribute = 'force', order = 'Force 5', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'E', powerlvl = 'Medium', range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Force dmg+impede Area:self(S)', name = 'Mazan' }, ['zan'] = { attribute = 'force', order = 'Force 6', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Force dmg+impede Single target', name = 'Zan' }, ['wind cutter'] = { attribute = 'force', order = 'Force 1', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Impedes enemies weak to Force', cost = 180, costtype = 'TP', target = 'Enemy Group', hit = 3, power = 'A', powerlvl = 'Heavy', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Multiple heavy Force dmg+impede Line', name = 'Wind Cutter' }, ['force drain'] = { attribute = 'force', order = 'Force 2', effect = 'Raidou and his demon drain Force for 20 seconds', cost = 100, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Drains Force attacks for a short time All', name = 'Force Drain' }, ['hurricane'] = { attribute = 'force', order = 'Force 3', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, Impedes enemies weak to Force', cost = 150, costtype = 'TP', target = 'Enemy Group', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Piercing mega Force dmg+impede Single target', name = 'Hurricane' }, ['null force'] = { attribute = 'force', order = 'Force 4', effect = 'Raidou and his demon null Force for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Force attacks for a short time All', name = 'Null Force' }, ['mamudo'] = { attribute = 'death', attribute_link = 'Death (Attribute)', order = 'Death 1', damagetype = 'Magical', effect = 'Halves HP of all adjacent enemies and Stuns enemies weak to Death', cost = 6, costtype = 'MP', target = 'Self', hit = 1, range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Death:HP halved+stun Area:self(S)', name = 'Mamudo' }, ['mudo'] = { attribute = 'death', attribute_link = 'Death (Attribute)', order = 'Death 2', damagetype = 'Magical', effect = 'Halves HP of all adjacent enemies and Stuns enemies weak to Death', cost = 6, costtype = 'MP', target = 'Single Enemy', hit = 1, range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Death:HP halved+stun Single target', name = 'mudo' }, ['null death'] = { attribute = 'death', attribute_link = 'Death (Attribute)', order = 'Death 1', effect = 'Raidou and his demon null Death for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Death attacks for a short time All', name = 'Null Death' }, ['petra'] = { attribute = 'mind', order = 'Mind 1', damagetype = 'Magical', effect = 'Inflicts damage with chance of Stone', cost = 5, costtype = 'MP', target = 'Enemy Group', hit = 1, power = 'G', powerlvl = 'Light', range = 'Pierce', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Mind dmg+stone Line', name = 'Petra' }, ['dormina'] = { attribute = 'mind', order = 'Mind 2', damagetype = 'Magical', effect = 'Inflicts damage with chance of Sleep', cost = 5, costtype = 'MP', target = 'Self', hit = 1, power = 'G', powerlvl = 'Light', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Mind dmg+stone Area:self(S)', name = 'Dormina' }, ['marin karin'] = { attribute = 'mind', order = 'Mind 3', damagetype = 'Magical', effect = 'Inflicts damage with chance of Charm', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'G', powerlvl = 'Light', range = 'Field (S)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Mind dmg+charm Area:self(S)', name = 'Marin Karin' }, ['makajam'] = { attribute = 'mind', order = 'Mind 4', damagetype = 'Magical', effect = 'Inflicts damage with chance of Mute', cost = 4, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Mind dmg+mute Single target', name = 'Makajam' }, ['pulinpa'] = { attribute = 'mind', order = 'Mind 5', damagetype = 'Magical', effect = 'Inflicts damage with chance of Panic', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'G', powerlvl = 'Light', range = 'Single Line', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Mind dmg+panic Single target', name = 'Pulinpa' }, ['null mind'] = { attribute = 'mind', order = 'Mind 1', effect = 'Raidou and his demon null Mind for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Mind attacks for a short time All', name = 'Null Mind' }, ['diarahan'] = { attribute = 'recovery', order = 'Recovery 1', damagetype = 'Healing', effect = 'Fully recovers HP', cost = 8, costtype = 'MP', target = 'Single Ally', hit = 1, power = 'A', powerlvl = 'Full', range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Restores HP fully 1 ally', name = 'Diarahan' }, ['diarama'] = { attribute = 'recovery', order = 'Recovery 2', damagetype = 'Healing', effect = 'Recovers HP', cost = 5, costtype = 'MP', target = 'Single Ally', hit = 1, power = 'E', powerlvl = 'Moderate', range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Restores HP greatly 1 ally', name = 'Diarama' }, ['media'] = { attribute = 'recovery', order = 'Recovery 3', damagetype = 'Healing', effect = 'Recovers HP', cost = 6, costtype = 'MP', target = 'All Allies', hit = 1, power = 'G', powerlvl = 'Moderate', range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Restores HP moderately All', name = 'Media' }, ['dia aura'] = { attribute = 'enhance', order = 'Recovery 4', damagetype = 'Healing', effect = 'Gradually recovers HP for a period of time. Does not stack with War Cry, Makara Aura, or Tetra Aura', cost = 5, costtype = 'MP', target = 'Single Ally', hit = 1, range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Restores HP gradually 1 ally', name = 'Diarama' }, ['tarukaja'] = { attribute = 'enhance', order = 'Recovery 5', damagetype = 'Status', effect = 'Raises physical attack by 30% until end of battle. Does not stack with other -kaja effects', cost = 6, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Raises Phys attack for the entire battle All', name = 'Tarukaja' }, ['rakukaja'] = { attribute = 'enhance', order = 'Recovery 6', damagetype = 'Status', effect = 'Lowers physical damage taken by 30% until end of battle. Does not stack with other -kaja effects', cost = 6, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Raises defense for the entire battle All', name = 'Rakukaja' }, ['makakaja'] = { attribute = 'enhance', order = 'Recovery 7', damagetype = 'Status', effect = 'Raises magical attack by 30% until end of battle. Does not stack with other -kaja effects', cost = 6, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Raises Magic attack for the entire battle All', name = 'Makakaja' }, ['war cry'] = { attribute = 'enhance', order = 'Recovery 8', damagetype = 'Status', effect = 'Raises physical attack by 50% for 10 seconds. Does not stack with Dia Aura, Makara Aura, or Tetra Aura', cost = 8, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Boosts Phys attack for a short time All', name = 'War Cry' }, ['makara aura'] = { attribute = 'enhance', order = 'Recovery 9', damagetype = 'Status', effect = 'Lowers magical damage taken by 50% for 10 seconds. Does not stack with Dia Aura, War Cry, or Tetra Aura', cost = 8, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Boosts Magic defense for a short time All', name = 'Makara Aura' }, ['tetra aura'] = { attribute = 'enhance', order = 'Recovery 10', damagetype = 'Status', effect = 'Lowers physical damage taken by 50% for 10 seconds. Does not stack with Dia Aura, War Cry, or Makara Aura', cost = 8, costtype = 'MP', target = 'All Allies', hit = 1, range = 'Allies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Boosts Phys defense for a short time All', name = 'Tetra Aura' }, ['dia'] = { attribute = 'recovery', order = 'Recovery 11', damagetype = 'Healing', effect = 'Recovers HP', cost = 3, costtype = 'MP', target = 'Single Ally', hit = 1, power = 'G', powerlvl = 'Moderately', range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Restores HP moderately 1 ally', name = 'Dia' }, ['patra'] = { attribute = 'recovery', order = 'Recovery 12', damagetype = 'Healing', effect = 'Cures all Mind-type status ailments', cost = 3, costtype = 'MP', target = 'Single Ally', hit = 1, range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Cures ailment 1 ally', name = 'Patra' }, ['recarm'] = { attribute = 'recovery', order = 'Recovery 13', damagetype = 'Healing', effect = 'Revives ally with 10% HP', cost = 8, costtype = 'MP', target = 'Single Ally', hit = 1, powerlvl = 'Some', range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Revives target with some HP 1 ally', name = 'Recarm' }, ['samarecarm'] = { attribute = 'recovery', order = 'Recovery 14', damagetype = 'Healing', effect = 'Revives ally with full HP', cost = 12, costtype = 'MP', target = 'Single Ally', hit = 1, powerlvl = 'Full', range = 'Single Ally', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Revives target with full HP 1 ally', name = 'Samarecarm' }, ['mighty blow'] = { attribute = 'phys', order = 'Physical 1', damagetype = 'Physical', effect = 'Inflicts damage and Rage, Dizzies enemies weak to Phys', cost = 4, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'F', powerlvl = 'Heavy', range = 'Adjacent', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single heavy Phys dmg+dizzy Single target', name = 'Mighty Blow' }, ['frenzy'] = { attribute = 'phys', order = 'Physical 2', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = 4, costtype = 'MP', target = 'Self', hit = 1, power = 'F', powerlvl = 'Medium', range = 'Field (M)', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Phys dmg+dizzy Area:self(M)', name = 'Frenzy' }, ['winged fury'] = { attribute = 'phys', order = 'Physical 3', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys', cost = 4, costtype = 'MP', target = 'All Enemies', hit = 1, power = 'F', powerlvl = 'Medium', range = 'Varies', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single medium Phys dmg+dizzy Arc', name = 'Winged Fury' }, ['berserker'] = { attribute = 'phys', order = 'Physical 4', damagetype = 'Physical', effect = 'Inflicts damage and Rage, Dizzies enemies weak to Phys', cost = 4, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'F', powerlvl = 'Light', range = 'Adjacent', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Phys dmg+rage Single target', name = 'Berserker' }, ['venomstrike'] = { attribute = 'phys', order = 'Physical 5', damagetype = 'Physical', effect = 'Inflicts damage and Poison, Dizzies enemies weak to Phys', cost = 4, costtype = 'MP', target = 'Single Enemy', hit = 1, power = 'F', powerlvl = 'Light', range = 'Adjacent', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Single light Phys dmg+poison Single target', name = 'Venomstrike' }, ['combo'] = { attribute = 'phys', order = 'Physical 6', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = 3, costtype = 'MP', target = 'Single Enemy', hit = '1+', power = 'G', powerlvl = 'Light', range = 'Adjacent', skilltype = 'Attack', inbattle = 'y', outbattle = 'n', description = 'Multiple light Phys dmg+dizzy Single target', name = 'Combo' }, ['fiery spiral'] = { attribute = 'phys + fire', order = 'Physical 1', damagetype = '?', effect = 'Inflicts Phys+Fire damage and knocks down, Burns enemies weak to Fire', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Field (M)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+burn Area:self(M)', name = 'Fiery Spiral' }, ['frigid spin'] = { attribute = 'phys + ice', order = 'Physical 2', damagetype = '?', effect = 'Inflicts Phys+Ice damage and knocks down, Freezes enemies weak to Ice', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Field (M)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+freeze Area:self(M)', name = 'Frigid Spin' }, ['voltaic ring'] = { attribute = 'phys + elec', order = 'Physical 3', damagetype = '?', effect = 'Inflicts Phys+Elec damage and knocks down, Shocks enemies weak to Elec', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Field (M)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+shock Area:self(M)', name = 'Voltaic Ring' }, ['gale slash'] = { attribute = 'phys + force', order = 'Physical 4', damagetype = '?', effect = 'Inflicts Phys+Force damage and knocks down, Impedes enemies weak to Force', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Field (M)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+impede Area:self(M)', name = 'Gale Slash' }, ['vile storm'] = { attribute = 'phys + death', order = 'Physical 5', damagetype = '?', effect = 'Inflicts Phys+Death damage and knocks down, Stuns enemies weak to Death', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Field (M)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+stun Area:self(M)', name = 'Vile Storm' }, ['raging blast'] = { attribute = 'phys', order = 'Physical 6', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'SS', powerlvl = 'Mega', range = 'Field (L)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+knockback Area:self(L)', name = 'Raging Blast' }, ['cross slash'] = { attribute = 'phys', order = 'Physical 7', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = 120, costtype = 'TP', target = 'Raidou', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Line + Field (L)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+dizzy Cross', name = 'Cross Slash' }, ['rush (ally)'] = { attribute = 'phys', order = 'Physical 8', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys', cost = 120, costtype = 'TP', target = 'Enemy Group', hit = 1, power = 'S', powerlvl = 'Mega', range = 'Pierce', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Phys dmg+dizzy Line', name = 'Rush' }, ['phys drain'] = { attribute = 'phys', order = 'Physical 9', effect = 'Raidou and his demon drain Phys for 20 seconds', cost = 100, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Drains Phys attacks for a short time All', name = 'Phys Drain' }, ['null phys'] = { attribute = 'phys', order = 'Physical 10', effect = 'Raidou and his demon null Phys for 20 seconds', cost = 70, costtype = 'TP', target = 'All Allies', range = 'Allies', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Nullifies Phys attacks for a short time All', name = 'Null Phys' }, ['flame shot'] = { attribute = 'gun + fire', order = 'Physical 11', damagetype = '?', effect = 'Inflicts Gun+Fire damage and knocks down, Burns enemies weak to Fire', cost = 100, costtype = 'TP', target = 'Single Enemy', hit = 1, power = 'A', powerlvl = 'Mega', range = 'Single Line', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Gun dmg+burn Single target', name = 'Flame Shot' }, ['freeze shot'] = { attribute = 'gun + ice', order = 'Physical 12', damagetype = '?', effect = 'Inflicts Gun+Ice damage and knocks down, Freezes enemies weak to Ice', cost = 100, costtype = 'TP', target = 'Single Enemy', hit = 1, power = 'A', powerlvl = 'Mega', range = 'Single Line', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Gun dmg+freeze Single target', name = 'Freeze Spin' }, ['shock shot'] = { attribute = 'gun + elec', order = 'Physical 13', damagetype = '?', effect = 'Inflicts Gun+Elec damage and knocks down, Shocks enemies weak to Elec', cost = 100, costtype = 'TP', target = 'Single Enemy', hit = 1, power = 'A', powerlvl = 'Mega', range = 'Single Line', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Gun dmg+shock Single target', name = 'Shock Shot' }, ['blast shot'] = { attribute = 'fun + force', order = 'Physical 14', damagetype = '?', effect = 'Inflicts Gun+Force damage and knocks down, Impedes enemies weak to Force', cost = 100, costtype = 'TP', target = 'Single Enemy', hit = 1, power = 'A', powerlvl = 'Mega', range = 'Single Line', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Gun dmg+impede Single target', name = 'Blast Shot' }, ['bane shot'] = { attribute = 'gun + death', order = 'Physical 15', damagetype = '?', effect = 'Inflicts Gun+Death damage and knocks down, Stuns enemies weak to Death', cost = 100, costtype = 'TP', target = 'Single Enemy', hit = 1, power = 'A', powerlvl = 'Mega', range = 'Single Line', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Gun dmg+stun Single target', name = 'Bane Shot' }, ['astral burst'] = { attribute = 'almighty', order = 'Almighty 1', damagetype = 'Magical', effect = 'Inflicts damage and knocks down', cost = 200, costtype = 'TP', target = 'Self', hit = 1, power = 'SS', powerlvl = 'Mega', range = 'Field (L)', skilltype = 'Combo', inbattle = 'y', outbattle = 'n', description = 'Single mega Almighty dmg Area:self(L)', name = 'Astral Burst' }, ['regenerate'] = { attribute = 'support', order = 'Support 1', effect = 'Gradually recovers HP', cost = '—', target = 'Self', range = 'Field (M)', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Restores HP gradually Area:self', name = 'Regenerate' }, ['first aid'] = { attribute = 'support', order = 'Support 2', effect = 'Restores all HP after battle', cost = '—', target = 'Raidou and Self', range = 'Allies', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Restores HP after battle(Raidou and self)', name = 'First Aid' }, ['curse'] = { attribute = 'support', order = 'Support 3', effect = '80% chance to counter with all damage taken when hit. Doesn\'t work if hit with a status effect or Almighty damage', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'High chance of countering for all dmg', name = 'Curse' }, ['phys resist'] = { attribute = 