Die Hard is a skill in Shin Megami Tensei: Devil Summoner.
Profile
Die Hard raises the user's party's defense and accuracy by one stage; it is equivalent to casting both Rakukaja and Sukukaja.
Gameplay
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | ||||||||||||||
Shin Megami Tensei: Devil Summoner | Support | Extra | Magical | — | 12 MP | — | All allies | — | 1 | — | — | — | — | ✔ | ✘ |
Descriptions
Game | Description |
---|---|
特殊魔法行動 全体 味方全体の防御力・命中力アップTranslation: Special magic action. All. Increases defense and accuracy of all allies. |
Learnsets
Demons
Name | Race | Learned |
---|---|---|
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | ダイ・ハード Dai hādo | Die Hard |