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Shin Megami Tensei: Devil Children: Messiah Riser is a 2004 real-time strategy role-playing game for Game Boy Advance, and spin-off in the Devil Children series. It was developed by Multimedia Intelligence Transfer and published by Atlus.
To date, Messiah Riser has not seen an official release outside of Japan nor a translation patch.
Blurb
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Kyōakuna debiru wo fūinshita "Meshia Raizā" wo nerai, Teikoku-gun ga an'yakushi hajimeta. Futatabi otozureru Varuhara no kiki...
"Honō no Sho" no Jin, "Kōri no Sho" no Akira no futari ga kyōryokushite tatakau zo! Nakama-tachi wo shikishite tatakau riarutaimu shimyurēshon da! Shijichū demo teki wa kōgeki wo shikaketekuru. Ki wo nukuna! Ketsudan-ryoku ga tamesareru! Tamashī o kaishūshite nakama wo fuyashi, gattai wo kasanete tsuyokushiyō! Tsūshin de no taisen ya kōkan mo kanō da zo! |
The Imperial Army has begun taking secretive measures towards the "Messiah Riser," which sealed away a malicious Devil. Crisis in Valhalla returns once more...
Jin from "Fire Book" and Akira from "Ice Book" battle together with all their might! A real-time simulation in which you command your Demon partners to fight! Enemies attack even while you're issuing commands. Don't let your guard down! Your decisiveness will be put to the test! Collect souls to increase your roster of Demon partners, and make them stronger through fusion! You can also challenge each other and trade via communication! |
Synopsis
Long ago, a terrifying Demon appeared in Valhalla and attempted to conquer it, until a Devil Child known as the "Messiah of Legend" fought back, honing the power of four Secret Stones to seal the Demon's soul within the Messiah Riser, the ultimate Deviliser.
In the present, a revived Imperial Army lays siege to Valhalla in search of the Messiah Riser, with plans to break its seal and unleash the ancient Demon. Ami Kashihara beckons Jin, Akira, and Rena back to Valhalla, wherein they all learn of the Messiah Riser and the four Secret Stones. A new adventure spanning across Valhalla and Makai begins, as the Devil Children set off to find the Secret Stones in order to stop the Imperial Army and restore peace to the world.
Gameplay
Unlike the turn-based battles in previous entries, combat in Messiah Riser takes place in real time. The player clears a stage upon fulfilling the prompt given to them at the start of a battle, be it defeating all enemies on the field or walking to a certain spot. A battle will result in a loss if Rand/Gale is defeated, as they carry Jin/Akira.
Instead of explorable environments, the world is segmented into different stages, which the player can move between across linear paths. While on the world map, pressing the A button opens a menu that allows the player to move between conquered areas, or manage their Demon roster. If stopped at a town, the option to visit the Mysterious Manor (あやしい館 Ayashī Yakata) becomes available, in which Demons may be fused together.
Demon units are loaded into the Deviliser's Deck (デッキ Dekki), the maximum being 30. Rather than having an array of skills that can be inherited through fusion, each unit has one unique spell that may be unleashed in battle. Units also fall into different type categories: Attack Types (こうげきタイプ Kōgeki Taipu) are more efficient in physical damage, Magic Types (こうげきタイプ Kōgeki Taipu) have high spellcasting power, Support Types (ほじょタイプ Hojo Taipu) specialize in using ailment and buff/debuff spells, and Recovery Types (かいふくタイプ Kaifuku Taipu) possess strong HP and MP recovery.
During battles, the player issues commands to units via a cursor. Pressing A on a unit (or L/R to shuffle between units) displays its statistical information, as well as four commands: Move (いどう Idō) directs the unit to a point on the map selected by the cursor, Attack (こうげき Kōgeki) makes the unit fight enemies directly, Magic (まほう Mahō) unleashes the unit's specific spell, and Return (もどす Modosu) stores the unit back in the player's Deck. Rand and Gale have Call (コール Kōru) instead of Return, in which Jin/Akira summons units from the Deck. The Move command can be issued simultaneously by holding A and dragging the cursor over multiple units.
Ally units are summoned by consuming Energy Points (エナジーポイント Enajī Pointo), of which the player starts with 15, though more can be gained by directing Rand/Gale to glowing blue orbs on the field. Summoning will rack up Call Points (コールポイント Kōru Pointo), a value determining how many units can be active at once, and varies between stages. The Return command replenishes some Energy Points that were used for a unit's summoning. Also, summoned units will appear as eggs and take a moment to hatch.
When an enemy is defeated, its Soul (たましい Tamashī) remains on the field for a limited amount of time. Using the Move command, an ally unit may be directed to the Soul to initiate negotiation and potentially recruit that enemy. Negotiations are more successful if the unit and Soul have the same attribute.
Listings
Characters
Bosses
Demons
Skills
Locations
Development
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Nomenclature
Language | Name | Meaning |
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Japanese | 真・女神転生 デビルチルドレン メシアライザー Shin Megami Tensei Debiru Chirudoren Meshia Raizā | True Goddess Reincarnation: Devil Children: Messiah Riser |
Gallery
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Jin, Akira, Rena, and Ami meeting in the Time Tower
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Barchiels and Mizuchi fleeing the Empire's Secret Base
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Rena and Ami admiring the Secret Stones
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Akira breaking Gaap's seal
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The Messiah Riser
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Jormunganr's Secret Stone
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Verdandi's Secret Stone
Devil Children series | |
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Video Games | Black Book and Red Book • White Book • Light Book and Dark Book • Fire Book and Ice Book |
Spin-Off Games | Puzzle de Call! • Messiah Riser |
TV Series | DeviChil • D-Children: Light & Dark |
Manga | Devil Children • Devil Children Gaiden White Book: San'nin no Devil Children • D-Children: Light & Dark |