'support', order = 'Support 4', effect = 'Gains Phys resistance, overrides weakness', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Halves Phys dmg taken Can void weakness', name = 'Phys Resist' }, ['mana surge'] = { attribute = 'support', order = 'Support 5', effect = 'Increases max MP by 30%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX MP by 30%', name = 'Mana Surge' }, ['life surge'] = { attribute = 'support', order = 'Support 6', effect = 'Increases max HP by 30%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX HP by 30%', name = 'Life Surge' }, ['endure'] = { attribute = 'support', order = 'Support 7', effect = 'High chance to survive a fatal blow with 1 HP once per battle. Doesn\'t work while afflicted with Sleep, Stone, or if weakness struck', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'High chance of escaping death(once per battle)', name = 'Endure' }, ['hex'] = { attribute = 'support', order = 'Support 8', effect = '80% chance to counter with 50% of damage taken when hit. Doesn\'t work if hit with a status effect or Almighty damage', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'High chance of countering for 1/2 dmg', name = 'Hex' }, ['retribution'] = { attribute = 'support', order = 'Support 9', effect = '80% chance to deal heavy Almighty damage to nearby enemies upon death', cost = '—', target = 'Self', hit = 1, power = 'C', powerlvl = 'Heavy', range = 'Field (M)', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Chance of heavy Almighty dmg upon death Area:self', name = 'Retribution' }, ['mana gain'] = { attribute = 'support', order = 'Support 10', effect = 'Increases max MP by 20%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX MP by 20%', name = 'Mana Gain' }, ['life gain'] = { attribute = 'support', order = 'Support 11', effect = 'Increases max HP by 20%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX HP by 20%', name = 'Life Gain' }, ['fire boost'] = { attribute = 'support', order = 'Support 12', effect = 'Increases Fire damage dealt by 50%. Doesn\'t stack with Mage\'s Craft', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Fire attack dmg', name = 'Fire Boost' }, ['ice boost'] = { attribute = 'support', order = 'Support 13', effect = 'Increases Ice damage dealt by 50%. Doesn\'t stack with Mage\'s Craft', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Ice attack dmg', name = 'Ice Boost' }, ['elec boost'] = { attribute = 'support', order = 'Support 14', effect = 'Increases Elec damage dealt by 50%. Doesn\'t stack with Mage\'s Craft', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Elec attack dmg', name = 'Elec Boost' }, ['force boost'] = { attribute = 'support', order = 'Support 15', effect = 'Increases Force damage dealt by 50%. Doesn\'t stack with Mage\'s Craft', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Force attack dmg', name = 'Force Boost' }, ['devotion'] = { attribute = 'support', order = 'Support 16', effect = 'Gain 50% more Loyalty if summoned demon survives the battle', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Loyalty earned(must be summoned)', name = 'Devotion' }, ['money find'] = { attribute = 'support', order = 'Support 17', effect = 'Gain 50% more Yen if summoned demon survives the battle', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases money earned(must be summoned)', name = 'Money Find' }, ['item find'] = { attribute = 'support', order = 'Support 18', effect = 'Increases item drop chance by 1.5 times if summoned demon survives the battle', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases item chance(must be summoned)', name = 'Item Find' }, ['quick study'] = { attribute = 'support', order = 'Support 19', effect = 'Gain 50% more Exp if summoned demon survives the battle', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases Exp earned(must be summoned)', name = 'Quick Study' }, ['fire resist'] = { attribute = 'support', order = 'Support 20', effect = 'Gains Fire resistance, overrides weakness', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Halves Fire dmg taken Can void weakness', name = 'Fire Resist' }, ['ice resist'] = { attribute = 'support', order = 'Support 21', effect = 'Gains Ice resistance, overrides weakness', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Halves Ice dmg taken Can void weakness', name = 'Ice Resist' }, ['elec resist'] = { attribute = 'support', order = 'Support 22', effect = 'Gains Elec resistance, overrides weakness', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Halves Elec dmg taken Can void weakness', name = 'Elec Resist' }, ['force resist'] = { attribute = 'support', order = 'Support 23', effect = 'Gains Force resistance, overrides weakness', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Halves Force dmg taken Can void weakness', name = 'Force Resist' }, ['hero\'s might'] = { attribute = 'support', order = 'Support 24', effect = '50% chance to increase physical attack power by 100%', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Chance of increasing Phys attack dmg', name = 'Hero\'s Might' }, ['mage\'s craft'] = { attribute = 'support', order = 'Support 25', effect = '50% chance to increase magical attack power by 100%. Doesn\'t stack with Boost skills', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Chance of increasing Magic attack dmg', name = 'Mage\'s Craft' }, ['heal boost'] = { attribute = 'support', order = 'Support 26', effect = 'Increases power of Recovery skills by 50%', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases healing abilty', name = 'Heal Boost' }, ['mind boost'] = { attribute = 'support', order = 'Support 27', effect = 'Improves success rate of inflicting Sleep, Panic, and Charm by 1.5 times', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Increases chance of Mind ailment attack', name = 'Mind Boost' }, ['mana bonus'] = { attribute = 'support', order = 'Support 28', effect = 'Increases max MP by 10%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX MP by 10%', name = 'Mana Bonus' }, ['fast escape'] = { attribute = 'support', order = 'Support 29', effect = 'Escape time is reduced by 30%', cost = '—', target = 'Allies', range = 'Allies', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Allows quicker escape\n(must be summoned)', name = 'Fast Escape' }, ['life bonus'] = { attribute = 'support', order = 'Support 30', effect = 'Increases max HP by 10%. Doesn\'t stack', cost = '—', target = 'Self', range = 'Self', skilltype = 'Support', inbattle = 'y', outbattle = 'n', description = 'Raises MAX HP by 10%', name = 'Life Bonus' }, ['anakashiko'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, chance to inflict Seal', cost = '—', target = 'Enemy Group', hit = 1, power = 'B', range = 'Pierce', name = 'Anakashiko' }, ['nubatama'] = { attribute = 'mind', damagetype = 'Magical', effect = 'Inflicts damage on a delay', cost = '—', target = 'Single Enemy', hit = 1, power = 'A', range = 'Delay', name = 'Nubatama' }, ['anger blast'] = { attribute = 'fire', damagetype = 'Magical', effect = 'Inflicts damage and Burns enemies weak to Fire', cost = '—', target = 'Self', hit = 1, power = 'G', range = 'Field (S)', name = 'Anger Blast' }, ['azusa-yumi'] = { attribute = 'gun', damagetype = 'Physical', effect = 'Inflicts damage', cost = '—', target = 'Enemy Group', hit = 8, power = 'B', range = 'Pierce', name = 'Azusa-yumi' }, ['trailing death'] = { attribute = 'death', attribute_link = 'Death (Attribute)', damagetype = 'Magical', effect = 'Inflicts damage and Stuns enemies weak to Death', cost = '—', target = 'Single Enemy', hit = 1, power = 'D', range = 'Homing', name = 'Trailing Death' }, ['spinning slash'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Enemy Group', hit = 1, power = 'C', range = 'Field (M)', name = 'Spinning Slash' }, ['spinning wave'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 1, power = 'F', range = 'Adjacent', name = 'Spinning Wave' }, ['justification'] = { attribute = 'recovery', damagetype = 'Healing', effect = 'Restores user\'s HP', cost = '—', target = 'Self', hit = 1, power = 'H', range = 'Self', name = 'Justification' }, ['rapidfire'] = { attribute = 'gun', damagetype = 'Physical', effect = 'Inflicts damage with chance to Panic', cost = '—', target = 'Enemy Group', hit = 8, power = 'F', range = 'Pierce', name = 'Rapidfire' }, ['barrage'] = { attribute = 'gun', damagetype = 'Physical', effect = 'Inflicts damage', cost = '—', target = 'Enemy Group', hit = 1, power = 'F', range = 'Unique', name = 'Barrage' }, ['doubt beam'] = { attribute = 'mind', damagetype = 'Magical', effect = 'Inflicts damage with chance to Dizzy', cost = '—', target = 'Enemy Group', hit = 1, power = 'F', range = 'Pierce', name = 'Doubt Beam' }, ['triple slash'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 3, power = 'E+F+G', range = 'Adjacent', name = 'Triple Slash' }, ['tail attack'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 1, power = 'E', range = 'Adjacent', name = 'Tail Attack' }, ['death call'] = { attribute = 'death', attribute_link = 'Death (Attribute)', damagetype = 'Magical', effect = 'Inflicts damage', cost = '—', target = 'Enemy Group', hit = 1, power = 'E', range = 'Pierce', name = 'Death Call' }, ['shoot'] = { attribute = 'gun', damagetype = 'Physical', effect = 'Inflicts damage', cost = '—', target = 'Single Enemy', hit = 1, power = 'A', range = 'Single Line', name = 'Shoot' }, ['tentacle whip'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 1, power = 'F', range = 'Adjacent', name = 'Tentacle Whip' }, ['wind cutter'] = { attribute = 'force', damagetype = 'Magical', effect = 'Inflicts damage and Impedes enemies weak to Force', cost = '—', target = 'Enemy Group', hit = 3, power = 'E', range = 'Pierce', name = 'Wind Cutter' }, ['ancient sleep'] = { attribute = 'recovery', damagetype = 'Healing', effect = 'Recovers HP and MP, inflicts Sleep', cost = '—', target = 'Self', range = 'Self', name = 'Ancient Sleep' }, ['cursed bolt'] = { attribute = 'mind', damagetype = 'Magical', effect = 'Inflicts damage with chance to Charm', cost = '—', target = 'Enemy Group', hit = 1, power = 'D', range = 'Unique', name = 'Cursed Bolt' }, ['cursed emission'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down, chance to Bind', cost = '—', target = 'Single Enemy', hit = 1, power = 'D', range = 'Homing', name = 'Cursed Emission' }, ['magatsu crush'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys. Hits center of battlefield', cost = '—', target = 'Enemy Group', hit = 1, power = 'A', range = 'Unique', name = 'Magatsu Crush' }, ['soulless beam'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down. Hits horizontal line in front of self', cost = '—', target = 'Enemy Group', hit = 1, power = 'A', range = 'Unique', name = 'Soulless Beam' }, ['soulless rain'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down. Hits random locations and creates damaging zone for 20 seconds', cost = '—', target = 'Enemy Group', hit = 1, power = 'A', range = 'Unique', name = 'Soulless Rain' }, ['super wave'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys', cost = '—', target = 'Enemy Group', hit = 1, power = 'A', range = 'Unique', name = 'Super Wave' }, ['soulless shot'] = { attribute = 'gun', damagetype = 'Physical', effect = 'Inflicts damage and knocks down. Hits random locations', cost = '—', target = 'Enemy Group', hit = 1, power = 'S', range = 'Unique', name = 'Soulless Shot' }, ['soulless cannon'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down. Hits targeted location and creates a damaging zone for 20 seconds', cost = '—', target = 'Enemy Group', hit = 1, power = 'F', range = 'Unique', name = 'Soulless Cannon' }, ['thrust'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 1, power = 'B', range = 'Adjacent', name = 'Thrust' }, ['rush (enemy)'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys', cost = '—', target = 'Enemy Group', hit = 1, power = 'S', range = 'Pierce', name = 'Rush' }, ['melee'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 3, power = 'E', range = 'Adjacent', name = 'Melee' }, ['summon hiruko'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage with chance to Dizzy after a delay', cost = '—', target = 'All Enemies', hit = 1, power = 'D', range = 'Delay', name = 'Summon Hiruko' }, ['frustration'] = { attribute = 'mind', damagetype = 'Magical', effect = 'Inflicts damage with chance to Rage', cost = '—', target = 'Enemy Group', hit = 1, power = 'G', range = 'Pierce', name = 'Frustration' }, ['king frost'] = { attribute = 'ice', damagetype = 'Magical', effect = 'Inflicts damage and Freezes enemies weak to Ice', cost = '—', target = 'Single Enemy', hit = 10, power = 'G', range = 'Homing', name = 'King Frost' }, ['ill omen'] = { attribute = '?', effect = 'Teleports to another location on the battlefield', cost = '—', target = 'Self', range = 'Unique', name = 'Ill Omen' }, ['roundhouse kick'] = { attribute = 'phys', damagetype = 'Physical', effect = 'Inflicts damage and knocks down, Dizzies enemies weak to Phys', cost = '—', target = 'Single Enemy', hit = 1, power = 'F', range = 'Adjacent', name = 'Roundhouse Kick' }, ['megido'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Inflicts damage and knocks down after a delay', cost = '—', target = 'Enemy Group', hit = 1, power = 'A', range = 'Field (M)', name = 'Megido' }, ['gathering'] = { attribute = '?', effect = 'Summons reinforcements and knocks down enemies', cost = '—', target = 'Self', range = 'Unique', name = 'Gathering' }, ['amatobi'] = { attribute = 'almighty', damagetype = 'Magical', effect = 'Nagasunehiko and Abihiko combine and deal Almighty damage to Raidou. Can hit more than once', cost = '—', target = 'Raidou', hit = '1+', power = 'A', range = 'Unique', name = 'Amatobi' }, ['ignite'] = { attribute = 'investigation', effect = 'Invigorate a person or set things on fire', cost = '—', target = 'NPC, Objects', range = 'Unique', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Ignite the target', name = 'Ignite' }, ['cool down'] = { attribute = 'investigation', effect = 'Calms a person down or freeze water', cost = '—', target = 'NPC, Water', range = 'Unique', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Cool down the target', name = 'Cool Down' }, ['inspect'] = { attribute = 'investigation', effect = 'Uncovers nearby hidden objects', cost = '—', target = 'Objects', range = 'Area', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Illuminate an area with lightning', name = 'Inspect' }, ['scout'] = { attribute = 'investigation', effect = 'Sends demon on a scouting mission of the map to gather information on enemies and how many items are left. May bring back an item', cost = '—', target = 'Self', range = 'Area', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Check for treasure and demons in the area', name = 'Scout' }, ['use force'] = { attribute = 'investigation', effect = 'Use strength to move heavy objects', cost = '—', target = 'Objects', range = 'Objects', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Use brute strength on the target', name = 'Use Force' }, ['read mind'] = { attribute = 'investigation', effect = 'Hear what the target is thinking', cost = '—', target = 'NPC', range = 'NPC', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Read the target\'s mind', name = 'Read Mind' }, ['demonstrate'] = { attribute = 'investigation', effect = '', cost = '—', target = 'Self', range = 'Self', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Use craftsman skill while moving', name = 'Demonstrate' }, ['allure'] = { attribute = 'investigation', effect = '', cost = '—', target = 'NPC', range = 'NPC', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Become attractive to the target', name = 'Allure' }, ['scavenger'] = { attribute = 'investigation', effect = '', cost = '—', target = 'Self', range = 'Self', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Pick up items while traveling', name = 'Scavenger' }, ['loose change'] = { attribute = 'investigation', effect = '', cost = '—', target = 'Self', range = 'Self', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = '', name = 'Loose Change' }, ['intimidate'] = { attribute = 'investigation', effect = 'Stops encounters with all enemies with the same or lower average level as Raidou until the next new moon', cost = '—', target = 'Raidou', range = 'Unique', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Decrease encounter rate until the new moon', name = 'Intimidate' }, ['provoke'] = { attribute = 'investigation', effect = 'Increases encounter rate until the next new moon', cost = '—', target = 'Raidou', range = 'Unique', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Increase encounter rate until the new moon', name = 'Provoke' }, ['fly'] = { attribute = 'investigation', effect = 'Sends demon over impassable terrain', cost = '—', target = 'Self', range = 'Self', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Fly over impassable areas', name = 'Fly' }, ['sneak'] = { attribute = 'investigation', effect = 'Sends demon into a small place', cost = '—', target = 'Self', range = 'Self', skilltype = 'Investigation', inbattle = 'n', outbattle = 'y', description = 'Enter narrow, hard-to-reach places', name = 'Sneak' } } return { skill = skill, }